Roadmap:

Overview:


  • Estimated trophy difficulty: 10/10 (Platinum Difficulty Rating)
  • Total Trophies: 50 (42, 5, 2, 1)
  • Offline trophies: 41
  • Online trophies: 18
  • Approximate amount of time to Platinum: N/A (platinum is unattainable)
  • Minimum number of playthroughs: 1 for F.E.A.R veterans and 2 for newcomers to the series.
  • Number of missable trophies: 0
  • Glitched trophies: None reported
  • Does difficulty affect trophies?: Yes, you must complete the game on Hard.
  • Do trophies stack?: Yes.
  • Do cheat codes disable trophies?: N/A


PLEASE NOTE: As of 5/31/2014, GameSpy has shut down their servers permanently. F.E.A.R. 2 used these servers for username authentication, which means you can no longer play ranked multiplayer matches. Thus, this platinum is now no longer attainable unless you have already earned all multiplayer trophies. For more information on the GameSpy closures, take a look at this thread: LINK

Walkthrough:

Step 1: Play through the campaign on Hard while obtaining all collectables
Hard difficulty is available from the start of the game and you can save yourself a playthrough by doing your collectables on this playthrough as well. The Reflex Injectors in particular will help you. Hard difficulty is not difficult when compared to more modern shooters, though the unorthodox control scheme (/ are used for aim/shoot instead of /) may take some getting used to.

You may also choose to work on some of the miscellaneous campaign trophies on this playthrough. Depending on your play style you may get several of them naturally, if you choose to do 2 playthroughs then leave some Trophies until later.

Step 2: Clean up any miscellaneous campaign trophies
This game has a Mission Select option which you can use to earn any miscellaneous Trophies that you didn't get during the campaign. Check each trophy description for good locations to earn them.

Step 3: Multiplayer
None of the trophies in this step can be earned as of 5/31/2014.

[PST Would Like To Thank simula67 for this Roadmap]

 

Reborn DLC:

Overview:

  • Estimated trophy difficulty: 2/10
  • Total Trophies: 9 (7, 2)
  • Offline trophies: 9
  • Online trophies: 0
  • Approximate amount of time to 100%: 3-4 hours
  • Minimum number of playthroughs: 1 is recommended
  • Number of missable trophies: 0, there is chapter select
  • Glitched trophies: None reported
  • Does difficulty affect trophies?: No so play on Easy for an easier ride.
  • Do cheat codes disable trophies?: N/A


Note: You need to have the 1.03 patch installed before you can play this DLC.

Roadmap:

Step 1: Play through the campaign on any difficulty
The Reborn campaign is a supplemental story where you play as a soldier assigned to find Paxton Fettel. You may play through the campaign on any difficulty so you may as well play on Easy.

Step 2: Cleanup
If you missed any trophies on your first run through, you can use Mission Select to get what you need. The Mission Select for the DLC is cleverly hidden in the Mission Select screen for the main campaign. Once there, press to access the DLC Mission Select screen.

[PST Would Like To Thank simula67 for this Roadmap]

F.E.A.R. 2: Project Origin Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

59 trophies ( 49  )

  • You've earned all the F.E.A.R. 2: Project Origin Trophies!

    Congratulations! You are either a hardcore booster, completely crazy or both. Note: This game is old enough that the DLC Trophies are not separated from the main list like games are today, you do not need to complete the Reborn DLC for the Platinum.

  • Collect 25% of the journal intelligence found throughout the game.

    See Oracle

  • Collect 50% of the journal intelligence found throughout the game.

    See Oracle

  • Collect 75% of the journal intelligence found throughout the game.

    See Oracle

  • Collect 100% of the journal intelligence found throughout the game.

    There are a total of 96 pieces of intel hidden throughout the game, however, 20 of them are obtained automatically thus leaving 76 for you to find. Similar to the Dead Space and BioShock series, intel in F.E.A.R. 2 is an important contribution to the story. I recommend that you take the time to read them as you collect them, especially if you are a fan of the series.

    Here is a link to a video playlist for all of the intel: https://www.youtube.com/playlist?list=PL1EB39DE49E4FE930

    Credit to HDGamingRoom for the playlist.


    If you prefer a text guide: https://www.playstationtrophies.org/forum/f-e-r-2-project-origin/7461-f-e-r-2-project-origin-reflex-intel-guide.html

    Credit to sas for this.

  • Collect all Reflex Injectors in the game.

    There are 13 Reflex Injectors spread throughout the game for you to find. Collecting a Reflex Injector increases the maximum amount of time you are able to use your slow-motion Reflexes.

    Credit to the HDGamingRoom for this video.

     

    If you prefer a text guide: https://www.playstationtrophies.org/forum/f-e-r-2-project-origin/7461-f-e-r-2-project-origin-reflex-intel-guide.html

    Credit to sas for this.

  • Complete Mission on any difficulty: Sanctuary

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Awakening

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Discovery

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Withdrawal

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Replica

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Ruin

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Top

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Elementary

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Nurse's Office

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Snake Fist

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Keegan

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Epicenter

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Approach

    Story-related and cannot be missed, see Complete: Climax for more details.

  • Complete Mission on any difficulty: Climax

    This trophy will pop when you have completed the game on any difficulty, you will have received the other 13 story trophies along the way as well. If you are playing on Hard, you will also get the Veteran trophy.

  • Complete all Missions on the hardest difficulty.

    This trophy is awarded for beating every non-DLC Mission on Hard. Hard is not very difficult, the primary difference is how much damage you take from enemies. Make good use of your Reflex Injectors and use weapons appropriate for each situation. I usually liked to keep a shotgun and sniper rifle at all times, with the assault rifle as my primary weapon and the laser or missile launcher for taking out Powered Armor. The trophy will pop after you beat the final boss. If it doesn't pop right away, be patient as it may take some time.

    Here is a video walkthrough if you get stuck: https://www.playstationtrophies.org/forum/f-e-r-2-project-origin/14028-f-e-r-2-complete-videos-walkthrough.html

    Credit to Bookaroo for this.

  • Set the C4 charge 3 times in a ranked FailSafe match.

    UNATTAINABLE due to server shutdown.

    In FailSafe, one team will be tasked with planting the charge while the other team will be trying to prevent it from detonating. There are 5 rounds of this in every match. A round ends when the C4 has exploded after being set, if it has been disarmed by the other team after being set or if a team has been wiped out.

    For this trophy you must set the C4 charge yourself in three different rounds in a single FailSafe match. One player on the team starts with the C4 (denoted by a Bomb icon in their HUD), if it's not you then that person can kill themselves with a grenade to drop the charge. The person who needs the trophy can then pick up the charge, head to the target location and plant it. The C4 does not have to detonate for it to count. Repeat twice more for the trophy.

  • Disarm a C4 charge 3 times in a ranked FailSafe match.

    UNATTAINABLE due to server shutdown.

    In FailSafe, one team will be tasked with planting the charge, while the other team will be trying to prevent it from detonating. There are 5 rounds of this in every match. A round ends when the C4 has exploded after being set, if it has been disarmed by the other team after being set or if a team has been wiped out. For this trophy, you must disarm the C4 charge yourself in three different rounds in a single FailSafe match. In a Boosting match where you are on the defending team, meet at the agreed target location with your Boosting partners and allow the other team to set the charge. Approach the charge and disarm it. Repeat for another two rounds for the trophy.

  • Destroy 2 enemy Powered Armor units in the same ranked round with a carried weapon.

    UNATTAINABLE due to server shutdown.

    Powered Armor units are the giant mechs that only appear in Armored Front, each team will have access to a PA unit after capturing either point 2 or 4. For this Trophy you must completely destroy two PA units while they are being piloted by an enemy player in the same match. To do this, set up an Armored Front match with 4 players on the Skid Row map. Each team should capture two points and one player from each side should bring their PA units to the middle, where they can be destroyed by the remaining team member on foot. From here, you must wait for the PA unit to repair itself and respawn at its control point. The best weapon for this trophy are the Laser or Missile Launcher because the other weapons don't do much, if any, damage.

    You can also work on City Planner at the same time if you play on the Skid Row map. Once the combat ops have all been destroyed in a match, players can work on destroying the Powered Armor units before ending the match.

  • Kill 3 players while blinded from a shock grenade during any ranked match.

    UNATTAINABLE due to server shutdown.

    Everyone in your Boosting group should add shock grenades (denoted by the lighting bolt) to their loadout. Set up a 4-player Deathmatch on the Conduit map. On this map there is a large room with a missile launcher in it. Have the other three players stand in the corner while you stand a safe distance away with the missile launcher aimed at them. One of the three players should then toss a shock grenade, making sure that it lands within your sight. As soon as you are blinded by it, fire the missile launcher. You need to have killed three players before your vision returns for the Trophy to pop. It is possible for you to throw a shock grenade at your feet yourself but I found it difficult to aim the launcher when blind.

    This one can be tricky because shock grenades don't always work correctly, sometimes the grenades will do nothing and sometimes they will stun instead of blind. If this happens, you just need to try again.

    See the Boosting Manifesto for information on how to stack this trophy with others: LINK

  • Defend a control point 10 times during a ranked Control match.

    UNATTAINABLE due to server shutdown.

    In Control, teams will be tasked with capturing specified points of interest around the map. To defend a control point, you must kill an enemy player who is attempting to capture one owned by your team. Set up a ranked Control match on any map with 4 players. Meet up at a control point and capture it for your team, then stand outside the range of the control point. Players on the other team should enter the control point and allow you to kill them. You do not have to recapture the control point after every kill but the opposing player needs to remove at least 1 bar from the gauge for it to count. The trophy will pop once you have killed 10 total enemies in this fashion in a single Control match.

  • Capture a control point 10 times during a ranked Control match.

    UNATTAINABLE due to server shutdown.

    In Control, teams will be tasked with capturing specified points of interest around the map. Capturing a control point means standing near it long enough so that all its bars are green for your team. Set up a ranked Control match on any map with 4 players. Once in meet at a control point and capture it for your team, then back away and allow the other team to capture it. Repeat until both teams have captured it 10 total times before the match has ended. Consider this your primer for boosting XP as the method is very similar.

  • Capture a PHLAG 10 times during a ranked match.

    UNATTAINABLE due to server shutdown.

    Blitz is F.E.A.R. 2's version of Capture the Flag. For this trophy you need to personally pick up and deliver 10 "PHLAGS" in a single ranked match, this should be boosted with the MVP trophy. Only two players (1 per team, per round) can get this trophy in a single match. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

  • MVP

     

    In a ranked Blitz match that your team wins, be the only player on your team to capture a PHLAG.

    UNATTAINABLE due to server shutdown.

    Blitz is F.E.A.R. 2's version of Capture the Flag. For this trophy your team must successfully win a ranked Blitz match where you were the only player to successfully capture a PHLAG. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

  • Survive an entire ranked deathmatch match.

    UNATTAINABLE due to server shutdown.

    For this trophy you must end a ranked deathmatch with exactly 0 deaths. Whether the ranked match ends via someone reaching the kill count or the timer expiring does not matter. The online community is virtually gone at this point so your best bet is to boost. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

  • Kill the same player 5 times during any ranked match.

    UNATTAINABLE due to server shutdown.

    For this trophy you must kill one player from the enemy team at least 5 times in the same ranked match, you can do this on any game type. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

  • Have more kills than deaths at the end of any ranked match.

    UNATTAINABLE due to server shutdown.

    This is as simple as it sounds, simply have a positive K/D ratio at the end of a ranked match of any game type. You need to have 2 kills minimum for this trophy to pop, the game does not treat having 1 kill as a positive ratio for some reason. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

  • Get 20 kills during a ranked match.

    UNATTAINABLE due to server shutdown.

    Self-explanatory. For this trophy you need to have 20 kills during any type of ranked match. The amount of deaths do not matter. Set up a ranked Boosting match and have all players meet in a central location, where one person kills everyone repeatedly: LINK

  • Promoted to rank: Private

    UNATTAINABLE due to server shutdown.

    Private is the 2nd rank and requires 1,000 XP or 143 objective points. If you are boosting, then you will most likely get this after your first round.

  • Promoted to rank: Second Lieutenant

    UNATTAINABLE.

    Second Lieutenant is the 14th rank and requires 314,000 XP or 44,858 objective points. This trophy signifies that you are about a third of the XP you need.

  • Promoted to rank: Four Star General

    UNATTAINABLE.

    General (described by the trophy as Four Star General) is the 22nd and final rank. This rank requires 1,000,000 XP or 142,858 objective points. This will probably be your last Trophy before the Five Star General Trophy and the Platinum.

  • All multiplayer trophies unlocked.

    UNATTAINABLE.

    This Trophy is more or less the "Multiplayer Platinum" and will pop automatically when all other multiplayer trophies have been earned. More than likely, this will be the very last Trophy to pop before Platinum. Please note that you may have to enter a lobby in order for the Trophy to pop.

  • Play 8 hours worth of ranked multiplayer.

    UNATTAINABLE.

    You will get this naturally while boosting the other MP trophies. The "8 hours" in the trophy description refers to actual time spent in a ranked match. Time spent in lobbies does not count and unranked matches don't count either. If a ranked match ends early then only the time you spent in it will count.

  • Be the highest scoring player for 3 consecutive ranked matches in any game mode.

    UNATTAINABLE.

    To boost this you'll need a group of at least 4 people. The fastest way to get through three matches is to play Armored Front. One player should just capture all the points in order. Everyone else can just stand around. Repeat for two more rounds for the trophy. This method takes about 2-3 minutes per round if you are sprinting. Repeat as necessary for the other players in your group.

  • Kill yourself 5 times.

    This is possibly the easiest Trophy in the game. You can kill yourself by holding to cook a grenade. Cook it too long and it will explode and you will die. Do this 5 times and the Trophy will pop. Grenades are found everywhere throughout the game, it's best to attempt this right after a checkpoint so you don't lose too much progress.

  • Kill 10 enemies using combat opportunities.

    Using a combat opportunity to kill an enemy is using something in the environment, like an exploding barrel. There are plenty of these items scattered throughout the game so you shouldn't have to farm if you're observant. Your progress towards this trophy is saved immediately so if you find a good spot to farm, you can kill yourself and use the same spot again.

  • Use 50 pieces of interactable cover.

    There are numerous objects spread throughout every level that can be used as cover e.g. tables, chairs, cabinets etc. For this Trophy you need to interact with 50 of these objects, it can be the same object 50 times so if you find something that can be moved more than once you can get it out of the way there. Another option is to find an area with lots of these items (the roof/deck area at the end of Mission 1), interact with everything, then kill yourself and reload. If you find that you're using these items naturally, you will have more than enough chances to get to 50 by the end of your playthrough.

  • Roast 10 enemies with the Napalm Cannon.

    You can first obtain the Napalm Cannon in Mission 3, it's basically a flamethrower. Ammo for this weapon is pretty rare and is expended quickly so you will want to save the weapon for an area with some enemies where you can kill yourself and reload easily. Killing 10 enemies with it should not take very long.

  • Kill 4 enemies with one Grenade.

    The best place to earn this is in Mission 12, shortly after "Interval 06" appears on your screen. Seeing this trophy done is easier than explaining in writing:

    Credit to GameGuideCentral.com for the video.

    If you follow the video exactly then it is possible to obtain Deadly Ballet at the same time, this is difficult though and you may find it easier to just do them separately.

  • Slice up 10 enemies with the Laser.

    The Laser is a weapon you pick up later in the game. You hold down the weapon trigger to slice up enemies with the laser beam. You can kill the standard soldiers pretty easily with this weapon. Ammo is somewhat rare so you may want to use the kill/suicide/reload method to farm kills at a checkpoint. One thing to note about this weapon is that it comes with it's own laser sight. I found the sight to be off center but the gun will fire where the sight is so pay attention to it.

    Note: Playing the Reborn DLC will allow you to obtain this Trophy faster, as you get this weapon earlier.

  • Kill 10 enemies with Melee

    You have access to your Melee attack from the start of the game by pressing . Simply melee kill the first 10 enemies you see for an easy bronze. This is best attempted with the difficulty on Easy. If you are going to do this on Hard, make good use of your Slow-mo otherwise you will be torn apart by gunfire.

  • Pin 10 enemies to the wall with the Hammerhead.

    The Hammerhead is first introduced in Mission 9, it's a powerful weapon that fires spikes made of depleted Uranium. If an enemy is near a wall, the killing shot from a Hammerhead will pin his body to the wall. Kill 10 enemies in this manner for the trophy. If you've used the Javelin in Dead Space 2, the concept is identical. Ammo for this weapon is uncommon so it is best to attempt this Trophy right after a checkpoint, then kill yourself to restart the checkpoint.

    Note: Playing the Reborn DLC will allow you to obtain this Trophy faster, as you get this weapon earlier.

  • Kill 4 enemies with one Slow-mo use.

    There are numerous places throughout the game to do this but I would recommend utilizing Mission Select on Easy difficulty after having already maxed out your Reflex meter. For this Trophy you need to activate Slow-mo and kill at least 4 enemies before your Reflex meter runs out.  An early spot to do this is near the end of Mission 2. You will enter a cylindrical glass chamber where Lt. Stokes and Genevieve Aristide watch from another room. After a cutscene there will be around 8 enemies to kill, trigger Slow-mo when the first is in range and just keep going through the room and down the hallway. If you run out of Reflex, simply let yourself die and try again.

  • Headshot 10 enemies with the Sniper Rifle.

    The Sniper Rifle is first available in Mission 7 and is one of the best weapons in the game. You will need to headshot a cumulative total of 10 enemies for this trophy. Utilize your Reflexes (bullet time) to line up shots. This shouldn't be too difficult as enemies are pretty predictable.

    Note: Playing the Reborn DLC will allow you to obtain this trophy faster, as you get this weapon earlier.

  • Destroy 100 combat ops while piloting a Powered Armor unit during ranked play.

    UNATTAINABLE.

    "Combat ops" are destructible items found in some multiplayer maps, most notably Skid Row. For this trophy you must destroy a cumulative total of 100 of these items across all of your ranked multiplayer matches. Using the method below, this Trophy will take 5 to 6 matches to get because there is only a limited amount of things to destroy and they do not regenerate.

    Set up an Armored Front match on Skid Row for 4 players. Capture the first two points to get access to the Powered Armor unit. You can either choose to allow a single player to get everything or share with another player, there are 23 combat ops on this map:

    • 4 sides of the concrete pillar inside the parking garage at Point 1
    • 4 sides of the concrete pillar inside the parking garage at Point 5
    • 1 fire hydrant between Point 1 and Point 2
    • 1 fire hydrant between Point 5 and Point 4
    • 1 neon sign on a building near Point 5 (this will blink when it counts)
    • 1 doorway by Point 2
    • 1 doorway by Point 4
    • 6 windows around Point 3
    • 4 doors around Point 3

DLC: Reborn

9 trophies

  • Mission 1: Foxtrot 813: Destroy all of the helicopters.

    There are three helicopters scattered throughout the first mission. If you are stuck using your standard assault rifle, it will take two full clips to take one down. The helicopters won't stick around forever so if you don't destroy one when you see it, then you will have to quit and restart the checkpoint before moving on.

    • The first one appears immediately when you step out into the first area. If you exited your EPA, you will have to acquire a gun from an enemy first. Look up as soon as you are in the open and you'll see it.
    • Moving on through the level you will go through a building. When you come out again into the open a soldier with a missile launcher will appear, kill him quickly and take his weapon. The helicopter will be flying around the outside of the building. Hurry to a spot near the edge and lay into it with a couple of rockets.
    • The third helicopter will disappear quickly so you must be quick as well. After the lift, you will be inside a building again. Once you are outside, you will need to quickly get around a big wall to see the helicopter. There will be lots of enemies here but if you're playing on Easy then you can probably ignore them.


    Here's a video guide if you prefer:

    Credit to AH Community for this video.

  • Mission 1: Foxtrot 813: Complete the level on foot without an EPA.

    At the start of your first Mission in this campaign you will be in an EPA. As soon as you are given control, do not move. Hold to exit the EPA then complete the rest of the Mission on foot. Also see Cut Me Some Flak for a video Guide.

  • Mission 2: Contract: Escape the Replica Forces without killing any Heavy Armor.

    This is right after the part of the mission where you have no weapons. You will drop down into a maze-like area and Heavy Armor guys will be looking for you. If they do detect you, they will bust through walls to come after you. You need to use these holes to your advantage. Make it through the maze without killing a single Heavy Armor soldier and the Trophy will pop as you drop through the windows on the roof soon afterwards.

    Credit to Darkened Night for this video.

  • Mission 3: Influence: Close all of the sewer hatches.

    There are 9 sewer hatches to close in this mission, most of them are easy to spot but the sewer can be a bit disorienting at first and there are Mutants everywhere. The best way to find them all is to follow the video below:

    Credit to Darkened Night for this video.

  • Mission 3: Influence: Kill an enemy with an exploding vehicle.

    Near the end of this mission you will be exiting a building into a large open area. In this open area are soldiers ready to ambush you. Close to where you exit is a car, wait until an enemy has taken cover behind it then shoot it until it explodes. If the enemy dies then will you get the Trophy. You can safely exit and restart checkpoint here if you need to try again.

  • Mission 4: Rebirth: Destroy a Powered Armor unit in under thirty seconds.

    Near the beginning of this mission you will be on the second floor of a building. If you peek over the railing you will see a Powered Armor unit near where you'll need to exit. Nearby there is a missile launcher on a dead body. I would recommend using that first. If you hop down, there is a Laser near where the Powered Armor starts. It is unclear when the 30 seconds actually starts. It could be when you fire at it for the first time, or when it starts shooting at you. In either case, you should have more than enough time to destroy it. See the video below if you have trouble:

    Credit to Darkened Night for this video.

    Alternate method courtesy of Terminator:

    For "Tour de Force" I found a more effective method of getting this trophy was to kill the EPA in the same area where you do the "Dead Weight" Trophy. It's simply really: Make sure you have the Laser handy then when the EPA shows up, hit it with a shock grenade then enter Slow-mo and zap it with the Laser. You will have enough juice left in the power cells afterwards to do "Dead Weight" as well.

  • Mission 4: Rebirth: Kill all fast-ropers before they hit the ground.

    You will be descending a crater by working your way around it to the bottom. You will want lots of ammo and a full Reflex bar for this. I found the Laser to be best as it kills enemies quickly. There are four enemies that will drop ropes and come down right in front of you. You will need to kill all of them before they hit the ground. A video is the best way to show how to do this:

  • Crank up the 'Miniature Replica Soldier' theme song.

    After escaping the Heavy Armor in Mission 2 you will be descending some rubble in a burning building. As you descend you will see a TV a short distance away, make your way to the TV and hit to turn up the volume. A theme song will play and the TV will fall, the Trophy will pop right afterwards. See the video below for the TV's location:

    Credit to Darkened Night for this video.

  • Complete the 'Reborn' campaign.

    Story-related and cannot be missed, simply complete the campaign once on any difficulty to earn this Trophy. This video walkthrough playlist may be helpful for getting through the story: https://www.youtube.com/playlist?list=PL1608ADD1B571989A

    Credit to praskieva for this playlist.

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  • simula67. DLC: simula67

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