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Burly Men at Sea - Text Guide


Velvet
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Spoiler Alert!

This Text Guide contains game spoilers for all 12 endings that are available.

 

 

This guide is separated into three parts (each with 4 different endings):

  • Barrel Endings
  • No Barrel Endings
  • Wait Endings

 

 

There are no collectibles to pickup along the way, only different decisions to make. For a more trophy details, please see the Trophy Guide.

 

The trophies will be marked where they unlock along the way.

 

Note added 26/7/18: After your first playthrough of the game, you will be able to exit back to your ship after the final trophy in each section unlocks. Doing so will cut down your completion time a decent amount. Thank you to Walt the Dog for this information.

 

 

Here is a list of all the different decisions you can make with the links to the corresponding posts in the Text Guide.

 

 

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Whale Decisions

Exit wearing the Barrels

Exit not wearing the Barrels

Exit after waiting with the girls

 

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Grim Reaper Decisions

Win the Race

Lose the Race

 

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Jellyfish Decisions

Defeat the Jellyfish

Be taken underwater with the Jellyfish

 

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Rock Face Decisions

Interact with the "Flower"

Interact with the Ship

 

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Blue Orb Decisions

Take the Left Tunnel

Take the Right Tunnel

 

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Maelstrom Decisions

Escape the Maelstrom

Do not escape the Maelstrom

 

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Musical Wizard Decisions

Do not Interact with the Raft

Interact with the Raft

 

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Seal Decisions

Become Human

Remain as Seals

 

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Crocodile Decisions

Escape the Crocodile

Do not Escape the Crocodile

 

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Storm/Mermaid Decisions

Escape the Storm

Do not Escape the Storm

 

 

AT THE VERY START

  • Go right and interact with the Message in a Bottle
  • Exhaust Dialogue
  • When you have control again, walk right until you see the Flute Player.
  • Interact with him
  • Go right and enter the orange house
  • Go right and interact with the old man
  • Exit out of the house
  • Go left to the pier

 

All your playthroughs will start at this point after the initial playthrough.

 

 

Edited by Velvet
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IVYqf5W.png

 

 

 

 

 

Ending #1: Wear the Barrels, Lose the Race, Left Tunnel

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right (B) Great Barnacled One
  • Interact with the girls sitting around the fire
  • Exhaust Dialogue
  • Go all the way Left until you see three barrels
  • Interact with the barrels
  • Exhaust Dialogue
  • Interact with the barrels again
  • Go slightly right and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue
  • Interact with the Uvula
  • Exhaust Dialogue (B) Wooden Trousers
  • Swim right
  • Exhaust Dialogue
  • Scroll right
  • Exhaust Dialogue
  • Move your cursor over Hasty Beard (the blonde one in the lead) and hold :cross: until he is in last place (the cursor does not have to stay on him, just keep holding down :cross:)
  • Exhaust Dialogue (S) Complimentary Trip to the Afterlife
  • Go right
  • Exhaust Dialogue
  • Interact with the Blue Orb
  • Exhaust Dialogue (if any appears)
  • Go right twice
  • Exhaust Dialogue
  • Hold :l2: or :vital: to enter the left tunnel
  • Exhaust Dialogue (if any appears)
  • Go right
  • Exhaust Dialogue (S) Getting Your Beards Wet, (G) Bearded Travelers
  • Go right
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

Ending #2: Wear the Barrels, Lose the Race, Right Tunnel

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go all the way Left until you see three barrels
  • Interact with the barrels
  • Exhaust Dialogue
  • Interact with the barrels again
  • Go slightly right and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue
  • Interact with the Uvula
  • Exhaust Dialogue
  • Swim right
  • Exhaust Dialogue
  • Scroll right
  • Exhaust Dialogue
  • Move your cursor over Hasty Beard (the blonde on in the lead) and hold :cross: until he is in last place (the cursor does not have to stay on him, just keep holding down :cross:)
  • Exhaust Dialogue
  • Go right
  • Exhaust Dialogue
  • Interact with the Blue Orb
  • Exhaust Dialogue (if any appears)
  • Go right twice
  • Exhaust Dialogue
  • Hold :r2: or :vitar: to enter the right tunnel
  • Go right
  • Exhaust Dialogue (if any appears) (S) The Back Door
  • Go right (onto the boat)
  • Interact with the rope (on the left)
  • Sail right
  • Exhaust Dialogue (G) Well met...
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)
Edited by Velvet
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Ending #3: Wear the Barrels, Win the Race, Escape the Maelstrom

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go all the way Left until you see three barrels
  • Interact with the barrels
  • Exhaust Dialogue
  • Interact with the barrels again
  • Go slightly right and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue
  • Interact with the Uvula
  • Exhaust Dialogue
  • Swim right
  • Exhaust Dialogue
  • Scroll right
  • Exhaust Dialogue
  • Move your cursor over the Grim Reaper and hold :cross: until he is in last place (the cursor does not have to stay on him, just keep holding down :cross:)
  • Exhaust Dialogue (S) The Long Way
  • Swim right
  • Exhaust Dialogue
  • Hold :l2: or :vital: to escape the Maelstrom
  • Exhaust Dialogue (if any) (S) Out of the Deepening Darkness
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • Swim right
  • Exhaust Dialogue
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

Ending #4: Wear the Barrels, Win the Race, Do Not Escape the Maelstrom

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go all the way Left until you see three barrels
  • Interact with the barrels
  • Exhaust Dialogue
  • Interact with the barrels again
  • Go slightly right and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue
  • Interact with the Uvula
  • Exhaust Dialogue
  • Swim right
  • Exhaust Dialogue
  • Scroll right
  • Exhaust Dialogue
  • Move your cursor over the Grim Reaper and hold :cross: until he is in last place (the cursor does not have to stay on him, just keep holding down :cross:)
  • Exhaust Dialogue
  • Swim right
  • Exhaust Dialogue
  • Hold :rs: or :vitar: to extend the Maelstrom. Keep holding the button until the next dialogue starts.
  • Exhaust Dialogue (if any) (S) Into the Deepening Darkness
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

Edited by Velvet
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xc5lshs.png

 

 

 

Ending #5: No Barrels, Defeat the Jellyfish, Talk with the Wizard

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go left and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue (if any)
  • Interact with the Uvula
  • Exhaust Dialogue (B) Fountains of the Faithless
  • Swim right. After a few seconds, stop and swim back to the left a little, then back to the right until you see a green "island".
  • Exhaust Dialogue
  • When the Jellyfish's Tentacle lands on its head, move your cursor over it and hold :cross: until one of the Burly Men walk over and hold it
  • Do the same with the Tentacle on the other side (so two are being held)
  • Exhaust Dialogue (G) A Bargain to Make
  • Hold :l2:/:r2: or :vital:/:vitar: to open up the curtains
  • Exhaust Dialogue
  • Interact with the Musical Wizard to speak to him again
  • Exhaust Dialogue (G) Thus is Why Fate Sealed
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

 

Ending #6: No Barrels, Defeat the Jellyfish, Take the Raft

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go left and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue (if any)
  • Interact with the Uvula
  • Exhaust Dialogue
  • Go right
  • Exhaust Dialogue
  • When the Jellyfish's Tentacle lands on its head, move your cursor over it and hold :cross: until one of the Burly Men walk over and hold it
  • Do the same with the a Tentacle on the other side (so two are being held)
  • Exhaust Dialogue
  • Hold :l2:/:r2: or :vital:/:vitar: to open up the curtains
  • Exhaust Dialogue
  • Interact with Raft
  • Exhaust Dialogue (G) Begone!
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • Go right
  • Exhaust Dialogue
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

 

Edited by Velvet
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Ending #7: No Barrels, Be Taken by the Jellyfish, Become Human

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go left and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue (if any)
  • Interact with the Uvula
  • Exhaust Dialogue
  • Go right
  • Exhaust Dialogue
  • Wait for the Jellyfish to pick up one of the Burly Men with its Tentacles. When it does, interact with the Tentacle to make the Jellyfish drop him.
  • Do this two more times (so three times total)
  • Exhaust Dialogue (S) Vengeance Satisfied
  • Hold :r2: or :vitar: until the Seals are very far apart and become human again
  • Exhaust Dialogue (S) In Need of Assistance
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

Ending #8: No Barrels, Be Taken by the Jellyfish, Remain a Seal

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip this if you are already holding the torch)
  • Exhaust Dialogue (you can skip this if you are already holding the torch)
  • Go left and there will be a door on the wall behind your ship (leads to the Whale's throat)
  • Interact with this door
  • Scroll right
  • Exhaust Dialogue (if any)
  • Interact with the Uvula
  • Exhaust Dialogue
  • Go right
  • Exhaust Dialogue
  • Wait for the Jellyfish to pick up one of the Burly Men with its Tentacles. When it does, interact with the Tentacle to make the Jellyfish drop him.
  • Do this two more times (so three times total)
  • Exhaust Dialogue
  • Swim right using :r2: or :vitar:, but make sure the three Seals remain close together (you will have to gradually swim over until the bubble they're in develops a corner. Stop when it does and let the bubble reform into a circle. Rinse and repeat - it will be a little bit before you reach the surface of the water)
  • Exhaust Dialogue (G) Nice Day
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

Edited by Velvet
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ID6QeWt.png

 

 

 

 

Ending #9: Wait with the Girls, Interact with the Flower, Escape the Storm

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip if you're already holding the torch)
  • Exhaust Dialogue (if any)
  • Interact with the girls sitting around the fire again
  • Exhaust Dialogue (B) The Path of Waiting
  • Go right
  • Interact with the Red Bird sitting on the Rock
  • Exhaust Dialogue
  • Go all the way left
  • Exhaust Dialogue
  • Interact with the "Flower"
  • Exhaust Dialogue (S) QUITE GOOD AT FLOWERS
  • You will find yourself out to sea with a storm approaching and Mermaids below your ship
  • Hold :r2: or :vitar: to sail all the way right
  • Exhaust Dialogue (S) Womenfolk in the Water
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

 

Ending #10: Wait with the Girls, Interact with the Flower, Do Not Escape the Storm

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip if you're already holding the torch)
  • Exhaust Dialogue (if any)
  • Interact with the girls sitting around the fire again
  • Exhaust Dialogue
  • Go right
  • Interact with the Red Bird sitting on the Rock
  • Exhaust Dialogue
  • Go all the way left
  • Exhaust Dialogue
  • Interact with the "Flower"
  • Exhaust Dialogue
  • You will find yourself out to sea with a storm approaching and Mermaids below your ship
  • Hold :l2: or :vital: to be taken over by the storm
  • Exhaust Dialogue (S) She's a Goner
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • Swim Right
  • Exhaust Dialogue
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

 

Edited by Velvet
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Ending #11: Wait with the Girls, Interact with the Ship, Escape the Crocodile

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip if you're already holding the torch)
  • Exhaust Dialogue (if any)
  • Interact with the girls sitting around the fire again
  • Exhaust Dialogue
  • Go right
  • Interact with the Red Bird sitting on the Rock
  • Exhaust Dialogue
  • Go all the way left
  • Exhaust Dialogue
  • Interact with the "Ship"
  • Exhaust Dialogue (S) QUITE GOOD AT THROWING
  • Go right
  • Exhaust Dialogue
  • Hold :r2: or :vitar: to escape the Crocodile
  • Exhaust Dialogue (S) Poor Beastie
  • You do not need to finish the game once the trophy unlocks. You can exit back to your ship via the start menu and continue on to the next section.
  • Go right
  • Exhaust Dialogue
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue)

 

Ending #12: Wait with the Girls, Interact with the Ship, Do Not Escape the Crocodile

 

  • Interact with the Ship
  • Exhaust the Dialogue
  • Sail Right
  • Interact with the girls sitting around the fire (you can skip if you're already holding the torch)
  • Exhaust Dialogue (if any)
  • Interact with the girls sitting around the fire again
  • Exhaust Dialogue
  • Go right
  • Interact with the Red Bird sitting on the Rock
  • Exhaust Dialogue
  • Go all the way left
  • Exhaust Dialogue
  • Interact with the "Ship"
  • Exhaust Dialogue
  • Go right
  • Exhaust Dialogue
  • Hold :l2: or :vital: to be eaten by the Crocodile
  • Exhaust Dialogue (S) Foiled By The Tree
  • Exhaust Dialogue
  • When you're on the island, go all the way left until you see a House
  • Interact with the door to enter
  • Go left
  • Exhaust the Dialogue (hit :cross: when the map appears to continue) (P) Ye've Done It

Edited by Velvet
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Great and perfect guide, just followed it and got the plat without problems. Just a tip, for anyone who wants to plat it faster: After you got the trophy for the last required action on an playthrough (e.g. Escape the Crocodile) you can hit START, click on Back to Village and start the next playthrough, since the endings (books on the shelf) are not required for the plat.

Edited by straysheep87
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  • 2 weeks later...
  • 2 weeks later...

Thanks for the guide! Just got fastest time on this using it. :D

 

Great and perfect guide, just followed it and got the plat without problems. Just a tip, for anyone who wants to plat it faster: After you got the trophy for the last required action on an playthrough (e.g. Escape the Crocodile) you can hit START, click on Back to Village and start the next playthrough, since the endings (books on the shelf) are not required for the plat.

 

In addition to this, you can also utilize the cross-save and cross-load to give yourself a save state to massively reduce the amount of work you have to do. The trick is that for each of the main routes (barrel, no barrel, wait), you want to make a cross-save at the second choice (e.g. the race for the barrel route), do both endings from one decision, and then after doing the other option on the third go, making a cross-save at the third choice.

 

For example, using the barrel route as an example...

 

Choice 1: Barrel

MAKE SAVE HERE

Choice 2: Lose Race

Choice 3: Left Tunnel (Ending #1)

LOAD AFTER LAST TROPHY

Choice 2: Lose Race

Choice 3: Right Tunnel (Ending #2)

LOAD AFTER LAST TROPHY

Choice 2: Win Race

MAKE SAVE HERE

Choice 3: Escape Maelstrom (Ending #3)

LOAD AFTER LAST TROPHY

Choice 3: Get Caught in Maelstrom (Ending #4)

 

In addition, you will want to actually finish Ending #4 from here to unlock the ability to go Back to Village. I personally didn't finish the endings and had to reset entirely each time I wanted to make a different Choice #1, which caused me to lose quite a bit of time to two more prologue runs.

 

As far as where to make the saves, they'll load you right after you made the previous choice, so feel free to make it anywhere between the choice you just made and the one you want to save for. I personally recommend doing it somewhere in a dialogue just to be safe.

 

This method will cause you to cut out three Sequence #1 segments and one Sequence #2 segment per main route, which adds up to nine less Sequence #1 segments and three less Sequence #2 segments, which shaves a considerable amount of time off.

 

Doing it this way, it is entirely possible to get this platinum in under an hour. Even with several mistakes, I managed 1:04.

 

In addition, on the no barrel route, all you have to do to find the island is extend the circle all the way to the right, extend the circle all the way to the left, and then extend all the way to the right again. This should immediately spawn the island. No need to swim for a while before you go left.

Edited by Walt the Dog
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The Trophy and Text Guides are now both complete! Any and all feedback is welcome =]

 

Great guide. Walt is right, it does save some decent time using Cross Save/Load from the pause menu, so consider integrating those into the walkthrough so people can get plat in 45–50 mins (took me 61 mins, and I was slow as hell :p )

 

I was a bit confused at first, but it basically comes down to:

–save after choice 1A

–do choice 2A then 3A; reload save

–do choice 2A then 3B; reload save

–save after choice 2B

–do choice 3A; reload save

–do choice 3B; finish the game to unlock the "return to village" pause menu option

–repeat all of this for choices 1B and 1C; "return to village" after finishing choice 1B to skip straight to 1C

 

it'll be confusing for new players, so like I said it'd be beneficial to specify when to do each of these steps, if you've got a few mins to spare :)

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  • 2 weeks later...
  • 2 months later...

Thank you for the text guide. There are a few places to save though so you won't repeat most of the same thing. I saved at the fireplace with the girls. The only trophy I was confused with is Nice Day. How to do it is you swim right with :r2: then you kind of bring the seals together with :l2: as you get a little further up. If done right, you will hear a sound that confirmed you did it correctly and the screen kind of turns brown.

 

My (P) popped instantly, after getting Nice Day. I see some people have a gap in their (P) time. My last trophy was the Nice Day since I didn't get it the first time.

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  • 4 weeks later...
  • 1 month later...

First off, thanks for the Walkthrough and secondly I have a few pointers for you :):

 

1: There are a few places in the "Barrels Ending" section where you have said "the blonde on in the lead", when it should say "the blonde one in the lead".

 

2: For ending 2, there is a nasty glitch that can strike during the following section:

 

  • Go right (onto the boat)
  • Interact with the rope (on the left)
  • Sail right

 

I had to close the app and reload, because the Thumbsticks completely locked up after exiting the cave and wouldn't do anything :(. The same thing happened during Ending 8, when I went through the door into the Whale's throat then backed out by mistake :(.

 

3: I've found a typo in Ending 5:

 

"Do the same with the a Tentacle on the other side (so two are being held)"

 

The "a" shouldn't be there.

 

Also note that the attack pattern is always the same during the sections where you have to allow one of the men to get captured i.e. Right, Left, Right.

 

4: "Ye've Done It" will pop moments after "Foiled By The Tree", thus you don't even have to finish the game.

 

All of this was whilst playing the latest patch (1.03).

Edited by Terminator
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Thanks for the guide mate, very concise and easy to follow. I felt burly by the end of it, very burly lol. Thank you :applause:

 

 

Great guide! Only problem is crocodile has been trying to eat me for 10 min :( darn glitch

 

Ya that happened to me too, I quit back to the village but still didn't resolve it, rebooting the game worked though. Each playthrough is only short so it didn't matter.

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