Music during the quieter, more atmospheric moments is subtle and lilting, while the soundtrack ramps up for the game's epic boss battles. Dialogue, meanwhile, is restricted to text boxes, with no chatter whatsoever. It works.
Simple, but incredibly effective, Death's Door is colourful (except when you're visiting the monochrome Hall of Doors), with a grand sense of scale and a diverse set of locations. Characters are appealing, too, including the game's Crow protagonist, with his white eyes and jet black plumage.
Straightforward, uncomplicated, yet nuanced and responsive, the game's combat mechanics are immensely satisfying and immediate. The more you progress, the more options you gain access to, broadening your arsenal, which can be upgraded by defeating optional mini-bosses. Death's Door plays like a dream, and only gets better the more time you invest.
Generous in scale and scope, Death's Door might be a relatively small indie title, but there's a good 8+ hours of gameplay in here – more if you plan on completing everything to achieve the elusive 'True Ending'.
And you'll need to attain the True Ending for a couple of trophies on the list here. There are a couple of missable trophies you should be wary of ('Hot Pot' and 'Meal For a King' being the easiest to miss), but otherwise, this is a really solid, varied list.