• Estimated trophy difficulty: 5/10
  • Offline trophies: 49 (45, 0 4)
  • Online trophies: 2 (1, 1)
  • Approximate amount of time to platinum: 20-40 hours (Highly skill dependent)
  • Minimum number of playthroughs: 1 (2 recommended)
  • Number of missable trophies: None (Chapter Select)
  • Glitched trophies: None
  • Does difficulty affect trophies?: Yes
  • Do trophies stack?: Yes
  • Do cheat codes disable trophies?: No Cheats

At long last, Call of Duty: Ghosts is here! Infinity Ward's latest instalment is the tenth title in the franchise, and the first to be released on the PS4 (as well as PS3). In Ghosts, you find yourself as part of a highly elite and professional military unit known only as "Ghosts," who have been ordered to stop a global threat ten years in the aftermath of "The Event". Along with the usual run-n'-gun we have all come to expect from Call of Duty, you also have the additional feature of playing with Riley, your faithful German Shepard.

The multiplayer lives up to the calibre that we've come to expect from the franchise as well as brand new features. You can now customize your character and play as a female. You can also participate in new game modes such as Search and Rescue, Cranked, and even fight against aliens in Extinction mode!

In terms of trophies, you're looking at possibly the hardest Call of Duty yet because of Extinction mode. Almost every other trophy in the game is tied to the single player and will come without much added effort. All trophies tied to story mode can be earned in a single run, but we personally recommend two runs so you can play Veteran and worry about miscellaneous trophies on a lower difficulty. There are a total of 18 missions, and each mission is tied to one misc trophy as well as one collectible per level.

Step 1 - Complete the game on Recruit while getting all miscellaneous trophies, and collecting all Rorke files.

In this step, we recommend playing the game on Recruit difficulty so that you can earn all trophies tied to story mode except Veteran difficulty without the the deaths. The campaign is very short compared to previous titles, averaging at about 6 hours to completion. Keep in mind, during this step, that each individual level has a miscellaneous trophy tied to it to reward a little extra effort. You should also keep an eye out for Rorke files for the Audiophile trophy. We have included a guide for this within the guide.

During this step, you will earn the following trophies:

Ghost Stories
Spatial Awareness
Brave New World
Liberty Wall
No Man's Land
Blimey O'Riley
Struck Down
Waste not
Go Ugly Early
Legends Never Die
It Came from Below!
Federation Day
Sleeping Beauty
Carbon Faceprint
Birds of Prey
Burn Baby Burn
The Hunted
Jungle Ghosts
Deep Freeze
Atlas Falls
Into The Deep
David & Goliath
End of the Line
Cog in the machine
Sin City
All or Nothing
End of your rope
Severed Ties
They look like ants
The Ghost Killer
Tickets please

Step 2: Complete the game on Veteran.

In this step, you will complete the game on the hardest difficulty - Veteran. Veteran difficulty for Ghosts is possibly the easiest to complete compared to any of the previous titles, and also the fastest. You should also aim to earn the Piece of cake trophy, as it must be done in Veteran mode.

During this step, you will earn the following trophies:

Piece of cake
You've earned it

Step 3: Extinction Mode

Once you have created a save/checkpoint for story mode, you will unlock a game mode entitled "Extinction" upon your next visit to the menu. Extinction is a survival-based game type in which you need to destroy hives using a laser drill. While the drill is operating, a variety of alien enemies will attempt to kill you and stop the drill from working. There is a total of 15 hives you need to destroy. There are also 2 scenarios, during these 15 hives, in which you have to protect a helicopter from scorpions while it shoots a blockade of alien mess. After destroying each of the 15 hives, you will have to arm a nuke. Escaping after all the previous steps are completed, is very difficult with 4 players.

For more info on Extinction, see the trophy guide. There is no set path to the trophies, go for whichever ones you want to. However, in order to get Throttled Escape you need to reach rank 30 and then prestige. After you prestige you are given the option to use Relics.

During this step, you will earn the following trophies:

No Man Left
Made it Out Alive
Cabin Fever
City Dweller
Any Means necessary
Trash Picker
Throttled Escape

Step 4: Clean up

In this final step, you will earn any trophies that you have missed on any previous steps, like miscellaneous trophies. You will also need to reach Wave 20 in Safeguard mode to earn you the Safeguard trophy.

During this step, you will earn the following trophies:


[PST would like to thank Warbear for this Roadmap]

Onslaught DLC

(Credits: A guide like this requires multiple playthroughs. While I've played with many people, one person in particular was helpful in aiding me every time and joining me in every game, and for his patience each time that I may take important notes for the guide I want to say: thank you, General-Battye for your patience and your help. This guide is as much yours as it is mine. I owe you big time!)


  • Estimated trophy difficulty: 7/10
  • Offline trophies: 10 (8, 2, 0) (Technically these are offline Trophies but they are best done online).
  • Online trophies: 1 (1, 0, 0).
  • Approximate amount of time to 100%: 4-8 hours.
  • Minimum number of playthroughs: 1+
  • Number of missable trophies: None.
  • Glitched trophies: N/A.
  • Does difficulty affect trophies?: Yes, all but two of the Trophies must be be unlocked on Regular or Hardcore difficulties.
  • Do trophies stack?: N/A.
  • Do cheat codes disable trophies?: N/A.

Introduction and Background:

Beyond the pleated aurorae and under the sidereal constellations of the nocturnal sky in Northern Alaska lies sequestered facility—aptly named ‘Nightfall’—dedicated to the study and research of the Cryptids collected and ‘cultivated’ from the Colorado outbreak. At the helm of this clandestine research is Captain David Archer, under whose auspices a coterie of brilliant scientists dedicatedly work to unmask the mystery behind the emergence and manifestation of the Cryptids by way of both anatomical examination and decryption of pertinent ancient texts. The cynosure of this league is Dr. Samantha Cross, a brilliant researcher with prodigious linguistic prowess, who is this research’s greatest translation asset, and indeed the most precious jewel in Archer’s figurative crown. However, the ostensibly innocent façade of Cpt. Archer’s operation belies the machinations of corruption and surreptitious back room deals that not only compromise this research, but also puts the human race in its entirety in danger. At the crux of these machinations is an alarmed Samantha Cross, who, against her superior’s wishes, decides to take action.

Deracinated and unable to escape, Dr. Samantha Cross sends out a distress video call alerting of the dangers of Archer’s self-serving actions in this research. Her calls for help, fortunately, are not shouts into the wind. Her distress call is picked up and, in response, a task force is assembled by the Rapid Response Unit and dispatched to scene to contain the outbreak and pursue Samantha Cross and Archer.

Steps to 100%:

Completing the mission is your primary objective and indeed the basis of most of the Trophies, each of which requires progressing into the compound and completing the mission under various conditions. These are:

  • Pushing Ahead
  • Weapon Facility
  • Survived Nightfall
  • Speed Slayer
  • Nightfall Completionist
  • Throttled Survival

For Speed Slayer , Nightfall Completionist , and Throttled Survival it is recommended that you focus on these Trophies individually per playthrough. That is to say, it is best to not attempt all at once. Further, they are best done in a co-op team of four.

The remaining Trophies are count-based. These subdivide into two types - collectibles and kill counts. These are:

  • Turnabout is Fair Play - Kill 50 Cryptids with the Venom-X weapon in Nightfall.
  • Phantom Exterminator - Kill 5 Phantoms in one game.
  • Undiscovered Truths - Find all the intel hidden in Nightfall.
  • and finally, for the first time in the history of Call of Duty map packs, a multiplayer-dependent Trophy: Egg-stra XP! - Complete the Egg-stra XP challenge and then destroy a hive in the Onslaught DLC package.

The mechanics and gameplay in this particular Extinction map are similar to the ones in Point of Contact from the game proper. It is divided into three areas, each with four hives and an additional objective at the end (one of which is an additional hive). Each hive is protected by a horde that is increasingly difficult with every drilling attempt. There are a few changes, however, and each one is substantial: new Cryptids, enemies in lieu of barrier hives, and, in lieu of a final hive, a final boss—the Breeder—who is the reigning brute and figurative matriarch of the facility’s Cryptids. The challenges are no less unsparing; they are a combination of luck-based, circumstantial and, by certain gamers’ standards, asinine challenges.

Familiarity is key, persistence is omnipotent, and practice makes perfect. It’s best to focus simply on (attempting) the completion of the objective, while trying out different loadouts to find one that suits your play style, all the while scavenging the area for resources. This will give you an idea of the layout, the challenges and the type of enemies you encounter. Once you get the hang of the game, you should attempt to go for Trophies. But to lessen the potential frustration, again to reiterate, you should attempt each trophy per playthrough (e.g. once with a relic activated, once with the focus on completing the challenge… etc) and across these multiple playthoughs you can work on the miscellaneous—and sometimes cumulative—Trophies.

In terms of loadout, it is recommended that you try out different ones and find one that is suitable to your gameplay or your designated role (i.e. offensive vs. defensive, or assault vs. support).

Given the exorbitant costs of some these supplies it is best to delegate different members with providing different supplies; two can focus on ammo, and two can focus on amour and/or boosters.

[PST Would Like to Thank yazter for this Roadmap]

Devastation DLC

-Estimated trophy difficulty: 3/10
-Offline (breakdown) 9 (7 , 2 )
-Online (breakdown) 1 (1 )
-Approximate amount of time to 100%: 1-10 hours (skill and luck dependent)
-Minimum number of playthroughs needed: 1+ (realistically many plays)
-Number of missable trophies: 0
-Glitched trophies: None, but sometimes Intel doesn't spawn, see Inquisitive Mind for details.
-Does difficulty affect trophies? Yes, you must play on Regular or Hardcore to unlock 8/10 trophies
-Do cheat codes disable trophies? N/A


Hey everyone, welcome to the second map pack for Call of Duty: Ghosts! This DLC gives us the Extinction map Mayday, which takes us to a ship a month after the events of Nightfall, the previous Extinction map. The main focus of the game is the same as the previous two maps, you basically have to take a drill to destroy all the Cryptid hives, while attempting challenges and trying to stay alive.

There are a few new things added to this map, such as new enemies, weapons, schematics, and optional areas to explore. In Mayday, the new enemy is called a Seeder. It looks like a Seeker, but is yellow in colour, and it replaces the Scorpions from the previous maps. It is basically the same type of enemy (it still fires that annoying acid at you) but it also can deploy turrets, and these turrets can be deadly!

The optional areas of the game are just doors that you can open with the drill. They last a very short amount of time compared to the hives, and are usually good to open because of the items you can get inside them. The new weapons and schematics will be more detailed in the guide.

As for the trophies, they follow the same pattern as the previous two maps, you must beat the map, beat it with a relic and do all challenges and win, along with some miscellaneous trophies. Overall, compared to Nightfall the trophies are much easier, so if you could beat Nightfall 100%, you should have no trouble with this one!


Step 1: Play a ranked multiplayer match on the new maps and shoot the hives.

Just simply play a ranked match on each of the four new maps: Ruins, Behemoth, Unearthed, and Collision, and shoot the hidden hives.

Step 2: Play through Mayday; try to get the Intel, build all schematics, and complete challenges (optional).

You can try for challenges right away, or just focus on trying to complete it first. But definitely go for building the schematics and finding the Intel so you don't have to worry about it later.

Trophies unlocked:

Egg-stra Devastation!
The Belly of the Beast
Come Up For Air
Survived Mayday
Inquisitive Mind
The Architect

Step 3: Complete all challenges and finish the map.

This will be most likely the hardest part of the DLC. You may have already completed this during Step 2, but for this run, solely focus on challenges and don't worry about anything else.

Trophies unlocked:

Mayday Completionist

Step 4: Complete the map with a relic.

For this run, just equip a relic and finish the map. It will be easier to do this in co-op, but can be done solo. You can combine this with Step 2/3 if you're really skilled, but don't hesitate to do an extra run for this.

Trophies unlocked:

Upping the Ante

Step 5: Clean up

Get the remaining miscellaneous trophies if you don't have them already.

Trophies unlocked:

Big Game Trapper

Now before I move on to the Trophy Guide, I'd also like to thank my friend snoogans777 for all the help he has been for all my Call of Duty games since Black Ops 1! If it weren't for you, I wouldn't be here writing this guide out, and I would not have all the DLC trophies in any of these games! Thank you!


[PST would like to thank Jerry Appleby for this Roadmap]

Invasion DLC


  • Estimated trophy difficulty: 4/10
  • Offline trophies: 9 (6, 3)
  • Online trophies: 1 (1)
  • Approximate amount of time to platinum: 5-10 hours
  • Minimum number of playthroughs: 4+
  • Number of missable trophies: None
  • Glitched trophies: None
  • Does difficulty affect trophies?: Yes, must be playing on Regular/Hardcore to unlock 8 out of the 10 trophies
  • Do cheat codes disable trophies?: N/A


Welcome to the 3rd DLC for Call of Duty: Ghosts! This DLC pack features 4 new multiplayer maps, and 1 new extinction map called Awakening.

Awakening takes place a few hundred meters below sea level in an underground cave filled with Cryptids. The map is similar to the other maps, but instead of drilling hives, you scan obelisks. The general gameplay is the same; you scan some obelisks, then go to new areas. But there are a few differences in this map.

First of all, there are new enemy types you will face: Gargoyles, Bombers, and Mammoths. The gargoyles are flying Cryptids that have a machine gun attack that can kill you in seconds; Bombers replace the Seekers from previous maps. They are yellow flying bugs that home in on you and blow up, and they spawn from green coloured plants around the map; Mammoths are Rhinos that have blue eyes instead of red, and do a lot more damage. They also spawn Hunters every time they smash the ground. The good news is that these Mammoths don’t spawn during general gameplay; they only spawn in optional side areas that contain lockers, schematics, and a new attachment called the Ark.

The Ark is an attachment that replaces the muzzle break on your gun, and is incredibly powerful! There are exactly 4 that you may find throughout the map. This attachment is used for a trophy, but since it is extremely useful you will want to find it as it will help you kill Cryptids faster!

For the trophies, they follow the same formula as the previous 2 maps: You will need to beat the map, beat it with all challenges complete, and this time you will need to beat it with not 1 relic, but 2! There are some miscellaneous trophies as well which hopefully won’t be too difficult. The difficulty of this map would be between Mayday and Nightfall (the 2 previous maps), it’s tougher than Mayday, but not as difficult as Nightfall!


Step 1: Play a ranked multiplayer match on the new maps and shoot the hives.

Simply play a ranked match on Pharaoh, Departed, Mutiny, and Favela, and shoot the hidden hives in each map.

Step 2: Play through Awakening; try to find all the intel, and complete challenges (optional).

Play the map and just try to beat it. Use your favourite class and try to make it to the end. But get all the intel now so you don’t need to worry about it later. You can try to use 2 relics or do all the challenges if you feel up to it, but don’t fret if you can’t right away.

Trophies unlocked:

Egg-stra Awakening!
Targets Acquired
A Bridge To Somewhere
Escaped Awakening

Step 3: Play through Awakening with the 3 remaining classes.

You can try relics or completing challenges if you want, but if not don’t worry, this step is to just complete the map with every class.

Trophies unlocked:

Well Rounded

Step 4: Beat the map and complete all challenges.

This time use your best class, and go for completing every challenge. By this time you should be familiar with the map, so hopefully you’ll be more aware of where enemies will spawn, and can be more prepared for whatever challenges await.

Trophies unlocked:

Awakening Completionist

Step 5: Beat the map with 2 relics equipped.

Now you must beat the map with 2 relics equipped, you should be more than ready especially with the amount of previous playthroughs. Good luck!

Trophies unlocked:

Twice The Fun

Step 6: Clean up.

Get the remaining 2 trophies if you don’t have them already.

Trophies unlocked:

Dog Fight
Like A Glove

Before moving on to the guide itself, I would like to once again thank my awesome friend snoogans777 for helping me out with all these trophies!! Also thanks to Maka for the videos! Now on to the Trophy Guide!


[PST would like to thank Jerry Appleby for this Roadmap]

Nemesis DLC


  • Estimated trophy difficulty: 6/10
  • Offline trophies: 9 (6, 3)
  • Online trophies: 1
  • Approximate amount of time to 100%: 4-8 hours
  • Minimum number of playthroughs: 2+
  • Number of missable trophies: 0
  • Glitched trophies: None
  • Does difficulty affect trophies?: Yes, must be done on Regular and Hardcore
  • Do trophies stack?: Yes, trophies for regular difficulty can be obtained in Hardcore
  • Do cheat codes disable trophies?: No Cheats


Welcome to the 4th and final DLC for Ghosts. This DLC includes 4 new multiplayer maps and a new extinction map called Exodus. This map is much different than previous maps because you can take your own route and open whichever doors you choose. Exodus, in my opinion, has a Treyarch feel to it and reminds me of a zombie map. No more carrying an annoying drill around anymore because they replaced the hives with generators.


Easter Egg:

This Easter Egg can make the DLC much easier. You can collect 3 eyeballs around the map, one is at the beginning area, which you want to save for last. The second is when you go to the generator that's in a crater in the flooring, it will be on one of the tables upstairs or downstairs. The final eyeball is around the gas station. It will be on the barrels on the opposite side behind the gas station or on a concrete slab to the right of the gas station if your looking at it from the front. Here's a video showing the locations.
Extinction "EXODUS" EASTER EGG! - STAR POWER & ALL PERKS! (COD Ghost Nemesis) - YouTube

Step 1: Eggstra XP
Find the hives on the new multiplayer maps. Make sure to find the hidden eggs located on each new map in a public multiplayer match.

Eggstra Nemesis

Step 2: Extinction Map Exodus
Play on regular difficulty first to get familiar with the map. Build the NX-1 disruptor, learn where all the parts are, learn all the areas, and work on getting the following trophies.

You wish
Hat trick
Timing is Everything
Mass Exodus
The final Chapter
Nemesis Completionist

Step 3: Play Exodus on Hardcore Diffliculty
By this time you should be very familiar with the map. This step will involve playing on hardcore difficulty, and obtaining all related trophies. During this step you will unlock the following trophies.

Always Hard

[PST would like to thank SWAT_brigadeCT for this Roadmap]

Call of Duty: Ghosts Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

92 trophies ( 10  77  10  )

  • Earn all available Trophies for Call of Duty® Ghosts

    Just like any other platinum. Earn all 50 trophies to unlock this. Congrats!

  • Escape. (Complete "Ghost Stories" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Ghost Stories".

  • Kill your first enemy in the Call of Duty® Ghosts campaign.

    During the mission "Ghost Stories" you will see enemies board the space station and you must try and stop them from taking control of ODIN. You will float down the station and eventually your team mate will bump into an enemy, causing his gun will fly towards you. Simply pick up the gun and then move the while fighting with him to shoot him in the face. The trophy will unlock shortly afterwards.

  • Rendez-vous in Fort Santa Monica. (Complete "Brave New World" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Brave New World".

  • Take down both attack helicopters.

    Chapter Select: "Brave New World".

    You will start off fighting enemies in a storm drain. Once you reach your allies, you will be told to pick up the MAAWS and get ready for the incoming helicopters. The 1st helicopter is a transport helicopter and it will fly slowly towards you and is easy to hit. Just line the laser on it and shoot, taking into consideration the rocket will follow the laser. The first helicopter will explode in one hit. The 2nd one is an attack helicopter and this takes 3 rockets to destroy. Simply do what you did to the first one until it explodes. The trophy will unlock shortly afterwards.

  • Make it to San Diego. (Complete "No Man's Land" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "No Man's Land".

  • Pounce on 10 enemies whilst controlling Riley

    Chapter Select: "No Man's Land".

    During this mission, and this mission only, you can sync up with Riley. This means you can control him and kill enemies with him. There is a lot more than 10 chances during the mission, just make sure you kill all the enemies that are standing on their own. If you attack groups, Riley will get killed almost instantly.

  • Find Ajax. (Complete "Struck Down" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Struck Down".

  • Every shot with the remote sniper hits a person or vehicle.

    Chapter Select: "Struck Down".

    The remote sniper, available in this mission, is very accurate and is always a one hit kill, so this trophy is easier than it sounds. Make sure that you only shoot when an enemy is standing still. This will ensure you never really miss a shot. The only tricky bit can be the final section with the helicopters as the enemies move around a lot. If you want to be extra cautious, enemy targets will turn your reticule yellow when you have a clean shot. If you do miss a shot, simply restart the checkpoint. The trophy will unlock at the very end of the mission.

  • Defend LA. (Complete "Homecoming" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Homecoming".

  • A-10 strafe 50 enemies

    Chapter Select: "Homecoming".

    You have multiple chances to use the A-10 drone to make strafe runs throughout this mission. The first time you can use it is when you reach the beach. You will eventually be told over the radio that you can press to use the A-10 support. This will then switch your view to the A-10 and you can fire the guns. What you want to do is aim for the squares on the beach and not the helicopter, vehicles etc. Just spray as many bullets as you can towards the foot soldiers. You have about 4 chances to use this throughout the mission and I managed to get the trophy in just 2 of the 4 opportunites. Trophy will unlock after you kill 50 enemies.

  • Hunt down Almagro. (Complete "Legends Never Die" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Legends Never Die".

  • Kill 6 enemies with the knife while underwater in "Legends Never Die".

    Chapter Select: "Legends Never Die".

    The first kill you get will be part of the story and you have to do it in order to pass, so you only really need 5. After this first one you will cross the street on a broken structure then end up in a section with more water and enemies. In this part you need to kill at least two enemies while underwater with the knife. This can be a little tricky as the enemies tend to run around all over the place and Rorke will shoot them sometimes. Just make sure you get two here and you are good to go. The final area will be in a parking garage type area and there will be lot's of enemies in the water and you can easily get the remaining kills here. Just be quick about it as your squad will shoot the enemies.

    Keep in mind that you can drown. Just come out of crouch behind cover when your screen begins to fill up with bubbles.


  • Gather intel on Rorke. (Complete "Federation Day" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Federation Day".

  • Kill the sleeping guy in face down rappel section

    Chapter Select: "Federation Day".

    After you rappel down for the 2nd time you will be upside-down. You will have to shoot two enemies on a balcony on the way down. Just beyond these enemies is somebody sleeping in a chair and you can see him through the window. Simply shoot him and the trophy will unlock. I highly advise watching the video for visual representation:


  • Catch Photocopier with your face

    Chapter Select: "Federation Day".

    When you rappel down for the 3rd time there will be an explosive above you form the window you just jumped out of. If you stay in the middle of the building a photocopier will come flying out the window and smack you in the face. It doesn't do much damage, so don't worry about that. The trophy will unlock shortly afterwards.


  • Capture Rorke (Complete "Birds of Prey" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Birds of Prey".

  • Destroy 80 Fuel containers.

    Chapter Select: "Birds of Prey".

    You will be flying an attack helicopter for most of the mission. You will notice many fuel tanks. These are mainly situated on top of buildings and on the sides of some of the roads. Basically anything you shoot that explodes (except the AA guns) is a fuel container. You may get this naturally while playing the mission, but if you want to be safe then fly over the whole map and just shoot any fuel container you see. The trophy will unlock after destroying the 80th one.

  • Make it out alive (Complete "The Hunted" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "The Hunted".

  • Finish the mission without breaking stealth.

    Chapter Select: "The Hunted".

    The plane you are flying, during this mission, will be destroyed by Rorke's bigger plane. When you land in the jungle you will only have a pistol and a heartbeat sensor on your wrist. This is tricky to explain in words how to not break stealth as there is no landmarks or way points to give. Just make sure you always pay attention to the heartbeat sensor and hide behind trees. If you're spotted, just restart the checkpoint. I recommend you watch the following video to see which path I took:


  • Hack the system (Complete "Clockwork" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Clockwork".

  • Drop 8 vehicles into ice holes.

    Chapter Select: "Clockwork".

    In one of the later stages in the level, you will be escaping on a jeep and operating the grenade turret. What you have to do is shoot the ice in front of the cars and make them crash. If all you do is shoot holes in the floor, then you will hit a lot of the cars that are far behind and out of view. When a car falls into the ice hole you will see half of it submerge and then it'll crash through the ice. Here is a video showing the method:


  • Distract the Federation Fleet. (Complete "Atlas Falls" on any difficulty.)

    Story related and cannot be missed

    This will unlock as soon as you complete the mission "Atlas Falls.

  • Completing the console section on first attempt.

    Chapter Select: "Atlas Falls".

    Note: You cannot restart the checkpoint if you fail and will need to restart the whole mission.

    Near the end of the mission, you will have to operate a console to shut the water pipes off. What you have to do is keep the bar in the center of the screen the whole time using the analogue sticks. The more water pipes that get shut down, the more the console will shake and flicker, making it harder for you to keep the bars in the center. If you do push it over a little bit, then don't worry but failing will result in you having to repeat the hack from the start.

  • Storm the common room and kill everyone without taking damage on veteran.

    Chapter Select: "Atlas Falls".

    You will breach a common room just before the pressure regulator room (see video for exact location). Save all your grenades or flashbangs prior to this common room so you should have x4 of both of them. As soon as you breach the door throw a flashbang and try and pick a few enemies off with your gun. Once the flashbang effects have worn out, throw a grenade at the right side wall and hopefully it'll bounce near the back and take those enemies out too. Rinse and repeat the process until you clear the room. You can do what I did in the video below and just throw a flashbang and then all your grenades. This can also be effective since grenades have a large kill radius There is only about 10-15 enemies in the common room.. If you get shot at all then restart the checkpoint. Here's a handy tip if you are having trouble with this trophy:

    Hi Guys,

    Here is just a more easy way to get the "Piece of Cake" golden trophy:

    Just breach the door (check the trophy guide for the location video) and when you get thrown away just stay there and do nothing at all! The AI will kill everyone inside for you and you don't have to take the risk to get shot...

    Hope this helps.

  • Destroy the enemy ship (Complete "Into The Deep" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "Into the Deep".

  • Take down the LCS on the first go.

    Note: You cannot restart the checkpoint if you fail. You will need to restart the whole mission.

    Chapter Select: "Into the Deep".

    You will have to destroy the LCS (the large ship that is emitting sonar waves during the mission) with a Proteus missile. This missile is essentially a radio-controlled missile and you steer it with the analog sticks. You simply steer the missile towards the bright red part of the ship and let it hit that part. The trophy will unlock shortly afterwards.

  • Storm the factory (Complete "End of the Line" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "End of the Line".

  • Kill 5 enemies without being detected before infiltrating Black Zone.

    Chapter Select: "End of the Line".

    All you have to do is kill 5 enemies without them noticing you. Just pay attention to what your squad tells you and you will get this trophy no problem. It'll unlock after the 5th successful kill.

  • Plan your next move (Complete "Sin City" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "Sin City".

  • Destroy 21 slot machines.

    Chapter Select: "Sin City".

    After you hear the announcement from Rorke, you will head into a casino complex. Kill all the enemies here and then look at the slot machines on the lower level. There is a total of 20 on the right hand side. Shot each of the screens once to destroy the slot machine. Once all of these have been destroyed you want to continue on and slide under the gate that is being held up for you. Now, as you are on the curving walkway you will see some more slot machines hidden away in front of you. There are 8 slot machines in this group. Simply cook a grenade and throw it in the direction of the slot machines. The trophy will unlock shortly afterwards.


  • Gather the troops (Complete "All or Nothing" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "All or Nothing".

  • Cut a grappling hook rope with enemy on it.

    Chapter Select: "All or Nothing".

    You will eventually see a "Defend" objective on the screen. Go over to this and you will see enemies on boats fire ziplines up towards the railings and you'll have the option to push to cut the rope. Don't cut the rope yet, wait until you see some guy who is coming up the rope then you cut it. The trophy will unlock shortly afterwards.


  • Destroy the Federation's satellite array (Complete "Severed Ties" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "Severed Ties".

  • Take out helicopters with remote missile 3/3.

    Chapter Select: "Severed Ties".

    You will eventually reach an area with lots of satellites and then the guy on the radio will tell you that there is a lot of enemy helicopters incoming. Push to switch to the remote missile. Fire the missile at 3 helicopters quickly before your allies take them out. There is 5 helicopters all together and you only need to destroy 3 of them with the remote missile for the trophy. The remote missile is basically the same as the missile you use in the "Into the Deep" mission. You steer it and then direct it with the . Once you destroy three the trophy will unlock.


  • LOKI


    Commandeer the enemy space station. (Complete "Loki" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "Loki".

  • Destroy all enemy ground targets and kill no allies with the rods.

    Chapter Select: "Loki".

    About halfway through the mission "Loki" you will have to take control of a station similar to the ODIN one in the first mission. Once you gain control of the missile launchers, you will have to shoot enemies on the ground with fuel rods. Enemies are marked with orange crosses, and allies are marked with light blue crosses. You have unlimited fuel rod strikes you can use so don't worry about running out of ammo. All you have to do is make sure you kill all the enemies on the ground (jets and helicopters do not count towards the trophy). Just make sure when you are firing you keep the circle marker away from the light blue crosses. The game will tell you if you have hit an ally and if you hear this immediately restart the checkpoint. Here is a video showing how to do it:


  • Confront Rorke (Complete "The Ghost Killer" on any difficulty.)

    Story related and cannot be missed.

    This will unlock as soon as you complete the mission "The Ghost Killer".

  • Shoot the grapple guys off the side of the train.

    Chapter Select: "The Ghost Killer".

    Hess will eventually alert you to 4 guys climbing the side of the train. All you have to do is shoot one of them while he is climbing up., not all 4 like the trophy suggests. Here is a video showing you what to do:


  • Collect all 18 Rorke files.

    There are a total of 18 Rorke Files to find in Call of Duty: Ghosts. They look identical to the Intel in the previous Call of Duty games; it's essentially a laptop. There is one Rorke File per mission over a total of 18 missions. In order to pick one up, you approach it and hold until it uploads. As soon as you have picked one up, you are free to save and quit the mission. Finding them all will reward you will the trophy and you will also receive files that available to read on the campaign screen. Here is a video showing all 18.


  • Complete round 20 in safeguard.

    The Safeguard game mode is available in the Squads menu. Safeguard is very similar to survival in MW3. You have to fend waves of enemies off and survive for as long a you can. Unlike MW3, the only enemies you will face are ground soldiers - No air support will try and kill you. All you need to do it find a good defensible spot and survive for the 20 rounds. I recommend attempting this trophy on the Prison map. There is an area of portables that you can use a ladder to get on top of. Enemies will only approach you from the ladder of these portables, so it's a very good choke point. So you can all just prone on top of this cabin and watch the ladder.

  • Earn the mask. Finish the campaign on Veteran.

    A COD trophy list wouldn't be a COD trophy list without not having to complete it on the hardest difficulty. You must complete it on veteran.

    The difficulty is slightly easier than previous titles, and doesn't take much effort to complete. However, there are a few areas in the game that can be challenging.

    General tips: `

    • Use Riley whenever you can!
      When given the opportunity, order Riley to kill enemies by pressing . It's impossible for him to die, so use him to your advantage.
    • Use autoaim
      You can "autoaim" by tapping the button when aiming your sight. This will move your sight to the closest enemy if you're aiming near them.
    • Always take cover
      Prone as soon as you get hit. It's not worth risking a death.
    • Advance as soon as possible
      The best way to make progress is to keep pushing forward, don't just camp in one area. With that said, only advance when you are safe.
    • Always replace your handgun
      In most missions, you start off with a handgun as your secondary weapon. Be sure to replace it as soon as possible.

Secret trophies

  • Escape with all four players in Regular or Hardcore difficulty.

    Note: See this thread if you are having trouble escaping: Easy extinction escape by Hondahoe_

    If you need to find partners for this trophy then please post in the Trophy Boosting Thread (Read First Post!)

    This trophy is very hard to do as the final escape sequence is really difficult, even with skilled players. I'm going to list out the best path that we as a team always took and the set up we used:

    Player 1

    • Medic
    • Standard Ammo
    • Armour
    • Sentry Gun
    • Grenade Launcher

    Player 2

    • Medic
    • Standard Ammo
    • Feral Instincts
    • Sentry Gun
    • Grenade Launcher

    Player 3

    • Medic
    • Armour Piercing Ammo
    • Speed Boost
    • Sentry Gun
    • Grenade Launcher

    Player 4

    • Medic
    • Armour Piecing Ammo
    • Armour
    • Sentry Gun
    • Grenade Launcher

    As for weapons, I use the 3 round burst pistol for the first two hives then I buy the AK-15. Once I reach the City I buy the first gun you see on the left on that wooden watch post, the LMG. Make sure you utilize the item boxes as these can include useful attachments for your weapons. Once I reach the cabin I buy the chainsaw as this is probably the best gun for extinction if you combine it with the speed boost bonus. For the final sprint, please refer to the video below for a route in which you can take:


  • Reach the exfil chopper with 1 minute and 30 seconds or more remaining on the clock in Regular or Hardcore difficulty.

    After you destroy the final hive in the Cabin area, you will all have to go to the marker on the map and press to arm the nuke. You then have 4 minutes to run all the way back to where you arrived on the helicopter. This final push is a real struggle as there are loads rhinos and scorpions chasing after you. I highly advise choosing the medic class and then upgrading the speed all the way up. Without this you are definitely going to die on the way back just because of all the enemies that can run faster than the other classes. If you reach the helicopter with over 1:30 left you will unlock the trophy. See No Man Left for a video on the best route to take in order to escape quickly.

  • Escape 1st time in Regular or Hardcore difficulty. .

    See No Man Left.

  • Complete all challenges and escape in Regular or Hardcore difficulty. .

    While playing the game you will have a challenge to complete every hive you attack. There is a total of 12 challenges that you need to complete. These challenges are randomly generated in each game. Most of them are "Kill x aliens with an x type of weapon" but some can be really tricky like "Kill x aliens while they are in mid air". You have until the drill has finished drilling to complete the challenge. As I said, it is very random and luck based what challenges you get. Sometimes you will get the challenge "Find and kill the Leper in 30 seconds". I have played many games and have never found it. But it's essentially hide and seek and it's luck if you find him within 30 seconds or not. This is best done with 2 players or solo, trying to do it with 4 players makes things harder as the challenge values are higher.

  • Made it to the cabin in Regular or Hardcore difficulty. .

    The cabin is just after the city. After you destroy the final hive in the city while the helicopter backs you up you will be able to walk towards the cabin and the trophy will unlock.

  • Made it to the city in Regular or Hardcore difficulty. .

    This is just after the first part. As soon as you get dropped off by the helicopter you have to destroy 4 hives then you can attack the barrier hive with helicopter support. You will then be able to move towards the city and the trophy will unlock.

  • Get 50 kills with the electric fence and fire traps in a single game in Regular or Hardcore difficulty. .

    While playing the game you will notice two sorts of traps spread about the place. The electric fence, electrifies a fence nearby and when aliens try to climb it they will die. This particular trap costs $500 to use. The fire trap is represented by a barrel and it costs $750 to use. What it does is create a wall of fire so any alien trying to run through it will immediately get set on fire and eventually die. Simply kill 50 in a game to unlock this.

  • Scavenge 40 items in a single game in Regular or Hardcore difficulty. .

    Note: Do this solo as you can search all the boxes yourself then, your teammates won't be taking any.

    While playing the game, you will notice these boxes and bags that you can search to find supplies. The supplies consist of ammo, attachments, SOFLAMs and Hypno knifes. All you have to do is search 40 of these supply boxes in a single game. The easiest way to do this is to get to the cabin area then just not drill anything. Keep the drill and just walk around the entire map looking for these supply boxes. If you walk around with the drill and don't place it, aliens won't spawn in. There is about 50 in total, so more than enough to get the trophy.

  • Escape using a relic in Regular or Hardcore difficulty. .

    In order to get a relic you must first reach rank 30 in Extinction. Once you reach rank 30 you will go back to rank one but you will keep all your weapons etc. When you do this, you are given the option to choose a relic from a list of five. These are as follows:

    1. Take more damage from Aliens
    2. Pistols only
    3. Smaller Wallet / Max $3000
    4. You inflict less damage
    5. No class selection available

    The easiest one on the list is the smaller wallet one. It is still difficult though but compared to the rest of them it is easy. Choose whichever one you are confident with. Simply enable the relic before starting and then just escape. Please note, only the person who has the relic enabled will get the trophy. You can't join somebody and you don't use a relic and he does. Also, only you need the relic on in order to get the trophy. You could have one on and your 3 teammates don't.

DLC: Onslaught

11 trophies

  • Gain access to the Compound area in Nightfall in Regular or Hardcore difficulty.

    As with the previous map, this map includes three areas, the crossing of the first area of which would unlock this Trophy.

    Unlike the first map, however, the area is not sealed by a barrier hive, but a new formidable enemy. It is here where you will be introduced to the Breeder — the beast that guards the gates, and your newest arch nemesis. It is a massive arthropod that launches projectiles from its chelicerae and claws, and hurls eggs and damaging red orbs from its tails. Though formidable, the Breeder is, thankfully, predictable: before it launches the projectiles, you will see an “absorption” scene with threaded aura, as though the Breeder “gathering energy.” Also, these projectiles are aimed where the Breeder is looking, inadvertently alerting you as to where you should hide. The tail, intermittently, launches eggs and mist-unleashing orbs. The eggs hatch seconds after landing, and the orbs are launched into the sky and explode midair, hurtling down in the wake of that explosion two clusters that, upon landing, burst into red, toxic mist that lasts for a significant period and can drain the player’s health at an alarmingly fast rate.

    Depending on what challenge you have, the best way to kill him is to shoot onto his head with either the Assault Rifle (Maverick, found at the very beginning and dropped by the soldier at the gates) or the LMG (LSAT, found in a room protected by a hive. It is in the building across from the Breeder). Equally instrumental is the mounted turret atop that building. It has a significant bullet count and costs $850 to unlock. Fixed in position, the turret by that virtue has an incredibly high accuracy rate. Use that to your advantage while being mindful of the overheat indicator bar below the bullet count on the screen. If playing as a team of four people, it is advisable that two players position themselves at a safe distance from the Breeder, with the third controlling the turret and the fourth protecting the turret shooter. In lieu of the turret the team can also use the deployable Portable Turret (under “Equalizer”). But the former is advisable in the long run (i.e. saving skill points for later, keeping the shield as they both occupy the same slot… etc). Or, best of both worlds, use a mix of both strategies, with each teammate delegated a task. The strategy, ultimately, is left to your descretion. Do what you feel is most efficient with regards to you and your teammates’ preferences.

    The Trophy should unlock upon ’taking down’ the Breeder.

    Here’s a video illustrating the former strategy:

  • Gain access to the Facility in Nightfall.

    After taking down the Breeder for the first time, you will enter a new area. Scour the boxes for supplies and set yourself/yourselves accordingly. Just like the first area, you will have to destroy four hives. But after you destroy them, you are given an objective to destroy an extra hive. After that, the Breeder will emerge but you won’t have to fight him. In the wake of his walking away, the crates that blocked the entrance to the Weapon Facility will be gone. To be sure, the entrance to this building is located in the northeast part of the compound (if the location of the first Breeder encounter is to the south of your position). Upon entering this facility, this Trophy will unlock.

  • Kill the Breeder for the first time in Nightfall in Regular or Hardcore difficulty.

    Lest there be any confusion, killing the Breeder happens at the end of the map. That is to say, this Trophy does not apply to your first encounter with the Breeder at the gates of the compound.

    After destroying the last hive the third area (Weapon Facility), you will have a torn wall that is left in the wake of the final hive’s destruction. Go through that wall and you will emerge in an open field at the crack of dawn.

    Killing the Breeder is a menial task as he would be protected by hordes of his own creation. By generalised gaming standards, this battle exhibits the hallmarks of a final boss battle: it is divided into intervals (four in this case, when about one quarter of his health is gone), with each part increasing in difficulty. He still attacks in the similar manner as he did during the first encounter: rapid-fire projectiles, red mists, and Cryptid eggs, but his attacks are more unrelenting this time. Since the battle, as stated, is divided into intervals, at each interval point the Breeder ‘collapses,’ exposing, as a result, his glowing innards, which are his weak point. Shoot at them to bring down his health. Otherwise, he must be shot in the head until he collapses, all the while the entire team is being mindful of the deployed Cryptids coming out to his protection.

    As you progress in the battle, three “flowers” will sprout. Each will sprout at three corners, in front of the dark red, tower-shaped Cryptid builds. These flowers will help the Breeder regenerate his health. You will know this is happening when a citrine-coloured aura is glowing around him. Make sure to take down the flowers as soon as they sprout. They are not difficult to take down and you can know you've taken one when you are awarded $200.

    Upon his defeat, this Trophy should unlock, along with any Trophy whose conditions you met when defeating this boss (i.e. Relic use, done under 5 minutes… etc).

  • Kill the Breeder in less than 5 minutes in Nightfall in Regular or Hardcore difficulty.

    It is unlikely, but not impossible, that you kill the Breeder within five minutes in your first attempt.

    The counter begins as soon as the Breeder’s health appears on screen.

    While being mindful of his tactics in outlined under the Survived Nightfall Trophy guide, you need to go full berserk on the Breeder and rain hell on him. The trick is 80% focus on the Breeder, 20% on everything else. Instrumental to this goal are the highly or fully upgraded portable manned turrets, the Venom-X and good LMGs or ARs. All team members must focus on the Breeder, while being mindful of the enemies, the red mist, the Rhino and, for non-Medics, the Scorpion’s acid spit. Also proximity without vulnerability is key. Be mindful of his tactics and always keep a lookout for the flowers that sprout on the three corners as they will delay his demise, and cost you precious time. Make sure you keep each other steadily supplied and adequately shielded. In focusing on the Breeder’s health one is bound to lose track of their own.

    To be sure, the guide author’s team achieved this objective without reliance on portable turrets. So a turret might not be absolutely necessary, however it can really incrementally increase the odds.

    Here is video by M-Easy showing the Breeder taken down in less than five minutes. Credits go to him for the video:

  • Kill 50 Cryptids with the Venom-X weapon in Nightfall in Regular or Hardcore difficulty.

    The Venom-X is Nightfall map’s figurative Wunderwaffe. It is a powerful weapon that relies on underdeveloped Cryptid eggs as ammo. It is found in the middle room of the third area, the Weapon Facility. To be sure, the Venom-X can be picked up by all team members, and they don’t occupy the other weapons’ slots in your inventory. Their powerfulness, however, is eclipsed by the low ammo count of four. Upon picking up the weapon, the killed Cryptids (not necessarily killed by the Venom-X) occasionally drop ammo in the wake of the demise. The ammo is a yellow, glowing egg that you pick up using . Given the weapon’s instrumentality in defeating the Breeder, it is best that you dedicate yourself to this Trophy in a separate playthrough.

    If you compare this Trophy’s description to the one of Phantom Exterminator , you will notice the absence of the “in one game” requirement here, whence the confusion arises. While conflicting reports are given over whether or not this Trophy is cumulative, to err on the safe side it is best to go for this Trophy in one playthrough. With that fact in mind, it is best to start using it as soon as it unlocks. Given the scarcity of the ammunition for this weapon, it is best that you attempt to kill the weaker Cryptids (the Rhino, for example, takes a few hits to kill with the Venom-X so don’t focus on him unless necessary (i.e. teammates down…etc). Even better, you should kill Cryptids if they are clustered, so use the flare if you have it. (Hint: using a fully upgraded Engineer can make the Venom-X shots significantly more powerful. Thanks to Jerry Appleby for the tip!)

    A good farming spot is during the final encounter with the Breeder. Instead of shooting the Breeder and thereby inadvertently prompting the earlier emergence of stronger Cryptids, focus only on the Cryptids that appear. They start appearing ad infinitum, so it would be in this area that the Trophy unlocks.

    Here’s a video showing the Trophy’s unlocking:

  • Complete all challenges and kill the Breeder in Nightfall in Regular or Hardcore difficulty.

    The bane of almost every Extinction player's existence are challenges. Yes, they are back with a vengeance.

    Challenges are additional objectives given to you upon each attempted destruction of each hive (in addition to your first encounter with the Breeder) with high degrees of variation and difficulty. To expound on this:

    • Some challenges are easy, some are hard, and some come towards the end and are extremely ‘cheap’ using AI parlance.
    • There are patterns in the challenges and their timing. However, they are not consistent.
    • Some of these “quantity-based” challenges are dependent on the number of players (1-4).
    • Some of these challenges are common, and a few are rare but they do appear.

    With all the above in mind, the key is to be mentally prepared for any unpredictability. With that said, here are some types of challenges. It is best to approach this using a team of four players given the variation in types of challenges and the variation in loadouts amongst different players.

    1) Kill (X number of) Aliens using (X type of weapons) before the hive is destroyed: The first variable, X number of, is dependent on the number of players (15 to 25 kills, depending on how many players are on the map). The second variable is independent, meaning the type of weapon the challenge will require will be random. Very often, but not always, you will get pistol-kills challenges in the first area but given the frequent and unpredictable nature of this challenge, it is best to upgrade your pistol ability three times to be allowed an extra, third weapon (thanks to General-Battye for this tip!). Another big issue faced by many is not knowing where weapons are, so with that in mind: I) SMGs: 1) Vector CRB (first one): It costs $1,500 and it is located on the rooftop of the centre building of the first area, at the far east end of the rooftop (assuming the starting point of the map is south).
    2) Vector CRB (second one): It also costs $1,500 and it is located at the crate in the middle of the second area. It is by an electric trap.
    3) Vepr: It costs $1,500 and is in the third area. It is on the roof of a room to your left-hand side if you enter. II) Assault Rifles: 1) Maverick: It costs $1,500 and is dropped by the soldier you encounter at the beginning of the map. (Warning! As soon as you clear the fourth hive in the first area, this gun disappears)
    2) ARX-160 (first one): It costs $2,000. It is located in the upper level catwalk on the right-hand building in the second area. It should be at the end of the catwalk by an intel.
    3) ARX-160 (second one): It costs $2,000. It is located in the upper levels of the third area (Weapon Facility). You need to climb up to the mezzanine of the central building/room, and you’ll find it on that level by the stairs to the highest floor (also a location of a hive). III) Shotguns: 1) MTS-225: It costs $1,500. It is by the garage door of the first area’s main building, facing the opposite direction of the entrance point.
    2) Bulldog: It costs $1,500. It is located in the very second room upon entering the third area (Weapon Facility). It’ll be on the floor across from the obelisk. IV) Light Machine Guns (LMGs): 1) LSAT: It costs $3,000. It is located in the first area, on the roof of the first building, inside a far-left room that is (always) blocked by a hive.
    2) Chain SAW: It costs $3,000. It is in the second area (Compound). It is in the middle room of the northernmost edge of the area and it is (always) protected by a hive. V) Sniper Rifles: 1) SVU: It costs $2,000. It is located in the first area. It is in the middle of the main building’s rooftop, leaned against the wall. It is located between the first Vector CBR and the LSAT room.
    2) VKS (first one): It costs $1,500. It is located in the first area. It is in the north-northeast/far righthand part of the first area, nearby a hive location. It’s leaning against a “Alaska Lights Industries” generator.
    3) VKS (second one): It costs $1,500. It is located in second area (Compound). It is the northwest part of the second area, by a crate.
    4) L115: It costs $2,000. It is located in the third area (Weapon Facility). It is in the final room right before the torn wall into the Weapon Facility. 2) Keep shot accuracy at 50% or higher until the hive is destroyed: Very easy. Make sure one person takes one shot at a Cryptid to get the accuracy to 100% (or 50% if there are missed shots). Keep the accuracy that way by relying on melee kills thereafter until the hive is down.

    3) Don't go into last stand until the hive is destroyed: Simple. One goes into last stand when their health bar is depleted. Thankfully, this challenge appears only in the first area but it may get overwhelming, what with the Scorpion ambush and the occasional seekers. Since your upgrades will be low, it’s best to stay cautious.

    4) Don't bleed out until the hive is destroyed: Bleeding out happens after your health bar is depleted AND your timer runs out when you go into Last Stand. If one does go into Last Stand, make sure they are revived immediately. Otherwise, staying alive is key.

    5) Protect a random player from going into final stand: Shen the timer on the challenge announcement popup runs up, a random player from the team will be designated. When that happens, said random player will have a green sign that says “Defend.” Make sure they are defended, by constant supply of armour and proximity to Medics

    6) Kill 10 aliens using Traps: Traps on this map are either electric fences (small purchasable generators) or fire traps (oil drums). Activate them and make sure you are situated where enemies will have to go through the traps to get to you.

    7) Kill 10 aliens using Turrets: Another easy challenge. You can either deploy use sentries, portable turrets, Vultures (they do count for this challenge) or purchase a ‘mounted’ turret ($850). Kill ten enemies with any or all aforementioned combinations and you’re set.

    8) Kill 25 aliens while prone: Going prone means lying flat on your stomach: You do that by pressing to crouch, and again press and hold to go prone. From there start shooting. While prone, you need to kill using your equipped weapon. Kills incurred from deployed artillery while prone (i.e. sentries) and traps do NOT count.

    9) Kill 15 Scouts with melee damage before the hive is destroyed: this appears in the first area: It is as simple as it’s stated. Use to stab until the attacked enemy is down. Scouts take two stabs to kill (three with "Do Less Damage" Relic equipped. Make sure you and your teammates get 15 melee kills before the hive is destroyed.

    10) Kill 5 aliens while they are in the air before the hive is destroyed: This is not as difficult as it may seem. It is a challenge that will come up later. While precision is key, it is not necessary. A neat trick is to activate the fire traps. The damage from these traps is incremental. So when they are on fire, they will continue to charge and jump. While midair, the damage from the fire will finally deplete the Cryptid's health and they will be killed while they are in the air!

    11) Kill a Scorpion with melee damage before the hive is destroyed: This is a challenge that you will most likely get in the Weapon Facility. Simply and relentlessly melee the yellow glowing bulb on the back of the Scorpion. Damage incurred from other sources do not count so long as the killing blow is from a melee (Thanks to Jerry Appleby for the tip!)

    12) Find and kill the Leper in 30 seconds: Extremely rare but nonetheless game-breaking challenge. The Leper is a Cryptid between the sizes of a Scout and a Hunter (closer to Hunter). Feral Instinct might help. Just make sure to focus on killing any Hunter-looking Cryptid. However, if the Leper dies from Turrets or traps, the challenge is nullified as the challenge requires you to find and then kill him.

    13) Don't reload your weapon for 60 seconds: Often nullified by mistake, this challenge requires you to not reload your weapon in any way, shape or form. This includes manual reloading, auto-reloading by emptying your clip or picking up ammo from the ground. Resort to non-ammo abilities, traps, and melee until the 60 seconds limit pass.

    14) Don't use any abilities for 90 seconds: To put it in simple terms, do not use the d-pad. If you accidentally do so, do not press the button to activate them (depending on your controller scheme). Rely on regular shooting and traps for protection until 90 seconds have passed.

    15) Don't spend any money for 2 minutes: Not only are you not allowed to use your d-pad to get abilities (i.e. ammo), but you are also not supposed to spend your money on anything, including traps and new weapons. You are essentially limited to what you have until 120 seconds have passed. This is exacerbated by the fact that this is a 'later' (usually second area) challenge when things get rough. Rely on what you have, be mindful not to buy anything until two minutes have passed. 16) Do not take any damage from exploding Seeker aliens until the hive is destroyed: One of the hardest challenges after the Leper challenge. The Seekers are small red, glowing Cryptids that explode upon demise or self-destruction. The problem is that the Seeker's explosion radius is so wide that it is hard to keep a distance. Knowledge is your only weapon here: you need to know that a) they spawn from meteors and b) during the whole drilling processes, 7-10 will appear. Activate distant traps and run away from meteor drop points and maybe you'll get lucky and actually pass this challenge!

    17) Spend $10,000 (or $20,000) before the hive is destroyed: In other words, go nuts with your money! The amount to be spent is a random amount (either 10k or 20k). The key is spending, spending, spending. Also of importance are traps; not only are they affordable, but killing with Traps gives you money to to spend even more. If it's $20,000, you'd be surprised by the high chance that you do not make it, so spend and keep spending. It is a simple rule that is often forgotten!

    18) Keep the drill health at 50 or higher until the hive is destroyed: it is ideal to have an Engineer class but you cannot foresee the future. Keep your tactics and go on normally while keeping an eye out. This challenge is easy but if a Hunter gets a hold of that drill, its health will go down faster than a crack addict in a prison rodeo. So if a Cryptid attacks the drill, killing it should be priority.

    19) Kill 10 aliens while at full health before the hive is destroyed: (on solo, it's 3 aliens). Another easy challenge. Your health bar (green bar) should be full when you kill a Cryptid. Make sure to meet this condition when you kill 10 Cryptids. Vests add extra protection and this challenge is not contingent upon a full shield bar so use that to your advantage.

    20) Kill 8 aliens by having each player cause damage before the hive is destroyed: (On solo or with a player count of less than 4, the requirement is 5 aliens). It's hard to make sure which Cryptid you shot, so it is best that you tell your teammate to shoot every Cryptid at least once. A Cryptid that is undamaged by you will have a white glowing aura around him, so shoot them too without killing them.

    21) Kill 10 marked Aliens before the hive is destroyed: (on solo it's 3 aliens). "Marked" means Cryptids with a glowing white aura around them. These are the ones that you must kill. Avoid traps as they may inadvertently kill an unmarked Cryptid before you kill the ten marked ones. What makes this challenge challenging is the fact that unmarked Seekers will self-destruct and they will nullify the challenge, so a great deal of luck is involved here, and as such you must kill the marked Cryptids as quick as you can before Seekers spawn.

    22) Kill 10 Aliens at a range of 65 ft before the hive is destroyed: Another difficult challenge rendered easy. The game will show you which Cryptid as at 65+ ft. distance by marking it with a white aura. Make sure those are killed. A neat trick is to activate distant traps and maintain a long distance from said trap (while keeping in mind that the distance is determined by the location of the Cryptid's death vis-à-vis the location of the trap activator!). Thanks to Jerry Appleby for the tip!

    23) Kill 10 Aliens while standing in the circle: When this challenge appears, a circle will appear on the map. This circle will have a white, glowing, rotating edge. It is usually but not always near the hive you have to destroy You need to stand within this circle and kill 10 enemies. Outside traps kills do count if the kill occurs while the trap activator is inside in the circle (thanks to Jerry Appleby for the tip).

    24) Kill 10 Aliens in 30 seconds: Go all out. Activate traps, deploy turrets/Vultures and shoot at smaller enemies. The only random but likely problems is that not enough enemies spawn within a time frame that makes this challenge doable, so a high degree of luck is involved!

    25) Kill 10 Aliens without taking any damage: Perhaps the rarest of all Challenges, and the most dependent on luck. Your only option, other than restarting the game, is to use the flare, deployable sentries and vultures, while camping away in an area secluded by a useable trap. Given that Seekers are the most likely to inflict damage, given their wide explosion radius, it is best to shoot at the meteors as soon as the crash, to prevent them from spawning (you'll be effectively killing the ones inside the meteor as you are awarded with points and the counter for the 10 Aliens goes up).
      The remaining two challenges are related to the first encounter with the Breeder only and they do not appear anywhere afterwards. These are: 26) Defeat the Breeder in 90 seconds or less: Use manned turrets (either deployed or mounted). And if using a hand weapon (AR or LMG), make sure you shoot at close proximity to the Breeder (ideally by the yellow snow vehicle).

    27) Destroy 10 Breeder eggs before they hatch: during the Breeder's multifarious attacks, he will launch yellow glowing orbs (two at once usually) intermittently. Make sure to shoot at them and destroy them before they hatch, as they hatch a few seconds after they land!

    Once you complete the challenges, as the Trophy description says, you must defeat the final Breeder. Only then will you get the Trophy.

  • Kill the Breeder while using a Relic in Nightfall in Regular or Hardcore difficulty.

    Relics are select limitations from your loadouts that, while limiting certain things (i.e. inflicting damage, wallet size… etc), grant you additional in-game bonus points. In the overall game, the bonus they grant you upon the destruction of each hive is meagre in the greater scheme of the overall gameplay. Some Relic limitations can be ‘overridden’ using certain loadouts. For example, “Smaller Wallet” Relic limits your max amount of money to $3,000. That can be altered with a maxed out Engineer class, that allows you to carry up to $4,000 with the Relic equipped.

    However, based on experience and user feedback it is best, in the case of this map, to use “Do Less Damage,” which slightly reduces the damage inflicted on enemies. This is washed out by having a full, 'Relic-less' teammate. Also, while not necessary unless you have a full team, you could use a maxed out “Weapon Specialist” that increases the bullet damage by 50%.

  • Kill 5 Phantoms in one game in Regular or Hardcore difficulty.

    “Phantoms” are new Cryptids that make their debut on Nightfall. They are relatively large in stature, have streaks of black and dark blue aura, and they teleport from area to area (with traces of black smoke which are invisible during the teleportation). They will appear from the third or fourth drilled hive onwards. While their inflicted damage is minimal, their health is formidably high and take a long time to kill. Given the high chance you will be inflicting damage on him along with your teammates, you can be assured that you have killed one when you are awarded $1,000 (or $1,500 if you kill him with a headshot). They will appear up to the final encounter. You should get this Trophy naturally but if you are concerned about this Trophy's attainability, do alert your teammates. After killing the fifth one you should unlock this Trophy.

  • Kill a Rhino with only a pistol in Nightfall in Regular or Hardcore difficulty.

    Second to the Breeder only, the Rhino is one of the most difficult Cryptids to kill. He has a hard shell that protects most of his body. He defeats his enemies by charging at them or smashing the ground below any person in front of him. As far as this Trophy is concerned, the description does not explain a few important details:

    1) You must inflict the damage on him using your pistol only. Any other source of damage against the Rhino during the attempt at this Trophy will nullify the Trophy.
    2) The Trophy is awarded to the person who delivers the final shot. You will know when you get $1,000+ as a reward.
    3) If using explosive ammo, SOMETIMES the explosion from the ammo could kill him and it would NOT award you the Trophy. Make sure to maintain high accuracy if you believe its about to die. Explosive ammo does work, but do be mindful of that potential outcome.

    The best Rhino to do this against is the one that appears right when you enter the Weapon Facility. He will be alone (or with a Scorpion) and with the lack of distraction and mayhem, devoting your attention to him would not be a taxing task. As soon as he is dead from pistol bullets, the person who delivered the final blow will receive the Trophy.

  • Find all the intel hidden in Nightfall.

    There are three types of Intel in this map: cutscenes, encrypted (in fixed locations) and classified (in random locations). Both are cumulative across multiple playthroughs. However, as far as this Trophy is concerned, only the latter two types of intel are required. There are six Classified Intel pieces. The Classified Intel are inside searchable boxes located throughout the map. Also, the Classified Intel only appear (also randomly) to those who have not collected all of them.

    There are five Encrypted Intel pieces. The Encrypted Intel are laptops located in fixed locations. There are two in the second area (Compound), two in the third area (Weapon Facility) and one in the final area where you encounter the Breeder. Here is a video detailing their locations:

    You can check your progress from the Extinction Main Menu, under “Intel.”

  • Complete the Egg-stra XP challenge and then destroy a hive in the Onslaught DLC package.

    For the first time in the history of Call of Duty DLC Trophies, a multiplayer-based Trophy is introduced. This Trophy involves shooting at hives in each one four of the multiplayer maps of the Onslaught map pack. This must be done in public matches. Each time you destroy one, a prompt will appear on the screen alerting you to the completion. Once done, you must plant a hive in Nightfall. You can access these maps via the “Onslaught” playlist in the multiplayer. Here are the maps and the location of the hives:

    1. Fog: It’ll be in the middle caverns, well-hidden beneath a waterfall.
    2. Bayview: Go to the farthest southeast corner of the map (check minimap, or mid-game to view). There, look east and you will see an inaccessible pier. Right beneath that pier is a hive. Shoot it.
    3. Containment: Go to the northernmost point of the map (again, pause to check the map). There, you will find a dumpster. Climb the dumpster and turn around. In front of you will be a green building with Transmisión written on it. To the right of the building (your lefthand side) you will see a hive by a generator on top of another building. Shoot it.
    4. Ignition: It is around the middle of the map, slightly to the east. It is in an underground tunnel (right next to the easternmost room on the map).

    Once those are done, go into Nightfall and drill a Hive (any). Once that is done, the Trophy will unlock.

    Here is a video explaining the process:

DLC: Devastation

10 trophies

  • Reach the cargo area in Mayday in Regular or Hardcore difficulty.



    Early on in the map you will fight a giant tentacle while destroying a hive. Once you destroy this hive, there is a door right after it that you will destroy. As soon as you open this door the trophy will pop.

  • Reach the top deck in Mayday in Regular or Hardcore difficulty.



    In the cargo area, you will destroy three hives, after which you will destroy a mandatory door. (There are two doors down below that are optional.) After you destroy the door, there’s a switch that you will press, and you will be prompted to bring the drill into an empty shipping container. Once you get in the container, it will take you up top, and the trophy will pop right afterwards.

  • Kill the Kraken for the first time in Mayday in Regular or Hardcore difficulty.



    You will get this trophy once you finish the map by defeating the Kraken.

    When you first get to the Kraken, he will spawn on the left side of the map. Go to the right side, and get into one of the turrets in the corners. You will then use the turrets to fend off the swarms of Cryptids that he sends after you, then afterwards use them to kill the Kraken.

    The boss’ patterns are the same for the entire fight, he will send out a bunch of Cryptids to kill you while also trying to crush you with his tentacles. Then after that he will light up, and heat up the floor, which will damage you and can kill you. You must be standing on the hives on the floor or you will take damage. At this point, if you are in a turret, you won’t take damage since there’s a small hive at the base of each turret console. When you see him light up, shoot at the weak point on the top of his head to damage him. You may also want to place a Sentry or an IMS next to your turret so you have some extra protection.

    After taking off about 1/4 of his health, he will send out an EMP, which will destroy any placed equipment and disallowing you from using abilities temporarily. To avoid taking damage from it, just hide behind a shipping crate, and you won’t be affected by it.

    After the EMP, he will go under the ship and reappear on the other side. Then he will simply repeat the pattern until you defeat him.

    Beating him will most likely take 4 rotations, maybe more depending on how much you damage him.

  • Kill the Kraken using a Relic in Mayday in Regular or Hardcore difficulty.


    To get this trophy, you need to finish the map with a relic equipped.

    I found the best relic to use was “Do less damage,” but others may have different opinions. I would advise not using “Pistols only” as you can't get the Venom-X, and it is a lifesaver if you get overwhelmed!

    For tips on how to beat the Kraken, check the above trophy.

  • Complete all Challenges and kill the Kraken in Mayday in Regular or Hardcore difficulty.


    This trophy is the hardest one in the DLC, but compared to the previous DLC Nightfall, it is much easier to do! You must complete every single challenge in one run of the map, then defeat the Kraken.

    For a list of challenges, click here: Challenges Guide.

  • Find all of the Intel in Mayday.


    To get this trophy, you must find all 9 Intel in the map, and this can be done over multiple plays of the map.

    There are 4 searchable Intel to find, and 5 encrypted Intel (on computer tablet screens on the ground)

    For the encrypted Intel, here are their locations:

    1. In the very first area, go straight and slightly left, and you’ll see a ramp that leads to a door. Open the door, and once in the room, jump out the window onto a horizontal pipe. Follow the pipe around, to the left, and the Intel is up here in the corner.

    2. After beating the tentacle, going through the next door and climbing the stairs, normally you will take a right to get to the cargo bay. Instead, go straight onto the catwalk, and take a right. The Intel is here.

    3. This one is a bit tricky to get. In the cargo bay, go to the back left corner. From here, turn around and get on top of the shipping crates by walking up the sloped crate. Next, look on the right for a few shipping crates, one of which has a horizontal gas barrel lying on it. You will want to jump to this crate, and stand on the gas barrel to allow you to jump on top of that crate. Once on top, turn around, and you’ll see a lone crate across from you, jump to it to get the Intel.

    4. In the fourth area, the final area with hives, there is a metallic pillar sitting along the back wall with a door on the right of it. Simply go behind this to find the Intel.

    5. This is in the boss area. Right when you enter, head directly straight to get to a slightly raised platform on the other side. The Intel is on this platform, slightly to the right side of the platform.

    For the searchable Intel, sometimes the Intel doesn’t show up in a co-op custom game, so I would advise to search for the searchable Intel in a solo game. Basically search every single crate you come across in the first two areas, and if you don’t get any Intel, just quit and restart the map. I managed to find 2 in the cargo bay, and 2 in the first area. Just keep repeating until you get all 4 Intel.

  • Kill 15 Seeder Turrets in one game in Mayday in Regular or Hardcore difficulty.


    You will most likely get this while playing normally. In co-op, both my friend and I got the trophy in the same game, so there’s definitely more than enough Seeders that spawn. If you’re having trouble with this, simply play like normal, and if you see a Seeder spawn (they look like Seekers but with yellow backs), don’t kill it until it fires out some turrets. They usually deploy 2-3 turrets each so just purposely delay killing them until they stop. The turrets can be taken out with any weapon, but the Venom-X will take them out the easiest.

  • Use a hypno trap to turn a Rhino friendly in Mayday in Regular or Hardcore difficulty.


    This trophy is much easier than it sounds. All you need to do is build a hypno trap (see The Architect for how to build it), and simply place it in front of you when a Rhino appears. If you play solo, you usually won’t see a Rhino until you open the final door in the cargo bay. Just place the trap close to the drill and he should jump right up to you and get turned.

    If you play co-op, there’s 2 places you can easily get it. The first is right when you’re able to build the trap, there’s a door on the left that you can open leading to the Venom-X schematic. Sometimes when you try to open this door, a Rhino will spawn on the right side of the area, and it’s very easy to get this one since no other enemies spawn near it. Another easy spot is the last door in the cargo area. In co-op, two Rhinos spawn. Just let them jump up the ledge to you, and they should run right onto the trap and be turned.

  • Complete the Egg-Stra XP challenge and then destroy a hive in the Devastation DLC package.

    For this trophy, you must play a public match on each of the four new maps, and while in a match, you must fire a shot at a hidden hive located in a specific hidden spot on each map. Then you must play a game of extinction on Mayday, and simply destroy 1 hive to get the trophy.

    The four maps are: Ruins, Collision, Unearthed, & Behemoth.

    Ruins: The hive is hidden on the very east side of the map. There is a stone tower here, and the hive is right inside it.

    Collision: Go to the very east area of the map. There is a bridge in the corner, and the hive is on the bottom right support pillar for the bridge.

    Unearthed: At the southern part of the map, there is a circular room with a giant rock sitting in the middle. Inside this room, go to the south side of the rock, and look down into the hole the rock is in, and you will see the hive below.

    Behemoth: Go to the west side of the map, and go to the northern wall of that area. Stand on the railing that is slightly sticking out (go east a small distance), then turn around and look below to see the hive.

    If you want to use a video giving detailed explanations, use this one: Thanks to Maka for the video!


  • Successfully build all of the Schematics in Mayday in Regular or Hardcore difficulty.


    For this trophy, you must build every single schematic and all the variants. Luckily, you don’t need to build all these in one game, this can be done over multiple games! You do not need to fire the Venom-X when you build it, but you will need to place the Tesla/Hypno traps for it to count. All the parts you need can be found in red toolboxes around the map, some of which are behind drill-able doors that are not mandatory to advance.

    Here are the locations of the Schematics:

    Sticky flares: First area of the game, on the right hand side at the top of the stairs.

    Pipe Bombs: Same as Sticky flares.

    Tesla trap: As soon as you beat the tentacle mini-boss and open the door right afterwards, at the top of the stairs on the left.

    Hypno trap: Same as Tesla trap.

    Venom-X: In the second area (cargo bay), right when you enter take a left, and there’s a door right there. Open the door and the Schematic is right there!

    (There are more schematics up top for the Venom-X and Pipe Bombs, but you can usually get those done by this point)

    Here is a list on how to make all the different schematics, thanks to diagnonsense:

    Sticky flares: (TNT + Fuse + Resin)
    Pipe bombs: (TNT + Fuse + Pipe)

    Four types of Venom gun:
    Venom-X: (Nucleic battery + deactivated Venom + Biolum)
    Venom-FX: (Nucleic battery + deactivated Venom + Orange Biolum)
    Venom-LX: (Nucleic battery + deactivated Venom + Blue Biolum)
    Venom-SX: (Nucleic battery + deactivated Venom + Amethyst Biolum)

    Three types of Tesla traps:
    Basic tesla: (Amolecular magnet + wire + Cell battery)
    Medium tesla: (Amolecular magnet + wire + Liquid battery)
    Advanced tesla: (Amolecular magnet + wire + Nucleic battery)

    Hypno trap: (Cell battery + Biolum + Pressure plate)

    If you are trying to make one of the variants, after you get the first two parts needed, if you get a part you’ve already used before, just don’t pick it up, and continue searching boxes until you get the part you need! And don’t forget to backtrack for toolboxes before going up top since you won’t be able to come back down.

DLC: Invasion

10 trophies

  • Get past the first gate in Awakening in Regular or Hardcore difficulty.



    After scanning the 5 obelisks in the first area, you will have to take control of a Vanguard (quad drone) to destroy them. Once the 5th one is destroyed, the gate will open and the trophy will pop.

  • Extend the bridge in Awakening in Regular or Hardcore difficulty.



    After clearing the first gate, you will be in a cave. You will have to scan 5 more obelisks and destroy them with the Vanguard afterwards. After this area, you will be outside, and must scan 3 bigger obelisks. Once these 3 have been scanned, the bridge will extend and the trophy will pop.

  • Escape Awakening for the first time in Regular or Hardcore difficulty.



    You will get this trophy when you complete the map. After the previous trophy, you will enter a temple-like structure and defend 4 consoles from Cryptids. Once this is done, you must take the cortex there and escape all the way back to the beginning, stopping waves of Cryptids at each gate you passed through earlier. Once you make it back to the end, the trophy will pop.

  • Escape Awakening using two Relics in Regular or Hardcore difficulty.


    You will need to equip 2 relics at once, and complete the map to get this trophy. Here is the list of relics available:

    Take More Damage - Players take more damage when injured.
    Pistols Only - Weapon purchases are not allowed.
    Smaller Wallet - Earn and carry less cash.
    Mortal - No Class selection available.
    Do Less Damage - Inflict less damage against the aliens.
    Fragile - Slow health regeneration, no regeneration while sprinting, and falling damage is enabled.
    Stand Your Ground - Move slower. No reloading while sprinting.
    No Machines - No Equalizers or Strike Packages available.
    Limited Ammo - Ammo refills and weapon pickups will give you less ammo.
    Earn Your Keep - No Ammo Type and Team Support items available and no scavenging, crafting, or pickups from deployed boxes.

    The easiest relics to use would be Take More Damage, Do Less Damage, and Limited Ammo.

    The relics I used to complete the map were Do Less Damage and Limited Ammo, as the Ark increases the damage greatly, and you’ll be earning so much money that you won’t need to worry about the lack of ammo that you supply/pick up.

  • Complete all Challenges and escape Awakening in Regular or Hardcore difficulty.


    Just like in the previous 2 maps, you must complete the map and complete every single challenge they give. This might be easier in co-op, as if you play solo, you won't get any weapon challenges, and these tend to be easier to beat than some of the other challenges.

    If you're looking for co-op partner, click HERE.

    If you want to know what challenges you’ll get, click here: Challenges Guide

  • Find all of the Intel in Awakening


    There are 6 intels that you can find in the map, 3 are found by searching boxes (labelled "Classified" on the intel screen), and the other 3 are on laptop screens (labelled "Encrypted" on the intel screen) hidden around the map. You do not need the epilogue intel to get this trophy.

    The 3 Classified intel can be collected in solo or co-op games, and usually spawns in the first area. So search every box you find and if you get nothing, just restart the map and search again.

    Here are the locations of the 3 Encrypted intel:
    1. In the first area, near the middle of the area there are a few rock ledges you can climb up on the left. (There's a fire barrel near these for reference). From here there are 2 caves, one above you that you can climb in, and once slightly to your right that you can jump into. You will need to jump into the one on the right, and the intel is right in here.
    2. This one is tricky to explain, but easy to find. In the second area, at the entrance, it's in a tunnel way above you on your left. You can reach it by jumping up the mushrooms directly in front of you, and walking right to it, or you can head to the very left side of the area, and jump up some ledges that will take you into this hidden tunnel. Once inside the tunnel, the intel will be easily visible.
    3. The last intel is in the 4th area (final area). Enter the temple, and when you're in the big room, turn around. There's a ledge above the entrance, and you can jump up the side to make it up there. The final intel will be right here in plain sight.

    Here is a video to help you find them easier!

  • Kill a Gargoyle with the Vanguard in Awakening in Regular or Hardcore difficulty.


    You get a few chances to get this trophy throughout the map. After you’ve scanned 5 obelisks in either the first or second area, you will go to a computer screen to use the Vanguard. It is a quad drone that you will fly around with to destroy the obelisks. It has 2 fire modes; a machine gun, and missiles. While flying around, you will need to hit a Gargoyle (the big grey flying Cryptid), and you must kill it with the Vanguard. You can weaken it with regular guns, and even get it on the ground, but the kill must come from the Vanguard to get the trophy. As long as you don't destroy the final obelisk, you can keep trying until you get the trophy. Just be wary that if you take too long, the game will start spawning Rhinos nonstop, so you risk dying if you don't destroy everything.

    Here are the Vanguard controls:
    - Descend
    - Ascend
    - Machine gun
    - Rockets

    - Descend
    - Ascend
    - Machine gun
    - Rockets

  • Complete the Egg-Stra XP challenge and then scan an obelisk in the Invasion DLC package.

    You must play a ranked match on each of the 4 new multiplayer maps: Pharaoh, Departed, Mutiny, and Favela. You will need to find a hidden hive on each of the new maps and shoot it. Once you’ve hit the hive on each map, play Awakening and scan any obelisk. The trophy will pop right after.

    Here are the hive locations:
    Pharoah – Go to the northern part of the map, the room on the right. There will be a chamber with fire covering the entrance on the north side of this room. Look way back towards the back right corner, and you should barely see the hive off in the distance.
    Departed – This one is tricky. In the northeast corner of the map, there is a cemetery. On one of the shelves there is a vase that is coloured red and white. Go up to this wall, and you should see a prompt that will tell you to hold to breach. Do this and the wall will break and hive will be visible to shoot.
    Mutiny – Go on the pirate ship, and near the middle you will see a black grating covering the floor. Face towards the east and lie down, looking into the grate. You should see the hive hidden under there, so shoot it!
    Favela – Head to the eastern side of the map, then head south. You will see a mini-cemetery and there’s an iron gate behind it. Looking through the iron gate and to the left side, you should see the hive right there.

    Here is a video if you prefer video guides:

  • Kill 5 cryptids with the Ark attached to every compatible weapon in Awakening in Regular\Hardcore.


    This trophy is a pain, you will need to get the Ark Attachment, then pick up a dozen different weapons and get 5 kills with each weapon. The Ark transfers between all the guns you buy, so you don't need the armory upgrade for transferring attachments. However, if you have your pistols upgraded to level 4 and you buy a new gun, it will go in a new weapon slot so you will need a 2nd Ark to have it on each gun. This also must be done in the same game! So you can’t do 6 weapons in 1 game, then the remaining 6 in another, it must be all in the same game! For this reason I recommend doing this solo, but it can be done in co-op if you have a good partner willing to help you out.

    Here are the Ark locations: (Note that the 1st and 2nd areas only have 1 Ark randomly placed, while the 3rd area always has 2 in the same places. Also be wary that there is usually a Mammoth that will spawn in these locations)

    1st Area:
    - At the start, take a left, when you reach the edge of the cliff, you will see a path on the left, follow it around to find one location.
    - Similar to the previous location, but instead take a right at the cliff edge and jump up to the next ledge. There will be a path that continues around the outside to another location.
    - From the entrance, head to the very back right of the area, there will be a path leading away from the map, this leads to the final location of the Ark.

    2nd Area:
    - As soon as you enter this area, turn around and look straight up, you will see a ledge way up top that runs along this wall. You must get up to this ledge (multiple ways), and follow it to its end, which will be a location for the Ark.
    - Start at the entrance to this area, and head to the back right corner. There is a waterfall here and sometimes an obelisk as well. Jump on top of the waterfall and the cave is hidden here.
    - Starting from the entrance again, head to the back left corner of this area. The entire left edge of this area is a cliff that you can fall off of and die, but there is a well-hidden little ledge below in that back corner, this is where the Ark may spawn.

    3rd Area:
    - Head toward the leftmost obelisk. From this obelisk, look towards the entrance you just came from, and on the right side by the hill is a little path that will take you to the 3rd Ark.
    - Head to the leftmost obelisk again, and once again face the way that you came. Now head a bit to the left, and there is a well-hidden cave right in front of you that goes underneath the middle of the area. The 4th Ark is here.

    The weapons you will need to get this trophy are:

    Bulldog (Shotgun)
    Tac 12 (Shotgun)
    USR (Sniper)
    VKS (Sniper)
    IA2 (Semi-auto rifle)
    MK14 EBR (Semi-auto rifle)
    Maverick (Assault Rifle)
    Remington R5 (Assault Rifle)
    K7 (SMG)
    Ripper (SMG)
    Ameli (LMG)
    Chainsaw (LMG)

    Here’s where you can find the weapons: Weapons Guide

    You can get the weapons out of a weapon locker and it will still count for the trophy as long as you make sure you got 5 kills.
    I would recommend using the weaker weapons first, I started with the Tac 12, the VKS, and the IA2. I also saved the LMGs for the 2nd area since they are a lot more powerful, and cost way more.

  • Escape Awakening with each of the four classes in Regular or Hardcore difficulty.


    Simply complete the map with each of the 4 classes. The 4 classes are Weapon Specialist, Tank, Medic, and Engineer. The game does not keep track of what class you beat the map with, so make sure you keep track of which ones you need. Once you complete the map with the 4th class, the trophy will pop.

DLC: Nemesis

10 trophies

  • Complete the final Ancestor encounter in Regular or Hardcore difficulty.

    The final ancestor will be in the final area when you activate the Ending. This trophy is simply for finishing this map. There will be 3 ancestors that will spawn. Best way to take them out quickly is to charge up the NX-1 Disruptor and take down their shields, then lay into their heads for critical hits. Once the third one is down and the ending is activated, this trophy will pop.

  • Complete the final Ancestor with at least 1 relic in Regular or Hardcore difficulty.

    This is simply for beating the Nemesis map with a Relic equipped. I recommend stacking this one with the Always Hard trophy since a relic is needed in hardcore as well.

  • Complete every challenge and the final Ancestor encounter in Regular or Hardcore difficulty.

    The completionist in this DLC is much easier than the previous ones. Most of the challenges are predictable and usually occur in the same areas as long as you take the same route usually. There is a challenge for each of the 6 generators and a challenge for each of the doors you open. If you decide not to open all the doors, then that's less challenges you will need to worry about. A few things to point out, you will not get a weapon challenge when opening a door. The final 3 challenges are always the same, but can be in different orders.
    Deal 20000 damage to critical points and Don't take any damage for 2 minutes. You'll want to hide on the opposite side of the area for that one. It usually takes an enemy 1 minute 40 seconds to get into a spot where it can hit you if you are hiding on a opposite side that it's coming from. If an enemy comes from the front gate it can be a little more tricky. Just don't run out and try to kill it. The last challenge you can get is to kill the ancestor in 180 seconds. Make sure Everyone has NX-1 Disruptors, and charge them for for max damage.

  • Find all 7 story related intel files in Exodus.

    There are 3 stationary intel items and 4 that spawn in random green boxes. Once you get the 3 stationary ones you can simply load up exodus , search the green boxes in the first area and restart until you get the remaining 4. I added a video to show you the locations. You will see it say 3/8 but only 7 are needed for the trophy. There is a top secret intel, behind the gas station where there is a sign with neon letters on it. If you shoot the letters to spell neversoft it will give you the last intel. Thanks to Maka for the video.

  • Complete any outpost by activating all of the generators in Regular or Hardcore difficulty.

    You can get this at any of the 3 areas. Just destroy the 2 generators in one area and this trophy will pop.

  • Complete the Egg-Stra XP challenge and then activate a generator in the Nemesis DLC package.

    This is the only Multiplayer trophy. You must find the hidden hives in the four new multiplayer maps. Here is a video link showing their locations. Thanks to Maka for the video.

  • Kill the final 3 Ancestors within 10 seconds of killing the first Ancestor in Regular or Hardcore difficulty.

    I strongly recommend doing this on regular difficulty. Once you get to the final area you will need to survive for 18-20 minutes, and it gets hectic. All three ancestors need to be kept alive through this process. Once the ending is ready to activate, all players must hit the button so all 3 ancestors can die together netting you this trophy.

    Be sure to keep all the traps active at all times. There is also an easter egg you can activate to give you 3 minutes of Feral Instincts and Fast Hands.

  • Kill the final Ancestor with a relic active in Hardcore difficulty.

    This is the hardest trophy in the game. You must play on Hardcore and escape with a relic. Everyone has their own personal choice so I will not tell you which relic to use. However, I personally preferred to use the less ammo relic.

    The difference in hardcore is the lack of skill points you get. You do not get skill points for finishing areas, only for completing challenges. Be sure every one builds the NX-1 Disruptor and try to build as many tesla traps as you can. I recommend you doing the Gas Station area last, as it's the easiest to defend later in the game. I also recommend having an engineer to repair the generators, 2 medics to heal, and a weapon specialist. The last part can be very hard if you don't dispose of the ancestors in a timely manner.

    A few tips for hardcore that will help you:

    -Make sure to keep all traps active at the end.
    -When the ancestor comes on the right side it will destroy a generator, make sure you repair this ASAP and get the traps back online.
    -Activate the Easter egg when the second ancestor comes out, don't use it too early.

    Easter Egg:

    This Easter Egg can make the DLC much easier. You can collect 3 eyeballs around the map, one is at the beginning area, which you want to save for last. The second is when you go to the generator that's in a crater in the flooring, it will be on one of the tables upstairs or downstairs. The final eyeball is around the gas station. It will be on the barrels on the opposite side behind the gas station or on a concrete slab to the right of the gas station if your looking at it from the front. Here's a video showing the locations.
    Extinction "EXODUS" EASTER EGG! - STAR POWER & ALL PERKS! (COD Ghost Nemesis) - YouTube

    -Use Tesla Traps to protect you when repairing the generator that the ancestor takes offline.
    -In the garage section, do the generator in the middle before the one on the left wall.
    -Set Tesla Traps across where the fire trap is, this saves a lot of trouble and everyone can focus on killing the ancestor and keeping the generator repaired.
    -When at the Gas Station section, do the generator on the ground first. This way you don't need to worry about the ancestor damaging the one on the roof.
    -Don't open the 5th door on hardcore, it's too risky. If you open the 5th door you will have a mammoth and 6 rhinos along with every other type of cryptid coming at you. (Thanks Jerry Appleby for pointing this out)
    -For the flying challenges activate the anti-air Tesla Traps.

  • Kill 3 aliens with a single shot from the NX-1 Disruptor in Regular or Hardcore difficulty.

    You must charge the NX-1 Disruptor to get this trophy. Charge it by holding and when its charged it will automatically fire. You must kill 3 cryptids with one shot, it kills most enemies in one shot so this shouldn't be an issue. The schematic for the NX-1 is located in the Garage. If you do the big gate first in front, you should be able to access it right away. There are plenty of red boxes for your whole team to get one.


Secret trophies

  • Hit an Ancestor with a Hypno Knife in Regular or Hardcore difficulty.

    This is simple to do, but finding a Hypno Knife may be a pain. Search the green boxes for a Hypno Knife, then you must hit the ancestor when their shield is down.

Guide navigation


  • Harry94_ & Warbear; Yazter (DLC 1), Jerry Appleby,

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