- Estimated trophy difficulty: 2/10 (Platinum Difficulty Rating)
- Offline trophies: 37 (22, 9, 5, 1)
- Online trophies: 0
- Approximate amount of time to Platinum: 16-20hrs (Estimated Time to Platinum)
- Minimum number of playthroughs: 1
- Number of missable trophies: 11
- Glitched trophies: No
- Does difficulty affect trophies?: No
- Do trophies stack?: No
- Do cheat codes disable trophies?: No cheats available.
Adventures of Mana is a remake of Final Fantasy Adventure on the classic Game Boy. It is also the first of the Mana series of games by Square Enix. The game plays from a top down perspective on a grid like map, not unlike the original Legend of Zelda. You control a main character, whom you can name.
You can equip a weapon, spells and items to use in combat. You can also equip a shield, helm and armor to boost your defensive abilities. Some items you find in dungeons, others are bought in towns, some are earned through story events. Some weapons, such as the sickle, have special uses. Others are just intended to damage. However, some weapons do not work on every enemy while some weapons are stronger on certain types of enemies. In most cases, you can get by with your weapon of choice and the fire spell for enemies you are unable to damage with your weapon.
The game also has an item system. You can gain items from stores in town or in chests dropped from enemies. You may keep up to 16 item slots in your inventory, each of which can have stackable items (such as multiple keys in one slot) at which point you will no longer be able to pick up items. Most of the items in the game are useless once you get spells. Keep a healthy stock of keys, mattocks (until later in the game when you get the Morningstar) and hi-ethers to replenish your MP. Keeping a few potions handy will help as well.
I recommend a total of at least 12 keys and mattocks each, which will take up a total of 6 inventory spaces. Also, some items can be picked up and sold at a store for coin.
There is a charge bar that you will notice at the bottom of the screen. When it gets full, your character can perform a stronger attack. For example: If the sword is equipped, you can either do a spinning attack by releasing the analog stick or a two-directional slash attack in the direction of tilt on the analog stick.
As you kill monsters, you will gain experience. Each time you level up, you will be given the option of selecting 1 of 4 training regimens. It is recommended that you only use the Warrior and Mage regimens, switching between the two every time you level up.
Understanding the Guide
There are many times in the Guide I will be referring to collectibles. These tags will identify how they are acquired.
[A] – Ally
[S] – Shop
[C] – Assist Character Shop
[T] – Treasure Chest
[D] – Monster Treasure Chest Drop
[E] – Event
Recommended Equipment for Battle
Your weapon of choice (I prefer the sword for the charge abilities)
Heal spell - For status effect curation
Cure spell - For HP restoration
Fire spell – For damaging enemies immune to weapons.
Morningstar/mattock/key depending on your needs.
Just press the switch but sometimes there is more than one and they need to be pressed in a certain order.
Requires a constant pressure to open the door. Usually something like a treasure chest has to hold it down.
Snow Man Switch
Freeze an enemy and move the snowman onto the switch. If you kill all enemies in the room, you may need to do some backtracking to get enemies to respawn but only certain enemies can be frozen so make sure the correct ones are present by leaving the room and returning to respawn enemies.
Use Mattocks or the Morning Star.
Look for a small crack. Sometimes hard to see.
Sickles will cut weeds
Axes knock down trees
Flails are used to cross water ways using posts
The Morningstar will break rocks and walls
Flare is needed to open the route to the Buried Ruins.
Over the course of the game, you will get several assistant/partner characters. Each have a unique ability that can be used by selecting the speech button in the upper right corner of the touch screen. Most of them will also fight with you, though sometimes they get in your way more than help.
Heroine [A] – Heals you but also grants some Auto Regen with each heal.
Mysterious Traveler [A] – Magic combat assistance, advice
Bogard [A] – Gives advice
Watts [A] – Shop
Chocobo [A] – Allows world map travel, jumping bridges and later traveling water.
Amanda [A] – Heals status effect
Lester [A] – BGM Change
Marcy [A] – Restores your MP
Tips and Tricks
- If you find yourself low on MP or HP, you do not have to use healing items. If you have not reached level 99, your HP and MP will be restored when you level up.
- When the Heroine is your partner, use her support to keep your health at max. Similarly, when Marcy is your partner, keep your MP up to heal yourself freely.
- If you're in a dungeon with no escape and you're stuck, Skeletons will drop Keys and Slimes will drop Mattocks.
- If you see a post that you can travel to with the chain rod, remember that if the chain rod is fully charged it will go farther. This is how you cross larger gaps.
- When changing rooms, be weary of moving too far as enemies spawn after you enter the room and can often spawn on top of you if you move in too far.
- Once you get the heal spell, it makes sense to equip it to your hot bar. Especially for boss battles when you want to heal quickly. Be careful with your charge attacks as they take time to warm up and you can be cancelled out of them if you are hit. The same is true for magic, which also means you lose MP with no benefit if your hit and cancelled out.
- Refrain from using Morningstar in boss battles, if you don’t need it. It has a slow windup which might cause you problems.
- There are two Ish Sundries Item shops: 1 in Ish proper and 1 west of Ish, near Dime Tower.
Warning: Point of No Return
Once you clear Dime Tower, you will no longer be able to return to the world map to collect any remaining collectibles.
Step 1: Play the story up to the missable weapon Blood Sword
Play through the story at a desired pace until you return to Glaive Castle.
Step 2: Get the Blood Sword, then play the story up to the point of no return
Inside Glaive Castle 2F, collect the Blood Sword and continue with the story.
Dark Lord Dethroner
Step 3: Gather remaining collectibles on the World Map
Before proceeding past the point of no return, collect any remaining collectibles from the World Map and it's shops.
Item Collector - Missable
Step 4: Proceed through the point of no return to the last dungeon and grind out level 99 stats
Clear Dime Tower and proceed through the last of the story, just before the last boss. Before beating the last boss, you might as well grind out your stats and levels to 99. It makes the last boss incredibly easy.
Red Dragon Destroyer
Zombie Dragon Devastator
Weapon Collector - Missable
Armor Collector - Missable
Helm Collector - Missable
Shield Collector - Missable
Gemma Knight - Missable
Warrior of Warriors - Missable
Mage of Mages - Missable
Monk of Monks - Missable
Sage of Sages - Missable
Gold Digger - Missable
Step 5: Beat the game
Simply keep progressing through the very last of the story, beat the last boss set then finish the game and watch the credits
End of the Line I
End of the Line II
End of the Line III
Duty and Honor
The Hero of Mana
[PST Would Like To Thank shrapx for this Roadmap]