- Estimated trophy difficulty: 6/10 (Platinum Difficulty Rating)
- Offline trophies: 0
- Online trophies: 39 (20
, 15
, 3
, 1
)
- Approximate amount of time to platinum: 600+ Hours, 6 months minimum due to the An Adventurer's Life trophy.
- Recommended Subscription: Subscription Period: 180 days, $77.94 (12.99/Month)
- Minimum number of playthroughs: 1
- Number of missable trophies: 1 Warrior of Light (PC Players only)
- Glitched trophies: See Roadmap for details.
- Does difficulty affect trophies?: N/A
- Do trophies stack?: If you're a legacy player, yes. See Roadmap for details.
- Do cheat codes disable trophies?: N/A
Important links
Post Your Character Details Here (to see who you can play with amongst the PS3T community)
Final Fantasy 14 FAQ Guide (for all of your questions related to the game itself)
FINAL FANTASY XIV, The Lodestone (to check the latest news)
As the latest installment in the FINAL FANTASY series, and the third MMO in the franchise's history, FINAL FANTASY XIV: A Realm Reborn is a reboot from the original FINAL FANTASY XIV. FINAL FANTASY XIV: A Realm Reborn is one of this years best MMORPGs and possibly the best MMORPG for the series.
FINAL FANTASY XIV: A Realm Reborn is set five years after the original release of the game, in a land called Eorzea. The people of Eorzea are still recovering and rebuilding from an event they call "The Great Calamity" where Bahamut escaped his orbital prison and ravaged Eorzea, destroying much of the land and killing many. The major cities and their people are struggling to recover from the Calamity that still grips the hearts of their people. The people of Eorzea must answer to a new threat as the Primals seem to be stirring, beasts are restless, and the evil Garlean Empire is invading from the north to enslave and control the land. You join the fray as a new adventurer hoping to win fame, fortune, or glory.
In terms of trophies, you're looking at possibly one of the longest platinums on PSN due to one trophy, the Seeker of Truth. Everything that you do in this game will lead up to this trophy, and it's not as easy as it sounds. You will have to form a well-prepared group and take on a series of 5 raids. Teamwork, skill, and communication will be required to complete the Binding Coil of Bahamut. Everything you do in this game is to prepare you to meet the challenge of the Binding Coil. Upon reaching level 50, your main goal is to gear desired class to survive the final turn of coil.
Due to the recent 2.2 patch, this platinum is Much easier. Tomes of Mythology are no longer week restricted, meaning that you can farm as many myth tomes as you desire while gearing your class to prepare for coil. The Binding Coil of Bahamut is also no longer week restricted, so you can play the first 5 turns as many times as you'd like, in any order that you'd like. This is great to farm coil gear which is just as good as myth and make your Turn 5 run doable.
IMPORTANT NOTES ON POSSIBLE GLITCHED TROPHIES
Unfortunately, the most time consuming trophy in the game, An Adventurer's Life, doesn't seem to credit the completion of Grand Company Leves into the trophy. Several reports indicate that upon completing their first company levequest, the trophy for An Adventurer's Duty doesn't unlock. This might be a glitch, but since this trophy takes at least 6 months to unlock, it's highly recommended to only complete regular levequests.This means only completing Battlecraft, Tradecraft, and Fieldcraft levequests from the Levemente NPC, which seem to work as intended for this trophy.
For more info on this trophy, refer to the link below.
About Leves
There is a reportedly small chance that the Veteran Fisher trophy may not unlock upon catching your 1000th fish, however, just keep catching fish until the trophy unlocks. This seems to fix the issue.
For more info on this possible glitch, refer to the link below.
Fishing Trophy Glitched?
It is possible for the Warrior of Light trophy to become missable if you fulfill the requirements via PC rather than on the PS3 version. Because you have to complete all 185 quests from the main scenario to unlock this trophy, it's highly recommended that you complete the final quest, The Ultimate Weapon, while you are signed in to the PS3 version.
Subscriptions
This game is not free, and requires you to pay monthly. You will need to pay a total of at least 6 months, due to An Adventurer's Life. The most recommended payment is 180 days, $12.99 a month.
If you want to pay monthly, it will cost you an extra two dollars $14.99 a month for 8 active characters, or $12.99 for one active character per month.
For more information on every possible payment, refer to the link below.
FINAL FANTASY XIV: A Realm Reborn Support Center
Exporting your legacy player from the original FINAL FANTASY XIV
If you're a legacy player, meaning that you've played the original FINAL FANTASY XIV during the original pay period and paid subscription for 90 days, you may import your character from 1.0 to 2.0. If you met the requirements for any of the trophies, they will stack, meaning that they will unlock instantly when you fulfill the requirement of the any trophy that stacks i.e To Crush Your Enemy, For Glory, Destiny's Child, any of the crafting trophies, and yes, even An Adventurer's Life.
Picking the right server
To ensure that your platinum run is as smooth and easy as possible, it is highly recommended to pick a server that's from your region. By also picking a popular server, the economy will most likely be better. It's highly recommended to do some research before you choose what server you will play on.
Note to Legacy account holders: Characters imported from version 1.0 will have to be in a legacy server as transfers from Legacy to fresh economies hasn't opened up yet. Keep this in mind if your goal is to enjoy FFXIV:ARR with friends.
The list of every server are as follows:
Japan Servers
Aegis (Legacy server)
Atomos
Alexander
Anima
Atomos
Asura
Bahamut
Belias
Carbuncle
Chocobo
Durandal (Legacy server)
Fenrir
Garuda
Gungnir (Legacy server)
Hades
Ifrit
Ixion
Kujata
Mandragora
Masamune (Legacy server)
Pandaemonium
Ramuh
Ridill (Legacy server)
Tiamat
Titan
Tonberry
Typhon
Ultima
Unicorn
Valefor
North America Servers
Adamantoise
Balmung (Legacy server)
Behemoth
Brynhildr
Cactuar
Coeurl
Diabolos
Excalibur (Legacy server)
Exodus
Hyperion (Legacy server)
Faeire
Famfrit
Gilgamesh
Goblin
Lamia
Leviathan
Malboro
Mateus
Midgardsormr
Sargatanas (Legacy server)
Siren
Ultros
Zalera
Europe Servers
Cerberus
Lich
Lobby (Legacy server)
Login (Legacy server)
Moogle
Odin
Patch (Legacy server)
Phoenix
Ragnarok (Legacy server)
Shiva
Step 1: Complete the Main Scenario
Before you can start your first quest, you'll need to create a character. Though each race and sub-race has its own small stat bonuses, a few points here and there shouldn't sway you to one race or another. Design the character that is most comfortable for you, because you'll be playing it for quite a few months. One choice that does matter is your Class. This is an MMORPG, so you'll be filling in one of three standard party roles: Tank, Healer, or Damage.
Tank: Gladiator, Marauder
Healer: Conjurer, Arcanist*
Damage: Archer, Lancer, Pugilist, Thamaturge, Arcanist*
*Arcanist can be healers or damage dealers, but align more deeply into one or the other later in the game.
Due to the always high volume of damage classes and players to fill these roles, you may find it more difficult to find groups for these classes. Remember that each role has it's purpose, so the mastery of any role you choose should appeal to you and your intended play style or goals.
In this step, you well get yourself accustomed to the game while completing all the main story quests. You will start off in one of the three major cities in the game depending on what class you choose. The main story eventually converges, regardless of starting city.
In this step, you will also want to join a Free Company, and make friends. Making friends is not as hard as it sounds once you join a Free Company. As the server communities mature, Free Companies will speed up wait times by giving you a small community to draw from when you need help with story quests, dungeons, fates, obtaining gear, and overcoming coil.
In this step, you will earn the following trophies:
To Crush Your Enemy
Page One
Warrior of Light
For Glory
In and Out
You will most likely also have earned:
An Adventurer's Duty
Slay Thy Neighbor
Destiny's Child
Step 2: Crafting, Gil, & Gear
If you elected to pick the allagan pieces as your quest reward for main and side quests from level 40 to 50, than you'll be sitting on 200,000 gil or more. This is the best time to get crafting trophies out of the way. There are a few ways to go about these trophies, depending on how you want to go about it. For further details, see the crafting trophies in the guide below.
As you level up your first crafting profession, you will open up a quest line that allows you to create and meld materia into your armor. You need to meld 100 pieces of materia into armor. See the Master of Materia trophy description for further details.
Making gil will ultimately prepare you for the Binding coil of Bahamut, which is why it's important to make as much gil as you can.
Gil is the standard currency for all Final Fantasy titles. How you make gil to support all your bad habits, will depend on the economy of your server. A few strategies for making money at level 50 include: selling mythology tome crafting items, farming popular crafting materials to sell on market board, or crafting HQ products. The only thing you absolutely need gil for, is teleporting, repairing, and miscellaneous items you will need to be in top form for binding coil.
No matter how much gear you have, you'll always being looking towards your next upgrade. From this step onwards, you'll be working on upgrading and capping out tomes on a weekly basis. As a fresh 50, you'll be repeating dungeons to receive allagan tomes of Soldiery and Mythology in order to obtain your first upgrades. These tomes are traded to a vendor in Revenant's Toll (Mor Dhona) to obtain AF2 armor for your class, or Weathered/Soldiery armor, which will fill some of your slots with the best armor for your class. Due to in-game restrictions, obtaining Weathered/Soldiery armor will take quite a few weeks or months of grinding, whereas full Myth armor can be earned fairly quickly. Obtaining this armor is absolutely necessary before even considering participation in the Coil of Bahamut.
In this step, you will earn all crafting and gathering trophies while earning as much gil as you can. There are 8 different crafting classes and 3 gathering classes which all require you to craft or gather 1000 times for their respective trophies.
The 11 classes are:
Disciples of The Hand (Craft)
Carpenter (CRP)
Armorer (ARM)
Leatherworker (LTW)
Alchemist (ALC)
Blacksmith (BSM)
Goldsmith (GSM)
Weaver (WVR)
Culinarian (CUL)
Disciples of The Land (Gatherer)
Miner (MIN)
Fisher (FSH)
Botanist (BTN)
Bear in mind that in order to craft 1000 items, you will need materials. All of these materials require at least 1 shard of all 5 elements.
There are six types of shards, fire, water, earth, wind, lightning and ice. You will need a total of 8000 shards in order to earn each crafting trophy. Shards are not cheap to buy. You can however farm shards as a miner and a Botanist.
Completing every class quest also gives you a various number of shards as a reward for upon completing a class quest. It's highly recommended that you complete these quests when you unlock them. Each class has a class-specific quest to complete at level 1, and every 5th level til level 50. The class-specific quests give a large amount of shards as a quest reward at levels 5, 10, and 15. Ensure you do these specific quests in order to have enough shards for all crafting related trophies.
You will most likely reach at the very least to lvl 10 with all of your crafting classes with quick synthesis so you will have the opportunity to complete three class quests per class. Completing these will earn you 200 - 250 shards per quest.
In this step, you will earn the following trophies:
Meddler in Materia
Master of Materia
Dabbler in Carpentry
One with Wood
Dabbler in Smithing
One with Steel
Dabbler in Armorcraft
One with Mail
Dabbler in Goldsmithing
One with Gold
Dabbler in Tanning
One with Leather
Dabbler in Clothcraft
One with Wool
Dabbler in Alchemy
One with Ether
Dabbler in Cooking
One with Food
Swing of the Axe
Veteran Miner
Swing of the Hatchet
Veteran Logger
Swing of the Rod
Veteran Fisher
Step 3.1: Farming Tomes of Mythology/Soldiery while referring to step 3.2
When you reach level 50, you will most likely be decked out in class gear that you obtained from your level 45 and 50 job quests. Your first task as a serious dungeon runner is upgrade out of the quest gear and work your way towards your final set of armor. The first step on your way to coil is to get yourself your Relic weapon and a full set of Myth armor for your desired class.
The armor comes first, so either farm Ifrit HM (unlocked via quest in The Waking Sands after the main story is completed) or buy a level 50 weapon from your Grand Company and start grinding out tomes of Mythology to obtain "AF" armor.
What are Tomes of Mythology? They are a currency obtained from running high level dungeons that are used in Revenant's Toll (Mor Dhona) to buy armor and items.
Tomes of Mythology (2000 cap) = ilvl 90 gear
Tomes of Soldiery (450 WEEKLY cap) (2000 total cap) = ilvl 100 gear
Below is a list of dungeons that give Tomes of Mythology and Soldiery:
Mythology / Soldiery
High Level Roulette
50 / 10
Low Level Roulette
60 / 5
Trials Roulette
40 / 10
Main Story Roulette
80 / 0
Expert Roulette
0 / 25
Crystal Tower
100 / 10
Coil T1
20 / 10
Coil T2
20 / 10
Coil T3
0 / 0
Coil T4
20 / 10
Coil T5
20 / 10
Wanderer's Palace
50 / 10
Amdapor Keep
50 / 10
Copperbell Mines (HM)
50 / 20
Haukke Manor (HM)
50 / 20
Pharos Sirius
50 / 20
Hala (HM)
50 / 45
Brayflox (HM)
50 / 45
Lost City of Amdapor
50 / 45
It is important to note that you may only have 2000 tomes of Soldiery and 2000 tomes of Mythology on your character at any given time, so remember to spend them before you cap.
You may also only gain 450 tomes of Soldiery per week. This weekly cap is lifted each Tuesday at 8:00 AM PDT. A special note on reset is that this cap is also reset after service time maintenance, so keep that it mind if a maintenance happens to fall later in the week.
Be absolutely sure to stay on top of these caps from week to week in order to purchase your Item Level 90 equipment. This equipment is required in order to successfully complete the final turn in the Binding Coil of Bahamut.
It will take about 60 runs of any dungeon offering 100 tomes of Mythology in order to complete the entire AF2 armor set and obtain your Relic weapon. With this in mind, and your work to cap weekly Soldiery, you'll earn Repeat Offender and To Crush 10,000 Enemies through natural play.
In this step, you will earn the following trophies:
To Crush 10,000 Enemies
Repeat Offender
Step 3.2: FATEs, Guildquests, & Alternative Classes
If you took care of your crafting trophies and obtained Myth armor for your initial class, then you will be farming your weekly tomes of Soldiery to obtain your Weathered/Soldiery armor.
While you do that from week to week, you'll still have plenty of time to work on other things like making gil by farming or gathering for character upkeep. It is also recommended that you start up a new class, preferably of a different role from your main class, and use this character to level exclusively through FATEs. This will not only help you work towards the Destiny's trophy, but also give you class flexibility when you attempt to participate in groups for the Binding Coil of Bahamut. For more information on FATEs, see the Destiny's trophy description in the guide below.
You'll also have plenty of time to work on Guildhests for the For the Realm trophy that requires 100 Guildhests. For more info on Guildhests, see the For the Realm trophy description below.
This step is really about properly managing downtime while you wait for the required amount of Mythology to obtain gear for Coil. Remember to save Tomes of Mythology for whichever class you intend to FATE grind with.
You will also want to participate in PvP (Player vs Player) to earn you Slay Thy Neighbor if you haven't done so.
In this step, you will earn the following trophies:
For the Realm
Destiny's
Step 4: Binding Coil of Bahamut & Weekly Farming
You will absolutely need a good team in order to complete this series of raids. For more information on what you will need to complete the Binding Coil, see Seeker of Truth in the guide below. This trophy is the only trophy that gives the game a 10 of 10 difficulty rating.
Your progress in Binding Coil resets on Tuesdays with the Tomes of Soldiery, so you can't farm the raids for gear and you can get locked in to later "turns" and miss out on gear from the earlier turns.
Along with Binding Coil, you will still be capping tomes of Mythology and completing levequests. Remember to keep your leve allowances in mind from week to week, and also note that you may only have 100 allowances before you aren't able to obtain new allowances. See An Adventurer's Life in the guide below for more details on Levequests.
In this step, you will earn the following trophies:
Seeker of Truth
An Adventurer's Life
A Realm Restored
Step 5: Clean up
As far as trophies go, you are either sitting on a platinum or on your way to finishing one off. Keep working towards any trophies you missed and remember to have fun. This is a huge game with a lot to do.
In this step you will work towards obtaining any unearned trophy from the previous steps to unlock your platinum.
[PST Would Like To Thank Warbear for this Roadmap]