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Overview:
  • Estimated trophy difficulty: 3/10 (Platinum Difficulty Rating)
  • Offline trophies: 20 (5, 5, 9, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 5-10hrs (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 + partial chapter select
  • Number of missable trophies: 7 but they can be obtained via a replay of the chapter using chapter select
  • Glitched trophies: No
  • Does difficulty affect trophies?: No

Introduction:

Welcome to Carto, a new puzzler made by Sunhead Games, released in October 2020 in all good retailers, stores and florists. Over the course of this game, you'll travel to the ends of the earth with your new friend Shianan, hoping to be reunited with your Grandma, lost travelling through the skies on your trusty airship. Using the power of your magic notebook, you'll be able to move the world beneath your feet, plotting a new course for the adventure ahead. 


Walkthrough:

Step 1: Play through the game, whilst looking out for any missable trophies and enjoying this lovely romp of a puzzler


Carto is thankfully a very simple trophy list all round, which very much suits the game ahead of you. Everything can be cleaned up via chapter select if you do end up missing anything. For the first step of this Platinum journey, simply play through the game, enjoying the story and characters introduced to your along the way.

During this Step, you will earn:

Set Sail trophy_bronze.png 
Horti-carto-ralist trophy_bronze.png 
New Growth trophy_bronze.png 
Quick Learner trophy_bronze.png 
Slaked trophy_bronze.png 
One With the Woods trophy_silver.png 
Volcanographer trophy_silver.png 
First Fishtival trophy_silver.png 
Truest Treasure trophy_silver.png 
The Little Cartographer trophy_silver.png 


Step 2: Chapter Select Cleanup and the blessed plat

After you have finished the story of Carto, you'll be brought back to the main menu, with the option to continue in the same save file or choose a new slot. If you choose a new slot, you'll now see a brand new option for Chapter Select, offering you a variety of different starting points to mop up any needed trophies or simply enjoy the story/ set pieces once more.

During this step, you will earn:

Strange Catch trophy_gold.png 
Ground of Applause trophy_gold.png 
Cawtet trophy_gold.png 
Not So Sharp trophy_gold.png 
Stirring Things Up trophy_gold.png 
Frosty Friend trophy_gold.png 
Home Sweet Home trophy_gold.png 
Voracious Reader trophy_gold.png 
Towering Intellect trophy_gold.png 
Master Cartographer trophy_platinum.png 

Carto Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

20 trophies ( 9  )

  • Complete the game 100%.

    Simply earn all other trophies in this charming puzzle game to unlock the plat.
     
  • Finish chapter 1.

    Story Related, cannot be missed.

    This trophy will unlock after leaving the first island of the game with your new friend Shianan. This chapter introduces you to the basic map moving mechanics of the game, plus how to use the orientation of the island and ocean around you to progress.
  • Finish chapter 2.

    Story Related, cannot be missed. This will unlock after freeing the Ghost Lily from under the bridge, riding this to freedom and beyond, thrusting you into the unknown. During this chapter, you’ll further explore using the local knowledge passed on by signs and friendly villagers and using blank squares to generate new areas to explore. Ground of Applause trophy_gold.png  can also be earned during this chapter and can be missed.
  • Finish chapter 3.

    Story Related, cannot be missed.

    This trophy will unlock after leaving the underground tunnels, shortly after helping Chirb become the new watcher of the tree. This chapter starts to introduce some new mechanics but does involve some trick mechanics involving moving using sound in the right direction, broken/fallen trees and the swing of the trees on certain maps pieces.
  • Finish chapter 4.

    Story Related, cannot be missed.

    During this chapter, you’ll first be introduced to the magical world of the Story Chalet and will acquire some new boots to allow you to reach hyper speed, travelling across space and time, becoming the overall conqueror of earth as we know it today.

    This also takes place on the same map as Chapter 2 so you will be able to re-arrange this original map to progress with the story. Upon reaching the desert area of the game, this trophy will then pop. When in the Story Chalet, it would be worth reading all available stories (highlighted with glowing white dots in front of the book shelves) to save you time later on for Voracious Reader trophy_gold.png
  • Finish chapter 5.

    Story Related, cannot be missed.

    This trophy will unlock after helping the tribe find a fresh source of water and sustaining their way of life for many years to come. There is one annoying puzzle in this area, involving the light source and a castle outline. As a hint, all of the dark sand pieces will need to be within the outline in order to progress with the game and reveal the water source needed. Not So Sharp trophy_gold.png  can also be earned during this chapter and can be missed.
  • Finish chapter 6.

    Story Related, cannot be missed.

    Another visit to the Story Chalet is in store and this time you’ll be re-exploring the map first used in Chapter 3. To finish this chapter, you’ll need to explore the area around the Great tree and discover a hidden cave to visit the nearby Volcano hotel and spa. Once you have lit all of the torches hidden within the cave, a path will open up, allowing you to slip and slide towards the next chapter. Cawtet trophy_gold.png can also be earned during this chapter and can be missed.
  • Finish chapter 7.

    Story Related, cannot be missed.

    During this chapter, you’ll be exploring the wondrous world of the Volcano hotel and spa, taking in it’s natural springs, flying magma, falling rocks and one of a kind views. This chapter will use a mechanic involving  underground rooms locked from being spun in anyway. In order to be able to move these, you’ll need to first travel upstairs and orient the pieces above in order to be able to access the needed rooms. This trophy will unlock upon leaving the Volcano area. Stirring Things Up trophy_gold.png can also be earned during this chapter and can be missed.
  • Finish chapter 8.

    Story Related, cannot be missed.

    Memories and emotions will be flooding back during this chapter, as you return to Shianan’s island home and take part in the fish festival. Not before visiting our old friend in the Story Chalet however. Once you have won the local festival, you’ll then be able to sail to the end of the world, carrying on your epic quest. You can also unlock  Strange Catch trophy_gold.png  and Towering Intellect trophy_gold.png  and they can be missed.
  • Finish chapter 9.

    Story Related, cannot be missed.

    Welcome to the end of the world, home to the last pieces you need to be reunited with your grandma. This area will introduce a new ice skating mechanic, similar to most other puzzle games, where once you start sliding on ice, you’ll be unable to stop until hitting an object of some kind. Once you have retrieved the message in a bottle, you’ll then sail away with Shianan and this trophy will unlock upon reaching the Story Chalet Island. You can also unlock Frosty Friend trophy_gold.png  during this chapter and this can be missed.
  • Finish chapter 10.

    Story Related, cannot be missed.

    For the final time, welcome back to the Story Chalet. During this chapter, your aim will be to rise to the very top floor of this building and rescue your Grandma. In order to do so, you’ll be joining all of the previous maps you made together, to make each chapter into one land mass. Once all of the islands have been joined together, you’ll be able to move the airship near to yourself, embrace your Grandma and fly off into the sunset.
 

Secret trophies

  • Find something mysterious in the lake.

    MISSABLE but can be gained via chapter select

    During the fishing festival within chapter 8, you’ll need to rearrange the pieces of the lake in order to catch all necessary fish and earn the grand prize of the tournament. There is however, one extra “fish” to be caught.

    In order to catch this, first talk to the little boy in the below picture, who will then give you some drawings of how the lake will need to look to catch other fish. He has also drawn one more lake configuration in the dirt by him and is how your lake will need to look to earn this trophy.
     

    Once the lake looks like the above picture, simply fish at the bottom edge where the boy was poking his stick (see below picture), then you will catch this jigsaw piece and this trophy.
     
  • Give a plant your full support.

    MISSABLE but can be gained via chapter select
     
    This trophy can be unlocked midway through chapter 2 of the game, after the evening ceremony. During this ceremony, you’ll see all of the villagers dancing and a plant swaying to the left and right in the top right of the frame. Once you wake up the next morning, simply leave the tent via the bottom door and interact with this same plant to earn another puzzle piece.
  • Listen to the quartet of birds.

    MISSABLE but can be gained via chapter select

    In order to earn this trophy, during chapter 6 you’ll discover 4 birds on the corners of certain map pieces.

    These map pieces will be the campfire, the water source, a dead end piece and a curved piece with a tree next to this bend.  You’ll need to place these 4 pieces in a square and orient the birds so they are all facing inwards, towards each other. Once this has been done, a puzzle piece will then appear, alongside the trophy
  • Learn nothing about cactuses.

    MISSABLE but can be gained via chapter select

    This trophy will be unlocked during the desert part of chapter 5 and it’s very simple to earn whilst naturally exploring the area. Simply walk up to many different cacti and try to touch them. After 5 or so attempts of touching these, you’ll earn this trophy and another puzzle piece.
  • Behold the legendary flame tornado!

    MISSABLE but can be gained via chapter select

    This trophy will be unlocked towards the end of Chapter 7. Once you have connected all of the volcano pieces together, you will then be able to pick this up and start to spin this around in a circle. A tornado will then appear in the centre of this tile and after spinning this enough times, the trophy will then pop, also awarding you a jigsaw piece for Home Sweet Home.
  • Finish snowman buddy.

    MISSABLE but can be gained via chapter select

    Your snowman buddy can be found spread throughout chapter 9 of the game, at the end of the world. You'll hear him subtly singing Atomic Kitten, begging you to make them whole again.

    There will be 3 different parts to collect on different pieces of the ice and they will be a scarf, sticks for arms and a head to collect.

    The snowman's head can be found just below the main gates for the village area.
    The snowman's arms can be found just below the long lost boy from Shianan's original village.
    The scarf for the snowman can be found after sliding across all 3 ice pieces for this chapter, sat on the ice.

    Once you have collected these pieces, you will need to place these on the body of the snowman. This can be found on the main square for the village, in between the dark blue leaves, simply interact with the snowman to unlock this trophy and another puzzle piece.
  • Visit the airship.

    In order to visit the airship, you’ll first need to earn all puzzle pieces in the game from the below secret trophies:

    Not So Sharp trophy_gold.png 
    Stirring Things Up trophy_gold.png 
    Strange Catch trophy_gold.png 
    Frosty Friend trophy_gold.png 
    Cawtet trophy_gold.png 
    Ground of Applause trophy_gold.png 


    Upon earning these trophies and the needed puzzle pieces, you’ll then be able to select the airship option from the main menu, place the puzzle pieces into the frame and unlock this trophy.
     
  • Read all stories in the Story Chalet.

    MISSABLE but can be gained via chapter select

    To unlock this trophy, you’ll need to read all stories within the aforementioned Story Chalet. These all won’t appear until you finish Chapter 9, due to these being updated once you finish your adventure. In order to read these books, simply walk up to the shelf and interact with these. Once you have interacted with all of the books within the Chalet, the trophy will then pop.
     
  • Finish the three levels of the Tower of Hanoi in the fewest steps.

    This trophy follows the same premise as the basic team building exercises we all know and love, move big things across the tiles without little thing on bottom. This is unlocked in chaper 8 during the Story Chalet section. See the below steps for where the boxes will need to move to for the solutions if needed.

    First room

    Left mat - middle mat
    Left mat - right mat
    Middle mat - right mat

    Second time

    Left mat - middle mat
    Left mat - right mat
    Middle mat -right mat
    Left mat - middle mat
    Right mat - left mat
    Right mat - middle mat
    Left mat - middle mat
    Left mat - right mat
    Middle mat - right mat
    Middle mat - left mat
    Right mat - left mat
    Middle mat - right mat
    Left mat - middle mat
    Left mat - right mat
    Middle mat - right mat

    Third time

    Open up your map using triangle and move the left room to the end of the bottom row of rooms so it's now on the far right. Note, the new position of the left room doesn’t need to be exactly in line with the rest of the tower.

    Once you have done this and spoken back at the front desk, this trophy will then unlock.

    If you prefer a video guide, see the following video (credit to FuchsFeur 22763):

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Author

  • ThePriceysRight

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