Special thanks to Ashbo for the graphics
- Estimated trophy difficulty: 2/10 (personal estimate) [Platinum Difficulty Rating]
- Offline trophies: 17 (3, 3, 10, 1)
- Online trophies: 0
- Approximate amount of time to platinum: 5 hours (personal estimate) [Estimated Time to Platinum]
- Minimum number of playthroughs: 1
- Number of missable trophies: 0
- Glitched trophies: 0
- Does difficulty affect trophies?: No difficulty settings
- Do trophies stack?: Yes, there are EU & NA versions
Crash Dummy is a 2D side-scrolling platformer in which you take control of CID, a simple crash dummy who is sent on a mission to rescue his friend Mia from the clutches of the evil D-TROIT. There are 2 tutorial levels and 14 main levels you need to complete and you will earn every trophy just by finishing the game. The main levels alternate between regular levels and boss levels. The controls are very simple, though a little inconsistent, and the enemies aren’t much of a challenge. Overall it’s a decent game with a nice style and good level variation.
- Dash Right
- Dash Left
or - Stealth Movement
- Attack / Shoot
- Draw / Holster Weapon
- Hold for Special Attack
The biggest challenge in the game comes from the controls. I found them to be inconsistent which would often lead to deaths. Jumping in particular seemed to be the most inconsistent action. When you encounter stealth sections you need to hold or depending on the direction you want to go. It's an awkward control scheme to use and I found that the stealth movement often triggered when I just wanted to move normally which again would lead to deaths and timed sequence failures. It’s annoying and something to be aware of.
You can bypass the majority of enemies if you wish but there will be times where you have to kill some enemies so you can progress to the next area. The puzzles are very simple and you will basically be interacting with red buttons and switches all the time to open entrances to the next area. You have a gun that can use 3 different types of ammo; fire, ice and regular bullets, though you won’t have access to all 3 ammo types in every level. The ammo types also play a part in some puzzles and general traversal. For example; you will need to use the ice ammo during the magma levels to freeze platforms so you can get around.
You will begin each level with 3 lives. Don’t worry about this at all. If you happen to run out of lives you can select continue from the game over screen and not only will you get another 3 lives but you will start back at the exact spot you died and all progress you have made in the level will remain intact. Essentially this means you have infinite lives so don’t worry about collecting extra lives or trying to conserve the lives you begin with.
Pausing the game:
There is no pause menu in the game. Do not press the options button as it will only boot you back to the level select screen and you don’t want to figure this out for yourself when you’re near the end of a level. It’s odd that you can’t pause the game but it isn’t a deal breaker. Just find a quiet spot in-game and leave the game idle if you need to leave it alone for a while.
Step 1: Complete every level
This is the only step towards the . You need to complete the 2 tutorial levels and 14 main levels. The level and enemy design is quite varied but the objective is always the same in that you basically have to make your way through each level by interacting with switches and buttons which in turn activate lifts and open doors to new areas. There is a slight Metroidvania element to the game as you will be backtracking a lot through each level as these new areas begin to open up. When you first start the game it might seem easy to get lost but the majority of levels aren’t that large. If you get stuck on a level and can't find a way to progress anymore it probably means that you missed a button or a switch somewhere so backtrack to try and find it. Because of the nature of the game it isn't really possible to do a full text walkthrough for each level but you shouldn't run into many issues due to the simplicity of the game.
At the end of this step, you will earn: