- Estimated trophy difficulty: 3/10 (Platinum Difficulty Rating)
- Offline trophies: 51 (34
, 15
, 1
, 1
)
- Online trophies: 0
- Approximate amount of time to Platinum: 50-75hrs (Estimated Time to Platinum)
- Minimum number of playthroughs: 1+ Reloading Saves for Missable Quests
- Number of missable trophies: All Faction Based quest trophies
- Glitched trophies: None
- Does difficulty affect trophies?: There are no difficulty related trophies so play on Very Easy for an easier ride.
- Do trophies stack?: N/A
- Do cheat codes disable trophies?: No Cheats
The long awaited Fallout 4 is finally here. The game is set in the Boston area, after the events of Fallout 3. You start the game 210yrs after the atomic war and wake up to a devastated wasteland inhabited by murderous raiders and mutated creatures. You get complete customization over your character and skills, these are called S.P.E.C.I.A.L points and it's up to you which ones you want to put points into. I recommend high intelligence though because the higher intelligence you have, the more XP you earn. Unlike Fallout 3, you can add points to this after leaving the Vault. You just use one of your skill points on one of the very top perks to add a +1 to the S.P.E.C.I.A.L stat.
As for the Platinum, it's a standard RPG. There's quite a few missable trophies but don't be put off from all the red text within the trophy guide. If you make the two save files I tell you to make you'll be fine for every quest trophy. The game will also tell you when an action is going to have dire consequences so it doesn't just happen and make you live with the decision. Apart from the quest trophies, there are 20 Bobbleheads and 20 magazines that you need to find. There are only 20 Bobbleheads in the game but there are 122 magazines. Overall the Platinum is fairly easy, it just takes a while and involves some tactical manual saves.
Step 1: Complete the main story and faction quests, whilst making manual save files at specific points
You'll probably be worrying about missable quest trophies but it really isn't that bad. The game will tell you a specific action will make you an enemy of a certain faction before you do it. Here is a Roadmap you can follow, you can complete the Minutemen quests and the main story requests together if you like. Follow this walkthrough and you'll be able to get all the quest trophies in one playthrough no problem. But, I advise just enjoying the game first instead of worrying about quests. You will know when a decision is going to make a faction hostile as a big warning comes up letting you know but it is here for peace of mind.
Quest Walkthrough to Plat in One Playthrough
Complete the following main quests.
- War Never Changes
- Out of Time
- Jewel of the Commonwealth
- Unlikely Valentine
- Getting a Clue
- Reunions
- Dangerous Minds
You now want to play the faction questlines, and advance them to the stages outline below.
Minutemen Questline
- When Freedom Calls
- Sanctuary
- The First Step (Help out 3 settlements for Preston)
- Taking Independence
- Old Guns
Brotherhood of Steel Questline
- Reveille
- Tune into Military Frequency AF95 and go to the Cambridge Police Station map marker. Alternatively, the BoS's Airship will arrive after completing the main story quest "Getting a Clue". You can go to the Airport and talk to the BoS there and they'll tell you to go to Cambridge Police Station to assist them.
- Fire Support
- Call to Arms
- You will join the Brotherhood of Steel after returning to Paladin Dance at the end of this quest.
- Semper Invicta
- Shadow of Steel
- Tour of Duty
- Show No Mercy
The Railroad Questline
- Road to Freedom
- Tradecraft
- This quest will allow you to join the Railroad faction.
Now continue with the main story quests.
- The Glowing Sea
- Hunter/Hunted
- The Molecular Level
- Build the Device with the Railroad)
- Institutionalized
- Agree to join the Institute
Now, advance further into the faction questlines.
The Railroad Questline
- Underground Undercover
- Complete up until the part "Continue Working with Father"
Brotherhood of Steel Questline
- From Within
- Outside the Wire
- Liberty Reprimed
- DO NOT COMPLETE THE NEXT QUEST "BLIND BETRAYAL", STOP HERE.
The Institute Questline
- Synth Retention
- The Battle of Bunker Hill
- Warn the Railroad and side with them, then tell Father about the ambush.
- Mankind Redefined
- MAKE A MANUAL SAVE HERE, AS YOU WILL NEED TO COME BACK TO IT LATER.
- Mass Fusion
- Pinned
- Powering up
The Railroad Questline
- Underground Undercover - Part 2
- Precipice of War
- Rockets Red Glare
The Institute Questline
- End of the Line
- Nuclear Family
- Once you finish this quest, reload that save you made earlier. Make a manual save here if you ever want to come back to it.
Brotherhood of Steel Questline
- Mass Fusion
- Inform the Brotherhood
- Spoils of War
- Blind Betrayal
- Ad Victorium
- Nuclear Option
Step 2: Bobbleheads and Magazines
These are the only two real collectibles in the game that you need to get for trophies. There are a total of 20 Bobbleheads and magazines that you need to collect but there are 122 magazines in the game so finding 20 shouldn't be a problem, I have provided a link to an interactive map that shows the location of all 122 of them. Also in this step, be sure to collect any meat from the creatures to kill so you can cook it later on for the 100 items crafted trophy. Do note that you need to find all 20 Bobbleheads and read 20 magazines on one save profile. You can check how many Bobbleheads/magazines you have found in the game by going to the "Stats" section in the Pip-Boy.
Step 2: Miscellaneous Trophies
This last step is completely up to you in regards to how you go about getting the misc trophies, just go through your trophy list and go for something that you feel like going for as there is no set path. At the end of this step, you should have all the trophies and your Platinum!
[PST Would Like To Thank Harry94_ for this Roadmap]
Automatron DLC:
Overview:
- Estimated trophy difficulty: 2/10 (Personal Estimate)
- Offline trophies: 5 (5
)
- Online trophies: 0
- Approximate amount of time to 100%: 2-3 hours
- Minimum number of playthroughs: 1
- Number of missable trophies: 0
- Glitched trophies: 0
- Does difficulty affect trophies?: No
- Do cheat codes disable trophies?: No cheats available
Introduction
Welcome to Automaton the first DLC content released for Bethesda's 2015 hit Fallout 4. In this contact game you are tasked with finding and putting a stop to the Mechanist who has unleashed horde of evil robots upon the Commonwealth. The DLC pack includes new enemies such as the Robobrain and different Assaultron variants. There are also a few new weapons and armour sets including the Tesla Rifle, Assaultron Head & Sword and Robot Armour, you can also build and modify your own robot companions!
As far as trophies are concerned they are very straight forward and you should unlock them all within 2-3 hours at the most, there is not much difficulty so feel free to explore, loot and enjoy the DLC at your leisure.
Note: You must be at least level 15 or the DLC quest will not activate.
Glitch Warning!
There is a chance a glitch can occur that can stop your progress, whereby Ada will not initiate dialogue when speaking to her to progress in the main quests so save often to mitigate this risk. I also advise not talking to her whilst enemies are nearby or moving around during conversations to reduce the chances of this or similar issues occurring.
Walkthrough
Step 1 - Complete all Story quests, unlock/build 10 Robot Mods
All you want to do here is just complete all 4 of the Story quests but make sure to unlock 10 mods by looting robots for the Robot Hunter trophy then build 10 at a robot workbench to get The Most Toys.
By the end of this step you will unlock:
Mechanical Menace
Headhunting
Restoring Order
Robot Hunter
The Most Toys
[PST Would Like To Thank Sellers for this Roadmap]
Wasteland Workshop DLC:
Overview:
- Estimated trophy difficulty: 1/10 (personal opinion)
- Offline trophies: 3 (3
)
- Online trophies: 0
- Approximate amount of time to 100%: 1-2hrs but this is highly dependent on what materials you already have in storage, because you could easily spend hours looking for everything you need.
- Minimum number of playthroughs: 1
- Number of missable trophies: 0
- Glitched trophies: Yes, 2 - Docile
and Trapper
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
Introduction:
Wasteland Workshop is the second of the trophy DLCs released for Fallout 4 and gives you many new items and features to play with in Settlement Mode, including the ability to catch animals and Bandits and make them them fight each other. Unfortunately the Docile and Trapper
trophies are very glitchy and may not pop without attempting them several times, plus the Instigator
trophy can be extremely temperamental in deciding when to pop so it may take a few tries before it puts in an appearance. It should also be stated that whilst none of these trophies can be obtained in areas belonging to the Automatron or Far Harbor DLCs, they will give you valuable access to additional supplies should you have difficulty finding certain things in the Diamond City Market.
Walkthrough:
Step 1 - Go shopping and exploring, then choose your Settlements.
These trophies require a large amount of resources to complete and searching the wasteland for these supplies will be the most time consuming part of this DLC. I suggest you start off this DLC by following the itemized shopping list below so you're fully prepared for all the building you have ahead of you. It is also recommended that you backup your saves before attempting these trophies, as the changes you make will adversely affect your chosen settlements and ruin any chance of getting the Benevolent Leader trophy in the main game.
Shopping List
Aluminium x8
Bottlecaps x500
Brahmin Meat x7
Canned Dog Food x3
Carrot x4
Ceramic x2
Circuitry x3
Cloth x5
Copper x48
Crystal x4
Gear x28
Jet x6
Mirelurk Egg x4
Mole Rat Meat x12
Mongrel Dog Meat x4
Nuclear Material x5
Radroach Meat x4
Radstag Meat x4
Razorgrain x4
Rubber x6
Softshell Mirelurk x2
Steel x216
Stingwing Meat x4
Wood x8
Yao Guai Meat x4
You can do all 3 trophies in one settlement but I suggest splitting them up. Docile is best attempted in a small, empty settlement like Jamaica Plains, whereas Instigator
will require at least 2 unassigned settlers. Trapper
is best attempted in a settlement with lots of space to fit all 15 cages and generators in. Make sure to set up Supply Lines between the settlements used for Trapper
and Docile
so you can reuse your supplies.
Step 2 - Get the Trapper and Instigator trophies
You can use the same Settlement for these, as long as it is both large and spacious with at least 2 settlers in it. See Trapper and Instigator
for more information.
Step 3 - Get the Docile trophy
You will need to build a cage and Beta wave emitter in a small, empty settlement to get this trophy. See Docile for more information.
[PST Would Like To Thank Moosh for this Roadmap]
Far Harbor DLC:
- Estimated trophy difficulty: 2/10 (Personal opinion)
- Offline trophies: 10 (9
, 1
)
- Online trophies: 0
- Approximate amount of time to 100%: 5-8 hours (Personal opinion)
- Minimum number of playthroughs: 1
- Number of missable trophies: 3 - The Way Life Should Be
, Cleansing The Land
, and Push Back The Fog
- Glitched trophies: 1 - The Islander's Almanac
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: There are no cheats available but installing any Mods will disable all trophies.
Welcome to the third DLC for Fallout 4. In this, you will be put on a case to find a missing person, which will take you out of the Commonwealth and up north to a place known as Far Harbor. Here you will have three different factions to deal with, along with a few new sea creatures you will run into.
NOTE:
To have the best experience with this DLC, make sure you have installed it recently as they have re-released this twice to fix various issues. This means if you installed it when it first came out or awhile ago, then uninstall and reinstall it to make sure you have the latest version. There still is a chance that you may have issues unlocking trophies. If this happens, you will have to load up an older save before you started Far Harbor then try and obtain the trophies again.
Step 1 (Start the DLC)
In order to be eligible to start this quest, you must have completed "Get a Clue" from the base game. This quest is early on in the game, and it will allow you to have Nick Valentine as one of your companions, which is needed to begin this. Listen to the radio station and begin the quest called "Far From Home", then make your way to Far Harbor.
Step 2 (Play the DLC and keep an eye on the quest "Cleansing the Land")
You can go about the quests how you like for the most part but keep an eye out for the three missables (The Way Life Should Be, Cleansing The Land and Push Back The Fog) as they are dependent on choices you make during the quest "Cleansing the Land". Just know that if you hold off on doing this quest and complete all your other ones, then you will be fine as Cleansing the Land is the quest that is the be all or end all on what happens in Far Harbor.
[PST Would Like To Thank PainOfDemise for this Roadmap]
Contraptions DLC:
ROADMAP
Overview:
- Estimated trophy difficulty: 1/10 (Personal opinion)
- Offline trophies: 3 (3
)
- Online trophies: 0
- Approximate amount of time to 100%: 10 minutes + resource gathering
- Minimum number of playthroughs: N/A
- Number of missable trophies: None
- Glitched trophies: None
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
WALKTHROUGH
Step 1 - Build, assign and wait
Players familiar with the Workshop DLC will have a strong sense of deja vu with this DLC. If you are lucky enough to have all the required resources already, then these 3 trophies will be among the quickest and easiest you will ever earn. See the Guide for more information.
Tip: You can make a backup save before attempting these trophies and reload it once you are finished so as to avoid "wasting" resources.
At the end of this step you will have earned:
Show Off
Time Out
Mass production
[PST Would Like To Thank RemingtonInk for this Roadmap]
Vault-Tec Workshop DLC:
ROADMAP
Overview:
- Estimated trophy difficulty: 3/10 (Personal opinion)
- Offline trophies: 3 (3
)
- Online trophies: 0
- Approximate amount of time to 100%: 1-2 hours
- Minimum number of playthroughs: 1
- Number of missable trophies: None
- Glitched trophies: None
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
INTRODUCTION
The Vault-Tec Workshop supplement introduces wanderers to Vault 88 and an Overseer who needs your help. Like the other Workshop DLCs, your array of machinations is expanded and offers wish-fulfilment for the benevolent/malevolent Overseer inside of you.
Players familiar with the Wasteland/Contraptions Workshop DLC will most likely be pleasantly surprised to find this one actually has a questline.
My thanks to mickywrx for the editorial sweep of the Roadmap!
WALKTHROUGH
Step 1 - Exploring Vault 88
Please note that the minimum level required to start this DLC is level 20 but enemies can be up to level 35.
You'll notice a new radio frequency has been added, called "Vault 88 Radio Beacon". After tuning in and listening to the message, a new marker will appear in the southern half of the Commonwealth. From this point simply follow the quest objectives, until you are tasked with exploring Vault 88. Completing this specific quest is all this step entails.
Tip: When facing ghouls of any kind, aim for one specific leg. As soon as the health of just one leg depletes, the ghoul is rendered immobile and harmless.
At the end of this step you will have earned:
Better Living Underground
Step 2 - Oversight and Vault Dweller
During the exploration in Step 1, your main questline will update and ask you to continue helping the Overseer. For more info (and mild spoilers) see the guide.
At the end of this step you will have earned:
Oversight
Vault Dweller
[PST Would Like To Thank RemingtonInk for this Roadmap]
Nuka-World DLC:
ROADMAP
Overview:
- Estimated trophy difficulty: 4/10 (Personal opinion)
- Offline trophies: 10 (9
, 1
)
- Online trophies: 0
- Approximate amount of time to 100%: 15-20 hours
- Minimum number of playthroughs: 1
- Number of missable trophies: Yes, Home Sweet Home
can be missed if you start the "Open Season" quest, before finishing the main storyline. Also see the "Warnings" note for info on some other issues that can mess things up for you.
- Glitched trophies: Yes, 1 - Beverageer
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
INTRODUCTION
Join the cheery world of Nuka Cola and pay homage to the new Raider factions that have plagued the affiliated theme park. The final chapter in the Fallout 4 epoch has you face off against new enemy types, become Sir Mix-A-Lot as you create questionable beverage combinations and complete a moral U-turn if you pursued the path of the benevolent Lone Wanderer.
This by far is the meatiest expansion out of the sextuple of post-launch pieces of content so strap in as you permanently end your quest for that coveted 100% trophy completion!
Warnings!:
- There's a quest you can obtain called "Open Season" (obtained from either Preston or the Doctor in the Nuka Town Marketplace) where you are tasked with killing the leaders of all 3 Raider factions so I strongly recommend that you ignore this quest as it stands to reason that it might make some trophies unobtainable. Furthermore this, DLC might screw up your standing with general factions in the Commonwealth.
- There have been reports that certain recipes needed for Beverageer
have a nasty habit of going missing from their assigned locations, with the most noticeable ones being Nuka Xtreme and Nuka Power. One cause is using explosives or destroying robots near where the books are located but there is also a bug that causes them to spawn under the map and render them unobtainable without using exploits.
WALKTHROUGH
Step 1 - The Grand Tour and sidequests
When you boot up the game after installing Nuka-World, you will pick up a radio signal called "Nuka Cola Family Radio' signal". Listen to it to start the main quest. Once you progress enough and get the quest "The Grand Tour", focus on completing 12 sidequests for the 3 Raider factions. End this step by completing "The Grand Tour":
Taken for a Ride
Raiding for a Living
The Grand Tour
Step 2 - Home Sweet Home and re-conquering the Commonwealth
Continue the main quest line until you are introduced to the mechanic of Raider Camps. Establish 8 of these camps followed by finishing the quest "Home Sweet Home":
Hostile Takeover
Home Sweet Home
Step 3 - Power Play and Cleanup
Finish the main quest line and get the remaining miscellaneous trophies.
Note! The misc trophies below are obtainable during "The Grand Tour" (see Step 1) but I recommend doing these once you are more familiar with Nuka-World:
Diebrarian
Beverageer
All Sugared Up
Eyes on the Prize
Power Play
[PST Would Like To Thank RemingtonInk for this Roadmap]
Further resources: