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Darksiders III ~ Trophy Guide & Roadmap


AerisFlowerGirl
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Copyright Disclaimer

 

This guide and all of its contents are of my own writing. Any work not of my own will be credited properly in red. As I spent a lot of free time writing this guide, please do not use any of its content as your own without the consent of myself or playstationtrophies.org. Special thanks to 100% Guides, PS4 Trophies & Pelote de niege for their collectible videos. Also big thanks to Ashbofor the banners!

 

 

t3CGasi.jpg

 

 

Overview:

  • Estimated trophy difficulty: 5/10 (Platinum Difficulty Thread)
  • Offline trophies: 50 (32(B), 16(S), 1(G), 1(P))
  • Online trophies: 0
  • Approximate amount of time to platinum: 26-35 Hours (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 (2 recommended)
  • Number of missable trophies: 3: (B) Demon Meddler, (B) For Whom the Bell Tolls & (B) A Parting Gift.
  • Glitched trophies: Many, see the glitched trophies warning.
  • Does difficulty affect trophies?: Yes, the game must be completed on Apocalyptic.
  • Do trophies stack?: Yes
  • Do cheat codes disable trophies?: No Cheats
  • Additional peripherals required?: No.

 

Introduction:

 

Welcome to my guide for Darksiders III, the third game in the Darksiders installment by THQ Nordic. If you are coming from Darksiders I & II, you may be disappointed in the fact that the game has taken more of a "Dark Souls' approach with bosses and collectibles. Items can be found all over the world on dead angels and demons and the game has souls, similar to Dark Souls as well. You use souls to level up Health, Damage, or Arcane, as well as purchase artifacts, enhancements and consumables from our old pal Vulgrim. Souls are plentiful in this game and providing you don't purchase consumables recklessly, you can get every trophy in one playthrough. Be warned, Apocalyptic difficulty is no joke and easily the hardest in the entire series. For this reason, I recommend playing two playthroughs so you aren’t banging your head against the wall the entire time. Collectible counts also carry through multiple playthroughs so doing two playthroughs can save you time scouring the earth for the 1-2 humans or artifacts you missed. You will also save a lot of time on the most time-consuming trophy: (B) Beast Mode, by playing on Easy first. See the steps below for more information.

 

For those of you who purchased the game near release date, there have been multiple patches since then that have made the game much easier. A classic combat mode was added, which makes the game feel more like the original two. Enhancements were buffed, more checkpoints were added and bosses were toned down a bit. I played the game on the most recent patch (1.05) so I do not have any information on how bad the game was before.

 

Glitched Trophies Warning

 

While I did not personally have any issues unlocking any of the trophies, there have been multiple reports of many different trophies not unlocking for some players. If you are worried that this may happen to you, feel free to make multiple backups to the cloud, especially before unlocking end-game trophies such as (S) Humanitarian, (S) Balance in all Things, (G) Death Incarnate or (S) Big Spender.

 

 

Walkthrough

 

Step 1: Complete the game on easy while saving all consumable souls, saving all humans and collecting all artifacts.

 

As stated above, you can go directly to Apocalyptic mode if you’re a madman but this method will cut down on your grinding significantly. The reason is (B) Beast Mode is one hell of a grind and you will not get it during a single playthrough (or even five playthroughs) without grinding it out. The absolute easiest method is to play on Easy/Balanced difficulty and save all of your Lurcher clumps/crystals. These are items looted off the ground while exploring and give souls once consumed. If you save all these until near the end of the game, you can knock out the two most grindy trophies with ease. Make sure to back up your save before consuming these Lurcher clumps so you can earn (B) Beast Mode, (S) Soul Reaper & (S) Big Spender all in the same playthrough. See these trophy descriptions for more information. Simply continue through the story, being very thorough in your exploration and using collectible guides where needed and you can nab every trophy but two in one go.

 

Keep in mind that there are three missable trophies. Slight spoilers below:

 

[spoiler=Drksdrs1]

  • [*]Partway through the fight with Lust, Usiel will be swayed to join the fight and make it 2 on 1. Simply finish off Lust without killing Usiel to earn (B)
For Whom the Bell Tolls.

 

 

[*]During your visit to the Scar, you can locate Abraxis hiding in a tower off the beaten path. The closest fast travel point is called The Lowlands under Scar. From here, backtrack down the Stasis Hollow hole you climbed up before and roll back across the wall with the Force Hollow. After landing, you'll be able see a tornado you can boost up with Lightning Hollow. Follow the path and head up the elevator to meet Abraxis for the (B) Demon Meddler trophy. Make sure you kill Abraxis and spare the Lord of Hollows for the next missable trophy. This must be done before defeating Pride, as Abraxis disappears after that, voiding you of the two missable trophies.

 

 

[*]After killing Abraxis, you can fast travel to the Lord of Hollows’ Chamber and choose to spare him. This will give you the (B) A Parting Gift trophy and an alternate ending to the story. This must be done before the Pride fight as well, or you will not be able to obtain the gift. Killing the Lord of Hollows at any time will also void this trophy.

 

In this step, you will potentially earn:

 

(B) Enhance!

(B) Can you restore the Balance?

(S) Balance in all things

(B) Just the start

(S) Take it to the Limit

(B) Devil's in the Details

(B) Cleanup Crew

(B) Beast Mode

(S) Protector of Humanity

(S) Path of the Horseman

(S) Holy Keeper

(S) Demon Keeper

(B) First of many…

(B) 25 to Life

(S) Big Spender

(B) Increased Capacity

(S) Maximum Capacity

(B) Increased Vigor

(S) Maximum Vigor

(B) Soul Harvester

(S) Soul Reaper

(B) Green with Envy

(B) Throne Potato

(B) All That Glitters

(S) Delusions of Grandeur

(S) Eat Your Heart Out

(S) Seeing Red

(S) Egomaniac

(S) Everybody Wants to Rule the World

(B) Fight Fire with Fire

(B) I Wanna Rock

(B) Freeze Frame

(B) Perfect Storm

(B) Helping Hand

(B) Five's a Crowd

(B) Crowd Source

(B) Community Outreach

(S) Humanitarian

(B) One of the Chosen

(B) Demon Meddler

(B) Unshakable Fortitude

(B) Unyielding Strength

(B) Unbreakable Will

(B) Purity of Power

(B) Salvation

(B) For Whom the Bell Tolls

(B) Love Tap

(B) A Parting Gift

 

Step 2: Apocalyptic Difficulty/Clean up in Armageddon Mode.

 

Darksiders III received patch 1.08 in April 2019 for Armageddon Mode, a free NG+ mode that allows you to carry over stats and upgrades. Later in April, patch 1.09 was released, which allows you to choose your difficulty at the beginning of Armageddon Mode. This now allows you to obtain (G) Death Incarnate much easier, because you do not have to start over from level 1! After defeating the final boss, chose yes to go to Armageddon Mode and set the difficulty to Apocalyptic. You can also use this playthrough to clean up any miscellaneous trophies you did not earn in playthrough 1.

 

In this step, you will potentially earn:

 

(G) Death Incarnate

(P) BFA

Edited by AerisFlowerGirl
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http://www.playstationtrophies.org/images/trophies/5811/90c.jpg BFA (P)

Unlock Everything

 

This trophy will pop automatically when you have earned every other trophy. Congrats!

 

 

http://www.playstationtrophies.org/images/trophies/5811/a84.jpg Enhance! (B)

Upgrade an Enhancement

 

Simply talk to Ulthane and upgrade any enhancement with 2 Angelic or 2 Demonic artifacts to earn this trophy. See Balance in all things for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/c68.jpg Can you restore the Balance? (B)

Upgrade an Enhancement to Balanced

 

See Balance in all things.

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http://www.playstationtrophies.org/images/trophies/5811/9af.jpg Balance in all things (S)

Upgrade 5 Enhancements to Balanced

 

Potentially glitched

 

There are 12 enhancements in Darksiders III. You can choose to upgrade either the Angelic or Demonic route, which takes 12 of that artifact to reach the final upgrade. The final upgrade then takes 12 of the opposite artifact and an Essence of a Chosen to upgrade it to Balanced. In all, you need 60 Angelic artifacts, 60 Demonic artifacts and 5 Essence of a Chosen to obtain this trophy. Here are the artifacts and my recommendations:

 

Azazel

  • Location: Depths – Forgotten Lake. Look for a purple block in the water and move it with the Force Hollow hammer. Drop down in the hole to find the Azazel Enhancement.
  • Angelic Upgrades: Passive wrath generation.
  • Demonic Upgrades: Attacks with slotted weapon generate more wrath.
  • Balanced Stats: 18 Wrath generated per minute / 25% more wrath generated per hit.
  • Recommended for Apocalyptic: Wrath is already generated pretty fast, thus I wouldn't recommend upgrading this.

Chaos

  • Location: Hollows – The Catacombs. During or after solving the three sword puzzle, you can locate a hidden alcove behind some pots before entering the puzzle room on the left-hand side. Destroy the pots and follow the linear path upwards using the Flame Hollow. After dropping back down, located a black skeleton with glowing eyes in the corner; the enhancement is behind him.
  • Angelic Upgrades: Havoc form lasts longer.
  • Demonic Upgrades: Life steal.
  • Balanced Stats: 50% longer havoc form duration / 6% life steal.
  • Recommended for Apocalyptic: This is a fantastic enhancement that I started to upgrade late game. Havoc mode is great for pushing that last part of a bosses health, or for clearing a large mob. I’d recommend upgrading the Angelic path for the passive duration during the game, then upgrading it to Balanced late in the game when your weapons are upgraded and dealing more damage.

Enoch

  • Location: Hollows – The Catacombs. Take a left and look down at the edge for a tornado. Use the Storm Hollow to cross the gap, then follow the chain jumps to the right and you will locate the enhancement in the lava pit area.
  • Angelic Upgrades: Passive havoc generation.
  • Demonic Upgrades: Increased damage when health is below 25%.
  • Balanced Stats: 18% havoc form generated per minute / 85% damage increase.
  • Recommended for Apocalyptic: I did not find the Enoch enhancement as useful as others. The damage increase is fantastic but it is high risk high reward. I would also chose a passive like increased health over havoc generation.

Fafnir

  • Location: Bonelands – Festering Pool. After defeating Lust, you can return to the angel's home base and receive this upgrade from Usiel, provided you did not kill him during the Lust fight.
  • Angelic Upgrades: Melee damage deflection.
  • Demonic Upgrades: Damage increase per 3,000 souls carried.
  • Balanced Stats: 100% melee damage deflection / 1.5% damage increase.
  • Recommended for Apocalyptic: Absolutely. Fafnir is one of the top 2-3 artifacts that you will want to get upgrade to Balanced as soon as possible. While the demonic route is pretty useless, the damage deflection is insane for melee enemies and bosses. It makes the final couple of fights trivial on Apocalyptic difficulty.

Fortifier

  • Location: Haven – West End. This is one of the first artifacts you can find in the game. After proceeding towards the next area, you will eventually crawl through a small hole and end up outside. There is a sleeping ogre-like enemy to the left of a campfire; he is guarding the enhancement.
  • Angelic Upgrades: Increases health.
  • Demonic Upgrades: Increased damage.
  • Balanced Stats: 20% increase in health, 20% increase in damage.
  • Recommended for Apocalyptic: I used this enhancement until I was able to pick up Juggernaut, then I didn't really bother with upgrading it. The passive 20% increase in health is pretty useful so if you’d like more health near the end game, try this one out as a passive.

Fortune

  • Location: The Depths – Sewage Egress. Jump up the stasis wall near Vulgrim and you will spot the enhancement behind a poison spider enemy.
  • Angelic Upgrades: Increases potency of consumables.
  • Demonic Upgrades: Weapon kills provide more lurchers.
  • Balanced Stats: 30% increased potency / 30% more lurchers.
  • Recommended for Apocalyptic: Not at all. This one is basically useless all around, because by the time you receive the Stasis Hollow needed to reach it, none of its upgrades are worth using.

Juggernaut

  • Location: Nether – Tangled Grotto. When you reach the completely dark room, head towards to back and look for a train car raised up in the air. Crouch under the train car to find this enhancement tucked away behind two poison spider enemies.
  • Angelic Upgrades: Reduces physical damage received.
  • Demonic Upgrades: Increases physical damage dealt with equipped weapon.
  • Balanced Stats: 25% damage reduction / 30% damage increase.
  • Recommended for Apocalyptic: Absolutely, this is easily the best enhancement in the game. I recommend getting this as soon as possible and getting it to balanced immediately, as both upgrades are extremely useful for Apocalyptic.

Leviathan

  • Location: Purchase from Vulgrim (5,000 souls).
  • Angelic Upgrades: Passive health regeneration.
  • Demonic Upgrades: Breaking environmental objects reward souls.
  • Balanced Stats: 96 health regenerated per minute / 20 souls per broken object.
  • Recommended for Apocalyptic: I was using this early on to squeeze out some extra souls but didn't upgrade it at all. I quickly replaced it mid-game and never needed to give it a second chance. I don't think the health regeneration and extra 15 souls are worth the 24 artifacts needed to balance it.

Marauder

  • Location: Nether – Tangled Grotto. Follow the narrow path and branch to the right, looking out for a purple wall on the right-hand side. Smash this wall and drop down into the catacombs. Run past the skeletons and hang a left. You should find a lava pit if you went the correct way. Down in the pit, behind the tall fire enemy, is the enhancement.
  • Angelic Upgrades: Increased item drop chance.
  • Demonic Upgrades: Increased chance at a health lurcher spawning.
  • Balanced Stats:30% item drop chance / 15% health lurcher spawn chance.
  • Recommended for Apocalyptic: I found items to be pretty useless in Apocalyptic, outside of Havoc Shards. The increase in health lurcher spawn chance is nice but not worth the upgrade in my opinion. If you've got nothing better at the moment, throw it on for the increase in health lurchers, otherwise don’t bother.

Obscurus

  • Location: Bonelands – Hangman's Tree. Head outside and circle around the giant tree to find this enhancement.
  • Angelic Upgrades: Increased evade invincibility window.
  • Demonic Upgrades: Weapon generates more havoc.
  • Balanced Stats: 25% evade invincibility window / 20% more havoc generated.
  • Recommended for Apocalyptic: Absolutely. This is another must have for Apocalyptic. Both stats are very good, especially the increased invincibility window. Slap this on something immediately and get it upgraded as soon as you can.

Rage

  • Location: Purchase from Vulgrim (5,000 souls).
  • Angelic Upgrades: More wrath lurchers from equipped weapon kills.
  • Demonic Upgrades: Increased chance of wrath lurchers from equipped weapon kills.
  • Balanced Stats: 50% more lurchers / 30% more chance for lurchers.
  • Recommended for Apocalyptic: Wrath is already generated at a decent rate and neither of these abilities are passive so it's best to just leave this one in Vulgrim's inventory and focus on other enhancements.

Shade

  • Location: Haven – Maker's Forge. Once you receive the Storm Hollow, backtrack across the chain to the rooftop and locate the hole in the next building. Follow this building's linear path until you see a large group of tornados. Float across them with the Storm Hollow and you will locate the Shade enhancement in the building you land in, across a chain jump.
  • Angelic Upgrades: Reduces arcane damage received.
  • Demonic Upgrades: Increases arcane damage.
  • Balanced Stats: 60% arcane damage reduction / 35% arcane damage dealt.
  • Recommended for Apocalyptic: Arcane damage has to do with your wrath and havoc forms. Almost every boss also does some form of arcane damage so the reduction will help a ton. I would definitely recommend upgrading this to balanced as soon as possible.

 

Here is a video guide of all 12 enhancement locations, with timestamps in the description:

 

 

On top of the enhancements, you will need five Essence of a Chosen to get this trophy. There are only six in the game but none of them are missable. Five are awarded by defeating hidden side bosses, while a sixth can be purchased from Vulgrim late game. Most of these bosses are pretty hidden so refer to this video guide to locate them:

 

Edited by Terminator
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http://www.playstationtrophies.org/images/trophies/5811/c67.jpg Just the start (B)

Upgrade Any Weapon

 

Simply talk to Ulthane and upgrade any weapon once to earn this trophy. It takes 2 slivers of adamantine to upgrade any weapon to +1.

 

 

http://www.playstationtrophies.org/images/trophies/5811/339.jpg Take it to the Limit (S)

Upgrade Any Weapon to Max level

 

For this trophy, you will need 12 slivers, 12 fragments, 12 pieces, & 1 chunk of adamantine to upgrade any weapon to +10. There are only three chunks in the game (to my knowledge) but everything else is plentiful and can eventually be purchased from Vulgrim.

 

 

http://www.playstationtrophies.org/images/trophies/5811/fbf.jpg Devil's in the Details (B)

Kill 666 Enemies

 

Simply defeat any enemies you come across to earn this trophy. Dying and respawning will reset the area's enemies but you will not need to go out of your way to earn if you are killing diligently.

 

 

http://www.playstationtrophies.org/images/trophies/5811/f06.jpg Cleanup Crew (B)

Pickup 500 Item Drops

 

Item drops are scattered all throughout the game and come in the form of consumables, enhancements, upgrade materials, collectibles and lurcher clumps. Slain enemies can also drop items that count towards this trophy. There are more than 500 items located around the world so you will probably unlock without any trouble.

 

 

http://www.playstationtrophies.org/images/trophies/5811/a90.jpg Beast Mode (B)

Defeat 666 Enemies While in Havoc Form

 

Havoc is generated from dealing damage to enemies and Havoc Form is activated by pressing :l1: & :r2: together. You will most likely not get this through normal play, even if you decided to play through the game more than twice. Fortunately, there is fairly easy farm but it involves saving up souls. What I did was save every single lurcher clump/crystal I found through exploration on my easy playthrough. Then, I backed up my save to the cloud and popped them all. I used those souls to purchase as many havoc shards as I could from Vulgrim. Each shard gets more expensive each time you buy one so they very costly. I would then go to Haven – West End and gather as many demons as I could together. Activate Havoc mode, kill them all, then let yourself die. Once you respawn, pop another havoc shard and repeat. All data is saved to your profile so even if you only had a few shards to work with, you could theoretically keep re-downloading your save file and repeating the process. As long as you do not save over your profile data, you can keep doing this until the trophy pops. I have included a link to a short two minute video of me doing this farming method below. Once I got this trophy, I reloaded my save so I could use those souls on leveling up for Big Spender.

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/ae3.jpg Protector of Humanity (S)

Complete the Game on Any Difficulty Setting

 

Self-explanatory. Beat the game on any difficulty for this to unlock. This trophy stacks with all other difficulties.

 

 

http://www.playstationtrophies.org/images/trophies/5811/6f1.jpg Path of the Horseman (S)

Complete the Game on NORMAL

 

Self-explanatory. Beat the game on Normal (called Balanced) to unlock this trophy. Beating the game on higher difficulties will also pop this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/5811/f19.jpg Death Incarnate (G)

Complete the Game on APOCALYPTIC

 

Potentially glitched

 

Patch 1.08 & 1.09 Note: With the addition of these two patches, you can now earn this trophy by playing Armageddon Mode, which is essentially NG+. Simply chose to go to Armageddon Mode after defeating the final boss, and set your difficulty to Apocalyptic. This will allow you to keep all of your upgrades and enhancements from your first playthrough, which should make this trophy a bit easier to obtain.

 

Apocalyptic difficulty is the hardest setting in Darksiders III and is probably the hardest in the entire series. Early on, you'll find yourself getting two-tapped by skeletons that you steamrolled in easy mode. Early bosses like Wrath (part 1), Avarice and Sloth will test your patience. I will try to outline as many tips as I can for you to overcome this beast of a difficulty mode. There have been multiple reports of this trophy not popping upon completion of Apocalyptic difficulty. If you're worried this might happen, back up your save right before the final fight. Also, do not at any time, change the difficulty or the trophy will void.

 

First off, you can cheese this difficulty by reverting to patch 1.00 if you have a physical copy of Darksiders III. You can play through the entire game on normal difficulty, then switch to Apocalyptic mode right before killing the final boss. Keep in mind that you must do this on a brand new save, because any patched save will not recognize patch 1.00. Here's a thread detailing how to do this if you're having trouble. All credit goes to the original finder of the glitch. I did not attempt this myself, because patch 1.00 has a lot of crashing, stability issues and downright game-breaking bugs. I've also heard that doing this method does not work for everyone so use at your own risk.

 

With that out of the way, here are some tips that I used to beat Apocalyptic difficulty:

 

  • [*]"Dark Souls Mindset". Every enemy in the game has the potential to wipe you out in seconds. Try pulling enemies one at a time and retreat where needed. Take a few attempts at each boss to learn their moves. Dying is ok! It will happen a lot and the more you treat it as a learning experience, the faster you will progress.

 

 

[*]Explore every area thoroughly and pick everything up. This might be repetitive if you already did this on easy but you'll need every soul or artifact you can get on Apocalyptic, especially early on.

 

 

[*]Enhancements. These make or break Apocalyptic and you will want to constantly be upgrading them throughout the playthrough. Some enhancements like Juggernaut provide insane damage reduction and increased damage so check out my Balance in all Things write-up for which enhancements to use. While the optional bosses needed for Essence of a Chosen are very difficult, the payoff is worth it. You can equip up to six enhancements so always keep the best passives for weapons you aren't using as well. On my run, I used Balanced copies of Fafnir, Chaos, Juggernaut, Obscurus, & Shade. My sixth enhancement depended on the situation: a toss-up between Fortified and Enoch.

 

 

[*]Grind out souls if you need to. There isn't a go-to grind spot but find yourself an area that you can run through multiple times with ease. The extra souls from those runs may be all you need to overcome the part you're stuck on.

 

 

[*]Focus on upgrading Strength first and foremost, then Arcane. Health isn't as useful to upgrade as I wish it was, I felt like I was getting 2-3 tapped by everything anyway. I finished the game at level 56 with 10 health, 30 strength and 15 Arcane. In the same vein, return to the Maker's Forge every opportunity to upgrade your weapons, even if it's just +1 or +2. Getting your weapons upgraded allow you to take advantage of the Chaos Enhancement.

 

 

[*]Always enter a boss arena with full havoc and wrath; there’s no reason not to. I found the Storm Hollow's wrath ability to be the most useful, as it could stun most mobs and deals AoE damage to bosses. Flame Hollow is just as good for damage but does not stun mobs. I only used the Force Hollow on bosses I didn't want to be near, such as Gluttony or Lust. The Stasis Hollow was useless in my opinion, which is a shame because it's the coolest weapon. On top of that, only use your havoc if you think you can beat the boss on that run. Havoc mode heals Fury, which can be useful in a pinch. Keep in mind that taking damage reduces your havoc mode uptime so try to use it when on the offensive.

 

 

[*]After clearing an area and reaching a new Vulgrim checkpoint, feel free to kill yourself for a free Nephilim's Respite replenishment. Stupid but effective. Never enter a boss fight without full Nephilim's Respite, because you will only be handicapping yourself. That makes the upgrades to your healing top priority so make sure not to miss them.

 

 

[*]Spend sparingly or not at all at Vulgrim, you'll need those souls to level up. Because of the large cooldown timer on using an item, I found myself only popping one on a legit run at a boss, then maybe save the mid-boss item for a healing shard if I need it. You'll find plenty of items on the ground to last the entire game, provided you aren't popping them when you know you aren't comfortable beating a boss yet.

 

 

[*]Save every human! Every five humans will net Fury a bonus when you speak with Ulthane. I personally missed a few humans but got enough to get the 30% health increase from 15 saved humans. All 20 humans nets you 10% increase in damage, which may be worth it to you late game.

 

 

[*]Remember that once you get past the early-game slump and can upgrade multiple enhancements, the game gets a lot easier. I streamrolled Wrath, Pride and the Final Sin first try after dying to bosses like Avarice and Lust over 10 times. If all else fails, take a break. A soft reset may be all you need to clear your head and come back to defeat that boss.

[/List]

Edited by AerisFlowerGirl
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http://www.playstationtrophies.org/images/trophies/5811/f58.jpg Holy Keeper (S)

Collect 50 Angelic Artifacts

 

There are 72 Angelic Artifacts in the game, with 18 being purchasable from Vulgrim (three after each sin defeated). Most can be collected through normal exploration, while others are way off the beaten path. This video shows the location of 69 of the artifacts, which should help you clean up the trophy if you are still missing it:

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/c01.jpg Demon Keeper (S)

Collect 50 Demonic Artifacts

 

There are 72 Demonic Artifacts in the game, with 18 being purchasable from Vulgrim (three after each sin defeated). Most can be collected through normal exploration, while others are way off the beaten path. This video shows the location of 69 of the artifacts, which should help you clean up the trophy if you are still missing it:

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/a1a.jpg First of many… (B)

Spend an Attribute Point

 

See Big Spender for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/37b.jpg 25 to Life (B)

Spend 25 Attribute Points

 

See Big Spender for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/7b4.jpg Big Spender (S)

Spend 50 Attribute Points

 

Potentially Glitched

 

Attribute Points are obtained by feeding souls to Vulgrim, or consuming a Luminous Visage. There are more than enough souls/visages in the game to obtain 50 attribute points, as long as you do not recklessly spend souls on consumables. This can also be obtained across multiple playthroughs if you do not get all 50 in one playthrough. Please note that there have been reports of this trophy not popping upon reaching level 51 so if you're worried about it not popping feel free to backup your save to the cloud.

 

 

http://www.playstationtrophies.org/images/trophies/5811/c97.jpg Increased Capacity (B)

Upgrade Nephilim's Respite Capacity

 

See Maximum Capacity.

 

 

http://www.playstationtrophies.org/images/trophies/5811/445.jpg Maximum Capacity (S)

Upgrade Nephilim's Respite Capacity 4 Times

 

Nephilim's Respite's capacity can be upgrade a maximum of four times via Invigoration Cores. There are only four in the game but they are not too hard to find. This can also be done across multiple playthroughs if you do not get it on your first playthrough. Below is a video that shows the location of each core.

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/a9e.jpg Increased Vigor (B)

Upgrade Nephilim's Respite Healing Amount

 

See Maximum Vigor.

 

 

http://www.playstationtrophies.org/images/trophies/5811/e57.jpg Maximum Vigor (S)

Upgrade Nephilim's Respite Healing Amount 4 Times

 

Nephilim's Respite's healing amount can be upgraded up to six times through an item called Rejuvenation Core. They are also not too hard to find but here is a video guide that may help you find any you missed.

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/c25.jpg Soul Harvester (B)

Collect 100,000 Souls

 

See Soul Reaper for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/5e7.jpg Soul Reaper (S)

Collect 1,000,000 Souls

 

This trophy is more than likely not going to come naturally but luckily there's an easy way to get it. Any time you die, you leave your souls on the ground to pick back up. Picking up those souls, no matter how many there are, will add to your total. If you do the trick outlined in Beast Mode, you might have around 300k souls on hand. Simply die and pick up your souls off the ground as many times as needed to reach one million. This trophy can be acquired across multiple playthroughs as well.

 

 

http://www.playstationtrophies.org/images/trophies/5811/4aa.jpg Green with Envy (B)(H)

Defeat Envy

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Envy to unlock this trophy. Envy is a fairly easy introductory boss that shows you how to fight and traverse with your whip. Envy only has a few attacks. You can dodge her regular attacks and jump over her ground pound attacks. Lastly, you will need to traverse the arena when Envy goes high into the air to attack her before she lands an unavoidable AoE attack.

 

 

http://www.playstationtrophies.org/images/trophies/5811/b54.jpg Throne Potato (B)(H)

Defeat Sloth

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Sloth to unlock this trophy. Sloth sits on a throne of bugs that must be defeated to bring him down to your level. Sloth is slow but hits hard so the key will be learning his attack patterns and keeping the extra bugs at bay. Nothing special here, just learn to dodge the staff attacks and ground pounds and you'll succeed.

 

 

http://www.playstationtrophies.org/images/trophies/5811/6bd.jpg All That Glitters (B)(H)

Defeat Avarice

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Avarice to unlock this trophy. Avarice has a very predictable attack pattern during phase one, and then will retreat to the top of a gold pile in after taking a bit of damage. He will attack you from range, which is once again easy to avoid. During phase 2, he will pick up a bathtub or fridge and start swinging that around. Once again, these attacks are very predictable but may take a few deaths to learn on Apocalyptic.

 

 

http://www.playstationtrophies.org/images/trophies/5811/c73.jpg Delusions of Grandeur (S)(H)

Defeat Lust

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Lust to unlock this trophy. The fight with Lust can be a bit difficult on Apocalyptic because of Usiel showing up (Ornstein and Smough, anyone?) Besides that, Lust has delayed attacks that can be hard to predict so keep this in mind as you practice. Usiel is slow and easy to bait so you will need to do that before getting swings on Lust.

Edited by Terminator
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http://www.playstationtrophies.org/images/trophies/5811/57d.jpg Eat Your Heart Out (S)(H)

Defeat Gluttony

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Gluttony to unlock this trophy. Phase 1 is all about dodging his various attacks and not getting sucked in (use Force Hollow and run away). Unlike the other sins, Gluttony's phase 2 may through you for a loop. What you need to do to defeat him is swim close to his face so that he begins trying to suck you in. Quickly switch to the Force Hollow to prevent dying and make your way to a land mine on either side of the arena. Force Gluttony to suck up a few mines this way without getting sucked up yourself to finish him off.

 

 

http://www.playstationtrophies.org/images/trophies/5811/c56.jpg Seeing Red (S)(H)

Defeat Wrath

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Wrath to unlock this trophy. The first time you face him may prove to be your hardest fight on Apocalyptic. You will need to learn each of his very predictable attacks and not get hit for basically the entire fight, as healing items are limited. The second time you fight him in the Scar, you will need to take his health down twice because he gains it all back from his demon spectators.

 

 

http://www.playstationtrophies.org/images/trophies/5811/c86.jpg Egomaniac (S)(H)

Defeat Pride

 

Story related and cannot be missed.

 

As stated in the description, defeat the sin Pride to unlock this trophy. Pride has a fairly predictable attack pattern that is easy to dodge. She will throw up shields that need to be broken before the bulk of the damage can be done. During phase 2, she introduces a laser in the arena that can hit hard based on how much health you have. Jumping over the laser and staying away from it is key to securing the second half of the fight.

 

 

http://www.playstationtrophies.org/images/trophies/5811/a1c.jpg Everybody Wants to Rule the World (S)(H)

Defeat the Final Sin

 

Story related and cannot be missed.

 

[spoiler=drksdrs2]After defeating Pride, your watcher will reveal herself as the true Envy. Defeat her to unlock this. Envy uses the power of the seven sins and her own scythe attacks but is fairly easy for a final boss. Take some time to learn her moves or just power through her with your +10 weapons and balanced enhancements to finish her off and complete the game.

 

 

http://www.playstationtrophies.org/images/trophies/5811/028.jpg Fight Fire with Fire (B)(H)

Collect the Flame Hollow

 

Story related and cannot be missed.

 

The Lord of Hollows will gift you the Flame Hollow after fighting Wrath for the first time.

 

 

http://www.playstationtrophies.org/images/trophies/5811/007.jpg I Wanna Rock (B)(H)

Collect the Force Hollow

 

Story related and cannot be missed.

 

The Lord of Hollows will gift you the Force Hollow after defeating Lust.

 

 

http://www.playstationtrophies.org/images/trophies/5811/530.jpg Freeze Frame (B)(H)

Collect the Stasis Hollow

 

Story related and cannot be missed.

 

The Lord of Hollows will gift you the Stasis Hollow after defeating Gluttony.

 

 

http://www.playstationtrophies.org/images/trophies/5811/520.jpg Perfect Storm (B)(H)

Collect the Storm Hollow

 

Story related and cannot be missed.

 

The Lord of Hollows will gift you the Storm Hollow after defeating Avarice.

 

 

http://www.playstationtrophies.org/images/trophies/5811/413.jpg Helping Hand (B)(H)

Save a Human

 

Story related and cannot be missed.

 

Ulthane will give you a pendant to save humans with. You will automatically save one human as an introduction to the pendant. See Humanitarian for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/bfe.jpg Five's a Crowd (B)(H)

Save 5 Humans

 

See Humanitarian for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/187.jpg Crowd Source (B)(H)

Save 10 Humans

 

See Humanitarian for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/067.jpg Community Outreach (B)(H)

Save 15 Humans

 

See Humanitarian for more information.

 

 

http://www.playstationtrophies.org/images/trophies/5811/645.jpg Humanitarian (S)(H)

Save 20 Humans

 

Potentially Glitched

 

There are exactly 20 humans in each playthrough that must be saved for this trophy. Every five humans saved not only net you a trophy but a bonus from Ulthane that's invaluable on Apocalyptic difficulty. As with other Darksiders collectibles, this trophy can be earned on multiple playthroughs if you do not feel like hunting down any ones you missed. This trophy also has reports of not unlocking properly so please back up your save to the cloud if you're worried about it. Here is an excellent guide for the location of all 20 humans below:

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/892.jpg One Of the Chosen (B)(H)

Collect an Essence of a Chosen

 

An Essence of a Chosen is awarded for defeating hidden bosses located throughout the world. There a five hidden bosses to choose from but none of them are missable. Vulgrim will also sell a sixth Essence some time later into the story. Here is a video that will help you locate them:

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/a72.jpg Demon Meddler (B)(H)

Meet Abraxis

 

Missable

 

Abraxis is located in a semi-hidden alcove in the Scar. Meeting Abraxis is not required for the story, which makes this and the other related trophies missable if you do not visit him before defeating Pride. The closest fast travel point to him is called The Lowlands under Scar. From here, backtrack down the Stasis Hollow hole you climbed up before and roll back across the wall with the Force Hollow. After landing, you'll be able see a tornado you can boost up with Lightning Hollow. Follow the path and head up the elevator to meet Abraxis

 

 

http://www.playstationtrophies.org/images/trophies/5811/14a.jpg Unshakable Fortitude (B)(H)

Collect 30 Slivers of Adamantine

 

See Unbreakable Will.

 

 

http://www.playstationtrophies.org/images/trophies/5811/2db.jpg Unyielding Strength (B)(H)

Collect 30 Fragments of Adamantine

 

See Unbreakable Will.

 

 

http://www.playstationtrophies.org/images/trophies/5811/223.jpg Unbreakable Will (B)(H)

Collect 30 Pieces of Adamantine

 

Slivers, fragments and pieces of Adamantine are used for increasing your weapon's power level and can be obtained through various ways. The most common is finding them on item pickups, as well as item drops from slain enemies. Vulgrim will also sell all three of these materials at certain points in the story so you'll be able to purchase as many as you need to pop each of these trophies.

 

 

http://www.playstationtrophies.org/images/trophies/5811/a9e.jpg Purity of Power (B)(H)

Collect 3 Chunks of Adamantine

 

There are only three chunks of Adamantine in Darksiders III and all three can be tough to find through normal exploration. None of them are missable so feel free to collect them whenever possible. Please refer to following video to locate all three chunks:

 

 

 

http://www.playstationtrophies.org/images/trophies/5811/3d6.jpg Salvation (B)(H)

Collect Salvation

 

Story related and cannot be missed.

 

You will receive Salvation after defeating the Angelic Champion and speaking with Usiel.

 

 

http://www.playstationtrophies.org/images/trophies/5811/c07.jpg For Whom the Bell Tolls (B)(H)

Kill Lust Without Defeating Usiel

 

Missable

 

During the fight with Lust, Usiel will show up and make the fight two on one. Simply defeat Lust without killing Usiel to earn this trophy. He is slow and easy to dodge and Lust will be at half health when he shows up.

 

 

http://www.playstationtrophies.org/images/trophies/5811/458.jpg Love Tap (B)(H)

Defeat the Kraken

 

Story related and cannot be missed.

 

You will defeat the Kraken as part of the story during your trudge through the Bonelands.

 

 

http://www.playstationtrophies.org/images/trophies/5811/189.jpg A Parting Gift (B)(H)

Receive the Lord of the Hollows' Final Gift

 

Missable

 

In order to receive the Lord of Hollows' final gift, you must first locate and defeat Abraxis in the Scar. After that, you can fast travel to the Lord of Hollows' chamber and spare him and he will give you a pendant as his final gift. This must be done before defeating Pride, as Abraxis will disappear and you cannot fight him. Making a deal with Abraxis instead of killing him, as well as killing the Lord of Hollows at any time will also void this trophy.

Edited by Terminator
Editorial Sweep.
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The guide should now be complete. As always, I am open to feedback and constructive criticism. I'm fortunate that none of my trophies glitched, and I enjoyed the game. Bring on Strife!

 

Nice guide :thumbsup:

 

You might include Death Incarnate in your list of Glitched trophies at the top.

 

Also, you might add some strategy for the Sins. At the very least, Gluttony phase 2 which is a bit of a puzzle but easily done. Wait for him to Snap at you then quickly swim towards him, but not too close, then back away so that he will do the Vacuum. Then let him eat a land mine.

In my normal run, I could goad him into using the vacuum just standing in the corner, but in Apocalyptic he never did it, he just kept snapping.

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Nice guide :thumbsup:

 

You might include Death Incarnate in your list of Glitched trophies at the top.

 

Done, thank you. I think there are more glitched trophies than what I mentioned but I tried to gather as many ones that I could from other users, both here and on psnprofiles. It's just one of those games you hope to get lucky on in regards to trophy popping.

 

Also, you might add some strategy for the Sins. At the very least, Gluttony phase 2 which is a bit of a puzzle but easily done. Wait for him to Snap at you then quickly swim towards him, but not too close, then back away so that he will do the Vacuum. Then let him eat a land mine.

 

In my normal run, I could goad him into using the vacuum just standing in the corner, but in Apocalyptic he never did it, he just kept snapping.

 

I was considering adding that to the apocalyptic trophy description, but now it's been over three weeks since I played most of the bosses and I've forgotten a few of them, outside of "Learn their moves, time the dodges, git gud." I had most of this guide complete for over two weeks, just got tied up with work and moving into a new apartment. On top of that, I was so powerful mid to late game that I beat the back half of the bosses first try by going ham at them and healing through their damage, so I can't provide too much help there.

 

I'll add the bit about Gluttony, because I'll admit I had to Google the solution to him after he wouldn't stop slamming his tentacles. I saw the bombs and tried moving them towards his tentacles but that was literally the only move he would do. I even swam up to him and tried to hit him, still nothing. I had to sit there dead-center for like 2 minutes before he actually started sucking, lol.

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I was considering adding that to the apocalyptic trophy description, but now it's been over three weeks since I played most of the bosses and I've forgotten a few of them, outside of "Learn their moves, time the dodges, git gud." I had most of this guide complete for over two weeks, just got tied up with work and moving into a new apartment. On top of that, I was so powerful mid to late game that I beat the back half of the bosses first try by going ham at them and healing through their damage, so I can't provide too much help there.

 

I'll add the bit about Gluttony, because I'll admit I had to Google the solution to him after he wouldn't stop slamming his tentacles. I saw the bombs and tried moving them towards his tentacles but that was literally the only move he would do. I even swam up to him and tried to hit him, still nothing. I had to sit there dead-center for like 2 minutes before he actually started sucking, lol.

 

I totally understand. I had a similar issue on one of my guides.

 

For the first sin, Envy, you might note that when the floors drop out you have to quickly get to the edges, jump on the platforms and whip accross to attack him before he launches a powerful undodgeable attack.

 

For Lust there is the obvious half-way point you already mentioned.

 

For Wrath you can mention you have to fight him twice IN THE FINAL battle, so two full life bars.

 

For Sloth it's as simple as killing his followers so he fights you directly, then kill him.

 

For pride there is the midway change in strategy.

 

Everything else is dodge, patterns, good...

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Fair enough, I beefed up the descriptions a bit. Not going to go into detail too much, but added some notes that I remember struggling with. Hardest parts for me were Avarice, Wrath part 1, and Lust. Probably would have been stuck on Lust longer if I didn't get EXTREMELY lucky and beat her with zero health, zero healing, zero wrath, and zero havoc left...Lol. Avarice and Wrath were my ass kickers...Took at least 10-20 tries on each of them, and I blame the really low healing capacity for both of them.

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Guide looks good. :)

 

It might be worth mentioning that Lust is easily safespoted by standing on the Force path.

 

 

If you are coming from Darksiders I & II, you may be disappointed in the fact that the game has taken more of a ‘Dark Souls’ approach with bosses and collectibles.

 

This rings true for me.

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  • 1 month later...

Hi! I would like a bit of clarification regarding Maximum Capacity (S) and the fact it can be done during multiple playthroughs. Let's say I have successfully obtained the 3 first in my first playthrough, does it mean I can obtain the trophy by collecting any of the 4 appearing in each location even if it's an item I already collected at the same place during my first playthrough, am I correct? Thanks for your reply. :)

 

I had planned 2 playthroughs anyway, however I wanted to get that trophy out of the way during my first playthrough but unfortunately when I visited the 4th location a few days ago (it was the only one that I missed) another random item appeared here instead. I was on patch 1.06. I thought I was crazy and revisited all previous locations and it appeared that I already collected the 3 other items (as they are almost unmissable). Not sure if it was a random glitch till I read a YouTube comment today of someone who seemed to have encounted the same problem. He wrote this:

 

all i got was life stones and no trophy thats number 3 glitched trophy 50 angel 50 demonic stones dont pop either. no one buy this game its broke

:confused:

Edited by Alex Fly
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Hi! I would like a bit of clarification regarding Maximum Capacity (S) and the fact it can be done during multiple playthroughs. Let's say I have successfully obtained the 3 first in my first playthrough, does it mean I can obtain the trophy by collecting any of the 4 appearing in each location even if it's an item I already collected at the same place during my first playthrough, am I correct? Thanks for your reply. :)

 

:confused:

 

Yes, I've heard reports that any trophy can be popped across multiple playthroughs. As long as the trophy itself doesn't glitch on you, then you should be fine to pick up a fourth item on a second playthrough and pop the trophy. Worst case scenario, you could pick up all four items on your second playthrough and get it there.

 

Extremely weird glitch you encountered there, I've never heard of it before :eek:

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IKR I thought I was going crazy. I think it may be a glitch that appeared with the brief patch 1.06 that was fixed quickly a few hours later in patch 1.07 as people seems to pop this trophy without any problem these days. I replied to the guy above saying I had the same problem and he told me he did another playthrough and managed to pop the plat so I suppose the random problem is gone.

However I won't do another playthrough for now, I'll wait for the second DLC with hopefully the addition of a proper NG+ before attempting my Apocalyptic run.

 

Thanks for the confirmation. ;)

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  • 1 month later...

Just wanted to post here that the newest update really screwed some things up. First off, I completely lost all progress on my one crucible playthrough. Not a terrible loss, as I was able to redo the crucible in just over an hour. I was struggling quite a bit through, which confused me...Upon further investigation, I am missing six enhancements from my inventory, including three of the strongest ones that were previously equipped on my weapons. The biggest one was Juggernaut, which explains why I was losing so much health to enemies in the crucible.

 

Upon further investigation, I went straight to it's location and it was sitting there on the floor. But now it isn't enhanced, and I don't seem to have any way to enhance it without going into NG+ as I have used up all of my artifacts previously. I don't know what caused that glitch or why things are back on the ground, but I'm going to go pick them all up so I can at least have their base values before starting NG+.

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  • 2 months later...

I have two questions that I can't find an answer for anywhere:

 

1) When does the level cap raise, once you hit NG+? Or can you get to level 300 during your first initial playthrough (I'm currently doing a Luminous Visage glitch on the vanilla version)?

 

2) Does everything you've collected during your first initial playthrough carry over into NG+?

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I have two questions that I can't find an answer for anywhere:

 

1) When does the level cap raise, once you hit NG+? Or can you get to level 300 during your first initial playthrough (I'm currently doing a Luminous Visage glitch on the vanilla version)?

 

2) Does everything you've collected during your first initial playthrough carry over into NG+?

 

1) I really don't know, since it would be nearly impossible to get past level 100 on an initial playthrough. This is the first time I've heard of a Luminous Visage glitch, so that's possibly the only way to do so unless you farm enemies very mindlessly for hours. My guess is the level cap of 300 is available immediately.

 

2) Everything that isn't main story related carries over, such as Visages, Lurchers, and consumables. Artifact upgrades also carry over. Weapon upgrades carry over as well, but you need to re-unlock them (you don't start NG+ with all the Hollows, etc).

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  • 2 months later...

Have a tip for (B) Beast Mode

 

Use the same strategy on the guide but instead of focusing on buying Havoc Crystals have a Balanced Chaos (+200% Havoc Time) and Balanced Obscurus (+50% Havoc Generated), both enhancements are really good too, I used them on my Apocalyptic playthrough, the other buffs are 6% HP absorbed and 25% larger evade window.

 

Now you need to gather every enemy and climb the stairs to the right of the building, once there unleash Havoc and kill them as quickly as possible. If you do it right you will only have used a tiny bit of Havoc because of Chaos Enhancement. From here it's pretty easy to build it back up again, especially with the 50% boost gained from Obscurus. Use the Chosen one on this area, using the Stasis wall jump to the right of the stairs, to build it to max again and let it kill you, or die and use the mobs you're farming to build it if the Chosen one is already dead.

 

Hope this helps :D

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  • 2 weeks later...

Thanks for the guide! :applause:

 

Saving all chrystals for Beast Mode and 1 million souls make it so much easier.

Afterward I spend all chrystals on buying all artifacts and levelling up from level 30 to 60, making ng+ Apocalyptic a bit easier as well.

Only a ng+ apocalyptic run left for platinum.

 

*10 hours later..... and done, platinum in the pocket :)

Edited by Superkiwi
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