- Estimated trophy difficulty: 3/10 (poll)
- Offline trophies: none, all are online
- Online trophies: 51 (34
, 15
, 1
, 1
)
- Approximate amount of time to platinum: 100+ hours (poll)
- Minimum number of playthroughs: n/a
- Number of missable trophies: none
- Glitched trophies: potentially many, though latest patch seems to have cleared it all up
- Does difficulty affect trophies?: no difficulty options
- Do trophies stack?: n/a
- Do cheat codes disable trophies?: n/a
- Additional peripherals required?: none
Fallout 76 is the highly anticipated, poorly executed, horrendously reviewed online Fallout game we all were waiting for. It is ripe with the same old Fallout glitches and issues that Fallout 3, New Vegas and 4 have brought us. The only real difference is this time around it's all online, you can do your crazy Fallout discovering with friends and you can make enemies in PvP. In all honesty, if you love Fallout games, you'll love this one. It really is what you make of it.
The steps in the guide are simply a way to keep you on track for platinum. The way the game is structured you could do any (or most) of the trophy objectives in any order you want to. I do recommend starting with the story and when you hit a point where you aren't high leveled enough, try other things like events, side missions, or simple grinding.
A History of Glitches:
Since Fallout 76 was released it has been ripe with reports of glitched trophies, mainly the Leveling trophies. It appears the most recent patches have fixed this issue but that remains to be seen. Until confirmed be mindful that the Level 50 and Level 100 trophy could pose problematic for you.
I'll provide the latest patch notes as of the writing of this guide: https://fallout.bethesda.net/en/arti...-march-13-2019
Step 1: Learning the Game + Main Story Missions
The first step to this guide is to simply jump into the main story and get comfortable with the game. Many of the beginning missions are utilized to teach the game and how to access all of the various functions of the game. There are many trophies tied to Main story missions and many missions in between that need to be completed to get to others.
The following are all of the main story missions:
- Reclamation Day
- First Contact
- Thirst Things First
- Second Helpings
- Final Departure
- An Ounce of Prevention
- Into the Fire
- The Missing Link
- Signal Strength
- Flavors of Mayhem
- Key To the Past
- Early Warnings
- Defiance Has Fallen
- Back to Basic
- Recruitment Blues
- Belly of the Beast
- Uncle Sam
- Reassembly Required
- Coming to Fruition
- Bunker Buster
- One of Us
- Officer on Deck
- I Am Become Death
Step 2: Side Missions
There are four side quests to complete during your time in Appalachia. They are:
- Heart of the Enemy
- Mistress of Mystery
- Personal Matters
- Queen of the Hunt
Personal Matters will activate fairly early on as you seek out the Overseer. Mistress of Mystery is a completely stand-alone quest that has a special requirement to activate it. Heart of the Enemy is a drop quest that will occur right at the end of Recruitment Blues and Queen of the Hunt is a daily quest that needs activating.
Step 3: Events
Events in Fallout 76 are daily and weekly quests that pop up dependent on location and random factors that get them started. For the most part, being in an area close to them will activate them. There are three event trophies and how to activate each (and complete each) are under those respective trophy descriptions.
- Monster Mash
- Scorched Earth
- Breach and Clear
Step 4: Grind
Your final step is stay on the grind to Level 100 and mopping up anything miscellaneous in relation to collectibles, crafting and your C.A.M.P. See the resource guide at the end of the trophy guide for details.
Thank yous: Ashbo82 for the awesome graphics. Mickywrx and Spaceknight for providing tips.
[PST Would Like To Thank tuffmuff for this Roadmap]
Wastelanders DLC:
Overview:
- Estimated trophy difficulty: 2/10 (Personal estimate)
- Offline trophies: 0
- Online trophies: 10 (7
, 3
)
- Approximate amount of time to 100%: 35-50hrs (Personal estimate)
- Minimum number of playthroughs: 2 - 1 for the Settlers and 1 for the Raiders, because when you side with one faction Go for the Gold or A Golden Future becomes unavailable on that character.
- Number of missable trophies: 2 - Go for the Gold or A Golden Future
- Glitched trophies: None
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
- Additional peripherals required?: No
Introduction:
Welcome to Wastelanders, a free update for Fallout 76. Two new groups have come to Appalachia seeking treasure, each offering their own story quests. Additionally there are new characters to join you in your camp, new items, new enemies and plenty of extra content.
If you are new to the game, then you don't really need to worry about these trophies at the start. Explore, level up, come back here when you're over Level 20. Once you have levelled up a bit, though, you might want to run Step 1 of this walkthrough as soon as you can to enable the game's new currency, Gold Bullion, to purchase new crafting plans. You will need to have two characters to complete all the trophies. The story missions that give Go for the Gold and A Golden Future
are mutually-exclusive. The story arc is the only thing affected by choosing a side. You can continue to run daily missions for both sides and use their vendors. The stories themselves give different mission rewards but all items from either side can be crafted or bought.
The two trophies A Solid Foundation and Friends in Low Places
are for allying with factions by filling their reputation meters. This is independent of running their story mission, though the story missions do contribute to your reputation. It will take slightly less work overall if you finish an alliance trophy with the alternate character who ran the second arc. However, the alliance opens up new items at the faction vendors so you might find it worth having all options available to your main character.
Walkthrough:
Step 1: Complete one faction's story arc
To start the new faction stories, you need to be level 20. You will find a mission The New Arrivals in your Main Quest list, prompting you to tune in to the Overseer's broadcast. This leads you to the Overdue Reunions trophy. The Overseer will give you two tangent quests which introduce the new factions and will lead you to the daily quests you will need for the faction alliance trophies. See A Solid Foundation and Friends in Low Places
for more information on maximizing that effort, you probably should start repeating those missions as soon as you can while working on the rest.
After completing The New Arrivals, the quest Overseer Overseen will eventually give you two new main quests: Trade Secrets for the Settlers and Cheating Death for the Raiders. Choose one and follow it. Note that if you are going to start a whole new character from scratch for the other arc, the Settlers arc is a little easier at low levels so you probably want to choose Raiders this time. The sixth mission for each faction will yield their story trophy, Go for the Gold or A Golden Future
.
Now there is one last main quest: Secrets Revealed. Finish that and you will start earning Treasury Notes from daily quests and events, that can be used those to purchase Gold Bullion. See Friends in Low Places for information on how the final story decision affects other trophies.
At the end of this step you should have:
- Overdue Reunions
- Go for the Gold
or A Golden Future
- Gold Rush
Step 2: Use another character for the other faction's arc
On another character, again follow The New Arrivals at level 20, then Overseer Overseen. This time do the missions for the other faction. If you plan to get A Solid Foundation /Friends in Low Places
with this same character, then you can choose to split the treasure with the chosen faction for a little more reputation, see Friends in Low Places
for more details.
If you are starting a character from scratch for this, focus on these two items that should get you close to 20 while also meeting the requirements The New Arrivals will ask you for:
- Follow the main story arc through the mission An Ounce of Prevention.
- Complete the main quest Signal Strength. You can find that any time by tuning in to the Top of the World radio broadcast.
At the end of this step you should have:
- Go for the Gold
or A Golden Future
Step 3: Finish the other stories
Complete the other arcs that give trophies. You can do these in any order you want. The starting points are probably in your mission list already from your travels.
- Main quest Wayward Souls, see Wayward Child
- Side quest Ally: Crash Landing, see Wish Upon a Star
- Side quest Ally: Narrow Escape, see Behind the Curtain
Step 4: Wrap up
Keep doing the respective faction daily quests and Davenport's quest, until each faction fills their reputation meter. See A Solid Foundation and Friends in Low Places
for advice on how to maximize your reputation gains. While doing those daily quests you should gather enough Treasury Notes to cash in for The New Fort Knox and you can also trade caps to Smiley at the Wayward.
At the end of this step you will have:
- A Solid Foundation
- Friends in Low Places
- The New Fort Knox
[PST Would Like To Thank Spaceknight for this Roadmap]