Overview:
- Estimated trophy difficulty: 8/10 (greatly skill dependent; Platinum Difficulty Rating)
-
Trophy Breakdown:51 (38
, 10
, 2
, 1
)
-
Offline trophies: 44 (35
, 7
, 2
)
-
Online trophies: 7 (3
, 3
, 1
)
-
Offline trophies: 44 (35
- Approximate amount of time to platinum: 50+ hours (greatly skill dependent; Estimated Time to Platinum)
- Minimum number of playthroughs: Story Mode/Remix Heart Gaiden/Highlander Assault/Score Attack/Online Mode/Arcade Mode
- Number of missable trophies: 0
- Glitched trophies: N/A
- Does difficulty affect trophies?: N/A
- Do trophies stack?: Trophy lists are separate between PS3/PS4 and Vita
- Do cheat codes disable trophies?: No cheats
BlazBlue: Chrono Phantasma Extend is an updated version of BlazBlue: Chrono Phantasma that was originally released in Japanese arcades as “Version 2.0” on October 8, 2014. This version of the game adds Celica A. Mercury to the roster along with the return of Lambda-11, a character whom previously replaced Nu-13 in BlazBlue: Continuum Shift. This version also includes balance changes and brand new content such as “Remix Heart Gaiden”, Extend stories, and customizable player rooms.
Trophy wise, this game is harder when compared to its predecessor, which was easier, with challenge mode now proving to be more of a challenge than before, going for more practical stuff. Despite this, some of the trophies featured in the game are easier than their counterparts in Chrono Phantasma, while retaining some of the more practical tasks such as those found in Tsubaki’s and Hakumen’s respective trophies.
Button Configuration:
For those who play fighting games with a standard PlayStation 3 and/or PlayStation 4 controllers, or any fightpad, here are the default settings for the controls in BlazBlue: Chrono Phantasma Extend:
A (Light Attack):
B (Medium Attack):
C (Heavy Attack):
D (Drive Attack):
Taunt:
A+B (Crush Trigger):
A+B+C+D (Overdrive/Burst):
Function 1:
Function 2:
Like most traditional fighting games, all trophies in BlazBlue: Chrono Phantasma Extend can be earned in any order that the player may wish unlock them in, but while there are easy trophies that players can obtain, there will also be some difficult trophies that players will pack up a challenge for. Unlike the original version of Chrono Phantasma, there is no trophy that one can obtain for starting the game up for the first time.
Tutorial Mode
In this mode, players new to the BlazBlue series can learn about the traditional gameplay systems found in traditional fighting games, features that are unique to BlazBlue, and character-specific techniques. The following trophy will be unlocked upon completing this step:
Lesson Is More
Training Mode
In training mode, players can practice or learn specific character combos, matchup strategies when going against one character, etc.
Additionally, unlike the previous games, you cannot unlock a trophy for spending a specified amount of time in the game’s training mode; but rather dealing a specific total amount of damage this time around. Once this step is complete, the following trophy will be unlocked:
Impersonal Trainer
Challenge Mode
This time around, Challenge mode now packs up a challenge going for more practical (and harder) challenges when compared to the previous version of Chrono Phantasma, such as the removal of basic challenges (such as learning character moves, distortions, astrals, etc.) and the addition of expert challenges similar to those seen in the Persona 4 Arena games.
Each character also has 20 challenges each to complete instead of 30 like in the previous title. The following trophies will be unlocked upon completing this step:
Bread and Butter
Frame Advantage
Score Attack Mode
Unlike the previous game, where you will need to complete score attack with a specified amount of points, you will now need to clear Score Attack mode at least once to unlock its trophy.
Wunderbar!
Arcade Mode
Arcade Mode follows each character’s own unique stories that are seen in the original arcade version of the game. Like in the previous version, you will face off against eight opponents as you fight through to the final stage, which has a different boss depending on the character that you are playing as.
This mode will also come in handy for any character specific trophies you are attempting to earn (See "Other Misc. Trophies" for more information). You will unlock the following trophy by the time you clear Arcade mode for the first time:
Just a Taste
Story Mode
Like the original Chrono Phantasma, The main Story Mode has three different parts told from the perspectives of Ragna the Bloodedge, Sector Seven, and the Six Heroes. In addition, Chrono Phantasma Extend adds three new "Extend Stories" that follow from Kokonoe, Kagura, and Bullet's perspectives, revealing more of their backstories that fans have never seen before.
In addition to the Extend Stories and the main Story, Chrono Phantasma Extend also includes eight new gag reels called "Extend Gags", and "Remix Heart Gaiden". Once you have completed this step, the following trophies will be unlocked:
Look Forward To It
Ample EX
Heart To Heart
Gag Order
Abyss Mode
Abyss Mode works the same as in the original version of the game, where you will face off against a different set of opponents as you progress through it and strengthen your character with the following attributes:
- Attack
- Defense
- Heat
- Speed
In addition, you can also equip passive abilities to help your character reach down lower depths easier and face off against stronger opponents. Defeating an opponent that appears every twenty floors will grant you the ability to increase any of your stats, gain new abilities, obtain more P$, or go down even further depths.
Six Education
Highlander Assault Mode
Unlike the original game, where you had to defeat Take-Mikazuchi with the entire cast of the game (excluding Terumi and Kokonoe), you will need to defeat the Gigant at least once this time. If you are familiar with fighting against Take-Mikazuchi in the original Chrono Phantasma, you will be familiar with its attack patterns, and what characters are better suited for this mode as you fight against it.
Easy There Big Fellow
Unlimited Mars Mode
As opposed to defeating at least ten opponents like you would in the original Chrono Phantasma, you will need to do the opposite of that, which is to start up the mode at least ten times.
Martial Law
Gallery Mode
This mode will be one of the two portions of the game where you will be spending your hard earned P$ at, such as: illustrations, unlimited characters, additional character colors, and old stages from previous BlazBlue games.
Your Guest Is As Good As Mine
Unlimited BlazBlue Works
Patron Of The Arts
Network Modes
All Network Modes in Chrono Phantasma Extend work the same way as in the original, in addition, Player Match lobbies have been given a visual overhaul and now resemble those of the 64 player lobbies from the original Chrono Phantasma, but are customizable and limit up to eight players. Also be sure to also check out the Trophy Boosting thread if you are in need of a partner.
And The Winner For Best Picture…
These Go To Eleven
Make This House A Home
Howdy Stranger
Good Neighbor
Itemized
Other Misc. Trophies
The usual cleanup phase, this will be useful for cleaning up any trophies that you may be missing on your way to obtaining the platinum, such as trophies you can unlock from each of the game’s twenty eight characters, all of which are different for each of them. In addition, all trophies in this step can be obtained in Versus mode for easy self-boosting.
Nanomachines, Son
Freezing Reign
Original Flavor
Air Apparent
The Tao of Tao
Tag, Er It
Please Sir, Can I Have Some More
Black Bug Shooter
Bang Theory
The Finale
Order Up
If You Only Nu
I Am The Law
Hazama Unchained
Stein Alive
Good Grief
Tooth and Claw
Double-Platinum
Marital Bliss
Knight Rider
Curtain Call
Game of Throwns
Tasty
Gale-Force Wins
I Get A Kick Out Of You
Aunty-Gravity
Alternate Takes
Good Idea
Fully Extended
[PST Would Like to Thank MikelAL93 for this Roadmap]