Bear McCreary's soundtrack is superb, hitting all of the right notes during the campaign, while performances from the core cast (including the reliably brilliant Laura Bailey as Polina) are great across the board. Weapons also sound suitably deadly. Marvellous stuff.
On new-gen platforms, Call of Duty: Vanguard really sings, with an astonishing level of depth and texture to environments, great-looking characters, and cut-scenes with astronomical production values. There's very little, if anything, to gripe about here.
Slick and intuitive as always, Call of Duty: Vanguard is another dose of pick-up-and-play first-person shooter action, with tight weapon handling. Whether you're playing the varied campaign, multiplayer, or Zombies mode, it's impossible not to be entertained.
While Zombies is the weak link, relatively speaking, it's still decent. And given the countless hours offered by the campaign and wealth of multiplayer modes, as well as its connectivity to CoD Warzone, this is another robust, polished package.
Campaign offers the majority of objectives, while multiplayer trophies are almost entirely connected to long-term goals, like reaching level 55, or maxing weapon and operator levels. Zombies trophies have an equally long tail, so you'll need to dig in for a good few hours. It's alright.