Pop Goes the Weasl Trophy in Emily Wants to Play Too

  • Pop Goes the Weasl

     

    Oh, I see, there's another yellow area on the map.

    How to unlock Pop Goes the Weasl

    The 10 PM hour introduces you to the Weasl doll. He's pretty tricky to deal with since he will chase you until you get out of his line of sight. He's like Chester but a bit slower. You also have to deal with Burnt Baby Doll, Chester, and Maxwell too so be careful. You will have to backtrack a bit to the beginning of the game, where you have to go through the 2nd area to access the other part of the 3rd area, which is where the Red Keycard is found. Go in the Conference and Training room. The keycard is laying on the desk to the left of the blackboard.

    Once you have it, backtrack all the way to where you exited the warehouse to get into area 3. Use the keycard on the area 4 door and walk into the power generator room ahead you. Go right up to the fuse box and pull the level to turn the lights back on. Get out of the room, turn left and walk slowly until Emily bursts in. Run past her and keep running. Run until the hour is up and the trophy pops.

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