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Her Majesty's SPIFFING: The Empire Staggers Back ~ Platinum Walkthrough (Text/Video)


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http://i.imgur.com/kXBQqNa.png

 

http://i.imgur.com/1js62yQ.png

 

This is a complete Platinum Walkthrough for the entire game that will help you obtain the Platinum Trophy in just one playthrough. There are total of 19 missable trophies and the main reason they're missable is due to the point of no return at the very end of the game. If you interacted with the French Flag and are still missing some trophies, you'll need a new playthrough. There are also a few trophies that will void another trophy from unlocking, but with the ability to save anywhere, you can prevent those trophies from getting voided. This walkthrough will prevent you from missing any trophies during your playthrough with step-by-step instructions.

 

For any other questions regarding the missable trophies, please refer to the Trophy Guide.

 

Use this video if you would like to follow a video guide over a text guide:

 

[ame]

[/ame] Edited by Blaze Naruto Shippuden
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http://i.imgur.com/6juLfZT.png

Welcome on board the HMSS Imperialise.

 

  • Select "New Game".
  • Press :cross: when prompted to "Continue".
  • During the dialogue, mash :cross: to "Skip" through all the dialogue.
  • Warning! Don't press the :circle: button to exit the chair or you will miss the Every Breath You Take (S) trophy.
  • Press :square: 5 times to examine and look intently at Sub Lieutenant Jones. | Trophy Earned! ~ Every Breath You Take (S) - Number of Trophies 1/26
  • Press the :circle: button to exit the chair. | Trophy Earned! ~ One Small Step... (B) - Number of Trophies 2/26
  • Walk behind English's Cockpit Seat to find the Tray Table.
  • Press and hold the :cross: button to open the interaction wheel, press :lsup: to select "Interact/Grab" to put away the Tray Table.
  • Press and hold the :cross: button to open the interaction wheel, press :lsup: to select "Interact/Grab" to add the now revealed Safety Instructions into your inventory.
  • Press :triangle: to open your inventory.
  • Press :cross: to select the Safety Instructions.
  • Select "Examine".
  • Use :ls: to rotate the Safety Instructions until you see a Paperclip with a note.
  • Press :cross: to interact with the Paperclip. | Trophy Earned! ~ Don't show me this tip again (S) - Number of Trophies 3/26
  • Press :triangle: to exit and close your "Inventory".
  • Now that you have the Paperclip in your inventory. Walk over to the Exit Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" and exit the cockpit room.

 

http://i.imgur.com/d0jNjTW.png

Retrieve a refreshing beverage for your colleague, Sub-Lieutenant Jones.

 

  • In the hallway right next to the Enter Cockpit, you'll see a red box on the left wall which is the Gravity Simulation.
  • Walk up to the Gravity Simulation and press :square: to examine it. | Trophy Earned! ~ The Gravity Simulation Switch (B)(H) - Number of Trophies 4/26
  • Walk/Run to the Enter Sittingroom.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • In this area, walk/run to the Computer that you see on a table.
  • To the left of this Computer is a Floppy Drive.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Paperclip.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and the Floppy Disk will come out.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" pick up and add the Floppy Disk into your inventory.
  • Note: You can examine this Floppy Disk to unlock it but the trophy won't unlock for it at this point of time.
  • With the Floppy Disk now in your inventory, walk/run directly down at the bottom of the screen. You'll find a Controller next to a TV.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" pick up and add the Controller into your inventory.
  • Walk/Run to the left of the room and find the Enter Kitchen door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the kitchen.
  • Walk over to the beverage dispensing robot Gertea, who is highlighted as G.E.R.T.E.A..
  • Press and hold :cross: + :lsright: select "Talk to" on G.E.R.T.E.A. and do this 5 times until a trophy unlocks. | Trophy Earned! ~ Bring me my detonators! (S) - Number of Trophies 5/26
  • Now walk/run directly down at the bottom of the screen. You'll find a round table with two mugs on them.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" on both Aled's Mug and English's Mug to add them into your inventory.
  • Walk back over to G.E.R.T.E.A..
  • Press :triangle: to open inventory.
  • Press :cross: to select the Aled's Mug.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and Aled's Mug will be filled with tea.
  • Press :triangle: to open inventory.
  • Press :cross: to select the English's Mug.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and English's Mug will be filled with tea.
  • Walk/Run to the left kitchen countertop and you should see the Washy Liquid.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Washy Liquid into your inventory.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Washy Liquid.
  • Select "Combine".
  • Select "Aled's Mug" which is the one with the red dragon picture on it (Flag of Wales). | Trophy Earned! ~ Inconceivable (B)(H) - Number of Trophies 6/26
  • Press :triangle: to exit and close your "Inventory".
  • Turn around and walk to the Fridge.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to open the Fridge and you'll see Cheddar Cheese.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add some Cheddar Cheese into your inventory.
  • Press :circle: to exit and close the Fridge.
  • Walk/Run to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk/Run to the Exit Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the sitting room.
  • Walk/Run to the Enter Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the cockpit room.
  • Walk/Run to English's Cockpit Seat.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to sit down.
  • Warning! This is the first point in the game where you need to make a manual save. This will enable to you get both choice trophies which leads to different results.
  • Save your game in Slot 1.
  • Make sure you have English's Mug equipped, which is the one with the United Kingdom Flag and do the following:
    1. Press :triangle: to open inventory.
    2. Press :cross: to select the English's Mug.
    3. Select "Equip".
    4. Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and English's Mug will be given to Aled. | Trophy Earned! ~ Sharing is caring (S) - Number of Trophies 7/26

 

http://i.imgur.com/pupCivS.png

Fly the ship while Sub-Lieutenant Jones takes his tea break.

 

  • Now that you have the Sharing is caring (S) trophy, you need to Load the save that you made in Slot 1.
  • Make sure you have Aled's Mug equipped, which is the one with the red dragon picture on it (Flag of Wales) and do the following:
    1. Press :triangle: to open inventory.
    2. Press :cross: to select the Aled's Mug.
    3. Select "Equip".
    4. Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and Aled's Mug will be given to Aled.

    [*]Now that Aled has his tea beverage. The story is going to continue and Aled is basically going to tell you take over the controls because he doesn't have anywhere to set his tea.

    [*]Warning! You can save your game here just in case you miss the Call Autoglass! (G) trophy. It's time sensitive and you only have 5 minutes to obtain it.

    [*]The controls for this section of the game changes, you'll need to use the :ls: and :rs: to move English's hands, press :cross: to interact with the buttons/controls. Your goal is to crash into ejected fuel cell. This is kind of random as button presses aren't the same for everybody. Use the :rs: + :cross: to hit buttons until you see this message appear at the top of your screen: "Primary Starboard fuel cell jettisoned". You will see the fuel cell to the right of the window:

    http://i.imgur.com/AYrw1fl.jpg

    [*]You need to quickly use the :ls: to hover over the Gear Stick, press and hold :cross: + :lsup: to crash into the ejected fuel cell. | Trophy Earned! ~ Call Autoglass! (G) - Number of Trophies 8/26

    [*]Once you have the Call Autoglass! (G) trophy, just keep hitting buttons until a cow appears.

Edited by Blaze Naruto Shippuden
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Find something to replace the damaged Cockpit controls.

 

  • After the dialogue, press :circle: to exit the Cockpit Seat.
  • Walk/Run to the Exit Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" and exit the cockpit.
  • Walk/Run to the Enter Sittingroom.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk to the right to find the Enter Bedroom.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the bedroom.
  • Walk to the big red locker that is highlighted as Cupboard.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to try to open the Cupboard and some Batteries will fall off the top of it.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Batteries into your inventory.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Batteries.
  • Select "Combine".
  • Select Controller.
  • Press :triangle: to exit and close your "Inventory".
  • Walk/Run over the table top football players so you crush one of them. | Trophy Earned! ~ Leg breaker (B) - Number of Trophies 9/26
  • Walk/Run over to the sink which is right next to a mop. On the sink is the Rubber Glove.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Rubber Glove into your inventory.
  • Walk/Run back to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk to the Exit Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the sitting room.
  • Walk/Run to the Enter Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the cockpit room.
  • Walk/Run to English's Cockpit Seat.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to sit down.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Controller.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and the Controller will be given to Aled.

 

http://i.imgur.com/FSCiagQ.png

Install a driver to activate the controller in the Cockpit.

 

  • Press the :circle: button to exit the chair.
  • Walk/Run over to the Exit Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" and exit the cockpit room.
  • Walk/Run back to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk/Run to the Computer that you see on a table.
  • To the left of this Computer is a Floppy Drive.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Floppy Disk.
  • Select "Examine".
  • Use :ls: to rotate the Floppy Disk until you see a lock symbol that you can interact with.
  • Press :cross: to unlock the Floppy Disk (the switch will be at the top).
  • Press :circle: to exit "Examine".
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and the Floppy Disk will be inserted into the Floppy Drive.
  • Walk a little bit over to the Computer so that it's highlighted.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" copy the driver onto the Floppy Disk.
  • Once the copying is completed, highlight the Floppy Disk.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Floppy Disk back into your inventory.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Floppy Disk.
  • Select "Examine".
  • Use :ls: to rotate the Floppy Disk until you see a lock symbol that you can interact with.
  • Press :cross: to lock the Floppy Disk (the switch will be at the bottom). | Trophy Earned! ~ One can never be too careful (G) - Number of Trophies 10/26
  • Press :circle: to exit "Examine".
  • Select "Equip".
  • Walk/Run back to the Exit Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the sitting room.
  • Walk/Run to the Enter Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the cockpit room.
  • Walk/Run to English's Cockpit Seat.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to sit down.
  • Press :triangle: to open inventory.
  • Press :cross: to select the English's Mug (it should be filled with tea if not, go to G.E.R.T.E.A.).
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" and you'll splash Aled's face with the tea waking him up in the process. | Trophy Earned! ~ I can't believe you've done this! (B) - Number of Trophies 11/26
  • Now that Aled's awake, press :triangle: to open inventory.
  • Select the Floppy Disk.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" to give the Floppy Disk to Aled.

Edited by Blaze Naruto Shippuden
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Reboot the ship's computer systems using the reset switch on the lower deck.

 

  • Press the :circle: button to exit the chair.
  • Walk/Run over to the Exit Cockpit door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" and exit the cockpit room.
  • In the hallway, walk/run towards the Hatch.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to open the Hatch.
  • Warning! It's time to make another save for some missable trophies that you won't be able to get. Opening the hatch triggered their activation.
  • Make a save in save Slot 1 or you can use save Slot 2 if you want.
  • Press :triangle: to open inventory.
  • Select the Washy Liquid.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" use the Washy Liquid and pour it down the Hatch.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the Hatch like a boss. | Trophy Earned! ~ What a thrill (B) - Number of Trophies 12/26
  • Now that you have the What a thrill (B) trophy, you need to Load the save that you made in Slot 1 or Slot 2.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" on the Hatch to learn that you're too fat to fit.
  • Walk/Run to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk to the Treadmill.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to use the Treadmill.
  • Use your thumb and mash both :cross: :square: together repeatedly until English breaks a sweat and stops the Treadmill. | Trophy Earned! ~ Cardio, bruh (S) - Number of Trophies 13/26
  • Walk to the Exit Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the sitting room.
  • Walk/Run back to the Hatch.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to go down the Hatch.
  • Walk/Run to the Enter Airlock door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the airlock room.
  • Walk/Run to the Air Compressor.
  • Press :triangle: to open the inventory.
  • Select the Rubber Glove.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" to place the Rubber Glove onto the Air Compressor.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to turn on the Air Compressor.
  • Walk over to the Rubber Glove which is now a much bigger size.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Rubber Glove back into your inventory.
  • Walk/Run to the Exit Airlock door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the airlock room.
  • Walk/Run down the stairs past the ladder and you'll find the Enter Lab door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the lab room.
  • Note: This main purpose in this room is to interact with the Schrödinger's cat both alive and dead. This is done by interacting with the Box and the cat is currently still alive inside this box, but appears to be dead (it's alive if you hear the meow. It's a little random). You can enter and re-enter this room to farm it. The trophy only unlocks when you hear nothing and finally heard the "meow" or you heard the meow and then finally heard nothing. It should be noted that you need to press :square: to examine the Box or it doesn't seem to work.
  • Walk/Run to the Box that is on a red chair next to a desk with a Typewriter.
  • Press :square: to "Examine" the Box.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to observe Schrödinger's cat while it's still alive.
  • Walk/Run to the Exit Lab door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the lab room.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the lab room.
  • Walk/Run to the Box.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to observe Schrödinger's cat while it's still alive.
  • Walk/Run to the Exit Lab door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the lab room.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the lab room.
  • Walk/Run to the Box.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to observe Schrödinger's cat while it's still alive and the trophy should unlock here. If not keep try until it does. | Trophy Earned! ~ While simultaneously no earned (B) - Number of Trophies 14/26
  • Walk/Run to the Exit Lab door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the lab room.
  • Walk/Run down the hallway to find the Enter Engineering door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the engineering room.
  • Walk/Run to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" go down the Ladder.
  • Walk to the Toolbox next to the mop.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add a Motorized Screwdriver into your inventory.
  • Walk/Run to the Gate.
  • Press :triangle: to open inventory.
  • Select the Rubber Glove.
  • Select "Equip".
  • Now press and hold :cross: + :lsdown: to select "Use Inventory Item" to use the Rubber Glove to open the Gate.
  • Walk/Run to the Power Switch.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to use the switch and reboot the ship.
  • Walk out of the gate and a brief scene will trigger.

 

http://i.imgur.com/W1cF9dB.png

Locate and talk to Sub-Lieutenant Jones.

 

  • Walk/Run to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" climb up the Ladder.
  • Walk/Run to the Exit Engineering door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the engineering room.
  • Walk/Run to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to climb the Ladder.
  • Walk/Run to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk/Run to Aled who's sitting at a round table to the left of the kitchen.
  • Press and hold :cross: + :lsright: select "Talk to" Aled.
  • Press :cross: to skip through all the dialogue.

 

http://i.imgur.com/Iu42MTu.png

Find something Aled can use to replace the rover's broken motor.

 

  • Warning! Make a manual save due to the choice related trophies. Aled needs the Motorized Screwdriver, but you don't want to give it to him just yet.
  • Make a save in save Slot 1 or if you like place it in Slot 3.
  • Walk/Run to the Enter Bedroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the bedroom.
  • Walk to the Cupboard.
  • Press :triangle: to open the inventory.
  • Select the Motorized Screwdriver.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" to use the Motorized Screwdriver to remove the hinges from the Cupboard.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to open the Cupboard and a Motor falls out of it. | Trophy Earned! ~ She's behind you! (S) - Number of Trophies 15/26
  • Now that you have the She's behind you! (S) trophy, reload the save that you made beforehand.
  • Press :triangle: to open inventory.
  • Select the Motorized Screwdriver.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" to give the Motorized Screwdriver to Aled.
  • Use the :ls: to control the rover's speed, move the :rs: to steer. :l1: switches modes between drive and claw.
  • When you're controlling the rover on the planet's surface, just keep driving it until it gets picked up by an Ape. | Trophy Earned! ~ Premium Engineering (S) - Number of Trophies 16/26

Edited by Blaze Naruto Shippuden
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Explore the planet surface.

 

  • There's nothing to do except pressing :cross: to skip through all the dialogue options.

 

http://i.imgur.com/niBkN2p.png

Locate the wreckage of the Beagle Two Too.

 

  • Walk/Run to the Supply Crate that is found on the right side of the screen.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to open the Supply Crate and hand Aled the binoculars.
  • Walk/Run to Aled who's standing near the edge of the cliff.
  • Press and hold :cross: + :lsright: select "Talk to" Aled and this will cause a Ladder to be dropped down.
  • Before using the Ladder, search for the 4 Rocks in the area before moving on. When you find walk/run up to them, press and hold :cross: + :lsup: select "Look At" Rock. For guidance on their locations use these images:
    http://i.imgur.com/D7qoEhm.jpg
    http://i.imgur.com/VNUg6bJ.jpg
  • Once you have the top 4 Rocks, walk/run to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to go down the Ladder.
  • Search for these 2 Rocks:
    http://i.imgur.com/eeAAprM.jpg
  • Once you've looked at the 6th Rock the trophy will unlock. | Trophy Earned! ~ +1 Geology (G) - Number of Trophies 17/26
  • In this same area, you might have seen the Statue of Liberty from the Planet of the Apes.
  • Walk/Run to the Statue of Liberty which is to the left of the Ladder and simply just stand in front of it for 10 seconds. | Trophy Earned! ~ Damn you all! (S)(H) - Number of Trophies 18/26
  • Now that you have both the +1 Geology (G) & Damn you all! (S)(H) trophies, walk/run towards the right area of the screen until you see a Shrubbery.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add a Trowel into your inventory.
  • Proceed with the story until a brief scene happens with the French.
  • The man with the gun is going to ask you, "Et how are you going to stop me?"
  • Select "By the power of Greyskull!" | Trophy Earned! ~ Cringer (B)(H) - Number of Trophies 19/26

 

http://i.imgur.com/1YEI5GG.png

Lure Antoine and Pierre away from the French camp.

 

  • After the dialogue and you're in control of English again, walk/run towards the French camp and you will see the destroyed rover highlighted as Beagle Two Too.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add a Rock into your inventory.
  • Walk/Run back to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" climb the Ladder.
  • Walk/Run to the ship which is highlighted as Enter Airlock.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the ship again.
  • Walk/Run to the Exit Airlock door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the airlock.
  • Walk to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" climb the Ladder.
  • Walk/Run to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk to the Enter Bedroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the bedroom.
  • Walk/Run into the bathroom to find the Cat Litter.
  • Press :triangle: to open inventory.
  • Select the Trowel.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" to use the Trowel and you'll add a Metal Detector into your inventory.
  • Walk/Run to the Enter Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the sitting room.
  • Walk/Run to the Sofa which is by the Treadmill.
  • Press :triangle: to open inventory.
  • Select the Metal Detector.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" find a Purse and add it into your inventory.
  • Walk/Run to the Exit Sittingroom door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to exit the sitting room.
  • Walk/Run to the Hatch.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to go down the Hatch.
  • Walk/Run down the stairs past the Ladder to the Enter Lab door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to enter the Lab.
  • Walk/Run to the Typewriter.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" open the Save Game menu, make a save in any of the Slots and then press the :circle: button twice to exit the Save Game Menu. | Trophy Earned! ~ Master of Unlocking Trophies (G)(H) - Number of Trophies 20/26
  • Walk/Run to the Record player that is to the left of the Frog Tank.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Record into your inventory.
  • Press :triangle: to open inventory.
  • Select the Record (the center is blue for A Side).
  • Select "Examine".
  • Use :ls: to rotate the Record until you see it change from A Side to B Side.
  • Press :triangle: to exit your inventory.
  • Press :triangle: to open inventory.
  • Select the Record (the center is now red for B Side).
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" and place the Record back onto the Gramophone.
  • Walk to the Bicycle which is to the left of the Gramophone.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" get on the Bicycle.
  • Press :cross: and :square: together while looking at the Gramophone. On the Gramophone you will see a green meter, and you need stay inside the green meter for roughly 10-15 seconds. Doing this causes all the frogs will go to sleep. | Trophy Earned! ~ Lullabies to paralyze (S) - Number of Trophies 21/26
  • Press :circle: to get off the Bicycle.
  • Walk to the Frog Tank.
  • Press :triangle: to open inventory.
  • Select the Purse.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" to put some coins into the Frog Tank machine.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to use the Frog Tank machine.
  • The controls for this section of the game changes: Press :lsup: to move the claw forward, then press :lsleft: to move the claw left. The claw will only move forward or left. While the :cross: button lowers the claw.
  • For a trophy, move the slightly forward with :lsup: then move it all the way to the left with :lsleft:. When you have no frog below the claw, press :cross: and you will fail to catch a frog. | Trophy Earned! ~ Nailed It (B)(H) - Number of Trophies 22/26
  • Now that you have the Nailed It (B)(H) trophy, you need to use the claw until you managed to catch a frog. I suggest making a save when you move the claw forward, then move it left and press :cross: to catch the middle frog. I found that this worked out best for me instead of failing multiple times in a row and wasting time waiting for the claw to reposition back (The frogs are in random places by the way so it not the same for everyone).
  • Once you have the frog, press and hold :cross: + :lsup: to select "Interact/Grab" add the Frog into your inventory.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Frog.
  • Select "Combine".
  • Select the Cheddar Cheese.
  • Press :triangle: to exit the inventory.
  • Walk/Run to the Exit Lab door.
  • Once you have the frog, press and hold :cross: + :lsup: to select "Interact/Grab" exit the lab room.
  • Walk/Run to the Enter Airlock door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" enter the airlock room.
  • Walk/Run to the Exit Imperialise door.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" exit the ship.
  • Run to the Ladder.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to go down the Ladder.
  • Run to the French camp until to see Antoine being highlighted and stop.
  • Make sure you have the Frog combined with the Cheddar Cheese equipped.
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" the Frog will get killed.
  • Walk to Aled.
  • Press and hold :cross: + :lsright: select "Talk to" Aled.
  • Select "Do you have a frog handy?"
  • Select "Do you have any cheese?" | Trophy Earned! ~ Cheese sir, I want some more (B) - Number of Trophies 23/26
  • You can read the other dialogue choices if you like or simply select "Bye."
  • Press :triangle: to open inventory.
  • Press :cross: to select the Cheddar Cheese.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" the Cheddar Cheese will get shot full of holes now.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Frog.
  • Select "Combine".
  • Select the Cheddar Cheese.
  • Press :triangle: to exit the inventory.
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" and this time Antoine thinks it swiss cheese as this causes him to chase the Frog.

Edited by Blaze Naruto Shippuden
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http://i.imgur.com/K4TZwCA.png

Remove the Tricolore and hoist the Union Flag.

 

  • Ignore the French Flag for now.
  • Walk/Run inside the French Ship.
  • Walk to the Emergency Stop Switch.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Rock.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" you'll throw the Rock.
  • Note: This is time sensitive and if the switch turns back on, just pick up the Rock and throw it again.
  • Walk to the Security System.
  • Press :triangle: to open inventory.
  • Press :cross: to select the Washy Liquid.
  • Select "Equip".
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" you'll place the Washy Liquid into the Security System which creates bubbles. | Trophy Earned! ~ Bubbles! (G) - Number of Trophies 24/26
  • Walk to the Rock.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Rock back into your inventory.
  • Walk to the Emergency Stop Switch.
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" you'll throw the Rock.
  • Walk to the Rock.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to add the Rock back into your inventory.
  • Walk to the Security System.
  • Press and hold :cross: + :lsdown: to select "Use Inventory Item" you'll place the Rock into the Security System destroying it.
  • Walk/Run back outside to the French Flag.
  • Press and hold :cross: + :lsup: to select "Interact/Grab" to remove the Tricolore and hoist the Union Flag.
  • Use the :ls: in a circular motion to fast forward/rewind music until you find the British Anthem, God Save the Queen. | Trophies Earned! ~ That's all we could afford (G) & The Crown Jewels (P) - Number of Trophies 26/26

Edited by Blaze Naruto Shippuden
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The Platinum Walkthrough is now completed and open for any comments, suggestions, and feedback.

 

The Trophy Guide will be uploaded tomorrow after work. I need to double check some trophies to confirm if they can be gone back to at the end of the game. Some trophies are missable, some are miscellaneous, and only a small few turned out to be story related.

 

Edit: Actually. I don't need to replay the game. Once you interact with the French Flag. All other trophies become missable, so I have everything I need now. :)

Edited by Blaze Naruto Shippuden
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  • 2 weeks later...
  • 1 month later...

Great guide pal. I'm using it as I play through now when I get stuck. One thing I noticed under the Hard Reset section after you make a manual save. Before heading off to the treadmill on your reloaded game, you need to try and enter the hatch and find out you are too fat. I headed straight off to the sitting room and the treadmill trophy wouldn't pop until I went back to the hatch and tried to get in.

 

Brilliant work. Appreciate the time and effort you have put in.

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Great guide pal. I'm using it as I play through now when I get stuck. One thing I noticed under the Hard Reset section after you make a manual save. Before heading off to the treadmill on your reloaded game, you need to try and enter the hatch and find out you are too fat. I headed straight off to the sitting room and the treadmill trophy wouldn't pop until I went back to the hatch and tried to get in.

 

Brilliant work. Appreciate the time and effort you have put in.

 

Yeah, I see I forgot to write that step to try using the hatch again when you reload the save. I'll add that there.

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  • 4 weeks later...
  • 1 month later...
  • 4 weeks later...
  • 1 month later...
  • 2 months later...
  • 4 weeks later...
  • 2 months later...
Thanks for the guide blaze.

 

Thank you very much! I just got my platinum :D

 

Great guide Blaze, cheers

 

Excellent guide, so grateful you made this buddy :)

 

Thanks for the walkthrough!

 

Perfect guide, thanks.

 

Excellent detailed text walkthrough. Thank you Blaze.

 

Great guide, cheers

 

Sorry for the late replies, but I'm glad it helped all of you. :)

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  • 1 month later...

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