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Overview:
  • Estimated trophy difficulty: 2/10 (Platinum Difficulty Rating)
  • Offline trophies: 17 (2, 4, 10, 1)
  • Online trophies: 0
  • Approximate amount of time to platinum: 5 - 6 hours (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
Introduction:
NOTE: This guide was written from the perspective of the North American version, but European level and character names will also be included when applicable.

Welcome to Ape Escape! Developed by Japan Studio and published by Sony Interactive Entertainment, this game is an action platform that was widely acclaimed for its colorful visuals, unique level design, and the use of both analog sticks in both, the Dual Analog and Dualshock controllers!

In this game, a well-loved white monkey takes control of a pack of monkeys after discovering a device known as the Peak Point Helmet, therefore granting him newfound intelligence and the goal of world domination against the human race by traveling to the past in an attempt to alter history to where he sees fit. Can Spike stop Specter and save the present before it's too late?

Controls
Ape Escape is well-known for making use of both analog sticks on the Dual Analog and DualShock controllers, which makes it stand out from most of the other platformer games released around the time of the game's initial PS1 release.

The controls for Ape Escape can be found below:
ls.png: Movement
rs.png: Use Currently Equipped Gadget
cross.png/circle.png/square.png/triangle.png: Select Equipped Gadgets
r1.png/r2.png: Jump
dpad.png: Move Camera
l1.png: Reset Camera
l2.png: Zoom In/Zoom Out
Touch Pad Left: Gadget Menu
:tpright:: Pause

Gadgets
In Ape Escape, there are a total of nine gadgets you can use as you venture through each time period and capture monkeys while going after Specter and stopping his ambitions for world domination. The table found below will describe each gadget, how to unlock them, and list the trophies for each of them when applicable.
 
Gadget ImageGadget NameDescriptionHow to UnlockTrophy
Stun ClubClub your enemies and stun the monkeys.
Swing the club around for a 360 attack!
Available from the startNone
Time NetYou can't catch monkeys without your Net!
Keep it with you at all times!
Available from the startNone
Water NetSimilar to the Time Net, but works underwater.
This also allows Spike to swim underwater as well.
Enter the stage Primordial Ooze for the first time.Get Wet! trophy_silver.png 
Monkey RadarThe Monkey Radar tracks down those pesky monkeys.
Press l2.png for a close-up view.
Enter the stage Thick Jungle for the first time.Who Are You Looking For? trophy_silver.png 
Slingback ShooterUse this gadget for long-distance attacks.
Pull rs.png towards you and let it go!
Press l2.png for targeting.
Enter the stage Cryptic Ruins for the first time.Hands Up! trophy_gold.png 
Super HoopSpin the Super Hoop round and round to create a shield.
You'll run faster too!
Enter the stage Crabby Beach for the first time.Do the Hula! trophy_gold.png 
Sky FlyerRotate the Sky Flyer for an uplifting experience!Enter the stage Frosty Retreat for the first time.Take to the Skies! trophy_gold.png 
RC CarA Radio-Controlled Car!
It's really fun AND it'll get into areas too small for you!
Enter the stage City Park for the first time.For Those Hard to Reach Places trophy_gold.png 
Magic PunchPush it out HARD for a powerful punch.Defeat the boss of Monkey Madness and enter any stage, especially one where you still have monkeys you need to catch.Put Em Up! trophy_gold.png 

Making Use of the PS1 Emulator's Features
The PS1 emulator has some nifty features that players can use to their advantage, which include the rewind feature, savestates, and many other various options they can customize at their own will. These features are really useful in the event where players make a mistake and want to rewind back so they won't repeat those mistakes, or even save a moment in the game where they can't save normally so they can go back to it once they start the game up and load that savestate again.

You can access these features by pressing :options: at any time while playing the game.

Rewind
The Rewind feature allows players to select a scene in time where they want to go back to in case they've missed something, or made a mistake they want to fix up. Players can use dpad.png or flick tp.png left or right to select whichever scene they want to go back to and then press cross.png to confirm that they want to go back to it.

Keep in mind that when you use this feature, the most recent scenes you were in will be overwritten and replaced with new ones. You can also rewind up to at least five minutes of gameplay and no more than.

Savestates
Savestates are another useful feature that players can make use of. This can be accessed by selecting Load & Save in the emulator's menu. Keep in mind that you can create up to six savestates, so be sure to use this feature wisely.

Walkthrough:

Step 1:
 Finish the Game's Story with the Normal Ending
In this stage, you will be tasked with playing through the game's story at your own pace until you defeat the boss at the end of Monkey Madness (Specter Land in the EU version) to reach the game's normal ending.

Throughout your journey, there are two types of trophies you can unlock in this stage:
  • Three trophies related to how many monkeys you have captured (up to 100 monkeys).
  • Six trophies for unlocking gadgets you will unlock through story progression.
As you travel through time to stop Specter, you will also unlock new gadgets (keep in mind though that all gadgets except for the last one are unlocked by advancing through the story by normal means) that will help Spike along the way. In addition to capturing monkeys, you will also find yourself racing against Jake (Buzz in the EU version) every now and then after you complete the second and fourth time periods.

You can also backtrack through each stage to capture any monkeys you might have missed the first time, but keep in mind that some monkeys can't be captured yet. These unreachable monkeys will require gadgets that you won't unlock until later in order to reach them, so once you get the necessary gadgets, you can go back to those stage(s) with the monkeys you couldn't capture beforehand to finally catch them.

Upon completing this step, you will unlock the following trophies:

Rookie Catcher trophy_bronze.png 
Established Catcher trophy_silver.png 
Pro Catcher trophy_gold.png 
Get Wet! trophy_silver.png 
Who Are You Looking For? trophy_silver.png 
Hands Up! trophy_gold.png 
Do the Hula! trophy_gold.png 
Take to the Skies! trophy_gold.png 
For Those Hard to Reach Places trophy_gold.png 


Step 2: Specter Coin Hunting and Obtaining the Final Gadget
Once you have obtained the normal ending for the first time, you will now move on to collecting Specter Coins, which is a type of collectible that unlocks mini-games depending on how much you have obtained throughout your journey. Additionally, you will also obtain the game's final gadget while revisiting stages to catch any monkeys and/or collecting any coins you might have missed the first time around.

Chances are that you have collected a good amount of coins while playing through the game, but you can always go back to any stage you haven't collected all of the coins found in that stage so you can mark that level for completion and unlock any of the mini-games you are still missing.

Once you have completed this step, you will unlock the following trophies:

Penny Pincher trophy_bronze.png 
Moving On Up! trophy_silver.png 
Money Bags trophy_gold.png 
Put Em Up! trophy_gold.png 


Step 3: Mini-Games
Now that you have collected a significant amount of Specter Coins throughout your journey, you will now move on to the final step, which involves you starting up any of the three mini-games for the first time.

These mini-games make use of the game's controls in many unique ways and are based on different genres, all of which are found below:
  • Ski Kidz: Racing
  • Specter Boxing: Boxing
  • Galaxy Monkey: Arcade Shooter
Needless to say, you actually do not need to play any mini-game and achieve a specific requirement in it for each trophy, but you can play them to your heart's content when you want to take a break from collecting the remaining Specter Coins and catching whichever monkeys you are missing in order to face off against Specter and save the world.

Upon completing this step, you will unlock the following trophies:

Frosty Monkey trophy_gold.png 
Warrior Monkey trophy_gold.png 
Space Monkey trophy_gold.png 
No Ape Can Escape! trophy_platinum.png 

Ape Escape (PS1 Classic) Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

17 trophies ( 10  2  )

  • Collect all other Ape Escape Trophies.

    Once you have acquired all of the game's trophies, you will now have a platinum monkey helmet as proof of your hard work in traveling across time and capturing monkeys throughout your journey to stop Specter and his plans for world domination.

    Be sure to catch the remaining monkeys you're still missing to unlock the final stage and defeat Specter once and for all!
  • Capture your First Monkey.

    See Pro Catcher trophy_gold.png for more information.
  • Capture 50 Monkeys.

    See Pro Catcher trophy_gold.png for more information.
  • Capture 100 Monkeys.

    In Ape Escape, the main goal of each stage is to capture a specific number of monkeys before advancing on to the next stage (please note that the number of monkeys you will need to capture in your first run of any stage will vary in each one). It should also be worth mentioning that each of the monkeys will wear pants that consist of different colors, all of which are described below:
     
    ImagePants ColorMonkey Behavior
    YellowTypical run-of-the-mill monkeys.
    RedThese monkeys are known to retaliate against Spike at a much faster pace than those with yellow pants.
    BlueVery fast runners and are typically hard to catch unless you go in the opposite direction or use the Super Hoop to catch up to them.
    GreenThese monkeys wear goggles that resemble those of night-vision goggles and can sense Spike coming from afar.
    Light BlueThese monkeys are very weak and not as volatile when compared to the rest of them.
    WhiteThese monkeys are very self-aware and can avoid Spike at any time whenever he's prepared to catch them.
    BlackThe strongest monkeys in the game. These are extremely volatile, so be sure to stun them while taking note of their attack patterns.

    These monkeys are also distinguished by their sunglasses.

    If you are having trouble catching any of the monkeys, you can use gadgets such as the Stun Club, Slingback Shooter, Super Hoop, or even the Magic Punch to stun them briefly before switching to the Time Net to catch them.

    You should also take note of the siren in their head, as it will change colors depending on how close you are to the monkey:
    • Blue: Unaware of your presence and will move about like normal.
    • Yellow: Starts to sense your presence as you approach it.
    • Red: The monkey will begin to avoid capture as you get near it.
    There are a total of 204 monkeys you can capture in the game as you travel across time and go after Specter, but in order to unlock this trophy, you will need to capture at least 100 or more of them throughout your journey. You can keep track of the monkeys you have already captured by going to the Save Station inside the Time Station (which is right behind you once you load a game or enter it after completing a stage) and select the Monkey Book.
  • Collect your First Specter Coin.

    (Collectable)

    See ​​​​Money Bags trophy_gold.png for more information.
  • Collect 20 Specter Coins.

    (Collectable)

    See ​​​​Money Bags trophy_gold.png for more information.
  • Collect 40 Specter Coins.

    (Collectable)

    In addition to catching monkeys, players can also collect coins known as Specter Coins. These coins are hidden in each stage and an example of them can be found in the screenshot below:



    While the number of coins you can collect in each stage will vary, you can also collect an additional five Specter Coins when you beat Jake/Buzz in Gladiator Attack (Buzz Attack Part 1 in the EU version) and Chariot Attack (Buzz Attack Part 2 in the EU version), giving you a total of ten coins you can unlock when you win a race against Jake/Buzz.

    You can also unlock mini-games depending on how many coins you've obtained during your journey, all of which can be found in the list below:
    Ski Kidz: 10 Specter Coins (see Frosty Monkey trophy_gold.png for more information)
    Specter Boxing: 20 Specter Coins (see Warrior Monkey trophy_gold.png for more information)
    Galaxy Monkey: 40 Specter Coins (see Space Monkey trophy_gold.png for more information)

    There are a total of 60 Specter Coins you can obtain throughout the course of your journey, but in order to unlock this trophy, you will need to collect at least 40 of them. You can keep track of how many coins there are in any stage by pausing the game with :tpright: and press circle.png to see the total number of coins in the current stage you are playing in, as well as how many you have collected for that stage (You can also do this in the Time Station, where you can see the total number of coins you have collected). For a video guide showing locations for all of the Specter Coins in the game, please refer to the one found below:
     

    (Credit to Dayngls' Game Guides for the above video)
  • Obtain the Water Net.

    This trophy will be unlocked upon completing the gadget training session for the Water Net, which occurs when starting the stage Primordial Ooze (Raining Lake in the EU version) for the first time. This will also be the first gadget you'll unlock in the game.

    This gadget will allow Spike to catch monkeys while swimming underwater but be warned that there's a gauge that represents how much air Spike has while he's swimming. This particular gauge can be seen in the screenshot below:
    An example of the Water Net's unique gauge.

    This gauge will change colors depending on how much longer Spike can hold his breath for air while swimming. When the colors start to change, a beeping sound will start playing and will go faster when it's almost depleted. When the gauge is empty, Spike will be out of breath and you will lose a life as a result.

    While swimming, you can move ls.png around to swim in the direction you wish to go. You can also press l3.png to dive further down and r3.png to shoot a net, as seen in the screenshot found below:

  • Obtain the Monkey Radar.

    This trophy will be unlocked upon completing the gadget training session for the Monkey Radar, which occurs when starting the stage Thick Jungle (Jungle River in the EU version) for the first time. This will be the second gadget you will unlock while progressing through the game.

    This gadget will allow Spike to detect monkeys in the current stage, regardless of what area he is currently in. Whenever the radar spots a monkey, its signal will become stronger and its detection sound will also get louder depending on the distance between Spike and the monkey who has yet to be captured.

    Additionally, when the radar's signal detects a monkey, an icon of its head will appear, and in some cases, you will be able to zoom in to its location with l2.png and move the camera with rs.png so you can get a better idea of where to find the monkey who was detected by the radar. Some examples of this can be found in the screenshots below:
     
    The Monkey Radar detects a monkey in another area of the current stage.
     
    The Monkey Radar detects a monkey nearby in the same area of the current stage.
     
    The monkey that has been detected by the Monkey Radar and l2.png was pressed to zoom in to its location.
  • Obtain the Slingback Shooter.

    This trophy will be unlocked upon completing the gadget training session for the Slingback Shooter, which occurs when starting the stage Cryptic Ruins for the first time. This is the third gadget you will unlock throughout the game.

    This gadget is very useful for attacking flying enemies, switches in the air (as well as switches that can't be activated normally with the Stun Club), and knocking down monkeys that are too high up to reach by normal means.

    While this is in use, you can hold rs.png down and rotate it around if you want to change the direction you want to shoot at to fire a bullet from the gadget. You can also press l2.png while this gadget is equipped and use rs.png to aim it anywhere while in first-person view, making this useful for shooting bullets at monkeys, enemies, and switches. For an example of these two POVs, you can refer to the screenshots below:

     


    In addition to this, you can also press r3.png to cycle between the three types of bullets you want to use. These bullets are described below:
    • Normal bullets: The standard bullets you start out with. You can use them as many times as you want, but they are not powerful enough to knock monkeys out in some cases.
    • Flash bullets: These bullets will leave out an explosion effect once they hit the area you're aiming at. This is useful for knocking monkeys off of ledges. Has a limit of nine bullets.
    • Guided bullets: These bullets will lock on to enemies and/or monkeys. Shooting them will spawn three bullets at the cost of one. Has a limit of nine bullets. 
      • Additionally, a special crosshair will appear when aiming at an enemy or monkey with these bullets. An example of this is seen in the screenshot found below:
  • Obtain the Super Hoop.

    This trophy will be unlocked upon completing the gadget training session for the Super Hoop, which occurs when starting the stage Crabby Beach (Crabby Beach in the EU version) for the first time. This is the fourth gadget that will be unlocked while progressing through the story.

    While this gadget is in use, you can rotate rs.png clockwise or counter-clockwise until Spike starts running at the speed of light with a shield around him. This is useful when going after monkeys that wear Blue pants since they are known to run very fast, but keep in mind that the gadget's effects will wear off once Spike bumps into a wall, meaning that you need to rotate rs.png until Spike begins running again.
  • Obtain the Sky Flyer.

    This trophy will be unlocked upon completing the gadget training session for the Sky Flyer, which occurs when starting the stage Frosty Retreat (Icicle Cave in the EU version) for the first time. This is the fifth gadget that will be unlocked throughout your journey.

    When using this gadget, you can rotate rs.png clockwise or counter-clockwise until Spike starts flying in the air while holding it. You can do this while on the ground or jumping, especially with the latter so you can help Spike reach places he can't normally reach by normal means.
  • Obtain the RC Car.

    This trophy will be unlocked upon completing the gadget training session for the RC Car, which occurs when starting the stage City Park (Urban City in the EU version) for the first time. This is the sixth gadget you will unlock by story progression.

    When you equip this gadget for the first time, you can press r3.png to spawn an RC Car once you switch to it. When the car is in use, you can move around like normal with ls.png, but you can use rs.png to move the car in any direction you wish to go.

    The main feature of this particular gadget is that players can use it to enter very small gaps they can't normally enter, and as such, this allows them to collect items and/or scare any monkeys they can't previously reach before. You can also press r3.png again to allow another car to spawn and replace the one you were currently using in case it gets lost or destroyed.
  • Obtain the Magic Punch.

    This trophy will be unlocked upon completing the gadget training session for the Magic Punch, which occurs after starting any stage upon defeating the boss in Monkey Madness (Specter Land in the EU version) and beating the game with the normal ending for the first time. This is the final gadget you will unlock in the game.

    With the Magic Punch, you will now be able to destroy obstacles you couldn't break beforehand with the Stun Club (such as computers where the monkeys might be hiding inside, with a good example being the one found in Crumbling Castle (Trick Castle in the EU version)), therefore making it redundant for most cases, so you can replace it with the former once you have obtained it.

    Additionally, you can also use this to defeat enemies with one hit instead of two and break walls that were previously flashing before to access new areas, as well as those you would previously need to attack the wheel in some stages to open a gate to advance to that next area (a good example being the one in Thick Jungle (Jungle River in the EU version)). Keep in mind that the gadget's strength is determined by how hard you flick rs.png in any direction (preferably where you are facing), with light flicks resulting in a weak punch, while hard flicks result in a stronger one.
  • Play the Ski Kidz Racing mini game.

    Ski Kidz is the first of three mini-games you can play in the mini-game room in Ape Escape. This room can be found by going to your left in the Time Station. You will unlock this very mini-game when you have collected ten Specter Coins throughout the course of your journey (This also includes the two races against Jake/Buzz, which award you five coins when you win against him).

    This mini-game is similar to games like Cool Boarders and Snowboard Kids, but with skiing instead of snowboarding. Players can use ls.png to move the character of their choice's left leg and rs.png to move their right leg as they race against four other players.

    Needless to say, this trophy will be unlocked upon starting it for the first time. For more information on Specter Coins, please refer to Money Bags trophy_gold.png.
  • Play the Specter Boxing mini game.

    Specter Boxing is the second of the three mini-games you can play in the mini-game room in Ape Escape. This is unlocked upon collecting 20 Specter Coins (which also unlocks Moving On Up! trophy_silver.png) hidden across each of the game's stages (including the two races against Jake/Buzz).

    The premise of this game is to use ls.png and rs.png to move the arms of the monkey you are controlling. You can also move them around to sway and dodge your opponent's punches, or even hold them back to block them.

    Needless to say, you will unlock this trophy upon starting it for the first time. For more information on Specter Coins, please refer to Money Bags trophy_gold.png.
  • Play the Galaxy Monkey mini game.

    Galaxy Monkey is the third and final mini-game featured in the mini-game room in Ape Escape. This will be unlocked upon collecting 40 Specter Coins (which also unlocks Money Bags trophy_gold.png) hidden across each stage (including the two races against Jake/Buzz).

    This mini-game takes the form of classic arcade top-down shooters like Asteroids. Players can use ls.png to move around and rs.png to shoot in any direction depending on where you aim it. There are five enemies you will face in this game, and each one will give you a specific amount of points depending on the type of enemy you have killed while playing it.

    Needless to say, you will unlock this trophy upon starting it for the first time. For more information on Specter Coins, please refer to Money Bags trophy_gold.png.

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Ape Escape (PS1 Classic) Trophy GUIDE FAQ

  • What is the estimated trophy difficulty for Ape Escape (PS1 Classic)?
    The estimated trophy difficulty for Ape Escape (PS1 Classic) is 2/10.
  • How many offline trophies are there in Ape Escape (PS1 Classic)?
    There are 17 offline trophies in Ape Escape (PS1 Classic).
  • How many online trophies are there in Ape Escape (PS1 Classic)?
    There are 0 online trophies in Ape Escape (PS1 Classic).
  • How long does it take to get the platinum in Ape Escape (PS1 Classic)?
    The estimated time to get a platinum in Ape Escape (PS1 Classic) is 5-6 hours.
  • How many playthroughs is needed to get a platinum in Ape Escape (PS1 Classic)?
    1.
  • How many missable trophies are there in Ape Escape (PS1 Classic)?
    There are no missable trophies in Ape Escape (PS1 Classic).
  • Does difficulty affect trophies in Ape Escape (PS1 Classic)?
    Difficulty does not affect trophies in Ape Escape (PS1 Classic).
  • Are there any unobtainable/glitched trophies in Ape Escape (PS1 Classic)?
    There are no unobtainable/glitched trophies in Ape Escape (PS1 Classic).

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