Overview:

  • Estimated Difficulty: 3/10 (Platinum Difficulty Rating)
  • Approximate time: 20-40 hours
  • Trophy Breakdown: 39 (26, 7, 5, 1)
    • Offline: 39 (26, 7, 5, 1)
    • Online: 0
  • Minimum number of playthroughs required: 1
  • Difficulty Trophies Stack: N/A
  • Missable Trophies: Technically every trophy except the Story Trophies; highly missable trophies include The Two, Building Block, One Who Rules the Sky, At Paradise, Grand Champion, Treasure Hunter, Search for the Truth and Sage's Hermitage.
  • Glitched Trophies: None
  • Cheats: None

Important Links:
Atelier Ayesha: The Alchemist of Dusk Tips and Tricks
Atelier Ayesha: The Alchemist of Dusk FAQ/Walkthrough - GameFAQs (by Malduke)

Introduction:
Atelier Ayesha ~The Alchemist of Dusk~ is the fourth Atelier game on the PS3 and the first of the Dusk saga. You play as Ayesha Altugle a young apothecary who lives in her secluded workshop with her pet cow, Pana. Throughout the game you'll synthesise items and defeat enemies on your quest to find out what happened to your sister, Nio.

Trophy-wise, Atelier Ayesha is very easy, as long as you are aware of the Character Events (particularly the highly missable ones). Most trophies are tied to Character Events and the 10 different endings, with only a few miscellaneous trophies. Fortunately in Atelier Ayesha, you can select which ending you want at the ending of the game, so you won't have to make separate saves to meet the requirements for each ending like in the previous Atelier games. All the required Character Events are listed in the guide so as long as you follow it, you should have no issues obtaining all trophies in a single playthrough.

While it isn't necessary, there is also a fantastic Atelier Ayesha Walkthrough on GameFAQs (courtesy of Malduke) that may help you if you get stuck - if you do choose to follow this, don't be concerned if you can't keep up with it date-wise, as that walkthrough leaves you with 19 months spare time in post-game. I also have a section at the end of the guide that will help with most of the miscellaneous and non-trophy related information: Tips and Tricks.
 

Step 1: Play through the game normally completing all Character Events, until you gain access to Yggdrasil.
First of all, you'll want to play through the game normally and keep an eye out for Character Events as you play. Variety is key here, as long as you change up your party every so often you'll manage to get most of the Character Events without even trying. The only trophies that are truly missable during this section are Grand Champion and Building Block, which are easy to ensure as long as you win every Treasure Trove Contest when they become available and ensure you complete Keithgriff's Character Events when possible. See these trophies for further details. Also ensure to write any Memories you unlock into Ayesha's Diary, as this will go towards the three Memory trophies.

One thing to note is that for every trophy except the miscellaneous trophies, they will unlock upon seeing a CG image, so don't panic if you think a trophy hasn't unlocked.

While you're playing, there are several non-trophy related goals that I highly recommend you complete. The reason for this is they can result in you getting gear that can shorten harvest time or world travel time, which will make the three years last a lot longer. For further details, please see the Tips and Tricks section at the end of the guide.

Once you reach the point of the game where Yggdrasil becomes accessible, save your game and either rest until the end of the game, or simply walk around the world map until the end of the game. By doing this, you’ll receive the normal ending (and in turn The End of the Journey). With that out of the way, you can move onto Step 2.

Upon completing Step 1, you will earn:

What were you doing?
Amusing Ayesha
Bazaar!
Thrilling Treasure Contest
Flower Smell
Big Sister's Heart
Dress Up
Feeding
Building Block
Ernie's Long Legs
One Who Rules the Land
One Who Rules the Sky
The End of the Journey
First Victory!
A Flower of Memories
A Bouquet of Memories
A Garden of Memories

Step 2: Reload your save before Yggdrasil, then play through until you defeat the final boss.
Now that you've got the normal ending out of the way you can continue progressing through the story until you defeat the final boss, Yggdrasil. The game will continue into post-game after defeating Yggdrasil, see Step 3 for further information.

Upon completing Step 2, you will earn:

Reunion

Step 3: Achieve all post-game Character Events.
Now that you're into the post-game, you can work towards completing everyone's Character Events for the remaining Character Event trophies and to meet the requirements for all the endings. You'll receive a Goal in your notebook for each character, called *Helping [Character] Out*, which indicates that you have not met the requirements for that character's ending. Once these Goals are listed as complete, that character's ending has been met.

You'll also want to reach Alchemy and Battle Level 50 during this step, but that shouldn't be a concern at all. I had over a year left by the time I entered post-game, so there is plenty of time to fight enemies and synthesise to Level 50. Simply synthesise high-level items and complete any (Info) or (Alt.) goals you receive to reach the level caps quickly.

Once you've met the ending requirements and obtained all the miscellaneous trophies, you should have every trophy except the nine remaining endings. If this is the case, feel free to rest until the end; just make sure you make a save before Year 4, 4/1 which you can reload for the endings.

Upon completing Step 3, you will earn:

Wind Ruler
The Last Labor
The Two
Ancient Dragon Slaying
At Paradise
Sending Sheep
Sisters Thereafter
To Them
Grand Champion!
One High Point
Another High Point

Step 4: Achieve the remaining endings.
Now that you've met all the ending requirements, use the save you made at the end of Step 3 to grind out the endings. Once you reach Year 4, 4/1, you'll see a scene with Nio at the workshop and be given a selection of choices, with each one giving you a different ending. Simply go through all these options to complete all the endings.

Upon completing Step 4, you will earn:

The Witch and the Alchemist
Future of a Female Prospector
And the Trio
Hunter Life
Search for the Truth
Working Ma'am
Girls Gathering!
Treasure Hunter
Sage's Hermitage

Which will ultimately unlock:

All Trophies Earned

[PST Would Like to Thank Dark_Raven666 for this Road Map]

Atelier Ayesha: The Alchemist of Dusk (PS3) Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

39 trophies ( 26  38  )

  • All Trophies Earned.

    You learnt what happened to Nio and became a master of alchemy in the process, congratulations!

 

Secret trophies

  • Ernie came to the workshop when you were in a rush.

    You'll get this trophy very early in the game while watching the opening cutscenes. Ernie will visit you at your workshop and you'll earn the trophy.

  • You dropped your wallet, and a weird girl saved you.

    After gaining access to Harry's Room in Vierzeberg, leave the room to initiate an event involving Wilbell. The trophy will unlock here.

  • You took part in Vierzeberg's bazaar.

    In order to earn this, you must visit Bazaar Street in Vierzeberg between the 10th and 19th of any month. The first time you do this (the earliest time being 10/5, Year 1), you'll initiate an event with Harry thus earning the trophy.

  • You took part in Harry's Contest.

    Harry's Contest is the Treasure Trove Contest or 'Thrilling Treasure Contest' as he prefers to call it and is held twice each year, during the 6th/7th months and the 12th/1st months. Soon after Harry tells you about the Bazaar, you'll initiate an event at Black Cat's Path where Harry and Marietta are talking about the contest. After seeing this scene, talk to Marietta in Black Cat's Path. She will ask you if you want to complete, say yes and you'll see a CG image thus getting the trophy.

    Do note that for the Treasure Hunter ending, and in turn the True Ending, Sage's Hermitage, you must win all six contests. Because of this, make sure to save before you take part in the contest and reload if you lose. Please see Treasure Hunter for further details.

  • You were reunited with Nio in a surreal place.

    After visiting Zweiteturm for the first time and receiving the Frayed Book, you'll receive a few goals regarding new flowers: *Centennial Flower* and *Rainflower*. The latter is easier to reach, but requires Alchemy Level 30 so completing Centennial Flower first is recommended. This will predominantly require you to travel to a new location, Hornheim, and create several Tonics. A recipe for the Tonic can be purchased in Hornheim.

    After collecting both the Centennial Flower and Rainflower return to Vierzeberg and you'll then have to collect two more flowers, with four being available. Two of these won't be available until Year 2, 11/11, so it is easier to get the first two flowers as you won't have to wait several months before they become available. These two easier flowers can be obtained by completing Marietta's 'Sweet Sparkles' Character Event set and Nanaca's 'Nio Can't Come Home' Character Event set. See Girls Gathering! for how to complete these sets.

    If you want to gather the later flowers, you must be in Hornheim on Year 2, 11/11, then travel to Riesengang - Lower (which is unlocked by having Regina in your party when in Oesten Marsh - Swamp). Doing this will give you both flowers.

    Once you have at least two of the four available flowers and have also completed Keithgriff's "convincing item" request, travel back to Vierzeberg for a special scene where you’ll earn this trophy.

  • You accomplished your goal of reuniting with Nio.

    In order to receive this, you must defeat the final boss, Yggdrasil. You'll be able to do this after you've created the Slag Transmitter and given it to Nio. Even though Yggdrasil is the final boss, he is actually the easiest main boss.

    Yggdrasil's attacks are mostly Area-Of-Effect, so it is recommended you keep your characters separated. Its attacks are mostly a non-issue, with the only concerning attack being Dusk's Light, which attacks the entire battlefield and deals decent damage. However as long as you use healing items, there shouldn't be any concern with it. As for attacking him I recommend you use as many timed attacks as possible such as the Himmel-Shenk item, or skills like Juris' Rain of Shots and Keithgriff's Double Up or Mirage Trick.

    I fought Yggdrasil using Ayesha, Keithgriff and Juris at roughly Battle Level 45, which was more than enough to win.

    Once you defeat Yggdrasil, you'll see a scene with Nio where you'll receive this trophy.

  • You went with Wilbell to accomplish her task.

    Missable.

    In order to unlock this trophy, you must complete Wilbell's Character Events, particularly the 'Friends I Can Rely On' set. The trophy will unlock upon defeating the Wind Ruler, Wilbell's second last event. 'Bell Doesn't Learn' must be completed before 'Secret Treasure Search' can be initiated, and 'Secret Treasure Search' must be completed before 'Friends I Can Rely On' can be initiated.

    Bell Doesn't Learn - Friendship Level 20 required

    • Vierzerberg - Hill Plaza: Wilbell asks you to learn how to make Madder Holy Iron for her.
    • Vierzerberg - Harry’s Room: Ayesha and Wilbell study (at least 1 day after previous event).
    • Vierzerberg - Harry’s Room: Ayesha and Wilbell study again (at least 1 day after previous event) - Alchemy Level 20 required.
    • Vierzerberg - Hill Plaza: Craft Madder Holy Iron for Wilbell, then give it to her.
    • Vierzerberg - Harry’s Room: Wilbell receives a lecture (at least 3 days after previous event) - Memory 'Bell Doesn’t Learn' unlocked.
    • Vierzerberg - Harry’s Room: Ayesha receives a gift from Wilbell’s teacher (at least 3 days after previous event).

    Secret Treasure Search - Friendship Level 40 required

    • Vierzerberg - Harry's Room: Wilbell tries thinking of new ideas (available from Year 2 onwards).
    • Vierzerberg - Black Cat’s Path: Wilbell goes on a treasure hunt (at least 1 day after previous event).
    • Leaving Vierzerberg: Wilbell tells Ayesha she knows where the treasure is.
    • Glass Factory - Core: Wilbell searches for the treasure.
    • Glass Factory - 3F: Wilbell finds the treasure.
    • Vierzerberg - Black Cat’s Path: Report back to Marietta about the treasure - Memory 'Secret Treasure Search' unlocked.
    • Vierzerberg - Harry’s Room: Ayesha receives a gift from Wilbell's teacher (available from Year 2, 10/1 onwards).
    • Vierzerberg - Harry’s Room: Ayesha meets Wilbell's great-great-grandmother (at least 3 days after previous event).

    Friends I Can Rely On - Friendship Level 80 required

    • Vierzerberg - Harry’s Room: Wilbell refuses to give up (available from Year 3 post-game onwards).
    • Leaving Vierzerberg: Wilbell talks about catching the wind (Wilbell must be in party).
    • Cloud Sea Island: Defeat the Wind Ruler with Wilbell - Wind Ruler trophy unlocks!
    • Vierzerberg - Harry’s Room: Report to Wilbell’s teacher - Memory 'Friends I Can Rely On' unlocked.
  • You helped Regina with her last labor.

    Missable.

    In order to unlock this trophy you must complete Regina's Character Events, particularly the 'Regina Kurtis Bridge' set. The trophy will unlock upon giving Regina three Adhesion Jellies, Regina's second last event. Do note that any events that say World Map require you to have Regina in your party to trigger. 'Exterminating Slags' must be completed before 'The Tailor' can be initiated, and 'The Tailor' must be completed before 'Regina Kurtis Bridge' can be initiated.

    Exterminating Slags - Friendship Level 20 required

    • Riesengang - Regina’s House: Regina's Boss calls for a Prospector Party.
    • Riesengang - Village Plaza: The prizes for winning the Prospector Party are announced.
    • Riesengang - Upper: Defeat all the enemies.
    • Riesengang - Middle: Defeat all the enemies again - Memory 'Exterminating Slags' unlocked.
    • World Map (Riesengang - Middle): Regina talks about the Giant Slag remains.
    • World Map (Oesten Marsh - Swamp): Regina opens up a shortcut to Riesengang (after visiting Hornheim).

    The Tailor - Friendship Level 50 required

    • World Map (Oesten Marsh - Swamp): Regina talks about the past.
    • World Map (Forest area): Regina talks about her family.
    • Hornheim/Vierzeberg (during the bazaar): Regina meets Juris (Juris must be recruitable).
    • Vierzeberg - Bazaar Street: Ayesha bumps into Regina doing her shopping.
    • World Map (Ernie): Ayesha requests something of Ernie on Regina’s behalf.
    • Riesengang - Regina's House: Regina needs someone to test out the clothing.
    • Riesengang - Regina's House: Juris tries on clothes for Regina (Juris must be in party) - Memory 'Friends I Can Rely On' unlocked - Big Sister’s Heart trophy unlocks!
    • Riesengang - Village Plaza: Regina receives a letter from her brother (at least 15 days after previous event).

    Regina Kurtis Bridge - Friendship Level 80 required

    • World Map (Forest area): Regina sleeps in.
    • Riesengang - Regina’s House: Regina receives a letter from her parents (available from Year 3 post-game onwards).
    • World Map (Forest area): Regina has one last task to complete.
    • Tunnel - Broken Bridge: Regina wants to build a bridge.
    • Tunnel - Broken Bridge: Bring 3x Adhesion Jelly to Regina - Memory 'Regina Kurtis Bridge' unlocked - The Last Labor trophy unlocks!
    • Riesengang - Regina's House: Regina tells Ayesha her plans for the future.
  • You watched the battle between Linca and Linca.

    Highly Missable!

    In order to unlock this trophy, you must complete Linca's Character Events, particularly the '8 Lincas' set. The trophy will unlock upon fighting Linca at Oesten Marsh, Linca's fifth last event. Do note that any events that say World Map require you to have Linca in your party to trigger. 'Cooking' must be completed before 'Looking for Myself' can be initiated, and 'Looking for Myself' must be completed before '8 Lincas' can be initiated.

    This trophy is highly missable because if you defeat the Old Oath Dragon without Linca, you won't be able to progress any further. Therefore, it is paramount you ensure you have Linca in your party when you face the dragon.

    Cooking - Friendship Level 20 required

    • World Map (Road area): Linca shows off her skills with swords.
    • World Map (Forest area): Linca asks Ayesha for cooking lessons.
    • World Map (Forest area): Ayesha shows Linca how to cut meat (at least 10 days after previous event).
    • World Map (Forest area): Ayesha shows Linca how to make a stew (at least 10 days after previous event).
    • World Map (Forest area): Ayesha shows Linca how to cook eggs (at least 10 days after previous event).
    • Vierzeberg - Hill Plaza: Marion talks to Ayesha about Linca's cooking (at least 15 days after previous event) - Memory 'Cooking' unlocked.

    Looking for Myself - Friendship Level 25 required

    • World Map (Road area): Linca talks about her clothes.
    • Vierzeberg - Bazaar Street: Linca starts making friends (at least 5 days after previous event).
    • Vierzeberg - Bazaar Street: Linca is wary of strangers (at least 1 day after previous event).
    • Vierzeberg - Harry's Room: Marion talks to Ayesha about Linca.
    • Vierzeberg - Hill Plaza: Linca befriends Pana (at least 1 day after previous event).
    • World Map (Evershade Forest): Linca talks about friendship.
    • Vierzeberg - Marion's Office: Ayesha tells Linca about Juris' dragon hunt (Juris must have decided to slay the dragon for this to trigger).
    • Salt Desert - Lighthouse: Defeat Old Oath Dragon with Juris in the party (see Ancient Dragon Slaying for details).
    • Vierzeberg - Marion's Office: Linca talks about the dragon hunt.
    • World Map (Road area): Linca shares her thoughts on Marion - Memory 'Looking for Myself' unlocked.

    8 Lincas - Friendship Level 80 required

    • Vierzeberg - Marion's Office: Linca and Marion reminisce (available from Year 3, 10/1 onwards).
    • Vierzeberg - Hill Plaza: Linca tells Ayesha about her past (at least 1 day after previous event).
    • Vierzeberg - Bazaar Street (during bazaar): Ayesha sees two Lincas.
    • Vierzeberg - Marion's Office: Marion and Linca explain the situation to Ayesha.
    • Vierzeberg - Harry's Room: Fake Linca talks to Ayesha and extends an invitation to Linca and Marion (at least 10 days after previous event).
    • Vierzeberg - Marion's Office: Accept Fake Linca's invitation to meet.
    • Oesten Marsh - Ruin: Linca and Fake Linca fight (the battle is optional, doesn't change the outcome) - The Two trophy unlocks!
    • Vierzeberg - Marion's Office: Marion and Linca talk about Fake Linca - Memory '8 Lincas' unlocked.
  • You slayed the dragon with your party.

    Missable.

    In order to unlock this trophy, you must complete Juris' Character Events, particularly the 'Slaying the Dragon' set. The trophy will unlock upon defeating the Old Oath Dragon, Juris' second last event. Do note that any events that say World Map require you to have Juris in your party to trigger.

    Make sure you bring Linca with you when fight Old Oath Dragon, as her trophies will be unobtainable during that playthrough if you defeat it without her.

    Silver Wolf's Grave - Friendship Level 15 required

    • Anywhere: Win a battle with Juris (Ayesha must be Battle Level 25 or higher).
    • Hornheim - Plaza: Ayesha and Juris see the White Wolf (Kyle's 'The Devil's Cooking' Character Events must be completed first - see To Them for these events).
    • World Map (Cliffside Path): Juris declares war against the White Wolf.
    • World Map (Cliffside Path): Defeat the White Wolf with Juris (at least 30 days after previous event) - Memory 'Silver Wolf's Grave' unlocked.
    • Hornheim - White Crow: Ayesha and Juris tell Fred what they with the White Wolf.

    Slaying the Dragon

    • World Map (Oesten Marsh - Swamp): Ayesha and Juris witness a dragon.
    • World Map (Oesten Marsh - Swamp): Ayesha and Juris talk about dragons ('Silver Wolf's Grave' set must be completed first).
    • World Map (Cliffside Path): Ayesha and Juris see the dragon again.
    • Hornheim - Crow's Room: Juris decides to defeat the dragon (available from Year 3 post-game onwards).
    • Salt Desert - Lighthouse: Defeat the Old Oath Dragon with Juris (bring Linca to the fight after talking to her about the dragon, required for her Character Events) - Ancient Dragon Slaying trophy unlocks!
    • Hornheim - Crow's Room: Juris has a gift for Ayesha - Memory 'Slaying the Dragon' unlocked.
  • You saw Keith enjoying his hobby.

    Highly Missable!

    In order to unlock this trophy, you must complete Keithgriff’s Character Events, particularly the 'Large Slag' set. Do note that any events that say World Map require you to have Keithgriff in your party to trigger.

    You must first deliver a convincing item to Keithgriff as a part of the story before you can initiate his events.

    If you defeat Yggdrasil before completing 'History of Alchemy', you won't be able to face Mecha-Dragon or talk to Odelia about the Two Cradles, making Keithgriff's trophies unobtainable during that playthrough.

    History of Alchemy - Must be completed before defeating Yggdrasil!

    • Hornheim - Balloon Pier: Keith discusses the history of the valley.
    • World Map (Evershade Woods): Keith talks about human malice and a place to the north of Hornheim (unlocks Steinfeder - must purchase balloon for 20,000 Cole to reach Steinfeder).
    • Steinfeder - Depths: Keith and Ayesha encounter the Mecha-Dragon (Odelia's 'Dreaming Automaton' Character Events must be completed first, see At Paradise for these events; this encounter results in a fight with Mecha-Dragon, see One who Rules the Sky for details) - Building Block trophy unlocks!
    • Steinfeder - Lab of Dusk: Read about the Two Cradles.
    • Zweiteturm - Entrance: Ask Odelia about the Two Cradles.
    • Zweiteturm - Archive 9: Learn about the Two Cradles from Odelia - Memory 'History of Alchemy' unlocked.

    Large Slag

    • Vierzeberg - Hill Plaza: Ayesha forgets something important (available from Year 3 post-game onwards).
    • Hornheim - White Crow: Ayesha asks Kyle about a big slag.
    • Decayed Ruin Island: Defeat the Rampage Dragon.

    Rampage Dragon is the hardest required boss battle in the game. Defeating it will either require ultimate equipment or a good strategy with strong items for Ayesha. I chose the latter:

    The basic strategy I used was to create a high-quality God's Miracle Drug with the Continuation property. This item will essentially act as a full heal on your party, and Continuation will allow it to activate a second time as a timed usage. Register this with Marietta and purchase at least half a dozen for the fight.

    With the item, you can use it every second or third turn of Ayesha's to maintain full health. When you don't need to use God's Miracle Drug as Ayesha you should use items to recover Ayesha MP, as even at Battle Level 50 I could only use two God's Miracle Drugs before my MP was completely depleted. Your allies (in my case, Linca and Keithgriff) should save up their Active Commands to defend Ayesha whenever she gets attacked. This is to ensure Ayesha remains alive the entire battle so that she can use another God's Miracle Drug if need be. Using Ayesha's Concentration ability is also recommended to give Ayesha more turns. A high quality Crystal Charm is another good item to use with Ayesha, as it greatly increases all resistances to those within range.

    Beyond that, simply deplete Rampage Dragon's HP by using Super Moves whenever possible, as well as abusing skills. Timed attacks such as Ayesha's Himmel-Shenk, Juris' Rain of Shots or Keithgriff's Mirage Trick and Double Up are very good for dealing constant damage over the course of the battle.

    Equipment-wise, I used Soul Trap Chains on everyone for guaranteed critical hits on Rampage Dragon, as well as Phoenix Bracelets for the defense stats. My weapons and armour were only sub-par and still managed to win, so ultimate equipment is by no means required for this battle.

    • Vierzeberg - Hill Plaza: Keith decides to stay and chat - Memory 'Large Slag' unlocked.
    • Zweiteturm - Entrance: Keith is at his own paradise (available from Year 3, 1/1 onwards) - At Paradise trophy unlocks!

    Below are Odelia's 'Dreaming Automaton' Character Events, which are required to complete Keithgriff's 'History of Alchemy' set:

    Can't Eat Sweets Time - You must wait at least 4 days between each event.

    • Zweiteturm - Entrance: Odelia is bored.
    • Zweiteturm - Entrance: Ayesha gives Odelia some sweets.
    • Zweiteturm - Entrance: Ayesha has tea and sweets with Odelia.
    • Zweiteturm - Entrance: Ayesha gives Odelia some cake ('Dreaming Automaton' set unlocks).
    • Zweiteturm - Entrance: Odelia has a cavity ('Dreaming Automaton' must be completed for this event to trigger) - Memory 'Can't Eat Sweets Time' unlocked.

    Dreaming Automaton - You must wait at least 4 days between each event.

    • Zweiteturm - Entrance: Odelia asks Ayesha and Keithgriff to fix a control panel (head to Zweiteturm - Archive 7 to fix the control panel).
    • Zweiteturm - Entrance: Odelia thanks you for fixing the control panel.
    • Zweiteturm - Entrance: Odelia returns - Memory 'Dreaming Automaton' unlocked.
  • You dressed Juris up with Regina.

    Missable.

    In order to unlock this trophy, you must complete Regina's Character Events, particularly the 'The Tailor' set. Do note that any events that say World Map require you to have Regina in your party to trigger. 'Exterminating Slags' must be completed before 'The Tailor' can be initiated.

    Exterminating Slags - Friendship Level 20 required

    • Riesengang - Regina’s House: Regina’s Boss calls for a Prospector Party.
    • Riesengang - Village Plaza: The prizes for winning the Prospector Party are announced.
    • Riesengang - Upper: Defeat all the enemies.
    • Riesengang - Middle: Defeat all the enemies again - Memory 'Exterminating Slags' unlocked.
    • World Map (Riesengang - Middle): Regina talks about the Giant Slag remains.
    • World Map (Oesten Marsh - Swamp): Regina opens up a shortcut to Riesengang (after visiting Hornheim).

    The Tailor - Friendship Level 50 required

    • World Map (Oesten Marsh - Swamp): Regina talks about the past.
    • World Map (Forest area): Regina talks about her family.
    • Hornheim/Vierzeberg (during the bazaar): Regina meets Juris (Juris must be recruitable).
    • Vierzeberg - Bazaar Street: Ayesha bumps into Regina doing her shopping.
    • World Map (Ernie): Ayesha requests something of Ernie on Regina’s behalf.
    • Riesengang - Regina's House: Regina needs someone to test out the clothing.
    • Riesengang - Regina's House: Juris tries on clothes for Regina (Juris must be in party) - Memory 'Friends I Can Rely On' unlocked - Big Sister’s Heart trophy unlocks!
    • Riesengang - Village Plaza: Regina receives a letter from her brother (at least 15 days after previous event).
  • Ernie carried you home safely.

    Missable.

    In order to unlock this trophy, you must complete Ernie's Character Events. The event required for the trophy isn't actually a part of Ernie's two Character Event sets, but I'm not entirely sure whether these previous events are necessary to see the trophy event.

    Ernie and the Landlord

    • Vierzeberg - Harry's Room: Ernie has a delivery request for Ayesha (must visit Ernie on the World Map four times before this will trigger).
    • Vierzeberg - Vierzeberg Bridge: Deliver 5x Riesen Ointment to Ernie (can be purchased at Black Cat's Path).
    • Vierzeberg - Harry's Room: Ernie tells Ayesha about his dream (at least 15 days after previous event).
    • Vierzeberg - Harry's Room: Ernie introduces his customer, the Landlord (at least 15 days after previous event).
    • Vierzeberg - Harry's Room: The Landlord, Mr. Modus, visits Ayesha (at least 15 days after previous event) - Memory 'Ernie and the Landlord' unlocked.

    Redeeming Myself

    • Vierzeberg - Black Cat's Path: Marietta worries about Ernie (at least 1 day after previous event).
    • World Map (Ernie): Ernie has a new business opportunity.
    • Vierzeberg - Vierzeberg Bridge: Deliver 10x Anti-Bug Grass to Ernie.
    • Vierzeberg - Harry's Room: Ernie has a gift for you (at least 15 days after previous event) - Memory 'Redeeming Myself' unlocked.
    • World Map (Ernie): Ernie has another gift for you (register this with Marietta, perfect for Thrilling Treasure Contests).

    Miscellaneous

    • World Map (Ernie): Ernie being friendly as always (must complete Tanya's 'Future Beautiful Girl' Character Events, see Dress Up for details).
    • Hornheim - White Crow: Ayesha has her first alcoholic drink (available from Year 3, 2/1 onwards; Kyle's 'Victory Party' Character Event set must be completed first, see To Them for details - thanks to NomYacc for confirming) - Sending Sheep trophy unlocks!
  • You talked to Nio after she came back.

    Missable.

    In order to unlock this trophy, you must complete Nio's Character Events, particularly the ‘Walk Slowly’ set. This trophy will unlock upon seeing Nio bring supplies to the workshop in Vierzeberg for the second time, Nio's second last event. All events require Nio to be in your party.

    Walk Slowly

    • Anywhere: Win a battle with Nio in the party.
    • Vierzeberg - Harry's Room: Ayesha and Nio talk about how messy Ayesha is in the Workshop (available from Year 3 post-game onwards).
    • World Map (Oesten Marsh - Swamp): Nio gathers herbs energetically.
    • Hornheim - White Crow: Nio is growing quickly.
    • Vierzeberg - Harry's Room: Nio brings a lot of supplies home (Nio must be Battle Level 30 or higher).
    • Vierzeberg - Harry's Room: Nio brings even more supplies home (Nio must be Battle Level 35 or higher; at least 10 days after previous event; must talk to Nio at her bazaar stall first) - Sisters Thereafter trophy unlocks!
    • Vierzeberg - Harry's Room: Nio brings yet more supplies home, with Ernie's help (at least 30 days after previous event) - Memory 'Walk Slowly' unlocked.
  • You saw Tanya all dressed up in Marietta's Store.

    Missable.

    In order to unlock this trophy, you must complete Tanya's Character Events. This trophy will unlock upon seeing Tanya in Vierzberg, Tanya's second last event. 'Young Girl's Longing' must be completed before 'Future Beautiful Girl' can be initiated.

    Young Girl's Longing - You must wait at least 7 days between each event.

    • World Map (Tanya): Tanya sells salt to you.
    • World Map (Tanya): Tanya gives you a Salt Flower.
    • World Map (Tanya): Tanya and Ayesha talk about fashion.
    • World Map (Tanya): Ayesha tells Tanya about Hornheim and the Vierzeberg bazaar.
    • Vierzeberg - Black Cat's Path: Ayesha gets a souvenir for Tanya.
    • World Map (Tanya): Ayesha gives the souvenir to Tanya - Memory 'Young Girl's Longing' unlocked.

    Future Beautiful Girl - You must wait at least 7 days between each event.

    • World Map (Tanya): Tanya has a new goal.
    • Vierzeberg - Harry's Room: Ernie wants to help out Tanya (at least 25 days after previous event).
    • World Map (Tanya): Tanya and Ayesha visit the hotsprings together - Ernie's Long Legs trophy unlocks!
    • World Map (Ernie): Ayesha tells Ernie about her idea of selling bath salts.
    • World Map (Tanya): Tanya wants to visit Vierzeberg.
    • Vierzeberg - Harry's Room: Ayesha receives a letter from Tanya.
    • Vierzeberg - Bazaar Street (during the bazaar): Ayesha finds Tanya - Memory 'Future Beautiful Girl' unlocked - Dress Up trophy unlocks!
    • World Map (Tanya): Ayesha asks Tanya about her thoughts on the trip to Vierzeberg.
  • You saw Fred giving his bread to children.

    Missable.

    In order to unlock this trophy, you must complete Fred's Character Events. This trophy will unlock upon seeing Fred giving bread to children, Fred's third event of 'Amazing Bread'. 'New Bread' must be completed before 'Amazing Bread' can be initiated.

    New Bread - three events occur with Fred before this starts.

    • Vierzeberg - Fred's Bakery: Fred meets Marietta for the first time.
    • Vierzeberg - Fred's Bakery: Fred needs new bread ideas to impress Marietta (at least 6 days after previous event).
    • Vierzeberg - Black Cat's Path: Ayesha asks Marietta about what bread she likes.
    • Vierzeberg - Fred's Bakery: Fred explains the differences between bread and pie - Memory 'New Bread' unlocked.

    Amazing Bread

    • Vierzeberg - Fred's Bakery: Fred has made meat bread (at least 15 days after previous event).
    • Vierzeberg - Fred's Bakery: Fred has made bite-sized bread (at least 15 days after previous event).
    • Vierzeberg - Hill Plaza: Fred gives away bread to children - Feeding trophy unlocks!
  • You attended the party for Juris.

    Missable.

    In order to unlock this trophy, you must complete Kyle's Character Events. This will unlock upon celebrating Juris' victory over the dragon in White Crow, Kyle's second last event. 'The Devil's Cooking' must be completed before 'Victory Party' can be initiated.

    The Devil's Cooking

    • Hornheim - White Crow: Ayesha witnesses a conversation between Juris and Kyle (Juris must be recruitable).
    • Hornheim - White Crow: Kyle speaks with Ernie (Ernie's 'Redeeming Myself' Character Events must be completed first, see Sending Sheep for details).
    • Hornheim - White Crow: Kyle wants revenge on Juris (at least 1 day after previous event).
    • Hornheim - White Crow: Kyle asks you to make a meal using a Red Devil (at least 1 day after previous event; Red Devil must be in your Basket to trigger - thanks to NomYacc for confirming).
    • Hornheim - White Crow: Deliver Hell Soup with Tasteless property to Kyle (Tasteless property gotten by stacking properties).
    • Hornheim - White Crow: Results of Kyle's revenge (at least 10 days after previous event) - Memory 'The Devil's Cooking' unlocked.

    Victory Party

    • Hornheim - White Crow: Ayesha and Ernie talk about sweet food.
    • Hornheim - White Crow: Kyle has further plans for Juris (Juris' 'Silver Wolf's Grave' Character Events must be completed first, see Ancient Dragon Slaying for details).
    • Hornheim - White Crow: Kyle asks Ayesha to bring Juris to White Crow (after defeating Old Oath Dragon with Juris).
    • Hornheim - White Crow: Kyle throws a party for Juris - To Them trophy unlocks!
    • Hornheim - White Crow: Kyle reminisces with Juris.
  • You discovered a gigantic slag at an ancient ruin.

    Highly Missable!

    In order to unlock this trophy you must visit Steinfeder with Keithgriff before defeating Yggdrasil. Do note that any events that say World Map require you to have Keithgriff in your party to trigger. If you defeat Yggdrasil, you won't be able to discover Mecha-Dragon, and in turn miss all of Keithgriff's trophies.

    You must first deliver a convincing item to Keithgriff as a part of the story before you can initiate his events.

    History of Alchemy - Must be completed before defeating Yggdrasil!

    • Hornheim - Balloon Pier: Keith discusses the history of the valley.
    • World Map (Evershade Woods): Keith talks about human malice and a place to the north of Hornheim (unlocks Steinfeder - must purchase balloon for 20,000 Cole to reach Steinfeder).
    • Steinfeder - Depths: Keith and Ayesha encounter the Mecha-Dragon (Odelia's 'Dreaming Automaton' Character Events must be completed first, see At Paradise for these events; this encounter results in a fight with Mecha-Dragon, see One who Rules the Sky for details) - Building Block trophy unlocks!
    • Steinfeder - Lab of Dusk: Read about the Two Cradles.
    • Zweiteturm - Entrance: Ask Odelia about the Two Cradles.
    • Zweiteturm - Archive 9: Learn about the Two Cradles from Odelia - Memory 'History of Alchemy' unlocked.
  • You relaxed your body at a salty hot spring.

    Missable.

    In order to unlock this trophy, you must complete Tanya's Character Events. This trophy is earned halfway through the second set of Character Events, 'Future Beautiful Girl'. 'Young Girl's Longing' must be completed before 'Future Beautiful Girl' can be initiated.

    Young Girl's Longing - You must wait at least 7 days between each event.

    • World Map (Tanya): Tanya sells salt to you.
    • World Map (Tanya): Tanya gives you a Salt Flower.
    • World Map (Tanya): Tanya and Ayesha talk about fashion.
    • World Map (Tanya): Ayesha tells Tanya about Hornheim and the Vierzeberg bazaar.
    • Vierzeberg - Black Cat's Path: Ayesha gets a souvenir for Tanya.
    • World Map (Tanya): Ayesha gives the souvenir to Tanya - Memory 'Young Girl's Longing' unlocked.

    Future Beautiful Girl - You must wait at least 7 days between each event.

    • World Map (Tanya): Tanya has a new goal.
    • Vierzeberg - Harry's Room: Ernie wants to help out Tanya (at least 25 days after previous event).
    • World Map (Tanya): Tanya and Ayesha visit the hotsprings together - Ernie's Long Legs trophy unlocks!
  • You defeated a powerful land combat-type slag.

    Once you create the Flower Crystal as a part of the story, you'll be told to go to Riesengang. Defeat a few slags and enter Riesengang - Middle to face Fortress, the first major boss.

    Fortress isn't too difficult to defeat, he simply has a lot of HP. Most of his attacks are Area-Of-Effect, so it's recommended you keep your party separated. Most of its attacks aren't particularly powerful except for Energy Shell, which is a timed attack that can deal some hefty damage. Given it is timed though, you have time to heal up before it hits. Once his HP drops below 50% he'll use an attack called Final Blast which will hit your entire party for about 80HP, so ensure you have 90+ when you get him below 50%.

    Other than that, simply use any skills you have to throw on the damage, and use items such as Himmel-Schenk to deal damage over time. Make sure you have a few healing items and use them whenever your HP dips. I used Linca and Juris for this battle, who were more than sufficient for it at Level 39.

  • You defeated a powerful flying-type slag.

    Highly Missable!

    This boss is Mecha-Dragon, who you encounter in Steinfeder as a part of Keithgriff's 'History of Alchemy' Character Event. The fight will begin immediately after the scene where you receive Building Block. This fight is only marginally harder than Fortress, and is made easier by the fact that you have Keithgriff for the fight.

    Similar to Fortress, Mecha-Dragon mostly uses Area-of-Effect attacks, so keep your party separated. Ice Storm is his only fearsome attack as this does high ice damage, but if you were able to survive through Fortress' Final Blast then you'll survive through Ice Storm.

    Once again just spam your skills and, if you get them, your Super Moves. Himmel-Schenk and similar bombs are also good to use if Ayesha doesn't need to heal anyone. Having Soul Trap Chains as your accessories will be beneficial, as they give automatic critical hits on slag-type enemies.

    Using Juris and Keithgriff at Level 41, I managed this fairly easily. One thing to be aware of is that if you lose this battle, you won't be able to fight him again - he flys off and is fought at a later stage of Keithgriff's Character Events. Because of this, you will miss the trophy if you lose to Mecha-Dragon. As long as you make sure to save beforehand, you'll be fine.

  • Your long journey ended and your new life began.

    Missable.

    The End of the Journey is the Normal Ending for the game. To receive the Normal Ending you must fail to rescue Nio or fail to fulfill any of the nine other endings. This is easy to manipulate, simply by saving before you defeat Yggdrasil and resting until the three years is up.

  • You went with Wilbell to get permission to open a shop together.


    Missable.

    The Witch and the Alchemist is Wilbell's ending. In order to fulfill the requirements for Wilbell's ending, you must complete her final Character Event set, 'Friends I Can Rely On'. See Wind Ruler for details on how to complete her Character Events.

    When in post-game, you'll receive a Goal in your notebook titled *Helping Bell Out*. This indicates that you haven't met the ending requirements. Once this Goal is complete, the ending requirements have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select Wilbell's ending, you must choose one of the following responses:

    • "I have a job for Ernie..."
    • "I have to make a delivery..."
    • "I have a letter from Mr. Harry..."

    Once you reach the next question, answer with "I promised Wilbell" to be locked into Wilbell's ending. The trophy will unlock upon seeing the CG image.

  • You went to visit Regina, who retired from prospecting and went back home.

    Missable.

    The Future of a Female Prospector is Regina's ending. In order to fulfill the requirements for Regina's ending, you must complete her final Character Event set, 'Regina Kurtis Bridge'. See The Last Labor for details on how to complete her Character Events.

    When in post-game, you'll receive a Goal in your notebook titled *Helping Regina Out*. This indicates that you haven't met the ending requirements. Once this Goal is complete, the ending requirements have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select Regina's ending, you must choose one of the following responses:

    • "I have a job for Ernie..."
    • "I have to make a delivery..."
    • "I have a letter from Mr. Harry..."

    Once you reach the next question, answer with "I promised Regina" to be locked into Regina's ending. The trophy will unlock upon seeing the CG image.

  • You went with Marion and Linca to their new post.

    Missable.

    And the Trio is Linca's ending. In order to fulfill the requirements for Linca's ending, you must complete her final Character Event set, '8 Lincas'. See The Two for details on how to complete her Character Events.

    When in post-game, you'll receive a Goal in your notebook titled *Helping Linca Out*. This indicates that you haven't met the ending requirements. Once this Goal is complete, the ending requirements have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select Linca's ending you must choose one of the following responses:

    • "I have a job for Ernie..."
    • "I have to make a delivery..."
    • "I have a letter from Mr. Harry..."

    Once you reach the next question, answer with "I promised Linca" to be locked into Linca's ending. The trophy will unlock upon seeing the CG image.

  • You spent time with Juris and Nanaca, earnestly engaged in a hunt.

    Missable.

    Hunter Life is Juris' ending. In order to fulfill the requirements for Juris' ending, you must complete his final Character Event set, 'Slaying the Dragon'. See Ancient Dragon Slaying for details on how to complete his Character Events.

    When in post-game, you'll receive a Goal in your notebook titled *Helping Juris Out*. This indicates that you haven't met the ending requirements. Once this Goal is complete, the ending requirements have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select Juris' ending, you must choose one of the following responses:

    • "I have a job for Ernie..."
    • "I have to make a delivery..."
    • "I have a letter from Mr. Harry..."

    Once you reach the next question, answer with "I promised Juris" to be locked into Juris' ending. The trophy will unlock upon seeing the CG image.

  • You decided to go with Keith to search for the truth about alchemy.

    Highly Missable!

    Search for the Truth is Keith's ending. In order to fulfill the requirements for Keith's ending, you must complete his first Character Event set, 'History of Alchemy'. See Building Block or At Paradise for details on how to complete his Character Events.

    When in post-game, you'll receive a Goal in your notebook titled *Helping Keith Out*. This indicates that you haven't met the ending requirements. Once this Goal is complete, the ending requirements have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select Keith's ending, you must choose the following response:

    • "...I forgot something important."

    This will lock you into Keith's ending. The trophy will unlock upon seeing the CG image.

  • You continued to accept requests from others and became a master apothecary.

    Missable.

    In order to meet the requirements for Working Ma'am, you must complete 90 or more requests. There are a total of 105 requests throughout Riesengang, Vierzeberg and Hornheim, so it isn't particularly hard to meet. Requests for each character appear 15 days after handing in the previous one. Below is a list of every request:

    Vierzeberg - 40 Requests:

    Nice Lady & Passionate Youth - Hill Plaza

    1. Anti-Sick Powder x3
    2. Bomb Ice x3
    3. (Lucky Charm) items
    4. (Jewel) items
    5. Everpure Water x3

    Innocent Boy & Girl - Hill Plaza

    1. Wax x3
    2. Pale Clay x3
    3. (Sweetener) items
    4. Gold Hive x3
    5. Genug Water Pot x1

    Talkative Lady - Hill Plaza

    1. Pressed Oil x3
    2. Detergent x3
    3. (Fruit) items
    4. (Spice) items
    5. (Food) items

    Nature Girl - Black Cat's Path

    1. Veggie Soup x3
    2. (Dried Plant) items
    3. Feather Pin x1
    4. Polished Crystal x2
    5. (Leather) items

    Familiar Seeker - Black Cat's Path

    1. Dried Medicinal Herb x3
    2. Fur Gloves x1
    3. Rich Fertilizer x3
    4. (Magic Tool) items
    5. (Elixir) items

    Keen Peddler - Bazaar Street

    1. Pulp Paper x3
    2. Gelatinous Oil x3
    3. (Vegetable) items
    4. (Meat) items
    5. Grain Powder x30

    Old Gentleman - Bazaar Street

    1. Scent Bag x3
    2. Fire Element (Animal) items
    3. (Ancient Word) items
    4. Beast Leather x1
    5. Goddess Pot x1

    Vagabond - Vierzeberg Bridge

    1. Baguette x3
    2. Coarse Salt x3
    3. (Filter) items
    4. (Lumber) items
    5. (Sundry) items

    Riesengang - 25 Requests:

    Thin Lady - Village Plaza

    1. Riesen Ointment x2
    2. Squash Tea x3
    3. Mineral Powder x3
    4. (Tonic) items
    5. (Medicine) items (God's Miracle Drug in particular)

    Older Sister - Village Plaza

    1. Zettel x3
    2. Leather x2-3
    3. Strong Yarn x3
    4. Earth (Jewel) items
    5. (Accessory) items

    Oldest Elder - Village Plaza

    1. Medical Patch x3
    2. Preserve Pot x2
    3. Weird Talisman x2
    4. Earth (Flower) items
    5. Earth (Precious Ore) items

    Veteran - Village Plaza

    1. Black Powder x3
    2. Bean Milk x3-4
    3. Body Energy Powder x3
    4. Fire (Bomb) items
    5. Scorching Drink x2-4

    Pride of Village - Village Plaza

    1. Flame Aqua x2
    2. (Junk) items
    3. (Bread) items
    4. (Weapon) items
    5. (Adventure) items

    Hornheim - 40 Requests:

    Middle-aged Man - Hornheim Plaza

    1. Leather x3
    2. Worker Compress x3
    3. (Nutritional) items
    4. (Mystery) items
    5. (Elixir) items

    Elegant Lady - Hornheim Plaza

    1. Ripe Fruit x4
    2. Bitter Muffin x3
    3. Passion Perfume x2
    4. (Accessory) items
    5. (Sundry) items

    Old Gentleman - Hornheim Plaza

    1. Bean Soup x3
    2. Preserve Pot x2
    3. Basket x1
    4. Corrective Glasses x1
    5. (Bread) items

    Admirable Girl & Edgy Boy - Hornheim Plaza

    1. Polish Powder x3
    2. Memory Ink x3
    3. (Paper) items
    4. (Milk) items
    5. (Gemstone) items

    Festive Guy - Hornheim Plaza

    1. Wax x5
    2. Cow Cream x4-5
    3. Golden Nectar x4
    4. (Flower) items
    5. (Spiky Fruit) items

    Healthy Man - White Crow

    1. Black Baguette x3
    2. Mineral Powder x3
    3. (Vegetable) items
    4. Nectar Water x2
    5. Secret Spice x3 (Secret Spice doesn't exist, he actually wants Secret Pot x3)

    Busy Youth - White Crow

    1. Tea Leaf x3-4
    2. Hard Skin x4
    3. Flan Charcoal x4
    4. (Sundry) items
    5. Melt Steel x2-4

    Gourmet Man - White Crow

    1. Honey x1-2
    2. Distilled Water x2
    3. Sunset Broth x3
    4. (Cheese) items
    5. Ocean Stars x3

    Don't be concerned if you can't hand in a request in time. If you hand a request in late, the only penalty is the Cole reward will be halved. You'll still receive any items offered, as well as have it count towards the ending.

    Once you complete 90 requests, you'll see a scene involving Ayesha, Marion and Linca the next time you enter Bazaar Street in Vierzeberg. Ayesha will be rushing around trying to remember what she's doing, and Marion will offer her some advice. Once you see this scene, the requirements for the ending will have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select the Working Ma'am ending, you must choose the following responses:

    • "I have a job for Ernie..."

    Once you reach the next question, answer with "I have no plans" to be locked into the Working Ma'am ending. The trophy will unlock upon seeing the CG image.

  • You decided to go on a journey with Harry to search for treasures around the world.

    Highly Missable!

    In order to meet the requirements for Treasure Hunter, you must win all six of Harry's Thrilling Treasure Contests. These contests are held on the 6th/7th months and 12th/1st months of each year, and can be entered by talking to Marietta at Black Cat's Path.

    The basic premise of these contests is to select an item, and whichever contestant receives the most points at the end wins. The points you receive will depend on the item you choose and the judges' preferences, which are listed on the right of the contest screen. In the bottom left of the contest screen is an estimate of each players' score from the item they have selected, so simply selecting an item that has a higher estimate than anyone else is the best way to win the first few contests. However, once you complete Ernie's first set of Character Events you'll receive a one-of-a-kind item called Mellow Animal, which is more or less a guaranteed win for the contests. If you're going to use this item though, make sure to register it with Marietta so you can buy it back. Do note that if you lose any you will have to reload a previous save if you want to meet the ending requirements, so always ensure you save just before each contest.

    Once you win the sixth and final Thrilling Treasure Contest, there'll be an event where Harry crowns you the Grand Champion (you'll receive the Grand Champion! trophy here too). This indicates that you have met the ending requirements for Treasure Hunter.

    In the scene with Nio on the final day, she'll ask you a question. In order to select the Treasure Hunter ending, you must choose the following responses:

    • "I have a letter from Mr. Harry..."

    Once you reach the next question, answer with "I have no plans" to be locked into the Treasure Hunter ending. The trophy will unlock upon seeing the CG image.

  • You became friends with all the girls, and had a girls gathering party.

    Missable.

    In order to meet the requirements for Girls Gathering!, you must complete Character Events for five characters:

    • Complete Wilbell's Character Event 'Friends I Can Rely On' - refer to Wind Ruler.
    • Complete Nio's Character Event 'Walk Slowly' - refer to Sisters Thereafter.
    • Complete Marietta's Character Event 'Sweet Sparkles' - see below.
    • Complete Nanaca's Character Event 'Nio Can't Stay Home' - see below.
    • Complete Tanya's Character Event 'Future Beautiful Girl - refer to Dress Up.

    For how to complete Marietta's and Nanaca's events, please see below:

    Marietta:

    Sweet Sparkles

    • Vierzeberg - Black Cat's Path: A homunculus wants to buy 'sparkles', but Marietta doesn't know what they are.
    • Vierzeberg - Black Cat's Path: Marietta refuses to give up on figuring out the 'sparkles'.
    • Vierzeberg - Black Cat's Path: Marietta asks for Ayesha's help.
    • Homunculus Town: Speak to two of the Homunculi to figure out what 'sparkles' are.
    • Vierzeberg - Black Cat's Path: Ayesha tells Marietta about the 'sparkles' - Memory 'Sweet Sparkles' unlocked.
    • Homunculus Town: Marietta visits the Homunculi.

    ______________________________

    Nanaca:

    Veterinarian - The Goal *Right Now, Nanaca Is?* must be completed first.

    • World Map (Oesten Marsh - Swamp): Nanaca's calf Poro is sick.
    • Oesten Marsh - Swamp: Deliver 3x Bitter Moss Grass to Nanaca - Memory 'Veterinarian' unlocked.

    Instead of Money

    • World Map (Nanaca): Nanaca is herding her cows.
    • World Map (Nanaca): Nanaca makes fun of Juris without knowing he's behind her.
    • World Map (Nanaca): Juris thanks you for helping Nanaca (Juris is now recruitable).

    Nio Can't Stay Home

    • World Map (Nanaca): Nanaca gives Ayesha home-made blanket as a gift.
    • World Map (Nanaca): Nanaca's calf has gone missing.
    • World Map (Spring Water Forest): Ayesha finds the wrong calf.
    • World Map (Evershade Woods): Ayesha scares the real Poro away.
    • World Map (Oesten Marsh - Swamp): Ayesha watches Poro disappear.
    • World Map (Nanaca): Ayesha tells Nanaca about Poro - Memory 'Nio Can't Come Home' unlocked.
    • World Map (Nanaca): Poro returns to Nanaca.
    • Vierzeberg - Bazaar Street (during bazaar): Ayesha and Nanaca go shopping together.
  • You were worshiped and praised as Lady Ayesha by the townsfolk.

    Highly Missable!

    In order to meet the requirements for Sage's Hermitage, you must:

    • Complete Keith's Character Event 'Large Slag' - refer to At Paradise.
    • Meet Working Ma'am ending requirements (complete 90 or more requests) - refer to Working Ma'am.
    • Meet Treasure Hunter ending requirements (win all 6 Thrilling Treasure Contests) - refer to Treasure Hunter.
    • Meet Girls Gathering! ending requirements (complete Character Events for Wilbell, Nio, Marietta, Nanaca and Tanya) - refer to Girls Gathering!

    Once you meet all the requirements for Sage's Hermitage, you'll see a scene where Nio talks to Ayesha about how popular she is in Vierzeberg. This indicates that the True Ending requirements have been met.

    In the scene with Nio on the final day, she'll ask you a question. In order to select the Sage's Hermitage ending, you must choose the following response:

    • "I have nothing in particular."

    This will lock you into the Sage's Hermitage ending. The trophy will unlock upon seeing the CG image.

  • You won the Thrilling Treasure Contest for the first time.

    Missable.

    Win one of the six Thrilling Treasure Contests. They are held during the 6th/7th months and 12th/1st months of each year.

    Please see Treasure Hunter for further details.

  • You continued to win the Thrilling Treasure Contest, and were given the title of Grand Champion.

    Highly Missable!

    Win all six of the Thrilling Treasure Contests. They are held during the 6th/7th months and 12th/1st months of each year.

    Please see Treasure Hunter for further details.

  • Your Alchemy Level reached 50.

    Missable.

    Simply reach Alchemy Level 50 with Ayesha. By the time you are in post-game, you should be around Level 35-40. To reach Level 50, simply synthesise high-level items such as God's Miracle Drug and Exa-Bomb. I managed to reach Level 50 before I had even synthesised one of every item. It is recommended you write the 'Alchemist Qualities' Memory into Ayesha's Diary as soon as possible, as this greatly increases Alchemy EXP. You'll receive the 'Alchemist Qualities' Memory when you turn in a satisfactory item to Keithgriff after collecting the Rainflower and Centennial Flower.

  • Your Battle Level has reached 50.

    Missable.

    Simply reach Battle Level 50 with Ayesha. By the time you are in post-game, you should be around Level 40-45. To reach Level 50, simply complete any (Info) or (Alt.) Goals you have in your notebook. Most of these will reward hefty chunks of EXP. It is recommended you write the 'Instead of Money' Memory into Ayesha's Diary as soon as possible, as this greatly increases Battle EXP. You'll receive the 'Instead of Money' Memory when you complete the respective Character Event for Nanaca Gruden. Please see Girls Gathering! for information on Nanaca's Character Events.

  • You've started collecting memories. But your journey has just started.

    Missable.

    You need to write a total of 14 Memories into Ayesha's Diary in order to unlock this. I got this upon writing 'Bell Doesn't Learn' into Ayesha's Diary.

    Please see A Garden of Memories for more details.

  • You've collected many memories. But your journey still continues.

    Missable.

    You need to write a total of 28 Memories into Ayesha's Diary in order to unlock this. I got this upon writing 'The Tailor' into Ayesha's Diary.

    Please see A Garden of Memories for more details.

  • You've collected a lot of memories. It's proof that you went on a long journey.

    Missable.

    You need to write a total of 42 Memories into Ayesha's Diary in order to unlock this. I got this upon writing'‘The History of Alchemy' into Ayesha's Diary. Throughout the game there are a total of 56 Memories, so this is easily obtainable. Below is a list of every Memory, along with their Memory Point requirements and rewards. Memories that are highlighted red are ones that are recommended you get as soon as possible, due to their rewards:

    Story-related Memories:

    1. Nio was There! - 50 Points - HP Up, MP Up
    2. A Reliable Big Sister - 150 Points - ATK Up, Artisan's Whetstone
      • Artisan's Whetstone allows you to reinforce weaponry.
    3. The Promise - 200 Points - MP Up, HP Up+
    4. A Little Witch? - 250 Points - MP Up, Magic Knowledge
    5. Ruins Showing - 100 Points - SPD Up, Refined Dye
      • Refined Dye allows you to reinforce armour.
    6. A Strong Bodyguard - 200 Points - Friend, Friend+
      • Friend+ gives inactive members full battle experience.
    7. My First Alchemy - 300 Points - Discoverer, Discoverer+
      • Discoverer+ recovers HP/Mp when travelling on the world map.
    8. Hallos Village - 200 Points - MP Up, Nomadic Shoes
      • Nomadic Shoes are an Ayesha-only item that lessen travelling time.
    9. The Glass Factory - 200 Points - HP Up, Corrective Glasses
      • Corrective Glasses are an Ayesha-only item that halves harvesting time.
    10. Salt Nio - 300 Points - HP Up, Full Swing
      • Full Swing strengthens the staff swing (), allowing you to insta-kill weaker enemies.
    11. Nio in the Rain - 300 Points - MP Up, Water Knowledge
    12. Alchemist Qualities - 250 Points - Alchemy Studies, Alchemy Studies+
      • Alchemy Studies+ greatly increases Alchemy EXP when synthesising.
    13. Nio in My Dreams - 300 Points - MP Up, Medicine Knowledge
    14. Homunculus Journey - 200 Points - MP Up, MP Up+
    15. Nio Can't Come Home - 200 Points - HP Up, HP Up+
    16. Solar Eclipse Nio - 200 Points - MP Up, MP Up+
    17. The Eclipse Flower - 200 Points - HP Up, HP Up+
    18. Sleepy Nio - 200 Points - HP Up, HP Up+
    19. History of Alchemy - 250 Points - Alchemy Skills, Alchemy Skills+
    20. Reunion with Nio - 200 Points - HP Up, Happy Memory
    21. It's a Promise - 300 Points - SPD Up, Virility
      • Virility fully restores HP/MP when travelling on the world map.

    Character Event Memories:

    1. Fellow Travellers - 200 Points - SPD Up, Sundry Knowledge
    2. Exterminating Slags - 250 Points - SPD Up, Bomb Knowledge
    3. The Tailor - 250 Points - ATK Up, Accessory Knowledge
    4. Regina Kurtis Bridge - 250 Points - PH RES Up, Bomb Knowledge
    5. Bell Doesn't Learn - 200 Points - SPD Up, Synthesis Knowledge
    6. Secret Treasure Search - 250 Points - SPD Up, Magic Knowledge
    7. Friends I Can Rely On - 200 Points - PH RES Up, L RES Up+
    8. Cooking - 250 Points - ATK Up, Food Knowledge
    9. Looking for Myself - 250 Points - SPD Up, Water Knowledge
    10. 8 Lincas - 200 Points - Eagle Eye, Eagle Eye+
      • Eagle Eye+ greatly increases item quality during synthesis.
    11. Instead of Money - 250 Points - 1st-Rate Adventurer, 1st-Rate Adventurer+
      • 1st-Rate Adventurer+ greatly increases Battle EXP.
    12. Silver Wolf's Grave - 250 Points - PH RES Up, Food Knowledge
    13. Slaying the Dragon - 200 Points - ATK Up, Sundry Knowledge
    14. Large Slag - 250 Points - SPD Up, Synthesis Knowledge
    15. Nio's Grave - 200 Points - ATK Up, AIL RES Up+
    16. Walk Slowly - 250 Points - PH RES Up, Medicine Knowledge
    17. Ernie and the Landlord - 100 Points - ATK Up, L RES Up
    18. Redeeming Myself - 100 Points - SPD Up, F RES Up
    19. A Precious Balance - 100 Points - PH RES Up, I RES Up
    20. A Legend Retold - 100 Points - ATK Up, I RES Up
    21. A Contest Win - 200 Points - ATK Up, L RES Up
    22. Tastes Like Mom's - 100 Points - PH RES Up, F RES Up
    23. Sweet Sparkles - 100 Points - PH RES Up, I RES Up
    24. Feminine Wiles - 100 Points - SPD Up, AIL RES Up
    25. A Budding Bond - 100 Points - PH RES Up, I RES Up
    26. Dreaming Automaton - 100 Points - SPD Up, AIL RES Up
    27. Can't Eat Sweets Time - 100 Points - PH RES Up, AIL RES Up
    28. The Devil's Cooking - 100 Points - SPD Up, I RES Up
    29. Victory Party - 100 Points - ATK Up, F RES Up
    30. New Bread - 100 Points - ATK Up, L RES Up
    31. Amazing Bread - 100 Points - ATK Up, F RES Up
    32. Veterinarian - 100 Points - PH RES Up, AIL RES Up
    33. The Cowgirl's Secret - 100 Points - ATK Up, I RES Up
    34. Young Girl's Longing - 100 Points - PH RES Up, F RES Up
    35. Future Beautiful Girl - 100 Points - SPD Up, F RES Up

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Author

  • Dark_Raven666

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