Streets of Rage 4 and A Plague Tale composer Olivier Deriviere's score brings the ominous synth in a big way, and lithely adapts to the action as it happens. Voice work is strong, too, with Jonah Scott giving a spirited performance as Aiden and Rosario Dawson providing rock solid support as strong-willed Nightrunner, Lawan.
Whichever graphics mode you opt for, Dying Light 2 looks good, although during my playthrough, I ran into minor screen tearing, some pop-in, and a wee bit of slowdown during some of the busier moments. Perch atop a towering building and take in the scenery, meanwhile, and you'll be treated to a fine view stretching to the horizon.
It takes a while to unlock the requisite parkour upgrades to really start having a good time, but, when you do, Villedor is a playground you'll want to spend hours exploring. Controls are straightforward and intuitive, ensuring combat and traversal is consistently enjoyable – as an evolution of the first game and its mechanics, DL2 delivers.
Techland's most assured and technically accomplished game, Dying Light 2's colossal open-world sandbox is teeming with enjoyable activities (except for the irritating checkpoint-based Nightrunner Challenges), but is not without the odd nit to pick. One instance of disappearing audio, occasional pop-in, and a lack of manual save states are the only real quibbles.
Not as creative as the first game's selection of objectives, Dying Light 2's list is mostly centred upon completion, whether it's ascending and assigning every Water Tower, Electrical Substation, Windmill, and whatnot, beating every Nightrunner Challenge (sigh), gathering every collectible, and so on. Pretty yawnsome stuff.