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Platinum Difficulty Rating

Rate the Platinum Difficulty  

4 members have voted

  1. 1. Rate the Platinum Difficulty

    • 1 - Very Easy
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10 - Very Hard

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Voting Guidelines


  1. Do not vote unless you have played the game.
  2. Do not vote until you have dedicated a substantial amount of time towards the game.
  3. Do not vote based solely on the descriptions from the trophy list.
  4. A time consuming game does not necessarily mean a difficult game so vote accordingly.
  5. Vote with honesty and integrity.

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  • 9 months later...

4/10 a few challenges are tricky but as you only have to do 24/30 of them then it's not too bad, also after a few hours you'll have got very useful upgrades that make the game way easier. The highest difficulty trophies are very easy as you can only do one contract and leave the area.

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  • 3 months later...

Very simple game - especially if you utilise the Skills glitch and get all the best gear early on. and currently this hasn't been patched and negates any issues people are having with earning stars as the glitch allows you to spend your stars, and then re-spend them. Sio, oc, if anyone has continuing issues with stars not being awarded, then the glitch can help with that. Having said that, i got all the stars each challenge offered without a problem


4/10 seems fair.


i was worried about completing 24 challenges, but tbf if you are playing for them then they're not so hard. Some will come naturally while playing (get headshots etc) and some (disable electronic devices using EMP etc) you have to buy special kit for and some (only kill X, only use knife etc) are a right pain in the a**, but those can be missed and getting 24 is relatively simple affair which i got well before i'd imagined i would


i typically take my time playing, so sank 20 odd hours into the plat' - and as there are only five mission levels that's a fair bit per mission - this is the only reason i didn't vote 3/10.


You can also utilise the in-game's auto-save to your advantage by reloading a checkpoint if you get spotted / enemies are alerted etc - and when you return to the area, the enemies will have reverted back to their routes, minus the one's you killed - there are a few exceptions but that is a general rule.


i wouldn't say its the best game of the series, but it's 10x better than SGW3.


The only glitches i noticed were: map doesn't always show properly when you go to it: the challenge menu doesn't open from time to time: weapon switches via the weapon wheel don't always work. It wouldn't be a modern SGW without glitches lol.


i had the 'hitman trophy - exfiltrate in under 1 minute after killing Sekhov' glitch on me, where i escaped in under a minute and no trophy. I tried exfiling from the right hand tower in the harbour using the zipline, tried six or more times and the trophy just wouldn't pop. i even timed myself and was managing to reach the exfil in under 50 seconds. In the end i killed Sekhov from the left hand tower (directly infront of his office) and exfilled in just under a minute and the trophy popped - even though the route was longer / further to run.

Edited by yoda_squad
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  • 2 months later...
  • 9 months later...

4/10, it was not required for any trophy, but I played on normal just for the sake of having more fun. Game is heavily stealth-oriented, so when you put enemies on alert they can mow you down pretty fast (despite being stupid as nails). As long as you stay quiet it's no problem though. Fun plat & decent game, although I miss driving Kamaz trucks from SGW3 :) now I really want to check out freshly released Contracts 2.

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