• Estimated trophy difficulty: 3 (Estimated Difficulty Thread)
  • Offline trophies: 13 (10, 2, 1)
  • Online trophies: 0
  • Approximate amount of time to 100%: 7-10 Hours (Estimated Time Thread)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0 (chapter select)
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: N/A





Bedlam is a game based on a book written by Christopher Brookmyre. The premise of this story is that our female protagonist is sucked into a video game world after being hooked up to a virtual machine. This story is of her trying to escape this virtual world which is, mostly, made up of first person shooter games. You will come across many worlds ranging from World War I, and zombies, to Halo, Pac-Man, Space Invader, and Unreal/Doom levels. It’s actually a very fun game with a pretty good story and offers up a lot of fan service. Lots of mentions of other games like Bioshock, Minecraft, Black Mesa, Portal, Call of Duty, etc. If you played 90’s shooters and like a game that breaks the 4th wall and is self-aware, this is pure gold. Some may complain about the graphics, but this was all intentional to give you that old school feel and take you back.




Step 1: Just play the game and have fun with it.

There are 20 story missions and just playing these will net you 8 trophies. You can play on easy as difficulty does not affect anything. There is both auto save and manual save. You can abuse the save feature by saving in certain spots so, if you die, you can reload right there. If you really want to get through the game quickly, you can just rush past enemies in most levels and just go to objectives. You do not need to kill everything as you go. This will speed up your overall play time. Take a look at the 5 Misc trophies, as these can be earned as you play through the game, or don’t spoil yourself and you can mission select later on and get these just as easily.

Step 2: Use chapter select to finish any trophies you did not get in your playthrough.

Simply load up a chapter that you missed a trophy in, and earn it. There are only 5 possible trophies that you could have missed listed under Misc.


***Save glitch warning***

I went whole game without any hiccups using save feature until the last level. If I used auto save or picked a save, it would load me without the ground below. It would show all my guns at once in my hand. It would also sometimes put me on ground, but enemies wouldn't attack me and jump pads wouldn't work, making progress stop. I tried for three hours and multiple places to save and none would load correctly.

I finally restarted the level and went from start to end without dying. Now I tried this repeatedly on other save but always died. This time I did not die. After beating game I reloaded my several saves at the end of the level, and they all loaded properly. If you run into this issue, I suggest restarting the level. You will want to be able to save on the last level, it's huge, and you can die quickly. Also, there is massive lag that can kill you when you're jumping from platform to platform.

[PST Would Like to Thank Molasar for this Roadmap]

Bedlam (NA) Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

13 trophies ( 10  )

  • Destroy the Gaian Comms Jammer

    Story related, cannot be missed.

    Chapter 1 “Alive1”, you are tasked to destroy the jammer. At the top of the screen, the Red “!” will indicate your main objective. You will progress in that direction until you come to an enemy base that you will climb. There you will find the jammer, it will be crackling with electricity but will not hurt you. You must go up to it and hit to destroy it. This will pop the trophy and you can then walk through the exit to complete the level.

  • Completed the secondary objective

    Chapter 1 "Alive1”, you will come to an open area, and get a 2nd objective on your compass that shows up in orange and has a “?”. Just follow this until you see the glitch portal and walk into it. It will be white with crackling energy around it. Inside, you will find a crossbow that you can use, leave the area and the trophy will pop. The only way you can miss this is if you keep going to the red “!” on the compass, and finish the level without going to this side task.

  • Defeat Lanzok and free the captive marines

    Story related, cannot be missed.

    Chapter 3 “Does my Gun look this Big”, will be a boss fight. From the start of the level, you can move some blocks to get on top of the generator to a secret area. Here, you will find armor. When you enter the next big room you will see jail cells to the left and right of you. In front of you will be the boss. He is a huge tank-like creature, treads for legs, mini guns for arms, and a tiny alien head. You will want to immediately run to the left, and on ground level will be a mini gun located in a jail cell that the door has broken off of. Run up to the 3rd floor above and kill the boss from here. This will allow you to dodge his missiles and kill enemies that join the fight. Also, up here and on other side of room are health kits and more armor for when you do take some damage. Killing him with the mini gun is quick and easy. You will need to release your allies from the jail cells by going to the 2nd floor and hitting on the control panel, this will pop the trophy.

  • Kill 5 opponents in the Arena without dying

    Chapter 5 “Pure Rocket Arena”, You will begin in what looks like an arena from the days of Unreal. On the right hand side of the screen will be your name and 4 other names all in different colors, this is the kill counter. You are playing against fake real people and the conversations that take place are pretty funny. There is also low gravity turned on in the area, so you will jump really high. The goal in this zone is to be the first to reach 15 kills. For the trophy you need to kill 5 enemies in a row without dying. Getting a few kills is easy, but you will die. The best thing to do is go right for the Rocket Launcher at the top of the map and rain down fire on everyone from here. You may need to restart the map a few times to find the path up, but you can restart as much as you need. Once you get 5 kills in a row, the trophy will pop. Once you get 15 kills total, you beat the level.

  • Complete Rage-Quit Ractor without the Reactor exploding

    Chapter 6 “Rage-Quit Reactor”. After you have killed all enemies in the huge reactor room, the bad guy will start to overload the reactor to blow it up. You will then keep killing for a bit longer as the computer keeps talking about it overloading. Eventually you will get a 20 sec countdown, and that’s when you need to run to find the off button. You will come to the glitch portal that will end the level, up against wall in corridor. Keep to the right and do not go near it. After you pass the portal, there will be a few more rooms that you will enter, be quick. The last room has 3 computer screens and a huge red button to click in order to turn off the reactor. Once you click the button, the trophy will pop. You can then go back to the glitch to end the level.

  • Story related, Cannot be missed.

    At the end of Chapter 6 “Rage-Quit Reactor", you will go through a purple area known as Star Fire. All you need to do is make it to the end of this short section. Once you enter the glitch portal at end, the trophy will pop.

  • Destroy the Armoured Car

    Story related, cannot be missed.

    Chapter 8 “Place De BJ”, You will come to an open area where there will be a "PanzerWagen”. It’s a half car, half tank vehicle. It will shoot at you, so you need to kill enemies in the area, and stay behind cover. Throwing grenades is one option, but the Rocket Launcher really does work on this enemy. Just a couple of direct hits takes it out. Once it explodes, the trophy will pop.

  • Bring down the Super Saucer

    Story related, cannot be missed.

    Chapter 13 “Guano Attack”, In this level you are a Gnome, and above you are space invader looking bats dropping their guano on you. You will need to grab the mini gun that respawns and shoot 20+ of these to clear the skies above you. Once you do this, the boss appears, a giant spaceship. You will want to avoid its beam that charges up and hits the ground. Keep using the mini gun and once it crashes to the ground, the trophy will pop.

  • Wish Granted in Planetfire

    Chapter 17 “Out of the Frying pan, Into Planetfire”. You will make your way across the map and get task updates. Eventually, you will get a task to return the spawn points in the red “!”. This leads you to a large base that has 2 Orange banners outside the doors with a skull and 2 tiny swords on it. Inside will be several enemies to clear out. When you go to the middle of the base where the body is, the task updates and switches to an orange “?”. Hold off the Integrity Assault. This is where you need to run back outside of the base, and go to the cargo containers and camp there. You will now need to keep killing waves of enemies for several minutes until the trophy pops. Do not go back inside until it does. The enemies will vary, and will spawn to the left and right of you if you are in the correct spot and facing the opening of the base. When you have killed enough enemies, the trophy will pop.

  • Complete Planetfire Ascension

    Story related, cannot be missed.

    Chapter 18 “Plantfire ascension”. At the end of the level, you will have to shoot down an 8-Bit Jet. You will come to area at end where an 8-bit jet is parked and you can pick up a new super weapon. You will be tasked to shoot down the enemy jet that flies by you, randomly, and shoots at you. Avoid his shots, and after he passes by, give him a couple of shots from this new weapon and he will explode. Now get in the parked jet by hitting and this will end the level, and the trophy will pop.

  • Get a Score of at least 3500 in Rescue Run

    Chapter 19 “Rescue Run”. In this zone you are flying an 8-Bit jet. You will want to hold down to shoot forward, and press to drop bombs that go forward in an arc to hit ground enemies. You will need a near perfect run on this map to get 3500 points. Every time you die, you lose 50 points, so you can a few times and still get the required score. Difficulty does not affect scoring either, I tried. If you miss any ground enemies at the first part of the map, just hit restart to be safe. If you get to the end where 2 rockets launch off ground and start to go up in air, and you do not have 3500, you have failed. This took me a few tries after beating the game because I got 3400+ each time, and saw it was the deaths that kept failing me. Be aware that you cannot save here. Reach the end with 3500 points, and the trophy will pop.

  • Complete Rescue Run

    Story related, cannot be missed.

    Chapter 19 “Rescue Run”. This will be a throw back to R-type and those side scrolling games where you are in a space ship. You can shoot forward by holding and drop bombs that arc forward a bit with . All you have to do is get to the end of the zone, and the trophy will pop. You cannot fail this level, I tested it. You can set the controller down and die repeatedly and you will still complete the level.

  • GG

     

    Complete The Game

    Story related, cannot be missed.

    Chapter 20 “The citadel”. This level is ridiculously huge. You will work your way upwards in this Assassins Creed, animus style, labyrinth. You will jump and use bounce pads to go from one platform where enemies spawn, to another platform where more enemies spawn. You will repeat this over and over. The enemies here are much harder than before, so you will be taking a lot of damage. Just about every other platform you go to, it will have either health kit or armor to pick up, or both. You can actually run through the map, just grabbing these to speed through many sections, but there are a couple of spots you need to slow down and clear as you need to spam on valves to power up elevators to take you up to the top. These parts have many enemies, and you will die very easily if you only concentrate on the valves.

    At the very top, you will see a green half shield that looks like a candy dish with a huge ball inside. This is the Power Core, and you will need to clear all enemies in this area. Once you do that, just start using one jump pad over and over to get high enough to land hits on it. Warning:The jump pad will kill you! You will need to pull back so that you kind of land back on the spot you jumped from. If you let it just sling you, you will fly off the map and die. I used the Small green weapon that launches sticky grenades that you can then blow up after. After you blow up the Core, the trophy will pop. Go through the end glitch to get the ending.

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Author

  • Molasar

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