• Estimated Trophy Difficulty: 5/10 (Platinum Difficulty Rating)
  • Total Trophies: 51 [1 | 2 | 8 | 40 ]
  • Offline Trophies: 46 [2 | 8 | 36 ]
  • Online Trophies: 5 [1 | 4 ]
  • Approximate amount of time to : 36-50 Hours (Estimated Time to Platinum)
  • Minimum number of playthroughs: 2 Story Modes and 1 Breach Mode Playthrough
  • Number of missable trophies: 32
  • Glitched Trophies: 1 - Tablet Collector can potentially unlock early than intended.
  • Does difficulty affect trophies?: Yes, must complete the game on I Never Asked For This
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No cheats
  • Do you need a PlayStation Plus account to play online?: There is no need for you to be a member to play Breach Mode. However, you do need an internet connection to obtain the online trophies.

 

Adam Jensen makes a return in Deus Ex: Mankind Divided which follows the aftermath of the Aug Incident that occurred during Human Revolution, a day when mechanically augmented citizens all over the world were stripped of control over their minds and bodies, resulting in the death of millions of innocents. Two years later, the year is now 2029 and the golden era of Augmentations is over. Augmented humans have now been deemed as outcasts and segregated from the rest of society. As part of the anti-terrorist group Task Force 29, Adam must work to capture a terrorist group of augmented humans and prevent the passing of the Human Restoration Act.

The trophy list of Mankind Divided is more of an upgraded version to that of Human Revolution’s trophy list. Some things make a return like both the Pacifist and Foxiest of the Hounds trophies. Most of the trophies are missable and you're required to complete Side Missions, make various in-game decisions, as well as doing the many new Augmentation Combat and Miscellaneous trophies.
 

Story/Side Missions Trophy Unlock Flowchart (All possible trophies in one playthrough 45/51)

Dialogue & Social Battles, Decisions, Hacking, Combat and Save Files:

  • Save your game regularly. You should save before starting each Main/Side Mission and have 2-3 running saves for progressing through the mission. You can have up to maximum 40 Save Files (you also have 2 Auto-Save Files).
  • Before you hack devices (computers, terminals, keypads, safes, etc.) make a Manual Save first. If you fail a hack an alarm might be triggered. Saving before hacking should become a habit throughout your playthrough.
  • Mankind Divided doesn't have that many Social Battles trophies and for most of them, the choices you make really doesn't matter. However, some of the Social Battle trophies do require you to select certain choices as a prerequisite to another trophy unlocking later on in your playthrough. All the correct answers are mentioned in the Trophy Guide.
  • Additionally, as you progress through the game you'll be asked to make certain decisions that will influence the outcome of your Main/Side Missions. It's best to save your game before making these decisions, so you can reload once you have the trophy and choose the other choice.
  • There are many Augmentation Combat trophies for you to achieve. Before attempting these trophies you want to make an alternate save, do either the Time Traveler or Honor Holds Us All Together trophy and use the Underground Casino to do a majority of the combat trophies. It should be noted that the enemies need to be in "Hostile" state in order for the combat trophies to unlock. Combat trophies don't work on civilians or police. After getting a combat trophy, reload your alternate save and do another combat trophy. The only combat trophy you cannot do is Invisible War until you've progressed further in the story.


Foxiest of the Hounds & Pacifist:

  • Always play stealthily. While not 100% necessary make it a habit to avoid being seen at all times. If enemies/cameras don't see you, they won't have any reason to raise an alarm for Foxiest of the Hounds , apart from discovering bodies of their comrades.
  • "Suspicious", "Searching" and "Panic" enemies won't void the Foxiest of the Hounds from unlocking, but you do need to be careful at certain locations with the "Panic" status. For example, if you go to the Bank and one of the workers there spots and become "Panic" due to Adam's unwelcome presence, they will run away and inform the security, which in turn voids your Foxiest of the Hounds from unlocking.
  • For Pacifist trophy, use 100% non-lethal methods to achieve all of your objectives throughout the duration of the game. The non-lethal means available are non-lethal melee takedowns, Stun Gun, Gas Grenade/Mine, Tranquilizer Rifle, P.E.P.S. Aug, Tesla Aug, and Typhoon Non-Lethal Aug. Stick with using the non-lethal takedowns and your choice of either the Tranquilizer Rifle or Stun Gun. Use these methods and always check the enemies you knockout for a “ZZZ” icon. If they're displaying a "Skull" icon it means that you've killed them. Reload your save file if you see any red "Skull" icons on anybody you've directly knocked out.


Tablet Collector (Collectibles):

  • There are a total of 75 eBooks in the game that must be read in a single playthrough and registered in your database.
  • A number of eBooks are limited to specific locations and once you complete the main mission and leave the place, that eBook is gone forever.
  • In addition, you need to make the following choices during the course of the game in order to access the eBooks that are related to the location where the mission takes place (Credits to Powerpyx):
    1. Side Mission SM02 "Cult of Personality" - Must play this mission during first or second visit to Prague.
    2. Main Mission M07 - Win debate with Talos Rucker (Turn Tables, Patronize, Justify, Turn Tables).
    3. Main Mission M10 - After mission 10 you must decide whether to play a bank heist or help Allison. You have to play the bank heist (mission 12) and skip helping Allison (skip mission M11 completely). This is the only way to get the eBook in the bank vault. Allison's church complex will be open after completing the bank heist in mission 12.
    4. Side Mission SM10 "The Harvester" - Must exonerate both suspects (Gunn & Radko) and do all optional objectives. Complete this before main mission 13.
    5. Side Mission SM11 "The Last Harvest" - Triggers during main mission 14, two eBooks only show up while this mission is active.

Step 1: Complete the game on any difficulty while focusing on the eBook Collectibles, combat and miscellaneous trophies and completing all Side Missions (Optional: Aim for Pacifist and Foxiest of the Hounds)

Mankind Divided requires you to complete the main Story Mode at least two times for the Platinum Trophy's requirement. Since you need to do two different playthroughs regardless, there is room for trial and error if you do fail at obtaining certain missable trophies. Especially when it comes down to the collecting all eBooks, Pacifist , and Foxiest of the Hounds trophies. However, it's possible to obtain all Story Mode trophies in a single playthrough, excluding I Never Asked For This and the online trophies. This means you can obtain 45/51 possible trophies if you did an absolute perfect playthrough. For guidance, please take a look at our Flowchart or you can refer to this supplement thread:

Step-by-Step Platinum Walkthrough (credits to StayPationt)

With the above supplement thread, you'll have a much higher chance of obtaining every possible trophy within a single playthrough. Now, when you're doing an all-in-one playthrough run you need to obtain all the eBook Collectibles, Story/Side Mission trophies, and all Combat and Miscellaneous related trophies. This requires you to keep all those things in mind while also playing and completing the game without setting off an alarm (Foxiest of the Hounds ) or killing anybody including bosses (Pacifist ). You can save your game anywhere and you have a total of 40 save files, plus two auto-save slots. Saving is the key to obtaining all the possible trophies within a single playthrough. If you ever mess up or fail a hack, reload your last manual save so you can retry again. Remember, always play stealthy and try to obtain the "Ghost" and "Smooth Operator" XP Bonus awards. These awards are a good way of keeping you informed that you still have the Pacifist and Foxiest of the Hounds trophies while you're playing (note that not all levels have an alarm for "Smooth Operator" to appear).

Additionally, there are a few things to look out for and they are the point of no returns. Some places you can only visit once and before you head to these places, you want to make sure that you've obtained all possible Side Mission trophies. All of these trophies are in the Story/Side Missions Trophy Unlock Flowchart. Use Ctrl+F to search for specific trophies before proceeding any further in your playthrough and to minimize the chances of missing any missable trophies. With that in mind, the point of no return are the following Main Missions:

  • Start of Mission 7
  • Start of Mission 13
  • Start of Mission 15


When you get to the part where you need to make a decision between going to save Allison or the Bank. Make a save beforehand because you can only pick one of these two choices. With you save you can pick "Allison" first to unlock the God Killer trophy, then reload your save to choose "Bank". That way you can reach the Bank's vault and take an antidote from a locked safe, which will be used near the end of the game for the He's [Not] Dead Yet, Jim trophy.

It's best to spend your Praxis Kits on only Stealth related Augmentations and not lethal Augs. Put your points into the following Augmentation Trees:

  • Social Enhancer
  • Hacking Capture (Lv. 5 recommended)
  • Hacking Stealth (higher successful hacking odds)
  • Wayfinder Radar System (optional, not needed if following video walkthroughs)
  • Sarif Series 8 Energy Converter
  • Implanted Rebreather
  • Cybernetic Arm Prosthesis (lift heavy objects and punch through wall upgrades)
  • Remote Hacking
  • Icarus Landing
  • Icarus Dash (used for reaching places or getting into cover)
  • Glass-Shield Cloaking
  • Cybernetic Leg Prosthesis (used for jumping and reaching higher ledges)


Last of all, you'll be collecting a lot of consumable items. Your health items are very useless since you're playing stealthy, but the Biocell consumable isn't. This item will replenish your energy meter making stealth even easier. Try to save these for a possible New Game+ cleanup playthrough or whenever you're in desperate need to refill your energy meter to maintain your Cloaking abilities.

If you've followed the Flowchart and this step correctly, you'll unlock the following trophies:

A Heated Combination
Adept of the Metaverse
Singh No Swan Song
Ghost
Time Traveler
Honor Holds Us All Together
And Embrace What You’ve Become
Humanity+
The Invincible Body, Fighting an Iron Devil
Slow & Sharp
This is Great for Spring Cleaning
Ramming Speed!!
Ground Mail Was a Better Option
****! Taser Fist!
Express Elevator to Hell, Going Down
I Can Only Fight Enemies I Can See
Neon Nights
The Golden Ticket
Samizdat
Cult of Personality
The Golden Rookery
Between Technology & the Divine
So Many Cucumbers
All in the Family
01011000
The Net is Vast and Infinite
Handle with Care
God Killer
Ballsy
Fresh Out of the Package
Ruthless Efficiency
The Harvester
Core Driller
K is for Kazdy
The Last Harvest
He's [Not] Dead, Jim
Invisible War
Tablet Collector
The Jack of All Augments
Laputan Machine
Spokes in Two Wheels
Foxiest of the Hounds
Pacifist
We Are Human Beings
The Supreme Enlightened



Step 1.5 (OPTIONAL): New Game+ Cleanup any missable, combat and miscellaneous trophies

This step may or may not be needed for some people as it's also possible to do cleanup during your “I Never Asked For This” difficulty playthrough. The New Game+ Mode is only available to you after completing Mankind Divided's Story Mode at least once. This means you won't be able to use New Game+ for the “I Never Asked For This” difficulty. Due to this reasoning, if you're missing any trophies from your first playthrough you can use this opportunity to obtain them.

In New Game+, the game will take you back to the start of the first story mission 01: Black Market Buy, but the difference is that you'll have all Adam's Augmentations, weapons, items, Credits, Crafts, and Praxis Kits with him that carried over from your previous playthrough. This means it'll be possible to get every Augmentation and upgrade in the game to max out Adam completely. This should give you a chance to unlock the The Jack of All Augments if you haven't done so from your previous playthrough. Other things you can do is obtaining all Augmentation combat related trophies, any missed Side Mission trophies and fully upgrade any weapon of your choice.

Things that will not transfer to your New Game+ are as follows:

  • eBooks
  • Adam Jensen's Apartment Wall Storage Items
  • Story Items
  • Triangle Codes
  • Pocket Secretary
  • Emails
  • Breach Software


Step 2: Complete the game on “I Never Asked For This” difficulty (Perma-death Mode) while focusing on Pacifist and Foxiest of the Hounds

One life, one save slot is all you have in this mode. You can save and overwrite as many times as you want, but if you die that save is deleted and lost forever. You can backup the save to your USB drive or Cloud Save. You can also press the whenever you're about to die or get killed, then close the game application so you can restart it. This will also stop your save from being deleted. The quickest route around this is once again playing with stealth and avoiding unnecessary objectives and side missions.

Once you gain control in Prague, it would be in your best interests to do a little bit of exploration and gather loot and Praxis Kits scattered in the game world. Upgrade your battery capacity, battery regeneration and cloaking. Stock up on Biocells from the start so you’ll be able to speedrun through the game while in cloak for most of the time. Only do the side missions that are quick and award easy XP without unnecessary conflict (for instance SM03: Mystery Augs, SM04: Honor in the Family, SM07: Fade to Black) as they’ll boost your XP significantly and reward Praxis Kits.

At the end of this step, you'll unlock the following trophy:

I Never Asked For This


Step 3: Complete Breach Mode up to Tier 3 Network

Breach mode is a series of mini levels (server nodes) with various different objectives and conditions to win. An online connection is required and your progress is saved on the game servers. Including the tutorial, there are a total of 5 maps of levels to be completed - Tier 00, Tier 01A & Tier 01B for Data Disciple , Tier 02 for Data Expert , Tier 03 for Data Master . You only need to complete the main objectives of each server node to progress, and at least one Darknet file for Data Detective trophy.

Your avatar in this mode has upgrades to Adam Jensen in the main game and a little more, and you should focus your Praxis Points on stealth, mainly cloaking, battery capacity, jumping and the ability to hack doors/turrets/drones/robots. Pick your upgrades wisely as XP doesn’t come easily in this mode.

Deus Ex: Mankind Divided – Breach Trophy Walkthrough (credits to scharn73)

At the end of this step you'll have the following trophies:

Data Disciple
Data Detective
Data Expert
Data Master
#CantKillProgress

[PST Would Like To Thank Blaze Naruto Shippuden for this Roadmap]

 

System Rift DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (personal estimate)
  • Offline trophies: 8 (4, 4)
  • Online trophies: 0
  • Approximate amount of time to 100%: 2-3 Hours (personal estimate)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 6
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No


Introduction:

System Rift is the 1st of 2 DLCs that are part of Deus Ex Mankind Divided's season pass. It is set in a new part of Prague and the entire DLC is played in and around the Palisade Blade, the large L-shaped building mentioned briefly and in several places in the main Mankind Divided game. The DLC centres around your old friend Frank Pritchard needing your help to get into the Palisade Blade, and also features an old friend of yours from the main game, Shadowchild.

Walkthrough:

This DLC's trophies can all be gotten in 1 playthrough, and most of them can be gotten by playing blind, if not all of them. There's some trophies that could be potentially missed, but even so can be quickly obtained in a 2nd clean-up speed-run if needed.

Step 1: Get the early parts right to set up a single playthrough trophy sweep.

This DLC can be done in 2-3 hours so there's nothing really fancy going on. Most importantly is at the start of the DLC to make sure you don't skip any dialogue, and to make sure you have the augmentation Implanted Rebreather which will be handy for the Murder He Wrote trophy. Otherwise the other augmentations that I would recommend are Cybernetic Leg Prosthesis, and the 2 Arm Prostesis augs to carry heavy objects and break weak walls, and if you have the DLC, the Micro-Assembler. Having the Micro-Assembler will allow you to forge multi-tools, allowing you to hack without investing points into hacking. Otherwise you might want to put in a few points into hacking, and even if not, to make life a lot easier, have Turret and Drone hacking augmentations.

You also want to play stealthily and kill no one. This time, tripping alarms won't be an issue as that doesn't affect any trophy. Once you complete the DLC and the end-game cutscene plays, you should have gotten at least the following trophies:

  • Exposed the Truth!
  • Extract The Data...


Step 2: Clean up any trophies you missed (if necessary).

If you happen to miss out on any of the optional trophies, either reload or start a new game, or pay attention to the info in the trophy guide. Otherwise you should have gotten all 8 trophies in a single playthrough. If not, you'll definitely get them in your clean-up run:

  • Go Figure
  • Help Desk
  • Clean Sweep
  • Knock Knock
  • Murder He Wrote
  • Too Hot to Handle

[PST Would Like To Thank arcana75 for this Roadmap]

 

Breach Tier 4 DLC:

Roadmap

Overview:

  • Estimated trophy difficulty: 5/10 (Personal Estimate)
  • Offline trophies: 0
  • Online trophies: 5 (5)
  • Approximate amount of time to 100%: 5-10+ Hours (luck dependant)
  • Minimum number of playthroughs: Potentially dozens of challenge completions to farm credits.
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No difficulty setting
  • Do cheat codes disable trophies?: No cheat codes


Introduction

Eidos Montreal has released a free update that includes 5 new trophies for everyone's favourite game mode from Deus Ex: Mankind Divided. Breach Mode returns with Tier 4, a brand new network which includes 9 new servers for you to complete and also several new servers throughout previous tiers.

This is a considerable step in difficulty from Tier 3 and even if you breezed through that, you may well be put through your paces here. Before starting I would recommend having a fully upgraded Cloak efficiency, Energy capacity and Remote Hacking turret/drones if possible, this will make things a lot easier. High jump and triple jump will also help a lot but are not essential.

Step 1 - Complete 5 Servers in Tier 4

There are 9 new servers available in Tier 4. As previously mentioned, Tier 4 is considerably more difficult than Tier 3. Thankfully you only need to complete 5 of them.

By the end of this step you will unlock:

Data Emperor

Step 2 - Complete 10 Santeau Servers, Santeau Darknet File, and 3 Data Sphere Servers

As part of this step you will need to complete a new Darknet file which unfortunately cannot be completed until you have completed all other Darknet files from the main game. You will also need to complete 3 of the new data transfer servers which involve carrying a sphere to a destination point.

The majority of the 10 Santeau Servers will naturally be completed as part of this step and the rest can be found within previous Tiers detailed in the trophy description.

By the end of the step you will unlock:

Hourglass
Ashes to Ashes
The 40-Yard Digital Dash

Step 3 - Grind for credits to obtain 6 Expansion items, then complete any Server

In this final step you will either be grinding challenges for a short or long time, depending on luck, and basically involves buying booster packs until you are lucky enough to get 6 of the new, rare expansion items.

By the end of this step you will unlock:

Excess Baggage Fees

[PST Would Like To Thank Sellers for this Roadmap]

 

BREACH Picus DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (personal opinion)
  • Offline trophies: 0
  • Online trophies: 8 (8)
  • Approximate amount of time to 100%: 2 Hours (personal opinion)
  • Minimum number of playthroughs: 1+
  • Number of missable trophies: 0
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No


Introduction:

Breach Picus is a free DLC adding additional servers to Deus Ex Mankind Divided's Breach mode. The DLC adds 8 additional servers and 8 new bronze trophies, which can be easily gotten. As servers go they're very easy to beat, and several trophies don't even involve the new Picus servers.

NOTE: If you have already used up all your Praxis Kits then you will need to farm 3 Praxis Kits but only if you haven't yet unlocked the Titan and Alarm Cancel augmentations, otherwise you're good to go. You will also need at least 1 Firewall key for one Ghost Network.


Walkthrough:

To start tackling the trophies, first begin with the new Picus Darknet file. If you've not yet done the previous Darknet files you'll have to get them done before you can attempt the Picus Darknet file. As the Picus servers are quite easy, you will get this done quickly. After which it's a quick and easy clean-up for the remaining trophies.


Step 1: Complete the Picus Darknet file.

The Picus Darknet file comprises 4 Darknet servers, and of course several conversations with fellow Rippers and a new antagonist. In any case, you should be able to get the Darknet server done in an hour or less. At the end of this step you will have earned:

  • Camera, Action, Red-Handed


Step 2: Ghost Network & Clean up

For this final step, you simply need to do 1 more Picus server and 5 Ghost Network nodes but uou will need 1 Firewall key to unlock a Ghost Network. If you have a friend or dummy account then now is a good time to send and complete 3 challenges, as well as cleaning up the remaining miscellaneous trophies of which two will require 3 spare Praxis Kits total to unlock the augments. If you have left some Praxis Kits and Firewall keys spare since before this DLC released, then you will easily get your 100% at this final step:

  • A Heist of Olympic Proportions
  • Bad Sector
  • Fire Sale
  • Burning Neodymium
  • Not The Rippers You Are Looking For
  • Now I'm Feeling A Little Motivated
  • You're Not Worthy As My Opponent

[PST Would Like To Thank arcana75 for this Roadmap]

 

A Criminal Past DLC:

Overview:

  • Estimated trophy difficulty: 4/10 (personal estimate)
  • Offline trophies: 10 (7, 3)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 4-5 Hours (personal estimate)
  • Minimum number of playthroughs: 1 (recommend 1+)
  • Number of missable trophies: 9
  • Glitched trophies: None
  • Does difficulty affect trophies?: No, so play on easy.
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No


Introduction:

A Criminal Past is the second DLC from Deus Ex Mankind Divided's season pass. It is set in a special Augs-only prison, back when Jensen first joined TF29. The entire DLC is played in and around this prison, with you as Jensen going undercover as an inmate.

This DLC's trophies can all be gotten in 1 playthrough. However, it's highly recommend that you do more than 1 playthrough, as attempting several of the trophies while also going for Winners Don't Use Drugs (or Biocells) (aka no-augs playthrough) will prove challenging. Completing the DLC with no augs will by itself prove to be a challenge. Thankfully, there's no trophy for no alarms triggered. 9 of the 10 trophies are missable so some care is required, but even so some of them can be obtained in a 2nd speed-run (a 2nd playthrough is recommended). As the DLC's difficulty is higher than A System Rift and even the main game, you will spend a few hours beating the DLC , and as some trophies are obtained near the end of the DLC, it's best you tackle those during the 1st playthrough, to avoid wasting time.


Walkthrough:

Step 1: Do a no-augs run with no kills, and get Mejia's confession.

This DLC has many enemies, defenses and traps, making a playthrough with no augs quite challenging, but doable. Bear in mind since there's no no-alarm trophy, you are safe to trigger alarms if you wish. The only trophy that requires you not to trigger any alarm is Smooth Like Soap, but for this roadmap, that trophy is saved for the 2nd speed-run playthrough.

As this playthrough is also a no-kills run, the only weapons you need are the stun gun and the tranquiliser rifle. You can safely use lethal weapons on robots, turrets and cameras as they won't void Code of Conduct. Take care not to let unconscious enemies get killed (which is possible if they fall a certain height) or get hit by projectiles or explosives while down.

Also, make sure you pick up the 2 Pocket Secretaries needed to get Mejia's confession.

Near the end, just after you reach the Landing Pad, make sure you side Mejia. Once you stun Mejia, speak to the Fixer and board the plane, you'll get to enjoy the end-game cutscene and the following trophies:

  • A Criminal Past
  • Code of Conduct
  • Winners Don't Use Drugs (or Biocells)
  • Don't Reach, Kid
  • Quid Pro Quo
  • Objection!
  • Dressed for the Occasion
  • A Just Cause
  • Umlauts or no Umlauts


Step 2: Speed-run Smooth Like Soap

For this final step, your single purpose is to get Smooth Like Soap. If you missed some trophies earlier, now's your chance to do them. Once you reach Cell Block B's Laundry Room and find Mejia, you should get Smooth Like Soap and the 100%:

  • Smooth Like Soap


Technically speaking it's entirely possible to get every trophy in a single run, if you can manage a full stealth run up until you reach Mejia for Smooth Like Soap. I'll leave it up to readers to decide if they want to do that. I just found it a lot quicker to leave Smooth Like Soap to a 2nd playthrough.

[PST Would Like To Thank arcana75 for this Roadmap]

Deus Ex: Mankind Divided Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

82 trophies ( 15  64  31  )

  • You experienced Deus Ex: Mankind Divided™ and collected all trophies. Congrats!

    Collect all other trophies to unlock this trophy. Congratulations!

  • You completed Deus Ex: Mankind Divided™ on any difficulty.

    Complete the game once on any difficulty. This trophy unlocks after the ending cutscene that reflects on events and any choices that you made throughout the course of the game.

  • You completed Deus Ex: Mankind Divided™ without killing a single soul. Bosses are people, too.

    (Highly Missable!)

    This trophy requires that you complete the game using 100% non-lethal methods to achieve all of your objectives throughout the duration of the game. The non-lethal means available are non-lethal melee takedowns, Stun Gun, Gas Grenade/Mine, Tranquilizer Rifle, P.E.P.S. Aug, Tesla Aug, and Typhoon Non-Lethal Aug.

    You must not have directly caused any NPC to die or killed any enemy from direct actions. Lethal methods are only permitted against robots or drones (they aren't human beings). Dead characters will have a "Skull" icon display when highlighted.

    The following counts as a kill:

    • Dealing lethal damage with a weapon
    • Dealing lethal damage using the environment (electricity, gas, punch through weakened walls while enemy is directly behind wall, dropping unconscious person from sufficient height)
    • Hacked and used a turret, drone, or robot to kill a NPC or enemy
    • Using the Kill Switch to defeat Marchenko (see Laputan Machine trophy)


    The following does NOT count as a kill for you:

    • Doing the all Tutorials in Adam's first mission in Dubai
    • You destroying robots and drones (careful here as some robots/drones can sound an alarm voiding Foxiest of the Hounds)
    • The Police killing Drahomir at the end of Side Mission 01: The Golden Ticket
    • Talos Rucker dying at near the end of Main Mission 07: The Rucker Extraction (story related death)
    • Choices you make that cause other characters to die, but not directly by your hands or actions. For example, failing to protect Singh (see Singh No Swan Song trophy) during Main Mission 01: Black Market Buy wouldn’t have an affect on Pacifist.
    • You failing to save the Delegates (if you failed, then you'll get a bad ending as a result)
  • You triggered zero alarms during an entire playthrough.

    (Highly Missable!)

    As the trophy describes, you must not trigger any alarms from the start of the game up till the end. An alarm is triggered in the event any of the following occurs:

    • You fail a hack (timer reaches 0); the AI initiating a trace does not count as alarm
    • You trip a laser gate
    • You trigger an event that causes an enemy injury and it is detected
    • While cloaked you carry an object around and the enemy sees the moving object (objects are never cloaked by the way)
    • An enemy spots you or an incapacitated body then activates an alarm panel
    • A camera/turret/drone spots you or an incapacitated body sufficiently long enough to turn hostile(red)


    The XP bonus “Smooth Operator” is given in the event you completed objectives without raising alarms (if an alarm system is present). If an alarm was raised, it will usually be accompanied by a popup “alarm tutorial” on-screen if it was your first alarm. This is a very good indication that you have screwed up somehow. Additionally, there are events below that result in unavoidable alarms unless you act specifically.

    • Main Mission 13: G.A.R.M Facility - After the ambush, you MUST contact Vega! Contacting Miller will raise an unavoidable alarm in the second area.
    • Main Mission 17: Protecting the Future - Must complete the secondary objective in the reception area by neutralizing all 11 enemies quietly, without being detected by enemies or NPCs.

    Certain missions (such as M01) will not reward Smooth Operator because there is no alarm system present in the mission. It is in your best interests to go 100% stealth while attempting this trophy, and avoid been seen wherever possible. Completing the mission without being seen will result in a “Ghost” XP bonus which is one better than “Smooth Operator”. It's okay if enemies heard you make a noise and became "suspicious" or if citizens become "panic" due to your actions. These things those two things won't void Foxiest of the Hounds from unlocking.

    Our general guide lists which XP bonuses are possible for each Main Mission and Side Missions.

  • Enter a classic numerical code in the game's first keypad.

    (Missable!)

    This trophy is for entering a classic numerical code in the game’s first keypad. This means the keypad during M1: Black Market Buy, in the area where you first find a keypad. Before you can use this keypad, you must first restore the power back to the keypad. Enter the area in the back of the room to find a generator. Flip the breaker switch to restore the power to the keypad. You cannot leave the room through the door anymore due to the electricity on the floor; however, you can jump up to the catwalk above you and use it to avoid the electrical floor. Return back to the keypad and interact with it. In the Keypad Passcode menu, enter the following code and the trophy will unlock: 0451

  • Cross enemy territory like a ghost, raising no hostile reaction from anyone.

    Ghost is an in game XP reward bonus for getting through an entire hostile area without being seen or spotted and without making any noise that enemies hear or investigate anything you've done. This bonus can be earned at multiple opportunities throughout the game, especially if you're only performing non-lethal takedowns and being stealthy for Foxiest of the Hounds.

    The first opportunity to obtain this trophy is during Adam’s first mission in Dubai. If you use a Biocell consumable item to restore some of your energy back and then use the Cloak Augmentation to become invisible, you'll be able to run past all enemies while using the sandstorm to your advantage. When you make it to the helicopter, open the hatch, and then disable the battery. If you've done Ghost correctly throughout the entire mission in Dubai, you'll unlock both the Ghost and Singh No Swan Song trophies at the same time.

  • Have Singh's back when it matters most.

    (Missable!)

    During the first mission M01, near the end of the mission, you’ll be approaching the location where the weapons trade is taking place. A cutscene then ensues and your primary objective then is to stop the chopper from leaving, whereas protecting Singh is a secondary objective. You’ll need to ensure that Singh is still alive when you fulfill the primary objective. The quickest way is to take the elevator down, immediately cloak and run around the side (left or right) to the forward left side of the chopper. Remove the panel and the battery within. You have approximately 2.5 minutes to do this starting from after the cutscene. If Singh is still alive by then, you’ll unlock the trophy.

  • Complete & win the debate with Talos Rucker.

    (Missable!)

    This trophy is achievable in Mission 07: The Rucker Extraction, after completing the objective Access the Main Elevator.

    After getting off the elevator, walk forwards and you’ll come face to face with the man himself. During the debate, choose the following choices and if successful he’ll give you a keycard to access the locked room to your left.

    • Turn Tables
    • Patronize
    • Justify
    • Turn Tables


    After making the above choices, Talos Rucker will die. This is story related and will not have any effect on your Pacifist trophy.

  • Find the missing Gold Penguin and return him back to his colony.

    (Missable!)

    This trophy is achievable in Main Mission 07: The Rucker Extraction. You must find the Golden Penguin Prince statue in a room on Level 3 of Utulek Complex when you first arrive in Golem City. You will need to carry this statue with you all the way up until you arrive at ARC Territory, which you’ll know because a cutscene plays upon your arrival. After the cutscene, you’ll need to find the entrance on the ground level to a hidden corridor where in the Golden Penguin statue colony resides. Bring the Golden Penguin Prince here and drop him in the chair with a red box. Doing so unlocks the trophy and a Praxis kit from a nearby wall compartment (Video credit to Powerpyx).

  • Use the Ice Drill to bypass a large section of the GARM facility.

    (Highly Missable!)

    Only achievable during Main Mission M13: G.A.R.M. Make sure to bring at least one Biocell with you before you leave Prague after M11 or M12 (you can also craft these at 120 Crafts).

    After regaining consciousness from the initial ambush at the facility, you’re given a choice to contact either Vega or Miller. It’s recommended that you contact Vega and not Miller. Contacting Miller will end up voiding the Foxiest of the Hounds trophy from unlocking. After making your contact choice, head towards the quest marker to find a large ventilation fan. Follow the cables around the wall that leads to a breaker to shut it down. Crawl through the vents and you’ll end up in the crane control room. On your right you’ll see a control panel that needs a Biocell to be operated. Plug a Biocell in, then press the “Rear” button. Someone will shout at you, use “Scold” to deflect any suspicions. Now move the drill by pressing the “Left” button twice and then press the “Forward” button using the Navigation Panel. After using the Navigation Panels press the red “Button” above the panel once it’s in place to unlock the trophy. Taking this shortcut route does not void your Foxiest of the Hounds trophy from unlocking.

  • You managed to bring Koller the Neuroplasticity Calibrator before he even asked you for it.

    (Highly Missable!)

    Must be done before meeting Koller in Mission 3: Getting In Top Shape Again. This involves retrieving the item from Otar’s office in the Palisades district, which is accessible by taking the Metro there and entering the nearest sewer manhole. Before you attempting to do this trophy, make a manual save first. Doing this trophy will void both Honor Holds Us All Together and All in the Family trophies in the same playthrough.

    Upon gaining control in Adam’s apartment after Mission 1, head over to the Metro station and travel to Palisades, northwest location on the Metro Map. Upon arriving, open your map and locate the nearest sewer entrance to your northwest. Exit into the streets from the Metro, turn right and jump over the doors then enter the sewers using the manhole.

    Once in the sewers, turn right and at the fork you’ll see a door on the left leading to a restricted area. Face right and jump onto the catwalk above, and make your way above the doors and into the restricted area. Stay silent and keep moving until you approach the corner. To your right is door and a pool table. Incapacitate the goon in the room behind the door, and then hack the keypad panel or enter the code 4863 to unlock the safe. The Neuroplasticity Calibrator is within. Now go back out the way you came and go back to completing Mission 3: Getting In Top Shape Again. Choose to “GIVE” the item to Koller at the end of the mission and the trophy will unlock.

  • Collect and read every unique eBook.

    (Highly Missable!)

    All 75 eBooks must be read in a single playthrough and registered in your database. You’ll be able to check which eBooks you’ve found in there. Most eBooks require you to go out of your way to explore your surrounding and complete specific Side Mission, whereas a small number of eBooks are missable and limited to specific locations wherein once you complete the main mission and leave the place, that eBook is gone forever. In addition, you need to make the following choices during the course of the game in order to access the eBooks that are related to the location where the mission takes place (Credits to Powerpyx)

    • Side Mission SM02 "Cult of Personality" - must play this mission during first or second visit to Prague.
    • Main Mission M07 - Win debate with Talos Rucker (Turn Tables, Patronize, Justify, Turn Tables)
    • Main Mission M10 - After mission 10 you must decide whether to play a bank heist or help Allison. You have to play the bank heist (mission 12) and skip helping Allison (skip mission M11 completely). This is the only way to get the eBook in the bank vault. Allison's church complex will be open after completing the bank heist in mission 12.
    • Side Mission SM10 "The Harvester" - must exonerate both suspects (Gunn & Radko) and do all optional objectives. Complete this before main mission 13.
    • Side Mission SM11 "The Last Harvest" - triggers during main mission 14, two eBooks only show up while this mission is active


    Click here for Text and brokendown Video Guide (Credits to StayPationt): eBook Collectible Guide - In Order Of Accessibility (Text & Video)

    For an all in one Video Guide, you can use this video (Credits to Powerpyx):

  • Fully upgrade a weapon of your choice.

    Weapons can be upgraded with attachments such as Scopes & Silencers that are found in the game or purchased from vendors, and whereas weapon damage/clip ammo/accuracy can be upgraded using crafting parts. Hold while highlighting a weapon in your inventory to bring up the upgrade screen, max out any specs available for upgrade and equip the attachments that are applicable to unlock this. An easy one is the Tranquilizer Rifle which only needs the Laser Targeting System and clip ammo upgrades.

  • Fully upgrade a branch of your Augmentation Tree.

    You can do this trophy after completing Main Mission 3: Getting in Top Shape Again. You’ll need to completely upgrade a single Augmentation Tree in Adam’s arsenal with Praxis Kits. This can be done quickly with the Social Enhancer or Icarus Landing Augmentations, which only have a single tier of upgrades.

  • Install at least one experimental augmentation.

    After completing Main Mission 3: Getting in Top Shape Again, additional experimental augmentation are added to your arsenal. The majority of them require at least 2 Praxis Kits for the first level. The catch is that in order to use these experimental augs, you’ll have to temporarily disable other augmentation. This deactivation is only temporarily, as you could steal a Neuroplasticity Calibrator as per Time Traveller trophy first or otherwise Koller will give you a side mission (SM04) to retrieve the item from Otar (Honor Holds Us All Together ). Koller will install the Neuroplasticity Calibrator after Main Mission M11 which will reactivate any disabled Augs and remove the requirement permanently.

    Below is a list of all new experimental augmentations (they're flashing with glitches):

    • Micro-Assembler
    • P.E.P.S.
    • Remote Hacking
    • Tesla
    • Nanoblade
    • Focus Enhancement
    • Icarus Dash
    • Titan
  • Invest in at least one augmentation in every branch of the Aug Tree.

    For this trophy, you need to invest in at least one Augmentation in every branch of the Aug Tree. This means you need to Purchase all 28 Aug Trees using your Praxis Kits (it will take 34 Praxis Kits). DLC Aug Trees do not count towards this trophy. With that mentioned, some Augmentations are already unlocked when you start the game by default. The ones that aren't unlocked yet are the ones that you need to place Praxis Kits into. Usually, purchasing a new Aug Tree branch requires at least 2 Praxis Kits. There are a few Aug Tree branches that only require 1 Praxis. Last of all, you don't need to fully upgrade every Aug Tree. Purchasing the required Aug Tree branches is all you need to do.

    There are several ways to obtain Praxis Kits. You can purchase them from a merchant on the 2nd floor of Adam's Apartment Complex building. Tars sells Praxis Kits at 10,000 Credits and he restocks every time you visit Prague (2nd Visit Prague and 3rd Visit Prague). Save your Credits for these Praxis Kits as there really isn't anything else useful to spend Credits on. You can also get Praxis Kits by reaching the required amount of XP needed to obtain a new Praxis Kit. You can see your XP values on the bottom of the screen by pressing the button. The other way is finding Praxis Kits in the world while you're looting or finding secret hidden passages/vaults. These usually rewards you with a well hidden Praxis Kit. For example, the The Golden Rookery trophy will reward you with a Praxis Kit for returning the Golden Penguin back to his colony. The last method for getting Praxis Kits is by playing through the online Breach Mode. This mode will reward you with Praxis Kits that you can use for the main game's Story Mode.

    Additionally, you can also use real life currency to buy Praxis Kit Packs. It's not recommend to spend real money on these Praxis Kit Packs because after beating the game. You'll unlock New Game+ which will carry over all your Praxis Kits making it possible to finish this trophy off during your second playthrough. It's also possible to have enough Praxis Kits to obtain this trophy on the first playthrough depending on how much XP you've managed to obtain from all your Main/Side Missions as well as hacking and eBook collecting.

    Below is a list of Augmentations that you need to purchase:

    1. Social Enhancer - Requires 2 Praxis
    2. Hacking Capture - Already unlocked by default
    3. Hacking Fortify - Already unlocked by default
    4. Hacking Stealth - Requires 1 Praxis
    5. Infolink - Already unlocked by default
    6. Stealth Avatar - Already unlocked by default
    7. LiDAR Mark-Tracker - Requires 1 Praxis
    8. Smart Vision - Requires 2 Praxis
    9. Retinal Prosthesis - Already unlocked by default
    10. Wayfinder Radar System - Already unlocked by default
    11. Sentinel RX Health System - Already unlocked by default
    12. Sarif Series 8 Energy Converter - Already unlocked by default
    13. Implanted Rebreather - Requires 2 Praxis
    14. Cybernetic Arm Prosthesis - Already unlocked by default
    15. Cybernetic Weapon Handling - Already unlocked by default
    16. P.E.P.S. - Requires 2 Praxis
    17. Remote Hacking - Requires 2 Praxis
    18. Tesla - Requires 2 Praxis
    19. Nanoblade - Requires 2 Praxis
    20. Icarus Landing - Requires 2 Praxis
    21. Quicksilver Reflex Booster - Requires 2 Praxis
    22. Typhoon - Requires 2 Praxis
    23. Focus Enhancement - Requires 2 Praxis
    24. Icarus Dash - Requires 2 Praxis
    25. Glass-Shield Cloaking - Requires 2 Praxis
    26. Rhino Dermal Armor - Requires 2 Praxis
    27. Titan - Requires 2 Praxis
    28. Cybernetic Leg Prosthesis - Requires 2 Praxis


    Below are Augmentation that don't count towards the trophy (DLC):

    • Micro-Assembler - Requires 2 Praxis
  • Block an incoming enemy explosive with the Titan Shield.

    This requires you to block an incoming enemy explosive using the Titan Shield Augmentation. The Titan Shield is one of Adam's new Experimental Augmentations that enables him to negate incoming damage for a short period of time. It's recommended that you fully upgrade all the Titan Augmentations when you attempt this trophy by spending 4 Praxis Kits.

    Once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Sewers where you're in the Underground Casino. Depending on how you previously approached the Underground Casino, the enemies will either be hostile or non hostile. If they're still hostile towards Adam, then you can easily attempt the trophy requirement. If they aren't hostile because you did the Honor Holds Us All Together trophy. You'll need to have a gun on you so you can shot the guy upstairs to make them all hostile towards Adam.

    In order to easily obtain this trophy, stealth your way upstairs or if they're non-hostile go upstairs and shot/kill the guy who alone upstairs. This will cause everyone to become aware and hostile towards Adam's presence. Quickly hide in the room on the left side of the door and wait, eventually one of the enemies will throw an explosive grenade inside the room. Quickly activate your Titan Shield Augmentation and stand over the explosive. It'll explosive and you'll only sustain minor damage, thus unlocking the trophy. Don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

  • Land an Explosive Nanoblade Shot on three enemies at once while the Focus Augmentation is active.

    This trophy requires you to land an Explosive Nanoblade Shot on three enemies at once while the Focus Augmentation is active. It should be noted that this trophy can only be obtain by killing "Hostile" enemies and not civilians. You will not unlock the trophy if you attempt this trophy on non hostile enemies. Both of these are some among Adam's new Experimental Augmentations that enables him to slow down time for a limited amount of time and fire the Nanoblade as a projectile. Make a manual save before attempting this trophy. It's highly recommended that you fully upgrade the all the following Augmentations to make obtaining this trophy much easier:

    • Nanoblade
    • Focus Enhancement
    • Sarif Series 8 Energy Converter


    Additionally, you want to increase your maximum hit points even higher so you live longer. Buy these Augmentations underneath the Sentinel RX Health System:

    • Synthetic Growth Factors
    • Uninhibited Angiogenesis


    All of the above requires at least 13 Praxis Kits, but you should have that amount on you once you're able to upgrade Adam. After completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Sewers where you're in the Underground Casino. Depending on how you previously approached the Underground Casino, the enemies will either be hostile or non hostile. If they're still hostile towards Adam, then you can easily attempt the trophy requirement. If they aren't hostile because you did the Honor Holds Us All Together trophy. You'll need to have a gun on you so you can shot the wall above Otar to make them all hostile towards Adam. Be sure to make a manual save before attempting the trophy as it can be difficult. After unlocking this trophy, don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

    If the Underground Casino is still in Hostile state:

    Put one Praxis Kit into the Smart Vision so you can determine if you have the three enemies ready for the Nanoblade. Once you see three enemies to the left of Otar, manual save your game and then sneak inside the room. Press to activate the Focus Enhancement Augmentation, then press and hold down on whatever button you've assigned your Nanoblade onto. This will charge and turn your Nanoblade into an Explosive Heat Blade. When the tip of the Nanoblade is heated up red, release the button of your Nanoblade at Otar. If you aimed at Otar's upper or lower body correctly without missing. The Nanoblade will explode on impact which should kill all three enemies including yourself. The trophy will unlock if done correctly, if not reload your last manual save and retry again.


    If the Underground Casino is in Non-Hostile state:

    Enter the room where Otar is, jump onto the pool table closest to him and pull out any gun such as a Pistol. Wait on the pool table until the enemy who is leaning against the wall behind you starts to walk towards Otar. When this happens make a manual save just in case you mess up. With the third enemy now next to Otar, use your equipped gun and shoot the wall above Otar. This will turn all enemies in the Underground Casino hostile towards Adam. Once they're hostile from you shooting the wall, quickly press to activate the Focus Enhancement Augmentation, then press and hold down on whatever button you've assigned your Nanoblade onto. This will charge and turn your Nanoblade into an Explosive Heat Blade. When the tip of the Nanoblade is heated up red, release the button of your Nanoblade at Otar. If you aimed at Otar's upper or lower body correctly without missing. The Nanoblade will explode on impact which should kill all three enemies including yourself. The trophy will unlock if done correctly, if not reload your last manual save and try again.

  • Use both Knockback & Precision functions of the P.E.P.S. Arm Cannon at least once.

    This trophy requires you use both Knockback & Precision functions of the P.E.P.S. Arm Cannon at least once. It should be noted that this trophy can only be obtained against "Hostile" enemies and not civilians. You will not unlock the trophy if you attempt this trophy on non hostile enemies. The P.E.P.S. (Projected Energy Propulsion System) is one of Adam's new Experimental Augmentations that enables him to fire a concussive blast that knocks down targets and scatters objects. You'll need to fully upgrade the P.E.P.S. using 3 Praxis Kits.

    Once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Sewers where you're in the Underground Casino. Depending on how you previously approached the Underground Casino, the enemies will either be hostile or non hostile. If they're still hostile towards Adam, then you can easily attempt the trophy requirement. If they aren't hostile because you did the Honor Holds Us All Together trophy. You'll need to have a gun on you so you can shot the guy upstairs to make them all hostile towards Adam.

    Once you have the enemies hostile towards Adam, aim at an enemy and press/tab whatever button you've assigned your P.E.P.S. onto; doing this will fire the the Knockback. Once you've done that find and aim at a different enemy, but this time you want to press and hold down on whatever button you've assigned your P.E.P.S. onto; doing this will fire the Precision Diode. After successfully using both Knockback & Precision functions of the P.E.P.S. Arm Cannon at least once, the trophy will unlock. If you failed or messed up, simply reload your last manual save and retry again. After unlocking this trophy, don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

  • Ram Dash into an enemy NPC with a fully charged Icarus Dash.

    This requires you to Ram Dash into an enemy NPC with a fully charged Icarus Dash. It should be noted that this trophy can only be obtained against "Hostile" enemies and not civilians. You will not unlock the trophy if you attempt this trophy on non hostile enemies. The Icarus Dash is one of Adam's new Experimental Augmentations that enables him to dash forward at enhanced speed. You'll need to fully upgrade the Icarus Dash using 3 Praxis Kits.

    Once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Sewers where you're in the Underground Casino. Depending on how you previously approached the Underground Casino, the enemies will either be hostile or non hostile. If they're still hostile towards Adam, then you can easily attempt the trophy requirement. If they aren't hostile because you did the Honor Holds Us All Together trophy. You'll need to have a gun on you, so you can shot the Security Camera.

    Once you have the enemies hostile towards Adam by shooting the Security Camera. Run back down the sewer tunnel and hide behind left side wall. The enemies will slowly walk down the tunnel searching for you, while they're doing this, crouch and then press and hold down on whatever button you've assigned your Icarus Dash onto. You need to get the on-board display of a punch icon to appear next to an enemy. This means your Icarus Dash will hit the enemy when you release your charge. If you Ram Dash into an enemy from a very long distance, the trophy will unlock. It won't unlock if you were too close to the target. If you failed or messed up, simply reload your last manual save and retry again. After unlocking this trophy, don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

  • Land an Icarus Landing & Strike on foes and clear out the pack with the Typhoon. Just to make sure.

    This requires you to land an Icarus Landing & Strike on hostile enemies and then use a Typhoon on whoever survived Icarus Landing & Strike. It should be noted that this trophy can only be obtained against "Hostile" enemies and not civilians. You will not unlock the trophy if you attempt this trophy on non hostile enemies. Both of these are Adam's old Augmentations from the previous game. The both require 2 Praxis Kits each to fully upgrade them, which means you need at least 4 Praxis Kits to attempt this trophy. It should be noted that the ammo type (Lethal or Non-Lethal) for the Typhoon doesn’t matter.

    The easiest place to do this is near the end of Main Mission 01 in Dubai where Adam will already have all the required upgrades in this mission. After reaching the end of the penthouse area and watching cutscene, a fight breaks out on the ground floor below you. Save your game, then jump off the balcony and hold while descending to activate Icarus Strike. Immediately after landing, run to the left down the short steps and activate Typhoon. If you performed this correctly, the trophy will unlock.

    Alternatively, once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in the red Restricted Zone called Konicky & Hracky. This is found in Prague to to the left of Adam's Apartment. Make a manual save before heading over to the place. When you first approach the place, a foreign thug will stop you. You can either knock him out or simply ignore him and climb the wall (he will not do anything). In the Restricted Zone, you want to climb the left build and once you're on the chimney, jump off it and hold while descending to activate Icarus Strike. After hitting the enemy below with an Icarus Strike, quickly run towards the enemy on the right of the area. When you're close enough press whatever button that you've assigned your Typhoon onto. If you performed this correctly, the trophy will unlock. If you failed or messed up, simply reload your last manual save and retry again. Additionally, if you’re finding it too difficult to survive you can always buy Adam’s Health upgrade Augmentations. After unlocking this trophy, don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

  • Incapacitate a cloaked enemy while still remaining cloaked yourself.

    (Missable!)

    Starting from Main Mission M13, augmented enemy units will patrol around using cloak augments. You will need to upgrade your Glass-Shield Cloaking with the Cloaked Takedown Support, which stops yourself from de-cloaking when performing a melee takedown. The best place to attempt the trophy is near the end of the game after making a choice to stop Marchenko or save the Delegates. Choose to save the delegates and you'll encounter to enemies having a conversation. They will eventually Cloak themselves, given you the opportunity to attempt the trophy. Be sure to refill your energy bar with a Biocell so you don't lose your Cloak. When you're close enough to one of them, mash the button because the takedown prompt never appears on your screen. After unlocking this trophy, don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

  • Flawlessly disable a Drone via Remote Hacking.

    This requires you to flawlessly disable a Drone via Remote Hacking, which also grants you the Flawless XP bonus. Remote Hacking is one of Adam's new Experimental Augmentations that enables him to hack electronic devices from a distance. In order to hack Drones, you have to fully upgrade the Remote Hacking Augmentation so you can get the Security Domination upgrade. This allows Adam to temporarily disable robots, turrets, and security cameras from a distance.

    Once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Prague: Street Level, nearby Adam's Apartment is a Drone hovering in the air next to nearby cops. Make a manual save just in case you mess up the hack or want to save your Praxis Kits on something else. Full upgrade the Remote Hacking Augmentation and press to disable the Security Drone. What happens during the Firewall hacking is that you need to press to breach the Drone’s firewall when line is over the the big wavy wavelengths. You need to hit these wavelength frequencies perfectly in order flawlessly hack the Security Drone. If you miss a wavelength you will not get the trophy and it should be noted that you only have a time limit of 10 seconds to complete the Firewall hack. If you do mess up, simply reload your last save you made before attempting this trophy. After successfully hacking your first Drone the trophy will unlock.

  • Lock-On and deploy the Quad Arc upgrade of the Tesla Knuckle on four enemies at once.

    This requires you to lock-on and target four enemies simultaneously at once with the Tesla. It should be noted that this trophy can only be obtained against "Hostile" enemies and not civilians. You will not unlock the trophy if you attempt this trophy on non hostile enemies. The Tesla is one of Adam's new Experimental Augmentations that enables him to incapacitate targets (human or electronic) with an arc of quiet, high-voltage electricity. You'll need to fully upgrade the Tesla using 5 Praxis Kits.

    Once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Sewers where you're in the Underground Casino. Depending on how you previously approached the Underground Casino, the enemies will either be hostile or non hostile. If they're still hostile towards Adam, then you can easily attempt the trophy requirement. If they aren't hostile because you did the Honor Holds Us All Together trophy. You'll need to have a gun on you to make the enemies hostile.

    In order to obtain this trophy, you need to lock-on four enemies before firing your Tesla at the enemies. If you need Tesla ammo it at 75 Crafts. Before you go inside the room with Otar, get the enemies attention by shooting the place and then aiming with whatever button you assigned your Tesla onto. Once you have the four targets, unleash the Tesla Knuckle onto them. If done correctly, you'll knockout 4 targets and as soon as they hit the ground in unconscious state the trophy will unlock. If you failed, reload your last manual save and retry again. Don't forget to reload your last manual save if you're after the Pacifist and Foxiest of the Hounds trophies.

  • Complete one Hacking Challenge with Fog Security without using a Reveal Software.

    (Missable!)

    This trophy is for successfully hacking any device that has Fog Security without using a Reveal Software. Basically this means you need to find any hacking device that have fog hiding the pathway/route to the end of the goal. You'll know when you found one as they're pretty common throughout the game. As for the Reveal Software, this is a special hack item that will remove the fog so you can see where you're going. Using this item will void the trophy for the current device that you're attempting to hack, so don't use the Reveal Software if you have this item on you.

    Once you're able to upgrade Adam after completing Mission 3: Getting In Top Shape Again, you can attempt to do this trophy at any time. The best place is in Prague Street Level, where you enter the Red Restriction Zone to Konicky & Hracky (click here for map location). Inside the building after you stealth passed all the henchmen, lasers and security cameras. You'll find a Computer that you can hack and this computer belongs to Drahomir Konicky. It's has a security level 1 for its Security Rating and has a fog security when you attempt to hack it. Before hacking this computer, make a manual save and then purchase all your Hacking Stealth upgrades. This will cost you only 3 Praxis Kits but it'll reduce the likelihood of node capture detection by 45%. When you begin the hacking, you want to hack the node that is directly below the starting I/O Port and then continue hacking from there as you'll be able to see the correct to the end goal. Once you've made it to the green Registry node and captured it successfully without using a Reveal Software, the trophy will unlock. If you fail the hack, reload your last manual save and try again. After unlocking the trophy, you can reload your last manual save in order to get back the 3 Praxis Kits that you spent for this trophy.

    Below is an image of what Drahomir Konicky's Computer Network System looks like and the path you should take:

  • Engage in all Tutorials in Adam's first mission in Dubai.

    (Missable!)

    After entering the of 0451 in the game's first keypad for the A Heated Combination trophy. When you enter through the door. you’ll be given an automatic Tutorial Mode message. In the message you can either accept the Tutorial Mode by pressing the button or close it and return back to the game by pressing the button. In order to unlock this trophy, you must of accept all 3 Tutorials during Adam’s first mission in Dubai. It should be noted that you must successfully complete them in order for the trophy to unlock. These tutorials have no effects on the “Pacifist” and “Foxiest of the Hounds” trophies.

    1. Cover Tutorial: After you go through the first door with a keypad panel.
      • Learn about moving to cover, cover swapping, rounding corners, vaulting over cover, and transitioning from cover to 1st person view.
    2. Stealth Tutorial: After exiting the first elevator.
      • Learn about Moving Silently, Clocking and Distractions.
    3. Combat Tutorial: Shortly after the 2nd tutorial, either go through the door on the left or the vent on the right. Doesn't matter which way you go since you'll get the tutorial anyway.
      • Learn about exceeding Max Health, Grenades and the Typhoon Augmentation.

  • With Koller's help and the Neuroplasticity Calibrator, eliminate overclocking for experimental augs.

    (Missable!)

    You must have either achieve the requirements as laid out under Time Traveler trophy or completed Side Mission 04: The Calibrator (see Honor Holds Us All Together trophy). After completing Main Missions M11 or M12, Koller will ask you to visit him and this initiates Side Mission SM08: The Fix. Go to him to install the Neuroplasticity Calibrator. Now you can upgrade Jensen with any Experimental Augs without drawbacks.

  • Breach: Complete all Versalife, Steiner-Bisley and Tarvos servers in Tier 1 Network.

    The Breach mode is essentially a series of mini levels of infiltration challenges in the form of server nodes in virtual reality. The player controls an avatar with certain similar abilities to the main game and other abilities exclusive to this game mode. The objectives alter between extracting data, eliminating a specific number of enemies, and a few levels consisting of eliminating a prime unit which is essentially a mini-boss.

    The overall objective is to complete all 17 levels on Tier 1, 20 levels on Tier 2, and 14 levels on Tier 3. You don’t have to complete all side objectives (Time Trial, Score Trial, Extract all Data) of each level, just complete the main objective of the level and get out. The only time you’ll need to do side objectives, is if you need Firewall Keys to progress further. A Firewall Key can be obtained by collecting 10 Key Fragments through booster packs (1-10 fragments per pack) or completing side objectives (1 fragment per objective completed)

    Each level completed awards your avatar XP, and subsequently grants your avatar a Praxis Kit for each level up. As far as upgrades go, by far and wide, stealth is the way to go, so keep those Praxis Kits for cloak, battery and hack upgrades. The Turret Breaker & Robo Breaker allow you to hack & destroy turrets and robots for 50 energy, and if you have the EN_REBUILER_XL or EN_REBUILDER_MAX upgrades that allows you to regen up to 45 or 60 energy respectively, that allows you to clear most of the map of enemies almost all the time. Combine these with Cloak and you’ll have a proper arsenal to deal with all threats.

    Near the end of each Tier, you will find Server Node with Prime Units, which are the mini-bosses of this game mode. Prime Units are Gold in color and equipped with high HP/armor and always pack a punch. The best way to deal with this is using a Cloak, a Stun Rifle and ideally an S-Rank Combat Rifle with fully upgraded damage. The weapons you can get from the Reward Nodes around the map, though a bit of luck is required to get the S-rank weapons. Alternatively the A & S-rank weapons can be purchased from the shop via micro-transactions. Stun the Prime Unit and unload on it with your Combat Rifle. A fully upgraded S-Combat Rifle magazine can usually take off 30% HP on the Tier 3 Prime Units, which makes extremely quick work of these bosses. If ever you find yourself in danger, cloak and hide somewhere else until they’ve lost sight of you.

    Booster packs are available for purchase from the shop using in-game credits, which offer various items, equipment and modifiers that increase score/reduce difficulty. In addition, you may have come across Breach softwares in the main game. Every 5 of these collected and sold to the vendor in Prague will unlock a Booster Pack in Breach mode.

    BREACH SOFTWARE LOCATIONS IN MAIN GAME:

    • TF29, ‘Smiley’ Daniel Fletcher’s office safe in Forensics
    • Palisade Bank, 3rd Floor in Hidden Room behind CEO/CTO office.
    • Golem City, ARC Territory - RVAC Row Level 6 Server Room
    • Golem City, Talos Rucker’s Penthouse - In a study/server room, off to the side when you meet Rucker.
    • GARM Facility, Hangar 2 (M13) - After going up the stairs or the cargo lift, you’ll come to a room on Level 3 with 3 guards and a camera covering the exit to an elevator that leads to the helipad and end of the mission. The security room is in the back left corner, as is the Breach software next to a laptop.
    • Prague, Dvali Theater - During M14, next to Radich’s room there is a laptop with the Breach software beside it.
    • Prague, CAPEK Fountain Station - Inside the metro station, in the restricted area all the way in the back, past the ticket booth
    • Prague, Sewers, Level 1 - Go down the sewer entrance at Davny district, head south to a dead end part of sewers there is a large glassed area that has a laptop in the middle. The gas can be turned off by finding two valves. Breach software is under the TV.
  • Breach: Complete a Darknet file.

    While playing the Breach mode in the Tier 1 Network, the game will introduce you to Darknet investigation files which are a series of server nodes that you must hack to complete a file. Each Darknet file consists of 15-16 parts, which involves hacking through 4-6 server nodes to unlock all of them. You may also need to spend credits to unlock specific parts, but for your first Darknet file “Just What the Doctor Ordered” the fee is waived.

  • Breach: Complete all Versalife, Steiner-Bisley and Tarvos servers in Tier 2 Network.

    See Data Disciple for more information.

  • Breach: Complete all Versalife, Steiner-Bisley and Tarvos servers in Tier 3 Network.

    See Data Disciple for more information.

 

Secret trophies

  • You completed Deus Ex: Mankind Divided™ on the highest possible difficulty. Hats off.

    (Highly Missable!) (Difficulty)

    The highest difficulty “I Never Asked For This” (permanent death mode) is available after completing the game once. This trophy unlocks after the ending cutscene that reflects on events and any choices that you made throughout the course of the game.

    Auto-saving is disabled, you have only one life and you are limited to one save slot. It should be noted that you cannot change the difficulty of this mode once it has been selected. You can save as many times as you want on the single save slot, but if you die that save file is deleted and is no longer accessible. There is a work around to this by backing up the save to a USB flash drive or uploading the save to Cloud Save Storage, but the general idea is be as stealthy as you can be and save at every opportunity. You can also press the whenever you're about to die or get killed, then close the game application so you can restart it. This will also stop your save from being deleted.

    Use this thread for Video Walkthroughs: Step-by-Step Platinum Walkthrough

  • You watched the End Credits and found the surprise inside.

    (Story Related)

    This trophy is story related as it happens during the End Credits, which you cannot skip anyway regardless of what you do. After completing the game, let the credits roll and around midway through a cutscene will ensue. Watching this cutscene will unlock the the trophy at the end of the credits.

  • You managed to stop both the bombing & the Orchid poisoning. You're a living legend!

    (Missable!)

    During Main Mission 15: Securing The Convention Centre, after getting into the Catering Area and locating Jim Miller, you’ll find out that the building is booby-trapped with explosives and the VIP guests are about to be poisoned with Orchid. This development leads to Main Missions M16 and M17 respectively. You will need to complete both M16 and M17 within 10 minutes. From where Jim Miller is, the door to the right will lead back to a closed gate at the reception area. Heading left past through the reception area leads to M16, whereas heading right where two thugs are leads to the VIP room where M17 is. If you choose to do M17 first, head to the VIP room to stop the poisoning then quickly make your way back to the reception and defeat Marchenko for M16, or vice versa if you choose to do M16 first. It should be noted that this trophy will unlock during the final cutscene of the game where it says “Praha - One Week Later”.

  • By using the Antidote, you saved the life of Jim Miller.

    (Highly Missable!)

    During Main Mission M12: The Heist, during the Access the Versalife vault objective, you must hack/open the safe inside the vault and retrieve the Orchid Neutralizing Enzyme. In Mission 15: Securing The Convention Centre, as part of the story you’ll eventually encounter an injured and poisoned Miller in the Catering Area. After the conversation with Marcenko, talk to Miller again and choose to "Administer Antidote" to him and you'll unlock the trophy.

  • You used Marchenko's Kill Switch to defeat him, proving that some things can cut deeper than steel.

    (Missable!)

    For this trophy you need to use Marchenko's Kill Switch to defeat him. This means you need to use the Kill Switch to kill Marchenko. Doing such a thing will of course void the Pacifist trophy from unlocking. Before attempting this trophy it's highly recommended that you make a manual save before proceeding.

    During Main Mission 15: Securing The Convention Centre, you'll eventually get a call from Vega as you're making your way towards the Catering Area. Continue making you way to the Catering Area where Jim Miller is at, but before entering the door. Make your manual save here before continuing because going through the door will trigger a cutscene and start Main Missions 16 and 17 at the same time.

    To find the Kill Switch before entering the door, turn around and go through the door in this corner. There is an enemy inside the room so take him out or sneak past him. What you need to do is search under the desk that the enemy was sitting at. You'll find two Studio Bags blocking the view of a hidden Weapons Briefcase. Move or throw these bags out the way and open up the briefcase and inside you'll find the Kill Switch. With this in your inventory, you need to make your way towards Marchenko's location.

    Before doing so, you can now go through the door to where Jim Miller is at. You'll then have to make a choice of either Stopping Marchenko or Saving the Delegates. Either choice doesn't matter for this trophy unlocking.

    When you enter through the doors of the Exhibition Hall, a cutscene will automatically happen. During this cutscene, you have a limited amount of time to use the Kill Switch to defeat Marchenko. Select and choice "Kill Switch" when given the option on the dialogue wheel. Once he's dead, the trophy will unlock and the game will reach the ending. If you still need the Pacifist trophy, reload your last manual save and this time don't kill Marchenko. Instead you can knock him out with a takedown after hitting him with an EMP Mine.

  • You completed the debate with Otar Botkoveli.

    (Highly Missable!)

    This is a social battle trophy, but the only way to trigger this debate is by heading to meet Koller in Mission 3: Getting In Top Shape Again. It should be noted that this trophy will void the Time Traveller trophy. If you want that trophy in the same playthrough you need to make a manual save, and then do the Time Traveller trophy first. Afterwards, reload the last manual save you made.

    Upon gaining control in Adam’s apartment after Mission 1, make your way over to the bookstore by following objective locator waypoint for M3: Getting In Top Shape Again. Stealth your way past the thugs and make it to the room where you need to pull a red book, which will activate a secret entrance to Koller’s dungeon. Go through the next area and take the elevator down to Koller’s workshop. During the conversation, Koller will ask for a Neuroplasticity Calibrator item. Choose “ACCEPT” and Koller will give you Side Mission 4: The Calibrator.

    Now that you have Side Mission 4, head over to the Metro station and travel to Palisades, northwest location on the Metro Map. Upon arriving, open your map and locate the nearest sewer entrance to your northwest. Exit into the streets from the Metro, turn right and jump over the doors then enter the sewers using the manhole. Go through the door which is now open, and open the door leading to the Underground Casino. Otar is inside the room, and a conversation will automatically trigger between you two. The choices you make for this debate doesn’t matter because the trophy will unlock by simply having a formal argument with Otar.

    If you want to unlock the trophy without having to fight Otar and his thugs, select the following:

    • Straight Talk
    • Compliment
    • Straight Talk


    If you’ve chosen to use the above dialogue, Otar will ask you to make a deal with him. Choose to “ACCEPT” his deal because it’s a prerequisite for All in the Family . Afterwards, head into Otar’s office and you’ll find the Neuroplasticity Calibrator on Otar’s office desk. Be sure to head back to Koller and give him the Neuroplasticity Calibrator as this is another prerequisite trophy for Fresh Out of the Package .

  • You completed the debate with Allison Stanek.

    (Highly Missable!)

    This is after completing Main Mission 10: Facing The Enigma, where you'll be given a choice of either helping Allison (Main Mission 11) or going to the Bank Heist (Main Mission 12). Before entering the train station, make a manual save first so you can attempt both trophies in the same playthrough. For this trophy, you need to choose Allison which will give you Main Mission 11: Confronting The Bomb-Maker. Doing this M11 over M12 will void the He’s [Not] Dead, Jim trophy.

    When you arrive at the train station and need to make a choice between Allison or Bank, select "Allison" so you can get the Main Mission 11: Confronting The Bomb-Maker. This choice will void Mission 12: The Heist as you cannot do them both in the same playthrough. Once you chosen Allison use the Metro and select Capek Fountain Station so you can head to the quest waypoint destination.

    Meet Nomad Stanek - After exiting the train, head to the waypoint and you'll meet a man named Nomad Stanek, who ask you to help save his daughter, Allison Stanek. Allison is on the 3rd floor and the enemies are all armed and hostile.

    Rescue Allison Stanek - Enter the building and you'll see that the Church of the Machine God cult has taken over Allison Stanek's apartment complex. They are all carrying weapons and won't let anyone past the first floor. From the main entrance, stick to the right of the wall and you'll find a metal crate that you can move out the way. Enter the new pathway and hack the keypad panel on the left. Enter the door and in front of the shelf, climb and crawl through the air vent. At the end of the air vent are enemies, you can either stealth passed them or take take them out silently. The best route to take is upstairs where you need to make your way to the other side of the balcony.

    Once you're on the other side of the balcony you'll find a moveable heavy metal crate that you can move as long as you have the Augmentation to lift heavy objects. Move this crate out the way and enter the air vent that you see above the wall. Climb the pipes and be careful not to fall down onto the electric floor. While you're on the pipes, make your way towards the top left area and you'll find another air vent that you can go through. In this air vent you can drop down into a bathroom, be careful as there is one hostile cult enemy and one normal cult member who will become panic of your presence. Take these people out or stealth past them. Exiting the apartment and make your way to the middle of the balcony where it says "94" on the left of the apartment door. This is the apartment you want to enter, so hack the keypad panel to gain access inside the apartment. Be care as there are multiple enemies inside the room, take them out however you like. Once you're done, climb the hole in the center of the apartment ceiling. You'll see red explosive barrels above this platform. You're now on the third floor, open the door and make your way to the waypoint. Hack the door's keypad panel and open the door. A cutscene will automatically trigger with Allison Stanek.

    Really the choices you make during this conversion doesn't matter as the trophy will unlock no matter what choices you make. If you want the Silver Tongue 1000 XP from this conversation choose the following:

    • Critique
    • Focus
    • Critique
    • Counsel


    The above will get Allison Stanek to help Adam by giving him a defuse switch and will be arrested by the police. The conversation will come to an end as well, unlocking the trophy. After unlocking, the trophy you can reload the last manual save you made before making the choice to go to either Allison or the Bank. This time choose "Bank" so you can get the He’s [Not] Dead, Jim trophy near the end of the game.

  • Using Jim's keycard, you infiltrated the NSN and viewed a recording without triggering any alarms.

    (Missable!)

    In Main Mission M9: Checking Out the Men in Charge, you’ll obtain the NSN Keycard from a hidden room in Jim Miller’s apartment and subsequently you’ll need to use the card to enter the NSN in Miller’s room in TF29. If you’ve played the Breach portion of this game, this part will seem familiar. You need to extract data from 5 data cores in this virtual world without failing any hacks, being spotted by cameras, or tripping any lasers. Doing so would set off an alarm and void your Foxiest of the Hounds trophy from unlocking.

  • Deus Ex Is All About Cucumbers…

    (Highly Missable!)

    This is only achievable in M07: The Rucker Extraction. The first point at which the trophy is available is after you infiltrate into ARC Territory and the cutscene with Tibor Sokol and ARC members occurs. After the cutscene, you’ll find Tibor in a room to the left. There are cucumbers in this room as well. You’ll need to get an enemy to shoot the cucumber here, so make a manual save before raising a ruckus and crouch near the cucumbers.

    Alternatively, you can also find cucumbers in the gardens right after the debate with Talos Rucker (see Between Technology & the Divine trophy) where you need to escape and reach the extraction point. After making a manual save, go through the double doors and you’ll enter a market place with a lot of food. Run straight ahead and stop on either the left the left or right side of the shopping crates. There are green cucumbers on them, standing next to one while enemies are hostile and shooting at you will cause one of these cucumbers to get shot and destroyed from the incoming gunfire. As soon as any cucumber gets destroyed from hostile enemies trying to shoot at you, the trophy will unlock.

  • You opted to work with the Samizdat group & spread their news throughout Picus media streams.

    (Missable!)

    During M4, talk to Chang on Level 2 of TF29 HQ. He’ll task you to investigate a hack into Praha Dovoz and you’ll get a new Side Mission SM05: Samizdat. Head to the quest marker at 33 Hlavni, up the stairs at the far end and enter the apartment on the top floor. Hack the laptop in the room to the right and open the Messenger. Choose Stall > Inquire to get the location of K in the sewers. For this mission you need to cooperate with Samizdat and perform a couple of favors for them instead of resorting to threats/violence. This mission must be completed before leaving Prague for Switzerland (Story Mission M13).

    Follow the quest marker to the Davny District the sewers into a large area with a heavy crate blocking your way. You can either move the crate using Optimized Musculature Arms augmentation, or with the Leg Augmentation jump up to the ledge on your left and circle around. Speak with K and agree to help them snag some dirty secrets.

    You’ll need to obtain said dirty secrets from the CEO/CTO office on the 3rd floor of the Palisade Property Bank. You can obtain an elevator keycard from the offices on the 1st and 2nd floor, take the elevator which will drop you right outside the office. Sneak into the office by sticking to cover, hack the keypad and you’ll find a “Drinking Water Analysis Results” under Ashani’s desk. There is a “Flight 451 Dossier” within a hidden stash safe in the secret room accessible either by solving the mechanical puzzle in front of Masaaki’s desk or through the vents behind the TV. Go back to K and give either one or both to K.

    K will now send you to hack an antenna on the roof of Autodily. Plug a Biocell into the scissor elevator right in front to get up there. Hack the terminal and you’re done.

  • You freed K and Bones from the prison cell and escorted them to safety.

    (Highly Missable!)

    After returning to Prague upon completing Main Mission M13, during Main Mission M14 you will receive a SOS message (POI: Prague: Points of Interest) after the meeting with Vega. This is the quest starter for SM12: K is for Kazdy. You’ll need to follow the POI marker into the sewers where Little K requests you to free K and Bones from the Police Station near Monument Station and escort them to a safehouse, choose to accept her task and you’ll be given the SM12: K is for Kazdy.

    Make your way to the Police Station, down into the basement and hack the keypad on the wall to open the cell doors. Talk to K and you’ll have the option of asking him to dress up to police and rendezvous at the nearby Praha Unneda Cleaning Supply store or going guns blazing. Choosing the “Play it Cool” option will avoid any firefights and ensures that both of them make it to the location safely. Make your own way there and talk to K again in the store to complete this side mission and unlock the trophy.

  • You convinced Detective Montag that neither Gunn nor Radko could be the murderer.

    (Missable!)

    After returning to Prague from Golem City, you’ll hear news of the murder of a reporter. This happens right after you’ve completed either Main Mission 11 or 12. Go to the crime scene in the south alleys near Adam’s Apartment (POI: Too Close to Home). This is the point of origin for SM10: The Harvester. You’ll need to prove the innocence of both Johnny Gunn and Radko Perry to Montag.

    Break through the tape to speak to Daria Myska and Detective Montag. Examine the crime scene for 7 pieces of evidences:

    • Needle
    • Bruises; and
    • Marks on the victim’s body
    • Augment pieces in the wall near the victim
    • ID card
    • Broken glasses
    • EMP fragment on the ground north of the body


    Speak with Montag and pick all options available to get leads on Johnny Gunn and Smolinski. Talk to the Scandalmonger to get a lead on Radko Perry. Talk to Daria and ask all the options available.

    • Talk to Johnny - Speak to him, then look for the Medical Referral Form to the right of his bed. This basically proves his innocence.
    • Talk to Radko - Radko will be on the defensive during the conversation. Enter his building and knockout the bodyguard inside and then hack the terminal on the left side of the bookshelf. Once you hacked that move the painting on the wall next to the terminal you just hacked. Behind the painting is a safe which is now open. Inside the safe is a Blackmail Photo. Hack and sneak into the basement of his office and examine the Bear Head on the wall, then hack the computer and choose “Negotiate, Bluff, Confirm” on the messenger.
    • Examine Smolinski’s Notes - Head to the Police Office in Northern Prague, hack the door and go downstairs. Examine the lockers to find “Harvester Copycat, Victim 4?”


    Go back to Detective Montag and choose “Complete Case, Exonerate Both, It’s a Copycat” once you’ve gathered all the above evidence. Trophy unlocks after the conversation.

  • You made a tough decision as to whether Irenka Bauer or Edward Brod would get to stay in Prague.

    (Missable!)

    In southern part of Prague, approach the Police Checkpoint on your map and you’ll be stopped by Drahomir. He’ll tell you that you need updated permits to pass and will try to scam you by directing you to a document agent. This starts the side mission SM01: The Golden Ticket. This mission must be completed before leaving Prague for Switzerland (Story Mission M13).

    Meet the Document Agent & Confront the Forger Upstairs - Just outside of Konicky & Hracky you’ll find the document agent who is selling forged permits. Turn him down when he asks for credits and say you’ll find another way. Using the scaffold jump up to the balcony above to gain access into the restricted area. Stun the goons inside and hack the door on the left (Code: 1998). Crawl through the vent and you’ll be in the room with the forger Milena. Speak with her and you must choose reassure every time, inquire, then accept. You’ll be asked to get Irenka and Edward’s permits validated at the Government Registration Office in northern part of Prague. You can escape back the way you came, a little risky, or via a hatch in the ground on the lower floor that leads to a poison gas area with a destructible wall in the sewers. Completionist 750 XP, Ghost 200 XP, Smooth Operator 200 XP.

    Meet Edward and Irenka & Deal with the Thug - Leave Drahomir alone for now. Find Irenka at the Vincent Van Aug gallery, then head to Praha Mini Market. Quickly take out the thug threatening to kill Edward or he’ll die. Speak with Edward, either conversation option is fine. Completionist 750 XP.

    Validate the Permits - Head to the north exterior of the Governmental Registration Office and you’ll find a grey van there. With the Klipsringer Leg Jump Aug, sneak in via the vent above the van. Drop out into an office with a Lvl 1 Laptop, hack it (password: samithedog) and activate the permit stations. A short conversation with Milena ensues, quickly choose Irenka or Edward before the timer expires. Trophy unlocks. Completionist 750 XP, Ghost 200 XP, Smooth Operator 200 XP.

  • Using the CASIE and Dr. Cipra's keyword, you convinced Daria she isn't who she thinks she is.

    (Highly Missable!)

    You must have completed The Harvester trophy in order for this Side Mission to appear, and have the CASIE Social Aug before you enter the sewers to confront Daria. You must complete the quest without bloodshed. After returning to Prague upon completing M13: GARM and meeting Miller in his office during Main Mission 14: Hunting down The Final Clues, you will be contacted by Daria again who requests that you meet her immediately at her apartment, in the same block as Adam’s. This automatically starts SM11: The Last Harvest.

    When you reach there, you’ll see Detective Montag banging on her door. Speak with him then enter the apartment. Inside, look for the following clues:

    • Bedroom - Laptop Email
    • Bedroom - Cat Collar
    • Bedroom - Daria Myska’s Diary
    • Bedroom - Bear Rug
    • Living room - Blood
    • Living room - Textbook
    • Kitchen - Broken Frame
    • Bathroom - Hypodermic Needle
    • Side room - Accessory
    • Side room - Bloody Number


    After reading the email and getting the above clues, head to the Pharmacy in Northern Prague and speak to Dr. Nicholas Cipra. If you have the CASIE Social aug, convince him to reveal what he knows by choosing “Appeal, Inquire, Appeal, Frighten, Other Way”, then “ Contradict” to learn a secret overwrite phrase. If you do not have CASIE at this point, you can get Dr. Nicholas Cipra to reveal it by going upstairs and hacking his laptop and reading the eBook behind the fridge.

    Go back to the side room in Daria’s apartment and follow the blood trail near the vents, all the way into the nearby Sewer entrance. Make sure you have the CASIE Social Aug before you enter. Confront Daria and choose the following options:

    • Confront
    • Use keyword
    • Ad Hominem 2026
    • Persuade
    • Humanize
    • Humanize
    • Approach

    Detective Montag will appear immediately afterwards and this ends the side quest, with the trophy unlocking.

  • You pieced together the mysterious contact and aided Helle in remembering who she really is.

    (Missable!)

    After completing M07: The Rucker Extraction and returning to Prague from Golem City. Pay attention to the digital advertising panels in the city. If you see one that glitches, approach and examine it to receive POI: The Glitch (click here for a location). This is the start of Side Mission SM06: 01011000. Go to the shown location on the map and enter the building, head downstairs and use the messaging function on the laptops downstairs, respond anyway you want.

    Retrieve Helle’s Package - Now head to the quest marker near Konicky & Hracky. Be wary as you enter the vents, the next room has 3 enemies. Dispose of them, search their bodies for a Pocket Secretary and read it. It that mentions a person named Walker and how he is to be disposed of. Approach the locked door and Helle will activate the keypad for you. It’s pretty hard to hack this one, so use the code (1591) given to you. Inside you’ll find a quest item.

    Find a Reader at Future-Past Antiky - Now go to the Future-Past Antiky shop in northern Prague. Speak to the store assistant and notice he mentions Future-Last. Pursue this line of conversation and confront on about how an assistant could mispronounce the name. He’ll pull out a gun when cornered, and he’ll ask you to guess who is he. Choose “you’re in danger”. This is where the Pocket Secretary from earlier comes in handy. Choose “you can walk” to dissolve the danger and avoid violence. Go back to Adam’s Apartment and use the reader on the coffee table near the TV. A conversation will ensue, related to the prequel DX: Human Revolution. Response anyhow you want, and immediately prepare for intruders when the conversation ends. Trophy unlocks here. Two enemies are about to barge in, a third one patrolling the stairs between the ground and first level, and a fourth one patrolling the courtyard at the ground. Dispose of all of them or avoid them all and head into the streets outside of the apartment to end the situation.

  • By uncovering the key to Richard's persuasive powers, you broke his control and freed his followers.

    (Missable!)

    This trophy is obtained during the Side Mission SM02: Cult of Personality. The quest chain is started by entering the sewers south of Adam’s Apartment and speaking to the two girls near the bottom of the ladder. You must expose the leader of the Cult and convince his followers of his falsehood without violence for this trophy. This must be done before leaving Prague for Switzerland (Story Mission M13).

    Enter the Locked Area - Activate the quest and follow the tracker. Further north into the sewers you’ll find Viznik who speaks incoherently. Reassure him to learn more then accept the quest. With Viznik’s keycard, enter the nearby door and speak with Richard. You can play around the conversation choices but it turns out the same in the end.

    Find a Way to Confront Richard & Seek Out Liborio - Turn around and look at the right corner for a defaced poster, and a crumpled poster on the other side to learn a name: Liborio. Take the metro to speak with Liborio in Magic, Cistra District. He’ll give you a couple of scramblers.

    Install the Signal Scramblers & Reveal Richard to the Others - Go back to Richard’s community and look to your left where you’ll see a walkway. Jump up to the walkway, make a U-turn round the left while avoiding the camera and you’ll find the second emitter at the dead end. Now back to the walkway again while avoiding the camera, you’ll see another camera right ahead, with the emitter just below it. Go back down to the opposite side and climb up the ladder on the right. The emitter where you can install the scrambler is on your left, on the column right at the corner behind the boxes & drum. After installing all 3, head back down and use the Microphone in the center. Choose Pity > Mitigate to expose Richard and free everyone. You’ll get a total of 1600 XP this way.

  • You aided Otar when he sought help with a family matter.

    (Highly Missable!)

    This Side Mission only becomes available if you did the requirements for the Honor Holds Us All Together trophy. In order to trigger this side mission, you must first receive the Point of Interest: One Last Favor. To meet the requirements for this to POI you must have done the following:

    1. During Side Mission 04: The Calibrator, you completed the debate with Otar Botkoveli and “Accepted” his deal (see Honor Holds Us All Together trophy).
    2. Didn’t kill Otar Botkoveli at all or make him turn hostile towards Adam (voids his deal with you).
    3. During Main Mission 07: The Rucker Extraction, you’ll get a phone call from Otar Botkoveli and a new objective to get rid of Gallois (you can talk with him or kill him). He’s on Level 6 of The Utulek Complex when you first arrive at in Golem City. Enter his shop and talk to Louis Gallois who’s standing next to the computer. Select the following for the Pacifist route: Discuss Dvalis > Spare


    If you’ve done the above you’ll meet the requirements for the trophy’s side quest to automatically be given to you when you return back to Prague during the 2nd visit. You'll get another call from Otar and he'll tell you to talk to the owner of the Red Queen, a woman named Masa Kadlek (POI: One Last Favor). Head there and talk to Masa, and this will trigger Otar's last favor for Side Mission 09: All In The Family.

    Infiltrate the Dvali Safehouse - When you talk to Masa Kadlek, the owner of the Red Queen. She want you to abduct a low-ranking thug named Dominik from a rival Dvali Safehouse. You must do this abduction without raising an alarm or the mission will become void. She then gives you a photo of Dominik so you know what he looks like. Exit the Red Queen and go around the back of the building where the waypoint is leading you towards. You'll find a locked fence gate that you can hack to open. Enter the new area and go to the left to find a forklift. Climb this machine and push the button to raise the lift higher (this will be needed for Dominik).

    Find and Incapacitate Dominik - Enter the building apartment and in the next room is the kitchen with some enemies. It's best if you stealth take these two enemies out because near the end of the mission, you need to drag Dominik's knockout body through this room and onto the forklift. Now Dominik is on the lower level of this complex and there are enemies everywhere along with security cameras and alarms. Remember, if an alarm goes off this trophy is void. Not only will this trophy become void, but the Foxiest of the Hounds trophy will also become voided due to there being alarms on this mission.

    You can disable the security devices to make this side mission much smoother. To do this, exit the kitchen and head up the stairs on your left. There is a security camera looking at the staircase so be careful not to set it off or Cloak your way past it. In the middle of the balcony is Apartment Room 95. This has the security room you're looking for so hack the door open. Inside the room, you'll find an empty corner in the upper right next to the refrigerator. This is a hidden door and you can see it with Smart Vision. There is a hidden switch next to the eBook and TV, press it to open the hidden control room. Hack the computer inside and disable all cameras and alarms.

    Exit room 95, head downstairs and take out the two enemies on the lower level. Now sneak up behind Dominik and knock him out. With Dominik unconscious, drag his body all the way back to the kitchen and forklift that you came in with. Put Dominik's body on the machine (or you can drop him on the garbage bags below) and lower it using the button.

    Store Dominik in the Locker - Drag Dominik's body and drop it inside a storage locker. Once he's inside the locker, look above the locker and hit the mini storage door button to close it. This will conclude side mission and the trophy will unlock.

  • You helped Olivie escape Prague.

    (Missable!)

    This is part of Side Mission SM07: Fade to Black. The quest is obtained after speaking to Dr. Delara Auzenne in Director’s Miller office while on Main Mission M09: Checking out the Men in Charge. You must inquire more about Vince while speaking with Delara.

    First thing to do is search Vince Black’s office on the same floor. Be sure to pick up the “Train ticket to Berlin”. Hack and check out the emails in the computer to find out about a meetup in the newly accessible Red Light district in Prague.

    In the Red Light district, go up to the balcony of the Red Queen and approach the blond woman. Do NOT ask her any questions if you want the next part to be smooth going, instead just agree to meet somewhere else. Meet her at the courtyard in southern Prague, and if you didn’t ask her any questions, you won’t have to deal with two goons who’ll interrupt the meeting with intentions to kill her. Pass her the train ticket as payment for information about a locker near Palisade bank.

    Go to the locker, key in the code given or hack the locker and press the breaker behind the painting to reveal a hidden passage. Below you’ll find Olivie Devos. Speak with her and choose Acknowledge, Sympathize. Vlaska shows up and will shoot you unless you choose to negotiate your way out by paying him 1800 credits. Alternatively, if you have the CASIE Social Aug, choose Negotiate Passage, to Persuade, Press, Press to resolve without violence. Either way unlocks the trophy at the end of the mission. Get out of the area and go to the quest marker now to discover Vince’s dead body which completes the mission.

  • You halted the production of Neon in the city.

    (Highly Missable!)

    This trophy is related to Side Mission 00: Neon Nights. There are several possible methods of starting this quest such as overhearing conversations on the street or trading Neuropoyzne for Info from the Info Broker. It is possible to obtain the last part of the quest without even going through the initial parts where you’re scouting information. This mission must be completed before leaving Prague for Switzerland (Story Mission M13).

    Dealing in Colors - You’ll get a Point of Interest (POI) marker if you bought the info or overheard it from the drug junkies south of Adam’s Apartment. The marker points to the apartment on the 1st level, in the same block as Adam’s Apartment. You can sneak in via the vents at the stairwell outside. Once inside, note the laptop on the kitchen tabletop and grab the Pocket Secretary on the coffee table just outside the kitchen area. Hack the computer and read the emails to reveal the next objective.

    Behind our backs - Take the Metro to the north and enter apartment 202 in 33 Hvalni Apartments. You can hack the front door, or enter via a vent in apartment 203 next door. When you’re in, immediately hack the laptop near the couch to and choose Messaging to register yourself with the SmartHome Interface and prevent it from raising an alarm. Choose Environment > Call the Cleaners. Pick up a Pocket Secretary in the bathroom mentioning a secret Rave party. Take the Metro, go somewhere and return back here to find the apartment cleaned up. Head upstairs to the bedroom to see a swan-shaped towel. Examine it to receive the party invitation

    The Rave - Go to the Courtyard next to Ludvik’s Lounge, swipe your card at the locked door (or alternatively punch the weakened wall on the left, and survive the electric currents while making your way inside). Head to the left from the door and observe two persons talking about a dead Aug. Hack the Lvl 1 door nearby and grab the Pocket Secretary

    The Door of Perception - The trail now leads to Libuse apartment block. Look for a door with a swan logo on it. Break in, find a cleaning spray bottle near the kitchen and press it to reveal a locked safe. Hack the safe or use a Multi-Tool (craft it) to open it and grab everything in there. Hack the laptop and read the emails too.

    Where All The Colors Come From - Head into the sewers, in the large area with the electrical current leaks, you can either head upwards on the higher ledge and open the door (the electrical breaker must be on, so if you turned it off, turn it on and quickly jump up) or head towards the right, hack the door open (code is 0311) and avoid/disable the turret. From here, there’s another further two paths to progress but I recommend just hacking the door behind the turret. Jump up to the pipes on the left, tranquilize the goon patrolling on the catwalks. You’ll find a laptop in that area, hack it and disable all cameras, turrets and lasers. Continue following the catwalks until you see some chemical tanks and a lady below you working on a computer. Approach her and a debate will start. If you don’t have the Social Aug, choose Warn > Confront to persuade her to sabotage. If you have the CASIE Social Aug, choose Dismantle > Persuade [] > Reverse Psychology > Reverse Psychology for 500 XP. Hack the door to the tanks, place a Biocell into the containers left and right and hack the panel. You’ll receive a maximum 2250 XP for Completion, 200 XP for Ghost and 200 XP for Smooth Operator (if you weren’t spotted) for persuading the chemist to help you.

  • You Know What To Do.

    (Missable!)

    This trophy can only be completed during or after Main Mission M11, or after Main Mission M12 if you decided to skip M11. Either way, head to Alison’s Church of Singularity and all the way to the courtyard at the back on the ground floor. To your right you’ll see some basketballs and a hoop. Similar to Human Revolution, you need to put the ball in the hoop, and the easiest way is to grab a ball, jump up to the ledge behind the ball and drop the ball straight in from the top.

DLC: System Rift

8 trophies

  • Complete the server chamber area without being detected by any HeatEye cameras or enemies.

    (Missable!)

    The server area is the final area of the DLC and features many HeatEye cameras, which are security cameras that can detect you via your heat signature, even if you're behind cover. The game also adds cover that produces heat so you can hide behind such cover still. This area is where the game's HeatEye tutorial appears.

    To get this trophy easily, follow these steps:

    • Open the door and go to the right heat cover. Wait for the nearest camera to look away then run forward.
    • Take a left in the middle of the room and hide behind the next heat cover. Wait for the camera in front of you to look away, then run forward to the pass-port control.
    • Hit the pass-port, open the door and exit.
    • Ready 2 Multi-tools (you should have enough spare by this point), or if you have high enough hacking skills then go for it.
    • Hack the 2 security terminals with the Multi-tools. It's highly recommended that you have Drone and Turret hacking augs (as mentioned in the roadmap), then turn off everything. Now you can freely roam most of the area, save for a few laser tripwires.
    • If you're aiming for the Saridakis collectibles, now's the time, otherwise just follow the mission markers and do the necessary.


    If done correctly and you weren't spotted (you won't if you disabled all the cameras, drones and turrets), the trophy will pop once you get to the NSN chair behind the CTO's office.

  • Complete the System Rift Jensen Story without killing anyone.

    (Missable!)

    Like the Pacifist trophy in Mankind Divided, you must complete the game without killing anyone. The game starts you off with a stun gun so that's your go-to weapon. As the DLC doesn't feature a lot of guards, you'll hardly use it anyway, relying more on stealth or melee. If done correctly the trophy will pop when the end-game cutscene rolls.

 

Secret trophies

  • Get the data that Pritchard is after from within the Palisade Blade.

    (Story-related)

    This trophy is obtained once you follow the DLC's story near to the end, where you enter a Breach mode segment. The trophy will pop once you've obtained what Pritchard has asked you to find in the Palisade Blade.

  • Decide what to do with the evidence you uncovered.

    (Story-related)

    This trophy is obtained once you follow the DLC's story near to the end, after you've obtained what Pritchard has asked you to find in the Palisade Blade. During the end-game cutscene you'll be asked to make a choice. Either choice made will get you this trophy.

  • Find all pieces of evidence behind the Saridakis murder.

    (Missable!)

    In order to get this trophy, you must make sure once you've spoken to Shadowchild, that you exit the apartment block exactly the same way you came in. Once you hit the apartment block's main lobby you'll encounter an NPC that automatically engages you in a dialogue, and opens up a side quest to find 4 pieces of evidence. If this NPC is not there check the entrance to the Palisade Blade. Once the side quest is active proceed to find all 4 pieces within the Palisade Blade. The 4 pieces are (in likely order):

    • In the laptop in the 3rd floor office where you placed Shadowchild's figurine.
    • In the Executive Suite on the top floor, in an email in the laptop.
    • In Chamber 209, a pocket secretary in a gap on the floor against the far wall. As the chamber is filled with poisonous gas, it's easier to locate this with the Implanted Rebreather aug.
    • In the CTO's office, the voice log/pocket secretary used to proceed with the story.

    The voice log is hidden under 2 boxes on the cabinet on the right wall.

    Once you read the last log the trophy will pop.

  • Get the Blade lobby desk clerk to help you bypass security.

    (Missable!)

    To get this trophy, you must not skip the dialogue you have with Shadowchild, then when prompted, choose Ripper which will get Shadowchild to share the code word BABAYAGA50. Once you have it, go to the Palisade Blade lobby and speak to the desk clerk and choose the correct dialogue option for the trophy. The dialogue option will not be available if you didn't get the code word from Shadowchild earlier.

  • Plant ShadowChild's figurine.

    (Missable!)

    Shadowchild will offer you a side mission, accept it then follow the quest marker to the room on the 3rd floor to plant the figurine, or if you are playing a higher difficulty, then it's the bottom left most room on the 3rd floor. Once the figurine is planted the trophy will pop. If you're gunning for the Murder He Wrote trophy make sure to hack the laptop in the same room and read the emails.

  • Get Slaw to open the security door within the Palisade Blade.

    (Missable!)

    The same guy who gave you the pass-port card in the pub will return to the Palisade Blade once you're in it. To meet him, go to the 2nd floor west maintenance corridor, he will be standing there. Complete his dialogue to get his trophy.

DLC: Breach Tier 4

5 trophies

  • Breach: Complete 10 Santeau servers.

    For this trophy you must complete 10 of the new Santeau Servers. You will complete at least 5 of them during Ashes to Ashes and Data Emperor. There are 8 new servers added from Networks 1B all the way up to Tier 4 with the rest in the Darknet File. You need to complete at least 5 of the following servers:

    1B – Server 12
    2A – Servers 21, 22, 23
    3A – Servers 15, 16, 17
    4A – Server 08

    The remaining servers will be completed as part of the Santeau Darknet File, there are 5 in total.

  • Breach: Complete the Santeau Darknet File.

    As part of the Tier 4 update a new Darknet File has been added. If you haven’t completed all previous Darknet Files from the main game, you will have to complete these before you can attempt this one, it will automatically unlock once you have done so.

    This Darknet files works in the exact same way as the others, however one important note is that once you are conversing with the client near the end of the file, he will ask you to steal money from a bank, ensure you ACCEPT his proposal and keep the money afterwards, you will end up with a whopping 500,000 credits which will help greatly with Excess Baggage Fees.

  • Breach: Complete a server using 6 Expansion Items at once.

    This is by far the most time consuming and luck based trophy from the update. They can be found within booster packs and act as HP/Energy boosting items as long as they remain in your inventory, they are quite large so you may need to upgrade your storage size to hold 6 of them at once.

    If you do not get 6 Expansion Items using the credits from the other trophies and the Darknet File as part of Ashes to Ashes then you will need to grind. By far the best method is using challenges to obtain victory packs, you can only do this once per day unless you have firewall keys to replenish your challenges.

    I created 5 alt accounts and played Breach Mode up until the point where Shadowchild notifies you that challenges can now be attempted and sent to other players on your friend list around 1/3 through Network 1A Server 4 (skip 3). It took me around 15-20 minutes to get each account up to this point. When you do simply complete 3 servers and at the completion screen press  to send a challenge to your main account, personally I used the time completed as the challenge every time and used Network 00 Server 01, Network 1A Servers 01 and 02 as they are very short and easy to complete.

    Once you have done this on however many alt accounts as you desire, you will obtain a Victory Pack for each one you successfully complete on your main account, you do not seem to get Expansions from these packs but you will always get a large number of credits in the range of 13-20k and high grade nuke viruses which can sell for 3-12k each.

    You can also send challenges from your main to any alt and have that account purposely fail the challenge for a victory pack, the quickest way is to press  then exit server 3 times. Firewall keys can be used to send another 3 challenges and you can also attempt the daily challenges from Shadowchild as well, otherwise you will need to wait until the next day to try again.

    In total I can grind around 400-450k credits in an hour by sending challenges from all 5 alt accounts and opening all obtained Victory Packs, selling Nuke Viruses Cheats/Patches and whatever else you have spare. I strongly recommend using your credits to buy Enhancer Packs (15k) until you get the 6 expansions you need, I got 2 from 16 packs. I had no luck from Elite Packs and they are over 3x more expensive.

    Keep doing this daily until you get 6 expansions, you are at the complete mercy of RNG here.

  • Breach: Complete 5 Tier 4 Network servers.

    There are a total of 9 new servers in Tier 4. As previously mentioned they are considerably more difficult than any previous tier.

    To make getting this trophy easier I recommend completing Servers 1, 2, 3, 5 and 6 as 4 is by far the most difficult server in the game and can be very frustrating to complete.

    Having a fully upgraded cloak energy efficiency and energy capacity, some remote hack and jump upgrades will be very useful for this tier.

  • Breach: Succeed 3 Data Sphere deliveries.

    A new type of Server was added in the update, these are the Data Sphere Transports. The aim of these servers is to find the data sphere and bring it back to the exit. Once you are holding the sphere you cannot fire a weapon unless you put it down, if you do it must be picked back up within a few seconds or it will return to it's original position.

    There are 4 of these types of servers in total and you only need to complete 3 of them, they are located in the following network tiers:

    1A – Server 09
    1B – Server 13
    2A – Server 23
    4A – 04

    I would stay clear of 4A – 04 as it is quite difficult and not necessary as there are 3 considerably easier servers to complete.

DLC: Breach Picus

8 trophies

  • Breach: Complete the PICUS Darknet File.

    Breach Picus adds a new Darknet File with 4 new Darknet servers to hack. To start the Picus Darknet files you have to first beat the previous Darknet file servers. Once you've done that and completed all 4 Picus Darknet servers and completed the conversation with Shadowchild, the trophy will pop.

  • Breach: Complete 5 PICUS Servers.

    On top of the 4 Darknet servers, Breach Picus adds 4 more Picus servers in the previous networks. These servers are marked with a "P" icon on the server nodes. The additional servers are:

    : 1A - S10_BYLINE
    : 3A - S18_BYLINE
    : 3A - S18_EMBARGO
    : 4A - S11_EMBARGO

    As the Darknet file already makes you do 4 Picus Darknet servers, you only need to do 1 more Picus server to get this trophy.

  • Breach: Complete 5 Ghost Servers.

    To access the Ghost Network on the extreme left side of the Network line, you need a Firewall key to unlock the Ghost Network. These Networks are randomly generated and reset every 24 hours so in order not to waste your Firewall key, make sure to do 5 server nodes before time runs out or you will need another one to unlock a new Ghost Network. Once you've unlocked the Ghost Network, do 5 servers (each randomly generated Network has more than 5) to get the trophy. Also, the Ghost Networks have a listed Difficulty, if you want an easier time wait for a Difficulty 1 to spawn before spending a Firewall key. Most of the time a Difficulty 2 spawns so if you're feeling confident, go with whatever Difficulty Ghost Network is spawned.

  • Breach: Destroy 2 enemies at once using a Red Unstable Cube.

    If you're at all familiar with Breach, then you will have come across the Red Cubes that explode with massive AOE damage when shot. These are an effective weapon against Titan units so make use of them. The quickest way to get this done is in Network 1A S04_TALONPIKE. When the server starts, you'll immediately see 2 enemies patrolling towards several red cubes. Just shoot a cube when the 2 go near. If both enemies are killed, the trophy will pop.

  • Breach: Eliminate a Prime Unit while the Titan.aug is active.

    A Prime Unit is Breach mode's boss enemies, most often seen as fat enemies with tons of HP and armour. The Titan Aug itself needs 2 Praxis kits to unlock and is found at the bottom rows of the Aug list, depicted by a shield icon. If you don't have this, then you will need to either level up or farm credits to buy packs and hope for a Praxis kit to be revealed/unlocked.

    Once you have the Titan Aug, find a server with a Prime Unit, then either turn on the Aug (hold to assign to the or ) while fighting and killing the Prime Unit, or get it to low health, then turn it on and quickly finish it off. Once the Unit is dead with the Titan Aug still active, the trophy will pop. A quick server to find a Prime Unit is Network 1A S06_TALONPIKE, which is a server with only 1 enemy (the Prime Unit) but plenty of red cubes to help finish off the Prime Unit.

  • Breach: Use the Alarm_Cancel.pkg in a server.

    The Alarm Cancel Aug is found under Vision -> Renderer, on the right side of the tree. To unlock it, you need 1 Praxis Kit so if you don't have this then you will need to either level up or farm credits to buy packs and hope for a Praxis kit to be revealed/unlocked.

    Once you have the Alarm Cancel Aug, simply go into any server and trigger an alarm (enemy detection arc goes yellow to red then alarm status is triggered). With the alarm active, equip the Alarm Cancel Aug (hold to assign to the or ) and trigger it to reset alarm status then the trophy will pop.

  • Breach: Win 3 Challenges.

    If you're at all familiar with Breach, then you will know that you can send challenges to farm card packs to get equipment. The quickest way to send or receive challenges is to create a dummy account to send challenges from. Bear in mind for the dummy account you will need to play several servers during the Breach Tutorial until Shadowchild tells you about Challenges, before you can begin to send challenges. Of course if you have a friend to help with challenges, then that will work too.

    To get this trophy simply beat 3 challenges sent to you. The trophy counts previously done challenges so if you've previously done 2 or more challenges, you need only do 1 more to pop the trophy.

  • Breach: Send 3 Challenges.

    If you're at all familiar with Breach, then you will know that you can send challenges to farm card packs to get equipment. The quickest way to send or receive challenges is to create a dummy account to send challenges from. Bear in mind for the dummy account that you will need to play several servers during the Breach Tutorial until Shadowchild tells you about Challenges, before you can begin to send challenges. Of course if you have a friend to help with challenges that'll work too.

    To get this trophy simply send 3 challenges. To send a challenge, complete a server and at the score summary screen you will be given an option to send challenges. To get this done quickly, simply complete any server, then send a challenge to 3 different people right then and there. Once the 3rd is sent, the trophy will pop. You need to send 3 unique challenges before the trophy will pop as just sending the same one, three times won't do it.

DLC: A Criminal Past

10 trophies

  • Complete A Criminal Past

    Story trophy, unmissable. You'll get this once you finish the DLC. It pops during the end-game cutscene.

  • Complete A Criminal Past without killing anyone.

    Missable

    Once again, a no-kill trophy. This time round, there's no corresponding trophy for no-alarms so you can breathe a sigh of relief. To avoid killing anyone simply use non-lethal takedowns, the stun gun or the tranquiliser rifle. If you're playing a no-augs playthrough (see Winners Don't Use Drugs (or Biocells)), you won't be able to do takedowns, so you will have to rely on the stun gun or tranquiliser rifle.

    Take care not to accidentally cause the death of any humans, which will count against the trophy. Destroying robots, drones, cameras and turrets will not void this trophy, and neither will setting off alarms. If the AI kills another AI that won't affect this trophy. If the AI kills another AI that you previously rendered unconscious, it will void the trophy.

    If you did it correctly the trophy will pop during the end-game cutscene.

  • Find the basketball and put it in the hoop.

    Missable

    The basketball is found in the Laundry room in Cell Block A. Once you have the ball, simply bring it back to the Yard and toss the ball into the hoop.

    The code to the locked door is 6014, which you can find off the teddy bear in the Shower Room in Cell Block A.

  • Find Mejia in Cell Block B without raising an alarm.

    Missable

    Extremely challenging if you are in your no-augs playthrough. I recommend doing a 2nd playthrough speedrun with augs for this trophy.

    For this trophy, if the detection arcs are still a yellow bar, you're fine. The trophy seems a bit finicky in that it seems to count guards or defenses which have gone Suspicious (ie full yellow detection bar). If you're attempting this in a no-augs single playthrough run, I recommend you reload if that happens. Once you reach Mejia and the cutscene starts, the trophy will pop.

    For a route to get the trophy with augs check below for a walkthrough.

    You will first need to get multi-tools off inmates. To start, grab the Old Man's Prestige in cell A-305, under the bed. Then follow the story until you get the waypoint marker to find Mejia in Cell Block B. Now enter the Supply Room in Cell Block A (passcode 6014), grab the loot and get into the access port, and go upwards until you reach the ceiling of the Cell Block. Get to the other side of the ceiling into another access port which will take you directly into the Cell Block's security station. Loot everything especially the security pass.

    Now head to the Shower Room in Cell Block A, and take out the lone guard inside, grabbing his shotgun. Then jump onto the top of the showers (you need to hop onto a sink first) and up to a shaft opening in the ceiling. You will reach a tunnel with a spinning turbine, use the shotgun and shoot the fan blades to destroy the turbine. Then go into the next access port which brings you to the stash room where the red Cell Block B uniform is. However instead of wearing the uniform, grab everything first including the Neuroprozyne in the locker, then head back to Cell Block A. Now trade the "nupoz" with the inmate in cell A-214, and the Prestige with the inmate standing at the door to the Yard.

    With 2 multi-tools, head back to the stash room and switch uniforms. Head out the room and sneak to the right side's electric fence, which has a gate which can be opened with the security pass. Head to the door under the single security camera and use a multi-tool to hack it open. Once inside take out the lone guard, then use the 2nd multi-tool to hack the Security laptop in the adjoining room (make sure to use the EG Panels first) and disable all the cameras. Now head downstairs, and zap both guards with the stun gun (you should have enough ammo if you looted everything thus far), then stroll into the Laundry room for the trophy.

  • Help out a fellow inmate by making a trade.

    Missable

    You need to trade something with an inmate for a multi-tool. The quickest way is to get the Old Man's Prestige from under the bed in cell A-305, then give it to the inmate standing next to the exit to the Yard. Once you have the bottle, speaking to this inmate will trigger a cutscene. The exchange will be made and the trophy will pop.

 

Secret trophies

  • Complete A Criminal Past without using the Fixer Pill or the Altered Biocell.


    Missable

    This is a no-augs playthrough. As long as you reject the Pill offered by the Fixer, and don't consume the Altered Biocell you find for Flossy, you'll be fine. The trophy will pop during the end-game cutscene. You can still consume regular items (hypostims, biocells, painkillers, etc).

    Without augs, this DLC can prove challenging, but remember, it's extra hard with Code of Conduct. Without it then it is easier. Even if you're gunning for Code of Conduct, you can still afford to set off alarms, just make sure you're doing non-lethal attacks.

    There are several areas which may appear daunting with many enemies and defense systems, but the game is littered with ducts and side passages that can help bypass many well-defended areas.

    Here are some tips on particularly daunting areas:

    1) It maybe challenging trying to get to Cell Block B without being seen. The best route I've found is to get the security pass from the security counter in Cell Block A then go through the access ducts from the Shower area. The full route is described in Smooth Like Soap.

    2) Getting to Mejia in Solitary can be frustrating as there are 2 drones and 4 guards patrolling the upper area, and several more guards in the lower area. The safer ways are to reach access ducts on the left-middle and the middle-back of the upper area. Bear in mind since there's no alarm-related trophy by this point, you should not have to worry too much about engaging them in combat to reach either of these ducts.

    3) When you need to get to the Admin building to reach the Warden's office, you need to get past a huge open area. You can quickly hop off to the right and sneak following the right wall to the end, where there's a locked double-door. You can either blast it open or hack it. It's also a lot easier if you just take the lift down to the Infirmary which has a basement corridor that connects to the Admin building.

  • Get Mejia to confess to murdering Wilburg.

    Missable

    This trophy is obtained quite late into the DLC, when you find Mejia after he gets sent to Solitary. The way to get Mejia to confess is via dialogue and it requires you to find 2 Pocket Secretaries (PS) first (thanks to Iceyice & Ace of Toads for confirming this). Once you have both PS and find Mejia, he will automatically confess once you confront him about Wilburg. See below for the locations of the 2 PS.

    PS #1: Found in a drawer behind an inmate who is leaning against it. The drawer is inside the security office, a large white-walled room in a large hall. The entire floor is called Processing, the story waypoint marker will lead you there. You reach this area after the riot happens and you leave Cell Block B, and is also the place you got implanted with the chip to inhibit your augs at the beginning.

    PS #2: The same building, but at the top floor. Once you arrive at the office room at the top floor, you see several laptops. Under one desk is a safe, which holds the 2nd PS.

  • Blend in with the proper prisoner jumpsuit.

    Missable

    To get this trophy, you need to find the red prisoner uniform for Cell Block B. The uniform is found in a stash room between Cell Block A and B. If you spoke to Flossy about the Altered Biocell, he'll place a marker showing the location, but this marker is not necessary for the trophy. A safe route to get there is described in the Smooth Like Soap trophy guide section.

  • Decide what to do with the Altered Biocell.

    Missable

    The Altered Biocell is found in Cell Block A's Laundry Room (same place you find the basketball). To get this trophy you have 2 options once you get the Altered Biocell. If you don't wish to void Winners Don't Use Drugs (or Biocells) you must not consume the Altered Biocell. Otherwise just consume it for 2 praxis points and the trophy. If you don't want to void Winners Don't Use Drugs (or Biocells), check the spoilers for the full run-down.

    Return to Flossy with the Altered Biocell which then moves the mission forward. He now wants you to pass the Altered Biocell to Red Shoes, an inmate in Cell Block B. Once you get into Cell Block B (see Smooth Like Soap), get to the Yard and find the solitary confinement box. Speak to Red Shoes at the back of the box and give him the Altered Biocell, and the trophy will pop.

  • Decide the Fixer's fate.

    Missable

    This happens at the end of the DLC. The trophy description is quite misleading, implying that as long as a decision is made about the Fixer, you will get the trophy. However the only way to get the trophy is to pick one specific dialogue option at the final scene. See below for the full run-down.

    Once dialogue starts with Mejia and the Fixer on the Landing Pad, side with Mejia. This puts you back in control and the Fixer will start to run. Stun (if you're going for Code of Conduct) or kill Mejia, then speak to the Fixer for the trophy.

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