Loud and bombastic when it needs to be, quieter and subtle during the game's less explosive moments. Voice performances are suitably gruff and important-sounding, as the fate of the world teeters on a knife edge.
A really impressive-looking game, with some pretty lush CG cut-scenes. As the series' debut on next-gen, it doesn't seem to push beyond the visual bar set by recent Call of Duty games, which is something of a shame given how CoD normally goes hell for leather, graphically.
It's Call of Duty. Do I really have to tell you how well it plays? Weapon handling remains superb – as tight and intuitive as ever. The slower-paced stealthy bits during the campaign are also really good, and provide a welcome change of pace.
Campaign, multiplayer, Zombies, connective Warzone stuff, cross-play, cross-progression, and all that. It'd be almost churlish to complain about everything crammed into Black Ops Cold War – there's more here than you could possibly ask for.
Neatly divided into campaign, multiplayer, and Zombies objectives, there's a great spread of tasks to jump into, from exploring every bit of the single-player story, investing loads of time online, and uncovering the myriad secrets of Die Maschine.