Roadmap
Overview:
- Estimated trophy difficulty: 5/10 (Platinum Difficulty Thread)
- Offline trophies: 50 (32
, 16
, 1
, 1
)
- Online trophies: 0
- Approximate amount of time to platinum: 26-35 Hours (Estimated Time to Platinum)
- Minimum number of playthroughs: 1 (2 recommended)
- Number of missable trophies: 3:
Demon Meddler,
For Whom the Bell Tolls &
A Parting Gift.
- Glitched trophies: Many, see the glitched trophies warning.
- Does difficulty affect trophies?: Yes, the game must be completed on Apocalyptic.
- Do trophies stack?: Yes
- Do cheat codes disable trophies?: No Cheats
- Additional peripherals required?: No.
Introduction:
Welcome to my guide for Darksiders III, the third game in the Darksiders installment by THQ Nordic. If you are coming from Darksiders I & II, you may be disappointed in the fact that the game has taken more of a "Dark Souls' approach with bosses and collectibles. Items can be found all over the world on dead angels and demons and the game has souls, similar to Dark Souls as well. You use souls to level up Health, Damage, or Arcane, as well as purchase artifacts, enhancements and consumables from our old pal Vulgrim. Souls are plentiful in this game and providing you don't purchase consumables recklessly, you can get every trophy in one playthrough. Be warned, Apocalyptic difficulty is no joke and easily the hardest in the entire series. For this reason, I recommend playing two playthroughs so you aren’t banging your head against the wall the entire time. Collectible counts also carry through multiple playthroughs so doing two playthroughs can save you time scouring the earth for the 1-2 humans or artifacts you missed. You will also save a lot of time on the most time-consuming trophy: Beast Mode, by playing on Easy first. See the steps below for more information.
For those of you who purchased the game near release date, there have been multiple patches since then that have made the game much easier. A classic combat mode was added, which makes the game feel more like the original two. Enhancements were buffed, more checkpoints were added and bosses were toned down a bit. I played the game on the most recent patch (1.05) so I do not have any information on how bad the game was before.
Glitched Trophies Warning
While I did not personally have any issues unlocking any of the trophies, there have been multiple reports of many different trophies not unlocking for some players. If you are worried that this may happen to you, feel free to make multiple backups to the cloud, especially before unlocking end-game trophies such as Humanitarian,
Balance in all Things,
Death Incarnate or
Big Spender.
Walkthrough
Step 1: Complete the game on easy while saving all consumable souls, saving all humans and collecting all artifacts.
As stated above, you can go directly to Apocalyptic mode if you’re a madman but this method will cut down on your grinding significantly. The reason is Beast Mode is one hell of a grind and you will not get it during a single playthrough (or even five playthroughs) without grinding it out. The absolute easiest method is to play on Easy/Balanced difficulty and save all of your Lurcher clumps/crystals. These are items looted off the ground while exploring and give souls once consumed. If you save all these until near the end of the game, you can knock out the two most grindy trophies with ease. Make sure to back up your save before consuming these Lurcher clumps so you can earn
Beast Mode,
Soul Reaper &
Big Spender all in the same playthrough. See these trophy descriptions for more information. Simply continue through the story, being very thorough in your exploration and using collectible guides where needed and you can nab every trophy but two in one go.
Keep in mind that there are three missable trophies. Slight spoilers below:
- Partway through the fight with Lust, Usiel will be swayed to join the fight and make it 2 on 1. Simply finish off Lust without killing Usiel to earn
For Whom the Bell Tolls.
- During your visit to the Scar, you can locate Abraxis hiding in a tower off the beaten path. The closest fast travel point is called The Lowlands under Scar. From here, backtrack down the Stasis Hollow hole you climbed up before and roll back across the wall with the Force Hollow. After landing, you'll be able see a tornado you can boost up with Lightning Hollow. Follow the path and head up the elevator to meet Abraxis for the
Demon Meddler trophy. Make sure you kill Abraxis and spare the Lord of Hollows for the next missable trophy. This must be done before defeating Pride, as Abraxis disappears after that, voiding you of the two missable trophies.
- After killing Abraxis, you can fast travel to the Lord of Hollows’ Chamber and choose to spare him. This will give you the
A Parting Gift trophy and an alternate ending to the story. This must be done before the Pride fight as well, or you will not be able to obtain the gift. Killing the Lord of Hollows at any time will also void this trophy.
In this step, you will potentially earn:
Enhance!
Can you restore the Balance?
Balance in all things
Just the start
Take it to the Limit
Devil's in the Details
Cleanup Crew
Beast Mode
Protector of Humanity
Path of the Horseman
Holy Keeper
Demon Keeper
First of many…
25 to Life
Big Spender
Increased Capacity
Maximum Capacity
Increased Vigor
Maximum Vigor
Soul Harvester
Soul Reaper
Green with Envy
Throne Potato
All That Glitters
Delusions of Grandeur
Eat Your Heart Out
Seeing Red
Egomaniac
Everybody Wants to Rule the World
Fight Fire with Fire
I Wanna Rock
Freeze Frame
Perfect Storm
Helping Hand
Five's a Crowd
Crowd Source
Community Outreach
Humanitarian
One of the Chosen
Demon Meddler
Unshakable Fortitude
Unyielding Strength
Unbreakable Will
Purity of Power
Salvation
For Whom the Bell Tolls
Love Tap
A Parting Gift
Step 2: Apocalyptic Difficulty/Clean up in Armageddon Mode.
Darksiders III received patch 1.08 in April 2019 for Armageddon Mode, a free NG+ mode that allows you to carry over stats and upgrades. Later in April, patch 1.09 was released, which allows you to choose your difficulty at the beginning of Armageddon Mode. This now allows you to obtain Death Incarnate much easier, because you do not have to start over from level 1! After defeating the final boss, chose yes to go to Armageddon Mode and set the difficulty to Apocalyptic. You can also use this playthrough to clean up any miscellaneous trophies you did not earn in playthrough 1.
In this step, you will potentially earn:
Death Incarnate
BFA
[PST Would Like To Thank 1001puppys for this Roadmap]
The Crucible DLC:
Overview:
- Estimated trophy difficulty: 3/10
- Offline trophies: 6 (3
, 2
, 1
)
- Online trophies: N/A
- Approximate amount of time to 100%: 1-3 Hours (skill dependent)
- Minimum number of playthroughs: 1
- Number of missable trophies: 0
- Glitched trophies: N/A
- Does difficulty affect trophies?: No
- Do trophies stack?: N/A
- Do cheat codes disable trophies?: No cheats.
- Additional peripherals required?: N/A
Introduction:
The Crucible is the first DLC for Darksiders III that introduces an arena mode identical to Darksiders II. Players will have to defeat wave after wave of enemies to collect souls and crucible tokens. These new tokens can be used to purchase weapon upgrade materials and new items such as Hollow upgrades and armor sets. Your progress from the main game carries over to The Crucible, so it is recommended to tackle this DLC when you are near the end of the game. All trophies can be earned on the easiest difficulty and none are missable, making this DLC a quick completion for Darksiders III veterans.
In order to access the DLC, you must have defeated at least one sin in the main campaign. Talk to Vulgrim and he will mention the new location you can travel to using Serpent Holes. This location is on the far left, and is called Limbo. From here, you’ll meet Targon and he’ll explain how the arena works. It is worth noting that you cannot immediately access all 100 waves. In order to do so, you must be progressed in the main story all the way until defeating Wrath for the second time in the Lowlands. This is near the end of the game so I suggest making sure to complete the campaign before heading to the crucible. Thanks to shrapx & Gildo1993 for pointing that out.
Walkthrough:
Step 1: Complete all 100 waves in one sitting and defeat the hidden boss.
In order to access the final fight against Wicked K, you must defeat all 100 waves by starting on wave 1. Along the way, you will earn a trophy for defeating all four bosses at each 25 wave interval. The waves themselves are not particularly hard at all on the easiest difficulty. They are much more fair and forgiving than Darksiders II. I personally steam-rolled the entire arena in just over an hour, without dropping below three healing items. I will list some tips here that will help you out during your trek to wave 101.
- Always target ranged-enemies first. It’s a good idea to take out ranged enemies first, so that they are not sniping you while fighting other enemies.
- Fury has the high ground. Whenever there’s a wave with a raised platform, it’s a good idea to jump up there and lure enemies to you. This keeps snipers on the other side at bay, and allows you to ambush enemies while they jump up to you. On the flipside, be careful jumping up to raised platforms, as enemies can hit you midair.
- Combat awareness. Unlike some hack and slash games, enemies off-screen will not hesitate to beat you up. Always have an idea of who is on the field and where they are. Always target enemies you struggle with first to get them off the field, and take advantage of the combat arrows that point out potential danger.
- Demonic enemies. There are the versions of enemies that are all black and have red glowing eyes. These enemies are your biggest threat, as they hit very hard. Try to be careful around these enemies. There’s a wave in the 90s that has three of them, so be prepared with wrath or havoc on standby and healing items if needed.
- Havoc and wrath. I used my wrath bar as soon as it came up, and saved havoc form for the bosses. As with the main game, I found Storm Hollow to be the most useful overall, switching to Flame Hollow for skeletons. I never bothered using anything other the whip for actual damage though. Havoc was very useful during every boss, providing healing and invincibility to slash at them.
- Consumables. Consumable shards do not impact your progress for trophies at all, so feel free to use one every time the cool down is finished. Undying shards are particularly useful so that you don’t die unexpectedly. I personally used an undying shard before entering the arena, then popped a havoc shard during the Wicked K fight.
- Stasis Hollow. Barrndawg has pointed out that the Stasis Hollow is also very useful in The Crucible. While it is active, you do not take damage from enemy attacks. Instead, being damaged drains your wrath bar, similar to how havoc works. Give it a try on the later waves!
Simply finish all 101 waves and you will receive all six trophies along the way. If you fail, keep practicing your dodge maneuvers or come back later with upgraded weapons and gear.
In this step, you will earn:
Impressive!
Incredible!
Amazing!
Apocalyptic!
My Evil Twin
Quite Proper
[PST Would Like To Thank 1001puppys for this Roadmap]
New Game Plus DLC:
Overview:
- Estimated trophy difficulty: 3/10 (personal estimate)
- Offline trophies: 3 (3
)
- Online trophies: 0
- Approximate amount of time to 100%: 8-15 hours (personal estimate)
- Minimum number of playthroughs: 1+
- Number of missable trophies: None
- Glitched trophies: 1 (
Keep it 100!)
- Does difficulty affect trophies?: No, play on Story for fastest results.
- Do trophies stack?: N/A
- Do cheat codes disable trophies?: No Cheats
- Additional peripherals required?: N/A
Introduction:
Following the latest trend of adding a NG+ mode after the game has been out for some time, Darksiders III has added three new trophies for you to obtain. These trophies are not difficult, and will take you anywhere from 8 to 15 hours, depending on how fast you are and whether or not you wisely spent your souls from your first playthrough. This free update has added a few things to the Darksiders experience:
- Armageddon Mode. This is NG+. You can access it by defeating the final boss on your current save file. The game will then ask you if you’d like to move to Armageddon Mode (NG+1). This mode goes all the way to NG+9, but you will probably die of boredom before getting that far. Only the completion of NG+1 is required for the new trophies. Completing NG+ once will also give you a new armor set, which is the first of its kind if you did not play the Crucible DLC.
- Reckoning Difficulty. This is set to Apocalyptic difficulty, but the dodging window has been severely reduced. You do not need to play this difficulty for any trophies, but can do so if you like a challenge.
- Level cap increased to 300. You need to reach level 100 for a trophy, but you can go as high as you like if you really enjoy the game.
- Oblivion Ore. These new shards can increase the stats on your armor, and can be earned by defeating red-eyed enemies throughout Armageddon mode. You only need three to upgrade your armor once and earn the trophy.
- New Shards. Arcane shards deal more arcane damage for a short period of time. Large healing shards can drop, which heal you much more than regular ones. Wisdom shards have also been added, which increase your soul count from slain enemies by 100% (200% for large ones). None of these are really worth using and should be kept to sell to Vulgrim.
- Forsaken Lurcher Crystals. These will be in the place of important items such as enhancements. They are worth 6,000 on NG+ and 8,000 on NG++, so they are worth collecting to help you reach level 100.
- Enhancements Tuned. Some enhancements were buffed to keep up with others, while some were nerfed to prevent becoming OP in NG+. None of these are worth mentioning, as you will likely be using the same enhancements from your first playthrough.
With those changes in mind, here’s a walkthrough on the quickest way to earn these trophies.
Walkthrough
Step 1: Complete one playthrough of Armageddon Mode.
In order to access Armageddon Mode, you will need to complete a full playthrough of the game and defeat the final boss at least once. If playing on a lower difficulty, Armageddon Mode will be a cakewalk. For this playthrough, focus on gathering as many items as you can. Everything from shards, to artifacts and enhancements. Do not bother using the artifacts to level enhancements unless you are cleaning up some base game trophies. You can also kill as many enemies as you like, but they do not yield very many souls. The most important thing to collect are the Luminous Visages, as they offer an immediate level up upon consuming. You will also need to level up an armor set of your choice, which requires 3 Oblivion Ore.
In this step, you will earn:
Made of Sterner Stuff
Proceed on your way to Armageddon
Step 2: Reach level 100
The amount of time you need to reach level 100 will be vastly dependent on how efficient you were leveling up in NG, as well as NG+. For reference, I was level 56 upon entering NG+, and that was with upgrading everything needed for the platinum trophy. I spent a good amount of time exploring, and made sure to collect all 16 Luminous Visages, although one glitched and disappeared. Once I was done with my first playthrough, I sold absolutely everything I collected. I was able to reach level 78 with 15 visages in my inventory. All I needed to do on my partial NG++ playthrough was get far enough into the story to gain 7 more levels, so I sped through the bosses and gathered enough Visages to reach 100. Lastly, I had to gain another level up via Vulgrim because my trophy glitched. See Keep it 100! for more information below. Keep in mind that the more souls you spend to level up with Vulgrim, the more expensive it gets. That's why it is a good idea to collect every Visage available to you.
In this step, you will earn:
Keep it 100!
[PST Would Like To Thank 1001puppys for this Roadmap]
Keepers of the Void DLC:
- Estimated trophy difficulty: 2/10 (Personal Estimate, dependent on difficulty and upgrades)
- Offline trophies: 5 (1
, 3
, 1
)
- Online trophies: N/A
- Approximate amount of time to 100%: 1.5-3 hours (Personal Estimate)
- Minimum number of playthroughs: 1
- Number of missable trophies: N/A
- Glitched trophies: N/A
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: N/A
- Additional peripherals required?: No
On a quest from Vulgrim, Fury must travel into the Serpent Holes to remove an ancient threat that resides there. All new locations, puzzles, and enemies await the chance to test Fury’s abilities. As a reward, she can unlock all new weapon forms for the Hollows as well as the biggest prize of them all: The Abyssal Armor.
"Keepers of the Void" is a rather short DLC with a few trophies that are rather straightforward to get. Four trophies are related to the four puzzles, each of which you will need one of the Hollows to complete. In order to complete this DLC, you must have reached the main story where you get the final Hollow, Stasis, which will be unlocked after defeating Gluttony. After you have all four Hollows, you can go for all four puzzles.
You may be able to complete each wing as you progress through the story, but it might just be easier/quicker to wait until you have all four Hollows and complete it all in one go. However, you do get new weapons where you can place more Enhancements (which will give you even more extra passive benefits), so that might help your current run if you have not yet completed the main game.
To start the DLC, talk to Vulgrim after acquiring the Flame Hollow. He will talk to you about his problem. You can then transport to The Void through the Limbo area Serpent Holes (same as the Crucible). For an easy run at the trophies, it is best to play on the Story difficulty with Classic combat mode and have highly upgraded weapons and enhancements (as well as placing the best enhancements in each slot).
Personal Build + Enhancements before playing on Story difficulty (Classic combat):
- Level 115 – Health 38, Strength 78, Arcane 1
- Healing and Capacity maxed out
- Rider’s Mercy maxed out
- Barbs of Scorn +11 (Balanced Fafnir)(I had 120,000 souls to max out damage)
- Chains of Scorn +10 (Balanced Obscurus)
- Lance of Scorn +10 (Balanced Chaos)
- Mallet of Scorn +9 (Balanced Shade)
- Edge of Scorn +9 (Balanced Fortifier)
- Salvation +10 (Balanced Juggernaut)
- Panoply of Champions +5 (armor best for Havoc mode)
As I progressed through the DLC, I equipped more enhancements in the new weapons. You can upgrade the weapons and the enhancements if you want, it only helps make you more OP:
- Talons of Scorn +10 (Balanced Enoch)
- Polearm of Scorn +10 (Balanced Fortune)
- Axe of Scorn +10 (Balanced Leviathan)
- Scythe of Scorn +10 (Balanced Marauder)
Step 1: Beat the four challenges and the Boss
During this step, you should simply focus on playing through the story of the DLC completing each of the four puzzle wings and then facing the final boss.
At the end of this step, you will have these trophies:
Keeper of the Bonfire
Keeper of the Sky
Keeper of the Vale
Keeper of the Tempo
Keeper of Colossal Automata
[PST would like to thank HaoleDave for this roadmap]