- Estimated trophy difficulty: 5/10 (As per the Platinum Difficulty Thread)
- Trophy Breakdown: 51 (42 , 5 , 3 , 1 )
- Offline: All
- Online: None
- Missable Trophies: 14
- Art Dealer , Clean Hands , Dunwall in Chaos , Gentleman Caller , Ghost , Just Dark Enough , Merchant of Disorder ,Mostly Flesh and Steel, Occultist , Poetic Justice , Shadow , Street Conspiracy , Surgical , Versatile
- Estimated time to platinum: 12-20 Hours
- Minimum number of playthroughs required: 2
- Glitched trophies: None, but autosaves can be unreliable.
- Online pass required? N/A (100% offline platinum)
- Do difficulty trophies stack: N/A (No difficulty based trophies)
- Do cheats affect trophies? DLC Bone Charms do count towards the Occultist trophy. Besides that, there are no "traditional" cheat codes in Dishonored.
Dishonored is a first-person stealth/action game where Corvo Attano, a legendary bodyguard to the Empress, is framed for her murder and forced to become an assassin to seek revenge on those who conspired against him. Credit to Timmah200 for his help with various trophies.
Step 1: Stealth and Clean Hands playthrough, Low Chaos Ending
Start a New Game again and pick Easy difficulty. Your goal here for this entire playthrough is to never be seen and to not kill a single enemy, including main targets. All main targets should be neutralized through the use of using non-lethal means, which will also unlock the Poetic Justice and Political Suicide trophies.
Because you can use the full array of Powers in this playthrough, we highly recommend you learn Blink 2, Bend Time 2 and Dark Vision a soon as possible. Blink will allow you to avoid guards completely, and Bend Time eliminates all chance of being alerted and even allows you to sleep dart up to six enemies at once, or choke no less than two. Dark Vision helps as you can easily identify if an enemy is close/behind a shut door, allowing you to prepare to Blink past them and avoid needless missteps.
Along with never being seen, you should also avoid killing anyone in this playthrough. Use Sleep Darts and/or choke holds if you must dispose of an enemy.
An essential means to obtaining Clean Hands and similar trophies is to manually save the game very often. You should make a new individual save file at the beginning of each mission. If for some reason you don’t unlock a specific trophy at the end of the game, you hopefully will not have to replay large portions of it.
One last thing you should do is avoid any optional quests, such as Granny Rag's and Slackjaw. Objectives like these only add time and unnecessary risk to your stealth playthrough. There is absolutely no benefit—in regards to trophies that is—for completing optional missions aside from those required for Poetic Justice.
Here are some general tips to keep in mind for your stealth playthrough:
- Make manual saves often, after each area you pass undetected
- Only take enemies out non-lethally; NEVER kill
- Hide all unconscious bodies in darkness
- Stick to the shadows yourself, as guards seem to have pretty poor sight
- Look through all keyholes by holding down before proceeding through them
- If you can completely avoid any guards, then do it
- Blink often, and stick to high ground
Completing the game without alerting or killing anyone will unlock Just Dark Enough for having Low Chaos, Poetic Justice, Clean Hands and all of the ‘Stealth’ oriented trophies listed in this guide.
Please note that we have included a series of video walkthroughs to help you complete the game without being seen, without killing anyone, and without upgrading any powers.
Step 2: Beat the game on Easy with only Blink Level 1, High Chaos and all Side Missions
The fastest way to platinum the game is to do two playthroughs on Easy difficulty, as there are no trophies tied to difficulty. One with high chaos, all of the side missions completed, and no powers except Blink Level 1 (if you learn an additional level it will negate the Mostly Flesh and Steel trophy), and a second with low chaos for all of the stealth related trophies and Clean Hands.
During your second playthrough you will want to complete all of Granny Rags’ and Slackjaw’s side missions, for the Gentleman Caller and Street Conspiracy trophies.
In addition to the side missions you will also want to be diligent about collecting Runes, until you have no less than 20. Regardless of whether or not you are going for Mostly Flesh and Steel on this run, you will want to have enough Runes at your disposal to save the game, learn a power, and complete any given Combat/Power related trophy at specific times in the game.
Due to this playthrough not necessarily focusing on a specific final goal, such as no kills or alerts, it may be worth completing certain combat trophies simply to remove them from your mind of further playthroughs and to reduce a final clean up. Trophies such as Wall of Sparks, Razor Rain, Hornet’s Nest, Tempest, Cleaner, Back Home and Big Boy are ideal.
**NOTE - make a manual save at the very end of Mission Nine, literally as you are approaching your final target**
Regardless of how you play your first playthrough up until this point, be sure to make a save file before the end of the game. Doing so will allow you to load that save at any time, and then complete the game to access Chapter Select, which in turn will allow you to easily mop up any trophies you may have missed. Refer to Step 3 of the Road Map for more information.
Step 3: Cleanup
Load the pre-existing save that you should have made during the final mission of your second playthrough. Complete the game then go to mission select. Now look over your trophies and see which one(s) you need to unlock, and refer to their respective trophy walkthroughs.
Each trophy walkthrough will have a suggested/ideal location to unlock it at, as long as it isn’t mission specific. The problem is that some people collect runes at different rates, or learn different powers altogether—several of which, like Windblast and Dark Vision, have no Combat/Power related trophy attached to them. If you do not have enough disposable runes or the required power learned during the suggested mission, you will have to load other missions in hope of finding one with the right power/rune combination. However, if there is no save where you have enough runes or the appropriate power(s), you will be required to replay through enough missions until you have accumulated the necessary amount of runes.
Once you have successfully completed this step you will unlock the .
[PST Would Like to Thank wottagunn & F8L_Fool for this Road Map]
Dunwall City Trials DLC:
Estimated Trophy Difficulty? 8/10
Number of Offline Trophies? 10 (8 , 2 )
Number of Online Trophies? 0
Missable Trophies? None
Estimated Time to Complete? Varies widely depending on luck and skill. 8-10 hours is probably reasonable
Minimum Number of Playthroughs Required? Not applicable due to challenge select
Do Difficulty Trophies Stack? No difficulty trophies
Glitched Trophies? Possibly Assassin Vs. Machine (See Below)
Do Cheats Affect Trophies? No cheats
Special Hardware Required? No
This DLC is not a continuation of the story. It contains 16 challenges (10 normal and 6 expert) to test your abilities in combat, stealth, and movement. There are no online trophies as such, but in order to appear on the leaderboards you must be logged in to the Playstation Network.
What is meant by "luck" in the time to complete primarily applies to the challenge Bonfires, and by extension the Daredevil trophy. In that challenge, the first 2 beams of light are in fixed locations, but then are randomized after that. Because of this, getting 3 stars in the normal and expert versions of Bonfires, and the Daredevil trophy, can depend a lot on luck.
Assassin Vs. Machine may not unlock despite seemingly beating the train to the station in Train Runner. I am not positive this is glitched because I do not know the exact location you must hit before the train gets there. If you feel this might have happened, one possible solution is to exit Dunwall City Trials, restart the DLC, and complete another run that meets the trophy requirements. Credit to BEN186422 for the tip.
Individual trophy descriptions will contain more detail, but ultimately the goal of Dunwall City Trials is to earn 3 stars in each of the 16 challenges.
The 10 normal challenges are Mystery Foe, Burglar, Back Alley Brawl, Assassin’s Run, Oil Drop, Bend Time Massacre, Kill Chain, Bonfires, Train Runner, and Kill Cascade.
To unlock the 6 expert challenges you must earn at least 2 stars in Mystery Foe, Burglar, Back Alley Brawl, Bonfires, Train Runner, and Kill Cascade. The expert versions of these challenges are similar to their normal counterparts but have more difficult conditions (fewer abillities, more obstacles, etc.)
This is not strictly necessary unless you focus on Void Star first. If so, you will need to go back and replay challenges to find hidden collectibles, or meet the conditions of the trophies listed in the guide.
[PST Would Like to Thank jjhender For This Road Map]
The Knife of Dunwall DLC:
- Estimated Trophy Difficulty: 2/10 (personal opinion)
- Trophy Breakdown: 7 3
- Offline: 10
- Online: 0
- Approximate Time to 100%: 5 – 8 hours
- Minimum number of playthroughs needed: 2 (one playthrough for high chaos and one for low chaos)
- Glitched Trophies: None
- Missable Trophies: 4 - No Regrets, Redemptive Path, Whisper Ways, & Cleaner Hands
The Knife of Dunwall is the second DLC for Dishonored, but the first to actually expand on the story. You play as the assassin Daud in this DLC, he plays very similar to Dishonored’s main character, but you get a few new powers and weapons. Trophy wise, there are no collectibles, and the few trophies in this DLC are all very easy. A short, but entirely enjoyable, 100% awaits you.
Play and complete the DLC in high chaos, earn the two kill related trophies, and purchase all favors.
For your first playthrough I recommend playing for the high chaos ending, and since there are no difficulty related trophies I recommend playing on easy. This makes it so you not only get to enjoy the story, but you will also know where to go and what to do when you’re going for your next playthrough in low chaos. To get the high chaos ending, you need to kill pretty much everyone you see. There is no set number of people you can kill to earn high chaos, so you need to make sure you have killed quite a few people by the time you reach the final mission. You’ll earn No Regrets right before the credits roll.
Since you’re going for high chaos in this playthrough, I also recommend to go for the two kill related trophies: Rats and Ashes & Message from the Empress. To earn Rats and Ashes, you need to find an arc mine and throw it on a rat. Once the rat gets close enough to another person, the arc mine will go off killing that person. For Message from the Empress, you need to be on top of the Empress Statue (in the third mission) and perform a drop assassination on an overseer on the ground beneath you.
Lastly, at the beginning of each mission you get to buy any equipment and upgrades you want. New to the DLC are favors, which allow you to buy secrets located in the first two missions. Simply buy the three favors in the first mission, and the two favors in the second mission, and the trophy Well Connected will unlock.
By the end of this step you will have earned:
Rats and Ashes
Message from the Empress
Play and complete the DLC in low chaos, don’t kill anyone, don’t alert anyone, and speak to the statue of Delilah.
Now that you know what you will be doing in each mission, it’s time to play stealthy; I also recommend you play this playthrough on easy as any other difficulty will make this step harder than it has to be. Since you’ve already bought all of the favors make sure to stock up on sleep darts, choke grenades, and Piero’s Remedy at the beginning of each mission. You can easily play this DLC without killing anyone, or alerting anyone, with the only powers that you start off with (blink 1 and void gaze 1). If you want to find runes and upgrade your powers, it might make it easier for you; in the long run however, you’d spend more time trying to find them undetected than you would be making mission progress; the choice is yours. Once you’ve beaten the DLC your second time, you will earn Cleaner Hands, Whisper Ways, and Redemptive Path. If you need help getting past all three missions without killing and without alerting anyone, please see my pure stealth walkthrough for a text walkthrough as well as videos.
It should also be noted that you want to speak with the Statue of Delilah in your low chaos playthrough as it’s a lot easier trying to speak to her now than when you are in high chaos. The statue is on the top floor of the Timsh estate in the second mission, once you speak to her you’ll get Stone Cold Heart.
By the end of this step you will have earned:
Stone Cold Heart
[PST Would Like to Thank XniresistX For This Road Map]
The Brigmore Witches DLC:
- Estimated trophy difficulty: 4/10 (Personal Estimate)
- Offline trophies: 10 (7, 3)
- Online trophies: 0
- Approximate amount of time to 100%: 10hrs
- Minimum number of playthroughs: 2
- Number of missable trophies: 3 - Deal Maker, Wall of Flesh and Enough Coins to Disappear
- Glitched trophies: None.
- Does difficulty affect trophies?: No, you can do the Low and High Chaos playthroughs on Easy.
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
Note: This guide is written with assumption that you have played the main story and understand the basic concepts of how the game works.
The Brigmore Witches is the final DLC that concludes Daud's storyline from The Knife of Dunwall DLC. Although playing the Knife of Dunwall DLC first isn't necessarily mandatory, it's highly recommended as the plot is pretty convoluted as it is and there are some trophy benefits as well so see Step 2. The DLC is also set up just like the main campaign and the previous DLC where as you have to complete the game in Low Chaos, High Chaos, and playthrough with no No Alerts and Non-lethal means. Luckily you can play the DLC on any difficulty and can save at any point.
Step 1: Complete the DLC on High Chaos:
In this playthrough, just simply enjoy the game and murder everything in your path. You can either load up your Knife of Dunwall save or start a New game, which will give you 3,000 coins. You'll also want to save enough money to purchase 8 favors starting at each chapter (at least 800 coins is need for this) for Deal Maker. You'll also want to save up 6 runes to purchase the Pull ability, for the Wall of Flesh trophy. In this playthrough you'll at least earn:
Gangs of Dunwall
All Come to Ruin
and more than likely:
Wall of Flesh
Step 2: Complete the DLC on Low Chaos, with No Alerts/No Kills and collect at least 10,000 coins:
Now for the tedious part. The reason why this is a pain is that there's only 10,705 coins available in the DLC so you'll have to go out of your way without alerting or killing anyone to ensure Low Chaos. You'll also want to purchase Sleep Darts and other items so this is pretty tight. A New Game will only give you 3,000 coins at the start so there are three ways to handle this and I listed them is order of difficulty:
2a: Import your Knife of Dunwall DLC save that has over 3,000 coins.
If you’re lucky enough to have this or did some planning, you've saved yourself some time. If your previous save has barely over 3,000 coins, then you might want to consider the other options. The chaos level from your Knife of Dunwall save does not affect your pending Low Chaos run. Your runes also carry over making the Low Chaos giving you an extra edge with your abilities.
2b: Complete Knife of Dunwall DLC again collecting as many coins as possible at your leisure, then import your save.
This may be the most time consuming but it may be the easiest as if you’re able to loot as many coins as possible, your subsequent playthrough will be a piece of cake as you won't have to go out of your way to collect 10,000 coins. This was method I did and had over 5,000 coins to carry over, thus making this pretty easy.
2c: Start a New Game acquiring the 3,000 coins and search out enough to hold 10,000 coins.
This is by far the most demanding Because there's only 10,705 coins in the game, which won't leave much room for error and you won't have the liberty to purchase any supplies. If you do attempt this route, ensure you invest your runes in Dark Vision II as soon as possible.
Whatever path you take, it's recommended you play on Easy to avoid unnecessary frustration (especially the final chapter) and to abuse the save option. At the end of each chapter, ensure that your Don't Kill Anyone and Ghost (Never Detected) blocks are checked and of course and your overall chaos level low. If you've made a mistake you'll have to replay the chapter. You'll also want to invest in Blink II, Dark Vision II and Bend Time II depending on how many runes you've acquired.
If everything has gone correctly you should have unlocked:
Silence is Golden
Enough Coins to Disappear
[PST Would Like to Thank rotoninja for this Road Map]