Overview:
- Estimated Difficulty: 3/10 (Platinum Difficulty Rating)
- Approximate time: 60-80 hours
- Trophy Breakdown: 53 (42
, 8
, 2
, 1
)
- Offline: 53 (42
, 8
, 2
, 1
)
- Online: 0
- Offline: 53 (42
- Minimum number of playthroughs required: 2 (one for each main character)
- Does Difficulty Affect Trophies: N/A
- Missable Trophies: All Character Event and Ending trophies
- Glitched Trophies: None
- Cheats: None
Important Links:
MasterLL's Task List
Tips and Tricks
Introduction:
es·cha·tol·o·gy
noun es-ka-ta-la-je
A branch of theology concerned with the final events in the history of the world or of humankind.
Atelier Escha & Logy ~Alchemists of Dusk Sky~ is the second Atelier game in the Dusk saga, taking place immediately after Atelier Ayesha. For the first time in the Atelier franchise, you'll get to play with two protagonists, who as the name implies, are Escha and Logy. This doesn't change much however, as each character's playthrough are more or less the same, just from a different point of view.
Trophy-wise, Atelier Escha & Logy is by far the easiest of the Atelier games, as many things have been simplified. The only requirements for unlocking character events is having that character active in your party, and all events appear on your map/fast travel with a red !, as well as a picture of the character's face if the event is related to a certain playable character (NPCs don't have their face displayed). This means you can meet most requirements simply by actively playing and exploring, and using your entire party. The game will require two playthroughs, however there is NG+ which will allow you to carry Cole and equipment, making NG+ considerably easier than your first playthrough.
Step 1: Playthrough 1 - Complete the game with Escha, using mainly female party members.
For your first playthrough, use the main character of your choice, which I'll assume will be Escha for the sake of this guide. Always use female party members in your party when possible, as all characters have a hidden friendship level that only increases when in your party (moreso when in the front line), which is required to unlock character events. On top of this, there's an ending - Girls' Association - for seeing all female character events with Escha. Therefore, you'll want to see all the character events for Lucille, Linca and Threia. You can of course use the male characters if you so desire, as this will allow you to get their events and ultimately their endings this playthrough, but you'll need to use them during Logy's playthrough for the Men's Association ending regardless. Whether you decide to only use females or to use both, cycle out your main party every time you leave Colseit, and always leave Logy in reserves (except for boss battles).
Make sure to always view any available events (indicated by a red !) and always try to complete all your tasks before reporting your assignment at the end of each quarter. You should also prioritise the primary task assigned by Marion before working on the others. This is because any character events you unlock won't be available for viewing until you're in Free Time. This means that the sooner you complete Marion's task and enter into Free Time, the more time you'll have to view any character events that have backlogged. As long as you keep the few aforementioned points in mind, you should get everything required of Escha's playthrough simply by playing through the story, fully exploring each dungeon and viewing any events when possible.
When in the final dungeon and you're given the opportunity to destroy the coloured honeycombs, do not destroy them. Doing this will make the last boss stronger for each honeycomb you destroy, which is necessary for a gold trophy, however this is recommended for NG+ when you have stronger gear and items.
In order to get all the ending trophies available to you, make a save right at the end of the game (when the Days Left counter is almost empty), then cycle through the options in the final scene. Please see the respective ending trophies for details.
When you finish the game, you'll be able to make a Clear Save to enter NG+. NG+ will allow you to keep all your Cole, synthesis skills, as well as any Adventure/Battle Equipment your party has equipped (Adventure Equipment can be reacquired from Assignment 5 onwards - costs 100,000 Cole). Therefore it is recommend you equip all your best gear onto your party members before you finish the game, as well as sell everything in your container for a Cole boost. By doing this, you should have more than enough Cole at the start of NG+ to breeze through, plus you should have end-game (or close to end-game) gear equipped on everyone and good items available for Escha and Logy once you reach Assignment 5. It is recommended you have at least one Knowledge Book equipped in Escha's inventory, as this is her end-game item that can only be synthesised during her playthrough. Having a few will help for the ultimate version of the final boss that you'll need to fight for a trophy during NG+.
Upon completing Step 1, you will earn:
Escha's Journey
Escha's Rest
Just Getting Started
You've Got the Hang of It
The Charm
Going Forth
Oh
Moving Right Along
Making Progress
So Close
Terminal Term
Big Eater
Sad Girls' Association
A Dropout's Struggle
Let's Get Along
I'm a Magician
Please Act like an Adult
Harvest Festival
Great Monster War
Eating Contest
An Atelier for Two
Powerup Meeting
Future Dreams
Storyteller of Dusk
A Smiling Departure
Deadline Approaching!
Dr. Lucille
Each with Their Own Strengths
Girls' Association
Journey through the Sky
Flying Further
Into the Dusk Sky
Set in Stone
A Behemoth Falls
Fortress Destroyed
Guardian of Explored Ruins
Salvation
Step 2: Playthrough 2 - Complete NG+ with Logy, using mainly male party members.
Now that you're in NG+, you can focus on getting the remaining trophies done. This time you'll want to focus on using Awin and Reyfer to get their events out of the way for Men's Association. Other than that, simply play through the game normally. In Assignment 5, when you're given the opportunity to purchase experiments from Marion, you'll be able to purchase one called Imaginary World for 100,000 Cole, which will give you all the Search Equipment you had equipped on Escha and Logy at the end of your first playthrough.
Once you've completed Assignment 9 and have a full year to search the Unexplored Ruins and complete miscellaneous tasks, you'll want to start grinding your Alchemy and Combat Levels to 50 and 99, respectively. You'll need these for two trophies, plus the increased stats will be helpful for the fight against Ultimate Flameu. You'll also want to try and create high-end weapons, armours and accessories for all your characters if you haven't done so already, as well as usable items - particularly Logy's ultimate item, Tauzent Blitz. Our Tips and Tricks section will provide all necessary information regarding ultimate gear/items, and similar information. You'll also want to defeat the Dragon King who appears in Dragon's Nest if you haven't done so already. You can try and complete all the tasks if you desire, but it isn't necessary.
With everything else done and dusted, your only tasks now will be actually defeating Ultimate Flameu and getting the last of the endings. See the respective trophies for details.
Upon completing Step 2, you will earn:
Logy's Journey
Logy's Rest
Scars of the Past
To the World's End
Promise at the Ruins
Exciting Treasure Alliance
Like Father
Welcome Home
Over the Hill
The Thrill of the Hunt
Men's Association
Leave the Battles to Me
I'm an Expert!
Sleep
A Grand Triumph
Which will ultimately unlock:
Trophy Completionist
[PST Would Like To Thank Dark_Raven666 for this Road Map]