Except for a couple of modes, it is easy to reach a highscore of 125,000 points thanks the perks you can pick at the start of a round. Here is the list of perks:
- Max laser speed - Max out your laser speed
Self-explanatory. Your lasers take less time to travel the screen.
- Max laser spread - Max out your laser spread
Your laser will be less accurate but you will cover more area.
- +50 Wideband - Adds 50 points to your Wideband stat
Adds two extra lasers fired at a 45 degree angle from your main laser.
- +50 Polarshot - Adds 50 points to your Polarshot stat
Adds two extra lasers fired at a 90 degree angle from your main laser.
- +50 Radioshield - Adds 50 points to your Shield stat
Adds a blue aura around your ship. It stops most damages but depletes after every hit until it is gone.
- +50 Base Engine - Adds 50 points to your Base Engine stat
Increases your ship movement speed.
- 40x multiplier - Start off with 40x multiplier
You start the round with a 40x score multiplier.
- 7x Starbit value - Starbits are raised to 7x their usual value
Increases the Starbits score value and make it so you need less Starbits for your Chargebeam.
- No starbit fade - Starbits don't fade away over distance
Self-explanatory. Starbits and thus their value, fade the longer you wait before picking them.
- More Boomers - Increases the amount of Boomers generated
Self-xplanatory. Boomers are useful since their explosion can easily clear areas.
- Longer B.P.B - Back Pressure Buildup lasers deplete at half the usual rate
Back Pressure lasers are more powerful than your normal ones but deplete over time. This perk makes your B.P.B last longer before you have to recharge them by stopping fire.
- 2x Powerup rate - Doubles the rate of powerups
Your powerups increase twice as much when you hover over powerup pads or collect powerup orbs.
- +50 laser coherence - Adds 50 points to your Coherency stat
Makes your lasers stronger.
- Max claymore - Max out Claymores
Claymores are slow red mines spawning from your ship from time to time.
You will get to pick 1 to 3 perks at the start of a round in most modes. The most useful perk for this trophy is the '40x multiplier' since it helps raising your score very quickly. If you get a second perk choice, or if you do not have the option to pick the multiplier, choose the '+50 Radioshield' perk to last longer. Third perk choice will depend on the modes or your playstyle but the '7x Starbit value' is a good choice since it gives another score boost.
There are 14 modes in the game but 1 is only available on the Vita (Horse) and another one is a paid DLC (Retro). For this trophy, you will need to get a score of 125,000 points in 10 of these modes.
Here is the list of modes:
• Classic - Unlocked from the start
Main mode of the game. You don't have access to perks at the start of a round but you can buy permanent upgrades with Starbits instead. It's not that hard to reach 125k but you can upgrade your Radioshield and/or Orbital to last longer.
• Peaceful - Unlocked from the start
You have the same upgrades as in Classic. There is no score and overall difficulty is set to minimum. You also have infinite lives so this is the perfect mode to work on miscellaneous trophies.
This mode is not needed for the trophy.
• Arcade - Get 50k points in 1 round to unlock this mode
Arcade is similar to Classic. However, instead of pads inside Solid Planets, powerups appear as orbs while killing enemies.
• Pacifism - Survive a Spike Cascade event to unlock this mode
Durign a Spike Cascade event, the music will change and the screen colours will be inverted. Do not kill enemies during this event or they will spawn invincible and really damaging spikes orbs in every direction.
In this mode, you can't use your lasers and the Spin Attack but you can still use your drill. You must avoid enemies and your score raises the further you go into this mode.
• Marathon - Cover a lot of distance
The description is vague but the quickest way to unlock this mode is to play actively (i.e. don't idle) in Peaceful Mode for around 10-15 minutes.
In this mode, your powerups, ship speed and score increase the further you go.
• Countdown - Kill a boss within 20 seconds
Play in Peaceful Mode since killing bosses is easier on low difficulty.
In this mode, you have 2 minutes to get the highest score possible. You have unlimited lives but your score multiplier resets everytime you die.
• Boss Rush - Kill each boss at least once (Pre-patch)/Kill 4 bosses at least once (patch 1.02)
Play in Peaceful Mode since killing bosses is easier on low difficulty and you have unlimited lives.
In this mode, you will only encounter bosses. This is a good mode to train for the 'King of the Skies' trophy.
• Nightmare - Get to difficulty level 5
Difficulty level raises depending on how well you are doing in a round (killing enemies, picking powerups, etc.). There is no way to tell when you reach a new difficulty level during a round but Pacifism Mode is the easiest mode to unlock this one. Getting around 100-150k should be enough.
Hardest mode of the game. The difficulty level starts at 5 and enemies appear quickly thanks to the increased spawn rate of Cascade events.
• Naked - Max out at least one shop stat
You need to max out one of your stats in Classic Mode shop. The Magnetcoil is the relatively cheapest to upgrade (335,800 Starbits) but since the Radioshield is the most useful stat, you should focus on that one (366,800 Starbits)
In this mode, you start with no perks or upgrades. However, you still have your Spin Attacks.
• Remix - Unlock all modes
Self-explanatory. You need to unlock all the other modes to get this one.
In this mode, the game will randomly pick one of the other modes. Wormholes are frequent and entering one can change the mode you are playing.
• Hell - Survive a hell cascade event
During a Hell Cascade event, the music will change. The screen will also become very dark and be flooded with enemies firing beams.
Just like in Nightmare Mode, the difficulty level starts at 5 and enemies appear quickly thanks to the increased spawn rate of Cascade events.
• Exhibition - Unlock any mode
Self-explanatory. You can get this mode along with the first one you unlock.
In this mode, the game will randomly pick one of the other modes. It changes everytime you die. The highscore for Exhibition is just the time you manage to survive in the mode picked by the game.
This mode is not needed for the trophy.
• Retro - Available from the start only if you bought the 'Retro Mode' DLC.
In this mode, you have 3 lives. You can't drill or spin attack and you shoot your laser with
or
(PS3)/
(Vita) instead of the
.
This mode is not needed for the trophy.
• Horse - Vita only
Exclusive to the Vita version, this is an asynchronous multiplayer mode. One player sets rules (mode, score or kill or distance, etc.) then sends the challenge to his opponent. If he can't beat it, he gets an 'H'. Otherwise, the challenge creator gets an 'H'. This goes on until one player gets HORSE.
This mode is not needed for the trophy.
Note: You can unlock 'Averagescorer' and 'Highscorer' at the same time if you got 125,000 points or more in every mode needed but one and manage to reach 125,000 points on that last mode.