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Overview:
  • Estimated trophy difficulty: 4.5/10 (Platinum Difficulty Rating)
  • Offline trophies: 22 (3, 11, 7, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 6-8hrs+ (Skill Dependent) (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 Story, 1 Challenge, 5 Daily + Cleanup
  • Number of missable trophies:​​​​​ 2 - Doomed trophy_gold.png and Freedom trophy_gold.png (see below for more info)
  • Glitched trophies: No
  • Does difficulty affect trophies?: No, you can still earn the trophies on Easy Mode if the game decides to offer it to you after you die a bunch

Introduction:

Godstrike it the bullet hell boss rush game but with a twist! They say to spend your time wisely and that has never been more true than with this game. Instead of a healthbar, you get a clock. With each ability you equip, seconds are removed from the timer. When you get hit, seconds are removed from the timer. When the clock hits 0, you'll be in sudden death mode and it'll be one hit and you're dead. You'll need to race against the clock against 10 uniquely designed bosses that will throw everything they can at you. When you're done with Story Mode, you'll need to go through Challenge Mode and complete 5 Daily Challenges in a row, upping the difficulty of the game by a decent amount. While Godstrike is one of the more manageable shoot 'em ups out there, it'll still give you a run for your money. 

Missable Trophies: While Doomed trophy_gold.png and Freedom trophy_gold.png are technically missable, it's mostly because they are two separate ending-related trophies for story mode. You can only get one at a time. If you have the ability to backup your save file (PS Cloud, USB Drive etc.), you can backup your save right before you go up against the final boss, get one of the endings, then reload the save and get the second. If you don't have a way to backup your save file, you'll need to complete two full runs of Story Mode to get them both. These trophies cannot be earned in Arcade Mode. 


Walkthrough:

Step 1: Play through Story Mode

As this is a Boss Rush game, there will be no trash or peasant enemies to kill. It's just you and the bosses. There are a total of 10 to take down in Story Mode. You can practice these beforehand or just go for it right away. If you die, you'll just need to start the fight over (it won't start you back at the beginning of story mode). As mentioned above, if you have the ability to backup your save, do so before going up against the final boss so you can get the 2 ending-related trophies done quicker. If you don't have a method to backup your saves, you'll do 2 playthroughs in this step to get both of those endings.

After this step, you will earn:

Beginner trophy_bronze.png 
Guardian trophy_silver.png 
Watcher trophy_silver.png 
Awakened trophy_silver.png 
Seeker trophy_silver.png 
Charged trophy_silver.png 
Vortex trophy_silver.png 
Dweller trophy_silver.png 
Unchained trophy_silver.png 
Warmonger trophy_silver.png 
Herald trophy_gold.png 
Doomed trophy_gold.png 
Freedom trophy_gold.png 
Harvest trophy_bronze.png 



Step 2: Challenge Mode and Daily Challenges

By far the hardest part of the Platinum will be these two trophies. Challenge Mode will be available from the start but due to the increase in difficulty, it's recommended you go through Story Mode first so you can get the gist of each boss. For the 5 Daily Challenges, you only get one chance per day and if you die, you'll need to start over. You can change your systems clock to move time forward/backward but once you start a daily challenge, it'll be marked as attempted, even if you close out the game. See both trophies for more information on getting them done.

After this step, you will earn:

Unbeatable trophy_gold.png 
Unstoppable trophy_gold.png 



Step 3: Cleanup

There's a pretty good chance you will have earned the majority of these miscellaneous trophies during Step 1 but if you're still missing any, you can use Arcade Mode to get them. In Arcade Mode, you can choose individual bosses to go up against and the entire catalogue of abilities will be available for you to use.

After this step, you will have earn:

Master trophy_silver.png 
Limit trophy_gold.png 
Untouchable trophy_gold.png 
Burner trophy_bronze.png 
Domination trophy_silver.png 
Profane trophy_platinum.png 

Godstrike Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

22 trophies ( 11  12  )

  • Complete all trophies

    Earn all of the other trophies in the game to unlock this Platinum.
  • Win a game in Challenge Mode

    Challenge Mode will be available from the start but it's highly recommended you play through the story first so you can get an idea of how to defeat all of the bosses (and since you won't get game over if you fail). Challenge mode is exactly as it says, a challenge. A good one at that. In Challenge mode, you get 1 life. All of the bosses are taken up a notch and you will get random perks/abilities that you can use throughout the fights. Due to the randomness, you really want to make sure you're choosing your abilities wisely. The order the bosses appear in will also be random so you can't even really prep properly for "the next one". This will undoubtedly take a few tries to get and I wish I could offer more to help but due to the RNG nature of this mode, it's near impossible to prep for it. If you found a loadout of abilities in story mode that worked really well for you, try and choose only those abilities to carry with you. You can equip/unequip anything you've unlocked so don't worry about having to use them every single time. Again, it'll undoubtedly take a few tries to get this but once you've completed Challenge mode, the trophy will unlock. 
  • Use every ability

    After you defeat each boss, you'll unlock two abilities: 1 active and 1 passive. After you complete the game the first time, you'll unlock the rest. You can (and should) do this trophy in Arcade Mode. In Arcade, you can pick and choose which bosses you fight and will have all of the abilities available for use. Just keep cycling them out after each fight (you don't have to win the fights, you just need to start them) and once you've used all of the abilities at least once, the trophy will unlock. 

    For the active abilities, you need to actually physically use them. This will of course require you to fight back and get some souls but it shouldn't take to long to get through them all. 
  • Beat a Boss with no remaining time

    There's a pretty good chance this will unlock naturally. One of the best parts of this game is how the healthbar is handled in that it's actually your clock. You can get hit as many times as you want but as soon as the clock hits 0, you're on one life to live and any hit you take will kill you. For this trophy, you need to run down the clock until it hits 0, then defeat a boss while in that "sudden death" mode. You can do this in any mode so if you found a boss that you thought was particularly easy, you can choose to fight them in Arcade mode and just run down the clock before killing them. Whether it happens naturally or if you have to set it up, as soon as you defeat a boss with 0 time left on the clock, the trophy will unlock.  
  • Beat a Boss without taking damage

    You can get this and Domination trophy_silver.png together but if you're having a rough time without any abilities, you can easily do them separate as well. 

    The boss you do this on will depend on your skill level but personally I found the 1st boss, Tutoriaal, to be the easiest to do this on. You need to make it through the entire without taking a single hit of damage. If you're not stacking this with Domination, you can do this in Arcade and stack up on defense abilities (dash, shields, etc). You may need a few practice rounds before you get it but as soon as you've defeated a boss without taking any damage, the trophy will unlock. If you need a visual reference, please see the following video that shows this and Domination trophy_silver.png being earned together against Tutoriaal. 
  • Have a 5 Daily win streak

    Along with Challenge Mode for Unbeatable trophy_gold.png, this trophy will be a bit rough to get. Every day, you get a new 5-round daily challenge that you get only one shot at. If you fail, your streak will end and you'll need to start it over. Luckily, if you find yourself not doing too well, you can pause the game and close out the game app. Open it back up and the Daily Challenge will restart, giving you another chance at it. If you complete your daily challenge, you can move the system clock forward a day to get the next one and keep repeating this process until you have your 5 days but again, if you fail, you'll need to start over. The daily challenges are pretty much the happy medium between Challenge Mode and Story Mode. The bosses won't be as crazy as Challenge Mode but you'll be limited on what abilities you have available for use. All 5 days will be completely random so you'll need to play it by ear as you go and try and pick abilities that you're comfortable with. 

    Once you've completed 5 consecutive daily challenges, the trophy will unlock. 
  • Die 10 times

    There's a pretty good chance this will unlock naturally but if it doesn't, you are a madman but also apparently really good at this game. To die, you need the clock to run out and then take one additional hit while in "sudden death" mode. Do this 10 times and the trophy will unlock. 
  • Pick 50 souls

    This will undoubtedly unlock naturally and if it doesn't, you're not playing the game right. Souls are the blue orbs that drop from the bosses when you hit them. These are what will power up your active abilities so you really want to be collecting them as often as they drop. You should pick up 50 pretty early on so don't worry about having to go out of your way to get this one. 
  • Beat a boss without actives and passives

    You can get this trophy alongside Untouchable trophy_gold.png but not having enough abilities is a challenge in itself so if it's not working out, getting them separate will work just as well. 

    Before you start a fight, you'll be able to choose abilities from two spellbooks; actives (on the left) and passives (on the right). For this trophy, you need to go in without any abilities equipped and win. It's not enough to just not use them, you can't have any equipped period. The best boss I found to do this on is of course the first one, Tutoriaal, as you really don't need any abilities to take him down. The hardest part will probably be dodging projectiles when he surrounds himself with the rotating rocks but other than that, he's a pretty easy boss. Once you defeat any of the bosses without equipping any abilities, the trophy will unlock.  If you need a visual reference for this trophy, please see Untouchable trophy_gold.png. The video provided under that trophy shows both trophies being earned together against Tutoriaal. 
  • Complete the tutorial

    Story Related

    When you start up Story Mode, you will automatically be thrown into the Tutorial. Go through it all and when you go up against Tutoriaal, the trophy will unlock. 
 

Secret trophies

  • Beat Tutoriaal

    Story Related

    Tutoriaal is the first boss you'll go up against in the actual Tutorial. This will be of course be one of the easier bosses to go up against since you'll also be learning about your different abilities and how to use them. You'll start with 4:50 on the clock and will have to abilities that you can equip (Herald Step and Trinity). These aren't super necessary for the fight but you can at least equip Trinity since it doesn't cost you any time off the clock.

    This boss has 3 phases:

    Phase 1: This part is pretty basic. He will alter between an AoE (Aera of Effect) attack, throwing craters at you and pounding the ground to create rock walls that will gradually extend out towards you. Just keep shooting him and this phase will be over pretty quickly. 

    Phase 2: The first about 3/4 of the fight will be a repeating pattern of him jumping towards you and letting out a small range of projectiles, then he'll either shoot a laser beam around the area or do another AOE attack. Keep running during the first 3 attacks and then just dodge that 4th attack accordingly. When he gets to about 1/4 HP, he'll hop in the middle and will summon 3 rows of rocks to circle around him. You need to destroy these (and dodge the projectiles they shoot out when destroyed) so you can hit him. Meanwhile, pink circles will appear on the ground around you that are indicators for large laser-like beams to shoot down on those spots. Just make sure you're not standing on the pink spots and you should be able to dodge those well enough. 

    Phase 3: All of his attacks will be 2-parters in this phase. The 1st phase will be him quickly dashing at you to try and run you over which you'll need to evade. The 2nd part will vary. He'll either slam the ground and send out a few lines of rock walls, smash the ground and send out one massive unbroken rock wall or he will summon 4 rows of lasers to shoot down onto you. All of these are easy enough to dodge but if you're having trouble with the lasers, you can stand between 2 rows and be safe from damage so don't stress over trying to bolt through them. 

    After the final phase is done, he will be defeated and the trophy will unlock. If you're having trouble or need a visual reference for this fight, please see the following video:
  • Beat Khalepo

    Story Related

    Khalepo will be the 2nd boss you go up against and you'll start with a time of 4:40. After you defeat Tutoriaal for Guardian trophy_silver.png, you'll unlock the Singularity Beam and Spiked Boy abilities, both of which will be useful for this fight. Equip just the Singularity Beam for your actives and equip both Trinity and Spiked Boy for your passives. This boss has 4 phases, one for each of its layers. 

    Phase 1: This will be a basic bullet hell. He'll go through 3 attacks: a spray of projectiles, shooting small groups of projectiles and shooting out red orbs that will explode into the smaller yellow projectiles when they hit the wall. This will be a lot of moving and dodging to make sure you don't get hit while burning him down. Make sure you're picking up what souls you can during this phase as you'll be needing them later for your Beam ability. 

    Phase 2: Khalepo's hands will now be on the bottom/active level and he'll release 2 attacks from these. The first is just a spray of projectiles that you'll need to dodge. The 2nd is a red orb that will explode into strings of projectiles. For the red orbs, your best bet is to be as far away from the orb as possible so the projectiles are more spread out when they reach you, making them easier to dodge. 

    Phase 3: Khalepo's arms will now the bottom/active level and they'll turn into red "beams" that will damage you if you touch them so you'll need to be constantly moving for this fight. As he spins around, he'll shoot out a spray of projectiles that will freeze after about a second, allowing you to weave and out of them before they make their way back to Khalepo. This will repeat until he gets to about 1/4 and changes the direction he spins in but from there, it'll be the same basic fight. This is a really good phase to use your Beam ability on. 

    Phase 4: Khalepo's final phase will have 3 attacks. The first two will be projectile attacks, one that is shot out in lines that you can evade through and the other is a little more scattered and will require you to zig zag. The 3rd attack will be 4 large red orbs that will explode when they hit the wall (just as before). The projectiles they shoot upon exploding will be in straight lines so just try and stand somewhere they won't hit. 

    As soon as you've defeated him, the trophy will unlock. If you're having trouble or need a visual reference for this fight, please see Guardian trophy_silver.png. The fight with Khalepo starts at 3:50. 
  • Beat Drakhul

    Story Related

    Drakhul is the 3rd boss you'll go up against and will start with a time of 5:10. After you defeat Khalepo for the Watcher trophy_silver.png trophy, you'll gain the Overload and Reaper abilities. For this fight, I recommend equipping the Beam and Overload as your active abilities, then all 3 passive abilities. This boss has 3 phases. 

    Phase 1: Drakhul won't actually move during this phase and will just sit there shooting an array of projectiles out from him that you'll need to dodge and evade. As the phase goes on, he'll shoot more out and will also start shooting them quick so you'll need to stay light footed to make sure you don't get hit. 

    Phase 2: When you're done with Phase 1, Drakhul will turn into his "true" form. He'll have quite a variety of attacks on this part but the main ones you want to look out for involve flying skulls. At the start, he'll summon two skulls that will just fly around the area and bounce off of the "walls" (edges). When a line of blue circles appear on the ground, he'll summon about 4-5 skulls that will dash out straight in front of them so just make sure you're not in their pathway. When he shoots a pink skull out from him, he'll also summon 3 static pink skulls that will shoot projectiles out from them. These pink skulls can be defeated by just shooting them so do your best to take them down quickly. The only other attack you really need to keep an eye out for is a laser beam but you might not even see this until phase 3, depending on how the fight goes of course. When you start to get him low, make your way to the outer ring of the fight area as that middle platform will disappear for Phase 3. 

    Phase 3: Drakhul has a few attacks for this phase that you really need to keep an eye out for. The first one will be a dash and smash attack. He'll dash at you 3 times before flying up into the air and smashing down onto the ground near you. When he lands, he'll start to shoot lines of projectiles directly at you that you'll need to evade. The 2nd one will be when he pounds the ground and summons a blue skull on the left and right, both of which will shoot out a grid of projectiles. While these are going on, Drakhul will shoot a laser beam and rotate it from right to left which you'll of course need to dodge. His 3rd attack is arguably the easiest to dodge and it's just him summoning projectiles to rotate around him while a grid of projectiles rains down on you. You can just stand in a safe spot for this one so it's not too bad.

    As soon as you've defeated him, the trophy will unlock. If you're having any trouble or need a visual reference for this fight, please see the video provided under Guardian trophy_silver.png. Drakhul's fight starts at 6:44. 
  • Beat Mobus

    Story Related

    Mobus is the 4th boss you'll go up against and you'll start with a time of 5:30. After you defeat Drakhul for Awakened trophy_silver.png, you'll gain the abilities True Aim and Faster Than Light. You absolutely want to equip at minimum True Aim for this fight, though it's recommended you also equip your Beam and Overload for the active abilities. Go ahead and equip all 4 passive abilities since they don't cost anything. Mobus has 2 Phases:

    Phase 1: Mobus will roam around with 5 individual sections on his back that you need to attack and destroy. As he moves around, he'll be shooting projectiles so just be aware of his location and try to dodge them as best you can. The Overload ability is really good on this section as well as your Beam as both can hit multiple sections at once. 

    Phase 2: Mobus will still roam around but this time, the only vulnerable part he has is the end of his "tail". This is where your True Aim ability comes in super handy as it basically makes your attacks heat-seek the enemies, allowing you to direct your attacks straight to the tail. As he roams around, he'll still fire projectiles periodically but there will also be pods that appear in the play area. These will explode one at a time (you know which one is about to as it'll flash and beep). When they do, they'll either release projectiles, lasers or red orbs that, as before, will explode on impact. Do you best to dodge these while still going after Mobus. You won't really be able to rush this part since there's just a lot going on at once. 

    Once you defeat Mobus, this trophy will unlock. If you need to visual reference of this fight, please see the video provided under Guardian trophy_silver.png. This fight takes place at 10:09. 
  • Beat Duhm

    Story Related

    Duhm is the 5th boss you'll go up against and will start with a time of 4:50. After you defeat Mobus for Seeker trophy_silver.png, you'll unlock the Illusion and Thorned Shield abilities. You won't really be needing Illusion (it costs a lot and it's not really anything spectacular) so repeat the previous fight and equip the Beam, Overload and True Aim as your active abilities. For your passive abilities, it's really up to you and your play style but I recommend equipping Trinity, Spiked Boy, Reaper and Thorned Shield. Duhm has 3 phases:

    Phase 1: The first phase is a basic bullet hell. You'll shoot him, he'll shoot you with many more bullets. Occasionally, he'll try and dash towards you but when he misses, he'll hit the wall and bounce a few times before letting out a ring of projectiles. He'll also turn into a sort of flying saucer and chase you around from time to time. When he does this, try and tuck away in a corner and he won't be able to reach you. 

    Phase 2: Duhm will move to the back wall and will move left and right. He'll cycle through lasers and projectiles as his attacks but there will also be 2 additional enemies that will attack you. When Duhm stops on either side, the two additional enemies will hover on the left and right sides and slam down, releasing a ring of projectiles of their own which you'll need to dodge. 

    Phase 3: Duhm will be back in the open and will basically combine Phases 1 and 2, with 2 being the additional enemies. His attacks will be quicker and more aggressive so just make sure you're constantly moving to avoid everything being thrown at you. 

    After you've defeated him, the trophy will unlock. If you need a visual reference for this fight, please see the video provided under Guardian trophy_silver.png. This fight starts at 12:41. 
  • Beat Ylaudit

    Story Related

    Ylaudit is the 6th boss you'll go up against and you'll start with a time of 5:00. After you defeat Duhm, you'll unlock the abilities Arcane Shield and Thick Skin. You'll want to be using Arcade Shield for the rest of the game since it can save you in really tight places. For this fight, the recommended active abilities to use are the Beam, Overload, Arcane Shield and True Aim. For the passive abilities, equip Trinity, Spiked Boy, Reaper and Thick Skin. Ylaudit has 3 phases:

    Phase 1: Ylaudit will be split up into two pieces, one light and one dark. When the area is "light" (bright), you'll need to attack the Gold part of Ylaudit. When the area is "dark", you'll need to attack the purple part of Ylaudit. Try and pick up as many souls as you can as the Arcane Shield comes in real handy during this fight since there will be projectiles basically everywhere. 

    Phase 2: After you defeat both parts of Ylaudit, they'll combine to form one single enemy. Ylaudit will still have the individual attacks of his separate pieces which he'll fire at you at the same time, giving you double to dodge and evade. Use your Beam and Overload as often as possible to burn the boss down and keep collecting souls to make sure your shield is always at the ready. 

    Phase 3: The final phase will be similar to phase 2 except now Ylaudit will move around. Try and always stay on the opposite of the area as him so the projectiles are more spread out when they get to you (making them a lot easier to dodge/evade). Just as before, use your Beam and Overload abilities as often as possible and it shouldn't take too long to get him down. 

    Once you've defeated him, the trophy will unlock. If you need a visual reference of this fight, please see the video provided under Guardian trophy_silver.png. This fight starts at 15:32. 
  • Beat Nuraanag

    Story Related

    Nuraanag will be the 7th boss you go up against and you'll start with a time of 5:40. When you defeat Ylaudit for Vortex trophy_silver.png, you'll unlock the abilities Future Rhythm and Rapid Fire, both of which should always be equipped for the rest of the game. For your active abilities, equip the Arcane Shield, Overload, Future Rhythm and True Aim. Overload can be switched out for any other powerful attack if you want, I just personally felt the spread to be rather useful against most of the bosses. For the passives, equip Spiked Boy, Reaper, Thick Skin and Rapid Fire. This boss has 4 phases:

    Phase 1: the first phase should go by rather quickly. Nuraanag will be standing still at the top of the area and will alternate between a spiral attack and a large wall of projectiles (after the initial grid attack). For the 1st one, just try to stay on the outside and evade the outer projectiles (there's more room between them). For the 2nd one, stand back as far as you can to give yourself more room to dodge/evade. 

    Phase 2: The 2nd phase will be similar to phase 1 but an additional attack will be introduced. He'll periodically fire out large orange.. discs? Not really sure what to call them to be honest but when they land, they'll set off a ring of projectiles that you'll need to dodge. If you take too long on this fight, Nuraanag will let out an electric shock in the water. Stand on these oranges spots to avoid it. 

    Phase 3: Nuraanag will remove all obstacles from the area and it'll just be you and him in the water. He'll chase you around while firing projectiles and red orbs that explode on impact. This phase is probably the easiest of the 3 since it's just dodging and shooting on your part, which you've already done plenty of times in the game up to this point. 

    Phase 4: The final phase will be a mix of phase 2 and 3. He'll still periodically fire off the orange disc objects but instead of sending an electrical current through the water, he'll create a firewall around him that you need to get away from immediately. You'll know when he's about to do this as he'll make his way back to the center grass spot and charge it up. He will also periodically make his way to the center grass area and send of red orbs. These will still explode but will be in small rotating groups of projectiles which are really easy to dodge so don't worry too much about things flying at your face this time around. 

    When you've defeated him, the trophy will unlock. If you need a visual reference for this fight, please see the video provided under Guardian trophy_silver.png. This fight starts at 18:41. 
  • Beat Sentiel

    Story Related

    Sentiel is the 8th boss you'll go up against and you'll have a starting time of 6:00. After you defeat Nuraanag for Dweller trophy_silver.png, you'll unlock the abilities Cleanse and Untouchable. While these can be beneficial, I personally recommend sticking with Arcane Shield, Overload, Future Rhythm and True Aim for your actives. For your passives, equip Spiked Boy, Thick Skin, Rapid Fire and Untouchable. Sential has 4 phases to his fight:

    Phase 1: While you might think you need to attack the boss directly, you'd be wrong for the 1st 3 phases. In the middle of the area is a large pink crystal that you'll need to aim for. Sentiel will of course be attacking you throughout this so just dodge his projectiles as the come. The one attack I felt always caught me off guard a bit is when he throws his hammer and the hammer lets out a wave of projectiles. The shield can come in very handy for this part, especially if you're not already in a safe spot. 

    Phase 2: After the 1st phase, the pink Crystal will loosen and Sentiel will be able to drag and toss it as he pleases. You still need to aim for the Crystal and just do your best to dodge the other attacks. It'll basically be a repeat of Phase 1, just this time the Crystal moves. 

    Phase 3: After Phase 2, Sentiel will split the Crystal into 2 pieces. You'll need to attack both of to get their healthbars down. This phase will still be similar to 1 and 2, just with 2 separate Crystals this time. 

    Phase 4: After Phase 3, Sentiels chains will break and he'll separate from the Crystals. Now you can attack him directly. He'll have one main attack during this phase where he'll charge at you 3 times well letting off lines of projectiles as he crosses the area. Try and stay as close to him as possible during this to avoid the projectiles (he'll stop firing them right before he actually stops, giving you a clean window to run through). Make sure you save your Arcane Shield for a rather sporadic attack he does where he spins around and fires projectiles in every direction. These are kind of hard to miss so using your shield will save you a lot of headache. Outside of those, you just need to focus on burning him down. 

    Once you've defeated him, the trophy will unlock. If you need a visual reference for this fight, please see the video provided under Guardian trophy_silver.png. This fight starts at 21:51. 
  • Beat Cindael

    Story Related

    Cindael is the 9th boss you'll go up against and you'll start with a time of 5:10. When you defeat Sentiel for Unchained trophy_silver.png, you'll unlock the Moonlight Spears and Sand of Time abilities, the later of which is incredibly useful. For your active abilities, I do recommended sticking with the same layout that you had with Sentiel (Arcade Shield, Overload, Future Rhythm and True Aim). For your passives, equip Thick Skin, Rapid Fire, Reaper and Sand of Time. The main thing you need to know about this fight is in regards to the arena. You'll be in a circular area with a "fence" of green swords. If you get too close to these, they will hit you so you want to sort of dwell around the middle as much as possible. This boss fight has 4 phases to it:

    Phase 1: The 1st phase will be pretty basic. Just keep moving and running around Cindael while firing everything you can at him. Collect as many souls as you can and use your Overload and True Aim abilities as often as you can. 

    Phase 2: The 2nd phase will be full of more aggressive attacks. Cindael will have a spinning attack that you'll need to dodge while also dodging the sword fence surrounding the fight area. He also has a 3-part attack where he'll swing out in front of him and summon swords/scythes up from the ground to try and hit you. As long as you're constantly moving, you should be good. 

    Phase 3: The 3rd phase will be phase 2 intensified. Most of the attacks will be the same but they'll be much stronger and faster. He also has an additional attack where he'll fire off a ring of spinning scythes that aren't very easy to dodge. If they're the smaller scythes, they'll fly out and then back to him. If they're the larger scythes, they'll fly out but not back in so you can run up to him and attack him. If he backs away from you and pauses for a second, he's about to crack the ground in front of him. You'll know where the cracks will be as there will be a visible line on the ground (I'm not sure if this was intentional or an actual programming mistake but just keep an eye out for it none the less). 

    Phase 4: The final phase will be the previous 3 all put together. He will move a lot faster during this phase so as mentioned above, you want to make sure you're always moving. The attacks will for the most part be the same idea, the one with the biggest difference being his spin attack. When he does it here, he'll actually pull the sword fence in, giving you very little room to move. This is a good place to use your Arcane Shield if it's up. When he does his ground crack attack, there will be about 6-7 cracks instead of the normal 3 so just try your best to keep an eye out for the lines that appear right beforehand. 

    Once you defeat him, the trophy will unlock. If you need a visual reference for this fight, please see the video provided under Guardian trophy_silver.png. This fight starts at 25:49.
  • Beat Garodal

    Story Related

    This boss is associated with the two different story endings. If you backup your save file via the PS Cloud or a USB drive before you start this fight, you can get both endings without having to replay the entire story. If you don't have anyway of backing up your save, do keep in mind that two playthroughs will be required for those endings. 

    Garodal is the 10th and final boss you'll go up against and will start with a time of 6:10. When you defeat Cindael for Warmonger trophy_silver.png, you'll unlock the Phantom Slash and Void abilities. You might need to play around with the active abilities to find a set that works for you but I do recommend using the trusty standard of Arcane Shield, Overload, Future Rhythm and True Aim. For the passives, you can choose whichever you wish but the recommended layout is Spiked Boy, Rapid Fire, Sand of Time and Void. Garodal has two separate endings (see Doomed trophy_gold.png and Freedom trophy_gold.png). It doesn't matter which one you get first as you'll need to play through the story again to get the other. This boss has 4 phases:

    Phase 1: While this phase may feel a bit overwhelming in the bullet hell sense, it's actually not that bad since for most of his attacks, you can just stand in a safe spot until he's done. The only exceptions are a 3-part laser attack and when he rains down the lasers from above (just avoid the pink circles on the ground to dodge these). Just keep firing on him and using your Overload and True Aim abilities as they become available and he'll go down pretty quick. 

    Phase 2: Garodal will gain two swords that he'll use to smash the ground and send projectiles in your direction. When he flies up, he's about to smash the ground so just stand back. If he tosses his swords away, he's going to teleport to you and try to catch them after they hit you. Just step to the side and away from him to dodge those. Everything else will be the same as Phase 1. Find your safe spot and just hammer on him. 

    Phase 3: The 3rd phase is where the trigger point for the two endings will happen. You'll be transported into a sort of "dream" sequence and will need to attack the boss (which is a shadow of yourself) as they float around the room counter-clockwise. They'll still be raining attacks down on you so make good use of your shield here. If you complete this phase before he makes it to 3/4 the way around, you'll get the Freedom ending. If you complete this phase after he makes it to 3/4 the way around (Garodal's emblem will flash on the screen at this point), you'll get the Doom ending. 

    Phase 4: The 4th and final phase is a bit rough. You're really going to want to make use of everything you have in your arsenal during this fight. The main attack that gave the most trouble was a dual spinning disc attack that he does. Two large discs will fly around the area while he shoots a laser beam from his head. After a few seconds, the discs will come flying back to him. The room for error is so small on this part and if he hits you with his laser beam, it can be a bit troublesome to get out of it so just try and stay as aware as possible. The only other attack that gave some issue is when he bounces around the room 4 times and unleashes waves of projectiles. Where he's going to go varies and so where you might think he's going to jump forward, he ends up behind you and it just makes dodging more tricky. It's between these two main ones that you want to use your active abilities as often as you can to burn him down as quickly as possible. 

    Once you've defeated him, the trophy will unlock. If you need a visual reference for this fight, please see the video provided under Guardian trophy_silver.png. This fight starts at 29:27.

    If you got the Doom ending in this fight, Doomed trophy_gold.png will also unlock. If you got the Freedom ending, Freedom trophy_gold.png will unlock.
  • Unlock the 'Doom' ending

    MISSABLE

    This trophy is associated with one of the two endings of the game. While it is missable, if you make a backup save before you go up against the final boss, you can reload it and save yourself from having to play through the entire story a second time. If you have no way of backing up your save, this trophy and Freedom trophy_gold.png will require two separate playthroughs. 

    The trigger point for the endings happens during your fight with Garodal, more specifically the 3rd phase. At this point in the fight, you'll go up against the shadow version of yourself who will be floating around the room counter-clockwise. When they hit about the 3/4 mark (roughly the 3:00 mark on a clock), the screen will flash with Garodal's emblem. If you don't complete the 3rd phase before this point, you will receive the Doom ending. You'll know when you're going to get it when at the end of phase 3, Talaal is overtaken by the shadow instead of fending it off. Complete the rest of the fight with Garodal and when the ending plays out, the trophy will unlock. 
  • Unlock the 'Freedom' ending

    MISSABLE

    This trophy is associated with one of the two endings of the game. While it is missable, if you make a backup save before you go up against the final boss, you can reload it and save yourself from having to play through the entire story a second time. If you have no way of backing up your save, this trophy and Doomed trophy_gold.png will require two separate playthroughs. 

    The trigger point for the endings happens during your fight with Garodal, more specifically the 3rd phase. At this point in the fight, you'll go up against the shadow version of yourself who will be floating around the room counter-clockwise. When they hit about the 3/4 mark (roughly the 3:00 mark on a clock), the screen will flash with Garodal's emblem. If you complete the 3rd phase before this point, you will receive the Freedom ending. You'll know when you got it when at the end of phase 3, Talaal fends off the shadow instead of being overtaken by it. Complete the rest of the fight with Garodal and when the ending plays out, the trophy will unlock.

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