Fittingly epic orchestral music with choral singing sets the scene for the game's grand scale and fantastical storyline. The character voice performances are decent, too.
Though the dungeons, temples and exterior locations across Icewind Dale grow a bit samey after a while, Dark Alliance looks at once pleasingly chunky and rather pretty.
Developer Tuque Games has clearly put in the effort to make Dark Alliance a complex third-person hack 'n' slasher, but the result is unfortunately squandered through repetitive levels and an irritating lock-on camera.
What's on offer is generous, with an array of levels boasting three acts apiece, but there's a palpable sense of deja vu in the limited set of objectives the game presents you with. Go here, smash that, activate this, kill that - it's all very one-note.
A solid trophy list, comprising just the right amount of grind required for this sort of game, alongside a few milestones, and attainment of other feats like racking up massive combos or maxing out all four characters. Not bad.