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Portal Knights ~ Trophy Guide and Roadmap


Velvet
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Thank you to TwilightStar for the GFX!

 

 

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  • Estimated trophy difficulty: 3.25/10 (Estimated Difficulty Poll)
  • Offline trophies: 30 (12(B), 11(S), 6(G), 1(P))
  • Online trophies: 0
  • Approximate amount of time to platinum: 20+ Hours (Estimated Time to Platinum Poll)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0. All the bosses can be replayed and you can revisit all the islands after you have completed the game
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No difficulty settings, Island size does not affect trophies
  • Do trophies stack?: Yes, there are two stacks (NA/EU and JP)
  • Do cheat codes disable trophies?: No cheat codes
  • Additional peripherals required?: N/A

 

 

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The World of Elysia is under attack and it’s up to you and the other Portal Knights to defeat the Hollow King and save the day! Portal Knights is a Sandbox RPG with Minecraft-like building elements to it that are sure to please adventurers and creators alike. You can play solo, local co-op, or gather your friends online to go on an all out brawl to save the World!

 

There are two different types of save files with this game; the World save(s) and the Character save(s).

 

World Save: This is tied to your local system. Whatever happens to your World, be it by you or a friend/co-op partner, will be saved. Whatever is dropped or left on any Island will remain there. If another person comes in and unlocks all the Portals, they will still be unlocked when they leave. Other players will only be able to join you if A) You are showing online on the PS4, B) You are playing online in the actual game, and C) They are on your friends list. Alternatively, you can play local co-op with up to one other person (online/internet is not required for this). You can’t make your world public to the point where randoms and come and go as they please, so you, your Islands, and all your goodies are safe.

 

Character Save: The Character save is not tied directly to any World. Your levels and inventory will stay with you, no matter where you are. If you reached Level 20 in your World, you can take that same Level 20 character to go play with another person in a different World. If you have a plethora of Titanium Ore on your person, you can join any other World and drop it off for other players (how generous). If you have multiple Worlds created, all of your characters can join any one of them.

 

Trophies and Co-op: All of the trophies will unlock for all active players except for the Boss-related trophies. These will only unlock for everyone only if you are playing local co-op. Otherwise, they will only unlock for the Host. If you have joined a friend’s world online and defeated the Worm Boss, the trophy for doing so will only unlock for them and not you. You’ll need to fight the Boss again as Host. Along with that, the Adventurer portal credits will count so long as you are the one activating them, no matter what World you’re in. If your friend activates 10 Portals, they’ll get credit for all 10 and you’ll get none. If you activate 5 in your World and 7 in your friend’s World, you’ll get credit for all 12.

 

Along with the guide, a glossary of where to find all the crafting materials can be found HERE.

 

There is an item duplication exploit that you can use if you start to run low on any materials and don't want to go out to find them. I did test this and it 100% works. To do it, you need a USB or access to the PS Cloud, as well as one other person. The exploit can be found here.

 

 

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If you are playing purely for trophies, I highly recommend turning off the Emote Wheel (Settings - Controls - Manual Settings). The default button for this is :l3: which will cause a few headaches here and there, especially during boss fights. There’s nothing like getting slapped in the face by a flaming egg because your character decided he wanted to do a little dance instead of rolling out of the way...

 

When you start the game, you’ll be given a choice between three classes: Archer, Mage, and Warrior. Personally, I found the range classes (Archer and Mage) to be easier to play, especially in regards to the bosses, but all 3 are more than capable of getting you to Platinum without issue, so really it’s what play style you prefer (up close beating face or far away pew-pewing to death). For more information regarding the classes, their specs, and talents, please see this post. Along with this, the videos provided for the boss fights highlight all 3 classes so if you are having any trouble with Whack-No-Worm, Evasionist, or Can’t Touch This, please see those trophies for assistance.

 

The steps below are in the recommended order to make getting the Platinum trophy easier. There is no one set way to play, so if you find yourself taking a different path, it’s not the end of the world. This is purely a recommendation.

 

 

Step 1: Complete the game while opening all Portals, visiting all the Islands, placing a Workbench on each of them, and upgrading all your work-stations

 

This step requires you to basically just play through the game. You’ll need to open most of the Portal on your way to fighting the final boss, so just make sure you don’t miss any. You’ll also be upgrading most of your work-stations as you play so you can craft better Armor, Weapons, Potions, etc. For more information on where you should be putting yours points with your chosen character, please see this post here.

 

After this step, you will have earned:

  • (B) Traveller
  • (B) Adventurer
  • (B) Man Made
  • (B) Baby Steps
  • (B) Exterminator
  • (B) Dragon Slayer
  • (B) Ghost Buster
  • (B) Fledgling
  • (B) Level Up!
  • (B) Level 10!
  • (B) On the other side…
  • (B) A Happening
  • (S) Great Explorer
  • (S) Do-It-Yourself
  • (S) Master Smith
  • (S) Master of Magic
  • (S) Tinkerer
  • (S) Level 20!
  • (G) Workbenching
  • (G) Mass Production
  • (G) Portal Knight

 

 

Step 2: Defeat the three bosses with the special requirements for their respective trophies.

 

If you haven’t already, you’ll now want to go back and fight the three bosses again while fulfilling the special requirements for their additional trophies. The first two bosses will be a breeze at Level 30, but the final boss will still take some strategy. Videos for all three bosses being solo’d with all three characters have been provided under their respective trophies.

 

After this step, you will have earned:

  • (S) Whack-No-Worm
  • (S) Evasionist
  • (S) Can’t Touch This

 

 

Step 3: Grind mining blocks, World Events, and create/wear Fluffy’s Armor.

 

This step will take you the longest as it is the most grindy. If you haven’t earned them already, you’ll want to finish mining your 54k blocks and 200 Events. The only trophy you should be missing after those is to equip Fluffy’s Armor and eat a carrot.

 

Finish up these and you’ll earn:

  • (S) Eventing
  • (S) World Changing
  • (G) Dedicated Knight
  • (G) Cubicide
  • (G) Down the Rabbit Hole
  • (P) Ultimate Portal Knight

Edited by Velvet
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915.jpg  Ultimate Portal Knight (P)

Unlock all other trophies.

 

You recharged all the Portals, discovered all Islands, and saved the world all while wearing your Fluffy Bunny Armor. Congratulations! Here’s a Platinum trophy for your efforts!

 

 

0d3.jpg  Whack-No-Worm (S)

Defeat the Worm Boss without defeating any Small Worm.

 

This boss is weak against Fire Damage. You can solo him starting around Level 10, but if you want to do this trophy quickly and burn him down, it’s recommended you wait until you reach Level 30.

 

To start the fight, you need to hit the worm tail that is sticking out of the ground.

 

Once it starts, there are two parts of this boss that repeat until he is down. There are a few differences in the fight if you’re doing it solo versus with multiple people. The first being his HP is higher and the second being tied to Part 2 (listed below).

 

Part 1: You cannot attack him on this part (he’s immune to everything). He will shoot large green gaseous orbs at a random player. They are slow moving, so as long as you keep running, you can easily avoid them. If you are playing with multiple people, just make sure no one is running too close behind another person (keep your distance from each other).

 

Part 2: After he shoots the second orb, he will spaz out in the middle and Small Worms will appear on the level. Do not hit these! Included with these will be one or more worm tails. They’re bigger than the small worms and are identical to the tail you hit to start the fight. If you’re playing solo, only one will appear, but if you’re playing with multiple people, two will appear. When you get close to them, their name bar will show "Worm Tail". Hit all the tails that appear and the Boss will fall to the ground, making him vulnerable to attacks. Note: There is a chance he will glitch out and no tails will spawn right away. Just keep going and he'll eventually spawn them (this can be seen in the Warrior run in the video below).

 

He’ll get back up after a short time so rinse and repeat the fight until his health is fully depleted. If you got him down without hitting any small worms, the trophy will unlock. If you managed to do this on your first encounter with him, Exterminator will also unlock.

 

If you make a mistake, you can reset the boss (and the fight) by having all players go back down to the Landing Pad (either run or teleport through the map).

 

If doing this at Level 30, the Talents/Specs used for each class can be found in this post.

 

Below is a video showing this fight solo with all three classes, and one run on co-op, just in case you need more help.

 

 

Note: The Ranger in the video is level 28 with level 22 crafted gear. The Mage and the Warrior are both level 30 with level 26 crafted gear. Everything they're using/wearing can be crafted at the Workbench (Ranger), Altar (Mage), and Anvil (Warrior). This is by far not the best gear available in the game.

 

 

1d1.jpg  Evasionist (S)

Defeat the Dragon Boss with 5 Saurian Fighters alive.

 

This boss is weak against Water/Frost Damage. You can solo him starting around Level 15, but if you want to do this trophy quickly and burn him down, it’s recommended you wait until you reach Level 30.

 

To start the fight, you need to hit the egg that is on the platform. The main difference in the fight between going solo and with other people is that the Dragon’s HP is a little higher. It’s nothing too drastic, but it is noticeable.

 

As with the Worm Boss, there are two parts to this fight that will repeat until he is down.

 

Part 1: You cannot attack him during this part (he is immune to everything). The Dragon will fly around and spit fire eggs at each active player. You need to dodge them, line one of them up with the Dragon, and hit it into him. He will alternate between spitting one and three eggs, so just make sure you keep moving to dodge them.

 

Part 2: Once you hit him with one egg, he will come down, allowing you to hit him. BEFORE YOU HIT HIM, make sure you hit any remaining eggs off the platform. These spawn the Saurian Fighters and they are a pain to deal with during the fight, so hold off on spawning them until the end. When there are no more eggs, attack the Dragon. When he gets back up, you’ll rinse and repeat this until he is low on health (you want him to be about 3-4 hits away from death).

 

When he gets low enough, allow him to keep spitting eggs onto the platform until there are at least 6 eggs on the platform (though I recommend 1 or 2 extra for cushion). When there are enough on the platform, hit him with one. When he comes down, don’t hit him to kill him. You need him to stay alive so the fighters spawn.

 

When he flys back up, all the eggs will turn into Saurian Fighters. If there were at least 5 eggs, you will be able to get this trophy. Kite the fighters around while the Dragon spits eggs at you. Get one lined up and hit him with it (note this is much easier said than done as you will need to dodge and roll away from the fighters attacking you). Once the Dragon is down, finish him off.

 

If there were at least five Saurian Fighters alive, this trophy will unlock. Killing the Dragon does NOT automatically kill the fighters. You will still need to get rid of them yourself. If you don’t want to kill them, pick up all the loot that dropped and run through the portal that appears in the middle of the platform. It’ll transport you without you needing to kill the fighters. If you did all of this on your first encounter with the boss, Dragon Slayer will also unlock.

 

If you make a mistake, you can reset the boss (and the fight) by having all players go back down to the Landing Pad (either run or teleport through the map).

 

If doing this at Level 30, the Talents/Specs used for each class can be found in this post.

 

Below is a video showing this fight solo with all three classes, and one run on co-op, just in case you need more help.

 

 

Note: The Ranger in the video is level 28 with level 22 crafted gear. The Mage and the Warrior are both level 30 with level 26 crafted gear. Everything they're using/wearing can be crafted at the Workbench (Ranger), Altar (Mage), and Anvil (Warrior). This is by far not the best gear available in the game.

Edited by Velvet
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e05.jpg  Can't Touch This (S)

Defeat the Hollow King Boss without taking damage.

 

This boss is weak against Light Damage. You can solo him starting around Level 28, but it’s recommended you wait until you reach Level 30.

 

This is by far the most difficult trophy you will do for the game, but the key to doing it is quite simple: patience. You want your main focus to be dodging and evading more than dealing damage. Make sure that during the fight, you ALWAYS have your Knight locked on to something, be it a Shadow Crystal or the Hollow King himself. If you’re not locked on to anything, hit :l2: and more times than not you’ll lock onto the Boss. If you missed it in the Roadmap, it is very highly advised that you turn off the Emote Wheel (Settings, Controls, Manual Settings). Accidentally hitting :l3: can make or break this fight for you so save yourself the headache and just turn it off.

 

As with the other bosses, there are two parts to defeating the Hollow King that will repeat until he has been defeated. To start the fight, hit any of the Shadow Crystals on the platform.

 

Part 1: Don’t worry about attacking anything during this short step. When you attack the initial Crystal (to start the fight), the Hollow King will do a whirlwind move in one of the player’s direction (if you’re doing solo, it’ll just be you), and he will do it quickly. While locked on to something (the Crystal or the Hollow King), mash :cross: so you are constantly rolling out of the way. If you are attacking while doing this, your rolls will be too slow and he will hit you, so no attacking! He will do this once if playing solo, twice if playing co-op.

 

Part 2: After he has done his whirlwind move(s), you want to now attack the Shadow Crystals. If you are playing solo, there will be three Crystals to attack. If playing co-op, there will be four. During this step, he will shoot 3 large (and very powerful) Storm Orbs at all active players (or just you if you’re going solo). You need to roll out of the way of these before they hit you. As long as you are locked on to something, you should be able to roll away and still have time to spare to attack the Crystals. If you are not locked onto anything, just run parallel with the Boss so his attacks land behind you. If you don’t get all 3 (or 4) down in one go, don’t worry. This isn’t a race and you won’t be penalized. Steps 1 and 2 will repeat until all the Crystals have been broken.

 

Once they have, the Dragon will come down, allowing you to attack him. Keep a note on this though… if you get all the Crystals down in the middle of Part 2, there is a very high chance he will still attack you one more time before going down, so just make sure you keep an eye on him and roll out of the way if need be. Once he’s down, attack away. He’ll eventually fly back up and you’ll rinse and repeat the process until he has been defeated.

 

After he has been defeated (and if you took no damage), the trophy will unlock. If you did this on your first encounter with him... First, mad props to you, and second, Ghost Buster will also unlock.

 

If you make a mistake, you can reset the boss (and the fight) by having all players go back down to the Landing Pad (either run or teleport through the map).

 

If doing this at Level 30, the Talents/Specs used for each class can be found in this post.

 

Below is a video showing this fight solo with all three classes, and one run on co-op, just in case you need more help.

 

 

Note: The Ranger in the video is level 28 with level 22 crafted gear. The Mage and the Warrior are both level 30 with level 26 crafted gear. Everything they're using/wearing can be crafted at the Workbench (Ranger), Altar (Mage), and Anvil (Warrior). This is by far not the best gear available in the game.

 

 

787.jpg  Workbenching (G)

Place a workbench on all islands of area 1, 2 and 3

 

You can do this either after you finish the game or as you progress. You do not have to place a new Workbench on each Island. You can use the same Workbench for all of them. Just place it down and break it to pick it back up. The only Islands that are required are those with pathways connected to the Story Islands (No boss levels, no Ghostworld, no purchasable Islands, and no Event-specific Islands).

 

The list of Islands required for this trophy can be found under Great Explorer. Once you have placed the Workbench down on all the Islands, the trophy will unlock.

 

 

b56.jpg  Traveller (B)

Use a Portal for the first time.

 

See Great Explorer.

 

 

076.jpg  Adventurer (B)

Unlock 20 Islands.

 

See Great Explorer.

 

 

de7.jpg  Great Explorer (S)

Visit all islands of area 1, 2 and 3

 

You don’t have to visit all 48 Islands available to you. You only need to visit those tied to the main pathways of the game (the Islands you buy from the vendor the Ghostworld for On the other side…, the final Island you unlock (Portal Knight Sanctuary), the Hard-Mode Boss Islands, and any Islands tied to seasonal World Events will not count). In total, you will only need 41 Islands. Simply creating the Portals to each Island won’t count; you actually need to visit/step foot on each.

 

Once you create a Portal, you don’t have to go through it to open the Island on the map. As long as the Portal is activated, you will be able to fast travel to it no matter where you may be. Islands that have been unlocked, but not yet visited, will have the colored icons with “???” on them and will give no extra information (crops, ore, NPCs, etc).

 

The list of the Islands required are as follows:

 

Area 1: Blue Portal Stones Needed

  • Squire’s Knoll
  • Dusty Junction
  • Fort Finch
  • Autumn Springs
  • Port of Caul
  • Callum’s Claim
  • Shrieking Sands
  • Orson Orchards
  • Garnet Peaks
  • Plains of Passage

 

Area 2: Yellow Portal Stones Needed

  • Landlubber’s Leap
  • Angler’s Wharf
  • Addermoor
  • Morello Marshes
  • North Point
  • Broadside Bay
  • Ghostlight Mire
  • Brackenburg
  • Mosakola Harbor
  • Mayyan Delta
  • Hintertown
  • Deepest Mosakola
  • Witchwater
  • Mount Meridian
  • Joren’s Outpost

 

Area 3: Green Portal Stones Needed

  • The Great Scar
  • Filia’s Folly
  • New Caul
  • The Bone Wastes
  • Pockmark Plains
  • Pillars of Parum
  • The Motherlode
  • Facetta
  • Old Hintertown
  • Glimmerglen
  • Lunar Landing
  • Sea of Stalks
  • Starspires
  • Farpoint
  • Great Frontier
  • The Gate

 

 

9db.jpg  Do-It-Yourself (S)

Upgrade the Workbench to the maximum Level.

 

You’ll also need to upgrade your Furnace to IV level in order to get this trophy.

 

There are five levels tied to the Workbench. You’ll need to upgrade this as you progress through the game as the materials needed for the later levels are only found in Area 3 (or rarely through random World Events). In total, you’ll need the following for the full upgrade:

 

Workbench

48 Wood Logs

8 Copper Ore

4 Iron Bars (Furnace Level II required)

4 Gold Bars (Furnace Level III required)

4 Titanium Bars (Furnace Level IV required)

 

Furnace

10 Stone Blocks

3 Wood Logs

20 Basalt Stone Blocks

40 Obsidian Stone Blocks

80 Celestial Stone Blocks

 

If you are missing any materials, please reference this post to see where to find each required item.

 

When you create the initial workbench, there are no size limitations tied to the final size, so you can place it anywhere you want. Once you have made the final upgrade, the trophy will unlock.

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088.jpg  Master Smith (S)

Upgrade the Anvil to the maximum Level.

 

You’ll need to also upgrade the Furnace to level IV for this trophy (see Do-It-Yourself for what you need to make one).

 

There are four Levels tied to the Anvil. As with the Workbench, you’ll need to upgrade this as you progress through the game since some of the materials needed to actually upgrade it are found in the 3rd and final Area of the game. In total, you’ll need the following:

 

Anvil

10 Copper Ore

4 Iron Bars (Furnace Level II Required)

6 Gold Bars (Furnace Level III Required)

8 Titanium Bars (Furnace Level IV Required)

 

If you are missing any materials, please reference this post to see where to find each required item.

 

When you place the Anvil down, you want to leave at least 1 square on both sides of it to allow room for it to grow as you upgrade it. If you’re ready to upgrade but the option is grayed out, break the Anvil to pick it up and move it to a more open location. Once you have fully upgraded the Anvil, the trophy will unlock.

 

 

c4a.jpg  Master of Magic (S)

Upgrade the Altar to the maximum Level.

 

You will also need to upgrade the Furnace to Level IV for this trophy (see Do-It-Yourself for what you need to make one).

 

There are four Levels available for the Altar. As with the other two trophies, you’ll want to upgrade this as you progress through the game since the materials needed for the higher levels are found in Area 3. You’ll need the following to fully upgrade the Altar:

 

Altar

44 Wood Logs

4 Copper Ore

2 Iron Bars (Furnace Level II Required)

4 Verdant Emeralds

2 Gold Bars (Furnace Level III Required)

6 Sea Sapphires

2 Titanium Bars (Furnace Level IV Required)

8 Sun Diamonds

 

If you are missing any materials, please reference this post to see where to find each required item.

 

 

3a2.jpg  Man Made (B)

Craft your first Item.

 

See Mass Production.

 

 

acf.jpg  Tinkerer (S)

Craft 50 Items.

 

See Mass Production.

 

 

150.jpg  Mass Production (G)

Craft 1000 Items.

 

This is cumulative across all your characters.

 

Anything and everything you craft counts towards this; Armor, Weapons, Portal Blocks, Materials, Bars, Potions, etc.

 

You’ll have to craft 129 Portal Stones just to rebuild all the portals needed to finish the game and get Great Explorer. Add on all your armor upgrades, work-station upgrades, and everything else needed on your travels, you’ll most likely get this or come pretty close through natural progression.

 

If you happen to finish the game without getting this, you can easily grind out a few stacks of Refined Wooden Blocks using Wood Logs (you’ll get 2 Blocks per 1 Log). Once you have crafted your 1000th item, the trophy will unlock.

 

 

4cb.jpg  Baby Steps (B)

Mine 10 Blocks.

 

See Cubicide.

 

 

d8e.jpg  Cubicide (G)

Mine 53,596 Blocks.

 

This is cumulative across all your characters.

 

You will most likely not have this trophy by the time you finish the game. Even if you built up a lot on one of your home islands, it takes a few to get to 53k blocks, so a little bit of end-game grinding will be needed. Only blocks actually mined will count for this. Blowing up 53k blocks with TNT won’t get you anywhere (no matter how fun it is…). You must get the blocks using tools or your hands.

 

It’s recommended you wait to do this until AFTER you beat the game. The strongest drill you can craft is the Titanium Drill, but save your materials. At the Portal Knight Sanctuary (only accessible after you defeat the final boss), there is an NPC named Mr. Chevelle (located on the third floor, out on the terrace) who will give you a quest to turn in 400 Dirt. The reward for this is the Super Drill, which is by far the fastest drill (and strongest) in the game. Using this will make this grind go by much quicker.

 

When you have the drill, make some Sharpening Stones (any will do, but the higher quality, the better) and teleport on over to Shrieking Sands. Any Island will technically do, but personally I found this island to be the easiest in regards to mining dirt (you can just run down and shave all the sand down pretty easily). When you’re there, just start going to town on everything. You’ll average close to a stack and half per minute (about 600 blocks), which will be close to 36k after an hour.

 

You do not need to pick up anything! You can mine away without anything going into your inventory so if your bags are full, you’ll be okay.

 

Depending on how much mining you did during the game will determine how long you need to go for, but you won’t have to go longer than 3-4 hours. Once you have mined the final block, the trophy will unlock.

 

 

15b.jpg  Exterminator (B)

Defeat the Worm Boss.

 

See Whack-No-Worm.

 

 

366.jpg  Dragon Slayer (B)

Defeat the Dragon Boss.

 

See Evasionist.

 

 

b6e.jpg  Ghost Buster (B)

Defeat the Hollow King Boss.

 

See Can’t Touch This.

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acf.jpg  Fledgling (B)

Complete all Tutorial Parts.

 

You will get this on the first Island of the game (Squire’s Knoll). On the top left side of your screen is where the quests will be listed. It’ll start off with the basics (look around, jump, attack, etc). When you’ve gone through those, you’ll need to pick up some quests from the NPCs.

 

Robert, Elise, Rupert, and Cyrill all have quests for you. The starting Island is randomly generated so unfortunately I can’t pinpoint exactly where they will be for you, so you’ll need to do some searching on your own to find them.

 

- Robert will require you to fix the Workbench in his home and the rebuild his house.

- Elise will show you how to mine.

- Rupert will walk you through creating Portal Stones and actually using Portals.

- Cyrill will require you to go find some treasure.

 

Once you have completed each NPC quest and the quests you automatically get when you start, the trophy will unlock. I recommend doing Rupert’s quests last so when you finish up and go through the Portal, you’ll be done with this Island and won’t need to return.

 

 

928.jpg  Down the Rabbit Hole (G)

Collect and equip the complete Rabbit Armor and eat a carrot.

 

There are 4 patterns that you need to get in order to make the Rabbit Armor:

 

  • Fluffy’s Wits (Headpiece) - 100% drop rate off the Target Dummy on the Tutorial Island/Squire’s Knoll (Recommended you do this at a high level as this thing has the highest HP out of everything in the game. The stronger you are, the quicker he’ll go down, but even at level 30, it’ll still take a minute or two)
  • Fluffy’s Strength (Gloves) - Rare drop off the 1st Worm Boss
  • Fluffy’s Courage (Chest piece) - Rare drop off the 2nd Dragon Boss
  • Fluffy’s Speed (Leggings) - Rare drop off the 3rd and final Hollow Knight Boss

 

You will undoubtedly have to farm the bosses for their patterns. Because of this (and because you get a pretty good chunk of XP), it’s recommended you farm them as you go. When you kill each boss, go through the portal that appears when they’re down, then just fast travel back to their respective islands.

 

Once you have received (and learned) each pattern, you’ll need to make all 4 pieces of the armor. In total, you’ll need the following:

 

  • 20 Cotton Cloth (60 Cotton)
  • 20 Silk Cloth (60 Silk)
  • 40 Linen Cloth (120 Palm Leaves)
  • 40 Gossamer Cloth (120 Crystal Thread)

 

These can all be made at the Workbenching Table (you’ll need to upgrade it to Level 5 to make the Gossamer Cloth). After that, you just need a carrot. Equip the armor, munch on the carrot, and the trophy will unlock.

 

If you are missing any materials (or carrots), please reference this post to see where to find each required item.

 

 

5ca.jpg  Level Up! (B)

Level Up for the first time.

 

See Portal Knight.

 

 

7f6.jpg  Level 10! (B)

Reach Level 10.

 

See Portal Knight.

 

 

e57.jpg  Level 20! (S)

Reach Level 20.

 

See Portal Knight.

 

 

9a2.jpg  Portal Knight (G)

Reach Level 30.

 

Level 30 is the level cap for the game. You earn XP through mining, questing, and killing enemies. As long as you complete each Island to 100% (all quests done) as you go, it really won’t be too bad of a grind.

 

As mentioned on the Down the Rabbit Hole trophy, it’s recommended you farm for the patterns required for the Rabbit Armor as you go, not when you finish the game, since each boss gives you a decent amount of XP. You’ll want to be level 10 or higher by the time you’re done with the first Worm Boss, level 20 or higher when you’re done with the second Dragon Boss, and then tipping or at level 30 when you’re done with the final Hollow Knight Boss.

 

You can also farm World Events for some good XP. If you don’t mind changing the date/clock settings on your PS4, you can grind the Easter Egg event provided under Dedicated Knight. The XP for this quest increases as you level up, starting at about 450 for Level 1 and capping at about 28k at Level 29. You’ll average about 1 quest per 40-45 seconds this way.

 

Alternatively, there is a quick and easy Quest you can grind once you have unlocked Area 3 (Islands Facetta, New Caul, and the Motherlode), though it does require you to regenerate your World, so you have built anything on any Island outside of the ones purchasable through a vendor, you will lose your creation. Farm for Crystal Thread in Facetta and New Caul (they drop from the pods with glowing blue lights). The bigger the Pod, the more thread that will drop. Once you have collected as much thread as you can, head over to the Motherlode. You’re looking for an NPC named ‘Carl the Collector’ (he is in a broken with a door and a fireplace). He will give you a quest to turn in 5 Crystal Thread and will give you a minimum of 15,933 XP in return. Once completed, exit back to the Title Screen. Select your character and when at the World Select screen, hit the cog/settings button on the right. Hit “Regenerate” (say yes when asked are you sure). Enter the World and the quest will be reset so go find Carl again and turn in 5 more Thread. Rinse and repeat this as much as you like. The average time it takes to complete this quest varies based on how fast you can find Carl after you reset the World. Thank you to Rezz for this tip.

 

Make sure you are also crafting better gear and weapons as you go (the Warrior uses the Anvil, the Mage uses the Altar, and the Ranger uses the Archer Station). Once you have reach Level 30, the trophy will unlock.

Edited by Velvet
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af9.jpg  On the other side... (B)

Visit the Ghostworld.

 

This trophy will take a bit of luck to get as the Event the Ghostworld is tied to is completely random. The Event you’re looking to get is called “Mysterious Portal”. It’ll require you to build a Portal in the middle a graveyard (you’ll need 6 Yellow Portal Blocks for this). When you go through [the Portal], you’ll be in the Ghostworld and the trophy will unlock.

 

Keep an eye on the Events while you play through the game. If it hasn’t appeared after you’ve finished everything else and you don’t want to wait for it to appear naturally, you can change the clock on your system to help. Exit to the Title Screen, change the time on your system ahead 1-2 hours, then open your map and check for the Event. If it still hasn’t appeared, rinse and repeat until it does.

 

 

da9.jpg  A Happening (B)

Encounter your first Event.

 

See Dedicated Knight.

 

 

c03.jpg  Eventing (S)

Complete 10 Event Quests.

 

See Dedicated Knight.

 

 

61d.jpg  World Changing (S)

Complete 50 Event Quests.

 

See Dedicated Knight.

 

 

c48.jpg  Dedicated Knight (G)

Complete 200 Event Quests.

 

This is cumulative across all your characters.

 

This will be the most time-consuming part of your journey to Platinum. Event quests are separate from the villagers quests you pick up on the Islands. These are quests that are visible on the World Map (top right) and vary from killing certain enemies, completing seasonal quest lines, collecting resources, etc. The Quests will be listed on the left side with a symbol next to their name. The Island they correspond to will have a matching symbol on its icon.

 

You can grind out 200 events based on the random events that pop up on the World Map (this is the longest method to get this trophy). There is not always an Event active and the Seasonal Events will remain on the map, even after you’ve finished them. Doing it this way will take you anywhere between 8-12 hours to complete 200, possibly more depending on your luck. If you find yourself without any Events to do, you have the option to set the clock on your system forward or back one hour so one will appear. Otherwise, you’ll just need to wait it out.

 

The other method, as provided by Optimusmart and AquastarG over on PSNP, will cut the time required down for this trophy drastically. It will require you to change the time on your system only once, and from there it’s simply repeating the same Event however many times needed until the trophy unlocks. Note this method does require you to regenerate your World so if you have anything built on an Island other than those you can purchase from a vendor, you will lose it.

 

For this method, you’re going to repeat the Easter Egg Event. You’ll need a Level 1 Drafting Table to do this. While on the XMB menu, set the clock on your system to April 1, 2018 (go backwards just to be safe). When you start up the game and get to the World Select screen, click on the Map Marker symbol next to your World and look for the Island with the Easter Egg symbol on it. The Islands for this Event are only the Grassland Islands found in Area 1 (Squire’s Knoll, Fort Finch, Port of Caul, and Plains of Passage).

 

When you arrive, the Event will activate. You’ll first need to find 15 of each color Egg on the Island (use a weapon to break them as some of the eggs come to life when you hit them). There are three colors so you’ll end up with 45 Eggs total. Once you have all the eggs, place the Drafting Table down.

 

Once everything is ready, craft a Golden Egg with the Drafting Table to complete the Quest. When the quest shows as complete, destroy the Drafting Table and you’ll receive that as well as all the Eggs back (you need to break the table before it finishes making the Golden Egg - you have five minutes to do so). Do not use the Super Drill on the Drafting Table! Just use a pickaxe. The Super Drill can be a little glitchy and actually cause the items it's used on to disappear. When you have everything back, exit back to the Title Screen and select your character.

 

This time, when you’re at the World select menu, click on the Settings/Cog next to your World and select “Regenerate” (when it asks if you’re sure, hit yes). WARNING: This will not only reset the Event, but it will also reset all the Story-related Islands. So if you’ve built anything on those, you will lose your stuff. The Islands you can purchase from vendors, however, will not be affected.

 

Click on the Map Marker symbol again to open up the map and select the Island with the Easter Egg symbol. Travel to it, place the Drafting Table down, and create the Golden Egg. Once the Quest is marked complete, destroy the table to get all your stuff back.

 

Rinse and repeat this process until you have the 200 Event Quests trophy!

Edited by Velvet
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PIMMxX6.png

 

THE CLASSES:

 

For all classes, you want to be on the lookout for Armor drops from bosses and in chests. Otherwise, you can craft some at your designated work-station at Levels 2, 6, 12, 16, 22, and 26.

 

You can change the perks in your Talent Tree at any given time. You don't need to spend any coins to do, it's simply the click of a button.

 

 

Ranger:

 

You want to spend your points in Agility and Dexterity, with the majority of them going into Dexterity.

 

The Ranger uses the Archer Station for all their upgrades (Armor and Weapons). They don’t have any special spells outside of the general ones (Fireball, Heal, etc) and no special bullets or arrows. Rangers, however, are the only class that can use Traps. They do have a Mana Bar for those generic spells, but your main focus should be doing damage, so don’t worry about putting any points into Wisdom.

 

In the Talent tree, you want to choose what best suits you, but I went with the following:

 

Level 2: Bow Specialization

Level 5: Sentry Stance (as you should be attacking from a range and should be able to stand still most fights)

Level 10: Dodge Chance

Level 15: Potion Mastery

Level 20: Orb Thief (this dramatically reduces the need for Health Potions)

Level 25: Sharp Shooter

Level 30: Exploit Weakness

 

In addition, the Ranger will want to stock up on Health Potions, Mana Potions, and Ranged Attack Flasks. The former two can be bought from a Potions vendor and the latter can be crafted at Alchemy Table Level III (will cost (x4) Flammable Liquid and (x4) Red Berries - bought from the vendor and dropped from Alabaster Bushes, respectively).

 

 

Mage:

 

You want to spend your points in Intelligence and Wisdom with the majority going into Intelligence (increased Spell Power).

 

The Mage uses the Altar for all their Armor and Weapon upgrades. They also use the Spells that can be crafted at the Altar as well. For the bosses, you want to make sure to fully upgrade the Fireball (for the Worm Boss), Frost Storm (for the Dragon Boss), and the Light Bomb (for the Hollow King).

 

In the Talent tree, you want to choose what best suits you, but I went with the following:

 

Level 2: Staff Specialization (Personally found staves to be the better of the three weapons)

Level 5: Frost Armor

Level 10: Master of Elements

Level 15: Spell Rush

Level 20: Meditation (you will be fighting from a range for the most part, so you’ll be standing still quite a bit)

Level 25: Refreshment

Level 30: Arcane Concentration

 

In addition, the Mage wants to stock up on Mana Potions and Spell Damage Flasks, the former can be purchased from Potion Vendors and the latter can be crafted at Alchemy Table III (requires (x4) Flammable Liquid and (x8) Palm Fruit - bought from the Potions Vendor and dropped from Palm Fruit Trees, respectively).

 

Warrior:

 

You want to spend yours points in Concentration and Strength, with the majority going into Strength.

 

The Warrior uses the Anvil for all their upgrades (Armor and Weapons). This is also where they will craft their personal “spells” and Battle Shouts. These are used to temporarily buff either the Warrior or the entire party during battle. If playing solo, you will rely heavily on Enrage for a damage increase. If playing with others, you will rely on War Cry for a party damage increase.

 

In the Talent tree, you want to choose what best suits you, but I went with the following:

 

Level 2: Axe Specialization

Level 5: Fortification (this will greatly reduce the reliance on Health Potions between battles)

Level 10: Adrenaline Rush

Level 15: Aggression

Level 20: Chain Attacks

Level 25: Empowered Lung

Level 30: External Rage for general questing, Combo Swing for the bosses

 

In addition, the Warrior will want to stock up on Health Potions and Melee Attack Flasks. The former can be bought from a Potions vendor and the latter can be crafted at Alchemy Table Level III (will cost (x4) Flammable Liquid and (x8) Pumpkins - bought from the vendor and farmed in Orson Orchards, Autumn Springs, or Garnet Peaks ,respectively).

Edited by Velvet
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Where to find materials:

 

This will be a reference post for if you're farming and need to know where to find any material needed for crafting.

 

Listed alphabetically by item.

 

Alabaster Mushroom/Bush

Squire’s Knoll

Fort Finch

Autumn Springs

Port of Caul

Orson Orchards

Garnet Peaks

Plains of Passage

 

 

Aloe

Landlubber’s Leap

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Basalt Stone Block

Landlubber’s Leap

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Beach Palm

Landlubber’s Leap

Broadside Bay

Mayyan Delta

 

 

Blazing Chili Field

The Great Scar

Filia’s Folly

The Bone Wastes

Pockmark Plains

Old Hintertown

 

 

Cactus

Dusty Junction

Callum’s Claim

Shrieking Sands

 

 

Carrots

Autumn Springs

Orson Orchards

Garnet Peaks

 

 

Celestial Stone Block

Lunar Landing

Sea of Stalks

Starspires

Farpoint

Great Frontier

 

 

Coal Block

Fort Finch

Port of Caul

Plains of Passage

New Caul

Pillars of Parum

The Motherlode

Facetta

Glimmerglen

Starspires

Great Frontier

Addermoor

Ghostlight Mire

Brackenburg

Witchwater

 

 

Copper Ore

Dusty Junction

Autumn Springs

Callum’s Claim

Shrieking Sands

Orson Orchards

Garnet Peaks

 

 

Cosmic Mushroom

Lunar Landing

Sea of Stalks

Starspires

Farpoint

Great Frontier

 

 

Cotton Bush

Squire’s Knoll

Fort Finch

Port of Caul

Plains of Passage

 

 

Desert Fruit

Dusty Junction

Callum’s Claim

Shrieking Sands

 

 

Electro Quartz

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Flame Ruby

Dusty Junction

Callum’s Claim

Shrieking Sands

 

 

Flying Wonder Crystal

Pillars of Parum

The Motherlode

Glimmerglen

 

 

Frost Lily Bed

North Point

Hintertown

Mount Meridian

Joren’s Outpost

 

 

Fruit Palm

Landlubber’s Leap

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Garden Mushroom

Squire’s Knoll

Fort Finch

Port of Caul

Plains of Passage

 

 

Gold Ore

Filia’s Folly

The Bone Wastes

Pockmark Plains

Old Hintertown

 

 

Iron Ore

Addermoor

Ghostlight Mire

Brackenburg

Witchwater

 

 

Jelly Berry Bush

Lunar Landing

Sea of Stalks

Starspires

Farpoint

Great Frontier

 

 

Magenta Berry Bush

New Caul

Pillars of Parum

The Motherlode

Facetta

Glimmerglen

 

 

Marble Block

Pillars of Parum

The Motherlode

Glimmerglen

 

 

Moon Opal

Starspires

Great Frontier

 

 

Obsidian Stone Block

The Great Scar

Filia’s Folly

The Bone Wastes

Pockmark Plains

Old Hintertown

 

 

Palm

Landlubber’s Leap

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Peak Hip (Drops Blazing Berries)

The Great Scar

Filia’s Folly

The Bone Wastes

Pockmark Plains

Old Hintertown

 

 

Potato Field

Landlubber’s Leap

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Pumpkin

Orson Orchard

Garnet Peaks

Autumn Springs

 

 

Sand Block

Dusty Junction

Callum’s Claim

Shrieking Sands

Landlubber’s Leap

Angler’s Wharf

Broadside Bay

Mosakola Harbor

Mayyan Delta

Deepest Mosakola

 

 

Sand Palm

Shrieking Sands

 

 

Sea Sapphire

Mount Meridian

Joren’s Outpost

 

 

Silk Cocoon

North Point

Hintertown

Mount Meridian

Joren’s Outpost

 

 

Starlight Tube

Lunar Landing

Sea of Stalks

Starspires

Farpoint

Great Frontier

 

 

Stone Block

Squire’s Knoll

Fort Finch

Port of Caul

Plains of Passage

New Caul

Facetta

 

 

Sun Diamond

Pillars of Parum

Glimmerglen

 

 

Swamp Shroom

Addermoor

Ghostlight Mire

Brackenburg

Witchwater

 

 

Titanium Ore

Sea of Stalks

Starspires

Farpoint

Great Frontier

 

 

Verdant Emerald

Orson Orchards

Garnet Peaks

 

 

Wheat Field

Squire’s Knoll

 

 

Wonder Crystals (drops Crystal Thread)

Facetta

New Caul

Edited by Velvet
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First off, great looking Guide :applause:.

 

Do you happen to know if the JP stack can be auto-popped or will you have to redo everything from scratch? Here's a quick tip: If you're playing solo and don't want want to be bothered by other players or getting booted out of the game because of server hiccups, untick the "Play Online" box before loading your save :).

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First off, great looking Guide :applause:.

 

Do you happen to know if the JP stack can be auto-popped or will you have to redo everything from scratch? Here's a quick tip: If you're playing solo and don't want want to be bothered by other players or getting booted out of the game because of server hiccups, untick the "Play Online" box before loading your save :).

 

Thanks, T.

 

And I'm not sure, actually. I don't have a JP alt that can test it. If I had to guess, though, I'd imagine they won't autopop unless they share a save file, which is unlikely for this game.

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Thanks, T.

 

And I'm not sure, actually. I don't have a JP alt that can test it. If I had to guess, though, I'd imagine they won't autopop unless they share a save file, which is unlikely for this game.

 

I've just had a quick look and there's a retail version available for the JP release, though importing it could be pricey :think:. Anyway, thanks for the info :).

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I've just had a quick look and there's a retail version available for the JP release, though importing it could be pricey :think:. Anyway, thanks for the info :).

 

The import cost isn't too bad. I'll snag it in the next few days and give it a whirl. I loved the game so worst case scenario, they don't autopop, but I don't mind playing through it again really.

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Great looking guide Velvet. Suprised to see the (P) is an ultra rare given the difficulty and time estimate but I guess not everyone enjoys the grind?

 

Thanks, love. Tbh, I'm not really sure why it's an UR. It's sort of what I was hoping Dragon Quest Builders would be and the comparisons to Minecraft in the all articles are pretty spot on as well.

 

The grind isn't too bad compared to other RPGs. It's very easy to get distracted building in this game because everything just looks so clean. The only complaint I can think of is that there is no Quest Log, but even that isn't a big issue. Really hoping more people start it up as it is quite a fun little game.

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Thanks, love. Tbh, I'm not really sure why it's an UR. It's sort of what I was hoping Dragon Quest Builders would be and the comparisons to Minecraft in the all articles are pretty spot on as well.

 

The grind isn't too bad compared to other RPGs. It's very easy to get distracted building in this game because everything just looks so clean. The only complaint I can think of is that there is no Quest Log, but even that isn't a big issue. Really hoping more people start it up as it is quite a fun little game.

 

:think:

Sounds interesting, never played Minecraft but since this was free I may give it a shot.

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A recent patch has changed the descriptions for a couple of trophies. I've updated them on the main site but they still need changing here :):

 

Great Explorer = Visit all islands of area 1, 2 and 3

Workbenching = Place a workbench on all islands of area 1, 2 and 3

 

Thanks, T ^-^ It's been updated!

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  • 2 weeks later...

Thank you for the comprehensive and nice detailed trophy guide!

 

The method for 'Dedicated Knight' works well by changing the date once to 1st April 2018. As I'm about to complete the event that gets the trophy at around the count of 205, I break the table with a super drill as usual but the Drafting table is not in the inventory though the Easter eggs are. Had about 8 spaces left and might have lost the table somewhere. In case of any glitch or loss of save data, it is best to back up the save every 10 or so completed events. For each completed event it can be handy to mark it down on a piece of paper to track the progress as the game does not track how many Event Quests are done and left.

 

From the 60 or so hours of progress, I have only seen the appearance of the Ghostworld roughly three times that it popped up. This can vary for others and it is quite RNG based.

 

Completing the full set of the rabbit armor takes awhile. Some of the bosses just refuse to drop the recipe. I had around 20 tries with the worm boss, 5 tries with the Dragon boss, and 15 tries with the final Hollow King boss.

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Thank you for the comprehensive and nice detailed trophy guide!

 

The method for 'Dedicated Knight' works well by changing the date once to 1st April 2018. As I'm about to complete the event that gets the trophy at around the count of 205, I break the table with a super drill as usual but the Drafting table is not in the inventory though the Easter eggs are. Had about 8 spaces left and might have lost the table somewhere. In case of any glitch or loss of save data, it is best to back up the save every 10 or so completed events. For each completed event it can be handy to mark it down on a piece of paper to track the progress as the game does not track how many Event Quests are done and left.

 

From the 60 or so hours of progress, I have only seen the appearance of the Ghostworld roughly three times that it popped up. This can vary for others and it is quite RNG based.

 

Completing the full set of the rabbit armor takes awhile. Some of the bosses just refuse to drop the recipe. I had around 20 tries with the worm boss, 5 tries with the Dragon boss, and 15 tries with the final Hollow King boss.

 

I'll add a quick note about backing up the save if they're farming the Easter Egg event. Didn't even think about that part so many thanks!

 

Sounds like you had the same luck as me with the Rabbit Armor. It took well over 10 attempts with the Worm and the Hollow King was ridiculous with dropping his recipe/pattern. Great leveling, though. I've heard of other people getting it on their first and second attempts, which is super lucky really.

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