Overview

  • Estimated trophy difficulty: 9/10 (Platinum Difficulty Thread)
  • Breakdown: 50 ( 40 / 6 / 3 / 1 )
    • Offline: All
    • Online: 0
  • Approximate amount of time to : 45-60+ Hours (Skill Dependent)
  • Minimum number of playthroughs needed: 1 Golden Playhouse, 1 Babel mode, 2 Rapunzel mode
  • Number of missable trophies: 11, Text Junkie, all patron and drink trophies
  • Glitched trophies: None
  • Do cheat codes disable trophies?: No Cheats
  • Does difficulty affect trophies?: Yes, Babel’s Calling, 3 Star-Man, 5 Star-Man, The Golden Child and All Babel Stages
  • Multiple controllers required?: No but a second controller and/or a local co-op player is recommended for Babel mode.


Copyright/Rights of Use

All videos in this guide have been created by technole and nightmare stage walkthroughs by MasterLL, unless otherwise noted. This guide may not be re-produced outside of PS3Trophies.org without written permission by the authors. If given permission to use any information from the guide, please supply proper credits to its original author(s).

Introduction

From the developers of the famous Shin Megami Tensei: Persona 3 and Persona 4 series comes Catherine, the adult themed, romantic-horror, and puzzler by Atlus USA. First released in Japan early in 2011, the truth is this game is nothing like you've played before. As the game's packaging suggest an adult theme, it comes with that along with a mature narrative that explores all the complex relationships and fidelity between men and women. Vincent, whom is the main character is a 32-year old systems engineer and has to deal with real-life serious decisions. You initially learn he is currently dating Katherine, a 32-year old office manager who wants to marry him. Only that he is not ready to commit. But in a sweep of one evening, he gets seduced by a younger blonde beauty, coincidentally named Catherine. The bulk of the game play takes place in Vincent's nightmares. As each nightmare is a block-based puzzle, blocks can be arranged to move and climb up to the top of each level to survive the horror and terror of blocks below you falling. It is a race to salvation and the end the nightmare but only for that night! In-between these nightmares, choices will need to be made during the day that will affect his relationships with those around him. The dating-sim part includes phone text messaging, talking to friends, having drinks at a bar, and making life changing decisions that could affect the feelings of those around him.

Trophy-wise, getting a sizable percentage of the trophies is not entirely difficult, as the game includes several difficulty modes. Including a easy mode to get through the Golden Playhouse, the game's story mode. The extreme difficulty factor of Catherine is the precision, patience, and cognitive skills to master each nightmare stage and earn Gold Prizes on hard difficulty. Along with clearing the Babel stages, where the puzzles are completely random and will put all the skills you are taught to the true endurance test. Challenging to say the least, but a fun one to take on!


Roadmap

Step 1: Playthrough the Golden Playhouse on Normal difficulty, staying close to neutral as possible until day 5.

This will be your first run in the golden playhouse which is the story mode of Catherine. In this playthrough you progress through all 9 days of nightmare stages, help all the patrons, drink and listen to all alcohol-related trivia. There are seven trivia facts for each drink to listen to, and you only can listen to one per-day, per-drink. Interacting with all patrons consists of talking to each one, on each-day and giving them positive answers. Including on-landings between stages as they will be in an alternate form. These tasks make up the missable trophies that you will need to be aware of each day while playing through the Golden Playhouse. Use the following guides to help you during your playthrough:

As you progress through nightmare stages, there will plenty of opportunities to unlock all the block-related trophies. Many of these can come through natural game play, but there are a few that you might have to improvise to perform the tasks required. If you somehow miss or mess up an opportunity, you can always use and replay the level. Of course you can also always use your cell phone and going to AWARDS to stage select and replay any stage for these trophies. Follow the trophy guide for the specific areas and strategies to unlock the following trophies:

Push it to the Limit!
Have an Ice Day
Bomberlamb
I Can Fly!
Take Your Time

Ideally, you will want to say close to neutral karma as possible when appropriate. The reasons for playing on normal difficulty is to prepare you for puzzles on hard difficulty. It is not recommended to start out on easy difficulty as it does not really prepare you for that difficulty level. You also cannot unlock the babel stages unless you gold prize the stages on normal or hard. Getting Gold Prizes will shorten the time it takes during clean-up runs, by allowing you to "skip" the level in subsequent runs which will speed up the time to get every ending instead of replaying the stages several more times.

Once you get to Day 5 make an additional save as your “branch off” point. From here you can decide to stay neutral, or progress and go all-in towards Chaos or Law karma. As there will more than enough options to get to 100% in either direction if you select the optimal decisions during interactions, and during text message replies. Follow the trophy guide for details on the following missable trophies so you do not miss them in your playthrough. By doing so, at the end of day 8 you will unlock the following trophies:

Read All About It!
A New Look
Mother Inferior
Love is Patient, Love is Kind
One Last Case
Everyday Hero
Text Junkie
Sake Sensei
Beer Baron
Cocktail Connoisseur
Whisky Wiseman
You Don't Have To Go Home...

Step 2: Make extra saves to further branch your ending paths on day 9.

On Day 9 you will want to decide which ending path you will want to take depending on where your karma mater is. At this point make a another branching save before starting Stage 9-2. That way you can come back to it to unlock the rest of the endings on that same path you chose earlier. You will also notice some decisions may not require reverting to a save back at 9-2. Follow the trophy guide for the following eight ending trophies on the specific decision options that will need to be taken for your chosen ending based on your karma level:

Chaos

Nighty Night (Bad Lover)
Sleepless Nights (Normal Cheater)
Lord of the Night (True Cheater)

Neutral (Middle of the gauge)

A Life Without Regrets... (True Freedom)

Law

Hit the Road, Vincent (Bad Cheater)
Just Like Old Times (Normal Lover)
Starting a New Life (True Lover)
Whatever, Buddy (Normal Freedom)

Step 3: Clean-up the rest of the Golden Playhouse endings, and any missable trophies on Normal (Optional).

At this step, you will have completed a successful playthrough of the Golden Playhouse and unlocked one ending. At this point you can make a decision to go straight to the next step, replay the golden playhouse on hard difficulty, getting gold prizes on each stage, and then following the ending guide to unlock the rest of the endings.

Or if you want to enjoy the rest of the endings as soon as possible, you can revert back to any earlier Stage 9 saves to unlock the rest of the endings. As you will be able to skip through any stage you earned a gold prize in. Gold Prizes will speed-up your clean-up as you will be able to branch and play-though all the endings much faster by pressing and selecting "skip" for that nightmare stage without replaying it again. The choice is yours here, otherwise you can clean-up all the trophies in your hard difficulty play through.

An important note is that Gold Prizes carry over throughout your entire save file for that difficulty you played on. So if you missed any of the patron or drink trophies, simply start a brand-new Golden Playhouse game and skip through cut-scenes and stages. Starting from Day-2, work on those tasks immediately, leave the bar, and then "skip" the nightmare stage. Keep repeating this process until the end of Day 8 which is when those trophies unlock. As wrapping these trophies up will not take a lot of time.

If you have no missable trophies remaining, Simply reload your Day 6 save, make the appropriate karma choices for the ending paths you did not complete earlier, and simply "skip" through the cut-scenes and nightmare stages. Keep repeating this process as needed, and if you want to save more time, once again make any additional saves starting on Day 9 as-needed. By the end of this step you will have unlocked all the endings, and have earned the following trophies:

True Freedom!
Nighty Night
Hit the Road, Vincent
Just like Old Times
Sleepless Nights
Starting a New Life
Lord of the Night
Whatever, Buddy
A Life Without Regrets...
Dreams Come True

Step 4: Replay the Golden Playhouse and earn Gold Prizes on nightmare stages on Hard difficulty.

This step can be performed anytime during your playthrough. If you followed the roadmap to this point, you can open any Golden Playhouse save and switch the difficulty to HARD by using the menu. You can use your cell phone under AWARDS as a Stage Select and begin working towards getting all Gold Prizes in the levels. As playing through nightmare stages through this method gives you unlimited lives to work with.

Another option is if you want to be able to go through the golden playhouse and clean-up any previous missing trophies. Start a brand new game on hard and complete the Golden Playhouse with Gold Prizes on each stage. One advantage to playing for Golden Prizes through this method over stage select on the cell phone is that you can save your game anytime on the landings, versus the cell phone where have to complete the entire stage in one-sitting. This could be helpful if you feel you cannot Golden Prize stage 9 in one-sitting for example. The only disadvantage to this method is you don't get unlimited lives.

Initially we do not recommend starting the Golden Playhouse on hard difficulty because it is a lot to take in initially, and adding in the extra puzzle difficulty from the get-go will likely lead to frustration. As a new player would not have a full-grasp of all the block mechanics that is required for this difficulty level. Clearing the Golden Playhouse on Normal difficulty, and even going through Rapunzel, should expand your skill-set to make this manageable. If you need help with resolving any hard puzzles solutions, you can refer to video assistance in the guide to help with puzzle solutions as Golden Playhouse is always a set puzzle setup in each stage, and it is also worth noting hard difficulty nightmare stages between the Japanese and North American versions are completely the same. By obtaining Gold Prizes in all levels, at the end of this step you will have earned the following trophy:

The Golden Child

Step 5: Beat all the stages in Rapunzel.

The Rapunzel arcade game is located in the Stray Sheep Tavern. It is an arcade which is like a retro-version of the block puzzles themselves in the core game. The advantage of waiting to work on these trophies is that during your initial playthrough you only get three credits to use daily on the game. After clearing the Golden Playhouse, this will turn into unlimited credits. There are 128 levels in total (64 levels in each mode, the second is an "Extra" mode.) The game also has separate save states so you can work on this anytime. You initial goal is to get through the first 64 stages and collect all the rosaries (four in each mode, for a total of eight) so you can get the "true" ending. This will continue your trophy progress, and you will also open up the second 64 stages. Refer to the trophy guide for the detail of the following trophies which will be earned at the end of this step:

Past a Heap of Puzzles
A Mystery Within a Puzzle
Legendary Prince

Step 6: Complete all four Babel stages.

This step becomes available immediately as you unlock Babel's Calling, 3 Star-Man, and 5 Star-Man by getting Gold Prizes on Normal or Hard difficulty. Babel is a one or two-player local game mode where in each stage you climb themed towers. The puzzles, or more specially all the block pattern arrangements fall at a random pace. This means there is no absolute solution for each level. While there may be similarities at times, pure skill will be put to the test here. This is considered the final step mainly because of it difficulty, and the final Babel stage, Axis Menaldi, will throw every possible block in the game at you.

As mentioned earlier, Babel is also a 2-player co-op mode. When playing with two players, player one will play as Vincent as the second player will play as Katherine. As both players will be able to conquer Babel together. If you have cleared the Golden Playhouse at this point, you will already understand from a high-level how this mode works with two players. This is important to note because if you have the ability to play 2-player local co-op, this can be an effective way to conquer this mode with somewhat simpler and shorter puzzles. As the amount of steps required to completion is notably shorter than in one-player. For instance, Altar is about 50 steps less than having 150 steps to climb by playing solo. Do consider this opportunity if you have the means to play with another skilled player locally. You can also flip between two-controllers and control both players yourself if you do not have a local partner. By the end of this step, you will have earned the following trophies:

Altar Conquered
Menhir Conquered!
Obelisk Conquered!
A God is Born!
Cheers to You!

(Special thanks to Setsuna for his support and day-5 tip)

 

[PS3T Would Like to Thank technole and BreadSkin for this Roadmap]

Catherine Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

50 trophies ( 40  21  )

  • Earn all other Trophies!

    Collect all other trophies to unlock this trophy. Congrats!



  • Story-related and cannot be missed. This will unlock upon completing Stage 1-1, the Underground Cemetery. This is the first stage you will play in the game. It is fairly short, and is considered an early tutorial to the concepts of the game.

    Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • View all of the endings.

    There are 8 possible endings to the game and once you reaching the last ending left on your list this will unlock. Three endings are possible on each end of the karma meter, for ‘Law’ and ‘Chaos’ and one for Neutral. So if you were mostly ‘Law’ you can unlock three endings in the same-playthrough by ensuring you make a save state at the beginning of stage 9-2.

    In Stage 9, the final stage, you will ultimate go through four questions while seated in the confessional. Each answer will help decide which ending path you will get in that end of your karma meter.

    A fast way to clean-up and get all endings is once you complete the game, clean-up your remaining puzzles with gold prizes. When you start a new game, you will be able to go through the golden playhouse mode and be able to “skip” any stage you have a gold prize in. This will save time and several full-playthroughs, and allow you to also help with other trophies.

  • Get Justin out of his jam.

    Justin is one of the patrons you will meet in the bar. To unlock this patron trophy, it will be completely dependent on your conversation choices you make with him. Justin will start to appear in the Stray Sheep Bar on Day 2 when you are first able to free roam the bar. He will be sitting at the bar on the left side of you at the bar where you will sit in front of the bartender.

    You will want to ensure each day you are having a conversation with him, and replying with only positive answers. During the platform sequences between Nightmare Stages, Justin will be identified as the “Sheep in Glasses”, so you’ll also have to always talk to him in these areas as well. If you have successfully helped him out, he will appear back at the Bar on Day 8 in the very same spot you always find him in, on the left side of you at the bar. Talk to him again, and he'll thank you for helping him getting "out of his jam".

    Refer to our "Everyday Hero"/Patrons Guide for details.

  • Help Todd out of his trouble.

    Todd is one of the patrons you will meet in the bar. To unlock this patron trophy, it will be completely dependent on your conversation choices you make with him. Todd will start to appear in the Stray Sheep Bar on Day 2 when you are first able to free roam the bar. He will be sitting at the bar next to Archie near the open seat in front of the bartender.

    You will want to ensure each day you are having a conversation with him, and replying with only positive answers. During the platform sequences between Nightmare Stages, Todd will be identified as the “Sheep with Regent Hair”, so you’ll also have to always talk to him in these areas as well. If you have successfully helped him out, he will appear back at the Bar on Day 8 in the very same spot you always find him in, next to the open seat at the bar. Talk to him again, and he'll thank you for helping him with his troubles.

    Refer to our "Everyday Hero"/Patrons Guide for details.

  • Help Archie work through his quandry.

    Archie is one of the patrons you meet in the bar. To unlock this patron trophy, it will be completely dependent on your conversation choices you make with him. Archie will always be sitting next to Todd at the Stray Sheep bar beginning on Day 2, which is the first-time you can free roam the bar. To help Archie work through his quandry, you will have to only select positive answers so he does not fall victim to “Women’s Wrath”.

    You will want to ensure each day you are having a conversation with him, and replying with only positive answers. During the platform sequences between Nightmare Stages, Archie will be identified as the "Long-Haired Sheep", so you’ll also have to always talk to him in these areas as well. If you have successfully helped him out, he will appear back at the bar with Todd on Day 8 in the very same spot you always find him in. Talk to him again, and he'll thank you for helping him resolve his quandry.

    Refer to our "Everyday Hero"/Patrons Guide for details.

  • Resolve Daniel's dilemma.

    Daniel is one of the patrons you meet in the bar. To unlock this patron trophy, it will be completely dependent on your conversation choices you make with him. Daniel will start to appear in the Stray Sheep Bar on Day 2 when you are first able to free roam the bar, sitting next to you on the right when you actually sit at the bar.

    You will want to ensure each day you are having a conversation with him, and replying with only positive answers. During the platform sequences between Nightmare Stages, Daniel will be identified as the “Sheep with Sunglasses”, so you’ll also have to always talk to him in these areas as well. If you have successfully helped him out, he will appear back at the Bar on Day 8 in the very same spot you always find him in, beside the open seat at the bar. Talk to him again, and he'll thank you for helping him out with his dilemma.

    Refer to our "Everyday Hero"/Patrons Guide for details.

  • Help Morgan clean up his mess.

    Morgan is one of the patrons you will meet in the bar. To unlock this patron trophy, it will be completely dependent on your conversation choices you make with him. Morgan will start to appear in the Stray Sheep Bar on Day 3. He will be sitting at the booth to the left of the one where you normally sit in with your friends.

    You will want to ensure each day you are having a conversation with him, and replying with only positive answers. During the platform sequences between Nightmare Stages, Morgan will be identified as the “Sheep in Police Hat”, so you’ll also have to always talk to him in these areas as well. If you have successfully helped him out, he will appear back at the Bar on Day 8 in the very same spot you always find him in, the booth to the left of your usual booth. Talk to him again, and he'll thank you for helping him "clean up his mess".

    Refer to our "Everyday Hero"/Patrons Guide for details.

  • Help everyone out of their predicaments.

    This trophy is cumulative over your golden playhouse playthroughs and helping out all the patrons. Once you the following trophies have been unlocked, this will trophy will automatically unlock:

    Read All About It! (Justin)
    A New Look (Todd)
    Mother Inferior (Archie)
    Love is Patient, Love is Kind (Daniel)
    One Last Case (Morgan)

    Refer to our "Everyday Hero"/Patrons Guide for details.

  • Use the jukebox to change the music.

    What's a bar without the usual jukebox? That background music you hear playing in the Stray Sheep Bar? Yeah, that's from the jukebox over on the left side of the bar, next to the Rapunzel arcade machine. Beginning on day 2, when you are able to free-roam the bar you can walk up to this jukebox to change the music. You will unlock more tracks as you progress through the Golden Playhouse.

    Simply change the track to something else for this trophy. As you unlock more trophies in the game, more tracks will become available to play at your choosing.

  • Reply to at least 20 text messages by the end of the final day.

    This trophy will unlock if you have 20 text messages in the sent folder in your cell phone by the time you leave the bar on the 8th day. As it is possible to compile 20 text messages even before that time, the trophy will only unlock on day 8. Every day you will have text messages from various sources. It is important that you stick around the Stray Sheep Bar until almost everyone has left to exhaust all possible incoming text message opportunities. Talking to patrons more than once until they have a “grey” status in their pink talk box can help with getting follow-up messages.

    Once you get a message, it is in your best interest to always reply to get follow-up messages to be able to send more messages. Open your mobile phone with to read a text message, which you can then select the message with to enter a reply. To change the outgoing text line, use the erase command via the , and then again to re-input a different response. Different responses will affect your karma meter towards chaos, neutral, or law.

    Refer to our Text Messages Guide for details.

  • Unlock the Colosseum mode.

    This is story-related and cannot be missed. Once you complete stage 9-6, you will have completed the golden playhouse mode and witness your chosen ending path, after which this will unlock automatically. Colosseum mode is a local competitive two-player mode to golden playhouse.

  • Push 5 blocks at once. (Golden Playhouse)

    This is trophy is obtainable in Golden Playhouse mode in any nightmare stage on any difficulty. As you progress in the game, you will find stages will progressively have more blocks together at-once and several instances you will be able to compile together blocks to be able to push them all at-once. Just simply get five-in-a-row and push it to unlock this. At the beginning of 4-2 on Normal difficulty where you are being chased by a killer, there is an instant opportunity to get a fifth block in-place with the four already setup at the start of the level.

  • Slide an Ice Block 5 or more blocks. (Golden Playhouse)

    This is trophy is obtainable in Golden Playhouse mode in any nightmare stage on any difficulty. Starting in Stage 5 you will be introduced to ice blocks, where if you push a an ice block on top of other ice blocks they will slide. You just have to push an ice block, than let it slide over five other icy blocks on the same row. See the video for an easy spot near the beginning of 5-2 on normal difficulty to attempt this trophy:

  • Hit 15 blocks with a single explosion. (Golden Playhouse)

    This is trophy is obtainable in Golden Playhouse mode in any nightmare stage on any difficulty.
    Starting in Stage 6 you will be introduced to blocks like the one pictured in the trophy image. Once you step on one of these blocks they will set off a timer. After a short period they ignite the other blocks within its blast radius. For this trophy, you need to hit 15 blocks in its explosion. On normal difficulty, this can also come naturally if you are setting off the blocks in several confined areas in Stage 6-2.

  • Jump on a Spring Block 3 times in a row. (Golden Playhouse)

    This is trophy is obtainable in Golden Playhouse mode in any nightmare stage on any difficulty. Starting in Stage 5 you will be introduced to blocks that have springs and will propel you into the air. This will allow you to grab another block in an elevated area. A good spot for this is in 5-1 initially at the beginning of the stage as you will have several spring blocks to jump in a row.

  • Move a Dark Block 10 times in a row. (Golden Playhouse)

    This is trophy is obtainable in Golden Playhouse mode in any nightmare stage on any difficulty. These are the Dark "heavy" Blocks you encounter in many stages. An easy place to attempt this trophy is in 5-2 on Normal difficulty at the very beginning by-grabbing one of the early Dark Blocks and just pull and push the block repeatedly until you get this trophy.

  • Listen to all the sake sound bites.

    Please refer to Whisky Wiseman for more information.

  • Listen to all of the beer factoids.

    Please refer to Whisky Wiseman for more information.

  • Listen to all the cocktail trivia.

    Please refer to Whisky Wiseman for more information.

  • Listen to all the whisky minutiae.

    (Missable)

    These alcoholic drinks are available for you to drink each night at the Stray Sheep Bar beginning on day 2. Each night you will always start in a booth with your friends and will start out with a cocktail. When you have control of Vincent, you will need to push three times to finish up your drink after three sips of your glass or cup. After which the narrator will share some trivia on that drink for the night. After that, Erica will ask if you want another drink, your selections will be:

    Whiskey
    Beer
    Sake
    Cocktail

    Since you always start off with Vincent’s favorite cocktail, you really never need to reorder that drink. To get all these trophies in one-playthrough and without missing any you will want to order the remaining three drinks on the menu, each time you will take three sips to empty the glass/ cup and you will get a new trivia for that type of drink for the night. Repeat this same process every night until the final night on day 8 which is when these trophies will unlock. You can also order your drinks at the bar with Boss the bartender. That is if you decide to talk to patroons or do not wish to sit back in the booth with your friends.

    The following video is a walkthrough of this process. WARNING: Video contains possible spoiler content.

  • Stay in the bar until all the other customers left.

    Your first opportunity for this is on Day 5 and any subsequent days until the last night. You need to stay at the Stray Sheep Bar after the patrons and your friends have left. As you would normally be talking to all the patrons to work on their trophies, this can come naturally during your playthrough as if you talk to everyone, time will eventually pass and it will be just you and your friends left. Just be sure to return to your friends at your booth and talk to them again and they will eventually decide to leave and ask you whether you will leave with them or stay. You want to select the option "Be careful..." to stay at the bar.

  • Unlock the Altar by earning 1 Gold Prize on Normal or Hard.

    You can only get this trophy by playing Golden Playhouse mode on Normal or Hard difficulty, and after obtaining one Gold Prize on a stage. Gold Prizes are obtained in stages by keeping your step multiplier chain without losing it, not using checkpoints, and collecting all enigma coins in the stage. The easiest way to unlock this trophy is to get a Gold Prize on 1-1 as this is the easiest level to obtain it. Make sure to collect all the enigma coins and keep your combo throughout the entire Stage until the finish to obtain a Gold Prize.

  • Complete Stage 1 of Babel.

    Altar is the first-stage of the Babel mode. This mode and stage will become available after unlocking Babel’s Calling. Babel mode is completely randomized, which means there is no absolute visual puzzle solution. This will require skill and having a firm grasp of the block concepts that one has learned in Golden Playhouse. Altar consists white blocks, heavy blocks, and cracked blocks.

    Steps to complete:

    • Solo - 150
    • Pairs - 102-107

     

    Credit to kormaruR of YouTube for the video

     

  • Unlock Menhir by earning 3 Gold Prizes on Normal or Hard.

    Just like Babel’s Calling, this trophy can only be unlocked in Golden Playhouse on Normal or Hard difficulty. After you have compiled 3 Gold Prizes in Golden Playhouse this will unlock the Menhir Babel stage and subsequently this trophy.

  • Complete Stage 2 of Babel.

    Mehir is the second-stage of the Babel mode. This mode and stage will become available after unlocking 3-Star Man. Babel mode is completely randomized, which means there is no absolute visual puzzle solution. This will require skill and having a firm grasp of all the block concepts that one has learned in Golden Playhouse. Menhir is 187 steps to completion.

    Steps to complete:

    • Solo - 187
    • Pairs - 126-130

    Credit to kormaruR of YouTube for the video



  • Unlock the Obelisk by earning 5 Gold Prizes on Normal or Hard.

    Just like Babel’s Calling and 3 Star-Man, this trophy can only be unlocked in Golden Playhouse on Normal or Hard difficulty. After you have compiled 5 Gold Prizes in Golden Playhouse this will unlock the Obelisk Babel stage and subsequently this trophy.

  • Complete Stage 3 of Babel.

    Obelisk is the third-stage of the Babel mode. This mode and stage will become available after unlocking 5-Star Man. Babel mode is completely randomized, which means there is no absolute visual puzzle solution. This will require skill and having a firm grasp of all the block concepts that one has learned in Golden Playhouse.

    Steps to complete:

    • Solo - 215
    • Pairs - 142

     

    Credit to kormaruR of YouTube for the video



  • Beat Stage 64 of Rapunzel.

    Rapunzel is the arcade game available to play at the Stray Sheep Bar. It is a retro-classic version of the actual gameplay in the Catherine Nightmare Stages in Golden Playhouse. There are a total of 128 levels, with 64 levels in each mode. During your initial playthrough you only get to get 3 credits per day. Once you complete the Golden Playhouse in subsequent playthroughs, Free Play mode becomes available with unlimited credits. For this trophy, you just need to clear and beat the initial 64 stages.

    XCVii007r1's channel has a video solution to each of the Rapunzel 128 (each 64) stages for the highest scores.

 

Secret trophies

  • Conquer Stage 2.

    This is story-related and cannot be missed on any difficulty. Stage 2 consists of three levels, and this trophy will unlock upon completing stage 2-3, Prison of Despair.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 3.

    This is story-related and cannot be missed on any difficulty. Stage 3 consists of three levels. This will unlock upon completing Stage 3-3, The Torture Chamber.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 4.

    This is story-related and cannot be missed on any difficulty. Stage 4 consists of two levels, and this trophy will unlock upon completing Stage 4-2, Inquisition.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 5.

    This is story-related and cannot be missed on any difficulty. Stage 5 consists of three levels, and this trophy will unlock upon completing stage 5-3, Quadrangle.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 6.

    This is story-related and cannot be missed on any difficulty. Stage 6 consists of four levels, and this trophy will unlock upon completing stage 6-4, Clocktower.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 7.

    This is story-related and cannot be missed on any difficulty. Stage 7 consists of four levels, and this trophy will unlock upon completing stage 7-4, Spiral Corridor.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 8.

    This is story-related and cannot be missed on any difficulty. This will unlock upon completing 8-1, The Cathedral.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • Conquer Stage 9.

    This is story-related and cannot be missed on any difficulty. Stage 9 consists of six levels, and this trophy will unlock upon completing stage 9-6, The Empireo.  Please refer to the forum guide for videos on how to get a gold prize in these levels. Link HERE.

  • View the bad Lover ending.

    This is Katherine’s bad ending path, and will require heavy Chaos karma rating. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - Yes
    • [9-3] - No
    • [9-4] - No

     

  • View the bad Cheater ending.

    This is Catherine’s bad ending path, and will require a heavy Law karma rating. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - No
    • [9-3] - Yes
    • [9-4] - No

     

  • View the normal Lover ending.

    This is Katherine’s Normal ending path, and will require a heavy Law karma rating. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - Yes
    • [9-3] - No
    • [9-4] - No

     

  • View the normal Cheater ending.

    This is Catherine’s Normal ending path, and will require a heavy Chaos karma rating. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - No
    • [9-3] - Yes
    • [9-4] - No

     

  • View the true Lover ending.

    This is Katherine’s Normal ending path, and will require a 100% Law karma rating. That mean the needle needs to be fully on the right for this ending condition. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - Yes
    • [9-3] - No
    • [9-4] - Yes

     

  • View the true Cheater ending.

    This is Catherine’s True ending path, and will require a 100% Chaos karma rating. That mean the needle needs to be fully on the left for this ending condition. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - No
    • [9-3] - Yes
    • [9-4] - Yes

     

  • View the normal Freedom ending.

    This is the normal freedom ending path, and will require a heavy Law or Chaos karma rating. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - No
    • [9-3] - No
    • [9-4] - Yes

     

  • View the true Freedom ending.

    This is the true freedom ending path, and will require a Neutral (grey area) karma rating. To unlock this trophy you will need to select specific answers in-between stages in Stage 9 in the confessional. The answers given below are written in non-spoiler form and will co-relate to the question(s) asked:

    • [9-1] - Any
    • [9-2] - No
    • [9-3] - No
    • [9-4] - Yes

     

  • Unlock Axis Mundi by earning all Gold Prizes on Normal or Hard.

    Similar to the Babel's Calling, 3-Star Man and 5-Star Man, this trophy can only be unlocked in Golden Playhouse on Normal or Hard difficulty. After you have compiled all Gold Prizes in the Golden Playhouse on all 9 stages, this will unlock the final Babel stage, Axis Mundi, and subsequently this trophy.

  • Conquer the final stage of Babel.

    Axis Mundi is the fourth and final stage of the Babel mode. This mode and stage will become available after unlocking Taking on the Gods. Babel mode is completely randomized, which means there is no absolute visual puzzle solution. This final level is by-far the hardest one in the game as every possible block that was introduced to you is being used here with complicated patterns. Having a firm grasp of all the block concepts that one has learned in Golden Playhouse will be required and a lot of patience.

    Steps to complete:

    • Solo - 279
    • Pairs - 168
  • Earn Gold Prizes on all Hard difficulty stages.

    This is one of more difficult trophies in the game because it requires Gold Prizes on all 9 Golden Playhouse stages in Hard difficulty. There are several differences to getting Gold Prizes in Hard versus Normal difficulty.There is no rewind with , and the Nightmare Stages are bigger in-scale and vary from Normal. It is also relevant to note blocks fall faster in this difficulty.

    There is also no bonus modifiers for safety bonus either, so you’ll have to ensure you always get all the enigma coin to keep your chain going. Learn each stage, and study the patterns and utilize all the skills and techniques you have learned previously as they will be put to the test here. Since Golden Playhouse are always canned stage puzzles, one can use visual video walkthrough assistance to help one progress through the most optimal paths in each stage to achieve Golden Prizes. Refer to each Stage Related Trophy for these walkthroughs on the Hard difficulty level.

    If you started on a difficulty side from Hard, you do not have to start a new playthrough to complete the Golden Playhouse on Hard. Simply use your menu and change the difficulty setting to Hard. After that, you can use your cell phone and under the AWARDS menu, then highlight "Stage Select" to replay all the levels on Hard.

    After you have earned a Golden Prize in all nine stages on Hard difficulty, this trophy will unlock.

  • Uncover the truth behind Rapunzel.

    This trophy is related to the Rapunzel arcade game in the Stray Sheep Tavern. For this you have to complete:

    • The initial 64 stages in the Normal Mode of Rapunzel
    • Collected all four rosaries during a playthrough, which are located on Stages 52, 56, 60, and 64 respectively
    • And also start-up the newly unlocked Extra Mode

    After completing Stage 48, Rapunzel will give you a hinlet about collecting rosaries for her finger, the first of which will appear in Stage 52. It is important to note that once you've started to collect the rosaries, you need to finish up to Stage 64 without leaving the game otherwise your collected progress will be lost. Once you completed the stage with the rosaries you will be given a code on-screen to use to unlock the “Extra” stages for the second part of Rapunzel. The code is only usable once Rapunzel has been cleared and you have a heart on the title screen.

    The code to unlock Rapunzel Extra Stages is as-follows:

    Once the code is entered the title screen will change to purple and the game play mode will change. Simply start up Extra Stage 1 at this point, and the trophy will unlock.

  • Hear Rapunzel's sad song.

    This trophy is also related to the Rapunzel arcade game in the Stray Sheep Tavern. You have to complete Extra Mode Stages 1-64 which becomes available after completing Stages 1-64. You will also have to collect the rosaries in the following stages from Normal and Extra Mode for a total of eight, to hear the sad song:

    • Stage 52
    • Stage 56
    • Stage 60
    • Stage 64

    Keep in mind there is a difference when playing in Extra Mode; you will need the genie lamp before rosaries will appear in the Extra Stages. Once you collect them all, and finish Extra Stage 64 you will unlock the true ending for this trophy.

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  • technole & Breadskin

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