Overview:
-Estimated trophy difficulty: 5.56
-Offline: 43(22,17
,2
, 1
)
-Online: 0
-Approximate amount of time to : 20-30
-Minimum number of playthroughs needed: 2-3
-Number of missable trophies:None
-Glitched trophies: None
-Do cheat codes disable trophies?: YES
Step 1: The Road to Paladin (With some Trials along the way)
Start the game on Easy if you want, I personally recommend starting on hard to prepare yourself for Paladin. There are 4 different difficulties and as far as I know, the only thing they change is how much damage the enemies do. The difficulties are Esquire (Easy), Warrior (Normal), Knight (Hard) and Paladin (Very Hard). You have to beat the game once in order to unlock Paladin, this can be done on any difficulty.
Each level finishes with an overview on what you did. You will see what and how many enemies you killed, how many gems you got, what upgrade you got and a trial completion (or unlock). You will have the option to buy new combos or just move on to the next level. You can always go back to any level you wish to farm EXP or pick up whatever you miss; take your time and learn the game, you'll need it. If you're ever having trouble with a level, go back to previous levels to farm for more EXP to buy more combos, or simply lower the difficulty level. You can use the Gem Guide below if you wish to get them now.
Each and every level has trials, special things you need to do to get that shiny trophy. Some are easier then others, so do what you can now; you can always come back later to do the harder ones when you're better at the game.
Note about trials: They are ONLY unlocked after you beat the level, only then can you go back and fulfill its requirements. Doing the trial your first time through the level won't get you anything.
New Game+ Info: Once you have beaten the game, you do not start a new game, you keep all of your stuff and now have access to Paladin difficulty. You HAVE to go back and replay each and every level on Paladin difficulty.
Step 2: Paladin Mode, Gems, Upgrades and Trials
Once you have beaten the game, Paladin Mode will unlock. You'll most likely not have all the gems and definitely not all the upgrades. Each level has a overview page where you can check what difficulty you beat it at at the top of the book page, i.e. if you beat the game on Hard, then you should have 3 checks for the skulls, with the 4th being blank. Go into the Configuration menu and change the difficulty to Paladin. When you beat a level on Paladin, you'll see a 4th check next to the last skull. Changing difficulty mid-level doesn't do anything, if you started on Esquire and switched to Paladin, the game will still count it as Esquire. Starting on Paladin then switching to Esquire, won't get you anything.
Use this guide: (Guide to Gems and Upgrades). Trial Guide located below.
Extra Info
Each level has a percentage attached to it when you beat it. The most you can get on your 1st playthrough is 100%, the highest it goes is 110%. Beating the level on Paladin will net you the extra 10%. Travel Scrolls do NOT add up to the percentage. Trials are required for a majority of the trophies and 110%.
Puzzles: Just unlock the answer, you will usually find a dead glowing body near the puzzle. Go to that certain body and you will get a scroll, it will usually go like "Been stuck for x amount of time, I think I have an idea how to solve this complex impossible puzzle. Damn it to hell, what could it be..." Then you will have the option to immediately solve the puzzle. Most of them aren't that hard, and the unlock scroll can be really helpful if you're really that stumped. Great for the statue puzzle in the garden maze, the ball logic puzzle and the eclipse puzzle.
If you have ever played God of War, then Castlevania isn't anything revolutionary to you. You have Collectibles (Light Gems, Shadow Gems, Health Gems) and Subweapons (Crystal, Holy Water, Dagger and Faeries) to find along the way. You upgrade your main weapon, the Combat Cross, as you progress through the story. The Combat Cross is a metal cross that has a very long chain-whip inside of it. You will use this weapon to crucify, swing, open and whip your way through the game.
You will gain special items called Relics that you give you special abilites, like the ability to sprint or double jump. You also gain the ability of Light Magic and Shadow Magic, each with their own set of combos and benefits. Light lets you regain health as you attack enemies while Shadow does more damage to them.
The game is composed of 12 chapters, some being longer or shorter than others, and after a level is beaten, you can go back to it to replay it to get missed items, beat a trial or for fun. This game also has special trials for each and every level. They range from "Don't get hit by X while Y is doing Z" to "Beat this puzzle in 2:00 minutes".
The game also has a counter system that can mean life or death if you mess up during it. Time your block right when an enemy attacks you and you can counter them with a combo, on the bottom of your screen you will see a meter called the focus meter, this will fill up quickly as you attack enemies with combos and counter a lot WITHOUT GETTING HIT. When the meter is full, enemies will begin to drop alot of neutral energy orbs, which are absorbed to fill your Light Magic or Shadow Magic meters.
Always counter, as this fills up you focus meter very quickly.
Buy Final Light as soon as you can. It's an amazing ability that heals, uses little magic and does lots of damage.
The best time to farm for EXP is when the game asks you to mount an enemy. Ignore what the game wants you to do and just kill the monster; the monster will keep spawning for easy EXP. Another good place is farm EXP is Chapter XII, just use Final Light and Final Shadow to easily beat the level, you'll get 5000 points for this.
Use your items - your dark crystal is a one-hit kill for most things and holy water is a great weapon against certain monsters, using it while in Light mode also gives you a temporary shield.
The best place to replenish on items, health and magic is Chapter 10, Level 3.
Faeries can really come in handy when being overwhelmed; use them to distract and stun the enemies.
Once you get a gem or upgrade in a level, you can quit that level and move on. Go to a checkpoint or die, then check the world map to see if it counted. If it did, you can safely leave without having to worry if the gem or upgrade was saved or not. Perfect for situations where you missed something and know where it is, but don't want to finish the level.
[PS3T Would Like to Thank Jack For This Roadmap]
Reverie DLC
OVERVIEW
-Estimated trophy difficulty: 5
-Offline: 6 (2, 4
)
-Online: 0
-Approximate amount of time to complete: 2-3 hours
-Minimum number of playthroughs needed: 2 (1 on Paladin, 1 for Trials)
-Number of missable trophies: None
-Glitched trophies: None
-Do cheat codes disable trophies?: YES
-Do difficulty trophies stack?: YES, beat on Paladin and all lower difficulties will be unlocked.
ROADMAP
The Road to Paladin/Fingers & Trials:
First finish the levels on Paladin and collect the fingers of Frankenstein along the way.
Second playthrough change the difficulty to either Squire or Warrior and complete the trials. Please note that for the requirements for the Trials if you fail simply press the button and restart from last checkpoint > this way you dont have replay the whole level. Keep in mind that you must complete the game first before being able to play the DLC.
[PS3T Would Like to Thank StarGate55555 For This DLC Roadmap]
Resurrection DLC
Overview
-Estimated trophy difficulty: 8
-Offline: 5, 2-, 3-
-Online: 0
-Approximate amount of time to complete: 3 hours approx
-Minimum number of playthroughs needed: 1+
-Number of missable trophies: None
-Glitched trophies: None
-Do cheat codes disable trophies?: Yes
-Do difficulty trophies stack?: Yes. Unlock Paladin difficulty by beating the DLC on any other difficulty.
Introduction
Castlevania Lords of Shadow : Resurrection DLC is the second extra chapter available for the original Castlevania Lords of Shadow game and follows on from events of the first DLC, Reverie. Trophies are all story based with the exception of the Trials, which can be attempted only after that chapter's level has been beaten once already on any difficulty. It's worth noting that you can NOT play the DLC chapters until you have completed the original game, so if you have not done so, you will need to do this before you can play the DLC chapters.
Roadmap
Step 1 - Playthrough
As difficulty trophies stack, completing Chapter XIV on Paladin difficulty will unlock every other difficulty related trophy. Paladin can only be unlocked by completing the entire game (the original, not the DLC) on any other difficulty, so you can choose Squire difficulty if you wish. Complete the game start to finish and move on to Step 2 if you have not done so already.
Step 2 - Paladin Playthrough
With Paladin difficulty now unlocked, you can obtain the trophy "Epic victory - Chapter XIV" and any other difficulty trophies on any other difficulties you have yet to complete thanks to the trophy stacking.
Step 3 - Trials
Trials can only be attempted only after the level to which the trial applies has been completed on any difficulty at least once. As you have now unlocked all difficulty related trophies, feel free to knock the difficulty level down to make things a little less hectic as you go back to complete the trials.
[PS3T Would Like to Thank smartbomb For This DLC Roadmap]