You know what they say about a good composition, right? It complements the experience. An excellent score, though, it brings a town, its stories and its characters to life, and that’s what Disco Elysium’s soundtrack does: exactly that.
It’s a watercolour painting come to life. Like, almost literally. The art-direction, the dilapidated district of Martinaise, the characters... everything about it is something to be celebrated.
It’s not a great port, truth be told. The controls are archaic and definitely not as intuitive as they could be, and there are a lot of bugs and issues that hamper your progress - it's a damn shame. It’s not unplayable by any stretch of the imagination, but its issue absolutely put a dampener on things.
The bugs and what-not shouldn’t take away from the fact that Disco Elysium is a stunning game, not just from a mechanics point of view, but from a writing, dialogue, world-building, story and creative endeavour standpoint. It’s quite simply brilliant.
With so much choice and consequence under the hood, it’s never going to be a straightforward trophy list, and Disco Elysium’s is anything but. This is a list that will have you shaping your character in various ways through dialogue, going after more of the tucked away side quests, and wringing every bit of life that the game has to offer. Which is a great thing.