• Estimated trophy difficulty: 5/10 (Platinum Difficulty Rating)
  • Offline trophies: 39 (30 7 1 1)
  • Online trophies: 12 (10 1 1)
  • Approximate amount of time to Platinum: 36-50hrs (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 but 2 are recommended
  • Number of missable trophies: 18 - Fully Upgraded a Weapon, All Weapon Upgrades, One Research Track, Research Master, Master Gatherer, Dealt with Every Little Sister, Savior, Rapture Historian, 9-Irony, Counterattack, Big Brass Balls, Unbreakable, Grand Daddy, All Plasmids, Look at You, Hacker, Master Protector, Fully Upgraded a Plasmid and Max Plasmid Slots.
  • Glitched trophies: Yes, 2 - Mother Goose and 9-Irony
  • Does difficulty affect trophies?: Yes, you have to finish the game on at least Hard.
  • Do trophies stack?: Yes, the following stacks exist: Global PS3, PS4 Bioshock Collection, EU PS4 Standalone Re-Release and JP PS4 Standalone Re-Release. Also, the difficulty/Vita-Chamber trophies stack.
  • Do cheat codes disable trophies?: No cheats available.


Once again we return to the magnificent underwater city of Rapture. However, a lot has changed over the last "10 years". For example, this time around, there is no ‘Survivor’ mode and though there is plenty of room for exploration, the story is pretty linear. Also, finishing the game without using Vita-Chambers has a separate trophy so you can use them on hard yet finish the game in another playthrough on easy without using them. By and large single player in BioShock 2 is a lot easier than in the original BioShock. On the other hand, however, BioShock 2 has no backtracking (no Bathysphere) and no 'Chapter Select.' As such, anything you forget in the last level will be left there forever. What has also changed is how hacking and researching work. In this game, hacking is done through 'tuning' a wavering pin on a screen and landing the pin on green bars. As for researching, you will not photograph but film. You pick a target and film him 'in action', while attacking to get points for your research. Lucky for you, you don’t need to buy film as the film in your camera is infinite (see Research Master).

As for collectibles, though there is no backtracking, the trophy requires a max of 100 audio diaries and there are definitely way more than that to go around (see Rapture Historian ). Even better, though there are lots of Tonics in BioShock 2 as well, there isn't a trophy for collecting any Tonics!

There is also a new, prototype feature for BioShock – online multiplayer. It takes place a year before the main events of BioShock 1, in the form of a civil war. You start out at your apartment, which is the MP's 'lobby', and once ready, you proceed to the Bathysphere to go down and fight. However, the MP is laid out in a way where it is difficult but not impossible to boost so expect a lot of work on your own.


Step 1: Easy playthrough + collectibles.

It is HIGHLY recommended that you play on Easy first. If you want to go ahead and play Hard, then you still have to do the following instructions but skip Step 2. Trophy-wise, there is no difference between finishing the game on Easy or Normal, just Hard mode, which is a different story.

In this step, you are becoming acquainted with Rapture. Again, it is recommended to have the settings on Easy because you are aiming to have a seamless, fun playthrough, get collectibles easily and in addition any 'cumulative' trophy you may need, including kill-based trophies because the villains would be easier to kill on Easy. In this playthrough you should:
  1. First and foremost, disable Vita-Chambers, do NOT use them (press → 'Options' → 'Disable Vita-Chambers: On') and rely on multiple manual saves.
    • See: Big Brass Balls.
  2. Collect 100 audio diaries.
    • See: Rapture Historian.
  3. Adopt every Little Sister, gather ADAM then rescue them.
    • See: Dealt with Every Little Sister and Master Gatherer.
  4. In addition to rescuing all the Little Sisters, SPARE the lives of all three living characters you'll encounter.
    • See: Savior if you DO NOT mind spoilers!
  5. Purchase four Plasmid slots, find all Plasmids and fully upgrade at least one of them.
    • See: Fully Upgraded a Plasmid, All Plasmids and Max Plasmid Slots.
  6. Research every villain the minute you get the camera.
    • See: Research Master
  7. Get all 14 weapon upgrades.
    • See: All Weapon Upgrades.

Note on Missable Trophies: As mentioned in the Overview, since there is no backtracking nor "Chapter Select" so there are a lot of missable trophies.
  • If you follow these steps above (check the descriptions of the trophies mentioned), you are bound to get 12 out of the 18 missable trophies.
    • Some of the trophies mentioned in the steps also have other trophies for 'partial' completion. For example, Research Master requires fully researching all villains, when you fully research one, you'll get One Research Track trophy.
  • Also, in addition to Big Brass Balls, if you have Vita-Chambers disabled (as I instructed), you're also bound to get Unbreakable and Grand Daddy trophies.
  • The remaining are: 9-Irony, Counterattack, Master Protector and Look at You, Hacker. Check their descriptions to see how to achieve them.
  • Just in case, make a separate save for the beginning of each level in case a trophy can be (easily) achieved only in a particular level. In other words, make it your 'Chapter Select'.
  • With the exception of Savior, none of the Story Related trophies can be missed.

Step 2: Hard playthrough

In this step, you will focus mostly on finishing the game on Hard. Having already played the game and become acquainted with Rapture, playing Hard mode will be a lot easier. Also, in this playthrough you will be able to catch up on any trophies you missed in your previous playthrough. To make it easier (if you’ve gotten the pertinent trophies), enable Vita-Chambers, harvest little sisters when you need them only, avoid unnecessary confrontations with Big Daddy and just try to finish it as quickly as possible. In other words, make this your 'speedrun.'

A big mistake would be to treat BioShock 2 as a 'shooter, hit-and-run' game. It is not and nothing proves that more than Hard mode. You need to be punctilious, tactical and, above all, stingy with your supplies and ammo.

If you want to "cheap out", there is a glitch for infinite health, which is possible from Siren Alley onwards, only. Since multiple factors can 'disable' the glitch, I suggest you get all possible trophies in your first playthrough on Easy first, since this way nothing would disable the glitch (see Against All Odds for more info).

By this point, you should have gotten most, if not all, offline trophies.

Step 3: Online trophies

This doesn't necessarily have to be your "third step", you can just play intermittently whenever you want. What you should be aiming for in this step is getting the Choose the Impossible trophy, which is Rank 40. As you reach for that rank you will play on various maps and in various play modes so there is a VERY high possibility of getting all the online trophies 'en route'. Reaching Rank 40 should take anywhere from 15 to 30 hours of gameplay, depending on your skills. Also, all the online trophies are easy except for Mother Goose which is reported to be glitchy. It is frustrating to get as it is but on top of that, you may have to do it a few times for the trophy to pop. Check the guide for more details.

Useful MP Links:

Boosting Thread: LINK
Turret Boosting Maps Guide + DLC: LINK
Boosting Instructions and Survival Guide: LINK
Bioshock 2: Online Multiplayer Trophy Guide + Tips & Tricks: LINK
Non-Boosting thread: LINKtrophy_gold.png
[PST Would Like To Thank DudeInDistress for this Roadmap]
Rapture Metro Pack DLC:


  • Estimated trophy difficulty: 2/10 with boosting but 9/10 without.
  • Offline trophies: 0
  • Online trophies: 3 (2, 1)
  • Approximate amount of time to 100%: 10-15 hours with boosting, 25hrs+ without but see below for more details
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: Yes, 1 - Territorial
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?:No cheats available


Note: This DLC isn't included in the PS4 version of the game.

All aboard the Rapture Metro! The first map pack for the BioShock 2 multiplayer is finally here folks, with a new game mode, 6 new maps and 3 new trophies including the infamous Aqua Incognita and Territorial . What makes these 2 trophies such a pain to get is that Territorial is glitched and you have to win outright on all 6 of the new maps since draws don't count towards it, there's no way of tracking which maps you've played/won on and there's no map filtering so actually finding the maps you want is a feat in itself. How long it takes you to get all 3 of the new trophies depends entirely on if you boost or play legit. If you go legit then expect to spend 25hrs or more due to the above issues plus the servers are unstable, the player count is very low and many of the remaining players don't play fair but if you boost, then expect to spend about 15hrs grinding your way to Lv50 and exchanging wins on the new maps.

When you reach Rank 50, you can usher in a new era, called Rebirth This is pretty much the same as the Prestige function from Call of Duty, except your leaderboard rank will also disappear and the Reincarnation trophy will pop. Pretty ideal if you're a completionist, otherwise if you want to keep your stats and weapons/Plasmids, I suggest you avoid Rebirthing at all costs (see the Guide for further info). Also, I recommend getting Aqua Incognita and Territorial before reincarnating as Rebirth will reset the stats for them as well.

Speaking of which, "Rebirth" has been confirmed to reset all the online trophies (it won't remove them if you already have the trophies). This is ideal for those who lost online trophies during the March 2010 Leap year Apocalypse bug so once you Rebirth, you can reclaim any online trophy you were missing and get your Platinum

One last thing to note is that you don't need the Sinclair Solutions Tester Pack, since the ability to reach Rank 50 is also possible with the Rapture Metro Pack DLC.


Step 1: Get the map trophies out the way.

See the Guide for more details but in this step you want to focus all of your efforts on playing and winning on the new maps so you can get those out the way ASAP. At the end of this step, you will have earned the following:

Aqua Incognita

Step 2: Rebirth.

This step is simple but time consuming since you need to grind a lot of XP to hit Lv50, though you should be almost there by the time you get the map related trophies done. At the end of this step you will have earned the following:

[PST Would Like To Thank DudeInDistress for this Roadmap]
Protector Trials DLC:


  • Estimated trophy difficulty: 5/10 (personal opinion)
  • Offline trophies: 7 (2, 5)
  • Online trophies: 0
  • Approximate amount of time to 100%: 6-10hrs, depending on skill.
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, the PS3 and PS4 versions of this DLC have separate lists.
  • Do cheat codes disable trophies?: No cheats available.

WARNING: Some people have reported that they were not able to load their saves for the main game after installing this DLC so either install it before starting a new campaign or wait until after you have all the offline stuff done. If you have installed the DLC and are facing this problem, then uninstall everything via the Game Data folder on the XMB and reinstall everything minus the DLC. Thanks to Trig28 for the heads up. In the PS4 version of Bioshock 2, this problem is a non-issue because everything comes pre-installed.


Welcome to the Protector Trials!

This is the first single-player DLC in BioShock 2 is based on the ADAM Gathering component of the main game. You will have to fend off the hordes of Splicers and protect the Little Sister as she gathers ADAM. However, you have a preset selection of weapons, Plasmids and Tonics for each gather so you have to make do with them and at the end of the Trial, you will receive stars for completion and an "A" grade for performance.

The trials are separated into 6 different maps and in each map there are 3 different trials. In total, there are 18 trials plus 6 unlockable bonus trials. The trials get progressively hard as they progress and the Gathers will become progressively longer. You will get stars for completion and a grade for performance i.e A+, A, B, C or D. The first, second and third trials of each map give you 1, 2 and 3 stars, respectively, tallying to a total of 36 Stars. As for grades, they are assigned on how much ADAM your Little Sister has gathered versus the total ADAM possible; the longer she gathers uninterrupted, the higher the multiplier will be and thus the more ADAM she will get. This is also the only thing you need to focus on to get a high grade i.e. you can take as many hits as you want but it only matters that no one touch the Little Sister – that is the sole basis for the final grade. Note: Although the highest grade is A+, you need only an "A" on all the Trials and just 1 A+ for the Perfect Protector trophy. Simply put, the key to success is to fend off the enemies and let the Little Sister perform the Gather uninterrupted.

Once you complete the Trials, you will unlock 6 Bonus Trials, which are very easy. See Guardian Angel for more info. The DLC also unlocks a few art work and concepts, both scrapped ideas and a glimpse into the next DLC. It's a nice award for completion on top of the trophies you receive. Also note that the difficulty in this DLC is preset to "Medium" and cannot be changed.

With that said, the maps in this DLC are:
  1. The Adonis Baths
  2. Atlantic Express Train Upkeep
  3. Pauper's Drop Market
  4. Simon Wales' Church
  5. Folly of Dionysus
  6. Persephone Cellblock F


Step 1: Playthrough the DLC once with any Grade and get all the Stars.

This step is the easiest once since you all you need to do is finish all 24 trials to get the Guardian Angel and "Star" related trophies. At the end of this step, you will have earned the following.

Litmus Test
Acid Test
Trial By Fire
Guardian Angel

Step 2: Get an "A" grade on every trial and harvest 50% of the available ADAM.

This is where things get tricky since some of the trials can be pretty difficult so you will probably have to redo them a few times before you get an "A" grade on all of them and an "A+" on a single trial. Also during this step, you will be aiming to harvest 50% of all the available ADAM but that will come naturally whilst aiming for the "A" grades. At the end of this step, you will have earned the following:

Enemy of the Family
Get A Bigger Bucket

Step 3: Cleanup by getting the Perfect Protector trophy.

By this point, all you will have left is Perfect Protector so use this step to get it. At the end of this step, you will have unlocked the following:

Perfect Protector
[PST Would Like To Thank DudeInDistress for this Roadmap]
Minerva's Den DLC:


  • Estimated trophy difficulty: 8/10 but only because of the High Score trophy.
  • Offline trophies: 8 (5 3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 3-6 hours (personal opinion)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 4 - Garbage Collection, High Score, Lancer Killer, ADAM Addict
  • Glitched trophies: None
  • Does difficulty affect trophies?: No so play on Easy
  • Do trophies stack?: Yes, the PS3 and PS4 versions of this DLC have separate lists.
  • Do cheat codes disable trophies?: No cheats available.

WARNING: Some people have reported that they were not able to load their saves for the main game after installing this DLC so either install it before starting a new campaign or wait until after you have all the offline stuff done. If you have installed the DLC and are facing this problem, then uninstall everything via the Game Data folder on the XMB and reinstall everything minus the DLC. Read here for more information LINK

In the PS4 version of Bioshock 2, this problem is a non-issue because everything comes pre-installed.


Welcome to Minerva's Den - Rapture's brain and central computing! This is the third and final DLC in BioShock 2. You will be assuming the role of Sigma, a new Big Daddy, with an even newer weapon - the Ion Lance, a laser beam gun. You will be guided through the intricate maze of this DLC by C.M. Porter, a former programmer at Minerva's Den and join forces, if only via communication, to take down Reed Wahl, the antagonist. You will also know the fate of Tenenbaum after her first disappearance in the game proper so this DLC will provide a 'closure' in some way.

The enemies are the same but are more powerful this time; Leadhead Splicers use shotguns, Brute Splicers emit fire and Security Bots fire laser and rockets. Lest we forget, you will be introduced into the new prototype Big Daddy - the Lancer, who roams about Minerva's Den and protects the Little Sisters in their harvest.


There are a total of eight trophies in this DLC, 4 of which are missable. Difficulty doesn't affect any trophies so play on 'Easy'. This DLC is divided into three levels - Minerva's Den, Operations and The Thinker. However, it is only in the first two levels that you need to focus on the missable trophies. Here's what you have to do:
  1. Level #1, Minerva's Den:
    This is the first level of the DLC. You should do the following before you finish the level (the level ends right when you use an elevator)
    • Deal with (either harvest or rescue) three Little Sisters (of this DLC's total of six) (See ADAM Addict for more info).
    • Destroy the five Vacuum Bots in this level (out of this DLC's total of 10) (See Garbage Collection for more info).
  2. Level #2, Operations:
    Make sure you do the following before you finish the level (the level ends when you unlock a vault on the east side of the map (under "Core Access" on the map).
    • Deal with the remaining three Little Sisters.
    • Destroy the remaining five Vacuum Bots.
    • Play the Spitfire computer game and score 9999 points (See "High Score" trophy for more info).
  3. Level #3, The Thinker:
    No "missable trophies" here; proceed with the level to finish the story.
As always, if you ever get stuck, press and under "Goals", you will find hints on what to do.

Other than that, there are some side quests and a few Easter Eggs that are not trophy-related. For example, you do not need to collect the audio diaries and how you choose to Deal with the Little Sisters is completely at your discretion (though if you need ADAM, Adopt, let them Gather, then you can Rescue them). Other than that, enjoy your final trip to Rapture.
[PST Would Like To Thank DudeInDistress for this Roadmap]

Bioshock 2 Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

69 trophies ( 18  47  22  )

  • Unlocked all trophies

    Unlock all the non-DLC trophies to get this one.
  • Completed your first non-private match.

    You don't even have to win, just play until the match is over and the trophy is yours.
  • Scored your first kill in a non-private match.

    The first time you kill someone online, this trophy will pop.
  • Become a Big Daddy for the first time in a non-private match.

    At certain points during selected matches (namely "Survival of the Fittest" and "Civil War") an announcement will appear about the appearance of a Big Daddy suit in the map. It's very recognisable as it will be in a "shiny/glowing gold" colour, much like any interactive object in BioShock. Though random, they usually appear in 'big areas' in the map. Once you find one, run for it and wear it then the trophy will pop.
  • Took down your first Big Daddy in a non-private match.

    When someone becomes a Big Daddy, kill him and claim this trophy. This MAY be boostable. It is somewhat difficult so make sure his health is low from other attackers before you kill him as his weapons would be powerful. Thanks to F8L Fool for the tip.
  • Complete your first trial in a non-private match.

    Trials are certain sub-objectives/challenges that you do in multiplayer match, they will grant you ADAM as a reward. Complete one of them and this trophy is yours. You'll probably complete a random Trial without even working for it, but if you're curious, achievable Trials can be viewed in 'Statistics' in the MP menu. Here is an extensive list of various Trials if you're interested.
  • Saved your first Little Sister in a non-private match.


    In "Capture the Sister" game, when it's your team's turn to capture the Little Sister, find her, pick her up and put her in a Vent. The trophy will then pop. This Trophy may glitch on you. However, it seems that this has been fixed, though the possibility is still there (thanks to Terminator for confirming). Also, it's good to have a partner on your side to help out. This a frustrating trophy and you might need help with it (a few times, even).
  • Achieved Rank 10.

    See Choose the Impossible
  • Achieved Rank 20.

    See Choose the Impossible
  • Achieved Rank 30.

    See Choose the Impossible
  • Achieve Rank 40.

    This is the highest rank in multiplayer. Naturally, as you level up, the gap between ranks become wider. The score used for this is ADAM. ADAM can be obtained through various means. However, this will take some grinding. This may be achieved in 15-30 hours of game play. Here are the ranks and scores:
    • Rank 10: 9000 ADAM.
    • Rank 20: 25500 ADAM.
    • Rank 30: 53000 ADAM.
    • Rank 40: 97000 ADAM.
    On average, you'll earn 300-600 per match (in "Survival of the Fittest"), 3000-5000 ADAM per hour. Here are some tips:
    1. Research everyone.
    2. Hack every machine.
    3. Aim for killstreaks.
    4. Collect ADAM Vials (red liquid bottles)
    5. Be a Big Daddy.
    6. KILL a Big Daddy.
    Realise that, you get the same amount of ADAM per kill as you get for researching a killed player (10 ADAM). The thing is that the number of kills defines your place (1st, 2nd. etc) at the end of the match, and you'll be awarded a certain amount of ADAM depending on that (200 for 1st place, the rest is defined by the total number of players).

    There are by the way, two commonly followed boosting methods:

    1) Taking turns hacking turrets: Simply put, the boosting method is based on taking turns hacking Turrets. You must do this "ADAM Grab" (i.e. NOT "Team ADAM Grab"!) since it has six-player only gamemode (i.e. you + 5 boosters) and it lasts for 10 mins. Each map has 2-3 turrets, so it's very possible. To make it faster, equip the "Speedy Hacker" Tonic (unlocked at Rank 24). In ideal circumstances, you can make up to 1700-1800 ADAM per match! That said, it IS a time-consuming boosting method (13-15 hours), but time will fly by quickly because you're rank up fairly quickly and everytime you rank up, there is a cutscene announcing the new weapons and Tonics/Plasmids you unlocked. Here is the detailed guide on how to boost (credits go to Tinytone for this guide!)

    2) Vending Machine hacks with Winter Blaster (Credits go to Terminator for this method!): This method relies on the tonics "Speedy Hacker" (again, unlocked at level 24) and "Winter Blaster." It involves taking turns (alternating) hacking then freezing the vending machine (i.e. one hack and one freeze per person per turn). Terminator explains below:

    Player 1 freezes the machine and Player 2 hacks it then you switch so Player 2 does the freezing and Player 1 does the hacking. You carry on alternating like that until the match ends. If you end up on a map with almost no turrets and Vending Machines then work on challenges and collecting the ADAM vials that are lying around .

    The latter boosting method is a relatively recently discovered method that seems to have become the more popular choice. However, your choice of boosting method is entirely up to you!
  • Won your first non-private match.

    Achieve the highest score in any non-private multiplayer match and this trophy will pop.

    Another way to get this is just play any team-based game mode and be on the winning team (thanks to theaface for the tip).
  • Played at least one non-private match on each multiplayer map.

    You will get this if you aim for the "Choose the Impossible" trophy. In total, there are ten maps in BioShock 2 multiplayer, mostly (heavily modified) levels from BioShock 1. They are:
    1. Arcadia,
    2. Farmer's Market,
    3. Fort Frolic,
    4. Hephaestus,
    5. Home for the Poor,
    6. Kashmir Restaurant,
    7. Medical Pavilion,
    8. Mercury Suites,
    9. Neptune's Bounty
    10. and, finally, Point Prometheus.
    You actually have to play a full match in each map to get this trophy.
  • Bought one Plasmid or Tonic Slot at a Gatherer's Garden.

    See Max Plasmid Slots
  • Fully upgraded to the maximum number of Plasmid Slots.


    There are up to 8 plasmid slots. When you start the game, you will have three slots and you can purchase 4 more over the course of the game from the Gatherer's Gardens. The final slot is story related so can't be missed.
  • Upgraded a weapon at a Power to the People Station.

    See All Weapon Upgrades
  • Installed the third upgrade to a weapon.


    See All Weapon Upgrades
  • Found every Power to the People weapon upgrade in the game.


    Note: The description for this trophy is a tad misleading because it implies that you have to obtain all the individual weapon upgrades when it is in fact referring to the actual upgrade stations.

    'Power to the People' machines are the stations you upgrade your weapons at. Each one allocates one upgrade only. There are 14 PTTP for 14 upgrades; 2 in Ryan Amusements, 3 in Pauper's Drop, 2 in Siren Alley, 2 in Dionysus Park, 2 in Fontaine Futuristics, 1 in Inner Persephone and 2 in Persephone Outer.

    See here for a more detailed guide: LINK
  • Hacked one of each kind of machine.

    There are eight different machines: First Aid stations, Circus of Value, El Ammo Bandito, Security Cameras, Turrets, Security Bots, Safes and Door Locks. Hack each one at least once and you'll get this trophy.
  • Hacked 30 machines at a distance with the Hack Tool.

    One of the new features in the game is distant hacking. There is a gun-like tool called 'Hack Tool'. When you fire it at a machine of any kind, you will be able to hack it from a distance. Do it for 30 machines and the trophy is yours.

    An easy way to do this would be to stand under an unhacked Security camera, wait for the bots to come then hack them with the Hack Tool, rinse and repeat until you get the trophy (though it is easy to get the trophy without doing that anyway).
  • Researched a Splicer with the Research Camera.

    See Research Master
  • Maxed out one Research Track.


    See Research Master
  • Completed all research on every subject in Rapture.


    When you get the Camera in Pauper's Drop, you will 'research' your subjects by filming them, attacking them and killing them. Each KIND of villain (Leadhead Splicer, Brute Splicer. etc) gets a separate category. The better the research (more action during filming), the higher the score and the faster the track fills. For each villain there are four 'levels' of Research (can be tracked in the main menu (press ). Each villain get has own 'Track'). Fill them out to the max for each villain. Also, use your camera the minute you get it, as some villains may not appear in later levels. Though not necessary, you may want to equip any Research-specific Tonic you may find, as it will facilitate your research. Here is a list of villains (as they appear in the Research menu):
    • Thuggish Splicer: These are the Splicers who attack you with melee weapons. Incidentally, these are the rarest Splicers. Once you get the camera, research the hell out of them as they will no longer appear in later levels.
    • Leadhead Splicer: These are the 'generic' Splicers. They carry guns and sometimes throw bombs. There is enough of them to go around though, and will appear all throughout the game.
    • Houdini Splicer: These are the Splicers that 'teleport' from a point to another as they attack you. They will hurl fireballs at you as their weapon. They appear first in Dionysis Park and will remain throughout the game.
    • Spider Splicers: These are the Splicers that crawl on ceilings. hey throw hooks at you as their weapon. They will remain appearing up until and including, Dionysus Park.
    • Big Daddy: These are the big, fat villains that protect the Little Sisters. They first appear in Ryan Amusements and remain until and including Fontaine Futuristics. In this game, however, there is NO distinctions between the Big Daddies (Rosie, Rumbler etc.) when it comes to Research.
    • Big Sister: The infamous new villain of the game. Every three times you 'deal' with a Little Sister, they will appear. Also, there will be two more in the penultimate level. How you'll want to do this is deal with every Little Sister you find. Fight every Big Sister, hit them a few times then start filming. You need to film and then hit them till they die. Otherwise, if you film from the very beginning, you might not be able to kill them 'in time' and this get a low score. There aren't that many Big Sisters so take advantage of every encounter you make with them.
    • Security: 'Security' here constitutes Security Cameras, Security Bots and Turrets (no distinctions). The easiest way to get this research is to stand in front of an unhacked Security Camera, trigger the Bots to come, film and attack. Rinse and repeat until their research bar is full.
    • Brute Splicer: These are the 'fat' Splicers. They appear around the beginning of the game and usually attack you with melee or hurl objects at you. These appear for a few levels after you get the camera. There will be a lot of them in the last two levels, too so plenty of opportunity to research them.
    • Alpha Series: These are a 'skinnier' version of Big Daddy but still powerful, they will use their various weapons against you and sometimes attack you physically. They first appear in Fontaine Futuristics and continue to appear for the remainder of the game.
  • Defeated 3 Big Daddies without dying during the fight.


    If you’re playing this on easy (as I recommended) this one will be REALLY easy to get. Also, if you’re not using Vita-Chambers, you’ll get this after killing your third Big Daddy. If you’re going to ‘deal’ with every little sister, this trophy is virtually unmissable.
  • Gathered 600 ADAM with Little Sisters.


    There are various ways to get ADAM but this particular trophy requires 600 ADAM that you remove from bodies with the help of Little Sisters. It does not matter how much ADAM you have; for this trophy, 600 ADAM should be total amount of ADAM removed from dead corpses by the Little Sisters. If you're aiming for the Dealt with Every Little Sister, make sure you let the Little Sisters perform 2 Gathers each. You will get this just before the last roaming Little Sister in the game so the opportunity window is very limited.
  • Fully upgraded one Plasmid to the Level 3 version.


    Whenever you get a new Plasmid, either purchasing or getting them from Eleanor, you'll be able to purchase 'upgraded' versions of these Plasmids at the Gatherer's Gardens. Trophy-wise, you only have to fully upgrade ONE Plasmid only.
  • Found or purchased all 11 basic Plasmid types.


    You’ll get the Plasmids either from ones you find left behind by Eleanor or the ones you buy from the Gatherer’s Garden, more will appear at the GG as you progress. The Plasmids are (in no particular order (except the last one)): Incinerate, Telekinesis, Hypnotize, Security Command, Decoy, Electro Bolt, Insect Swarm, Winter Blast, Cyclone Trap, Scout and, finally, an unmissable, story-based one you get towards the end.
  • Killed 50 enemies using only hacked Security.


    This may take a while and require some farming. Once you hack any Security machine (Turrets, Security Cameras and Security Bots) they will be friendly to you and attack Splicers. Make sure you hack each one you find to make this trophy easier. Also, in addition, the best place to farm this is in the Imago Fine Arts Room in Dionysus Park. There are tons of Security there that you can hack. Also, if you perform a Gather there, more Splicers will come.

    However, another, easier way to get this is to use Security Command (lvl. 2 or 3) Plasmid, hold and hurl it at various Splicers. A Security Bot will be summoned automatically and will come and try to kill them.

    Don't rely on one method; do both to make sure you get enough Security kills before the end of the game.
  • Killed 30 enemies using only Traps.

    This one is extremely easy to get. There are various forms of 'Trap'. One of the first weapons you get is a Rivet gun. One of the special bullets is a Trap Rivet that you can use. You don’t have to fire them onto the floor and wait for a Splicer to pass. You can just fire a few at the Splicers themselves and they’ll die in a few seconds. Kill 30 enemies using this method and the trophy is yours. Other types of Trap include Proximity Bombs and the Cyclone Trap Plasmid.
  • Got through a Gather with no damage and no one getting to the Little Sister.


    This is a tricky one. A 'Gather' is when you use an adopted Little Sister to gather ADAM. When you adopt her, she’ll be on your shoulder. Press and hold to let her lead you to a corpse with ADAM. Once you find one, from the minute you put her on the floor to let her gather ADAM until she is done and you pick her up is a ‘Gather.’ However, the second a Gather starts, a bunch of Splicers will appear. Now, to get this trophy make sure you’re at a vantage point, with hacked Security Machine near you. Also, I recommend using the Decoy Plasmid to distract Splicers as the Little Sister gathers the ADAM, in addition set up any traps you can (Trap Rivets, or Proximity Bombs and Mini-Turrets if you have them). Once done, immediately pick her up again and the trophy is yours.

    Make sure you save before you perform a Gather. In case you get hit, just reload the save. This may take a few attempts.

    Here is a video showing how it's done (credit to VidGamiacUnlocked):
  • Spent 2000 dollars at Vending Machines.

    This trophy isn't hard on any difficulty but are more likely to get it quickly whilst on Hard, since you will need buy a lot more supplies on a more regular basis than you will on Easy.
  • Dealt with every Little Sister.


    "Dealt with" constitutes either rescuing or harvesting the Little Sisters. I strongly recommend that you first adopt, let them gather ADAM then rescue them. To know how many sisters are in a given level, press . At the bottom of the menu are a few icons of Little Sisters with Big Daddies. Upon rescuing them, the icon turns into a face of a little girl.

    There are 1-3 Little Sisters in each level starting from Ryan Amusements and finishing with Fontaine Futuristics.
  • Finished the game on the hardest difficulty level.

    Hard is slightly harder than normal but a lot easier than BioShock 1's Survivor mode. It can be frustrating at times, though. Just enable Vita-Chamber, be stingy with your supplies then finish the game as quick as possible (assuming you've got all the other offline trophies).

    To make it even easier, there is a 'glitch' for infinite health. In the Siren Alley level, you can find the "Scout" Plasmid. Just equip the Scout plasmid, use it at a Gene Bank and immediately press then replace Scout for any other Plasmid and back out. If a 'ghost' image appears just before you make the switch, then that means it worked. Thanks to findaway for the tip.
  • Finished the game without using Vita-Chambers.


    Vita-Chambers are 'checkpoints' you respawn from every time you die. When you first start the game, press and under 'Options', disable the Vita-Chambers. It doesn't matter what difficulty you disable Vita-Chambers in; it only matters that you play a playthrough without using them. If you have forgotten to turn them off but don't worry because providing you have not used them (as in, respawned from them) then you're fine (this has been confirmed by The Pirate).
  • Found 100 audio diaries.


    There are 129 audio diaries scattered throughout so just keep a look out for them and you will most likely find them on your own but if you're concerned, then here is a list of 125 Audio Diaries and their locations: LINK. You can also find an interactive version here: LINK

Secret trophies

  • Found your way back into the ruins of Rapture.

    Story Related, can't be missed.

    You will get this when you finish the first level.
  • Defended yourself against Lamb's Assault in the train station.

    Story Related, can't be missed.

    You will get this by the end of the "Atlantic Express" level.
  • Joined forces with Sinclair in Ryan Amusements.

    Story Related, can't be missed.

    You get this by the end of the "Ryan Amusements" level.
  • Confronted Lamb's lieutenant in Pauper's Drop.

    Story related, can't be missed.

    When you go pick up a key, you will meet Grace Holloway and you can choose to kill her or leave her alone. Do not kill her, as she will side with you and give you supplies for the rest of the game.
  • Defeated the Preacher.

    Story related, can't be missed.

    You will get this around the time you finish Siren Alley after defeating Father Wales.
  • Uncovered the secret of Dionysus Park.

    Story related, can't be missed.

    You will get this once you deal with all the Little Sisters for Stanley Poole in Dionysus Park but when you return to him, don't kill him.
  • Gained access to Lamb's stronghold.

    Story related, can't be missed.

    You will get this by the end of the Fontaine Futuristics level. At the end of this level, Gil will implore you to kill him but don't do it. Just continue and end the level.

    Once you reach the end the level, you should also have "Savior" if you've rescued all the Little Sisters and spared every life.
  • Reunited with your original Little Sister.

    Story related, can't be missed.

    You will get this by the end of the Inner Persephone level, when you wake up.
  • Headed to the surface on the side of Sinclair's escape pod.

    Story related, can't be missed.

    Once you equalise the pressure you head to the pod and this trophy pops.
  • Escaped Rapture.

    Story related, can't be missed.

    This will pop around the beginning of the end cutscene, which is just after the spot when the Heading to the Surface trophy pops.
  • Used the Hack Tool to hack an object at a distance.

    See Master Hacker
  • Adopted a new Little Sister for the very first time.

    Story Related, can't be missed.

    At some point in the "Ryan Amusements" level, you be asked by Sinclair to adopt a Little Sister.
  • Defended yourself against the Big Sister without dying.

    You’ll get this from after you kill Big Sister without dying. This is extremely easy to achieve on Easy. They will come after you deal with three Little Sisters every time. If Vita-Chambers are disabled, you can’t miss this trophy. Big Sisters will come around every time you deal with three Little Sisters.
  • Killed an enemy with its own projectile.


    Whenever an enemy thows an object at you, which is usually a grenade, use Telekinesis to throw it back at them. An easy enemy to do this against is Leadhead Splicers because after a few gunshots, they will hurl a bomb at you. Grab it with telekinesis and throw it back, thus killing him instantly and the trophy will pop shortly afterwards.
  • Saved every Little Sister and spared Grace, Stanley and Gil.


    Do as the description says. Just save every Little Sister and spare the lives of any living character you encounter. If done correctly, this trophy will pop at the end of Fontaine Futuristics level.
  • Paid your respects to the founder of Rapture.


    Due to a coding error, this trophy isn't needed for the Platinum so you can still get that even if you miss this one. Thanks to F8L Fool and tenike1 for this info.

    '9-Irony' comes from the famous '9-iron' golf club and the founder of Rapture is, of course, Andrew Ryan. When you first enter "Journey to the Surface" in Ryan Amusements, you will see a wooden mannequin/statue of him sitting in a desk on your left and in a corner by the bookshelf is a golf club. Grab it with telekinesis and hit him (his head) with it. Those of you who played BioShock 1 will understand what this means.

    Here's a video showing how it's done:
    Credit to leadexample for the video.

DLC: Minerva's Den

8 trophies

  • Destroy all 10 Vacuum Bots in Minerva's Den


    Vacuum Bots are red, medium-sized machines and have a vacuuming tube on top. You will inevitably run into your first one, where Porter, via radio communication, will explain to you what it is so don't start hunting for them until you run into the first one, where the "Optional" objectives will be added to your "Goals" and you can track how many you've destroyed. Only then should you start destroying them (via melee).

    There are 10 Vacuum Bots in this DLC with 5 in the first level, (Minerva's Den) and 5 in the second level (Operations). In the first level, you need the Gravity Wall Plasmid to gain access to the fifth Vacuum Bots. Make sure to destroy it before you leave the level via the elevator. To see how many you've destroyed, press and look under "Goals." These aren't difficult to find but here's a video guide from VidGamiacUnlocked:
  • Kill a Lancer Big Daddy


    Though this is missable, you will have to go out of your way to miss it. In this DLC, there is a new Big Daddy called Lancer and will be recognizable with the strange helmet and the Ion Lance weapon as he escorts the Little Sister. Destroy one and this trophy is yours. If you're going for the ADAM Addict then this is unmissable.
  • Resolve all the Little Sisters in Minerva's Den


    "Resolve" means pretty much dealing with Little Sisters, either by rescuing or harvesting them. Whichever decision you choose is completely at your discretion and will not affect the outcome of this trophy so long as you have dealt with all of them.

    There are a total of 6 Little Sisters in this DLC; 3 in the first level (Minerva's Den) and 3 more in the second level (Operations). These are identifiable on the map as a small icon of a little girl. If you're run into a Lancer who doesn't have a Little Sister with him, just continue with the game and go back to him, he should have a Little Sister with him after he picks her up from the Vent. Press to see how many Little Sisters are in the current level and how many you have Resolved. Initially the icons at the bottom of the screen will be of a Little Sister with a Big Daddy and once you deal with one, the icon will turn into a face of a little girl.

    Also note that a Big Sister will show up after every third Little Sister has been resolved.

Secret trophies

  • Reach Rapture Central Computing Operations

    Story related and cannot be missed.

    You will get this at the end of "Minerva's Den", which is the first level. Make sure to destroy the 5 vacuum bots and dealt with the 3 Little Sisters before you leave.
  • Reach Computer Core Access

    Story related and cannot be missed.

    You will get this at the end of "Operations", which is the second level. Make sure you have destroyed the 5 remaining vacuum bots and dealt with the other Little Sisters before you proceed. Also, make sure to get the High Score trophy.
  • Escape Minerva's Den

    Story related and cannot be missed.

    You will get this at the end of the DLC.
  • SUDO


    Wrest control of The Thinker from Reed Wahl

    Story related and cannot be missed.

    You will get this before you finish the final level i.e. before you unlock the Logout trophy. Once you attempt to take control of The Thinker, Reed Wahl will appear and swear vengeance. This is a difficult battle so make sure to use your most powerful weapons and lots of health. Destroy the Alpha Series and Reed Wahl himself and as soon as he is killed, you will unlock the trophy. Pick up the access card from him and follow the arrow.
  • Get 9999 Points in one game of Spitfire


    You can play this game in the second level (Operations). When you're there, there is a room in the south side of the area (see the map). From the main area, turn right and go straight. Right before the doors to Reed Wahl's office (which is also labelled on the map), turn right. Past the giant machines, go through the door and up the stairs. As you reach the end of the stairs, right in front of you and will see a giant computer screen so approach it and press to play the Spitfire game.

    How this game works is simple. You are an "X" on the screen and you have to shoot the "squares" with the button. The way you direct your fire is with the analogue stick. Each square destroyed nets you 125 points (the bolded squares net you 250). You have 4 "lives" or "rounds" (it'll say "3" but "0" is also a life). You will need to accumulate 9999 points over the course of the four rounds. Once you do, you will win the game and unlock this trophy.

    Just try to get as many points and lose as few lives as possible. Avoid the incoming bullets and stay in constant motion. This is the hardest trophy in the game and the reason why I gave this a difficulty rating of 8/10:

    Here's a video showing how to get the score (credit to Rooster Teeth):

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