- What is the estimated trophy difficulty for Chrono Cross: The Radical Dreamers Edition?
The estimated trophy difficulty for Chrono Cross: The Radical Dreamers Edition is 3/10. - How many offline trophies are there in Chrono Cross: The Radical Dreamers Edition?
There are 38 offline trophies in Chrono Cross: The Radical Dreamers Edition. - How many online trophies are there in Chrono Cross: The Radical Dreamers Edition?
There are 0 online trophies in Chrono Cross: The Radical Dreamers Edition. - How long does it take to get the platinum in Chrono Cross: The Radical Dreamers Edition?
The estimated time to get a platinum in Chrono Cross: The Radical Dreamers Edition is 25-35 hours. - How many playthroughs is needed to get a platinum in Chrono Cross: The Radical Dreamers Edition?
2. - How many missable trophies are there in Chrono Cross: The Radical Dreamers Edition?
There are 8 missable trophies in Chrono Cross: The Radical Dreamers Edition. - Does difficulty affect trophies in Chrono Cross: The Radical Dreamers Edition?
Difficulty does not affect trophies in Chrono Cross: The Radical Dreamers Edition. - Are there any unobtainable/glitched trophies in Chrono Cross: The Radical Dreamers Edition?
There are no unobtainable/glitched trophies in Chrono Cross: The Radical Dreamers Edition.
Overview:
- Estimated trophy difficulty: 3/10 (poll)
- Offline trophies: 38 (20
, 13
, 4
, 1
)
- Online trophies: 0
- Approximate amount of time to Platinum: 25-35hrs (poll)
- Minimum number of playthroughs: 2.5
- Number of missable trophies: 8
- Glitched trophies: 0
- Does difficulty affect trophies?: No difficulty options

Welcome to one of the great, if not the greatest, games Square has made. Originally released for the original Playstation in 1999, it has been remastered with updated graphics for the models, text, character portraits and upscaled backgrounds.
You play as a silent protagonist named Serge. After completing a task for your childhood friend, you suddenly collapse and awaken in a world that does not recognize you. With a miriad of characters to recruit, you embark on a journey to find out the truth of your circumstances and to ultimately save the world.

- One of the things the game does not tell you is how the leveling system works. After almost every boss, you recieve a star. This star upgrades your stats of the three characters you have in your party. What the game neglets to tell you is how to further advance your stats inbetween Stars. Characters get random stat upgrades during regular battles. The boosts do stop, anywhere between 8 to 13 battles. With the remastered "skip random battles" feature, you now don't have to battle more than you need to. This might seem redundant to know but there are certain bosses that happen one right after another that you can miss these stat boosts forever. There 3 instances where you can't leave to battle to gain stat boosts: Pierre's Route - Acacia SGT to Ketchop, Solt, Peppor, between Polly to Fargo and Viper to Lynx.
- Elements do not matter as much as the game wants you to think they do. You can do, if not more, damage just physcially attacking. They still can do damage though.
- Certain endings take priority over another depending on whom you decide to recruit to take you into Viper Manor. More details in trophy descriptions below.
- They patched out of at least two exploits that I know of: Pausing to cheat at the Roulette and Viper's Level 7 Tech dupe.
- I will try to keep things almost spoiler free to the best of my ability but to help with trophies, I will be putting the answers to puzzles and how to get certain endings to properly unlock.

Step 1: Play the game normally.
During this step, you will earn all story-related trophies. Pick whatever branching choices you want. You can also earn miscellaneous trophies now if you want. They are not missable unless you get rid of a save where you're far enough for proper free roam.
In this step you'll earn:
Story Trophies
- The Awakening
- The Dream Labyrinth
- The Nemesis
- The Enemy of the World
- The Anomaly
- The End and the Beginning
- The Defiant
- The Long-Lost Element
- The Devourer Undone
- A New Future
or An Unchanging Future
- A Tactical Retreat
- Flight of the Swallow
- Lucca's Legacy
- Call of the Void
- Lunacy
- Deadly Delta
(depending on story choices)
- The Ultimate Weapon
- The Ultimate Armor
- The Second Coming
- Feeding Frenzy
- Grand Champion
- Immoral Compass
Step 2: New Game+
Pick the opposite choices of your first playthrough to earn the chance to recruit the other characters.
In this step you'll earn:
Ending Trophies
- Ending 1: The Developers' Room
- Ending 2: The Acacian Empire
- Ending 3: The Magical Dreamers
- Ending 4: The Shop Staff and the Three Unlikely Heroes
- Ending 5: The Rebirth of Marbule
- Ending 6: The Last Stand
- Ending 7: The Viper Orphanage
- Ending 8: The Dark Fate
- Ending 9: The Dragon God's Revenge
- A New Future
or An Unchanging Future
Miscellaneous Trophies
- Deadly Delta
(If you weren't able to the first time)
- Z One and Only
- Hall of Framer
- The Veteran
- Any other miscellaneous trophies you did not get in the first playthrough
Step 3: New Game++
Play until you choose the last of choices of whom you're going to have take you to Viper Manor. Keep playing till you leave the Temporal Vortex, beat the game and save the Gold Star Save. Then load up a playthrough 1 save via Continue+ to use the Chrono Cross to recruit all allies from previous playthroughs for The Recruiter


In this step you'll earn: