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Estimated platinum difficulty: 4/10
Trophy break down: 41 bronze , 6 silver , 2 gold and 1 platinum
Number of offline trophies: 35
Number of online trophies: 14
Estimated time to platinum: 20-30 hours
Number of playthroughs required: 1 (but some challenges may have to be replayed to unlock certain trophies)
Do difficulty trophies stack: NA (there is no difficulty level)
Glitched trophies: None
Missable trophies: None (you can replay all challenges)
Create is basically a puzzle solving game, it gives you various situations (Challenges) which you must solve with the gameplay objects given to you. There is never a time limit and you have as many tries as you need.
NOTE: This trophy guide is based on using the dual shock controller not the Move controller.
Either can be used to fully complete the game.
Step One - Complete Create Worlds
Your first step should be to get the offline world based trophies. There are 14 worlds. You unlock new worlds for reaching a certain number of sparks and you will earn a trophy for each world you unlock. As well there are trophies for reaching a certain number of sparks (100, 284, 501 and 610).
Each world has a different theme, but the types of challenges are the same. Each world will have the following types of challenges:
Object Challenge – You have to get a key object to a goal and are awarded a fixed number of sparks at the end. You are always given a small selection of gameplay objects to use, and a limit to the total number of objects you can place.
Pick-up Party – You have to get the key object to the goal and collect sparks along the way, the number of sparks you collect in the process reflects the number you are awarded at the end. These challenges usually mean taking the less direct route to the goal in order to collect all the sparks.
Contraption-o-matic -You are given five basic parts (drive wheel, hinge, grinder, small block and large block) you must use these parts to build a machine to help an object reach the goal. Depending on the challenge this could mean building a pushing machine, a carrying machine or a throwing machine or even building both a machine and a bridge.
There is always a limit to the number of parts you can use in each challenge, the less parts you use the more sparks you are awarded. The challenge brief will tell you what the part limit and sparks awarded is.
Scoretacular – You are given a large selection of all of the gameplay objects you have unlocked up to that point and are only limited in the number of objects you can place, by the limits of what the game can handle (a budget bar will appear on screen once you begin to get close to the limit). You are given points for every object the key object touches.
You must reach a certain score level to earn a certain number of sparks, for example score 15,000 points for three sparks, 30,000 for six sparks.
Remember, since you have all gameplay objects available to you that you have unlocked, if you have trouble with a scoretacular, simply come back to it later once you have unlocked more gameplay objects, which may help you reach higher scores.
You will need to collect every spark in the world challenges, since to get the platinum you have to have collected every single spark in the game. But you can replay challenges at any time once you unlock a challenge, so if you get stuck don’t worry you can move on and come back to it later.
Step Two - Create Chains
Each world also has five bonus sparks for completing Create chains. A create chain is simply completing a series of decorations. When you are in a world or a challenge you will see a tool icon in the top left corner of the screen, this tells you that there is an active create chain.
Once you see the tool icon and that there is an active create chain, look for a beam of light (press to zoom out may help you find it). Once you have found the beam of light you simply have to decorate to area in the beam of light with the tool shown in the top left corner of the screen. Once you place the correct decoration type, the beam of light will move, follow it and repeat the process. Once you have completed a few correct decorations, it completes the chain and you will be awarded a spark.
Step Three – Online Trophies
See individual trophies for information.
Step Four – Clean up
Most trophies should be unlocked in the course of normal gameplay and completing challenges. But there are a few that you may need to replay challenges to unlock, these are: Working up an Appetite, Impressionist, On Safari, Raging Debate, Grand Design, Michael Multiplier, Down, but not out. Please see trophy list below for details on each trophy.
None of the challenges are hard, while some may seem impossible at first, believe me you will figure it out pretty soon. The key is persistence and trial and error. The first few worlds should be pretty straight forward and not take much effort.
The later challenges will be more complicated, but still not hard; it will simply be a lot of trial and error of experimenting with all sorts of different approaches to the problem and perfecting the timing. Timing is an important aspect, especially on the later challenges; you will probably have to do a lot of minor tinkering with gameplay objects to get the timing just right.
In Scoretacular challenges simply place lots of bumpers along the key objects path to the goal; as the key object hits the bumpers over and over you will form combos and rack up the points.
If you get stuck you can try to search for solutions. There are two ways to do this:
1. From: Dhiraj1:
Edit: I think i found the way. Use their official site-
U can narrow ur results according to platform and/or level. With users from pc, xbox and ps3 all in same place... i think we will have enough solutions. I especially would think the solutions for the scoretacular or contraptions challenges would be more beneficial.
Official site: Initlanguage
2. From: RappappaR:
You can search in-game. Go to "My Gallery" and scroll to either "Lucky Dip" or "Top Rated" then hit Triangle. Pick your Level and Type (such as "Theme Park" and "Challenge 5") then hit Search.
[PS3T would like to thank Bryc10 for this Road Map]