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Knack 2 - Treasure Chest Guide


scharn73

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This is a supplement walk-through guide for Knack 2 that contains the locations of all 100 treasure chests and 4 super moves. The guide is as generic as possible to avoid spoilers story-wise, but mission progress is frequently described to relay location information. The full Trophy Guide & Road Map is not yet available.

 

Treasure Chests

 

There are 100 treasure chests in specific locations. Once you've opened a treasure chest, it is permanently open. Open treasure chests are tracked on your in-game World Map. Once you open a treasure chest it is immediately saved in your game so you can exit your level replay right after if you wish.

 

The contents of each treasure chest is random. The good news is that once you've acquired an item you will not get repeats; you are guaranteed to get something you still need to acquire. Further good news is that opening all 100 treasure chests guarantees that you will unlock all possible items contained in treasure chests. Opening all 100 treasure chests is not required for the platinum trophy. The following trophies will be unlocked by opening treasure chests:

  • Nose for Treasure (B)
  • The Doctor's Apprentice (B)
  • Crystal Relic Collector (B)
  • All-New Powers (B)
  • Gadget Boy (B)
  • The Doctor's Disciple (S)

Super Moves

 

There are 4 super moves in specific locations. They work in the same manner as treasure chests except the reward is a specific super sunstone move. Finding all four will unlock the trophy Super Move Master (S)

 

Video

 

If you prefer video guides, PowerPyx has an excellent video for this. This guide is a static picture and text guide. The treasure chest numbers here should match the numbers in the video as this is simply the order that they can be found within the game in chronological story order. Also, I admit the pictures are small but should give you a sufficient idea of where to look. One hundred pictures is a lot!

 

[ame=http://www.youtube.com/watch?v=TMbkTXh0-rg]PowerPyx[/ame]

 

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Edited by themindisacity
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Chapter 1-1: The Invasion

 

Treasure #1 (1 of 3) - After you use Small Knack the second time to move through a vent you will arrive in an enclosed room. In the back of this room is a twirling red alert light above the treasure entrance.

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Treasure #2 (2 of 3) - This one is very easily missed. As part of the story you will eventually be required to mash the :square: button to open a door and shortly thereafter a fight will ensue. After completing this fight you are required to head up a short zig zag stairway area. The camera changes angles in this stairway and you can see a burning car on the ground against the wall. Destroy the car to reveal the treasure entrance. It is difficult to see with the forced camera angle.

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Treasure #3 (3 of 3) - This is easy to miss. As part of your story path you will have to cross two bright red and yellow support beams. Cross these beams and defeat the enemies. Before climbing up to the crane, use Small Knack to walk out on the reddish brown beam on the bottom right of the area. It is very hard to see, but there is a treasure entrance on this beam.

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Chapter 2-1: The Adventure Begins

 

Treasure #4 (1 of 2) - Very early in the level you will have to turn a corner and go forward across 3 teeter totter boards. Behind these boards is a water wheel shack with an open window. Run to the 3rd teeter totter and stand on its right side so that the left side goes up far enough to reach the window. Use Small Knack to jump into the open window.

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Treasure #5 (2 of 2) - Almost immediately after the previous chest you will encounter 2 goblins running from within a house. After defeating them, take the left path past the house but before continuing on use Small Knack to enter the area that is behind the house. Refer to the previous picture for a visual location.

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Chapter 2-2: Through the Forest

 

Treasure #6 (1 of 2) - Knack will eventually perform an acrobatic flip across a gorge to continue the story. In this area is a stone block with glowing blue crystals inside. You have to move this block to proceed. Doing so will reveal a hole that Small Knack can enter.

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Treasure #7 (2 of 2) - You will arrive at an area that has a blue teleport path going across a gorge in the shape of a rainbow arc (but all blue). Once reaching the other side you will see two piles of rubble in front of you. Destroy both to reveal a moveable pillar as well as a treasure entrance. Move the pillar below the hole in the wall then use Small Knack.

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Chapter 2-3: Into the Ruins

 

Treasure #8 (1 of 2) - You need to proceed a decent amount into the level for this first chest. You will eventually arrive at what looks like an ancient arena area with 2 weighed chain platforms in the distance. Use these weighed platforms to jump as a full sized Knack to the small ledge to the left of these platforms. Change to Small Knack at the last second then enter the hole in the brick wall.

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Treasure #9 (2 of 2) - Eventually you will see a cut scene of a large statue stuck in some mud. Instead of doing that, run to the far right side of this area to find some small retractable wall ledges. Press the red button as Small Knack then jump up these platforms to the top ledge. The story wants you to go left. Instead, follow the top ledge to the right to find the treasure entrance.

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Chapter 2-4: A Forgotten Place

 

Treasure #10 (1 of 2) - Keep an eye on the ability to go right early in the level. You will eventually find an area with a rock pile. Underneath that rock pile is a teleporter pad. Use it to reach the entrance to the treasure.

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Treasure #11 (2 of 2) - Much further in the level you will arrive at multiple large red and brown moving platforms that retract in and out. Before jumping across them, turn around and destroy the crates to find the treasure entrance.

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Chapter 3-1: Running the Gauntlet

 

 

Treasure #12 (1 of 2) - A short distance into the level you will have to dodge large rolling balls. Run past them, defeat the enemy you next encounter and then run back to where these balls were. They should now be stopped. The left ball exit can be entered by Small Knack to reach the treasure.

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Treasure #13 (2 of 2) - This one is very easy to miss. Towards the end of the level there will be a time when the camera will switch and you will be running towards yourself. At the same time there will be a sole combatant in your way. Before leaving this area, look to the right of the screen for a ledge that Small Knack can access.

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Chapter 3-2: Through the Mountain

 

Treasure #14 (1 of 3) - After entering the mines, head to the far back left side of the area. There is a ladder on the left wall with a sunstone at the top of it. You must use a full sized Knack to jump and hover from the ledge opposite the ladder to reach the top of the ladder. The treasure entrance is behind the sunstone.

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Treasure #15 (2 of 3) - You will arrive at an area with 2 moving conveyor belts on the floor. In the top right is a closed door that requires an Iron Knack to open. You can run backwards in the level to get that power-up again if necessary. There happens to be a Relic Box here as well. Run past it to find the treasure.

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Treasure #16 (3 of 3) - Just after using a chain swing for the first time, run to the far right and leave an Iron Knack statue on the pressure plate to open the door in the background. Run in with a full sized Knack and move the crate inside to the right of the Iron Knack statue. This allows a Small Knack to reach the treasure hold entrance.

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Chapter 3-3: The Frozen Mine

 

Treasure #17 (1 of 2) - As part of progression you will reach a suspension bridge. Before crossing it, look to your upper left to see a treasure entrance.

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Treasure #18 (2 of 2) - This one is in plain sight. You will reach the exit of the mines where there are 2 vertical pillars that initially are flat on the ground. You must use these to leave the area. Before doing that, use Small Knack to navigate the small ledges to the right.

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Chapter 3-4: The Scars of War

 

Treasure #19 (1 of 2) - Shortly after you start you will have to cross collapsing platforms. Right where you land is a clearly visible treasure entrance.

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Treasure #20 (2 of 2) - This is very easy to miss. Right after your second set of collapsing platforms, stop right where you are after reaching the other side. Look below you to see a ledge that Small Knack can reach.

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Chapter 4-1: Ancient City of the Sands

 

Treasure #21 (1 of 2) - There are water towers that you can hit to knock over. The second water that you come to will roll down the hill after you knock it down. Jump up this water tower to find the treasure entrance.

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Super Move #1 of 4: Crystal Sword – Story related and cannot be missed.

 

 

Treasure #22 (2 of 2) - Near the end of the area you will be required to move a large pillar up a small elevator. Before proceeding, leave it on top of the small elevator while it is on the second level. Use Small Knack to reach the upper ledge to the left.

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Chapter 4-2: Within the Walls

 

Treasure #23 (1 of 3) - You will arrive at some large red gears that you must jump across to proceed. Before doing that, look to your upper left to see a sunstone on a ledge. Jump up there with a large Knack to find the treasure hole.

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Treasure #24 (2 of 3) - There will be a section of platforming across 4 platforms moving in circles. At the end of this section you will arrive at a large ledge. Directly in front of you is the treasure entrance next to a bright sunstone, but they are behind a grate. Get back on the rotating platforms to your left to reach that area. You can also reach this location from the right.

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Treasure #25 (3 of 3) - After lowering the bridge you will move to a new area. Run up a few feet and look to your left. There is a ledge that Small Knack can use to reach the treasure.

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Chapter 4-3: Deep Storage

 

Treasure #26 (1 of 2) - After defeating your first 4 robots, do not leave this area. Look in the lower left corner to find that a box has moved so that you can reach the treasure entrance.

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Treasure #27 (2 of 2) - You will reach a fight with a super sunstone. You can see the treasure tunnel at the top right behind a gate. After the fight, head to your left across the platforming sections to find some metal to turn into Iron Knack. Head back and use Iron Knack to open the way to the treasure.

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Chapter 4-4: Yurick’s Laboratory

 

Treasure #28 (1 of 2) - From the start, head to the left and use Stealth Knack to pass the laser barrier on the far left wall. Destroy the boxes in this small area to find the treasure entrance.

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Treasure #29 (2 of 2) - Very easy to miss. This location is hard to describe but it is along the story path. Along the way you are required to press switches to move forward but this particular switch is only for finding the treasure entrance; it doesn’t do anything else and will actually prevent story progress while deactivated.

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Chapter 5-1: Goblin Attack!

 

Treasure #30 (1 of 2) - After you are introduced to a goblin on a turret, you will be required to climb on a small rampart to continue. Before jumping down from this area, look to the left and see a couple of air conditioners that Small Knack can use to reach the treasure.

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Treasure #31 (2 of 2) - Quite a bit later in this section you will jump down from a higher ledge. In the distance to the left you will see a large clock tower and on your right is a building with lots of windows. Look to the far right of the screen to see a block that Knack can jump over. In the next area use your new Hook Shot ability to raise the platform then use Small Knack to reach the treasure.

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Chapter 5-2: The Clock Tower

 

Treasure #32 (1 of 2) - At the very beginning of this section is a water fountain. The treasure entrance is in its side.

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Treasure #33 (2 of 2) - Shortly after a long cut scene, you will need to start using your Hook Shot to climb up some buildings. The second Hook Shot platform that you land on has a small ledge to the left. Use Small Knack to traverse the ledge to the treasure.

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Chapter 5-3: The Museum at Night

 

Treasure #34 (1 of 2) - You will arrive at a room with 2 swirling red alarm lights on the back wall. There is a teleport pad on the left and some lasers blocking you on the right. Take the moveable platform from the left and place it underneath the treasure entrance that is located at the foot of the stairs on the right.

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Treasure #35 (2 of 2) - This location is at the beginning, but you must progress through the area before you are able to get through it. You will eventually arrive at a room with 3 staff combatants and a door on the left and the right. The door to the right continues the story. The door to the left takes you back to the beginning, which is where you want to go. Use Stealth Knack to pass through the lasers in your way. Now that you have Stealth Knack, you can use this to bypass the laser field right where you began this section. The lasers can only be deactivated from the inside after using Stealth Knack.

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Chapter 5-4: The High Goblins’ Target

 

Treasure #36 (1 of 2) - Highly missable. During the second time that Small Knack must be used to navigate a small shaft, there is a hidden treasure entrance within the second shaft. As you walk through it, press to the right to find it. You will not visually see it until after you’ve entered the treasure shaft.

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Treasure #37 (2 of 2) - You will eventually arrive at a large courtyard area. Run all the way to the right to find a sunstone next to some crates. Bust them up to find the treasure entrance.

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Super Move #2 of 4: Shockwave – Towards the end you are required to grow Knack to 13 feet tall in order to open a large door. After opening this door, look at the far back wall of this large entrance area. Small Knack can climb the wall at the back.

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Chapter 6-1: Searching for Clues

 

Treasure #38 (1 of 2) - You will leave a cave area and see some collapsible blocks in front of you. You must jump over this gap to reach the treasure entrance on the other side. If you fall you can still try again by running back up the right side.

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Treasure #39 (2 of 2) - The next section has a large invisible wall that you must use Small Knack to crawl underneath. There is a moveable invisible block in this area required to proceed with the story. Bring it back to the spot where you crawled underneath with Small Knack and jump on top of that wall. Once there, run to the right to find a ledge leading to the treasure.

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Chapter 6-2: The Hidden City

 

Treasure #40 (1 of 3) - This one is really obvious. As you progress you will jump through a window and land in a narrow street. You must push a moveable box towards the back to continue the story. On the way, stop underneath the visible treasure entrance on the right.

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Treasure #41 (2 of 3) - Very shortly after the previous treasure you will enter an area that has a very visible Relic Box up on a ledge in the back. Destroy the vender booth in front of this spot to expose the treasure entrance.

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Treasure #42 (3 of 3) - Continue until you reach a cut scene of goblins shutting a large door. The very next room is U-shaped. Follow it to the other side to find the treasure entrance.

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Chapter 6-3: Second Time’s the Charm

 

Treasure #43 (1 of 2) - You will reach a platforming section where you are jumping left. There will be 3 sections of alternating steam pipes/vents on the wall. In the midst of these is the treasure entrance.

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Treasure #44 (2 of 2) - You will reach a room with green and gray weighted boxes that move down when you stand on them. Use Small Knack to jump from the far left weighted box to the left ledge and reach the treasure entrance.

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Chapter 6-4: Battle Lines

 

Treasure #45 (1 of 2) - After the first big fight you must shrink into Small Knack. Follow the small passageways all the way to the right to find the treasure.

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Treasure #46 (2 of 2) - There is a second section where you must move a large double stair case. Move to the left to continue the story. Move to the right to access the treasure entrance.

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Chapter 7-1: The Buried Battlefield

 

Treasure #47 (1 of 3) - You will reach a spot with 4 spinning gears with attached platforms. Instead of jumping on them, fall to the ledge below to find the treasure entrance.

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Treasure #48 (2 of 3) - You will reach a spot that has torches firing out of the wall. At the end of this jumping sequence, jump left as Small Knack to a small ledge. The treasure entrance is just past here.

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Treasure #49 (3 of 3) - Shortly after the previous treasure you will go through more platforming to eventually land back on the ground. As you land you should see a construction barricade in the back with a sunstone behind it. Bust through this and use Small Knack to fit in the small space to find the treasure entrance.

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Chapter 7-2: Race Against Time

 

Treasure #50 (1 of 2) - Right at the very beginning. Take the moveable crate and place it at the far right platform, instead of using it on the middle platform to get iron.

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Treasure #51 (2 of 2) - Continue until you reach a crosswalk type of area with yellow guard rails. There is a worker here and a very short zigzag path to the next area. Drop down and look for the treasure entrance right where you land. It is easy to miss.

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Chapter 7-3: That New Tank Smell

 

Treasure #52 (1 of 2) - Advance until you encounter the first tank opponent. After clearing the area, exit the tank and enter the treasure entrance at the top left of this area.

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Treasure #53 (2 of 2) - Continue until you’ve opened two large gates to continue your progress. Immediately after the second gate is a ledge on the right side that has 2 workers plus a sunstone on a high ledge. Stand on top of your tank to reach the ledge and access the treasure entrance.

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Chapter 7-4: The Awakening

 

Treasure #54 (1 of 2) - From the very beginning of the area, head underneath the Titan’s right arm then head behind it to the right.

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Treasure #55 (2 of 2) - Proceed until you complete the first Small Knack stealth section. At its exit is a small sheltered area with a sunstone in the back left. Jump from there to reach the treasure entrance on the left wall.

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Chapter 8-1: Island Explorers

 

Treasure #56 (1 of 3) - Shortly after you begin you will be attacked by two spiders. Look to the left in this area to see steps on the wall that Small Knack can navigate to the treasure.

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Treasure #57 (2 of 3) - You will arrive at a double section of stair steps that spin and you only have a short amount of time to cross them. After completing the first set of stairs and before heading up the second set, jump up to the left ledge using the first step of the stairs.

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Treasure #58 (3 of 3) - You will arrive at a very large wall puzzle. Strike the magenta and cyan switches so that they glow. The blue switch should not be glowing. Use Small Knack on the puzzle to reach to top left to enter the treasure room.

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Chapter 8-2: Into the Fire

 

Treasure #59 (1 of 2) - This first treasure is a decent ways into the section. Proceed until you encounter the first moving puzzle wall. It is a small one. Use Small Knack to navigate the puzzle to reach the top left side to reach the treasure entrance.

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Treasure #60 (2 of 2) - Start in the room with 3 colored boxes. Move the cyan box onto its matching square color on the floor. This action will unlock a cyan gate in the green colored nook at the top right of the room. Enter the narrow green nook in the top right of the puzzle room. Jump through the Small Knack hole to find a room with vertical columns and a bottomless pit. Look at the left wall to see a treasure entrance.

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Super Move #3 of 4: Storm – This is the same location as the previous treasure. Use the Boomerang on the switch located on the back wall of this area to expose hidden twisting pillars. Use Small Knack to navigate all the way to the right to find the super move.

 

 

Chapter 8-3: Gundahar’s Last Stand

 

Treasure #61 (1 of 2) - Just a few steps from where you start you will find a robot crushed under a stone door to your right. Destroy the robot remains and then use Small Knack to go underneath the stone door.

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Treasure #62 (2 of 2) - You will be required to scale a labyrinthine wall using Small Knack. There is a way to the top directly in front of you, as well as all the way at the back on the left side. The treasure entrance is located towards the front side of the left maze wall.

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Chapter 9-1: Former Friends

 

Treasure #63 (1 of 2) - Just a few steps after you begin you will reach a parking lot with a turret. The treasure entrance is very visible on the right brick wall.

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Treasure #64 (2 of 2) - – You will arrive at a courtyard area with a super sunstone fight. On the right side is the status of Charlotte. The treasure entrance is directly underneath the statue. It's not as obvious as you would think.

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Chapter 9-2: Rescue Mission

 

Treasure #65 (1 of 3) – You will arrive at a corner that results in a fight with 2 opponents. This corner has a fireplace with a large elliptical orange and yellow carpet on the floor. The treasure entrance is in the fireplace.

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Treasure #66 (2 of 3) – You will be required to break through a grate in a vent as Small Knack to access a second library area. This treasure entrance is located on the top right book shelves and can be hard to see depending on your camera angle. Use the 3 nearby moveable book shelves on the right wall to reach it.

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Treasure #67 (3 of 3) – This one is very easy to miss. After going down two elevators you will reach a land mine with 2 bomb traps followed by a smashing column that requires you to reduce to Small Knack to proceed. There are guards waiting for you on the other side. The treasure entrance is hidden behind this pillar that you must walk underneath.

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Chapter 10-1: A Midnight Visit

 

Treasure #68 (1 of 2) – You will arrive at a stealth section that requires you to move a table-like box that you can hide underneath. Bring this table to the far right of this area and then to the top right. You can use it to reach the treasure entrance on the wall.

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Treasure #69 (2 of 2) – You will arrive at a large garden maze that has a moveable table-like pillar. Use the moveable pillar to reach the treasure entrance located on the top left of this area.

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Chapter 10-2: Reunion

 

Treasure #70 (1 of 3) – Very soon after you begin you will be required to use hover robots to continue. Board one of these hover robots then turn to Small Knack so that you can fly up and to the left. Drop down onto the ledge to reach the treasure entrance.

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Treasure #71 (2 of 3) – Once you upgrade to Stealth Knack, go back to the previous room. Use Stealth Knack to head through the laser grid doorway on the back side of the room. There is a relic box in this small area as well as a treasure entrance in the back.

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Treasure #72 (3 of 3) - You will arrive at a second elevator that you must take. Before doing that, look to the right wall to find the treasure entrance.

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Chapter 11-1: Infiltration

 

Treasure #73 (1 of 2) – You will reach an area where you must push a mine cart in a rectangle pattern. Push it until you reach the far right wall. There are ledges here that you can use Small Knack to reach the treasure entrance at the top.

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Treasure #74 (2 of 2) – There will be a cut scene where Knack flips a switch on an electrical panel. Right after that he will ride a utility elevator to the second floor. Soon after that he will ride an elevator back to the ground floor. Look for a small nook on the right wall to find the treasure entrance.

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Chapter 11-2: All Alone

 

Treasure #75 (1 of 2) – The very first room has quite a few enemies in it. It also has a treasure entrance at the top right in plain sight.

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Treasure #76 (2 of 2) – You will fight a large spider. Afterwards there is a nearby elevator that you must take. Before taking it, destroy the boxes on the left to reveal a hidden treasure entrance.

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Chapter 11-3: A Titanic Threat

 

Treasure #77 (1 of 3) – Proceed to the first room that has opponents to fight. The treasure entrance is at the far right side of this room. Do not go up the stair case.

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Treasure #78 (2 of 3) – You will come across a huge pile of relics to make Giant Knack and a huge door in front of you. Do not open the door yet! Climb the boxes on the left side of the door with Small Knack then jump to the girders to find the treasure entrance to the upper left.

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Treasure #79 (3 of 3) – Knack will be chasing after some enemies and eventually have to climb a pipe wall as Small Knack. The treasure entrance is to the right of the relic box.

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Chapter 12-1: Into the Maelstrom

 

Treasure #80 (1 of 2) – There is a column that spins upwards out of the floor and then back down again. Head down this location then look for the treasure entrance to the right.

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Treasure #81 (2 of 2) – You will come to two appearing and disappearing landings that look sort of like large circuits. Run to the left on the lower landings to its end and jump on the vertical moving platform at the end. Once it rises upwards, take the upper landing to the right to find the treasure entrance.

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Chapter 12-2: An Invincible Foe

 

Treasure #82 (1 of 3) – The first purple robot you must run from but the second one you must defeat (I’ll let you figure that one out). After doing so, the purple lasers disappear and allow you to continue along the linear path. You will drop down to a lower path. Instead of going the obvious way forward, turn around to find a narrow pathway to a treasure entrance.

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Treasure #83 (2 of 3) – You will eventually arrive at a platforming section where cyan platforms will flip out of the wall for you to proceed. Once you land on solid ground on the other side, look to the right to find a hidden treasure entrance.

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Treasure #84 (3 of 3) – You will pass a location where you are required to use Small Knack to go underneath some of those rotating platforms. At the end you will have to jump up 3 small ledges. If you look to your upper left you will see one more ledge that you can jump to. Jumping up to the left here will find you the hidden treasure entrance.

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Chapter 12-3: New Moves

 

Treasure #85 (1 of 2) – You will eventually be starting down a hill when a large boulder will partially fall away from the wall to your right. You will be able to send this boulder down the hill crushing some robots. The hole where this boulder was located has a treasure entrance.

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Treasure #86 (2 of 2) – Not far from the previous treasure. You will pass through a deactivated laser barrier then drop down from the upper ledge. In the distance will be two upward spiraling columns. Don’t go forward, but look behind you to find the treasure entrance.

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Super Move #4 of 4: Crystal Blast – You will reach a spot where you have to jump onto a temporary platform that is above a bunch of spirling blades and then land on a column that twists upwards. The story wants you to go all the way to the top. Instead, use Small Knack and jump into the small nook to the right of the rising column. Follow the path to find the super move.

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Chapter 13-1: Home Again

 

Treasure #87 (1 of 2) – Proceed until you drop down and fight one of the stone golem enemies that can glow green. There is a treasure entrance in the top right next to the fence.

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Treasure #88 (2 of 2) – Quite far into the level you will reach a longer zig zag downward path that ends in a small parking lot. Off the right are 3 garage doors. The one of the top right is open and hides the treasure entrance.

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Chapter 13-2: Invasion Redux

 

Treasure chests are shared with Chapter 1-1 (it is the same level but revamped)

 

 

Chapter 13-3: A Titanic Climb

 

No treasure chests

 

 

Chapter 13-4: The Final Push

 

Treasure #89 (1 of 2) – Immediately after you begin you will start walking down the streets. Look to your right to see the treasure entrance on a platform.

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Treasure #90 (2 of 2) – Almost immediately after the previous treasure you will have to use a semi trailer to jump up to the next level. Before heading right, run to the left to find the treasure entrance hidden behind some boxes.

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Chapter 13-5: Moment of Truth

 

No treasure chests

 

 

Chapter 14-1: The Escape

 

Treasure #91 (1 of 2) – Proceed until you need to push a mine cart across tracks to continue. Push it all the way to the left then use it to jump to the upper ledge. The treasure entrance is behind all of the pots.

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Treasure #92 (2 of 2) – When you meet your first clone, head left to enter the clearly visible treasure entrance.

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Chapter 14-2: The Master Plan

 

Treasure #93 (1 of 3) – Shortly after you begin you will come across two spinning spear poles next to each other with a gear box in the middle. Freeze the gear box so that you can enter the treasure entrance on the right side.

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Treasure #94 (2 of 3) – Continue until you reach a point where you must use Small Knack to jump up some narrow ledges. Before doing that, look around the left corner for the treasure entrance.

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Treasure #95 (3 of 3) – After heading down a zip line you will next have to traverse 2 moving platforms to the left. There’s a third that moves above for a relic box. In the middle of this area is a stationary platform. Land there then turn into Small Knack to climb the small ledges to the treasure entrance.

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Chapter 15-1: Path of Destruction

 

Treasure #96 (1 of 2) – Continue quite a ways into the level until you start running down a longer outer walkway with turrets at the end of it. The treasure entrance is quite visible in front of the turrets.

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Treasure #97 (2 of 2) – This location is rather obscure. Continue until you drop down to your left into an area with 2 clones and one guard. There are also two purple shielded switches on the wall. Directly behind and to the right of where you land is the treasure entrance.

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Chapter 15-2: Best Friends Forever

 

Treasure #98 (1 of 3) – Continue until you deactivate a shielded purple switch and go through a Small Knack hole. Immediately on the other side is piston-like columns. There is a treasure entrance on the right wall that you can only enter while the blocking column is all the way down.

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Treasure #99 (2 of 3) – Continue until you reach a large rolling ‘log’ area. You will be running to the left. If you look closely you can see a gap underneath the ledge on the left where Small Knack can fit. Run underneath to find the treasure entrance.

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Treasure #100 (3 of 3) – Continue until you reach an area where 3 clones are throwing projectiles at you from the back side of the room. Run to the far right and use the canisters on the wall to take them out. Once they are defeated, the door next to where the canisters used to be is now open.

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Chapter 15-3: The Ultimate Battle

 

No treasure chests

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