• Estimated trophy difficulty: 5/10 (Platinum Difficulty Thread)
  • Offline trophies: 50 (32, 16, 1, 1)
  • Online trophies: 0
  • Approximate amount of time to platinum: 26-35 Hours (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 (2 recommended)
  • Number of missable trophies: 3: Demon Meddler, For Whom the Bell Tolls & A Parting Gift.
  • Glitched trophies: Many, see the glitched trophies warning.
  • Does difficulty affect trophies?: Yes, the game must be completed on Apocalyptic.
  • Do trophies stack?: Yes
  • Do cheat codes disable trophies?: No Cheats
  • Additional peripherals required?: No.


Welcome to my guide for Darksiders III, the third game in the Darksiders installment by THQ Nordic. If you are coming from Darksiders I & II, you may be disappointed in the fact that the game has taken more of a "Dark Souls' approach with bosses and collectibles. Items can be found all over the world on dead angels and demons and the game has souls, similar to Dark Souls as well. You use souls to level up Health, Damage, or Arcane, as well as purchase artifacts, enhancements and consumables from our old pal Vulgrim. Souls are plentiful in this game and providing you don't purchase consumables recklessly, you can get every trophy in one playthrough. Be warned, Apocalyptic difficulty is no joke and easily the hardest in the entire series. For this reason, I recommend playing two playthroughs so you aren’t banging your head against the wall the entire time. Collectible counts also carry through multiple playthroughs so doing two playthroughs can save you time scouring the earth for the 1-2 humans or artifacts you missed. You will also save a lot of time on the most time-consuming trophy: Beast Mode, by playing on Easy first. See the steps below for more information.

For those of you who purchased the game near release date, there have been multiple patches since then that have made the game much easier. A classic combat mode was added, which makes the game feel more like the original two. Enhancements were buffed, more checkpoints were added and bosses were toned down a bit. I played the game on the most recent patch (1.05) so I do not have any information on how bad the game was before.

Glitched Trophies Warning

While I did not personally have any issues unlocking any of the trophies, there have been multiple reports of many different trophies not unlocking for some players. If you are worried that this may happen to you, feel free to make multiple backups to the cloud, especially before unlocking end-game trophies such as Humanitarian, Balance in all Things, Death Incarnate or Big Spender.


Step 1: Complete the game on easy while saving all consumable souls, saving all humans and collecting all artifacts.

As stated above, you can go directly to Apocalyptic mode if you’re a madman but this method will cut down on your grinding significantly. The reason is Beast Mode is one hell of a grind and you will not get it during a single playthrough (or even five playthroughs) without grinding it out. The absolute easiest method is to play on Easy/Balanced difficulty and save all of your Lurcher clumps/crystals. These are items looted off the ground while exploring and give souls once consumed. If you save all these until near the end of the game, you can knock out the two most grindy trophies with ease. Make sure to back up your save before consuming these Lurcher clumps so you can earn Beast Mode, Soul Reaper & Big Spender all in the same playthrough. See these trophy descriptions for more information. Simply continue through the story, being very thorough in your exploration and using collectible guides where needed and you can nab every trophy but two in one go.

Keep in mind that there are three missable trophies. Slight spoilers below:

  • Partway through the fight with Lust, Usiel will be swayed to join the fight and make it 2 on 1. Simply finish off Lust without killing Usiel to earn For Whom the Bell Tolls.
  • During your visit to the Scar, you can locate Abraxis hiding in a tower off the beaten path. The closest fast travel point is called The Lowlands under Scar. From here, backtrack down the Stasis Hollow hole you climbed up before and roll back across the wall with the Force Hollow. After landing, you'll be able see a tornado you can boost up with Lightning Hollow. Follow the path and head up the elevator to meet Abraxis for the Demon Meddler trophy. Make sure you kill Abraxis and spare the Lord of Hollows for the next missable trophy. This must be done before defeating Pride, as Abraxis disappears after that, voiding you of the two missable trophies.
  • After killing Abraxis, you can fast travel to the Lord of Hollows’ Chamber and choose to spare him. This will give you the A Parting Gift trophy and an alternate ending to the story. This must be done before the Pride fight as well, or you will not be able to obtain the gift. Killing the Lord of Hollows at any time will also void this trophy.

In this step, you will potentially earn:

Can you restore the Balance?
Balance in all things
Just the start
Take it to the Limit
Devil's in the Details
Cleanup Crew
Beast Mode
Protector of Humanity
Path of the Horseman
Holy Keeper
Demon Keeper
First of many…
25 to Life
Big Spender
Increased Capacity
Maximum Capacity
Increased Vigor
Maximum Vigor
Soul Harvester
Soul Reaper
Green with Envy
Throne Potato
All That Glitters
Delusions of Grandeur
Eat Your Heart Out
Seeing Red
Everybody Wants to Rule the World
Fight Fire with Fire
I Wanna Rock
Freeze Frame
Perfect Storm
Helping Hand
Five's a Crowd
Crowd Source
Community Outreach
One of the Chosen
Demon Meddler
Unshakable Fortitude
Unyielding Strength
Unbreakable Will
Purity of Power
For Whom the Bell Tolls
Love Tap
A Parting Gift

Step 2: Apocalyptic Difficulty/Clean up in Armageddon Mode.

Darksiders III received patch 1.08 in April 2019 for Armageddon Mode, a free NG+ mode that allows you to carry over stats and upgrades. Later in April, patch 1.09 was released, which allows you to choose your difficulty at the beginning of Armageddon Mode. This now allows you to obtain Death Incarnate much easier, because you do not have to start over from level 1! After defeating the final boss, chose yes to go to Armageddon Mode and set the difficulty to Apocalyptic. You can also use this playthrough to clean up any miscellaneous trophies you did not earn in playthrough 1.

In this step, you will potentially earn:

Death Incarnate

[PST Would Like To Thank 1001puppys for this Roadmap]


The Crucible DLC:


  • Estimated trophy difficulty: 3/10
  • Offline trophies: 6 (3, 2, 1)
  • Online trophies: N/A
  • Approximate amount of time to 100%: 1-3 Hours (skill dependent)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: N/A
  • Does difficulty affect trophies?: No
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: No cheats.
  • Additional peripherals required?: N/A


The Crucible is the first DLC for Darksiders III that introduces an arena mode identical to Darksiders II. Players will have to defeat wave after wave of enemies to collect souls and crucible tokens. These new tokens can be used to purchase weapon upgrade materials and new items such as Hollow upgrades and armor sets. Your progress from the main game carries over to The Crucible, so it is recommended to tackle this DLC when you are near the end of the game. All trophies can be earned on the easiest difficulty and none are missable, making this DLC a quick completion for Darksiders III veterans.

In order to access the DLC, you must have defeated at least one sin in the main campaign. Talk to Vulgrim and he will mention the new location you can travel to using Serpent Holes. This location is on the far left, and is called Limbo. From here, you’ll meet Targon and he’ll explain how the arena works. It is worth noting that you cannot immediately access all 100 waves. In order to do so, you must be progressed in the main story all the way until defeating Wrath for the second time in the Lowlands. This is near the end of the game so I suggest making sure to complete the campaign before heading to the crucible. Thanks to shrapx & Gildo1993 for pointing that out.


Step 1: Complete all 100 waves in one sitting and defeat the hidden boss.

In order to access the final fight against Wicked K, you must defeat all 100 waves by starting on wave 1. Along the way, you will earn a trophy for defeating all four bosses at each 25 wave interval. The waves themselves are not particularly hard at all on the easiest difficulty. They are much more fair and forgiving than Darksiders II. I personally steam-rolled the entire arena in just over an hour, without dropping below three healing items. I will list some tips here that will help you out during your trek to wave 101.

  • Always target ranged-enemies first. It’s a good idea to take out ranged enemies first, so that they are not sniping you while fighting other enemies.
  • Fury has the high ground. Whenever there’s a wave with a raised platform, it’s a good idea to jump up there and lure enemies to you. This keeps snipers on the other side at bay, and allows you to ambush enemies while they jump up to you. On the flipside, be careful jumping up to raised platforms, as enemies can hit you midair.
  • Combat awareness. Unlike some hack and slash games, enemies off-screen will not hesitate to beat you up. Always have an idea of who is on the field and where they are. Always target enemies you struggle with first to get them off the field, and take advantage of the combat arrows that point out potential danger.
  • Demonic enemies. There are the versions of enemies that are all black and have red glowing eyes. These enemies are your biggest threat, as they hit very hard. Try to be careful around these enemies. There’s a wave in the 90s that has three of them, so be prepared with wrath or havoc on standby and healing items if needed.
  • Havoc and wrath. I used my wrath bar as soon as it came up, and saved havoc form for the bosses. As with the main game, I found Storm Hollow to be the most useful overall, switching to Flame Hollow for skeletons. I never bothered using anything other the whip for actual damage though. Havoc was very useful during every boss, providing healing and invincibility to slash at them.
  • Consumables. Consumable shards do not impact your progress for trophies at all, so feel free to use one every time the cool down is finished. Undying shards are particularly useful so that you don’t die unexpectedly. I personally used an undying shard before entering the arena, then popped a havoc shard during the Wicked K fight.
  • Stasis Hollow. Barrndawg has pointed out that the Stasis Hollow is also very useful in The Crucible. While it is active, you do not take damage from enemy attacks. Instead, being damaged drains your wrath bar, similar to how havoc works. Give it a try on the later waves!

Simply finish all 101 waves and you will receive all six trophies along the way. If you fail, keep practicing your dodge maneuvers or come back later with upgraded weapons and gear.

In this step, you will earn:

My Evil Twin
Quite Proper

[PST Would Like To Thank 1001puppys for this Roadmap]


New Game Plus DLC:


  • Estimated trophy difficulty: 3/10 (personal estimate)
  • Offline trophies: 3 (3 )
  • Online trophies: 0
  • Approximate amount of time to 100%: 8-15 hours (personal estimate)
  • Minimum number of playthroughs: 1+
  • Number of missable trophies: None
  • Glitched trophies: 1 ( Keep it 100!)
  • Does difficulty affect trophies?: No, play on Story for fastest results.
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: No Cheats
  • Additional peripherals required?: N/A


Following the latest trend of adding a NG+ mode after the game has been out for some time, Darksiders III has added three new trophies for you to obtain. These trophies are not difficult, and will take you anywhere from 8 to 15 hours, depending on how fast you are and whether or not you wisely spent your souls from your first playthrough. This free update has added a few things to the Darksiders experience:

  • Armageddon Mode. This is NG+. You can access it by defeating the final boss on your current save file. The game will then ask you if you’d like to move to Armageddon Mode (NG+1). This mode goes all the way to NG+9, but you will probably die of boredom before getting that far. Only the completion of NG+1 is required for the new trophies. Completing NG+ once will also give you a new armor set, which is the first of its kind if you did not play the Crucible DLC.
  • Reckoning Difficulty. This is set to Apocalyptic difficulty, but the dodging window has been severely reduced. You do not need to play this difficulty for any trophies, but can do so if you like a challenge.
  • Level cap increased to 300. You need to reach level 100 for a trophy, but you can go as high as you like if you really enjoy the game.
  • Oblivion Ore. These new shards can increase the stats on your armor, and can be earned by defeating red-eyed enemies throughout Armageddon mode. You only need three to upgrade your armor once and earn the trophy.
  • New Shards. Arcane shards deal more arcane damage for a short period of time. Large healing shards can drop, which heal you much more than regular ones. Wisdom shards have also been added, which increase your soul count from slain enemies by 100% (200% for large ones). None of these are really worth using and should be kept to sell to Vulgrim.
  • Forsaken Lurcher Crystals. These will be in the place of important items such as enhancements. They are worth 6,000 on NG+ and 8,000 on NG++, so they are worth collecting to help you reach level 100.
  • Enhancements Tuned. Some enhancements were buffed to keep up with others, while some were nerfed to prevent becoming OP in NG+. None of these are worth mentioning, as you will likely be using the same enhancements from your first playthrough.

With those changes in mind, here’s a walkthrough on the quickest way to earn these trophies.


Step 1: Complete one playthrough of Armageddon Mode.

In order to access Armageddon Mode, you will need to complete a full playthrough of the game and defeat the final boss at least once. If playing on a lower difficulty, Armageddon Mode will be a cakewalk. For this playthrough, focus on gathering as many items as you can. Everything from shards, to artifacts and enhancements. Do not bother using the artifacts to level enhancements unless you are cleaning up some base game trophies. You can also kill as many enemies as you like, but they do not yield very many souls. The most important thing to collect are the Luminous Visages, as they offer an immediate level up upon consuming. You will also need to level up an armor set of your choice, which requires 3 Oblivion Ore.

In this step, you will earn:

Made of Sterner Stuff
Proceed on your way to Armageddon

Step 2: Reach level 100

The amount of time you need to reach level 100 will be vastly dependent on how efficient you were leveling up in NG, as well as NG+. For reference, I was level 56 upon entering NG+, and that was with upgrading everything needed for the platinum trophy. I spent a good amount of time exploring, and made sure to collect all 16 Luminous Visages, although one glitched and disappeared. Once I was done with my first playthrough, I sold absolutely everything I collected. I was able to reach level 78 with 15 visages in my inventory. All I needed to do on my partial NG++ playthrough was get far enough into the story to gain 7 more levels, so I sped through the bosses and gathered enough Visages to reach 100. Lastly, I had to gain another level up via Vulgrim because my trophy glitched. See Keep it 100! for more information below. Keep in mind that the more souls you spend to level up with Vulgrim, the more expensive it gets. That's why it is a good idea to collect every Visage available to you.

In this step, you will earn:

Keep it 100!

[PST Would Like To Thank 1001puppys for this Roadmap]

Keepers of the Void DLC:

  • Estimated trophy difficulty: 2/10 (Personal Estimate, dependent on difficulty and upgrades)
  • Offline trophies: 5 (1, 3, 1)
  • Online trophies: N/A
  • Approximate amount of time to 100%: 1.5-3 hours (Personal Estimate)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: N/A
  • Glitched trophies: N/A
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: N/A
  • Additional peripherals required?: No

On a quest from Vulgrim, Fury must travel into the Serpent Holes to remove an ancient threat that resides there. All new locations, puzzles, and enemies await the chance to test Fury’s abilities. As a reward, she can unlock all new weapon forms for the Hollows as well as the biggest prize of them all: The Abyssal Armor.

"Keepers of the Void" is a rather short DLC with a few trophies that are rather straightforward to get. Four trophies are related to the four puzzles, each of which you will need one of the Hollows to complete. In order to complete this DLC, you must have reached the main story where you get the final Hollow, Stasis, which will be unlocked after defeating Gluttony. After you have all four Hollows, you can go for all four puzzles.

You may be able to complete each wing as you progress through the story, but it might just be easier/quicker to wait until you have all four Hollows and complete it all in one go. However, you do get new weapons where you can place more Enhancements (which will give you even more extra passive benefits), so that might help your current run if you have not yet completed the main game.

To start the DLC, talk to Vulgrim after acquiring the Flame Hollow. He will talk to you about his problem. You can then transport to The Void through the Limbo area Serpent Holes (same as the Crucible). For an easy run at the trophies, it is best to play on the Story difficulty with Classic combat mode and have highly upgraded weapons and enhancements (as well as placing the best enhancements in each slot). 

Personal Build + Enhancements before playing on Story difficulty (Classic combat):

  • Level 115 – Health 38, Strength 78, Arcane 1
  • Healing and Capacity maxed out
  • Rider’s Mercy maxed out
  • Barbs of Scorn +11 (Balanced Fafnir)(I had 120,000 souls to max out damage)
  • Chains of Scorn +10 (Balanced Obscurus)
  • Lance of Scorn +10 (Balanced Chaos)
  • Mallet of Scorn +9 (Balanced Shade)
  • Edge of Scorn +9 (Balanced Fortifier)
  • Salvation +10 (Balanced Juggernaut)
  • Panoply of Champions +5 (armor best for Havoc mode)

As I progressed through the DLC, I equipped more enhancements in the new weapons. You can upgrade the weapons and the enhancements if you want, it only helps make you more OP:

  • Talons of Scorn +10 (Balanced Enoch)
  • Polearm of Scorn +10 (Balanced Fortune)
  • Axe of Scorn +10 (Balanced Leviathan)
  • Scythe of Scorn +10 (Balanced Marauder)

Step 1: Beat the four challenges and the Boss

During this step, you should simply focus on playing through the story of the DLC completing each of the four puzzle wings and then facing the final boss.

At the end of this step, you will have these trophies:

 Keeper of the Bonfire
 Keeper of the Sky
 Keeper of the Vale
 Keeper of the Tempo
 Keeper of Colossal Automata

[PST would like to thank HaoleDave for this roadmap]

Darksiders III Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

64 trophies ( 24  36  29  )

  • BFA


    Unlock Everything

    This trophy will pop automatically when you have earned every other trophy. Congrats!

  • Upgrade an Enhancement

    Simply talk to Ulthane and upgrade any enhancement with 2 Angelic or 2 Demonic artifacts to earn this trophy. See Balance in all things for more information.

  • Upgrade an Enhancement to Balanced

    See Balance in all things.

  • Upgrade 5 Enhancements to Balanced

    Potentially glitched

    There are 12 enhancements in Darksiders III. You can choose to upgrade either the Angelic or Demonic route, which takes 12 of that artifact to reach the final upgrade. The final upgrade then takes 12 of the opposite artifact and an Essence of a Chosen to upgrade it to Balanced. In all, you need 60 Angelic artifacts, 60 Demonic artifacts and 5 Essence of a Chosen to obtain this trophy. Here are the artifacts and my recommendations:


    • Location: Depths – Forgotten Lake. Look for a purple block in the water and move it with the Force Hollow hammer. Drop down in the hole to find the Azazel Enhancement.
    • Angelic Upgrades: Passive wrath generation.
    • Demonic Upgrades: Attacks with slotted weapon generate more wrath.
    • Balanced Stats: 18 Wrath generated per minute / 25% more wrath generated per hit.
    • Recommended for Apocalyptic: Wrath is already generated pretty fast, thus I wouldn't recommend upgrading this.


    • Location: Hollows – The Catacombs. During or after solving the three sword puzzle, you can locate a hidden alcove behind some pots before entering the puzzle room on the left-hand side. Destroy the pots and follow the linear path upwards using the Flame Hollow. After dropping back down, located a black skeleton with glowing eyes in the corner; the enhancement is behind him.
    • Angelic Upgrades: Havoc form lasts longer.
    • Demonic Upgrades: Life steal.
    • Balanced Stats: 50% longer havoc form duration / 6% life steal.
    • Recommended for Apocalyptic: This is a fantastic enhancement that I started to upgrade late game. Havoc mode is great for pushing that last part of a bosses health, or for clearing a large mob. I’d recommend upgrading the Angelic path for the passive duration during the game, then upgrading it to Balanced late in the game when your weapons are upgraded and dealing more damage.


    • Location: Hollows – The Catacombs. Take a left and look down at the edge for a tornado. Use the Storm Hollow to cross the gap, then follow the chain jumps to the right and you will locate the enhancement in the lava pit area.
    • Angelic Upgrades: Passive havoc generation.
    • Demonic Upgrades: Increased damage when health is below 25%.
    • Balanced Stats: 18% havoc form generated per minute / 85% damage increase.
    • Recommended for Apocalyptic: I did not find the Enoch enhancement as useful as others. The damage increase is fantastic but it is high risk high reward. I would also chose a passive like increased health over havoc generation.


    • Location: Bonelands – Festering Pool. After defeating Lust, you can return to the angel's home base and receive this upgrade from Usiel, provided you did not kill him during the Lust fight.
    • Angelic Upgrades: Melee damage deflection.
    • Demonic Upgrades: Damage increase per 3,000 souls carried.
    • Balanced Stats: 100% melee damage deflection / 1.5% damage increase.
    • Recommended for Apocalyptic: Absolutely. Fafnir is one of the top 2-3 artifacts that you will want to get upgrade to Balanced as soon as possible. While the demonic route is pretty useless, the damage deflection is insane for melee enemies and bosses. It makes the final couple of fights trivial on Apocalyptic difficulty.


    • Location: Haven – West End. This is one of the first artifacts you can find in the game. After proceeding towards the next area, you will eventually crawl through a small hole and end up outside. There is a sleeping ogre-like enemy to the left of a campfire; he is guarding the enhancement.
    • Angelic Upgrades: Increases health.
    • Demonic Upgrades: Increased damage.
    • Balanced Stats: 20% increase in health, 20% increase in damage.
    • Recommended for Apocalyptic: I used this enhancement until I was able to pick up Juggernaut, then I didn't really bother with upgrading it. The passive 20% increase in health is pretty useful so if you’d like more health near the end game, try this one out as a passive.


    • Location: The Depths – Sewage Egress. Jump up the stasis wall near Vulgrim and you will spot the enhancement behind a poison spider enemy.
    • Angelic Upgrades: Increases potency of consumables.
    • Demonic Upgrades: Weapon kills provide more lurchers.
    • Balanced Stats: 30% increased potency / 30% more lurchers.
    • Recommended for Apocalyptic: Not at all. This one is basically useless all around, because by the time you receive the Stasis Hollow needed to reach it, none of its upgrades are worth using.


    • Location: Nether – Tangled Grotto. When you reach the completely dark room, head towards to back and look for a train car raised up in the air. Crouch under the train car to find this enhancement tucked away behind two poison spider enemies.
    • Angelic Upgrades: Reduces physical damage received.
    • Demonic Upgrades: Increases physical damage dealt with equipped weapon.
    • Balanced Stats: 25% damage reduction / 30% damage increase.
    • Recommended for Apocalyptic: Absolutely, this is easily the best enhancement in the game. I recommend getting this as soon as possible and getting it to balanced immediately, as both upgrades are extremely useful for Apocalyptic.


    • Location: Purchase from Vulgrim (5,000 souls).
    • Angelic Upgrades: Passive health regeneration.
    • Demonic Upgrades: Breaking environmental objects reward souls.
    • Balanced Stats: 96 health regenerated per minute / 20 souls per broken object.
    • Recommended for Apocalyptic: I was using this early on to squeeze out some extra souls but didn't upgrade it at all. I quickly replaced it mid-game and never needed to give it a second chance. I don't think the health regeneration and extra 15 souls are worth the 24 artifacts needed to balance it.


    • Location: Nether – Tangled Grotto. Follow the narrow path and branch to the right, looking out for a purple wall on the right-hand side. Smash this wall and drop down into the catacombs. Run past the skeletons and hang a left. You should find a lava pit if you went the correct way. Down in the pit, behind the tall fire enemy, is the enhancement.
    • Angelic Upgrades: Increased item drop chance.
    • Demonic Upgrades: Increased chance at a health lurcher spawning.
    • Balanced Stats:30% item drop chance / 15% health lurcher spawn chance.
    • Recommended for Apocalyptic: I found items to be pretty useless in Apocalyptic, outside of Havoc Shards. The increase in health lurcher spawn chance is nice but not worth the upgrade in my opinion. If you've got nothing better at the moment, throw it on for the increase in health lurchers, otherwise don’t bother.


    • Location: Bonelands – Hangman's Tree. Head outside and circle around the giant tree to find this enhancement.
    • Angelic Upgrades: Increased evade invincibility window.
    • Demonic Upgrades: Weapon generates more havoc.
    • Balanced Stats: 25% evade invincibility window / 20% more havoc generated.
    • Recommended for Apocalyptic: Absolutely. This is another must have for Apocalyptic. Both stats are very good, especially the increased invincibility window. Slap this on something immediately and get it upgraded as soon as you can.


    • Location: Purchase from Vulgrim (5,000 souls).
    • Angelic Upgrades: More wrath lurchers from equipped weapon kills.
    • Demonic Upgrades: Increased chance of wrath lurchers from equipped weapon kills.
    • Balanced Stats: 50% more lurchers / 30% more chance for lurchers.
    • Recommended for Apocalyptic: Wrath is already generated at a decent rate and neither of these abilities are passive so it's best to just leave this one in Vulgrim's inventory and focus on other enhancements.


    • Location: Haven – Maker's Forge. Once you receive the Storm Hollow, backtrack across the chain to the rooftop and locate the hole in the next building. Follow this building's linear path until you see a large group of tornados. Float across them with the Storm Hollow and you will locate the Shade enhancement in the building you land in, across a chain jump.
    • Angelic Upgrades: Reduces arcane damage received.
    • Demonic Upgrades: Increases arcane damage.
    • Balanced Stats: 60% arcane damage reduction / 35% arcane damage dealt.
    • Recommended for Apocalyptic: Arcane damage has to do with your wrath and havoc forms. Almost every boss also does some form of arcane damage so the reduction will help a ton. I would definitely recommend upgrading this to balanced as soon as possible.

    Here is a video guide of all 12 enhancement locations, with timestamps in the description:


    On top of the enhancements, you will need five Essence of a Chosen to get this trophy. There are only six in the game but none of them are missable. Five are awarded by defeating hidden side bosses, while a sixth can be purchased from Vulgrim late game. Most of these bosses are pretty hidden so refer to this video guide to locate them:


  • Upgrade Any Weapon

    Simply talk to Ulthane and upgrade any weapon once to earn this trophy. It takes 2 slivers of adamantine to upgrade any weapon to +1.

  • Upgrade Any Weapon to Max level

    For this trophy, you will need 12 slivers, 12 fragments, 12 pieces, & 1 chunk of adamantine to upgrade any weapon to +10. There are only three chunks in the game (to my knowledge) but everything else is plentiful and can eventually be purchased from Vulgrim.

  • Kill 666 Enemies

    Simply defeat any enemies you come across to earn this trophy. Dying and respawning will reset the area's enemies but you will not need to go out of your way to earn if you are killing diligently.

  • Pickup 500 Item Drops

    Item drops are scattered all throughout the game and come in the form of consumables, enhancements, upgrade materials, collectibles and lurcher clumps. Slain enemies can also drop items that count towards this trophy. There are more than 500 items located around the world so you will probably unlock without any trouble.

  • Defeat 666 Enemies While in Havoc Form

    Havoc is generated from dealing damage to enemies and Havoc Form is activated by pressing & together. You will most likely not get this through normal play, even if you decided to play through the game more than twice. Fortunately, there is fairly easy farm but it involves saving up souls. What I did was save every single lurcher clump/crystal I found through exploration on my easy playthrough. Then, I backed up my save to the cloud and popped them all. I used those souls to purchase as many havoc shards as I could from Vulgrim. Each shard gets more expensive each time you buy one so they very costly. I would then go to Haven – West End and gather as many demons as I could together. Activate Havoc mode, kill them all, then let yourself die. Once you respawn, pop another havoc shard and repeat. All data is saved to your profile so even if you only had a few shards to work with, you could theoretically keep re-downloading your save file and repeating the process. As long as you do not save over your profile data, you can keep doing this until the trophy pops. I have included a link to a short two minute video of me doing this farming method below. Once I got this trophy, I reloaded my save so I could use those souls on leveling up for Big Spender.


  • Complete the Game on Any Difficulty Setting

    Self-explanatory. Beat the game on any difficulty for this to unlock. This trophy stacks with all other difficulties.

  • Complete the Game on NORMAL

    Self-explanatory. Beat the game on Normal (called Balanced) to unlock this trophy. Beating the game on higher difficulties will also pop this trophy.

  • Complete the Game on APOCALYPTIC

    Potentially glitched

    Patch 1.08 & 1.09 Note: With the addition of these two patches, you can now earn this trophy by playing Armageddon Mode, which is essentially NG+. Simply chose to go to Armageddon Mode after defeating the final boss, and set your difficulty to Apocalyptic. This will allow you to keep all of your upgrades and enhancements from your first playthrough, which should make this trophy a bit easier to obtain.

    Apocalyptic difficulty is the hardest setting in Darksiders III and is probably the hardest in the entire series. Early on, you'll find yourself getting two-tapped by skeletons that you steamrolled in easy mode. Early bosses like Wrath (part 1), Avarice and Sloth will test your patience. I will try to outline as many tips as I can for you to overcome this beast of a difficulty mode. There have been multiple reports of this trophy not popping upon completion of Apocalyptic difficulty. If you're worried this might happen, back up your save right before the final fight. Also, do not at any time, change the difficulty or the trophy will void.

    First off, you can cheese this difficulty by reverting to patch 1.00 if you have a physical copy of Darksiders III. You can play through the entire game on normal difficulty, then switch to Apocalyptic mode right before killing the final boss. Keep in mind that you must do this on a brand new save, because any patched save will not recognize patch 1.00. Here's a thread detailing how to do this if you're having trouble. All credit goes to the original finder of the glitch. I did not attempt this myself, because patch 1.00 has a lot of crashing, stability issues and downright game-breaking bugs. I've also heard that doing this method does not work for everyone so use at your own risk.

    With that out of the way, here are some tips that I used to beat Apocalyptic difficulty:


    • "Dark Souls Mindset". Every enemy in the game has the potential to wipe you out in seconds. Try pulling enemies one at a time and retreat where needed. Take a few attempts at each boss to learn their moves. Dying is ok! It will happen a lot and the more you treat it as a learning experience, the faster you will progress.
    • Explore every area thoroughly and pick everything up. This might be repetitive if you already did this on easy but you'll need every soul or artifact you can get on Apocalyptic, especially early on.
    • Enhancements. These make or break Apocalyptic and you will want to constantly be upgrading them throughout the playthrough. Some enhancements like Juggernaut provide insane damage reduction and increased damage so check out my Balance in all Things write-up for which enhancements to use. While the optional bosses needed for Essence of a Chosen are very difficult, the payoff is worth it. You can equip up to six enhancements so always keep the best passives for weapons you aren't using as well. On my run, I used Balanced copies of Fafnir, Chaos, Juggernaut, Obscurus, & Shade. My sixth enhancement depended on the situation: a toss-up between Fortified and Enoch.
    • Grind out souls if you need to. There isn't a go-to grind spot but find yourself an area that you can run through multiple times with ease. The extra souls from those runs may be all you need to overcome the part you're stuck on.
    • Focus on upgrading Strength first and foremost, then Arcane. Health isn't as useful to upgrade as I wish it was, I felt like I was getting 2-3 tapped by everything anyway. I finished the game at level 56 with 10 health, 30 strength and 15 Arcane. In the same vein, return to the Maker's Forge every opportunity to upgrade your weapons, even if it's just +1 or +2. Getting your weapons upgraded allow you to take advantage of the Chaos Enhancement.
    • Always enter a boss arena with full havoc and wrath; there’s no reason not to. I found the Storm Hollow's wrath ability to be the most useful, as it could stun most mobs and deals AoE damage to bosses. Flame Hollow is just as good for damage but does not stun mobs. I only used the Force Hollow on bosses I didn't want to be near, such as Gluttony or Lust. The Stasis Hollow was useless in my opinion, which is a shame because it's the coolest weapon. On top of that, only use your havoc if you think you can beat the boss on that run. Havoc mode heals Fury, which can be useful in a pinch. Keep in mind that taking damage reduces your havoc mode uptime so try to use it when on the offensive.
    • After clearing an area and reaching a new Vulgrim checkpoint, feel free to kill yourself for a free Nephilim's Respite replenishment. Stupid but effective. Never enter a boss fight without full Nephilim's Respite, because you will only be handicapping yourself. That makes the upgrades to your healing top priority so make sure not to miss them.
    • Spend sparingly or not at all at Vulgrim, you'll need those souls to level up. Because of the large cooldown timer on using an item, I found myself only popping one on a legit run at a boss, then maybe save the mid-boss item for a healing shard if I need it. You'll find plenty of items on the ground to last the entire game, provided you aren't popping them when you know you aren't comfortable beating a boss yet.
    • Save every human! Every five humans will net Fury a bonus when you speak with Ulthane. I personally missed a few humans but got enough to get the 30% health increase from 15 saved humans. All 20 humans nets you 10% increase in damage, which may be worth it to you late game.
    • Remember that once you get past the early-game slump and can upgrade multiple enhancements, the game gets a lot easier. I streamrolled Wrath, Pride and the Final Sin first try after dying to bosses like Avarice and Lust over 10 times. If all else fails, take a break. A soft reset may be all you need to clear your head and come back to defeat that boss.
  • Collect 50 Angelic Artifacts

    There are 72 Angelic Artifacts in the game, with 18 being purchasable from Vulgrim (three after each sin defeated). Most can be collected through normal exploration, while others are way off the beaten path. This video shows the location of 69 of the artifacts, which should help you clean up the trophy if you are still missing it:


  • Collect 50 Demonic Artifacts

    There are 72 Demonic Artifacts in the game, with 18 being purchasable from Vulgrim (three after each sin defeated). Most can be collected through normal exploration, while others are way off the beaten path. This video shows the location of 69 of the artifacts, which should help you clean up the trophy if you are still missing it:


  • Spend an Attribute Point

    See Big Spender for more information.

  • Spend 25 Attribute Points

    See Big Spender for more information.

  • Spend 50 Attribute Points

    Potentially Glitched

    Attribute Points are obtained by feeding souls to Vulgrim, or consuming a Luminous Visage. There are more than enough souls/visages in the game to obtain 50 attribute points, as long as you do not recklessly spend souls on consumables. This can also be obtained across multiple playthroughs if you do not get all 50 in one playthrough. Please note that there have been reports of this trophy not popping upon reaching level 51 so if you're worried about it not popping feel free to backup your save to the cloud.

  • Upgrade Nephilim's Respite Capacity

    See Maximum Capacity.

  • Upgrade Nephilim's Respite Capacity 4 Times

    Nephilim's Respite's capacity can be upgrade a maximum of four times via Invigoration Cores. There are only four in the game but they are not too hard to find. This can also be done across multiple playthroughs if you do not get it on your first playthrough. Below is a video that shows the location of each core.


  • Upgrade Nephilim's Respite Healing Amount

    See Maximum Vigor.

  • Upgrade Nephilim's Respite Healing Amount 4 Times

    Nephilim's Respite's healing amount can be upgraded up to six times through an item called Rejuvenation Core. They are also not too hard to find but here is a video guide that may help you find any you missed.


  • Collect 100,000 Souls

    See Soul Reaper for more information.

  • Collect 1,000,000 Souls

    This trophy is more than likely not going to come naturally but luckily there's an easy way to get it. Any time you die, you leave your souls on the ground to pick back up. Picking up those souls, no matter how many there are, will add to your total. If you do the trick outlined in Beast Mode, you might have around 300k souls on hand. Simply die and pick up your souls off the ground as many times as needed to reach one million. This trophy can be acquired across multiple playthroughs as well.


Secret trophies

  • Defeat Envy

    Story related and cannot be missed.

    As stated in the description, defeat the sin Envy to unlock this trophy. Envy is a fairly easy introductory boss that shows you how to fight and traverse with your whip. Envy only has a few attacks. You can dodge her regular attacks and jump over her ground pound attacks. Lastly, you will need to traverse the arena when Envy goes high into the air to attack her before she lands an unavoidable AoE attack.

  • Defeat Sloth

    Story related and cannot be missed.

    As stated in the description, defeat the sin Sloth to unlock this trophy. Sloth sits on a throne of bugs that must be defeated to bring him down to your level. Sloth is slow but hits hard so the key will be learning his attack patterns and keeping the extra bugs at bay. Nothing special here, just learn to dodge the staff attacks and ground pounds and you'll succeed.

  • Defeat Avarice

    Story related and cannot be missed.

    As stated in the description, defeat the sin Avarice to unlock this trophy. Avarice has a very predictable attack pattern during phase one, and then will retreat to the top of a gold pile in after taking a bit of damage. He will attack you from range, which is once again easy to avoid. During phase 2, he will pick up a bathtub or fridge and start swinging that around. Once again, these attacks are very predictable but may take a few deaths to learn on Apocalyptic.

  • Defeat Lust

    Story related and cannot be missed.

    As stated in the description, defeat the sin Lust to unlock this trophy. The fight with Lust can be a bit difficult on Apocalyptic because of Usiel showing up (Ornstein and Smough, anyone?) Besides that, Lust has delayed attacks that can be hard to predict so keep this in mind as you practice. Usiel is slow and easy to bait so you will need to do that before getting swings on Lust.

  • Defeat Gluttony

    Story related and cannot be missed.

    As stated in the description, defeat the sin Gluttony to unlock this trophy. Phase 1 is all about dodging his various attacks and not getting sucked in (use Force Hollow and run away). Unlike the other sins, Gluttony's phase 2 may through you for a loop. What you need to do to defeat him is swim close to his face so that he begins trying to suck you in. Quickly switch to the Force Hollow to prevent dying and make your way to a land mine on either side of the arena. Force Gluttony to suck up a few mines this way without getting sucked up yourself to finish him off.

  • Defeat Wrath

    Story related and cannot be missed.

    As stated in the description, defeat the sin Wrath to unlock this trophy. The first time you face him may prove to be your hardest fight on Apocalyptic. You will need to learn each of his very predictable attacks and not get hit for basically the entire fight, as healing items are limited. The second time you fight him in the Scar, you will need to take his health down twice because he gains it all back from his demon spectators.

  • Defeat Pride

    Story related and cannot be missed.

    As stated in the description, defeat the sin Pride to unlock this trophy. Pride has a fairly predictable attack pattern that is easy to dodge. She will throw up shields that need to be broken before the bulk of the damage can be done. During phase 2, she introduces a laser in the arena that can hit hard based on how much health you have. Jumping over the laser and staying away from it is key to securing the second half of the fight.

  • Defeat the Final Sin

    Story related and cannot be missed.

    After defeating Pride, your watcher will reveal herself as the true Envy. Defeat her to unlock this. Envy uses the power of the seven sins and her own scythe attacks but is fairly easy for a final boss. Take some time to learn her moves or just power through her with your +10 weapons and balanced enhancements to finish her off and complete the game.

  • Collect the Flame Hollow

    Story related and cannot be missed.

    The Lord of Hollows will gift you the Flame Hollow after fighting Wrath for the first time.

  • Collect the Force Hollow

    Story related and cannot be missed.

    The Lord of Hollows will gift you the Force Hollow after defeating Lust.

  • Collect the Stasis Hollow

    Story related and cannot be missed.

    The Lord of Hollows will gift you the Stasis Hollow after defeating Gluttony.

  • Collect the Storm Hollow

    Story related and cannot be missed.

    The Lord of Hollows will gift you the Storm Hollow after defeating Avarice.

  • Save a Human

    Story related and cannot be missed.

    Ulthane will give you a pendant to save humans with. You will automatically save one human as an introduction to the pendant. See Humanitarian for more information.

  • Save 5 Humans

    See Humanitarian for more information.

  • Save 10 Humans

    See Humanitarian for more information.

  • Save 15 Humans

    See Humanitarian for more information.

  • Save 20 Humans

    Potentially Glitched

    There are exactly 20 humans in each playthrough that must be saved for this trophy. Every five humans saved not only net you a trophy but a bonus from Ulthane that's invaluable on Apocalyptic difficulty. As with other Darksiders collectibles, this trophy can be earned on multiple playthroughs if you do not feel like hunting down any ones you missed. This trophy also has reports of not unlocking properly so please back up your save to the cloud if you're worried about it. Here is an excellent guide for the location of all 20 humans below:


  • Collect an Essence of a Chosen

    An Essence of a Chosen is awarded for defeating hidden bosses located throughout the world. There a five hidden bosses to choose from but none of them are missable. Vulgrim will also sell a sixth Essence some time later into the story. Here is a video that will help you locate them:


  • Meet Abraxis


    Abraxis is located in a semi-hidden alcove in the Scar. Meeting Abraxis is not required for the story, which makes this and the other related trophies missable if you do not visit him before defeating Pride. The closest fast travel point to him is called The Lowlands under Scar. From here, backtrack down the Stasis Hollow hole you climbed up before and roll back across the wall with the Force Hollow. After landing, you'll be able see a tornado you can boost up with Lightning Hollow. Follow the path and head up the elevator to meet Abraxis

  • Collect 30 Slivers of Adamantine

    See Unbreakable Will.

  • Collect 30 Fragments of Adamantine

    See Unbreakable Will.

  • Collect 30 Pieces of Adamantine

    Slivers, fragments and pieces of Adamantine are used for increasing your weapon's power level and can be obtained through various ways. The most common is finding them on item pickups, as well as item drops from slain enemies. Vulgrim will also sell all three of these materials at certain points in the story so you'll be able to purchase as many as you need to pop each of these trophies.

  • Collect 3 Chunks of Adamantine

    There are only three chunks of Adamantine in Darksiders III and all three can be tough to find through normal exploration. None of them are missable so feel free to collect them whenever possible. Please refer to following video to locate all three chunks:


  • Collect Salvation

    Story related and cannot be missed.

    You will receive Salvation after defeating the Angelic Champion and speaking with Usiel.

  • Kill Lust Without Defeating Usiel


    During the fight with Lust, Usiel will show up and make the fight two on one. Simply defeat Lust without killing Usiel to earn this trophy. He is slow and easy to dodge and Lust will be at half health when he shows up.

  • Defeat the Kraken

    Story related and cannot be missed.

    You will defeat the Kraken as part of the story during your trudge through the Bonelands.

  • Receive the Lord of the Hollows' Final Gift


    In order to receive the Lord of Hollows' final gift, you must first locate and defeat Abraxis in the Scar. After that, you can fast travel to the Lord of Hollows' chamber and spare him and he will give you a pendant as his final gift. This must be done before defeating Pride, as Abraxis will disappear and you cannot fight him. Making a deal with Abraxis instead of killing him, as well as killing the Lord of Hollows at any time will also void this trophy.

DLC: The Crucible

6 trophies

  • Defeat Gor

    Gor is the first boss of The Crucible, and will appear on wave 25. Gor is a Brute-type enemy, similar to the ones you meet in the lava area of the main game. Gor is slow and predictable, so he should not give you too much trouble. If you see him charging up and overhead attack, be ready to dodge left or right as it can be damaging if taken head on.

  • Defeat Sherhaal

    Sherhaal is the second boss of The Crucible, fought on wave 50. She is a giant spider and behaves like a seemingly unique enemy type. Sherhaal is fast and has delayed attacks, but they are also easy to dodge once you learn them. Blitz her with your wrath and havoc and you’ll have no trouble taking her down.

  • Defeat Rastion

    Rastion is the third boss of The Crucible, fought on wave 75. Rastion has a shield similar to the Angelic Champion mini-boss from the main game, and was the biggest pain of The Crucible bosses. Rastion also has company in the form of two angels that continuously spawn until they’ve all died. Focus on dodging Rastion’s shield attacks in order to get some hits in. If you try to attack him without countering first, all you’ll get is a blocked attack. You can also focus on the angels first, as they stop spawning after about 6-8 of them are killed. This boss was the most useful to save havoc form for, as the attacks go through his shield.

  • Defeat Urul

    Urul is the fourth boss of The Crucible, fought on wave 100. Urul is very similar to Abraxis from the main game, although much faster and covers a lot more range. At 50% health, Urul does a massive lunge attack that can be devastating to your health, so be ready to dodge it. Urul also seems to move around a bit faster at 50% health, so that’s when I took advantage of my havoc form and finished him off.

  • Meet Targon

    This will be your first trophy of the DLC, as you meet Targon on the way in. Targon is The Crucible’s NPC that will allow you to fight and purchase items with tokens that you earn. Simply approach him and talk to him to earn this trophy.


Secret trophies

  • Defeat Wicked K

    Wicked K is a hidden boss that can only be fought by clearing all 100 waves from the beginning. Once the player has done so, Targon will mention the final optional fight, so be sure to continue on after wave 100. You will then need to use your Hollow abilities to climb up to the top where Wicked K awaits. As for the fight, he is not particularly difficult either. He likes to block a lot of attacks, so try to wait for a dodging opportunity and take advantage of the counter-attack. At 50% health, Wicked K will split into three versions of himself. All three can be damaged, you’ll just have to worry about dodging three of them at once. This is where I popped a havoc shard and made quick work of the rest of his health. Make sure not to die at all costs, because you will have to start over again from wave 1 to reach him.

DLC: New Game Plus

3 trophies

  • Complete the game on Armageddon mode

    Once you have completed the main game once, you can proceed to Armageddon Mode. In this mode, you will find that enemies have more health and do more damage, but you will be strong enough to overcome any boss without trouble if you play on Story difficulty. For this trophy, simply complete the entire campaign at your own pace. I personally recommend taking the time to defeat all optional bosses and collecting as many items as you can to reduce level 100 grinding later on.

    Additional Note: According to the patch notes for patch 1.09, you can now earn Death Incarnate in Armageddon mode. This is extremely helpful to anyone looking to beat Apocalyptic difficulty, as keeping your upgrades with help tremendously.

  • Reach level 100


    This trophy is for reaching level 100. Unlike the base game’s trophies, you cannot respect 100 points, you must actually reach level 100. This trophy is glitched, but it is not a terrible glitch. Gunfire Games confirmed via Twitter that reaching level 100 via a Luminous Visage will not pop the trophy. All you will need to do is reach an additional level via Vulgrim to fix the issue. I recommend saving enough souls to level with Vulgrim once, pop Visages until you reach level 99, then turn over to 100 with Vulgrim. His cost for leveling does not increase based on what level you are, but instead based on how many times you’ve leveled through him.

    The best way to go about reaching level 100 is to gather every single item on your first Armageddon playthrough and then sell them to Vulgrim. Gather all 16 Luminous Visages and stockpile Lurcher consumables. I also recommend locating all of the Forsaken Lurcher Crystals, as these are worth quite a bit. Forsaken Crystals will be where every enhancement was on your first playthrough, so make sure to gather them again. Once you turn over to NG++, equip your new armor and pop all over your Lurcher crystals. The armor you receive from completing NG+ gives a +10% bonus to all Lurcher crystals, which can be the difference in earning an extra 1-2 levels without having to do anything. Spend all your souls with Vulgrim if you haven’t done so already. Now discern how many more levels you need and rush through NG++. I recommend going for as many Visages as you can gather, since upgrading with Vulgrim can be expensive at this point. But remember, you need to turn over from 99 to 100 with Vulgrim, so keep that in mind. Once you’ve gathered enough souls for one level and have enough Visages to reach level 100, pop them all to finish off the longest part of the DLC. Congrats! Below I will list some stats that I took note of, to give you an idea of how many souls I earned from taking my time in NG+ and rushing through NG++. I will also include a video for the Luminous Visages.

    On my NG+ playthrough, I gathered:

    • 135,000 souls from killing things and lost souls
    • 11,750 souls from selling consumables
    • 70,100 souls from selling Adamantine/Ore
    • 168,000 souls from selling artifacts and essence of the chosen
    • 423,450 souls from popped lurchers (could have had an additional 40k if I knew about the NG+ armor!)
    • Grand total: 808,300 souls, which was good enough to level up from 56 to 78.

    I gathered 15 Luminous Visages. There are actually 16 in the game, but one of mine in the boss arenas glitched and disappeared. I think it was the Gluttony one, but can’t confirm. It cost me 25,000 to level up at 56, but over 54,000 to level up at 77. My final level was 60,000. This puts into perspective how useful the Visages are. It does not look like the price of souls needed to level up via Vulgrim actually increases with level, but instead by how many times you level. For example, going from 78 to 79 cost me 56,000 souls, but going from level 100 to 101 after popping 21 Visages only cost me 60,000. The next level was 65,000, so that stays consistent. However I still recommend stockpiling Visages until you are ready to reach level 100. There is no penalty in doing so, they carry over between new games, and you will avoid any vast Vulgrim increases I did not run into.

    Here’s a link to the video I used, all credit to Gamer Guru. There is actually a 16th Visage not in the video. It is located in the Lord of Hollow’s Chamber, down in the lava. Make sure to grab this one as it is one of the first few you can obtain!


Secret trophies

  • Upgrade Any Armor

    Among the new things added to Armageddon mode is the ability to upgrade your armor. This includes your base armor, NG+ armor, Crucible armor, and (I’m assuming) the pre-order special armor. You will need 3 Oblivion Ore to upgrade any armor piece. Ore is dropped by enemies that have glowing red eyes. This does not include the new enemy that appears on your screen and drops Wisdom Shards. Once you’ve obtained 3 Ore, take them to the Maker’s Forge and speak with Ulthaine. He’ll upgrade your armor and net you the trophy. This can be earned fairly early in the game, so feel free to use the rest of your Ore to level up armor, or sell them to Vulgrim for souls.

DLC: Keepers of the Void

5 trophies

  • Defeat Void Defender Construct

    Story-related; cannot be missed.

    Once you complete each of the four wings (see other trophies below), you’ll head back to the center of the wings and a black pool will reveal for you to teleport to the final boss. Here, you will be able to face Ionos, Keeper of the Void.

    After defeating him, the trophy will pop.

  • Finish Flame Wing

    Story-related; cannot be missed.

    To finish the Flame Wing, you must have first acquired the Flame Hollow, which you get early on in the game after defeating Wrath the first time. The puzzles within will require you to use your Hollow abilities on some orbs. You will only be able to use the Flame Hollow in this wing, which will move the blocks.

    See Keeper of the Tempo for more info.

    Once you pass through the puzzles of the Flame Wing, you will meet the boss of the area. After defeating Aganosh, Keeper of Flame, the trophy will pop.

    Here’s a video by Primera with a walkthrough on the challenges in the Flame Wing:

  • Finish Storm Wing

    Story-related; cannot be missed.

    To finish the Storm Wing, you must have first acquired the Storm Hollow, which you get after defeating Avarice. The puzzles within will require you to use your Hollow abilities on some orbs. Along with the previous use of the Flame Hollow, you will be able to use the Storm Hollow in this wing, which will create air tunnels above the blocks.

    See Keeper of the Tempo for more info.

    Once you pass through the puzzles of the Storm Wing, you will meet the boss of the area. After defeating Zyon, Keeper of the Storm, the trophy will pop.

    Here’s a video by Primera with a walkthrough on the challenges in the Storm Wing:

  • Finish Force Wing

    Story-related; cannot be missed.

    To finish the Force Wing, you must have first acquired the Force Hollow, which you get after defeating Lust. The puzzles within will require you to use your Hollow abilities on some orbs. Along with the previous use of the Flame & Storm Hollows, you will be able to use the Force Hollow in this wing, which will magnetize the blocks (to travel on).

    See Keeper of the Tempo for more info.

    Once you pass through the puzzles of the Force Wing, you will meet the boss of the area. After defeating Roarakk, Keeper of Might, the trophy will pop.

    Here’s a video by Primera with a walkthrough on the challenges in the Force Wing:

  • Finish Stasis Wing

    Story-related; cannot be missed.

    To finish the Stasis Wing, you must have first acquired the Stasis Hollow, which you get after defeating Gluttony. The puzzles within will require you to use your Hollow abilities on some orbs. Along with the previous use of the Flame, Storm, and Force Hollows, you will be able to use the Stasis Hollow in this wing, which will freeze the sides of the blocks (to allow you to climb).

    Each orb that you come across will have a base/ring with each of the four Hollow symbols. The base of each orb (or ring around it, if it’s on a block) will have some or all of the symbols lit up. If the symbol is not lit up, that means you cannot use that Hollow on the orb. If all symbols are lit up, then each Hollow can be used on it, but which Hollow to use first depends on the puzzle. In most cases, when you see the Flame Hollow lit up, you must use that first (as it moves the blocks). 

    Example of orb in both locations:

    Symbols for each Hollow:

    •  Flame Hollow
    •  Storm Hollow
    •  Force Hollow
    •  Stasis Hollow

    Once you pass through the puzzles of the Stasis Wing, you will meet the boss of the area. After defeating Dovox, Keeper of Time, the trophy will pop.

    Here’s a video by Primera with a walkthrough on the challenges in the Stasis Wing:

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