• Estimated trophy difficulty: 4/10 (Platinum Difficulty Rating)
  • Offline trophies: 51 (13, 28, 6, 2, 1)
  • Online trophies: 1 (1)
  • Approximate amount of time to platinum: 20+ hours (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None, mission select is available
  • Glitched trophies: 1 (Power Changes Everything)
  • Does difficulty affect trophies?: Yes
  • Do trophies stack?: Yes (Veteran difficulty)
  • Do cheat codes disable trophies?: No cheats

 


Trophy Guide Video Playlist (For visual walkthroughs on various trophies).
All 45 Intel Locations (For visual walkthroughs on every Intel location).
 

It's about that time of year! Call of Duty is back! This installment of the franchise is set in the future. Sledgehammer Games presents: Call of Duty: Advanced Warfare. This is the second Call of Duty created by Sledgehammer games. The game stars Mitchell, an ex specialist, who loses his arm in a tragic accident. Fortunately he gets a second opportunity to rejoin the fight from Atlas CEO, Jonathan "Irons" (Kevin Spacey). Take on this action-packed thrill ride and see for yourself what the future holds.

In terms of trophies, you're possibly looking at the easiest Call of Duty trophy list yet. Your main focus is to play the game on Veteran in order to earn the SP Prestige trophy as well as other difficulty related trophies. The campaign is quite short, and shouldn't take long to complete. There are also a handful of mission-specific miscellaneous trophies, which is why it's highly recommended to back up your save files regularly, that way you don't have to restart the mission from the beginning if you happen to miss out on a certain trophy. A Call of Duty trophy list wouldn't be a Call of Duty trophy list without its usual co-op trophies. Whether it's Nazi zombies, spec ops or Extinction, every title has it. This one introduces you a new co-op mode: Exo-Survival. This mode is similar to the Survival mode from Modern Warfare 3. You will have to survive 50 waves to earn every trophy. For descriptions on every co-op trophy, refer to the "Co-op Trophies" section.

Both PS3 and PS4 versions of the game do have their own trophy list, so this trophy list does stack. The trophies do not however, autopop, so you'll have to earn them again manually the second time. The PS3 version of the game also sometimes delays a trophy unlock when you meet the requirements to unlock specific trophies, so be patient. Not only is it important to back up your save file regularly for trophies, but it's also important to back it up as there have been numerous reports that the game crashes and has the chance of corrupting your save data.
 

Step 1: Complete the game on Veteran Difficulty while collecting all 45 pieces of Intel.

In this first step, you're going to complete the campaign on the hardest difficulty setting (Veteran). It's instantly unlocked from the Main Menu. The reason that you'll want to complete it on Veteran your first time around is because difficulty trophies stack. So if you complete it on Veteran, not only will you earn SP Prestige, but you'll also earn New Era and Head Hitter. In this step, you will also want to collect all 45 pieces of Intel. Collecting every piece of Intel helps to avoid an additional playthrough, and earns you upgrade points. Upgrade points will help you upgrade your exo suit and make Veteran easier. Every mission has 3 pieces of Intel.

In this step, you will also want to complete Headshot Kills, Grenade Kills, and Intel collection exo challenges. It is possible to complete both Grenade Kills and Headshot Kills before the 5th mission. Also bear in mind that exo challenges carry over onto Chapter Select, so do not worry if you don't complete certain challenges as you'll complete them during your clean up run. For more information of these specific challenges, refer to Power Changes Everything from the Trophy Guide section. You won't complete the Total Kills challenge, as you'll need 1600 total kills. You'll complete that challenge during your clean up run. Don't worry about getting trophy specific miscellaneous trophies, as you can earn these Via Chapter Select during your clean up run on Recruit difficulty.

Upon completing Step 1, you will earn:
History in the Making
Advanced Soldier
Second Skin
Seoul Mates
Deadeye
Grenadier
Welcome to Atlas
Life in the Fast Lane
Radioactive
Motor City
Born to Die
Betrayal
Crates on a Plane
The Destroyer Returns
Irons in the Fire
GG
Wrath of Atlas
Manticore Unleashed
The Wheat from the Chaff
We Have the Technology
Ferrum Absconsum
A New Era
Hard Hitter
SP Prestige


Step 2: Earn every miscellaneous trophy Via Chapter Select, while completing your final Exo Challenges (Clean up).

In this step, you will want to earn all of those Mission Specific miscellaneous trophies via Chapter Select. Every mission (excluding "Utopia", "Crash", "Collapse, and "Terminus") have a specific mission trophy to earn. These trophies can easily be earned on Recruit difficulty setting. Before starting your clean up run, you should be aware that some of these trophies have to be earned in longer sections that have checkpoints. If you miss out on the requirements for a certain trophy, you will have to restart the mission. These trophies include: Look Both Ways, Wheelman, and Restricted Airspace. To avoid having to restart the mission from the beginning, back up your save file via Cloud Storage. Doing this will allow you to upload your save data if you should miss out on these specific trophies. You can try to earn every other miscellaneous trophy by simply going to the pause menu and restarting your checkpoint from the "Restart Checkpoint" option if you need to.

In this step, you will also farm your remaining total kills, and complete every other challenge that you didn't complete in the first step to earn Power Changes Everything. The best place to farm kills is in the final mission, "Terminus", and the best mission to farm grenade kills is in the second mission, "Atlas". You can reload missions to complete challenges, however, you MUST complete the mission to save your exo challenge progress. If you didn't collect all 45 pieces of Intel, you will collect them in this step. Saving and quitting after collecting a piece of Intel saves, so you do NOT need to complete the specific mission to save your Intel progress.

Upon completing Step 2, you will earn:
Carma
Never Saw it Coming
Escape Artist
Loud enough for you?
Genius
Threat Detected
Fly Swatter
Where Are You Going?
Riot Control
Not on my Watch
Look Both Ways
Fire and Forget
Wheelman
Sitting Ducks
Party Crasher
Man Overboard!
Flying Ace
Heavy-Handed
Restricted Airspace
Maximum Overdrive
Power Changes Everything


Step 3: Exo Survival.

Exo Survival is the co-op mode in this game. You are pitted against waves of enemies who get stronger and stronger each round. This step is fairly short though and the trophies don't take that long. Three to five hours will be enough to earn all of the co-op related trophies. The first trophy you want to go for is Flip Flop, which will also earn you Exo Flip. In order to flip a map, you need to reach and complete wave 25. Once you do, the map will reset and you will go back to wave 1. You keep all your upgrades and weapons, but now the enemies are a little stronger. This is much easier than you think though and you will more than likely flip a map twice on your first attempt. Next, you want to keep playing on maps to unlock the Tier 4 map called "Riot". This is needed for the Exo Survivor trophy. For more info on how to unlock this map, see the trophy guide. Now all that should be left is playing 50 matches and playing 30 minutes with each class, if you haven't already done so. Both are self explanatory, and for the 50 games trophy you can just kill yourself straight away and it will count as a game played.

Upon completing Step 3, you will earn:
Exo Survival Veteran
Exo Survivor
Class Warfare
Exo Flip
Flip Flop
The End of War

[PST Would Like To Thank Warbear for this Roadmap]

 

Havoc DLC:


  • Estimated trophy difficulty: 6/10 (Personal opinion)
  • Offline trophies: 8 (6, 2)
  • Online trophies: 2 (2)
  • Approximate amount of time to 100%: 2-5 hours (Skill Dependent)
  • Minimum number of playthroughs: N/A
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: N/A

 

Havoc is the first planned Call of Duty: Advanced Warfare DLC. While it does bring a map pack into competitive multiplayer, all of the trophies will be found in Exo Zombie mode. Zombies is a traditional past time in the Call of Duty Franchise and this is the first time we will see the zombie mode in Advanced Warfare, aside from the teaser in Riot that was released with the initial game. You will play one of four randomly selected characters that worked at the Atlas Research Facility that you're currently stranded at. Over the course of each wave of zombies, you'll get character dialogue explaining a little bit about each character and what was going on at the facility before the outbreak while they try to make sense of what is happening to them.

As far as trophies goes, this is not the hardest zombies has even been if you're a fan of the mode. As always, obtaining the trophies is down to luck and experience. The hardest trophy in the DLC is called Game Over, Man! and can be done either with a full team or by yourself. Only two trophies absolutely require you to play with at least one other person and those are very simply and can be done in any random group in matchmaking before wave five. Unlike other Call of Duty zombie modes in the past, this mode only requires that you get up to a max wave of 28 in order to earn every trophy.

Some things you should keep in mind if you're aiming for trophies; you can earn trophies in Private Match and Public Match but you must be in the game from the very start of Wave 1. If you spawn in after everyone else has already started then you will not earn any trophies. This is especially important if you're joining games via matchmaking solo or if you get kicked from a private match.

The video exploit for the Survivor trophy can be used for other trophies, but all related trophies will become more difficult after the method is patched. This guide will be updated if this exploit gets patched.

As of Patch 1.14 (March 11, 2015) - The TV exploit location mentioned is the Survivor trophy description has been patched. The grate method in the holding cells is still accessible, though harder to enter.

See my FAQ for some additional info: LINK
 

Step 1: Exo Zombies

In this step you will earn all the trophies in the DLC. Your primary focus to start will be getting comfortable with the layout of the map while going for 25 waves and 20/20. It is recommended that you take advantage of the exploit before it is patched. See Survivor for more details on the exploit. If you don't earn the Do You Even Exo? and Come On And ... naturally, then create solo games to earn these trophies specifically. When you've gotten all the other trophies out of the way, it's time to start working on Game Over, Man! to finish out your 100% for the Havoc DLC.

In this Step you will earn the following trophies;

I'm Alive!
Survivor
Moneybags
Cheapskate
Burgle Burgle Burgle
Come On And ...
PC Load Letter
Do You Even Exo?
20/20
Game Over, Man!


[PST Would Like To Thank Aeirou for this Roadmap]

 

DLC: Ascendance

  • Estimated trophy difficulty: 6/10 (Personal opinion)
  • Offline trophies: 10 (8, 2)
  • Online trophies: 0
  • Approximate amount of time to 100%: 5-10 hours (Skill Dependent)
  • Minimum number of playthroughs: 1 (Easter egg ~ Activate Bubby for Meat is Murder)
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: N/A

 

 

Ascendance is the second planned Call of Duty: Advanced Warfare DLC. While it does bring 4 maps from a map pack into competitive multiplayer, all of the trophies will be found in Exo Zombie mode. Zombies is a traditional past time in the Call of Duty Franchise and this is the second time we will see the zombie mode in Advanced Warfare. You will play one of four randomly selected characters that worked at the Atlas Research Facility. After the events of Outbreak in the first DLC, they were put in body bags and left behind in Hoard More storage outside of the Atlas Facility where the zombie infection has spread into the town. This makes a new interesting dynamic where you can rescue survivors.

As far as trophies goes, this is not the hardest zombies map, and obtaining the trophies comes down to luck, skill, and experience. All of these trophies can be achieved with solo play. However, I recommend 3 trophies with a team in co-op just to make life easier. They are MEAT IS MURDER, Love Tap and Abandon All Hope. This Call of Duty zombie mode only requires that you get up to a max wave of 25 in order to earn every trophy.

One thing you should keep in mind if you're aiming for trophies; you can earn trophies in Private Match or Public Match, but you must be in the game from the very start of Wave 1. If you spawn in after everyone else has already started then you will not earn any trophies. This is especially important if you're joining games via matchmaking solo or if you get kicked from a private match.
 

Step 1: Focus on MEAT IS MURDER

In this step, you could earn several of the trophies in the DLC. However, in order to complete the requirements, you may wish to forgo some of the other trophy requirements as to remove risk from getting the Easter egg steps done. Also, while doing the Easter egg, you will need the Magnetron Gun - Make sure you get 50 kills with it while you have it for the Popcorn trophy.

In this Step you will earn the following trophies:
Alight, Alright
Popcorn
MEAT IS MURDER
Climbing the Corporate Ladder


Step 2: Focus on saving 4 Survivors in one game

In this step, you could earn all but one of the trophies in the DLC. Your goal will be to save 4 survivors in one game. This could have been done in conjunction with the Easter egg. However, if you miss these with the Easter egg try to focus only on them now. You will need to reach round 22 to save the fourth survivor in one game. They appear around rounds 6, 11, 16, 22. In between rounds, go for the kill related trophies and upgrade your guns to help you defeat the later rounds.

In this Step you will earn the following trophies:
One Man's Poison...
Indirect Fire
Burgertown Escort Service
Abandon All Hope
Love Tap

And if you didn't get it while attempting MEAT IS MURDER, go for Climbing the Corporate Ladder


Step 3: Focus on The Grind Trophy and Clean-up

During this step, you will need to save 20 survivors total. This is a cumulative trophy, as I don't believe it to be possible to save 20 in one game. You save 4 by round 22. Just keep playing and saving survivors. You can play to about round 6, save the first one then die restart and just continue to save the first one as it is the easiest if you so choose to do so. Also during this step, get any trophies you may have missed in the other steps to finish off your 100%.

In this Step you will earn the following trophies:
Blood-Spattered Savior


Special Thanks to :
Thank you Aeirou for Outbreak HAVOC DLC Guide
Thank you Warbear and Harry94_ for the Main Trophy Guide
Thank you NGT Zombies for a video of the Easter Egg.
Thank you to ESYLD for the amazing Guide headers.
And a super duper thank you to my main man kinjall for the awesome banner!

[PST Would Like To Thank DISCOKING for this Roadmap]

 

Supremacy DLC

  • Estimated trophy difficulty: 8/10 (Personal opinion)
  • Offline trophies: 10 (8, 2)
  • Online trophies: 0
  • Approximate amount of time to 100%: 5-10 hours (Skill Dependent)
  • Minimum number of playthroughs: 1 (Easter egg ~ Blow up the Carrier for Flotsam & Jetsam)
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: N/A


 

Supremacy is the third planned Call of Duty: Advanced Warfare DLC. While it does bring 4 maps from a map pack into competitive multiplayer, all of the trophies will be found in Exo Zombie mode. Zombies is a traditional pastime in the Call of Duty franchise and this is the third time we will see the zombie mode in Advanced Warfare. This is definitely the hardest of the exo-zombies yet mainly due to the grenade plinko puzzle part of the Easter Egg. You will play one of three randomly selected characters that worked at the Atlas Research Facility or the new character revealed in the intro cut scene movie. After the events of Infection in the second DLC, they were taken aboard a carrier and Oz has been shot – seemingly dead. This makes way for the new 4th character played by none other than Bruce Campbell himself. A new dynamic of disarming bombs has also been added to the gameplay, along with a few other surprises.

As far as trophies go, obtaining the trophies will come down to luck, skill, and experience. All of these trophies can be achieved in solo play. However, I recommend you do 1 trophy with a team in co-op just to make life easier. That being Flotsam & Jetsam. This Call of Duty zombie DLC will require that you get up to a max wave of 30 in order to earn every trophy.

One thing you should keep in mind if you're aiming for trophies; you can earn trophies in a Private Match or a Public Match, but you must be in the game from the very start of Wave 1. If you spawn in after everyone else has already started then you will not earn any trophies. This is especially important if you're joining games via matchmaking solo or if you get kicked from a private match, and choose to rejoin said match.
 

Step 1: Focus on Flotsam & Jetsam (the “Easter Egg”)
In this step, you could earn several of the trophies in the DLC. However, in order to complete the requirements, you may wish to forgo some of the other trophy requirements as to remove risk from getting the Easter Egg steps done. Also, while doing the Easter Egg, you will need the new teleport grenades - make sure you get 50 kills with them for the Telefragathon trophy.

In this Step you could earn the following trophies:
 Ensign
 Telefragathon 
 Flotsam & Jetsam
 Admiral

Step 2: Focus on completing miscellaneous trophy objectives:
In this step, you could earn all of the trophies in the DLC. Your goal will be to complete the trophy objectives as early as possible so you’re not trying to do tricks in the later rounds. Some of these could have been done in conjunction with the Easter egg. However, if you miss these with the Easter egg try to focus only on them now. Try to get them in as early a round as possible. You can then choose to die and start over to always try them at early rounds or try to keep going and get them all done in one go.

In this Step you will earn the following trophies:
 Slot Jockey 
 Right of First Defusal 
 Take Off, Hoser! 
 How low can you go? 
 Hugs 
 Mad Hops 

Step 3: The Clean-up
During this step, you will need to survive until wave 30 if you have not already done so. Also during this step, get any trophies you may have missed in the other steps to finish off your 100%.

In this Step you will earn the following trophies:
 Admiral 


Special Thanks to :
Thank you Aeirou for Outbreak HAVOC DLC Guide
Thank you Warbear and Harry94_ for the Main Trophy Guide
Thank you to ESYLD for the amazing Guide headers.
Thank you to NGTZombies for the Flotsam & Jetsam video.

[PST Would Like To Thank DISCOKING for this Roadmap]

Reckoning DLC

OVERVIEW:

  • Estimated trophy difficulty: 7/10 (Personal Opinion)
  • Offline trophies: 10 (8, 2)
  • Online trophies: 0
  • Approximate amount of time to 100%: 10+ Hrs
  • Minimum number of playthroughs: Multiple
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: N/A

 

USEFUL LINKS


Introduction:

Reckoning is the 4th and final installment to the Advanced Warfare DLC. This DLC brings four new maps to the multiplayer and the conclusion to Exo Zombies. You will also finally understand why Oz hates the Atlas corporation. This map is called Descent and you will start off on top of a tiny spire in middle of the ocean. This is the Atlas under water resort facility. You will spend the majority of your time below the waves in the bio spheres. This DLC’s Easter egg “Reunion” will test your Exo zombie skills to their fullest. Especially the Jump Challenge! On top of the normal zombie slaying, this DLC brings a new mode called Double Feature. Double Feature mode is a black and white mode that has no HUD which gives a very old school cinematic feel to it. In this mode you die easier, zombies are harder to kill, you only get credits for killing zombies, and if you die it's game over man! That’s right, one death and done. With the ability to fail challenges on Easter egg and Double feature mode, this could very well be hardest trophies in Advanced Warfare's Exo zombies.


Walkthrough:

Step 1: Focus on getting to round 20

In this step you will need to learn the map like the back of your hand. Try to make it to round 20 with the Blunderbuss so you can kill Oz with it. Learn where all the upgrade stations are located, and practice on the 2 different Oz fights, round 13 and 20. You will need to master the zone and these fights before you attempt Double Feature mode. Take this time to enjoy what Descent has to offer.

In this step you will earn the following Trophies:
Smooth Operator
Big Game
How the Mighty have Fallen

Step 2: Focus on completing Reunion aka the “Easter Egg”

Now that you know the map, you can attempt to work on this challenge riddled Easter Egg as you stay alive during the zombie onslaught and Oz fights. If you've played Zombies in Call of Duty before while attempting trophies, then it should go without saying to keep a zombie alive at the end of each round to work on the Easter Egg steps. Completing the Easter egg will unlock Double Feature mode.

In this step you will earn the following Trophies:
Reunion

Step 3: Double Feature Mode

Now that you beat the Easter Egg, you can access Double Feature mode at the start of map by holding down near the button that pops up as you walk by it. If there are more people in the party than just you, everyone will need to hit the button to activate Double Feature. Once everyone does this, you will restart the game with a black and white screen. This is Double Feature mode. Also, if someone else in your group has already completed the Easter Egg, everyone can still click the button to start it. It only requires that someone in the party has done the Easter Egg. This mode is hard since there is no HUD, only zombie kills give credits, and if you die once then you are out of the game. You must reach round 20 and beat Oz in this mode.

In this step you will earn the following Trophies:
Double Tap

Step 4: Clean up

Any of these trophies can be done during your multiple playthroughs. Combine these with step 1 or just do them at your leisure. This will complete your 100% for the Descent DLC.

In this step you will ean the following Trophies:
Trickshot
Nah I’m Good
K.O.
Coast to Coast
Size Does Matter

[PST Would Like To Thank Molasar for this Roadmap]

Call of Duty: Advanced Warfare Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

91 trophies ( 14  74  16  )

  • Earn all available trophies for Call of Duty®: Advanced Warfare.

    Congratulations! Technology does not phase you. You are a true Warfighter!

  • Kill an enemy by throwing a car door at them.

    This trophy can be unlocked as early as the first mission, "Induction". At the very beginning of the level, you will come across a swarm of drones. After you use an EMP from the tank, remove the door from a car nearby that has both doors open. Remove it with , and proceed into the first building after using your exo boost. After you get raided by enemies, run towards the first enemy that you see and press (PS3) (PS4) to throw the car door at the enemy. If done correctly, the trophy will unlock.

    An alternative method is in the 4th mission, Fission. After you zipline down from the Warbird, there will be a van ahead of you in which you can take the door off. Simply rip it off with then throw it at an enemy with or .

  • Complete the campaign on any difficulty.

    See SP Prestige for more details.

  • Complete the campaign on Hardened difficulty.

    See SP Prestige for more details.

  • Complete the campaign on Veteran difficulty.

    WARNING: There is a glitch that can cause your campaign progress to reset on you when you exit the game. There have only been a few reports of this happening so it isn't widespread, but it can happen. The glitch causes your player profile save to reset (this includes upgrades, intel and campaign progress). The cause of this glitch is unknown and we will update as we know more. To be safe, whenever you start the next mission save and quit, then back your save up. For more info, refer to the thread below:

    WARNING! Campaign Progress Loss Possibility

    To earn this trophy, you must complete the game on Veteran difficulty. Veteran is the hardest difficulty setting, and is unlocked at default, so you can play it immediately from the start. The difficulty is quite easy compared to previous Call of Duty titles. There's not as many enemies thrown at you unlike previous titles, and you have an exo suit throughout most levels that gives you a clear advantage. The Smart and Threat grenades are also very useful.

    Advanced Warfare also introduces a new feature: Exo Upgrade System. This new feature lets you upgrade your exo suit by spending upgrade points earned by completing challenges, including max health. It's highly recommended that you collect all 45 pieces of Intel as well as complete the final challenge for total grenade kills in this playthrough. You can complete the final challenge for grenade kills as early as the second level, "Atlas" in the grenade training exercise. Keep replaying the training course and spam the button (PS3)/ button (PS4) because you have unlimited grenades. Completing all grenade kills challenges will also give you 8 upgrade points. This is extremely useful because you'll have major upgrades early on in the game. As for using your upgrade points, we highly recommend to use them on Reload, Quick Arm, and Armor as soon as you can.

    • Upgrade your exo as early as possible, it does help - Getting upgrade points early on in the game help drastically. As mentioned above in the second paragraph of this trophy description, you can complete the final grenade challenge in the second mission.
    • Move around, just don't rush - Don't just sit in an area expecting to make progress. Try to push forward as much as you can as your team mates push forward as well. This lets them have a better chance of killing off enemies.
    • Use your grenades! - Threat grenades are probably the most useful grenade in the game. Use them as often as possible. They're your own personal UAVs.
    • Take advantage of ammo crates - Ammo crates basically give you unlimited ammo, so use don't be afraid to use your grenades. Smart grenades help a lot as they seek out enemies for you, so you can just throw them in the air and aim your reticule where you want them to go.
    • Prone as often as you can - This can not only make it harder for enemies to hit you, but it also gives you cover as well as lets you regain health.
  • Boost jump, dash forward, then air stomp on an enemy.

    You need to have the assault exo for this trophy, an example of a mission where you have that would be the very first one. What you want to do is:

    Jump (), Jump in the air (), Air Dash forward (Click the gold , move it forward), then stomp ()

    If you do that near an enemy, you will stomp them from the air and kill them instantly. It might sound a little tricky to pull off but it really isn't. Remember that this can only be done with the assault exo. The specialist exo cannot double jump therefore you cannot get it in the missions where you use that exo suit. For a visual walkthrough, refer to the video below:

  • Avoid 20 grenades by dodging with your Exo.

    Note: This can only be done in single player, and you cannot use your own grenades.

    Whenever you see a grenade, you will notice rings around it. If the rings are green, you are out of the blast radius. If the rings are red, you are in it's blast radius. What you want to do for this trophy is air dash out of the circle when you are in the blast radius. This can be done with either exo suit and all you need to do is jump, then press the sprint button () while in the air and move the forward, right, left or down. You will dash in the direction you put the in. So you need to do that to escape from a grenades blast radius. Do this 20 times and the trophy will unlock. You can farm this trophy as well, so if you die or restart checkpoint it will count towards one of the twenty.

    If you don't have this by the time you complete the game, load up the fourth mission called "Fission". Once you drop down to the street, they'll be a ton of enemies ahead. Just hang about behind cover and look for grenades. Whenever you see one, run into it and dash out of it. Once the enemies stop throwing grenades, or the enemies get killed by your team, kill yourself or restart checkpoint.

  • Kill 10 enemies or drones while affected by a sonic blast.

    The assault exo has this ability. All you need to do is press and any enemies nearby will put their hands to their ears and be stunned for a short period of time. Simply shoot them when they are in this state and it will count towards one of the ten. This trophy is very easy as you can farm it, so if you die or restart checkpoint the kills will still count. Getting 10 kills is very quick, so if you really want to you can do this to the first few enemies you encounter when you start the game.

    A perfect opportunity to earn this trophy, is during the 9th mission "Crash". There are lots of enemies at the start so just go around using the sonic blast and killing enemies until the trophy unlocks.

  • Kill 50 enemies while using Overdrive.

    Specialist Exo soldiers are the only ones who have the ability to use Overdrive (an example would be Missions 2 and 3). The other Exo class is assault, and that does not have the Overdrive ability. To use Overdrive press and you will go into a slow motion bullet time mode for a short amount of time. You can only use Overdrive while you have battery, and your battery doesn't recharge so be sure that you make every use count. You can farm the kills by simply using Overdrive and getting some kills with it, then dying or restarting your checkpoint. Your kills will carry over. You cannot check your progress towards this.

    A good farming method is in the 3rd mission, "Traffic". Just when you reach the streets with civilians in the area, you will get ambushed by enemies. Use Overdrive and kill as many enemies as you can until you run out of battery. After you run out of battery, request the checkpoint and repeat until you earn this trophy. The trophy will unlock when you reach 50 kills.

  • Kill 4 enemies with a single smart grenade.

    Mission 1: Induction

    About halfway through this mission, you will reach a subway station and pass through a train. Once you go through the train, you will be told to throw a threat grenade. Throw one at the bottom of the stairs and it'll reveal about 6-7 enemies. Now simply throw a smart grenade ( on PS4, on PS3) at the group and it will kill 4 of them as the blast radius is fairly decent. If you mess up though and the trophy doesn't unlock, simply restart the checkpoint. For a visual walkthrough, refer to the video below.

  • Paint 10 enemies with a single threat grenade.

    Mission 1: Induction

    After you take out the swarm, you will go through a lobby area that has a ton of enemies. Around 4 will zipline down first; you want to kill them. Now, simply throw a threat grenade ( on PS4 and on PS3) at the back of the room. If done right, you will highlight way more than 10 and the trophy will unlock shortly afterwards. There are many opportunities to get this trophy in the game, and you will more than likely get it on accident. But this spot is the first possible place to earn the trophy. For a visual walkthrough, refer to the video below.

  • Knock 25 Drones out of the sky with EMP grenades.

    This trophy will more than likely come naturally because using EMP grenades to destroy drones is the best way to take care of them. EMP grenades are your non-lethal grenades and can be used by holding on PS4 and on PS3. Cycle through the grenades until you find the EMP grenade. Now, whenever you see the flying drones simply throw an EMP grenade up in the air towards them and it'll instantly be destroy any nearby drones. This trophy can be farmed, meaning if you restart the checkpoint your kills will carry over. If you don't have this trophy by the time you have completed all the other single player trophies, you can farm it in Mission 6: Manhunt. There are lots of drones out in the streets when you are making your way towards the sniper in the tower.

    An alternative method, is in the 2nd mission, "Atlas". You will have to take a grenade training course midway through the mission. You will have to EMP a fair amount of drones with EMP grenades. You can retry this course as many times as you wish until the trophy unlocks.

  • Stop an AST with an EMP grenade.

    Missions 7, 9, 10, 12 and 13

    An AST is a man wearing a big mech suit equipped with a gatling gun. They take a lot of damage before dying, and they deal a lot of damage to you. They first show up in mission 7 but can be found in later chapters. All you need to do for the trophy is throw and EMP grenade at one. It'll fall to its knees for a few seconds and damage it slightly. The trophy will unlock shortly afterwards. If you are having trouble identifying an AST looks like, please refer to the video below.

  • Collect over half of the Intel.

    This trophy will unlock once you collect 23 intel.

    See Ferrum Absconsum for more info.

  • Collect all the Intel.

    There are a total of 45 Intel laptops found in the game. There are 3 in each of the missions, and there are 15 missions in total. All you need to do is go up the the laptop and hold down until the percentage bar reaches 100%. As soon as you pick up a piece of Intel, it permanently saves your Intel progress, so you can Save & Quit. If you die just after picking a piece of Intel, it will still count as being collected. This makes collecting any piece of Intel you missed much easier, and means that you do not have to complete the specific mission in order to save your Intel progress. None of the 45 pieces of Intel are missable, as you can replay missions from the Mission Select menu. Collecting Intel will also reward you with upgrade points which you need in order to fully upgrade your exo suit towards the Power Changes Everything trophy. Below is an image of what a piece of Intel looks like:


    (An image showing a piece of Intel)

    Refer to the video below for a complete visual walkthrough of all Intel locations in the game. Alternatively, we have made a text guide which can be found in the second page of this guide. It can also be found using the links below:

    Intel Guide: Missions 1-8 (Intels 1-24)
    Intel Guide: Missions 9-15 (Intels 25-45)

  • Kill 20 enemies while linked to the Mobile Cover Drone.

    Mission 4: Fission

    After you zipline out of the Warbird at the start of the mission, you will notice these "riot shields on wheels" in front of you. Simply go up to one and press to use it and you will become linked to it. Whenever you aim, the shield will go down. Whenever you aren't aiming, the shield is up. Use the to move and simply kill 20 enemies while using it. There are a lot more than 20 enemies in this initial section, so getting 20 isn't that difficult. For an exact location of the Mobile Cover Drone, see the video below for a visual walkthrough.

  • Spend your first Exo upgrade point.

    See Power Changes Everything for more details.

  • Spend 10 Exo upgrade points.

    See Power Changes Everything for more details.

  • Spend 20 Exo upgrade points.

    See Power Changes Everything for more details.

  • Completely upgrade your Exo.

    Possibly Glitched!

    This trophy is possibly glitched for both versions of the game. There's a glitch that sometimes does not process your challenges, thus not giving you upgrade points. As of November, 5th, 2014, there has been no known solution to resolve this matter. We recommend that you back up your save data regularly after completing every mission to avoid this glitch. For more info:

    Impossible to fully upgrade

    To earn this trophy, you will need to fully upgrade your Exo suit. Unlike previous Call of Duty games, this one gives you the ability to use "upgrade points". You earn upgrade points by completing Exo challenges. All challenge progress is tied to your player profile, not your save file. Therefore they carry over throughout all your playthroughs and save files. There are four types of Exo challenges:

    • Kills - 1600 total kills to complete the final challenge.
    • Headshot Kills - 100 total Headshots to complete the final challenge.
    • Grenade Kills - 320 total Grenade Kills to complete the final challenge.
    • Intel - Collect all 45 pieces of Intel to complete the final challenge.


    (The image above shows the upgrade menu.)


    There are a total of 22 upgrades, and you will need to complete all four challenges. In order to upgrade your Exo, you must have upgrade points. You will need a total of 33 upgrade points in order to max out your Exo suit, so you will need to complete 33 challenges. One challenge rewards you with an upgrade point. All four challenges are tiered, so you'll complete challenges while making progress towards the final challenge in each of the four challenges.

    You can only access the upgrade menu in between missions, so you'll have to complete a mission before you can use your upgrade points. In order to unlock certain upgrades, you'll have to upgrade a specific upgrade at least once. Also bear in mind that Saving & Quitting, or dying, does NOT save your stat progress.

    • Kills - can be farmed throughout the campaign. The best method to farm kills though, is in the final mission, "Terminus". You can use Chapter Select can farm kills on Recruit difficulty setting. If you kill every enemy you can easily get over 100+ kills and the level can be completed under 10 minutes. Please also bear in mind that Saving & Quitting after a checkpoint, does NOT save your stats, so you will have to complete the mission from start to finish to save your stats. Dying also resets your stats, so it's recommended that you play on Recruit.
    • Headshot Kills - This is probably the easiest challenge as 100 headshot kills isn't a whole lot, and can be completed before the 5th mission. It's recommended that you always aim for the head to kill your enemies more efficiently.
    • Grenade Kills - This is probably the hardest challenge in the game as you'll need a total of 320 grenade kills to complete the final challenge. However, there are a farming methods:

      In the second mission, "Atlas", you will come across a section where you have to complete a grenade training course. After you complete it, you can retry the course as many times as you wish. Start grenade training and spam the button (PS3), button (PS4) as you have unlimited ammo. Kill everything. Enemies, drones, and targets all count towards this challenge.

      An alternative method, is in the 10th mission, "Bio Lab", you will reach a section towards the end of the chapter where you have to plant a charge. Ignore this task and kill the enemies with grenades. There is an ammo crate in the middle of the area right next to a van. Resupply your ammo to kill your enemies with grenades. The reason that this section is good to farm grenade kills is not only because you have unlimited ammo, but because the enemies constantly spawn. They spawn fairly quickly and you can easily get over 50 kills in this section. Grenade launcher kills, also count towards grenade kills, so use use it as much as you can. EMP grenade kills on drones also count towards this challenge. It's also highly recommended to play this on Recruit setting, as dying won't save your progress. You will also have to complete the level to save your progress, so don't Save & Quit after a checkpoint.
    • Intel - every mission has a total of 3 pieces of Intel, so you'll complete this during the final mission. For locations of all 45 pieces of Intel, refer to Ferrum Absconsum.

    Once you upgrade your final upgrade, the trophy will unlock.

  • Prevent the walking tank from being destroyed by the Drone Swarm in "Induction."

    Mission 1: Induction

    After the initial section you will ascend down to street level and meet up with your team. You will head through a tent, and see a huge walking tank. Continue down the road and then a swarm will appear. You need to run to the turret at the end of the road and keep shooting the swarm with on PS4 and on PS3. Eventually, you will have the option to press to use the EMP. Use the EMP and it'll destroy the whole swarm, unlocking the trophy. It's very hard to miss this unless you deliberately don't shoot the swarm.

  • Score "excellent" in the shooting range in "Atlas."

    Note: The score requirement may change depending on the difficulty you are playing on, this hasn't been confirmed but it seems to be the case. Make sure you play on recruit when you go for this trophy or aim well above 1700.

    Mission 2: Atlas

    About halfway through this mission you will come to a shooting range that you need to complete in order to progress. In order to get this trophy, you need to get an "excellent" rating. To do so, you need to get a score above 1700. For every headshot you get 100, chest 75 and rest of the body is 50 points. We recommend using the Bal-27 with the hybrid site as this has decent zoom levels and allows you to get headshots easier. After you finish, if your score on the left hand side computer screen says over 1700 the trophy will unlock. If you fail, then simply restart checkpoint and try again.

  • Score "excellent" in the grenade range in "Atlas."

    Note: The score requirement may change depending on the difficulty you are playing on, this hasn't been confirmed but it seems to be the case. Make sure you play on recruit when you go for this trophy or aim well above 1700.

    Mission 2: Atlas

    Shortly after the shooting range, you need to do grenade training. Same as before, you need to get a score above 1600 in order to get the "excellent" rating. This one is a little trickier than the shooting as the grenades can be hard to get used to. For the entire thing, you only want to use threat ( grenade) and smart ( grenade). Use the threat grenade when enemies appear, and for the rest of the challenge just keep throwing smart grenades in the air. These will track their targets so it makes the whole thing much easier. Be careful not to go too wild throwing them as you don't have infinite grenades, and the restocking isn't instant. If you manage to complete it with a score of 1600 or more, then the trophy will unlock. If, you failed then just restart the checkpoint.

  • Complete "Atlas."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 2nd mission, Atlas. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Pay your Respects
      Follow the command prompt to interact with the coffin at the funeral.
    • Follow Cormack
      Walk down the green carpet towards Cormack to start an event and complete the objective.
    • Rescue the President
      After taking the Atlas business card, you’ll be thrown into a combat mission. Follow Joker and make your way through the short combat zone tutorial level. You’ll fail this objective after the level concludes.
    • Follow Gideon
      Take the short car tour with Irons where you get a mini background on Atlas. Get your arm looked at by the technicians. The objective ends when you reach the Firing Range.
    • Complete the Firing Range
      While you don’t need to get excellent to progress in the story, you can repeat the Firing Range until you score excellent to receive the Deadeye trophy.
    • Follow Gideon
      Follow Gideon over to the Grenade Range.
    • Complete Grenade Training
      While you don’t need to score an excellent for Grenade Training to progress in the campaign, you can repeat Grenade Training until you receive an excellent for the Grenadier trophy.
    • Follow Gideon
      Follow Gideon into the armory to choose a weapon and enter the elevator to complete the objective.
    • Rescue the President
      Repeat the training simulation from the first identical objective, except on a more aggressive setting with even more equipment to learn. Objective is complete when you reach the warbird after extracting the President.
  • Kill all the KVA in the traffic section without damaging a civilian vehicle in "Traffic."

    Mission 3: Traffic

    Near the end of this mission, you will have to cross two roads on the freeway. There will be about five enemies on the center path, and about five and two dogs on the next path away. You have to kill all of these enemies without hitting a single civilian vehicle with your own gun (enemies, and your team mates can shoot them, it won't void the trophy). You can save your overdrive for this bit to make things easier. Try to bring a Bulldog shotgun or an M14, as assault rifles have a lot of recoil, and you might end up shooting at a vehicle on accident. The best method however, is to run towards an enemy and melee them. This method is not recommended on Veteran difficulty setting, so it's best done on Recruit setting during your clean up run.

    The trophy will unlock once you press to climb onto the barrier. If the trophy doesn't unlocked by then, restart the checkpoint and try again. If it still does not unlock, then you might have hit a car in the checkpoint prior to crossing the freeway. If this is the case, you'll have to restart the mission. For this reason, it's highly recommended to back up your save file right before you cross the freeway for the first time.

  • Kill 10 enemies with the Mobile Turret missiles in "Fission."

    Mission 4: Fission

    At the start of this mission you will be in a helicopter, then shortly afterwards you zipline down to the ground. Once on the ground head onto the road and you will see a tank thing, that looks like a futuristic car. This is the mobile turret. Simply go up to it and hold to get into it. Once you have control of it, all you need to do is kill 10 enemies. There are plenty of enemies so don't worry about doing it quickly. Press (PS4) or (PS3) to shoot the rockets. If you are having trouble finding the turret, please refer to the video below.

  • Finish the hoverbike sequence without hitting any walls or obstacles and taking no damage in "Aftermath."

    Mission 5: Aftermath

    This is probably the hardest mission-specific trophy in the game. Before you attempt to earn this trophy, we highly recommend that you back up your save file before attempting to earn this trophy. Once you get near the end of the mission "Aftermath", you will exit the hospital and use a hoverbike to reach the end of the level. Just before you hop on your hoverbike, the top left screen should say "Checkpoint Reached". As soon as you reach this checkpoint, immediately save & quit onto the main menu and quit the game. Upload your save file and profile save file onto the Cloud Storage ( feature), or a USB stick. This is not necessary but highly recommended, as if you fail to meet the requirements to earn this trophy, you will have to restart the entire mission.

    To earn this trophy, you will need to complete the entire section where the bike is in your control, without bumping into anything, or taking damage. This also includes orange cones, gates, signs, and boxes. There is one section in this sequence however, that an orange cone hits your windshield. This does not count. The sequence is fairly short, but it is near the end of the mission, so if you fail you will need to restart the entire mission. With that said, there are also 3 checkpoints in this section, so you may restart from your last checkpoint, but you MUST not have hit anything prior to the last checkpoint. This is why it's recommended to back up your save just in case you mess up during a checkpoint. Just avoid every obstacle you see, and don't rush. You can slow down, just as long as you don't slow too far behind of Gideon. If you do so, you will fail the mission. You can also use Overdrive () while on the bike, this slows down time and makes it easier to turn corners and such. So save all of your Overdrive battery for the bike scene and it'll be much easier. Credit to Kaozz79 for this helpful tip.

    As soon as you reach the gate, the trophy will unlock.

  • Kill 3 enemies with one shot of the Sniper Drone in "Manhunt."

    Mission 6: Manhunt

    After you track down the target and split with Ilona, you will sneak into a house to assemble the WASP. After you suit up into your EXO suit, you will gain control of the remote sniper drone (WASP). Once you have access to the drone, Ilona will tell you to shoot an enemy standing behind the van just outside of the courtyard. When you shoot him, you will then want to move your drone as low as possible, and towards the left of the gate. You will see two enemies guarding the bottom courtyard. A third enemy will then proceed to walk towards the gate and at the right angle, he will walk towards the two enemies guarding the gate inside of the mansion. Take the shot when they're all lined up at the right time. If you manage to kill three with one bullet, the trophy will unlock shortly afterwards. If you fail, then just restart your last checkpoint and try again. For a visual walkthrough, refer to the video below:

  • Kill 20 enemies with the Grappling Hook in "Sentinel."

    Mission 8: Sentinel

    Throughout this mission you will have a grapple attachment that allows you to grapple to surfaces, it can also allow you to grapple enemies and pull them towards you when near an enemy. You will know when you're able to grapple an enemy when you see the button prompt ( PS3), ( PS4).

    To earn this trophy, you need to kill 20 enemies using the grapple. There are about 30 enemies in total in this chapter, so take advantage on using the grapple as often as you can to meet the requirements for this trophy. The best method to see most of your enemies, is by marking enemies first so you can see where they are ( on PS4, on PS3), followed by hiding in bushes. The very first section however, is best to pick enemies up by moving across rooftops, as there are not many drones around. Make sure no one in the area spots you dragging an enemy into the bushes though, as you will get spotted, which results in a mission failed screen and you will have to restart to a previous checkpoint. You can tell when an enemy is near spotting you as a blue meter will show on your screen. When you see this meter, be sure to hide. It's also very important to note that drones can easily spot you as they hover around the Estate. Be absolutely sure to tag drones as well so you can spot them easily, but do NOT shoot them.

    You can whistle as well with to attract enemies towards you. This is very useful for when there are groups of enemies and you need to split them. The trophy will unlock after you get your 20th kill with the grapple. If you are still having trouble then you can refer to the video below:

  • EMP 10 enemy aircraft out of the sky with the hovertank in "Bio Lab."

    Mission 10: Bio Lab

    At the end of this mission, you will have to operate the Hovertank. The Hovertank has three fire modes; infantry missiles, main cannons and EMP blast. To unlock this trophy, you need to use the EMP blast on 10 enemy aircraft. There are 7 buzzard helicopters, and 3 Warbirds so you cannot miss a single one. Your squad will tell you when an enemy aircraft is approaching, and you can see/hear them approaching the area, so don't worry too much about missing one. It's however, recommended to back up your save file as soon as you enter the tank. Since there are more than 1 checkpoints in this section, you can easily miss an enemy aircraft and have to restart the mission from the beginning.

    The helicopters take one shot with the EMP to go down, while the Warbirds take 2 shots. The trophy will unlock as soon as you shoot down the 10th and final aircraft, which is at the very end of the destination. Also be sure to take them down as quickly as possible as you can take a lot of damage from ground enemies and tanks if you focus too long on a specific enemy aircraft.

    For a visual reference, please refer to the video below:

  • Melee an enemy so they fly off the side of the ship in "Armada."

    Mission 12: Armada

    After the initial sequence with the jammers at the start, you will head through the ship. Eventually you will come outside again and you will see a couple of enemies near some crates, as well as a sheer drop of the edge of the ship. Quickly run over to this side of the ship, and you will see an enemy fire a zipline down from above. Now, that enemy will slide down the zipline and land pretty much on the edge of the ship. Once he lands all you need to do is press to melee him off the edge of the ship. The trophy will unlock shortly afterwards. For a visual walkthrough, refer to the video below.

  • Shoot down 10 enemies with machine guns in "Throttle."

    Mission 13: Throttle

    At the start of this mission you will be piloting a jet. For this trophy, you need to shoot down 10 enemy jets using the machine guns. You don't want to touch the missiles at all. There are plenty of jets you can shoot down, just take the whole canyon section slow as once you exit the canyons you also exit the jet. Don't use your afterburners, just take it slow. The machine guns auto lock onto enemies when you get near them so it makes the trophy even easier. Once you have shot down 10 with machine guns, the trophy will unlock. Here is a visual walkthrough if you are having trouble:

  • Go through 20 gun drops in one-armed combat in "Captured."

    Mission 14: Captured

    After you break your arm, and Gideon helps you escape, you will only be able to use one hand to fire your weapons. This means you cannot reload. For this trophy, you need to pick up 20 guns from the floor. You don't need to fire any bullets, just as long as you pick up 20 in the mission. There is about 30 guns you can pick up all together. Most of them will come from dead enemies, but there are also some on the wall in a couple of rooms. As long as you pick up every gun you see, then you should have no problem getting 20 during the mission. The trophy will unlock once you pick up the 20th gun.

  • Play 50 Exo Survival Matches.

    Glitch Warning if you stack the platinum:

    If you decide to stack this platinum (platinum a second time on either PS3 or PS4), then this trophy won't unlock in private matches. There is however, a workaround. You can either:

    • Delete your save file, then play 50 matches offline in a private match while being signed out of PSN. (Credit goes to Lightsp33d1987 for this info.)
    • Play local matches 50 times. This will unlock the trophy as well.


    To unlock this trophy, you need to play 50 matches of Exo Survival. Self explanatory, every time you start or join a game it will count as a game played towards this trophy. You will accumulate a fair amount of games towards this while going for the Exo Survivor trophy, but if you don't have it by the time you have every other Exo Survival trophy simply keep starting up games and then killing yourself straight away. There is unfortunately no way to check how many games of this you have played, just keep on playing and it will unlock eventually. The quickest way to get the remaining games is to load up any map and quit immediately, this will count as a played game Just repeat this process 50 times until the trophy unlocks. Credit goes to xSHIBBYx for this info.

  • Successfully complete the Exo Survival Bonus Wave.

    Note: If a friend has unlocked the Riot map, which is required to earn this trophy, then they can invite you and you can play the map straight away. This is a much quicker way of getting it.

    Fortunately, with some luck you can request for people to help you in both the PS3 and PS4 versions of the game. To sign up, refer to the threads below:

    PS4 Co-op Partners Thread
    PS3 Co-op Partners Thread


    This is the most time consuming trophy that requires actual work to be done. In order to unlock the Exo Survival Bonus, you need to unlock the Tier 4 map called "Riot". To unlock Tier 4 though, you need to play a lot of survival. The unlock requirements are as follows:

    • Tier 1 Maps (unlock by default)
      • Bio Lab
      • Retreat
      • Detroit
      • Ascend
    • Tier 2 Maps (Play 50 Rounds on Tier 1 Maps)
      • Horizon
      • Comeback
      • Terrace
      • Instinct
    • Tier 3 Maps (Play 75 Rounds on Tier 2 maps)
      • Greenband
      • Solar
      • Recovery
      • Defender
    • Tier 4 Maps (Play 100 Rounds on Tier 3 maps)
      • Riot

    Once you have actually unlocked the map, you need to complete the first 10 waves on it. Once you have done that, you'll get the bonus wave. You need to pick up a gun first as you only spawn with a pistol, and you cannot buy anything. A HBRa3 can be found just a head of where you spawn in, and an EM1 in the room next to it behind the front counter. Now all you need to do is complete the wave. It's fairly easy, zombies will come running at you (much like how zombies mode is on black ops) and you just need to avoid getting hit by them. A few minutes in, you will be told to escape. Simply run to the marker, and that will complete the round. Trophy will unlock during the cutscene at the end.

  • Play 30 minutes with each class online in Exo Survival.

    Note: If you unlock this trophy on one system (PS4/PS3), it will automatically unlock when you play on another system (PS4/PS3) under the same PSN.

    There are a total of three classes to choose from in Exo Survival, these are as follows:

    • Light Exo - Fastest movement speed, full range of boost abilities, lowest Armor. SMGs and Assault Rifles. UAV class Scorestreak.
    • Heavy Exo - Slowest movement, limited boost abilities, highest Armor. High Damage, heavy weapons. Goliath Scorestreak.
    • Specialist Exo - Normal Movement, limited boost abilities, normal Armor, Shotguns and Sniper Rifles. Sentry Gun class Scorestreak.

    You need to play for 30 mins with each one. There is no way to check this, but most games last around an hour (It tells you at the end on the scoreboard screen how long the game lasted for). Also, this needs to be done in either public or private online modes. Playing Local Play won't count towards the 30 minutes on any of the classes.

  • “Flip” a map.

    As soon as you complete Wave 25 the map "flips", which sends you back to Wave 1. This pretty much resets the game, but the enemies have better guns, armour etc. You keep all your upgrades, perks and guns though when the map "flips". The trophy will unlock as soon as you complete Wave 25.

    See Flip Flop for more info.

  • "Flip" a map twice.

    You need to flip a map twice in one match, so you need to get to Wave 25 once so it goes back to Wave 1, then get to 25 again. So technically, Wave 50. The best way to do this is to play a map you are familiar with (preferably one with lots of buildings and cover), and to play solo or with 2 players max. We managed to get to wave 69 on the Tier 2 map, "Comeback". This map has lots of buildings and rooftops, so you can easily get away from enemies, goliaths and drones. When you play solo or 2 player mode you have a lot more health than you would if you were playing with more players. With 4 players, you die very quickly so playing with many players can make this trophy harder if anything. On solo, you can die once and you get self revived. With multiple players, you can revive each other as much as you like. That is one of the biggest disadvantages of playing solo. Below is the loadout I had, when I reached wave 75.

    Recommended Loadout:

    • Class: Light Exo
    • Primary: Bal -27 (Switched to Pytaek LMG when I got the weapons free perk. Buy extended mags)
    • Secondary: Atlas 45 (Switched to EM1 when I got the weapons free perk. Buy heatsink)
    • Exo Upgrades
      • Weapon Proficiency: 10
      • Armor: 10
      • Battery: 5
    • Ability: Cloak
    • Killstreaks
      • Goliath (Fully Upgraded)
      • UAV (Fully Upgraded)
      • Aerial Support Drone (Fully Upgrades)
      • Warbird (Fully Upgrades W/ AI Control)

    You won't be able to get this loadout until you are a fair way into Exo Survival, but this is what I used and found to be most effective. Make sure you focus on upgrades for your weapon proficiency first, as well as armor. Also, make sure you only pick the Goliath, Drone or Warbird from the support drops. Here's some general tips and tricks to help you out in Exo Survival:

    • Exo Class - Out of all the classes, the Light Exo is probably the best choice. You are able to run much faster, and air dash so you can easily escape when you get overrun by enemies. The other two classes lack this speed and agility, so you will find it hard to escape from enemies if you need to. While the game says you have less health as a Light Exo, I didn't notice that much difference. If you are more comfortable with another class, then feel free to use it. But, we think this is the best class to use. Avoid the specialist class as you are restricted to sniper rifles and shotguns until you get the weapons free perk, which can take a while as it is luck based. If you don't like using the Light Exo class then pick the heavy one. The Heavy Exo has the goliath killstreak attached to it which is the best killstreak you can have in this mode once it is fully upgraded.
    • Weapons - This is up to you and what you are comfortable using. All of the assault rifles work well, and so do the LMGs. The M14 is a good choice because of it's high damage and accuracy, but you won't have access to that until you reach wave 25. The first LMG you can buy at wave 3 is very good. It has pretty much zero recoil, and it does a lot of damage. It's all up to you though, just avoid using sniper rifles and shotguns.
    • Objectives - Occasionally an objective will come up during a round that will have you complete a task in a certain amount of time, or during that round. These objectives can be any of the following:
      • Collect Dog Tags (Timed Challenge)
      • Defuse Bombs (Timed Challenge)
      • Defend the Zone (Round Challenge)
      • Gather Intel (Round Challenge)
      If you complete them, you will get bonus points and sometimes even a support drop. If you don't however, you get punished for it. The punishments can be anything from sentry guns spawning on the map, to only being allowed to use your pistol for a certain amount of time. This can really effect your chances of surviving the higher rounds, so make sure you always try to complete the objectives.
    • Exo Upgrade Station - You mainly want to spend the points you earn on upgrades to your damage and armor. It maxes out at 10 upgrades, but once you have both of them on that stat you pretty much can't die unless you mess up. To access these upgrades, go to the upgrade station and then "Exo Stats". You'll see options to upgrade Weapon Proficiency (Wave 5) and Armor (Wave 10). This will end up costing you a lot of points, but the advantages of having these maxed out if well worth the cost. In this station, you can also choose what ability you want for your exo. The best upgrade to have is the cloak. You can buy this once you reach Wave 7 and enemies cannot see you while you have it on. This is great for when you need to get away quickly from enemies, revive another player, or if you want to do the objective without enemies getting in the way.


      (An image showing the Exo Upgrade Station)

    • Weapon Upgrade Station - You really don't want to be spending too may points here. Guns are the only thing you want to be spending points on, as well as a few weapon attachments like extended mag. Most of the iron sights in this game are really well done so there is no need to be buying red dot sight etc. But, if you want one then by all means spend some points to get one. You can also refill your ammo here, but enemies will occasionally drop ammo boxes which fills your ammo all the way up so there isn't really a need for it. Grenades can be useful against the stronger enemies so buy some of them if you like as they only cost 1 point.


      (An image showing the Weapon Upgrade Station)

    • Killstreaks - The most useful killstreaks are the goliath, UAV and Warbird. The UAV will show you where all the enemies are on the mini map, and once you upgrade it, it shows enemies through walls. This helps a lot, as you won't end up running into a ton of enemies and getting yourself killed. The Goliath and Warbird are very good once you fully upgrade them. The goliath, is great against other goliaths if you have the rocket launcher upgrade, as well as the swarm missile upgrade. The Warbird you can upgrade to fire rockets, and this one hit kills pretty much every enemy. There is an option to set it so the AI controls the warbird. I used this, as it'll seek out enemies for you then rather than you controlling it. Lastly, any killstreak that you have to manually control, while you are controlling it you are invincible on the ground. So there is no need to worry about dying while you use it. Other AI controlled killstreaks, like the drone are also useful.
    • Support Drops - Once you fill the blue bar up on the HUD you will get a support drop (One if you are playing solo, two if you are playing with two players and so on). In these drops will be a killstreak, or a perk. You should always choose the perks if there is one available. These are permanent and can prove to be very useful. For the killstreak options, make sure to pick the best ones like the Warbird or Goliath if it is available for you to choose. The support drops do not expire, but make sure you get them anyway and only open them when no enemies are around so you get a chance to read what it contains without getting shot at.

    If you need co-op partners, then please refer to the threads below:

    PS4 Co-op Partners Thread
    PS3 Co-op Partners Thread

 

Secret trophies

  • Complete "Induction."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the first mission, Induction. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Regroup with Demo Team One
      Follow Cormack through several combat zones and follow the waypoints and tutorial guidelines. Use Threat Grenades if you are having difficulty getting past large groups. After several tutorials and about 3 or 4 combat zones, you’ll complete the objective once you you've linked up with Demo Team One’s last objective.
    • Pick up the Demo Charges
      Clear a path to the "Pick Up" waypoint by taking out the enemies in your way. Note that there is a MDL (Grenade Launcher) located on a crate just in front of the charges. This could be useful for racking up some grenade kills as well as taking out enemies quickly.
    • Destroy the Havoc Launcher
      More enemies spawn in after you pick up the charges for the last objective, but this is a short combat phase towards completing your final objective. The objective is completed when you hand the charges off to Will.
  • Complete "Traffic."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 3rd mission, Traffic. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Rescue The Prime Minister
      This mission starts off sneaking into a building to save the Prime Minister. Once you tag the enemies on the other side of the wall and save the PM, you will complete this section.
    • Stop the KVA Hostage Truck
      In this section, you will come across an area where you have to defeat some enemies killing civilians. There are a ton of enemies with RPGs and sniper rifles, so focus on taking those out more-so than the enemies on foot. The second section of this objective is inside an apartment plaza. Once you clear the area, you will proceed into an alley. Make a right towards the alley after an enemy truck rushes through the alley. This last section is inside of another apartment plaza. You will need to go around the enemy turret to kill the enemy inside the turret, so go towards the left of the buildings and take him out from behind.

      After you reach the freeway, you will have to cross the street two times to reach the other side. There are a few enemies in both sections so take them out. Also bear in mind that the cars can kill you while crossing, so proceed with caution. After you jump onto a bus, you will get into an action packed section that involves a few Quick Time Event (QTE) prompts to complete the mission.
  • Complete "Fission."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 4th mission, Fission. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Shut down the Reactor
      You start the level on a helicopter. Kill the enemies below and use the zipline to reach the ground. Use the MD Turret to take down enemies faster. Once the Trophy System tank appears, grab the Stinger M7 and camp by the ammo crate. Take it down and proceed to the Control Building. Once you open the hatch into the Reactor Room, you will have to fight you way across to the Control Room. Pick up the MDL Grenade launcher to kill enemies faster. Once you reach the Lab just before the Control Room, use your Drone with to kill the enemies until you clear the area. Once inside of the control room, hold to activate the console.
    • Escape the Power Plant
      This section is easy. Just push forward and kill as many enemies as you can while your squad moves North. Enemies will run away. Once you reach the other side the mission will end.


    GLITCH WARNING!: Sometimes Joker will get stuck in the section where he takes cover along with Carter. The reason is because there's a hole near the cover. If this happens, try to push him off of the hole. If you fail do so you won't be able to progress through the objective. Saving & Quitting does not work either, so don't risk having to restart the mission.

  • Complete "Aftermath."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 5th mission, Aftermath. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Follow Gideon
      This objective is easy. Just follow Gideon throughout the first section.
    • Regroup with Gideon
      After you fall onto the bottom floor of the building, you will have to sneak your way out of the building. Melee the enemies in radiation suits or fight your way out of the building. Pick up a weapon from a fallen enemy however.
    • Reach the Hospital
      After you regroup with Gideon, you will come across a group of enemies in this area. There are also dogs, so keep an eye out for them. Take out the enemies on the roof beforehand as they have a better chance at hitting you. Once you enter the building you will have to kill more enemies. Use threat grenades before using smart grenades to take them out, and refill your ammo with the ammo crate to breeze through this section. After you jump down onto the street, you will have to push an ambulance truck towards the hospital. Let go of the button to stop pushing. This also lets you take cover when the enemies on your right are shooting at you.
    • Capture the Doctor
      Once inside the hospital, you will use a flash bang to flash the area. Take out the enemies along with your squad and push forward toward the breach point. As soon as you breach the door, you will come across a QTE prompt and take out the enemies inside the area. Confront the Doctor by holding .
    • Escape with the Doctor
      Leave the area and you will have to use your hoverbike to end the mission.
  • Complete "Manhunt."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 6th mission, Manhunt. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Find the KVA Key-Man
      Use the cameras to zoom in and analyze suspects to find the KVA Key-Man. When it gives you the option to switch cameras, quickly switch the camera twice with . The Key-Man is one of the men walking slowly down the small market stands.
    • Infiltrate the Safehouse
      Proceed through the alley to take out the two men with Ilona. Infiltrate the safehouse building and use your pistol to stealth kill the three men downstairs and move up to the second floor with Ilona so she can kill the man on the sofa. Kill the final man when he finishes his call with Hades and put on your EXO suit. Use the WASP to cover Alpha team as they infiltrate the meeting with Hades. Defend Alpha team from incoming waves of enemies after the hit on Hades.


    This is where you will aim to kill three enemies with one shot from the drone to earn the Sitting Ducks trophy.

    • Intercept Hades’ Convoy
      Follow Ilona through several combat zones including infinite spawn areas. Be sure to keep moving forward. Keep an eye out for ammo crates if you’re running low on ammo for these infinite spawn areas. Run through the linear area while avoiding the sniper. Use the Stinger to hit the marked tower to kill the sniper and end the chase. Follow Ilona to the ambush site and plant the charges to assault the convoy. The objective completes when you open the door to the flipped SUV in Hades Convoy. Finish the fight with Hades to end the mission.
  • Complete "Utopia."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 7th mission, Utopia. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Follow Gideon
      This objective is simple, just follow Gideon and watch the holotape with Ilona. After the event you will have to escape. There will be an QTE prompt (), then take out the second guard.
    • Escape the Atlas Building
      Follow Ilona and reach the roof. When you're on the roof, jump off.
    • Follow Ilona
      Follow Ilona across the sewers and climb the ladder to open the hatch to reach ground level.
    • Reach the docks
      Go through Old Town to reach the docks. There are a handful of enemies in this section, so push forward by moving inside of the buildings rather than the streets as often as you can.
    • Kill the AST
      Once you reach the docks, you will be surrounded by a group of enemies and face your first AST. Use EMP grenades to take the AST down as efficient as possible and keep your distance.


    Killing an AST in this section can earn you the Where Are You Going? trophy.

    • Escape in the Dive Boat
      This section is easy, just reach the destination with the boat. Be absolutely sure you dodge missiles by diving with , as well as dodging boats.
    • Reach the Extraction Point
      Climb buildings with your grapple hook to reach the destination. You can easily avoid enemies if you keep climbing towards the destination. Once you reach the Skybridge, you will come across a small section where you have to kill some enemies. Take them out and reach the roof towards the crane. Hold to climb the crane and move across to the other side of the building and jump off with . You will then complete the mission.

     

  • Complete "Sentinel."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 8th mission, Sentinel. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Follow Cormack
      Just follow your crew and make way towards the Estate. You'll have to climb mountains on the Island with your grapple hook. Once you spot the Estate, tag enemies by aiming at them, followed by making sneaking your way to the Estate.
    • Infiltrate the Estate
      This objective is simple: just wait for the guards to enter the room.


    This is the area where you will want to grapple as many enemies as you can to earn the Party Crasher trophy.

    • Access the Security System
      In this section, you will want to sneak towards the destination. Be sure to hook grapple as many enemies as you can and avoid being seen by drones. Once you reach the rooftop, enter the building to access the security system. Leave the building to complete the objective.
    • Regroup with Cormack
      In this objective, you will continue to sneak around the Estate. Reach your destination by hiding in bushes and use your grapple hook to reach the balcony. Once you enter the room, you'll regroup with Cormack.
    • Search the Database
      Search the desk by holding to search Iron's files.
    • Infiltrate the Hangar
      Escape the Estate with Cormack to reach the Convoy. There will be enemies so be sure to take down as many as you can while you're escaping. Once you're outside of the building, be sure to wait for Cormack's signal followed by grabbing onto the bottom of an enemy vehicle.
    • Record the Meeting
      Once the vehicle stops, follow Cormack up the ceiling to get a good angle at Irons. Hold to record the meeting.
    • Plant the Tracker on the Plane
      Once you reach the rooftop, you will have to face some enemies. You have to however, ignore them and run towards the Cargo plane. Use your grapple hook to hook onto the plane to plant the tracking device to complete the mission.

     

  • Complete "Crash."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 9th mission, Crash. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Plant the Charge
      You'll automatically plant this charge, so this objective is self explanatory.
    • Reach the cargo
      This section starts off with not much cover and a handful of enemies. You however start off with an HBRa3 assault rifle with a target enhancer. When you aim at enemies, they will instantly glow red. Push forward to make progression as they're unlimited enemies. Once you reach the cargo place, hold to push the cargo onto the plane.
    • Plant the charge (again)
      Once you get the cargo onto the plane, you will get ambushed by a ton of enemies, including 3 ASTs. Get near Cormack to trigger a cutscene.
    • Follow Cormack
      Once Ilona finds an alternative route, follow it until you reach a group of enemies. Take down the enemy on the bottom right when Cormack gives you the signal, then follow your squad towards the glacier. You will then have to protect yourself from an AST from an QTE prompt. Keep tapping to plant a charge. Once your at the bottom of the ice bridge, follow the water path to reach the surface. Once you reach the surface, you will trigger a breach like event so take out as many enemies as you can while you're on overdrive. Clear out the enemies while pushing forward to exit the cave. Once you're on the outside, carefully move your way across the ledges of the mountain while following Cormack.
    • Recover the cargo
      Once you see the cargo being guarded by enemies, swap your weapon with the MORS sniper rifle. You can easily kill enemies. Keep killing enemies until both Cormack and Ilona push forward towards the cargo, then jump off the cave onto the surface. By sure to take out the enemies that try to hook the cargo onto their enemy ship while pushing forward. Once you regroup with Gideon, you'll pick up a stinger by holding . After you've picked up your Stinger, follow Cormack to "hide" behind an iced boulder.
    • Destroy the Warbird
      Target lock onto the enemy dropship to destroy it and recover the cargo. This will trigger an avalanche, so recover the cargo as quickly as possible by holding . After you finally recover it, double tap twice to exo jump onto the helicopter and end the mission.

     

  • Complete "Bio Lab."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 10th mission, Bio Lab. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Escape the sniper
      This section is easy. Just follow Gideon and you'll complete the objective.
    • Regroup with Cormack
      In this section, you will sneak your way across the woods to regroup with the group. Charge your cloak whenever you can, and avoid being seen. You can reach the destination by only killing one enemy.
    • Infiltrate the Facility
      You'll breach the facility and come across a few enemies. Use cloak to make this objective easier.
    • Gather Intel on Manticore
      After you upload Intel from the computer, you will have to fight your way across the facility to free the Manticore Supply. Destory the sensor beams and use threat grenades to find the enemies near the area.
    • Neutralize the Manticore Supply
      Once you reach the supply, hold to plant the FRB and move into the next room. Once inside the locker room, Detonate the charge.
    • Locate the Tank/Disable the Scrambler
      The enemies in this section are much harder than most as their armor is better. Aim for the head to take them down quickly and take cover. Once your objective updates to "Disable the Scrambler", climb the ladder to plant the Jammer. After you enter the next area, you'll reach the tank.
    • Escape the Facility
      This last objective is easy. You will need to make your way towards the destination. Make you don't take too much damage or you can fail. Your "lifebar" is the "Trophy System" white bar on the left side of the screen.


    Be sure to down 10 aircraft enemies with the EMP (), to earn the Restricted Airspace trophy.

    • Use Anti-Personal Missiles () to take out enemies on foot/with RPGs.
    • Use EMP () to take out hovering aircraft like helicopters and drones.
    • Use the Cannon () to take out tanks and enemy vehicles.
  • GG

     

    Complete "Collapse."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 11th mission, Collapse. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Intercept the van
      You need to drive the pitbull car down to road and keep up with the van. Use to accelerate and to fire the gun at hostile vehicles. Keep this up until an ememy SUV rams you off the road.
    • Regroup with Sentinel
      Now you need to head about 350m down the bridge to regroup with Sentinel team. There's lots of enemies, so just use the cars for cover. Alternatively, if you are on a lower difficulty you can just run all the way down the path at the side of the bridge and ignore all the enemies
    • Open the Van
      Once you regroup, 3 enemies will exit the van and your team will shoot them. Now go to the back of the van and hold to open it. A short cutscene will play out, and then the mission will end
  • Complete "Armada."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 12th mission, Armada. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Plant Jammers on the Railguns
      Come up from the wreckage and kill enough enemies to safely move onto the Carrier towards your waypoints. Use Threat Grenades if you’re having difficulty spotting targets. Place two Jammers, one on each of the Railguns, to complete the objective.
    • Reach the Bridge
      Follow Cormack through the interior of the Carrier using Night Vision. Fight through the section. (Remember that EMP grenades are very good against the AST enemies).
    • Use the Arclight railguns to destroy the Atlas Cargo ships
      This objective is simple. Use the console on the Bridge to take control of the Arclight railguns. Shoot two Atlas Cargo ships twice each to destroy them and complete the objective.
  • Complete "Throttle."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 13th mission, Throttle. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Reach New Baghdad
      Pilot the Jet towards your objective. The path is linear, so just follow the path. Try and kill targets using the Machine Gun to earn Flying Ace while you’re here. The cutscene completes this objective.
    • Follow Gideon
      This objective only lasts a few seconds until you reach the combat zone with two turrets on the buildings in front of you.
    • Destroy the MD Turrets (x2)
      Fight your way through the combat zone and grapple up to the buildings where the turrets are located. The leftmost turret is the easiest to reach. Aim at the top of the turret to grapple onto it and then take control of the turret to destroy enemy dropships and turn to destroy the other turrets. Destroy the other turrets to complete the objective.
    • Regroup with Sentinel
      Exit the MD turret and move to the waypoint nearby to complete the objective.
    • Eliminate the AST units.
      There’s a command tent near the objective you just completed. There’s a Lynx (Sniper Rifle) in this tent and an ammo crate to the right of this tent when you are facing the objective. You can spam Smart grenades to kill the first two AST units quickly and safely. Move to the left side of the tent to snipe the third AST unit from a distance.
    • Destroy the Tank with the Stinger
      Fight your way to the Stinger. Once you pick it up, the objective ends.
  • Complete "Captured."

    Story related, and cannot be missed.

    To earn this trophy, you must complete the 14th mission, Captured. Below are all of the mission objectives of the mission, along with a small walkthrough.

    Mission Objectives:

    • Escape the Facility
      This objective remains active during the completion of all other objectives.
      *After “Activate the Elevator” this objective will return to your primary objective. Follow Gideon through several combat zones killing enemies and moving forward. Drop into the shaft and escape being incinerated to open another objective.
    • Follow Gideon
      Follow Gideon through a short sequence until you obtain an EXO suit. The objective ends when you obtain a weapon. Gideon also informs you that you cannot reload in this chapter because you only have the use of one arm. Pick up new guns when you run out of ammo. Pick Up 20 guns in this mission to earn Heavy-Handed as well.
    • Activate the Elevator
      Right after obtaining your EXO suit, you will have to activate an elevator in the next room via the nearby console. Kill the two enemies that enter the room to complete the objective.
    • Reach the Warbird
      Fight through the outdoor section and listen to Gideon talk about Manticore. Run through the next open area before more enemies arrive to complete the objective and also end the Escape the Facility objective as well.
    • Enter the AST
      After the Warbird crashes, enter the AST when you regain control of your character.
    • Regroup with Ilona
      Use the AST to kill enemies in the next few combat zones and follow your waypoints. You’re practically invincible in this AST suit, but play a bit defensively when you reach the area where 3 other AST units come up from the floor. The objective completes when you lift the gate for Gideon to pass under and reach Ilona.

DLC: Havoc

10 trophies

  • Survive until Round 10.

    See Survivor for more details.

  • Survive until Round 25.

    In order to earn the trophy, you have to complete the first 24 waves and enter into wave 25 for it to unlock. The game is increasingly more difficult depending on how many people are in your group and how much you communicate. If you're try to survive until wave 25 then I highly recommend either the Cel-3 Cauterizer or the S-12 Shotguns upgraded as soon as you can.

    Some other survival tips to keep in mind:

    • Avoid narrow areas where you can become easily trapped.
    • After you have your Exo, boost as soon as you get hit even one time. You can only take two hits before you are downed without the Exo Health Upgrade.
    • Upgrade your shotgun or other burst damage weapon as soon as possible.
    • Solo, the Exo Medic upgrade allows you to self revive.
    • When purchasing upgrades for your Exo; Exo Upgrade Health, Medic, Reload, and Soldier in that order. When you are downed and bleeding out, your Exo Upgrades will slowly begin to be lost starting with the last one you purchased. If you lose your health upgrade, it becomes a lot harder to survive anything past wave 10.
    • Be sure to communicate with your group and pay attention to Power Bonuses as they appear on your screen. These could definitely the tide of any wave.
    • Note that you receive one grenade of each type that you carry after completing each round.
    • Remember to pick up care packages dropped throughout the match. Save Camouflage as a last resort for reviving a downed teammate or getting out of a bad situation alive.
    • Alternatively, there is currently an easy method to earn this trophy that has been posted by StayPationt. This method provides the easiest way make it to wave 25 solo without running the very real risk of dying. The method is detailed in the video below and can only be done in Local Play mode and only on Playstation 4. This exploit does not work online.

     

    PS4

    As of Patch 1.14 (March 11, 2015) - The TV exploit location has been patched and no longer works. The grate method in the holding cells is still accessible, though harder to enter.

    The video below starts when I obtain the Exo on version 1.14 of the game. I went over the the TV location showing that it no longer works in this patch and I ran toward the grate in the holding cells. In the video you can see that I jump up and boost towards the grate. This is the only way to get into that spot. You'll want to aim at the right edge of the grate itself to get stuck in a solid position. Facing outward, the upgrade station for 20/20 is in the room to your left. You'll have to crouch and jump or sprint to get out of the grate spot. It's best if you try to leave a zombie alive between waves because it can be difficult to reenter the grate spot.

    PS3

    • There is currently no video for the Playstation 3 spot in order to take advantage of the zombie pile up. After you head unlock your Exo, go back to the administration room. This is the room where you decontaminate during the infected waves. In the room with the upgrade machine, turn directly around while facing it head on and you'll see a TV monitor mounted on the wall. This TV does not exist on Playstation 4 in a way that it can be jumped on. However, on PS3 you can jump and crouch in the air to get on top of this TV. The glitch works the same way as it does on PS4 and it's in the same general area.


    This method can also be used to earn 20/20, Moneybags, and PC Load Letter.

  • Upgrade 2 weapons to level 20.

    In order to upgrade both of your weapons to level 20, you will need a total of 100,000 credits over the course of a signal game, not including weapon, upgrade, and door costs. You will likely earn this trophy around wave 28 if you're attempting to earn this trophy solo. Each upgrade will cost you 2,500 credits each. I recommend rotating guns you upgrade between your primary and secondary weapons to keep them both around the same level. If you don't, you run a greater risk of running out of ammo for your strong gun and burning through ammo on your weak secondary.

    The upgrade station locations are depicted by yellow circles on the map below.

  • Have 15000 credits in the bank.

    In order to earn this trophy you must earn and be holding 15,000 credits at a given time. The trophy is not cumulative to the amount of credits you earn over the course of a round.

    The easiest way to earn and hold 15,000 credits solo is to use the glitch location shown in the video for Survivor, however it is a lot easier to store extra credits in a match made group while you work with your team to survive. Once you have a comfortable set up, it's fairly easy to continue through until you have 15,000 credits. Just keep in mind not to sacrifice survivability for this trophy. Be sure to obtain a minimum of the Exo Health Upgrade and a Weapon upgraded to a decent level before beginning to save credits.

  • Acquire the exo suit without spending any money.

    You will need a group of at least one other person to get this trophy. You have to obtain your Exo Suit without spending any money on doors or weapons along the way. It is possible to get this trophy by round three as long as your group is actively opening the correct doors.


    The map above shows two possible paths to the exo room. Both paths cost the same amount of money and each has its own perks for selecting one or the other.

    If you follow the blue path, you can use the Exo melee to kill enemies fairly easily until around wave 6. Following this path will allow you to have access to the terminal for buying the Exo Health upgrade for more survivability. The upgrades costs 2,500 credits.

    If you follow the purple path, you will have early access to the first 3D Printer after obtaining your Exo for potentially better weapons moving forward. I still recommend melee kills only until wave 6 because it's the most profitable way to kill enemies early on.

  • Steal 10 kills from a teammate.

    In order to steal kills from a teammate, that teammate needs to obtain the Distraction Drone or the Nano Swarm from the 3D Printer. When the Distraction Drone is thrown out it will sound an alarm and draw all nearby zombies towards it. Kill 10 zombies that are drawn into the Distraction Drone and the trophy will unlock. It is recommended that you use a grenade, the crossbow, the Mayhem launcher, or a strong shotgun in order to kill enemies before the drone explodes.

    When a Nano Swarm is throw, stand inside of it and kill any zombie that enters the grenade effect for it to count towards the trophy. Nano Swarm does not have friendly fire.

  • Call in a rescue.

    Calling in a rescue is the final objective of an Easter Egg that ultimately unlocks an upgrade station you can use on level 20 weapons to get them to a new max level of 25. However, you only need to finish the Easter Egg to earn the trophy. The video below will show you how to complete each step of the Easter Egg solo, so you know how to do each part completely. In the text guide below the video I will detail was the video shows as well as mention stipulations you'll experience when playing with a group rather than running through solo.

    Preliminary Note: If you receive a Camouflage scorestreak from the care packages that spawn in randomly, I recommend saving it for getting Kahn's Keycard if you're playing solo. You can kill all but one infected zombie, get infected, use Camouflage, get the keycard and then kill the infected zombie.

    Step 1: Obtain the Black Box

    Obtain the Black Box (push ) from behind the wreckage in the starting area. You can tell you're carrying the Black Box because it will display in an icon by your ID card in the bottom left corner of your screen.

    Step 2: Place the Black Box

    Place the Black Box by the second computer in the Morgue. (Push by the computer) The Black Box icon will disappear from your ID card and you will see the Black Box visually appear on the floor near the computer. The Computer A.I will tell you that you need some keycards in order to progress.

    Step 3: Obtaining Character Keycards

    Note that you'll know that you've picked up a keycard because the red number on the top right corner of your character's badge will change. The number will increase by 1. If you're solo, the number will be a 04 when you've collected all the keycards. In a group you will likely end this step with a 01 as your number.

    Go to the 3D Printer and try to obtain the EM1 heavy weapon. Note that while the video appears as though the items you get are random, you can actually wait for the silhouette of the weapon you want to appear before you push to use the box and get the gun on your first try. Also obtain Exo Slam upgrade for your Exo suit. This is the setup part of this step. Depending on how fast you earn any of these items, you can skip around to earn each keycard until you have all 4.

    Shoot the back of the Piston pipe in the Holding Cells under one of the cells to destroy the piston and destabilize the cell. While standing on top of the cell, double jump and slam onto the cell you destabilized to cause it to go down while the cell in front of it pushes up. move around the cell you pushed up and push to obtain the keycard. (If you are playing in a group, Oz has to pick up this keycard. If there is no Oz in your group then anyone can get this card. Oz is the Janitor with the blue bandana.) You now have Oz's Keycard.

    Move to the Trash Chute. There's on in Administration and another in the Holding Cells. Purchase the Trash Chute, back away and purchase it again and go into it. This will take you to the Incinerator room. Start shooting the ground in the area with your weapon in order to try and get the card to appear. When the card appears, pick it up by pushing . (If you are playing in a group, Decker has to pick up this keycard. If there is no Decker in your group then anyone can get this card. Decker is the guy in the Blue Hat.) You now have Decker's Keycard. Exit the Trash Chute.

    During the Infected wave (The zombies that appear to have a green gas around them and infect you when they hit you) you need to get infected and while infected you need to hit the four keycard buttons around the Administration area. The locations of the keycard buttons are; on the second level ledge next to the credit machine, near the trash chute, on the right area near the decontamination circle, and on the left of the security guard booth. Once you hit all the buttons you can quickly pick up the keycard in the slot of the security window. (Note that you cannot decontaminate while you're hitting the buttons or they reset. When you're in a group all members must be infected. Group of 2, two buttons per person. Group of 3, 1 button per person and anyone can hit the last button. Group of 4, everyone hits a button.) Kahn must pick up the card if you are playing in a group. If there is no Kahn, anyone can pick up the card. Kahn is the balding man without a hat or bandana. You now have Kahn's keycard.

    The last keycard in this step is Lilith's. In order to earn her keycard, fire the EM1 at an active 3D Printer and use the Printer at the same time. When the EM1 hits the weapon, a Keycard will appear. If you're in a group, a member of your team can shoot the Printer but Lilith must pick up the card herself. If you're solo then you can pick up the card as anyone. Lilith is the only girl in the group. You now have Lilith's keycard.

    If you skipped around in this step, be sure you have all four keycards before you continue on to the next step.

    Step 4: Turning in the Keycards and Gaining Clearance

    After you gain all 4 character keycards, you'll head back to the computer where you placed the black box and push . The computer A.I will tell you that more clearance is required.

    In order to gain clearance, you need to kill zombies and pick up the floating keycards that they drop until your keycard level is 49. You can see your keycard level on the top right corner of your security badge in the bottom left corner of your screen. If you die, this number resets and you'll have to earn level 49 again. Once you have 49 card level, you'll head back to the computer and push again. Thee computer A.Is will tell you that you haven't clocked in today.

    Step 5: Clocking in for Work

    Next you need to find and activate your executive keypad.

    • Kahn's console is in Admistration across from the MP11 spawn location to the left of the door you had to pay for.
    • Lilith's console is in the Morgue area in the last room upstairs before entering the Exo room along the right side wall.
    • Decker's console is at the bottom of the stairwell of the Exo area closest to the holding cells.
    • Oz's console is on the wall directly left of the Exo Health upgrade station.


    Step 6: The End

    Once you have activated your keycard at your character's console, return to the computer where you set the Black Box and push . The A.I computer will make an announcement and you'll need to return to the Exo Suit machine and push until it says Exo Suit online.

    You'll hear a Warbird outside. Head to the bus area to see a Warbird outside and a trophy will unlock.

  • Slam 10 zombies at once.

    In order to earn this trophy you must hit 10 zombies with the Exo Slam ability, but you don't need all of them to die from it. In order to unlock the ability to perform Exo Slam move, you need to purchase Exo Slam from the terminal located on the map below for 2,500 credits.


    If you take the blue path shown in the cheapskate trophy then you can head back to the main hub area and purchase Exo Slam fairly soon afterwards if not immediately. If you need to build up credits, this is a good opportunity to earn Do You Even Exo? while you're waiting for any extra credits needed. It is best to earn this trophy as soon as possible while the zombies are still slow and weak with a limited number of shock zombies spawning in.

    Double jump by pushing twice and slam by pushing just like you would in campaign mode. The trophy will unlock once you've successfully hit 10 zombies at once.

  • Use the 3D printer 15 times in a single match.

    The 3D Printer is a terminal you can use to buy weapons and grenades you can't otherwise obtain on the map. You have to use this terminal 15 times in a single match in order to earn the trophy. The default cost of the 3D Printer is 1,000 credits. However, while the Power Surge bonus is available all 3D Printer locations will be active and they will only cost 10 credits to use. You don't have to pick up the weapon in order for it to count as a use. If you can, I recommend running from the 3D Printer in the Main Hub area to the starting 3D Printer in the Administration Hallway as long as the door is open during a power surge. This will allow you to hit both 3D Printers at least once if you don't want the weapons that you have the option to pick up from the Printer. Keep in mind that the Power Surge is a random bonus earned by killing enemies.

    This images below show the original spawn location of the first 3D Printer. If you're using the purple path from the Cheapskate trophy map then you'll have early access to use this Printer along the way.


    (The Blue Circle indicates the starting location of the 3D Printer)


    After the 3D Printer moves, you can easily find it using the in-match maps on the walls of various rooms like the one shown in the picture below.


    You can tell where the new printer is on the map by seeing where the Red "?" Box is on the map. In this picture you can see that the 3D Printer is still in its starting position of the Administration Hallway.

  • Exo Melee kill 10 zombies in 30 seconds.

    This trophy is best earned solo or with a very cooperative team that will hold fire while you melee enemies. In order to be able to kill zombies quickly enough to earn this trophy, you will need the Exo Suit within the first 5 waves of the game. It is definitely possible to get your exo by wave 3.

    I recommend that you take the purple path shown in the Cheapskate trophy if you've having trouble with this trophy. Once you have your Exo, head towards the western side of the room and down the stairs into the room leading to the Holding Cell area. Do not open the door into the Holding Cell. While you're in this corner, there is only one zombie spawn location in this room and other zombies will come down the stairs. The stream of zombies coming into the room should be steady enough for the melee kills but not overwhelming enough to get you killed. The trophy will unlock once you melee kill your 10th zombie in 30 seconds.


    The picture above shows the view from the corner. You can see the door closed on my left. The zombies spawn through that door that is broken open and this position gives a clear view of the stairs where other zombies will come down. I do not recommend this position past wave 5.

DLC: Ascendance

10 trophies

  • Survive until round 10 in Infection.

    See Climbing the Corporate Ladder for more details.

  • Survive until round 25 in Infection.

    In order to earn the trophy, you have to complete the first 24 waves and enter into wave 25 for it to unlock. The game is increasingly more difficult depending on how many people are in your group and how much you communicate. If you're try to survive until wave 25 then I highly recommend getting contact grenades and either the Cel-3 Cauterizer or the S-12. Upgrade whatever gun you choose to run with as soon as you can. The contact grenades are 750 credits and replace your frag grenades. They can be found at the Burgertown junction in the sewers. The Cauterizer and S-12 guns must be obtained via the 3D printer.

    Tips & Strategies:

    • Avoid narrow areas where you can become easily trapped, and run around a big area in a circular fashion. For example run around the outside perimeter of Burgertown.
    • You can only take two hits before you are downed without the Exo Health Upgrade. Use Exo-Boost to fly out of dangerous situations.
    • Use the area traps to help you thin the herd. The Burgertown area trap is quite effective if you are running around that area.
    • If you are playing solo, the Exo Medic upgrade allows you to self revive, and can be repurchased and used 3 times in one game.
    • Upgrade Exo-Health first. Unless you're playing solo, then get Medic first for the self-revive.
    • If you are playing in co-op, pay attention to your group and communicate.
    • Be sure to pick up Atlas Drops as they appear on your screen. These could help save you or a survivor.
    • Note that you receive one free grenade of each type that you carry after completing each round.
    • Remember to pay 2,500 to upgrade your guns to help kill zombies, especially in the later rounds.
    • If you are successful at saving a survivor, it will give you one free gun upgrade at the end of the round.
    • If you get stuck and swarmed, look down and shoot a contact grenade at your feet to clear away the zombies.
  • Use the cure station to kill 5 host zombies at once in Infection.

    During an infected round, go to the "Pit" located in the sewer(opposite side of the waterfall). There you will find the cure station. If you get hit by an infected zombie, you have a minute to get to the station and cure yourself before you die. Once here, you can run a circle round the pit area. When you have enough infected zombies chasing you, go to the center of the pit where the cure station is located. Press to pay 250 credits and cure yourself. The cure station will also kill any infected zombies around it. If you had 5 around it then the trophy will pop.

  • Kill 100 zombies with traps in Infection.

    This is easily done by running in circles around each area of the map and activating traps to kill large amounts of zombies at a time. The traps require you to turn on the power in the area first. Look for red cords from the power supply to the traps, gun upgrade stations, or Exo-upgrade stations. When you find the power source press to turn on the power. The traps will have yellow lights on them when they are powered up. Press on the trap to activate it. Traps cost 500 credits, and will have a cool down period (signified by a red light) before they can be reactivated. All the traps kill zombies except the one at Value Voltage, and the one in the Burgertown junction part of the sewers. After killing 100 zombies the trophy will pop.

    Trap Locations:

    • Hoard More: the area you spawned inside - creates an electrified floor killing zombies
    • Atlas Command: Inside the trailer the where the 3D printer is - snipers kill zombies.
    • Value Voltage: The Ambulance - siren goes off attracting zombies, but doesn't kill them.
    • Sewers: At the bottom of sewers, in a small room down by the water. A gator jumps up and kills zombies in the water.
    • Sewers Burgertown Junction: Next to Contact Grenades - spills blood down from the overhead pipes giving anyone there camouflage - doesn't kill zombies, but it sure can save your butt if you get trapped in those tight corridors.
    • Burgertown: On the roof of Burgertown- Orbital Missiles rain down death killing zombies.


    Traps become very useful while trying to save survivors.
    SWAT_brigadeCT has confirmed that the 100 trap kills must be done in one game.

  • Rescue 1 survivor in Infection.

    The chopper announcer will tell you he's located a survivor in need of escort to be rescued. Simply go to the Yellow indicator on the screen and a survivor will crawl out from hiding. Now stay near him and escort him to the extraction zone (you will see a red flare). He will stop going if he is being attacked. He will get a red outline around his body if he is taking too much damage and is near death.

    Tips & Strategies:

    • Use Atlas drops like assault drones and sentries to help save him, or camouflage to save yourself.
    • Use area traps to help save him and thin out the zombies.
    • If in co-op: Have 1 person save him while one runs zombies in another area. The one running should not shoot or kill zombies. The more he has chasing him the less zombies will be around the one protecting the survivor. As only so many zombies can be in the game at a time.
    • All 4 people rush to help.
    • Use Distraction Drones from the 3D printer
    • Use Contact Grenades to clear zombies quickly if he gets surrounded.
    • Use Nano Swarm Grenades on him for protection when he reaches the extraction point.
  • Rescue 4 survivors in a single game of Infection.

    See Burgertown Escort Service
    If you save all the survivors in one game, you will get this trophy in round 22 when the 4th survivor is saved. Here is a video of me saving the fourth survivor in a solo game; however, you won't see the trophy pop because I already earned it in an earlier game.

  • Rescue a total of 20 survivors in Infection.

    This trophy is cumulative and probably the last trophy you will get. Just keep rescuing survivors.
    See Burgertown Escort Service on rescuing survivors. If you rescue one per game, you could get this trophy in 20 games.

  • Kill a Goliath with a melee attack in Infection.

    Goliaths are like boss battles. One will spawn every 10 rounds. As the trophy states, the final attack that kills him must be a melee attack.

    Tips & Strategies:

    • Make sure you have Exo-Heath first (and Exo-Medic if playing solo).
    • Run your circle around Burgertown on round 10. Turning around occasionally to kill all the zombies while the Goliath and zombies are chasing you.
    • Once the zombies are dead and no more are spawning in; "soften" up the Goliath with a few shots or grenades. Then just try to get the last blow to kill him be a melee attack. Punch once then get away to regain health as he no doubt will punch you back. When not seeing red, go in for another punch. Keep repeating this until he dies.
    • One method would be to jump up on the Burgertown roof. Turn around and wait for him to jump up after you. When he does, punch and retreat back down. Let him follow you down then repeat the process of punching him while he's jumping up.
    • This can be done in solo, but it's much more easily done in co-op with a buddy. If the Goliath knocks you down then you can have your partner revive you.
  • Cook 50 zombies with the Mangetron in Infection.

    You must 1st get the Mangetron gun from the 3D printer. It costs 1000 credits to get a gun from the 3D printer. Once you get the Mangetron gun, then simply kill 50 zombies with it.

 

Secret trophies

  • Activate Bubby.

    Activating Bubby is the final objective of an Easter Egg that ultimately Activates a robotic Bubby (the Burgertown mascot) located at the Burgertown drive-thru. After activating Bubby, he will run around the map killing zombies with you. Unlike the Outbreak DLC map, in this one, it is the same no matter how many people play or who your character is. Therefore this one may be easier to achieve in co-op with friends helping you.

    Step 1: Get the golden frying pan.

    • You need 1500 to open up the area to Atlas Command.
    • You need 2000 to open up the gate to the sewer.
    • Grab your exo-suit
    • Head back to Hoard More the area you first spawned in. Look up on a rafter beam to spot a golden frying pan, and use your suit to exo jump , to get it. While in the air press to grab it when your close to it.

     

    Step 2: Place the golden frying pan on the secret altar.

    • Head back to the sewers and turn 4 valves. The valves are orange and on fat yellow parts located on some pipes. The pipes are always in the same place, but the 4 valves will be random each game. Press to turn the valve. You will know it worked if you see steam coming from it.
    • If you can't find 4, you may have to open the sewer junction to Burgertown (near the spot where you grabbed your exo-suit) for 2000 credits as there are some pipes in there.
    • After turning all 4 valves on the pipes, you will hear the characters talking about feeling "a draft". You have open up the secret area. It is behind the waterfall on the lower part of the sewers. Press to place the frying pan on the altar. The altar will go down to the floor level.

     

    Step 3: Make a blood sacrifice.

    • Kill zombies in the circular altar area. It will take a round or two of killing zombies to fill up the altar with blood. Once full the altar will rise back up and you can again pick up the golden frying pan by pressing .

     

    Step 4: Make and cook a burger.

    • Place the Frying pan on the grill at Burgertown.
    • find four pieces of meat. The spawn locations are random, but usually around the edges of a map. There will be one piece of meat at each specific location.
      • 1. Burgertown
      • 2. Value Voltage
      • 3. Atlas Command
      • 4. The Sewer
    • After picking up the meat, you must place it on the frying pan back in Burgertown before you can pick up another. However, if you are playing in co-op all players can go search and collect the meat at once.
    • After all 4 pieces of meat are on the pan, you must cook it with the Mangetron gun. You must obtain the Mangetron gun from the 3D printer.
    • Once cooked, the pile of meat will look like a burger patty.

     

    Step 5: Get a bun and clean the Burger:

    • After cooking the burger, run around Burgertown killing zombies. Pay attention when killing them. You are looking to kill zombies that are Burgertown employees wearing Burgertown uniforms. After you kill these zombies, one will drop a bun.
    • Pick up the bun and take it to the burger patty. Press and eat the burger. You will become infected after eating it.
    • Go to the Curing Station in the Pit to get disinfected.
    • Take the disinfected burger to Bubby at the Drive-thru and give it to him.

     

    Step 6: Charge the battery:

    • After feeding the burger to Bubby, he will tell you he needs to recharge his battery.
    • Go to Atlas Command press on the screen that has a schematic of Bubby on it. This will open a door/hatch that looks like a white square. It is located by where you turned on the power in the Atlas Command area. When the hatch opens you will see the battery in it.
    • Be quick to grab the battery if playing solo and use your Exo-boosts the hatch only stays open for a short time, but this is easily done in co-op as one person presses the button at the schematic while the other waits at the hatch to grab the battery.
    • Take the battery to Value Voltage and press to place it in the charging station. It is in the center of the area at the gas station.
    • Kill zombies and defend the battery while it charges, as zombies will try to knock it out. If they knock it out, simply pick it back up and put it back in the charger.
    • When it's done charging pick it back up and take it back to Bubby at Burgertown.
    • Bubby will give you a key for completing this step.

     

    Step 7: Go inside the Burger Tower

    • Climb the Burger Tower at Burgertown. Use the key Bubby gave you to enter the hatch at the top of the ladder under the burger. While inside press on the control screen. You will get the message "Access Denied".

     

    Step 8: Gain Access to Burgertown and Bubby.

    • Go to the sewers and kill zombies with the Gator trap.
    • When the gator jumps up killing zombies, shoot at it quickly
    • A random zombie arm will drop while the gator jumps up killing them
    • Pick up this zombie arm
    • Take the zombie arm to the finger print scanner at Hoard More the original spawn area. Pressing to use it and open up a safe with a red electronic keycard in it. Pick up the electronic card by pressing
    • Take this electronic key card back inside the Burger Tower at Burgertown where is said "Access Denied" and press
    • You will get kicked out of the burger, and a number of burger bombs will shoot out of the tower.
    • You can pick them up and throw them at zombies, but be careful not to get downed by them. After a few seconds, a rocket will shoot out of the burger tower.

     

    Step 9: Activate Bubby!!!

    • After a little while (or just wait until next round) climb back into the Burger Tower and grab the blue tablet underneath the Bubby screen.
    • Give this tablet to Bubby to complete the Easter egg, and the trophy will pop.
    • After giving him the tablet he will come to life and run around the map killing zombies for you for a short while.


    Here is a video showing the steps and possible valve and meat locations that you have to search for.

DLC: Supremacy

10 trophies

  • Reach round 10 in Carrier.

    See Admiral for more details.
     

  • Reach round 30 in Carrier.3

    In order to earn the trophy, you have to complete the first 29 waves and enter into wave 30 for it to unlock. The game is increasingly more difficult depending on how many people are in your group and how much you communicate. If you're trying to survive until wave 30 then I highly recommend getting contact grenades and either the Cel-3 Cauterizer or the S-12 or the new LZ-52 Limbo Gun. Upgrade whatever gun you choose to run with as soon as you can. The contact grenades are 750 credits and replace your frag grenades. Teleport grenades are a new tool that is also useful for clearing out hordes of the undead, or getting you out of a tricky area. The LZ-52 Limbo gun, Cauterizer and S-12 guns must be obtained via the 3D printer.

    Tips & Strategies:

    • Avoid narrow areas where you can become easily trapped, and run around a big area in a circular fashion. For example run around the outside perimeter of your area. I recommend the Cargo Area where the Exo-Suits are.
    • You can only take two hits before you are downed without the Exo Health Upgrade. Use Exo-Boost to fly out of dangerous situations.
    • Use the area traps to help you thin the herd.
    • If you are playing solo, the Exo Medic upgrade allows you to self revive, and can be repurchased and used 3 times in one game.
    • Upgrade Exo-Health first. Unless you're playing solo, then get Medic first for the self-revive.
    • If you are playing in co-op, pay attention to your group and communicate.
    • Be sure to pick up Atlas Drops as they appear on your screen.
    • Note that you receive one free grenade of each type that you carry after completing each round.
    • Buy the new perk in Med Bay for 2000. It will let you carry 5  grenades and 3  grenades, in addition to this it will also allow you to carry extra ammo for whatever gun you have.
    • Remember to pay 2,500 to upgrade your guns to help kill zombies, especially in the later rounds.
    • If you get stuck and swarmed, look down and shoot a contact or teleport grenade at your feet to clear away the zombies.
  • Use the Grenade Disposal Machine 30 times in a single match in Carrier.

    Go to the Armory and on the back wall you will see the Grenade Disposal Machine. Simply throw or shoot your grenades into the hole at the top 30 times to earn the trophy. Each new round you get to will replenish one grenade of each type that you are carrying. You can also buy contact grenades and teleport grenades off the wall in the Armory to help speed this up.

  • Defuse 5 gas bombs in a single match in Carrier.

    Every so often bombs will show up in a round. If you don’t defuse them the room they are in will turn infected with a poisonous gas filling the room. This is similar to Burgertown’s infected zones. However, you can stop the zone from being infected if you defuse the bomb. When they show up make sure you run your train of zombies around and try to find the soldiers in red hazmat suits. These soldiers drop Camouflage when you kill them. After killing them run over the camouflage and then go defuse the bomb before it wears off. Do this 5 times in one game to earn the trophy. 

  • Ride Chompy for 5 minutes in a single match in Carrier.

    Chompy is like a Mini Zombie Zamboni and is located in the same room with the Exo-suits. Go to the corner of the wall and you will see a computer you can activate for 500 credits that will release Chompy which is like the area’s trap. After he is activated he will travel around the room killing zombies. Just jump on top of him for a ride while he kills zombies. Shoot or melee any zombies hanging on him as they make him go faster. You will have to activate him more than once in the same game to get the trophy because you can’t get all 5 min done in one ride. Each ride is only about a minute or so long. When Chompy’s done he will return to his storage spot in the wall. After a cool down period you can reactivate him for another ride. Once you’ve ridden for 5 minutes of total time in one game you will have earned the trophy.

  • Telefrag 50 enemies in a single match in Carrier.

    You first need to acquire the teleport grenades off the wall in the armory for 750 credits. Then simply live long enough to kill 50 zombies with them in one game. You can hit single zombies but the most effective way to earn the trophy would be to run a huge train and then shoot a teleport grenade at the horde to kill many zombies at once. Use  to shoot teleport grenades, as  is for your frag/contact grenades. Once you have killed 50 in one game the trophy will pop. Keep in mind wherever you throw or shoot this grenade, you will teleport to that spot.

  • Hit 18 enemies with a single shot of the LZ-52 Limbo in Carrier.

    You must get the LZ-52 Limbo gun from the 3D Printer first. Once you’ve acquired the weapon you then need to shoot 18 zombies with a single shot. Note: You don’t need to kill 18 with a single shot, just hit 18 with a single shot. There are 2 methods you could easily try for this trophy:

    • METHOD 1: Run a train of zombies that are following you in a circle. When you feel that there are a lot (way more than 18), then you can turn around and shot the gun into the horde. If you hit 18 then you will earn the trophy if not you could try again.
    • METHOD 2: First acquire distraction drones from the 3D Printer. Second run a train of zombies as mentioned in method 1. When you feel that there are more than 18 then fire a distraction drone out. The zombies will all group up and gather around the drone. Shoot the LZ-52 Limbo gun into the group before the distraction drone blows up killing the zombies. If you successfully hit more than 18 you will have acquired the trophy. This method is easier, but requires you to acquire both the distraction drone and the LZ-52 from the 3D Printer.
  • Hugs

     

    Kill 20 enemies in a single burst of Explosive Touch in Carrier.

    This requires that you pick up a new green perk that zombies drop when you kill them. Much like ammo full reload, or insta-kill etc… This new perk is in the shape of a green star. After you pick it up you will have a short timer, where any zombies you touch by walking or running into them will explode on contact. Best way to earn this trophy is to run a train of zombies killing a few until you spot one of them giving you this perk. If you don’t have enough zombies in your train run another lap before picking it up. Once you pick it up turn around and run into all the zombies that were following you (your train). If you kill 20 in this way, then you will have earned the trophy.

  • Jump over 4 live sharks in 10 seconds in Carrier.

    There are 3 live sharks in cages on the map in the "Lift" area. What you really need to do is get the 4th shark to appear. In order to do that; go to the Moon Pool (the room with a pool in the center of it under the floor). Kill zombies while they are above the small square pools so that their blood leaks into the water and this will eventually attract a shark. Quickly Exo-jump over the shark and make your way back up the Lift Room stairs to the other 3 sharks in crates. Jump over the left shark in a crate, then turn quickly to your right and jump over the next two crates (each with sharks in them) with one jump. If done quickly enough the trophy will pop. If you didn’t earn the trophy try again at a faster rate. It may take a few tries to get it under 10 seconds, but it's easily done in that time frame if there are only a few zombies around.

    Here is a video of me getting this trophy I also got telefragathon in the same video:

 

Secret trophies

  • Sink the boat in Carrier.

    Step 1: Turn on the Hidden Power Generator:

    • Buy teleport grenades from the Armory
    • Activate Chompy in the Exo-suit room / Cargo area.
    • Throw a teleport grenade into the hatch Chompy comes out of while it’s open.
    • After teleporting into Chompy’s storage area turn on the power generator in the corner.

    Step 2: Grenade Disposal Plinko Game Puzzle:

    • Tip: This is easier in co-op as one player can run a zombie around while one concentrates on completing the puzzle. Then you could trade places and have 2-4 times the amount of grenades depending how many co-op players are in the game and each player has 4 grenades.
    • Head back to the Armory and fire a grenades into the Grenade Disposal slot. You will need to use teleport grenades to start the game. You can also purchase contact grenades after your frags run out from the wall for 750, and then 500 credits per grenade thereafter. You will need to fire/throw frag or contact grenades into the Grenade Disposal Machine when the right icon is displayed. The icons will cycle through the following type of grenades:
      • Distraction Drone: This looks like a spinning fan
      • Frag Grenade: This looks like a reddish orange grenade
      • Explosive Drone: This will appear black with a blue tip at the top
      • Nano Swarm: This looks like a bright blue grenade
      Below are the icons that should be shown when you should throw/fire your grenades into the machine to solve each row and a rundown of the complete process.
      • How to solve the First Row:
      • Throw/shoot the initial teleport grenade into the machine to start the process.
      • 1. Distraction Drone
      • 2. Frag Grenade
      • How to solve the Second Row:
      • After the first row is complete, throw another teleport grenade in.
      • 1. Explosive Drone
      • 2. Distraction Drone
      • 3. Explosive Drone
      • 4. Frag Grenade
      • How to solve the Third Row:
      • After the second row is complete, throw another teleport grenade in.
      • 1. Explosive Drone
      • 2. Nano Swarm
      • 3. Explosive Drone
      • 4. Distraction Drone
      • 5. Explosive Drone
      • 6. Nano Swarm
      • 7. Explosive Drone
      • 8. Frag Grenade
    • After Completing the Grenade Plinko Puzzle a data pad will eject out from the right of the Grenade Disposal Machine. Take the data pad and head to the Gun Deck.
    • Take it to the vault located at the Gun Deck and hold the  button, listen to the audio that will play.
    • After listening, press  at the vault door again to complete this step.

    Step 3: Drunk Maze Runner:

    • Make sure all necessary doors are open before attempting this step, as it is timed.
    • In the Armory, there is also a machine called Weapon Disposal with a zombie arm coming out of it.
    • Give it weapons from the 3D printer, and it will either give back points or something you need for the Easter Egg.
    • You will need to give it weapons until it drops a bottle of alcohol, which will then sit on the floor to the right of the machine.
    • Crouch and hold  to drink it and become drunk.
    • Go into the Bio Lab and interact with the pad to start the laser maze challenge. Your goal is to go from the Cargo area to the Hangar without touching any of the laser grids, while being drunk. You have 2 minutes to make it to the finish line where the second data pad can be found on the ground in front of the teleporter. Once you are there pick it up.
    • Now take it back to the vault from the end of step 2. Repeat the process of applying the data pad to the vault.

    Step 4: Get the Data Pad off the Secret Island:

    • The next step is to collect teleport fragments dropped by either teleporting zombie dogs or teleporting zombies.
    • Once you get a piece take it to the teleporter on the bottom floor of the Bio Lab, and place it inside.
    • Do this 20 times and the teleporter in the Bio Lab will now be active (signified by lighting up in a blue color), and can be used to teleport to a secret island.
    • However, before using the teleporter you first need to get the shovel.
    • Return to the Weapon Disposal Machine and hand over more weapons to the zombie arm. Keep doing this until the machine gives you a fishing reel.
    • Take the reel to a rod attached to the railing of the gun deck, and place it on the rod.
    • Return to the machine and repeat the process until it gives you fishing line. Then place it on the rod.
    • Return to the machine and repeat the process until it gives you a fishing hook. Then place it on the rod.
    • Fishing is now possible for 100 credits.
    • Continue using the fishing pole until a shovel pops up. If playing in co-op, have the other players go for shovels, too. It will make the next step easier. Once everyone has a shovel, it’s time to proceed to back to the teleporter.
    • Use the teleporter to reach a secret island.
    • Start digging everywhere with the shovels by looking down and pressing . Look for a buried box that contains a data pad. Cover as much ground as possible. If you fail to find the buried box, you can return to the island using the teleporter again.
    • Once you find the data pad in the box, take the third data pad to the vault, and again repeat the process of placing it into the vault.

    Step 5: Find Captain DJ’s Locker:

    • Head to the Hangar and approach the lockers.
    • Press the  button on DJ’s locker until an audio clip plays. This means that Captain DJ’s locker has been found.

    Step 6: Use Captain DJ’s Eye to get the last data pad:

    • Every few rounds you might have noticed, a UFO-shaped drone will spawn somewhere in the map. Once you find it, it will start flying through the rooms and eventually fly away. They spawn all the time on Carrier and they carry a power-up. Once the previous steps have been completed, two of these drones will spawn at the same time. One will have a power-up, but the other will contain a blue lever.
    • Shoot down the one without a power-up and collect the blue lever off the floor.
    • Take it to the Moon Pool.
    • On the wall next to the 3D printer in the Moon Pool is a power box. Place the blue lever on the box, and leave it there for now.
    • Go back to the fishing rod and continue to use it until you get a fish.
    • Then go to the Moon Pool, and be prepared to survive a couple of rounds here. Kill zombies while they are above the small square pools so that their blood leaks into the water and this will eventually attract a shark.
    • As soon as the shark shows up, pull the blue lever that was placed on the power box in the previous step, and a shark cage will be lowered.
    • The player with the fish then needs to climb into the cage. It will go into the water, and a shark will start biting the bars. Press  with the shark to give it the fish, and then the shark will give up Captain DJ’s eye.
    • Take Captain DJ’s eye to the Hangar.
    • Go to his locker and use the eye to open it up and get the fourth and final data pad.
    • Take the data pad to the vault and use it.

    Step 7: Get the C4 to destroy the Carrier:

    • Return to the Armory, and use the Weapon Disposal machine again.
    • Feed weapons into it until it gives you C4.
    • Take the C4 to the vault, and enjoy the ending cut-scene!


    Here is a video by NGTZombies showing the steps:

DLC: Reckoning

10 trophies

  • Defeat Oz in Descent.

    On Round 13 Oz will teleport you to his room. There will be 4 windows that Oz will spawn behind randomly. You will need to kill zombies while avoiding traps until the window Oz is behind opens up, then you can shoot him. There is a sound that alerts you to when the window opens. If you do enough damage, the console he is at blows up and erupts in fire. Oz will then teleport to a new window and the process repeats until you blow up his 4th window. There are several things to look out for in this area. First there are 4 pillars that you can get on and 2 walkways above the ground. These are great for when Oz electrocutes the floor, and good to stand on to shoot him when windows open. He will occasionally put a laser grid in the air and you need to be careful not to jump into it. He will also put Infection gas around pillars from time to time and you will have to cure yourself in the middle of the map at the cure station. There will be turrets that he calls in that spawn on the ceiling and behind doors on the ground floor. All this while he summons basically every type of zombie in the game. So you will have to be on your toes jumping from pillar to pillar while avoiding traps, killing turrets and zombies, and listening for that Alert sound regarding Oz's window. If you do not do enough damage, the window shuts and you have to wait for that one to open again. So try to blow him up each time or this fight can really drag out. The Blunderbuss is the best weapon for this fight.

  • Defeat Oz... again in Descent.

    On Round 20, you will have to fight Oz a 2nd time. This time he will be in Boss form and have an Invulnerable Overshield on his health bar. First thing you will have to do is run around the room and turn on the 4 power generators that are currently off. This will enable the cure station in the middle of the map. This is the only way to damage Boss Oz. Wait for him to come at you in the middle, and hit the cure station. He will stagger over for a few moments and you can damage him since his shield will be down. Get ready to run, however, because as soon as his shield comes back he will chase you and each melee hit infects you. Again, turn on all 4 generators. While you repeat this process several times to kill him, zombies will be spawning, infected gas will be spreading randomly around pillars, and the laser grid will appear overhead so you can’t jump. The best weapons for this is Cell 3 and Blunderbuss, they really do big damage to Oz. Also, having some Sentinels to call in as Oz is on his last 50% really helps because the zombies will start to pile up on you and overrun you quite easily. Nanos and Distraction drones can make all the difference.

  • Complete Oz's challenges in Descent.

    Part 1. Tidal Generator Room, 1st Visit:

    This is the room with the ramp that goes up 3 levels in a spiral. When you get here you will notice 3 red valves on the wall of each level. You will need to shoot these with bullets to make them spin till a blue light appears above each of them. This will open a door that leads to a side room. In this room will be a blue lit screen that you can interact with. Interact with it once and then wait about a minute, and then interact with it a 2nd time. This will complete the first part of the Easter Egg.

    Part 2. Lounge:

    Go to the air lock that is located directly next to the 3D Printer in the lounge. You will have to hold down to depressurize it. This will take a good minute of holding this and any zombies in the zone will run to your location while doing this, even if there are other people in there with you. You can let go and come back if need be, you won’t have to start from 0%. Now all you need to do is wait for a Goliath to drop from an Orbital drop. It can drop starting from round 8 onwards. Once it does, put the suit on and run to the air lock. Hold to exit into the water and then follow the path till you see a red light. By holding you will active it, and it will turn blue. Now run back through the air lock.

    Part 3. Drone Challenge:

    At the start of the next round, drones will randomly spawn in set locations. They will not have power ups in them, if you see power ups inside, they are normal drones and you can ignore them. You will have a very limited amount of time to run around the map and kill them. If you even get near them, they will run away and try to escape from you by going outside and flying off. If you fail to kill them all in time, or one gets away, you fail the challenge. You will need to start a new round to try again. If you are playing with other people, start the round together and stick together and do your best to run as a group and kill them together, it’s the only way you will kill these in time. Use your best upgraded weapons and Exo Reload if possible because they escape quickly. If you go too many rounds with this happening, you may want to restart a new game.

    Part 4. Galleria:

    Near the door leading to the Spa area, you will notice a panel missing from the wall, and a device with lighted numbers on it. You will now want to run any electric zombie or electric dog to this location and let them melee you once. This will kill them instantly and send a charge to the device. It will take many enemies to fully charge this to 100%. This may take a few rounds to accomplish.

    Part 5. Grenade Challenge:

    This part is easy and fun. Simply buy the contact grenades off the wall in Spa before starting the round. Oz will give you unlimited grenades to do this challenge. Now run around and spam your contact grenades at zombies to clear the round. You can only use grenades for this challenge. Once you clear the round, you will win the challenge.

    Part 6. Jump Challenge:

    At the spawn location, just off to one side, will be some blue jump pads. You will need to complete 8 different parts to complete the challenge. You don’t have to worry about failing the challenge or falling off the map. Each time you attempt to do a jump, if you fail or fall, it puts you back at spawn. These are designed to test your Exo jumping and boosting skills, and they are quite challenging. A text guide will not do this challenge justice, if you are struggling, I suggest watching this video by XxXALYAXxX:

    Part 7. Move Challenge:

    After the jumps are done, you will need to start a new round. For this challenge you must keep your movements very limited. Every time you move, you will lose credits. If you reach 0 credits, you will fail the challenge. So you will need to find a nice spot, like the corner of Spa, to camp and keep your movement down. It’s ok to move as needed, but be mindful of your points through this round.

    Part 8. Simon Says:

    From the spawn area, drop down the right side and there will be 4 terminals in the reception area. One of them will be blinking. Go up to it and activate it. This will begin Simon Says. Each time you repeat an action, it will start over and add 1 more to the growing sequence you need to repeat. This increases each time up until about 9 things to remember. If you fail, the first one will be blinking again and you have to start Simon Says over.

    Part 9. Friendly Fire Challenge:

    Kill your zombie and begin a new round. For this challenge you will need to avoid shooting your teammates for one single round. If you are playing with others, this is rather simple. If you are solo, Atlas calls in some AI bots, and you will need to avoid their shots and avoid shooting them. If you fail for any reason, you will have to start a new round.

    Part 10. Tidal Generator Room, 2nd Visit:

    Now you need to head back to the side room in the Tidal Generator. You will now see numbers on the side of the wall, 2 rows of 4 numbers each. The four numbers on top are set and what you need is for the bottom four to match the top. Now you can change each of the bottom numbers very easily. From left to right do the following…
     

    1.(Exo Slam) 2.(Jump) 3.(Purchase a Grenade) 4. (Zombie Kill)


    Each time you do one of those, the number will move by one for that particular Number.

    Part 11. Rocket Challenge:

    Kill your zombie, start a new round. Oz will now give you a level 25 Mayhem Rocket Launcher. All you need to do is clear the round using only this weapon. Careful however, as you can kill yourself very easily. Like the grenade challenge, you will have unlimited ammo.

    Part 12. Tidal Generator Room, 3rd Visit:

    Head back to the blue terminal in that side room and activate it. This will now teleport you into Oz’s Memory. This area will have the bus from the original map with darkness all around the edges of the map. Simply run around the bus killing zombies for the length of about 3 rounds. Use any turrets and sentinels you have stockpiled up, not that this part is hard but you don’t want to fail it now. Once zombies stop spawning, Oz will talk for a bit, once it’s over it will end your game. You will then spawn at the start of the map in Double Feature mode. You can now play Double Feature anytime you wish by hitting the button at the start of the map. Congrats on completing the “Easter Egg”!

  • Kill Oz with a Blunderbuss in Descent.

    You must make your way to Round 20 and defeat Oz using the Blunderbuss. Its ok to use other weapons but the final shot must be by you and while using the Blunderbuss. The Blunderbuss is an overpowered musket looking gun that destroys just about anything in front of it. However it is extremely slow at reloading, so having Exo Reload is a must while using this gun, as it only has 1 shot before you must reload again. It is a random gun out of the 3D Printer and is the best weapon in the game.

    *Note* PS3 Version has same trophy but using the Lynx sniper rifle.

  • Cross the water with a teleport grenade in Descent.

    For this trophy you will need to purchase Teleport Grenades off the wall in the Lounge area. They cost 750 credits and give you 4 grenades. Now head back to spawn and put your back to the Exo Medic upgrade station. Straight in front of you will be a tiny structure sticking out of the water. That area is where Exo Health is located. You will want to now attempt to lob a Teleport Grenade over the waves and hit the structure, thus teleporting you across the map. Once you are teleported, the trophy will pop. Alternatively, you can go to Exo Health and try to lob the grenade back at spawn.

  • Punch Oz with a Goliath in Descent.

    You will need to keep a Goliath drop until the end of round 19. Just as you start the next round (20), Oz will begin to count down. You will need to be in the suit and ready to teleport before he finishes. Once teleported, you will see Oz’s new form. Simply run to him and punch him in his chest. The trophy will pop if you make contact.

  • K.O

     

    Punch 20 enemies with a Goliath in Descent.

    From round 8 on, you will get random Goliath drops. These can drop at spawn or above Exo Health which can be reached going through the Tidal Generator room and up the long ramp. Ideally, you wanna hop into the Goliath suit at the start of a new round so zombies will be spread out a bit. You have a bar at the top of the screen that goes down with time, and if you take damage it drops a lot faster. Simply melee each zombie you run into as it should be one hit kills during the earlier rounds. If you see an armored zombie, however, just shoot him with Goliath gun as it takes several melee hits to kill, and will be a waste of time. This is easiest to do solo in a single round. However, if you do not get all 20, do not worry, you can get rest in a different Goliath, but it has to be in the same game.

  • Reach round 7 without anyone opening a door in Descent.

    For this trophy you must stay at the spawn area, and clear 6 rounds of zombies. This is a really easy trophy to do solo as you can buy wall guns there and it only takes a few minutes. Just keep running laps around the spawn, and refilling ammo on the wall, until you reach round 7. Opening either of the 2 doors nullifies this trophy and you will have to start a new game.

  • Kill 100 enemies behind you with the KL03-Trident in Descent.

    The KL03-Trident is this map's new wonder weapon. You will randomly get this out of the 3D Printer. It has a beam of energy going from left to right in front of the barrel. It will shoot balls of energy that will bounce off the walls several times. To earn the trophy you need to kill zombies that are behind you. The easiest way to do this is to train a bunch of zombies in Spa and then run at the straight wall and fire away. The shots will bounce back behind you killing the zombies. Remember to upgrade your Trident at the upgrade station to refill ammo each round and to make it more powerful in order to kill the zombies easier.

 

Secret trophies

  • Defeat Oz for the last time in Descent.

    Double Feature mode is unlocked after completing the “Easter Egg” and getting the Reunion trophy for doing so. Alternatively, you can simply join another person who has completed the Easter Egg as this allows you to do Double Feature with them. To access this mode, you will want to click the button on the wall at the spawn location. You can’t miss it, it will prompt you to hit it as you walk close enough. Everyone in the game must go to the button and activate it once so you will enter Double Feature mode. Now all you have to do is make it to round 20 and beat Oz again, however it’s not going to be that easy. Double Feature mode spawns you with a black and white screen, there will be nothing on HUD except how many credits you have, and you can’t see where your teammates are in the map. Zombies will take more shots to kill, and you take more damage this time around. Also, you only get points from zombie kills, not damage like normal. Thankfully, upgrades on weapons only cost 1,500 each. If you go down, there is no revive, you are done. In solo, there is no Exo Medic revive either. Make sure to utilize all that you have learned in order to acquire this trophy.

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  • Harry94_ & Warbear. DLC: Aeirou, DISCOKING, Molasa

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