• Estimated trophy difficulty: 9/10 (Platinum Difficulty Rating)
  • Offline: (38/ 5/ 1)
  • Online: (4/ 2/ 1)
  • Approximate amount of time to : 15+ Offline / 50+ Online
  • Minimum number of playthroughs needed: 24 Story Modes
  • Number of missable trophies: None
  • Do cheat codes disable trophies? No Cheats
  • Does difficulty affect trophies? Yes, just one
  • Glitchy trophies : None
  • Unobtainable trophies : None
  • Extra equipment needed? : Second Controller Recommended

Trophy Breakdown: (42, 5, 3, 1)

Arcana Heart 3 is the newest addition to the Arcana Heart franchise by EXAMU. Arcana Heart 1 came to the PS2 and was brought stateside thanks to ATLUS however because of all the bugs in Arcana Heart 2 it was never given the same treatment. Arcana Heart 3 was ported by Arc System Works the same people who gave us Blazblue. This version of the game is a port of of the arcade version with a couple new features such as typical fighting game modes (story, training, arcade etc) as well as a new RP and Charm system associated with its online mode.

Much like numerous other fighting games you have options as to which trophy you want to unlock first, you do not have to follow any sort of steps. But to save you some time here is the most recommended order.

Getting Started (Training):
Arcana Heart 3 is a unique fighting game, with the Homing and Homing Cancel game mechanic the game stresses alot of aerial combat so you will not be grounded alot. The game also features not only 23 playable characters but also 23 arcana that you can combine with each character. Arcana can hold a factor in movement, stamina and other statistics as well as be used for longer and different combos that you wouldn't normally be able to use with another arcana. Heres a good link to help you get started:

Arcana Heart 3 Wiki: Tutorial

This alone probably won't be enough for you, if you feel as if you need to know more about the game then please refer to the following link to learn more about the game and the technicalities it holds within it:

Arcana Heart 3 Wiki Main Page

While you are in this step go into training and try out what you are learning. This will be a good way to get used to its controls. After 15 minutes have passed within training mode you will unlock the following trophy:

  • No Train No Gain

Story Mode:
During this portion of the game you will have to play through the story mode of all 23 characters, each story mode sessions should hold 7 stages. The story mode of this game is nothing compared to Blazblue's. You simply have to go from start to finish and you are done, there aren't any special choices you have to make throughout the game. Also keep in mind that after you finish the 23 story modes you still have to complete one more with any character for the bad ending which correlates with a trophy. This is also a good time to get the trophies for using all the characters and all the arcana. When doing this step you want to have the following settings on to ensure you get through it all fast and easy:

  • Difficulty: 1
  • Timer: 30
  • Rounds to win: 1

Though there is one trophy where you must win on the hardest difficulty which is 8, you can just refer to its trophy description, follow its steps and then return back to these settings. Finally remember that there's a Aino Heart's character specific trophy that must be done in story mode. You can earn the following trophies from this portion:

  • Mycana, Not Ourcana
  • That's the Pooooower of Love
  • Archangel
  • Operation Nihon-Go
  • Storybook Ending X-TREME
  • I've Seen Everything

Character Specific/Miscellaneous Trophies (Versus Mode):
This portion will revolve around you getting all of the character specific trophies as well as other miscellaneous trophies that must be done in battle. While you are playing it might be a good idea to go over the list under "It's Moving..." and get each characters animation out of the way while you are already using them. The ideal settings while doing this would have to be:

  • Timer: Infinite (99 one trophy)
  • Rounds to Win: 3-5 (depending on the trophy you are working on)

Just go over each trophy to see which ones may require more rounds than the others The ones that usually require multiple rounds would be the timing trophies and trophies where you have to use a certain amount of special moves, either way it doesnt hurt to be safe. The trophies you will probably have the most trouble with are:

  • Flawless Victory
  • No, I Expect You To Die

Score Attack:
This portion is actually alot easier then it looks. Simply follow the instructions under "The Alchemist of Life" and you will easily earn this in a matter of time and patience.

Online Mode:
This is where a majority of your time will be spent, playing online. The two biggest challenges will be getting an RP level of 3 with all 23 characters and then level 10 with one of them. Though the levels sound easy on paper at first glance, it's much harder than you think. To reach a RP level of 3 you need at least 10,000 RP points with that character and to reach level 10 you need somewhere between 200,000 to 250,000.

In each ranked victory you can average around 600 - 1000+ RP points depending on your performance. Assuming you win ALL your matches with a good performance you are looking at 230 ranked victories online for just all the characters at level 3 and then probably about 240 for the one character, either way its a long haul.

For this portion you may want to consider learning a character and sticking with them for the RP level 10, good easy beginner characters to learn are:

  • Heart Aino
  • Saki Tsuzura
  • Weiß

And because you have many arcana to choose from you may want to read up on the other arcana that can help benefit these characters however the beginner friendly arcana is the Love Arcana. For more information to help improve your game refer to the Arcana Heart 3 Wiki Main Page link under "Getting Started (Tutorial)".

If you need to find a boosting partner please refer to the following thread: Trophy Boosting Thread

Arcana Heart 3 is a unique fighting game and should be given more credit and recognition then it is. Games like these bring something new the table that players turn a blind eye too because of its Japanese appearance. As far as trophy difficulty, I would say half of the trophies are pretty easy to your regular fighting game player while the rest of the trophies will take time, effort and a bit of skill for any and all players.

Trophy Descriptions:
This guide will show the directional pad and controller buttons under each description. However, some players find it easier to read the numerical button format so the numerical moveset will be displayed as well as the directional moveset from the controller in this guide.


A= B= C= D= E =

Any moveset described is assuming you are on the left side of the screen.

[PS3T Would Like to Thank Setuna for this Road Map]

Arcana Heart 3 Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

51 trophies ( 42  6  )

  • Finished Story Mode.

    Please refer to "I've Seen Everything" for more information.

  • Finished Story Mode on the highest difficulty.

    At the main menu go into your options and go to game options. The first option is to change the difficulty, the difficulty ranges from 1 to 8, 1 being the lowest 8 being the highest. Switch the difficulty to 8 and play one characters story.

    Beginner Recommended: A good easy character to use is Simple Mode Kira. For more information on how Simple mode Kira works please refer to "The Alchemist of Life".

  • Watched all of the endings in Story Mode.

    Simply finish Story mode with every character successfully defeating Ragnarok with every last one of them. This could be a tedious process however its a good way to try out all the characters. Go into your options first and put on the following settings:

    • Difficulty: 1
    • Rounds to Win: 1
    • Timer: 30 seconds

    Also a good Arcana to select when doing each characters story is the Metal Arcana, its Arcana Blaze can damage Ragnarok quite a bit.

  • Watched the bad ending in Story Mode.

    During any characters story mode when you reach the end to fight Ragnarok you have a time limit of 60 seconds to defeat him. Simply let the timer run out and it will result in the bad end with life lead. If you think you might be dying too fast before you can reach the end of the 60 seconds destroy all but one of the targets (make sure one of those targets destroyed is the middle one) so you dont have to endure as much attacks.

  • Defeated Parace L'Sia in Score Attack Mode.

    Score Attack much like Arc System Works previous titles like Blazblue, is a mode where it has a difficulty of its own. You go through 8 stages of randomized fights however the last fight will always be against the overly powered cheap character Parace l'sia.

    Beginner Recommendation: Kira in Simple Mode
    Under this mode you press to do Kira's Kira-Sama Driver which can kill a regular opponent in 3 hits, as well as being able to use Armageddon Buster all of which make Score Attack ridiculously easy

    Parace l'sia will DESTROY you if you are not careful. Keep on your guard until she comes to you, those are the only chances you have to do damage to her, if you dare try to approach her yourself she will punish you with over half your health.

    Unlike the previous Score Attack modes by Arc System works you can press to continue if you do so happen to lose. Also do not get discouraged if you have to continue too many times, each time Parace l'sia will start with less and less health, sooner or later she will start with enough for you to stand chance.

  • Practiced for 15 minutes straight in Training Mode.

    Simply go into the Training Mode and leave it on for 15 minutes, after 15 minutes have passed the trophy will unlock.

  • Fought and defeated all the characters in Network Mode.

    Please refer to "Archangel" for a list of all the characters. This may come naturally over time as you aim to finish "Enough Love to Go Around" however if you are still missing it by the time you unlock it or if you are impatient you can boost it in a Player match with a friend.

    If you need to find a boosting partner please refer to the following thread: Trophy Boosting Thread

  • Fought and defeated all the Arcana in Network Mode.

    Please refer to "Archangel" for a list of all the Arcanas. This may come naturally over time as you aim to finish "Enough Love to Go Around" however if you are still missing it by the time you unlock it or if you are impatient you can boost it in a Player match with a friend.

    If you need to find a boosting partner please refer to the following thread: Trophy Boosting Thread

  • Played your first Player Match.

    Play your first Player match. Win or lose this will unlock. If you need to find a boosting partner please refer to the following thread: Trophy Boosting Thread

  • Played your first Ranked Match.

    Play your first ranked match. Win or lose this will unlock at the end of the match.

  • Unlocked all of the illustrations in Gallery Mode.

    To unlock all of the CGs in the Gallery you must meet certain requirements, here are the following criteria you must meet:

    • Complete every characters story mode
    • Use a super from each character at least once (Some may require critical hearts as well)
    • Unlock all if not most of the offline trophies

    There are also two final criteria you must meet:

    1. As Maori you must fight Eko and Akane at least once in story mode, this will take 2 play-through's as Maori.
    2. As Angelia you must fight Eko and Fiona at least once in story mode, this will take 2 play-through's as Angelia.
  • Unlocked all of the link animations in Gallery Mode.

    To unlock all the the animated sequences in the gallery you must first witness the sidebar animation in battle. For the 23 playable characters you must witness the action while playing as the character, there are two other characters you have to be aware of in the gallery as well; Ragnarok and Parace l'sia. Here is the list of common actions in each characters gallery list:

    • Normal
    • Advantageous
    • Disadvantageous
    • Very Disadvantageous
    • Attack (stage 1-3)
    • Damage
    • Victory
    • Defeat
    • Special Victory 1 & 2
    • Straight Victory

    The sidebars basically show whats happening in the actual match and most of which will unlock naturally with normal play however some may need you to go out of your way to unlock. Keep in the mind with the Specials/Supers, characters that have multiple ones and they should all unlock them simply by using an Arcana Blaze that does damage. Here are the recommended settings when getting these in versus:

    • Timer: 99
    • Rounds to Win: 2

    Each character has "special requirements" for their last animations. Heres a list to help narrow down the requirements for each characters special animations:

    Perfect Victory?
    Heart, Kamui, Fiona

    Straight Victory?
    Saki, Maori

    Critical Heart Victory?

    Special Victory 1?
    Konoha, Mei-fang, Lilica, Lieselotte, Kira, Petra, Zenia, Angelia, Elsa, Catherine, Dorothy, Akane, Nazuna, Scharlachrot, Eko, Weiß

    Special Victory 2?
    Konoha, Meifang, Weiß

    Special Victory 1 and 2 involve the following criteria:

    • Lose the first round and win the rest
    • Win with HP under 25%
    • You must finish with a Super Move, Arcana Blaze or Critical Heart.

    Some may even require a combination of the two requirements. After you have unlocked them all simply enter your gallery and press and it will unlock. Also keep in mind the percentage goes up as you complete a characters gallery, not for every individual animation.

  • Used all of the characters.

    For this you must select each character and finish a match from start to finish with each them, considering the fact you have to use them all anyway for “Enough Love to Go Around” you shouldn’t worry about this at all and wait for it to come naturally to you, here is a list of all the characters:

    1. Akane
    2. Angelia
    3. Catherine
    4. Clarice
    5. Dorothy
    6. Eko
    7. Elsa
    8. Fiona
    9. Heart
    10. Kamui
    11. Kira
    12. Konoha
    13. Lieselotte
    14. Lilica
    15. Maori
    16. Mei-Fang
    17. Nazuna
    18. Petra
    19. Saki
    20. Scharlachrot
    21. Weiß
    22. Yoriko
    23. Zenia
  • Used all of the Arcana.

    During character select after you have selected your character you will be given a selection of arcana to choose from, the Arcana give each character special ability and stat alteration depending on the Arcana chosen. Here is a list of the 23 Arcana you must choose:

    1. Dark
    2. Earth
    3. Evil
    4. Fenrir
    5. Fire
    6. Flower
    7. Halo
    8. Ice
    9. Love
    10. Luck
    11. Magnetism
    12. Metal
    13. Mirror
    14. Plant
    15. Punishment
    16. Sacred
    17. Sin
    18. Thunder
    19. Time-Space
    20. Tone
    21. Tyr
    22. Water
    23. Wind
  • Won using Critical Heart.

    A critical heart is basically a level 3 super that require 3 super stocks to perform. You can check each characters movelist to view their unique critical hearts however i do recommend doing simple ones such as Eko's.

    Her critical heart movements are 222+AB/+ which seem to be the simplest out of the entire cast for beginner players. However before you can perform this CH you must meet a certain prereq, Ekos is to have her 25% health or less. Most if not all characters have a criteria to meet before being able to use their CH, for more information please refer to the Arcana Heart 3 Wiki.

  • Won using an Extended Critical Heart.

    A critical heart extend is basically the same as described under “Critically Acclaimed” however you must got into Extend Force (ABC/) and then use the critical heart for a critical heart extend.

  • Won using Arcana Blaze.

    To use an Arcana Blaze you must first activate Extend Force (ABC/). Extend force can only be used on the ground and will only last as long depending on the amount of force gauge you have. Within that time frame before it ends you can use the Arcana Blaze with 236ABC/ + it will activate a strong move depending on the Arcana you have chosen.

    Warning: This cannot be done with the Time Arcana or the Water Arcana because their Arcana Blaze attacks deal no damage.

  • Won while the Extend Force was disabled.

    To win while being unable to perform Extend Force(ABC/ ) means the Force Gauge must be red and slowly refilling. You must win while it is refilling, you can get it into this condition by either of the two ways:

    1. Using an Arcana Blaze (236ABC/ + )
    2. Using an Arcana Burst (C+E/)
  • Raised the RP Level of one character to 10.

    To reach an RP level with a character you must accumulate about 200,000+ RP points with them online. Refer to "Enough Love to Go Around" for more information. Do this trophy BEFORE "Enough Love to Go Around", because of the Charm system if you were to wait to this this trophy last it may take you much longer then you originally need to.

    If you need to find a boosting partner please refer to the following thread: Trophy Boosting Thread

  • Raised the RP Level of all characters to 3.

    This will be the longest tedious trophy of this game. RP is earned through your performances in online matches. You gain points just for playing in a match however it's a very low amount, the real points are earned by doing any of the following in an online match:

    • Win
    • No Damage
    • Straight
    • K.O
    • Perfect
    • Super Finish
    • Critical Heart Finish
    • Extend
    • Arcana
    • Blaze
    • First Attack

    You need to get every character to at least 10,000+ RP points for them to be level 3 however because of the Charm system your characters level ups will take much longer the more you have other girls already leveled up. If you were to win every ranked match with at least 1,000 points you would need to play at least 230+ games however that will probably not be the case. You can boost in player matches however the points you get for winning are greatly reduced and the amount of bonuses you can receive are down to winning and first attacks.

    If you need to find a boosting partner please refer to the following thread: Trophy Boosting Thread

  • Cleared Story Mode using Heart and the Arcana of Love.

    When entering Story mode simply select Heart at character select and the Love Arcana afterwards which should be her default Arcana anyway. Finish story mode under this criteria.

  • Complete the move [Garbh Dagda (EF)] without pressing any unnecessary buttons.

    For this you must select Saki at character select. The move you must perform is Garbh Dagda while in Extend Force. So first you must activate Extend Force with (ABC/) and then right away use the Critical Heart. The moveset for Garbh Dagda is :

    Garbh Dagda: 632146A+B >2A > 2B > 5B > 5C > 5E > 2E > 5D > 5B > 5C > 8C > 2C > 5E / + > > > > > > > > > > > >

    How the move works is Saki will dash to the opponent and that's when you must start the inputs, the first 5 hits will be fast however once you reach the input for E/ you need to wait maybe half a second before inputting 2E/. When you reach the aerial portion of the move be aware of the multiple hits each input does, you need to wait for each hit to connect before inputting the button after:


    1. 5B/ - 2 hits
    2. 5C/ - 2 hits
    3. 8C/ - 2 hits
    4. 2C/ - 4 hits

    After you input the 4th aerial input it will go into a long upward 4 hits, when the counter reaches 16 hits you must finally input the final input E/ and the move will finish in a flash kick.

    This could be a very difficult feat for most experienced players however it is still possible. Go into training mode and practice this move until you can actually finish the move and then practice doing it while aware of the buttons you are inputting. Worse case scenario think about the following:


    • During the initial start up of the move, its possible you could have input something extra by accident
    • After that initial start up DO NOT buffer 2/ as it will count as an input, wait to press it after Saki dashes to the opponent
    • During that fast 5 hit start could be where you might input something extra, just be aware of the buttons you input

    After that the aerial inputs are pretty slow and easy. Its just a matter of practice and patience for inexperienced players.

  • Used the moves [Kagesuki], [Kodama], [Seizan], and [Sazarashi] in one round.

    You must use the 4 moves in one match with Kamui and win. All the attacks must make contact for it to register. The following moves however do have a criteria before you can use them and that is to use another one of Kamuis moves called “Kunugi” which is done with 22A,B or C/+ , or . This move gives Kaumi a bit of a stat boost depending on the variant you used at the cost of a bit of health which is indicated by which button you pushed however you lose more health depending on the amount and stronger variant you use:

    • (A Version/ ) – 50F: 800 HP
    • (B Version/ ) – 38F: 1600 HP
    • (C Version/ ) – 20F: 3200 HP

    Your stat boost however will disappear once you use any of the follow-up moves. Since you can do this in verses or boost it online with a friend it is recommended to use the A/ variant of the “Kunugi” move since it takes up the least amount of health and then follow it up with the required moves:

    • Kagesuki (41236A, B or C/+ , or )
    • Kodama (Hold 4 > 6A, B or C/Hold > , or )
    • Seizan (j.421A, B or C/Mid Air , or )
    • Sazarashi (214A, B or C/ , or )
  • Caused over 20 stuffed animals to appear during [Kawarimi no Jutsu].

    The moveset for Konohas “Kawarimi no Jutsu” is 41236A, B or C/+ , or . This is a counter move so it will only work against incoming attacks, projectiles work as well. When you successfully use the move a doll or a log will take the place of Konoha and Konoha will teleport elsewhere depending on the variant you have used, what drops after the move is random so you just have to keep using it until 20 dolls have popped out. The variants for this move as are follows:

    • (A Version/ ) – Warp in Place
    • (B Version/ ) – Warp in Front of the opponent
    • (C Version/ ) – Warp Behind of the opponent

    Because this can easily be done in versus or while boosting with a friend online, it is recommended to just use the A/ variant of the move since you return right in the same spot that you disappeared from.

  • Landed [Hama No Shishiku] and [Taima No Zuikaku] during a combo.

    Playing as Maori you have to land the following moves in a successful combo of some form, because the moves are super moves you will require at least 2 special meters for the combo. The movesets for the moves you have to perform are:

    • Hama No Shishiku (421AB/ )
    • Taima no Zuikaku (63214AB/ )

    A good easy recommended combo to do this would simply be Taima no Zuikaku > Hama no Shishiku

  • As Mei-Fang, defeated an opponent without taking any damage.

    At character select you must choose Mei-Fang. Simply get a perfect in any round. You can do this in versus with a second controller or in a player match with a boosting partner.

  • Ran the longest possible line off of a successful [Wall Step].

    At character select you must choose Lilica. You must do all of her possible cancels from her Wall Step (214A,B or C/ , or ) move in one string of attacks. This does not have to be any form of combo and does not have to make contact with the other player at all it simply must be done without making one stop. First understand the string of moves you will be performing:

    Wallstep >236A>j.214B>236B>236C>214C>236A>j.214B>214B>236C> 214A

    Wallstep > > midair > > > > > midair > > >

    Visually this is how the entire string of attacks should look:

    • Wallstep: Lilica jumps back against the wall
    • 236A/ : Jump off the wall with a slashing kick (Input this fast, BEFORE Lilica makes contact with the wall during Wallstep)
    • j.214B/Midair : Cancel that kick into a flip throw where she dives downward (this must miss the opponent)
    • 236B/ : Once you land this will perform a small spin kick
    • 236C/ : Cancels that spin kick into Heel Cutter
    • 214c/ : Cancels that Hell Cutter into a backdash (It’s easy for the input to result in a full stop so be careful about your inputs)
    • 236A/ : From that back dash she jumps up with a slashing kick
    • j.214B/Midair : Cancel that kick into a flip throw where she dives downward (this must miss the opponent)
    • 214B/ : As you land Lilica will jump back against the wall as she did with Wallstep
    • 236C/ : Jumps off the wall with a Heel Cutter
    • 214A/ : Jumps straight into the air

    As you perform this entire string you will start on the 1p side however you will be performing everything on the 2p side while performing the inputs as if you were still on the 1p side, if the inputs fail to work properly it means you have failed somewhere and must try again.
    Setup to perform/practice:


    • When attempting this be sure to have the screen set to widescreen (without the animated sidebars) to give yourself as much room as possible.
    • When starting the string make sure that both you and your opponent are at the left most end of the screen.

    A good tip if you are too worried about using the wrong input is to simply press mid string, just remember to be ready to continue where you left off the second you back out of the pause menu.

    (Credit goes to Akari for all the information in this trophy description)

  • Completed [Geschick the Blood Linchpin] over 4 times while the doll is inactive.

    At character select you must choose Lieselotte. This could be a pretty timely trophy so you may want to use multiple rounds for this one. You have to use one of Lieselotte’s supers 4 times after Elfriede, her puppet, dies. First you must release Elriede from his case first, to do so you must use Parted Seele (236A, B or C/ , or ) Depending on the variant you use Elriede will appear in a certain position:

    • (A Version/ ) – In front of Lieselotte
    • (B Version/ ) – Appears diagonally and attacks for 2 hits
    • (C Version/ ) - Appears diagonally and attacks for 2 hits

    To make it easier on yourself use the A/ version and simply have your opponent attack Elfriede at this point until it decommissions, after you have to use your super Geshick Fighting Blood Linchpin to bring it back from the dead, do this 3 more times and you have your trophy.

    Geshick Fighting Blood Linchpin: 214A+B/

  • Completed all the follow-ups to [The Talisman of Antiquity] in a single match.

    At character select you must choose Yoriko. You must complete every possible way of creating her two Ancient Talismans from the move Ancient Talisman (632146A,B or C/ , or ) After you input the command for Anicent Talisman you have very little time inbetween inputs to enter each command, here are the possible methods to creating the Talismans:


    • 819738 ()
    • 837918 ()
    • 273192 ()
    • 291372 ()


    • 8138 ()
    • 8318 ()
    • 2792 ()
    • 2972 ()

    Once you have completed the 4 ways to complete the two talismans this will unlock.

  • Used more than five 360 motion special moves and won with a 360 motion special move.

    At character select you must choose Kira. An SPD is Kira's Kira-sama Driver (360 Rotation A, B or C/ 360 Rotation starting from , or ). You simply have you use it 5 times in a match and then win the match with one. An easier way of using this move is to pick Kira in Simple mode and press for the same attack

  • Got a clean hit with [Sacred Slayer (EF)].

    At character select you must choose Fiona. For this move you must perform the Extend Force version of Sacred Slayer, Fionas Critical heart. Fionas critical heart is not like most others, her critical heart consists of three steps for her full critical heart. After you have used your Extend Force (ABC/ ) you have to go through the following movesets for her full critical heart (this will require 3 bars):

    1. Wineb Grusveil: 632146A+B /+
    2. Angel Arrow: 236X / + (, or )
    3. Sacred Slayer: 360A+B/ 360 rotation clockwise starting from +

  • Used more than 1000 Ether Stocks.

    At character select you must choose Petra. Ether stocks are used up after the use of certain attacks, however the Ether stocks will reload after a small amount of time after you use that attack, the ether stocks used up per attack depend on the variant of it used. For almost all of her specials the stock exchange looks like this:

    • (A Version/ ) – 1 Stock
    • (B Version/ ) – 2 Stock
    • (C Version/ ) – 3 Stock (recommended variant)

    After you use any Ether Stocks you must refill those stocks by using L.G.A Charge - 1 (22A,B or C/, or ) which refills 1 stock or L.G.A Charge - 3 (22AB/) which refills 3 stocks however requires one super gauge. The easier move to use to get rid of your stocks would be L.G.A Fire Type - α (236A, B or C/, or ), use the C/ since it will quickly use up your 3 stocks.

  • Got all clean hits with Edinorog during [Razdelenie of the End (EF)].

    At character select you must choose Zenia. For this you must perform her EF version of her critical heart Ending Separation, when you have met the criteria to using her critical heart and have activated Extend Force you must first input the move Subjugating Whirlwind (236A, B or C/ , or ) . After the initial attack from Subjugating Whirlwind you can follow up into three different moves , one of which is Ending Separation.

    Ending Separation: 63214A+B/ (During Whirlwind)

    Simple Mode Way: 6B > BC/ > (Whirlwind > Ending Separation)

    The move will start with 3 hits afterwords Zenia will grab the opponent and you must hit the Just frames successfully on the Edinorog charge bar. The just frames are indicated by yellow bars on the gauge, after the 3 hits hold down any button and release it when its on the gauge. There will be 4 timed strikes, the first 3 are really fast however the 4th one is a slow timing charge but don't let it get to your head that you can land it perfectly each time.

    When the gauge lands green it means you were too early or too late, if it lands orange you were a little early or a little late however if it lands white it means you hit the just frame.

    This takes ALOT of practice, just keep at it.

  • Got all of Elsa's weapons to show up during a single match.

    At character select you must choose Elsa. You must use and hit your opponent with all of Elsa’s Special moves, if you are worried about killing off your opponent too fast set the match to 2 rounds (or more) if needed. Here are the following moves you have to perform:

    • Sanctus: 236A,B or C/ , or
    • Credo: 623A,B or C/ , or
    • Gloria: 214A,B or C/ , or
    • Communio: j.214A,B or C/ , or
    • Kirie: 421A,B or C/ , or
    • Benedictus: 22A,B or C/ , or
    • Agnus: 28A,B or C/ , or

    Also keep in mind for Agnus to hit you must first use Sanctus and then quickly use Agnus right after.

  • Absorbed life using [Il Rapimento].

    At character select you must choose Clarice. The move you need to perform is Il Rapimento, one of her super moves so you will need at least one super gauge filled to do this. What the move does it surround Clarice with a circle for a period of time and at any time the opponent is in the circle you will absorb their life and heal your own. The moveset for Il Rapimento is as follows:

    Il Rapimento: 6321478A+B/

  • Used [The Hero, Minigawa, Launch!] more than three times during a single match.

    At character select you must choose Catherine. For this move you must use Launching Our Hero, Chibigawa!! which is a Super move so you will need to fill up your Super gauge at least 3 times in the match. Launching Our Hero, Chibigawa!! doesn’t have that much range so you will have to be at a close distance for it to hit, Chibigawa will explode if Catherine or itself is hit or if the opponent were to get to close to it.

    Launching Our Hero, Chibigawa!! : 222A+B/

  • Used all of Dorothy's card hands during a match.

    At character select you must choose Dorothy. This could seem like one of the more difficult trophies to earn however it could be done quite easily. You have to lay out all of Dorothy’s possible poker hands using her special moves, the problem however just like a real poker deck once the card has been used once it cannot be used again so you have to keep track of what has or has not been used yet. Go into versus or a player match with a boosting partner with the following settings:

    • Timer: Infinite (99 if in player match)
    • Rounds to win: 5

    Doing this gives you more than enough time to lay out all of Dorothy’s poker hands in a match. Here are the following poker hands you need to play throughout this match:

    • Two Pair
    • Full House (Basically a 3 of a kind and a 2 of a kind in one hand)
    • Straight (A hand in a sequential order. Example: 8,7,6,5,4)
    • Four-of-a-Kind
    • Five-of-a-Kind (You need a Joker to complete this)
    • Royal Straight Flush (An A,K,Q,J,10 hand of the same suit)
    • Super Royal Straight Flush (The same as a Royal Straight Flush however with Spades)

    Now keep in mind that the movesets used to play cards give you certain suits depending on the variant chosen:

    • (A Version/ ) – Clubs
    • (B Version/ ) – Diamonds
    • (C Version/ ) – Hearts

    Jack Rabbit & Queen Bee & King Bird : 236A, B or C/ , or (Jack, Queen, King)

    • How this move works is that you can press 2 more face buttons after the first initial card to layout a Queen and a King alongside the Jack however the face button you choose to press will determine what suit you get for each card.

    Ground Ten: 214A, B or C/ , or (Ten)

    • With this move not only do the face buttons determine the suit you get but also how far the card will be thrown at your opponent, keep in mind that the closer it is, the easier it is for the card to disappear since it will explode when your opponent steps on it.

    Flying Ace: j.214A, B or C/(Mid Air) , or (Ace)

    • This move will automatically start attacking the opponent and will not stay on the field for very long, its best to leave this for last to complete what poker hand you are aiming for.

    Now we have variations for spades which can be used the same way as the movesets above however with A+B/

    Triple Face: 236A+B/ ( Jack, Queen and King of Spades)

    • This move will automatically send out a Spade of Jack, Queen and King at once.

    Ten of Spades: 214A+B/ (10 of Spades)

    Speculation: j.214A+B/(Mid Air) (Ace of Spades)

    • Keep in mind the amount of time it takes for this move to attack the opponent is much shorter than all other variants.

    Finally you have one final move used to layout cards which is:

    Misdirection: 412364 or463214 + AB/ or +

    • This move will bring out the Joker which is required for Five of a kind and can help you whenever you need to complete other hands, because you have up to 9 rounds you can easily use this to make getting all the hands much easier. This move is more along the lines of a joke move only used to finish poker hands, depending on the rotation you use it'll appear as if you're about to use a Super Move or an Arcana Super.
  • Landed the ultimate version of [Take All My Sadness Away!].

    At character select you must choose Angelia . The move you must perform is Please Stop my Sadness which is done simply by holding either A,B or C/ , or . The move has 3 different charge versions:

    1. Level 1 – 10 seconds
    2. Level 2 – 30 seconds; Air unblockable
    3. Level 3 – 50 seconds; Unblockable; Fully invincible

    Obviously the higher the version the stronger it is, however because you have to hold it for 50 Seconds it makes it very hard to perform successfully in an actual match. You follow the recommended settings to ensure you get this trophy:

    • Timer: Infinite (99 in Player Match)
    • Rounds to Win: 1
  • Used the ultimate version of [Shunkoku].

    At character select you must choose Akane. You must use the Extend Force (ABC/ ) version of Shunkoku, her critical heart. After the EF input the moveset for Shunkoku which is 632146A+B/ . You can continue the move by repeatedly mashing random buttons because you are using the EF version it will last longer and do more damage.

    The amount of inputs this requires is absurd and may weird outside sources of help. First off when you start the move you can press and then start mashing buttons from there, as you mash the buttons one of the inputs will mash you out of the pause menu and you will come out of it with buttons already being used. If done correctly the move should display kanji characters on both sides of the screen as it is being performed and it should also result in a 101 combo.

    Fightstick with Turbo:
    With fightstick’s it seems the madcatz Tournament Edition fightsticks will not be enough. Hori HRAP3 fightsticks seem to have a fast enough turbo setting for this. Heres the setup you can have Set the turbo on D/ and as you perform Shunkoku press and hold D/ while mashing the other buttons on the fightstick with turbo on. Holding D/ will hit you out of the menu screen and you will come out of the pause menu already inputting buttons.

    With a Normal Controller/Pad:
    This is a much more difficult way of doing this since you are without turbo however you can improvise . Get an empty water bottle (or anything you don’t mind sliding across your face buttons on your controller). As you do Shunkoku press and start sliding the item over the face buttons, one of those button inputs will hit you out of the pause menu and just rapidly slide the item over the controller and pray.

    (Credit goes to Akari for all the information in this trophy description)

    (View the video at the 5 minute 43 second mark)

  • Successfully input the follow-up attack to [Fuuju - Narukami].

    At character select you must choose Nazuna. You must use the Extend Force (ABC/) version of Fuujyu Narukami, her critical heart. After the EF input the moveset for Fuujyu Nagigama which is 632146A+B/

    After the rod makes contact with the opponent you must input the following inputs perfectly: (4 > 2 > 4 > 2 > 4 > 2 > 4 > 2 > 4 > AB)/(>>>>>>>>> ). The timing is pretty hard however with some practice you will be able to get it in no time. After the initial rod contact keep your eyes on Nazuna's hand as the inputs correlate with her arm movements.

  • Executed a 100+ hit combo without using the help of an Arcana.

    Go into story mode and at character select choose Weiss with the Metal Arcana. Make your way to Ragnarok and simply activate your Arcana Blaze and it should easily earn you her "100 hits", If it doesn't unlock for you when you do it let Ragnarok kill you and press to continue and try it again.

  • Saw all versions of [I'll Draw...] in a single match.

    At character select you must choose Eko. There are 6 variations of “Im Drawing” all of which happen in order as you repeat the move. To use Im Drawing you must input the moveset 22A,B, or C/ , or and you will get the variants in the following order:

    1. Bird
    2. Cloud
    3. Horse
    4. Flower
    5. Sun
    6. Cat

    After you have performed all 6, the next time it will be a randomized attack out of the 6 and then it will start over however you will have unlocked this trophy by then.

  • Performed [Cinderella!] when the numbers on the clock are lined up.

    At character select you must choose Eko. The move you must perform is Cinderalla and what you have to do is perform when the timer has matching double digits (Example: 11, 22, 33 etc). Doing this will give the move more hits and deal a significant amount of extra damage.

    Cinderalla: 214A+B/ +

  • Got a counter-hit using [Restriction Unleashed - War Chain Wolkenkratzer (EF)].

    At character select you must choose Scharlachrot. You must use the Extend Force (ABC/) version of Wolkenkratzer, her critical heart however you must use at counter hit. Before you can use Wolkenkratzer you must first have at least 2 fulcrums set (however because the move chains from one fulcrum to another it is recommended that you place more especially since this can easily be done in versus or training). To place a fulcrum you must use Fulcrum Schlinge which is done by 236A, B or C/ , or . There are 6 different variants of the move you can use:


    • (A version/ ) – Sets a fulcrum at 3′o’clock
    • (B version/ )- Sets a fulcrum at 2′o’clock
    • (C version/ )- Sets a fulcrum at 1′o’clock
    • (j.A version/ Midair )- Sets a fulcrum at 3′o’clock
    • (j.B version/ Midair ) – Sets a fulcrum at 4′o’clock
    • (j.C version/Midair ) – Sets a fulcrum at 5′o’clock

    After you have set your fulcrum however many they may be, input the Wolkenkratzer move (222A+B/). Because this has to be a counter hit have the player (your second controller or boosting partner) attacking repeatedly, mashing A/ should do the trick.

  • Completed a 666-hit combo.

    At character select choose Nazuna in Simple Mode, any other character can be your opponent. Start my mashing A/ until you reach 6 hits and then proceed to using 2B/ continuously until it reaches 666 hits, once it hits 666 stop and this should unlock.


Secret trophies

  • Conquered the beast that is Arcana Heart 3

    Earn all the other trophies, to get this one.

  • While the Water Arcana [Regnum] is active, land a [Last Armageddon Drop].

    At character select you must choose Kira and at Arcana select you must choose Water. First you must make sure you have 3 super gauges and a good amount of force gauge for when you active your Extend Force (ABC/ ). Afterwards input 236ABC/ + to activate Water's Arcana Blaze Regnum which will slow down the opponent by about 1/4 of their regular movement speed. At this point and time you must use Kiras critical heart Last Aramageddon Drop:

    Last Armageddon Drop: 1080 rotation + AB/1080 rotation starting from +

  • Used moves with the word 'Sacred' in them more than 100 times as Fiona.

    At character select you must choose Fiona. Fiona has 3 moves with “Sacred” in its name which are as follows:

    • Sacred Bringer (Any button after Angel Wing)
    • Sacred Punish – 360A+B/clockwise 360 Rotation starting from +
    • Sacred Slayer 360A+B/clockwise 360 Rotation starting from + (Part of her Critical Finish)

    The most recommended one would have to be Sacred Bringer out of the 3, Sacred Punish and Sacred Slayer require super gauge so this way you don’t have to wait to fill your gauge up. Sacred Bringer however has a long step to it, you must first perform two other moves leading up to it and it is also quite difficult to perform successfully so you may want to consider using Sacred Punish more if the timing is too much for you. The three moves you must use before it are:

    1. Grand Divide: 236A/
    2. Misty Chain: 236B/ (After Grand Divide)
    3. Angel Wing: 236C/ (After Misty Chain)

    After you have performed the following moves you can perform Sacred Bringer.

  • Got attacked immediately after the [Come Catch Me Please!] teleport.

    At character select you must choose Angelia. You must use her special move Please Catch me and then get hit before you recover from the attack, at the start of Please Catch me Angelia is invulnerable however during the second part of it she is open for attack, the different variations of the attack determine how far back she moves and how long she is invulnerable. This can easily be done in a versus match or a player match with a boosting partner.

    Please Catch me: 63214A,B or C/ , or

  • Completely drained the Spiritual Gauge more than 3 times in a single match.

    At character select you must choose Nazuna. To deplete her spirit gauge you must simply perform her specials and supers and it will deplete easily. Her critical heart Fuujyu Nagigama (632146A+B/ ) will deplete just about her entire gauge. This will more than likely happen naturally while doing your many attempts at "Signed, Sealed, and Delivered".

  • Used Baldur to defeat Ragnarok.

    This is a story mode related trophy. At character select you may pick whichever character you like (preferably Scharlachrot) and at Arcana select choose Fenrir (which is Scharlachrot's default). Play through the story stages up until the final boss which is Spirit Weapon: Ragnarok. Destroy all but one of the targets and damage it up until its at a sliver of health left. Activate Extend Force (ABC/) and then use the Arcana Blaze (236ABC/)to finish off Ragnarok.

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