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Just Cause 3 ~ Trophy Guide and Roadmap


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Roadmap:

 

Overview:

  • Estimated trophy difficulty: 5/10 (Personal Estimate) Estimated Platinum Difficulty Rating Thread
  • Offline trophies: 45 (32(B), 10(S), 2(G), 1(P))
  • Online trophies: 3 (3(B)) (Online connection only)
  • Approximate amount of time to platinum: 51 - 75 hours (Personal Estimate) Estimated Time to Platinum Thread
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None (You can re-oppress settlements and bases after completing the story)
  • Glitched trophies: Chaos total trophies, Anything You Can Do… (All still achievable, see trophy descriptions)
  • Does difficulty affect trophies?: No difficulties
  • Do trophies stack?: N/A
  • Do cheat codes disable trophies?: N/A

 

Introduction:

 

Welcome to Just Cause 3, Avalanche Studios’ return to the series revolving around utter destruction and mayhem at the hands of Rico Rodriguez. In Just Cause 3 you return to Rico’s home country of Medici, and do what he does best, blow up everything he can to push back the currently installed dictatorship governing the country.

 

If you have played Just Cause 2 you will largely know what to expect from 3, though Avalanche has made a large number of improvements that make the game much less of a grind to platinum. There are only 227 collectibles now instead of a couple thousand, and everything gets marked on the map for you once you liberate provinces. You also can re-opress liberated places once you finish the game so you can’t miss any trophies while playing the game. This allows you to basically go at the game however you wish.

 

 

Walkthrough:

 

Step 1: Work toward 100%ing the game

 

This is really the one big step to the game. There is no right or wrong order to go about playing Just Cause 3, and other than the order the story missions appear in you aren’t obligated to do anything in any order. If you wanted you could go liberate the entire map right from the start of the game.

 

Because of how open ended the game allows you to approach it, I am just going to recommend things that you should do to alleviate potential minor issues you could cause yourself.

 

Work on Challenges as you unlock them - Challenges are what allow you to unlock upgrades and abilities for your gear, so I would very much recommend against ignoring them and leaving them until the end of the game. You don’t need to try to get 5 gears on every one first time you try it (some of them are impossible to do that with anyway) but getting enough to contribute to your gear unlocks helps you out with general gameplay.

 

Work on Collectibles as you liberate provinces - Along with Challenges, you should also work on these as you come across them, mostly to alleviate tedium that you could cause yourself at the end of the game. Collectibles all become marked on your map once you liberate a whole province, so it would be good to go grab them as you liberate each province so you aren’t doing them all at once. You also unlock some useful stuff from a couple of the collectible sets, so it’s helpful to do them sooner rather than later.

 

Bring vehicles to Mario’s Garage as you come across them - Again, this alleviates the grind (and possible frustration) of having to wander around looking for vehicles if you leave them to do at once. There is also one that you should immediately grab if you see it due to it’s rare spawn rate, so watch out for it (see Caught ‘Em All for more info).

 

Step 2: Clean Up any Remaining Trophies

 

After you earn the 100% your only possible remaining trophies will be ones related to miscellaneous tasks that can be done at any time. Finish up any of these for the remaining trophies to earn your plat.

Edited by Gage
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Trophy Guide:

 

http://www.playstationtrophies.org/images/trophies/3190/0a6.jpg King of Medici (P)

Earned all Just Cause 3 Trophies

 

Self explanatory, the platinum is earned after earning all other trophies in the game.

 

 

http://www.playstationtrophies.org/images/trophies/3190/049.jpg ...Without Bullets! (B)

Destroy every Chaos Object in a Military Base without using any weapons, grenades, or planted explosives.

 

This trophy is earned by completely liberating a military base without using any sort of weapons, which means you have to do everything using only your tether or melee. This must be done at either a military base or a Centcom, which are represented on the map by the below two symbols:

 

http://i.imgur.com/gJBJmy4.png http://i.imgur.com/R4RHIrs.png

 

This can be done at any time as long as you have an untouched military base or Centcom to liberate, but it is easier to wait until you have unlocked as many gear upgrades as possible (mainly for your tether) and then re-oppress one of the bases after you have finished the story. This would probably be recommended, as you can be sure the base is completely untouched when you choose to liberate it.

 

The below video by Powerpyx is an example of one of the easier bases that you can do this at. If you want to use this base and have already liberated it, you can wait until after the story and re-oppress it.

 

[ame]

[/ame]

 

 

http://www.playstationtrophies.org/images/trophies/3190/2ba.jpg My Little Rocket Man (B)

Tether an enemy to a launched gas cannister. Adeo, amico!

 

This trophy is earned by tethering a soldier to one of the larger gas cylinders that launch like rockets when shot. You can normally find at least one hanging around Outposts, most frequently near the suspended roof structures that have random items under them.

 

G3xnTba.png

Gas Canister

 

While the trophy specifies enemy, you can do this with friendly rebel soldiers as well, which makes it easier to pull off. You’ll want the soldier to be near the gas canister so that they don’t remove the grappling hook before it launches. If you wish to do so you can tether a soldier to the ground and pull them over to the canister before attaching them. While the soldier and the canister are attached you can also give a quick tug on the tether with :l2: to stop the soldier removing the tether. Once the canister launches with a soldier attached you will earn the trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3190/148.jpg This was Supposed to be a Western (B)

Destroy all Chaos Objects in a Base without leaving your vehicle.

 

This trophy is earned by liberating an entire military base without leaving a vehicle. This must be done at either a military base or a Centcom, which are represented on the map by the below two symbols:

 

http://i.imgur.com/gJBJmy4.png http://i.imgur.com/R4RHIrs.png

 

This can be done at any time as long as you have an untouched military base or Centcom to liberate, but it is probably easier to wait until you have at least one of the tanks unlocked for a military drop, if not waiting until you have the shielded Bavarium one unlocked. The Bavarium one is the strongest and you can use it’s invulnerability shield to protect yourself from any base defenses. Note that the base that you wish to do this in must not have any chaos objects that require hacking terminals or activating devices to activate them. These obviously would require you to get out of your vehicle to hack and be able to destroy them, so these bases wouldn’t work.

 

The below video by Powerpyx is an example of one of the easier bases that you can do this at. If you want to use this base and have already liberated it, you can wait until after the story and re-oppress it.

 

[ame]

[/ame]

 

 

http://www.playstationtrophies.org/images/trophies/3190/f44.jpg You're Outta Here! (B)

Plant a Booster Explosive on an enemy soldier. Then send them flying.

 

This trophy is earned by planting C4 on an enemy soldier while you have the booster gear mod turned on and launching them with it. This can be done at any time after you have unlocked the booster explosives mod. This mod requires gears in the Explosives mod category, which are earned by doing the Crash Bomb challenges (driving the explosive rigged car into a group of enemy vehicles as fast as possible).

 

This trophy is most easily earned by approaching some soldiers stationed near a road (most easily found in/around unliberated towns) who are idling and aren’t attacking you. Walk up to one and place a C4 on them, then quickly activate it to send them flying.

 

 

http://www.playstationtrophies.org/images/trophies/3190/8e8.jpg Bragging Rights (B) :tagonline:

Beat another player's score in a Challenge.

 

This trophy is earned by beating the score of another player on any challenge’s leaderboard. This can be either a friend or a random player that the game populates on the leaderboard (if you have Extended leaderboards enabled in the options).

 

If you have Extended leaderboards enabled you will almost certainly get this while working on 5 gears on all challenges. If you don’t you can get a friend (or a second dummy account on your PS4) to set a low score on any challenge, then beat that score once you can see them on the leaderboard.

 

 

http://www.playstationtrophies.org/images/trophies/3190/1c1.jpg Getting it in Gear (B)

Earn at least 3 Gears in a Challenge.

 

This trophy is earned by getting a score that earns you at least 3 gears on any challenge.

 

See All the Gears for more info.

 

 

http://www.playstationtrophies.org/images/trophies/3190/292.jpg You've Got Gear (B)

Earn 5 Gears in a Challenge.

 

This trophy is earned by getting a score that earns you all 5 gears on any challenge.

 

See All the Gears for more info.

 

 

http://www.playstationtrophies.org/images/trophies/3190/692.jpg A Real Gear-Getter (B)

Earn at least 3 Gears in one Challenge of every type.

 

This trophy is earned by getting a score that awards you at least 3 gears on at least one challenge in each challenge type. The eight types of challenges that are available are:

  • Wingsuit Courses
  • Land Races
  • Scrapyard Scrambles
  • Crash Bombs
  • Shooting Galleries
  • Destruction Frenzies
  • Sea Races
  • Air Races

 

See All the Gears for more info.

 

 

http://www.playstationtrophies.org/images/trophies/3190/c5b.jpg All the Gears (S)

Earn 5 Gears in every Challenge.

 

This trophy is earned by earning a score which earns you 5 gears on all 112 challenges in the game. This trophy is the hardest task in the game, and depending on your skill with the challenges could also end up being the most time consuming. Some challenges such as the wingsuit ones could require a fair bit of practice, where others such as some of the flying or racing ones are near impossible to 5 gear without having unlocked specific mods or vehicles or both.

 

You can view this great guide by Powerpyx for a walkthrough on all the challenges. He has videos showing methods to earn 5 gears on all challenges in the game, as well as tips for individual types.

 

Just Cause 3 - Challenge Guide (5 Gears in All Challenges)

Edited by number45_
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http://www.playstationtrophies.org/images/trophies/3190/601.jpg (Just) Causin' Chaos (B)

Get 1,000 Chaos

 

This trophy is awarded for reaching a total of 1,000 Chaos score. This will almost certainly unlock for you during the first mission of the game as soon as you start playing.

 

See Chaos Millionaire for more info.

 

 

http://www.playstationtrophies.org/images/trophies/3190/97f.jpg Chaos Is My Middle Name (S) :tagglitched:

Get 100,000 Chaos

 

This trophy is awarded for reaching a total of 100,000 Chaos score. This will come from general gameplay as you complete missions and liberate settlements. Depending on how much you do before progressing story missions you should get this done before finishing all the story missions in Insula Fonte.

 

See Chaos Millionaire for more info.

 

 

http://www.playstationtrophies.org/images/trophies/3190/d3c.jpg Chaos Millionaire (G) :tagglitched:

Get 1,000,000 Chaos

 

This trophy is awarded for reaching a total of one million Chaos score. You gain chaos score from destroying any chaos object or enemy vehicles, as well as a small amount from completing random spawning activities. This should come naturally along your way to earning Winner Takes All, Again.

 

If you manage to finish everything else in the game without earning this trophy, the fastest way to earn chaos score would be to re-opress the larger military bases in Insula Dracon and liberate them again, destroying all the chaos objects.

 

Glitch Warning: There have been reports with this and the 100,000 chaos trophies not unlocking at the proper chaos total that they are supposed to unlock at. This sometimes appears to be due to an issue with the game tracking your chaos total and displaying a higher number than what it actually counts you as having. If you get over the chaos total required for either of the trophies and they don’t unlock, completely shut down the game and start it again. Once you load back into your game your chaos total should be lower than it was before, but this should be your current accurate number.

 

If after you do this and get to 1 million again and the trophy still doesn't unlock you'll just have to keep earning chaos and the trophy should pop eventually.

 

 

http://www.playstationtrophies.org/images/trophies/3190/a2c.jpg Earth, Wind and Sea (B)

Unlock Rebel Drops for at least one land vehicle, at least one air vehicle, and at least one sea vehicle.

 

This trophy is earned by unlocking the ability to drop at least one of each vehicle type from the rebel drop menu (this doesn’t count ones that are unlocked from the start, they have to be new ones). When it says unlocked this also means ones that are unlocked by liberating Bases, not ones brought to the garage. This will come along the way to earning Unlocked and Fully Loaded and 100%ing the game.

 

 

http://www.playstationtrophies.org/images/trophies/3190/78a.jpg Caught 'Em All! (S) :tagcollectible:

Collect every vehicle available by bringing them to Mario's Rebel Garages.

 

This trophy is earned by collecting every one of the random spawning vehicles and bringing them to one of Mario’s garages so that they are available in the Rebel Drop menu. This is much easier than finding all the vehicles was in Just Cause 2, as there are only 47 vehicles you need to collect and the third Land Vehicle gear mod you unlock is a detector that displays an icon when near vehicles like the game does with other collectibles. You can turn this on at any time you like, but I would advise working on these while doing other collectible cleanup so that you aren’t spending a large amount of time looking around for the random spawning vehicles with nothing else to do.

 

You can view the following video by Powerpyx for possible/guaranteed spawn locations for all the vehicles available in the game. You can view the video description for timestamps for all of the vehicles.

 

[ame]

[/ame]

 

Notes for Specific Vehicles

 

Squalo X7 (Boat) - This vehicle is the most annoying vehicle to deal with. It only has 2 spawn points and they are both in landlocked lakes, which means you have to move the boat out of the lakes to a garage. This can be done however you like, but I would recommend waiting until you have all the tether upgrades (6x tethers and both strength upgrades) and have unlocked the Urga Hrom D for rebel drop. This helicopter has the highest power rating of the helicopters, so it can lift the boat the easiest. To lift the boat from one of the lakes you need to attach all the tethers in a fairly uniform manner, then carefully lift and move the boat to a garage without being too jerky. General movement will snap the tethers eventually, so you will have to jump to the underside of the helicopter with :cross: and attach more to the boat to prevent it from falling.

 

Autostraad Reisender 7 (Semi Truck) - This vehicle has what seems to be the lowest spawn rate in the game, and if you don’t manage to pick one up during general gameplay you could spend hours looking around hoping for one to spawn. That’s why I would recommend if you come across one you while doing anything other than a story mission you immediately drop what you are doing and take it to a garage. Even if you’re in the middle of a challenge quit out and grab it, because you might not see another again for a long time because of the rare spawn rate.

Edited by number45_
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http://www.playstationtrophies.org/images/trophies/3190/4ac.jpg Tomb Raider (B) :tagcollectible:

Pay your respects at every Ancient Tomb.

 

This trophy is earned by “collecting” every Ancient Tomb in the game. These Tombs are large grass and blue flower covered mounds with doors on them that only appear on Insula Striate. Once you collect them all you gain the Urga Stupka-210 Mortar Launcher for use in the Rebel Drop menu.

 

j7mj0ns.png

Ancient Tomb

 

There are 23 of these tombs scattered around Insula Striate, and they appear on the map with the same collectible symbol as the Tapes and Shrines once you liberate a province.

 

 

http://www.playstationtrophies.org/images/trophies/3190/aec.jpg Remember the Fallen (B) :tagcollectible:

Light a candle at every Rebel Shrine.

 

This trophy is earned by “collecting” every Rebel Shrine scattered around Medici. They look like small blue boxes standing on top of a waist high post. Once you collect all of them in a region you gain free fast travel from anywhere in that province.

 

Azio1Jw.png

Lit Rebel Shrine

 

There are 49 of the shrines in total; 18 on Insula Fonte, 10 on Insula Dracon, and 21 on Insula Striate. They appear on the map with the same collectible icon as Burial Mounds and Tapes once you liberate a province.

 

 

http://www.playstationtrophies.org/images/trophies/3190/de5.jpg Diary of the Madman (B) :tagcollectible:

Gather all of Di Ravello's tapes.

 

This trophy is earned by collecting every one of Di Ravello’s audio tapes that are scattered around Medici. They look like small tape recorders that are lying on the ground, normally in towns and some military areas. Once you collect all of them you gain the Golden Urga Mstitel Helicopter for use from the Rebel Drop menu.

 

nOpoJJ4.png

A Di Ravello tape on the ground

 

There are 71 tapes in total; 20 on Insula Fonte, 12 on Insula Dracon, and 39 on Insula Striate. They appear on the map with the same collectible icon as Burial Mounds and Shrines once you liberate a province.

 

Note it appears that if you aren’t far enough in the story you won’t be able to collect all of the audio tapes. If you are following a guide and find them all without having finished the story or liberated all the provinces and the last one doesn’t seem to appear try progressing the story more.

 

 

http://www.playstationtrophies.org/images/trophies/3190/0b9.jpg Old School Cool (B) :tagcollectible:

Find every vintage weapon and vehicle part.

 

This trophy is earned by collecting every Vintage Part scattered around Medici. These come from dug up spots on the ground with a shovel sticking out of them, and once you collect them the shovel disappears. Collecting all of them in each region gives different rewards for use from the Rebel Drop menu. Collecting them all in Insula Fonte gives you the U-24 Zabijak (dual wield level action shotguns), collecting them all in Insula Dracon gives you the Peacebringer (dual wield revolvers), and collecting them all in Insula Striate gives you the Carmen Albatross (spitfire-esque fighter plane).

 

Bxbg66h.png

A dirt pile that still contains a vintage part

 

There are 71 of the parts in total; 18 on Insula Fonte, 14 on Insula Dracon, and 22 on Insula Striate. They appear on the map with the same collectible icon as all other collectibles once you liberate a province.

 

 

http://www.playstationtrophies.org/images/trophies/3190/700.jpg Consummate Daredevil (B) :tagcollectible:

Launch a land vehicle off of every Daredevil Jump in Medici.

 

This trophy is earned by driving a vehicle off of every one of the Daredevil jumps scattered around Medici. You don’t need to land properly off any of the jumps, just drive a vehicle off each ramp at a respectable speed and stay in the vehicle until it counts the jump. These are all marked on the map with the symbol of a person on a Quad bike along with all the other collectibles once you liberate an entire province. There is a total of 30 of them scattered around Medici. Completing specific numbers of the Daredevil jumps rewards you with various off road vehicles for use from the Rebel Drop menu.

 

M1MMZtb.png

Completed Daredevil jump icon on map

 

 

http://www.playstationtrophies.org/images/trophies/3190/41a.jpg No Stone Unturned (S) :tagcollectible:

Find every collectible strewn across Medici.

 

This trophy is earned by finding every one of the collectibles located around Medici. This basically works as a mini platinum for earning all the other collectible related trophies, which are as follows.

  • Tomb Raider (B)
  • Remember the Fallen (B)
  • Diary of a Madman (B)
  • Old School Cool (B)
  • Consumate Daredevil (B)

 

You can view your progress towards all the collectible totals in the Progress > Collectibles tab of the :touchpad: menu.

 

 

http://www.playstationtrophies.org/images/trophies/3190/aad.jpg Top of the World (B)

Stand on foot at the highest point of Medici.

 

This trophy is earned by going to the very highest point on the map, which is at a small shrine like structure on top of the Montana region in Insula Striate. The exact coordinates for this is N 40 48.094 E 5 43.227.

 

nFmZK82.png

Highest point on the map

 

 

http://www.playstationtrophies.org/images/trophies/3190/43e.jpg Anything You Can Do... (B) :tagonline:

Beat a score you were Called-Out on.

 

This trophy is earned by beating a friend’s score on a feat that they have called you out on. This trophy appears to be temperamental, with it not unlocking for some people after beating feats multiple times. For this reason I would recommend using the Wingsuit Wonder feat (longest time spent wingsuiting, under misc feats). This feat seems to unlock the trophy for players more often than the others, and it should be easy to beat low times on it.

 

See Can’t Touch This for info on how to call a player out on a feat.

 

 

http://www.playstationtrophies.org/images/trophies/3190/4c8.jpg Feat Fetish (B)

Perform every Feat.

 

This trophy is earned by registering a score on every feat in the game at least once. All feats can be viewed in the :touchpad: menu then by going to Leaderboards > Feat Scores. Having any score registered beside a feat means you have “performed” it for the trophy.

 

All feats show a short description of what they require on the right side when you have them selected. The majority of them are self explanatory and most will come from regular gameplay. The only one you will probably have to go out of your way to do is the feat called Endless Runner which is located under Vehicle feats. This feat requires you to travel in the Soap Box Car, which is an unpowered Box car that spawns very rarely with people in it driving down hills. It does have a guaranteed spawn point though at the Cima Leon Centcom in the Insula Fonte region. Once you have liberated this Centcom you can find the Box Car in a covered area on the west side of the base beside the gate. To get moving in the Box Car you will have to pull it out onto the road until it is on a slight angle then get in it to roll down the hill.

 

h9P3Fue.png

Box Car sitting at Cima Leon

Edited by number45_
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http://www.playstationtrophies.org/images/trophies/3190/7e8.jpg Vive Le Revolution (B) :tagstory:

Liberate a Province.

 

Story related, cannot be missed.

 

This trophy is earned by liberating your first province in the game. Provinces are liberated by liberating every settlement and military outpost/base in said province. Some of the story missions require the liberation of a specific number of provinces to start them, so this is impossible to not do while completing the story.

 

 

http://www.playstationtrophies.org/images/trophies/3190/98f.jpg Take That, You Pipeline Jerks (B) :tagstory:

Disable the FOW in Insula Fonte.

 

Story related, cannot be missed. This is earned during the mission “Secret of Insule Fonte”.

 

While playing through the story you will have missions that say they are for disabling the FOW at the main military base in each area, which are called Centcoms. You will disable the one at Insula Fonte early on in the story, as it is the first area in which you start the game.

 

http://www.playstationtrophies.org/images/trophies/3190/36d.jpg Baker's Dozen (B) :tagstory:

Liberate 13 settlements.

 

Story related, cannot be missed.

 

This trophy is earned by liberating a total of 13 settlements. You have to liberate more than this many just to liberate enough provinces to progress certain story missions, so this will come naturally even if you’re just playing the bare minimum to progress the story.

 

 

http://www.playstationtrophies.org/images/trophies/3190/c37.jpg Taming the Dracon (S)

Completely liberate Insula Dracon.

 

This trophy is earned by liberating all provinces in Insula Dracon, which is the second region you come to during the game’s story missions. It is the region to the west side of the map that is made up of a lot of smallish islands with lots of water in between.

 

 

http://www.playstationtrophies.org/images/trophies/3190/76c.jpg Hope Springs Eternal (S)

Completely liberate Insula Fonte.

 

This trophy is earned by liberating all provinces in Insula Fonte, which is the first region of the game that you start the story in. It is the South East region which is comprised of one medium sized island and a few smaller ones to it’s south.

 

 

http://www.playstationtrophies.org/images/trophies/3190/b56.jpg Heart of Stone (S)

Completely liberate Insula Striate.

 

This trophy is earned by liberating all provinces in Insula Striate, which is the last region you come to during story progression. It is the massive island at the top of the map, and is mostly comprised of military bases and encampments, with some towns and cities on it’s southern edges.

 

 

http://www.playstationtrophies.org/images/trophies/3190/b21.jpg Unlocked and Fully Loaded (S) :tagcollectible:

Unlock every weapon and vehicle available in the Rebel Drop menu.

 

This trophy is earned by having everything available for your use from the Rebel Drop menu. This includes:

  • All vehicles that are unlocked by bringing them to one of Mario’s Garages
  • All vehicles and weapons unlocked by liberating military bases and outposts
  • Both weapons and the plane unlocked from collecting vintage parts
  • The portable mortar unlocked from collecting all tapes
  • The golden helicopter unlocked from collecting all tapes
  • The vehicles unlocked from completing Daredevil jumps
  • The helicopter unlocked from finishing the story

 

This will come while working on earning the game’s 100%, as this is almost everything that is required for it that isn’t challenge related.

 

Note that DLC vehicles and weapons are not required for this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3190/98d.jpg Enjoy Your Homecoming (H)(B) :tagstory:

Complete Story Mission: Welcome Home.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “Welcome Home”, which is the first thing you are dropped into while starting the game.

 

 

http://www.playstationtrophies.org/images/trophies/3190/a08.jpg What a Disaster (H)(B) :tagstory:

Complete Story Mission: A Terrible Reaction.

 

Story related, cannot be missed.

 

 

This trophy is awarded after you complete the mission “A Terrible Reaction”.

 

 

http://www.playstationtrophies.org/images/trophies/3190/233.jpg The Power of Bavarium (H)(B) :tagstory:

Complete Story Mission: A Long and Dangerous Road.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “A Long and Dangerous Road”.

 

 

http://www.playstationtrophies.org/images/trophies/3190/83b.jpg These Mines are the Pits (H)(B) :tagstory:

Complete Story Mission: The Great Escape.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “The Great Escape”.

 

 

http://www.playstationtrophies.org/images/trophies/3190/df0.jpg F!#& YOU, MISSILE (H)(B) :tagstory:

Complete Story Mission: Missile Cowboy.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “Missile Cowboy”.

 

 

http://www.playstationtrophies.org/images/trophies/3190/3d3.jpg Finally on the Offensive (H)(B) :tagstory:

Complete Story Mission: Tangled Up In Blue.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “Tangled Up In Blue”.

 

 

http://www.playstationtrophies.org/images/trophies/3190/81d.jpg Mistakes and Triumphs (H)(B) :tagstory:

Complete Story Mission: The Shatterer of Worlds.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “The Shatterer of Worlds”.

 

 

http://www.playstationtrophies.org/images/trophies/3190/4bf.jpg Son of Medici (H)(S) :tagstory:

Complete Story Mission: Son of Medici.

 

Story related, cannot be missed.

 

This trophy is awarded after you complete the mission “Son of Medici”. This is the last Story mission in the game, and after you finish this you have the ability to re-oppress any previously liberated settlement or military base.

Edited by number45_
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http://www.playstationtrophies.org/images/trophies/3190/f03.jpg Winner Takes All, Again (G) :tagcollectible:

100% Just Cause 3.

 

The is the trophy that almost all of your game time is spent working towards. 100%ing the game is a much less time consuming (and much less impossible) task than it would have been in Just Cause 2, but it still takes a considerable amount of time. Achieving 100% in the game requires doing all of the following:

  • Completing all Story Missions (Son of Medici (S) and all previous trophies)
  • Earning 5 gears on every challenge (All the Gears (S) and all previous trophies)
  • Collecting all collectibles (No Stone Unturned (S) and all associated trophies)
  • Bringing all vehicles to Mario’s Garages (Caught ‘Em All (S)/Unlocked and Fully Loaded (S))
  • Liberating all 3 regions (Hope Springs Eternal (S), Taming the Dracon (S), Heart of Stone (S))

 

You can view your total game percentage and all stats in each game category in the Progress tab of the :touchpad: menu. Here the game shows you your total percent completed so far and allows you to see specific numbers of what you have done and still have left to do in each individual region to reach 100%.

 

 

http://www.playstationtrophies.org/images/trophies/3190/ab4.jpg Can't Touch This (B) :tagonline:

Call-Out another player in a Feat.

 

This trophy is earned by calling out another player on a feat. This can be a friend or a random player (if you have Extended Leaderboards enabled in the options menu).

 

To call out someone on a feat, go into the :touchpad: menu and go to Leaderboards > Feat Scores. Here you can view all the game’s feats and your scores on them. Hover over a feat that you have a score on then press :triangle: to bring up the friend’s list. From here choose a player that appears (they don’t need to have played the game) and the game will then send the call out and award you the trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3190/1e8.jpg Forgive Me, Father... (B)

Take sanctuary in a monastery to clear Heat Level 5.

 

This trophy is earned by going to an unlocked Monastery and talking to the Priest while at maximum heat level to completely clear it. Unlocked Monasteries appear on the map with a blue church steeple symbol, and are unlocked from completing random encounters (unlocking at least three is required for the trophy Three Holy Hideaways).

 

VVsTdxy.png

Unlocked Monastery location symbol on map

 

You can do this at any time, though depending on where you are it may be hard to get to get to max heat level outside of military bases. If you have finished the story already the easiest way to do this would probably be to re-oppress a military base near to one of your unlocked monasteries, then go into the base and continue killing enemy soldiers and destroying vehicles that show up without actually liberating it. Do this until you have max heat, then start making your way over to the monastery. If it is a decent distance from the base you will have to make sure you don’t lose your heat before getting there, but once you do talk to the Priest standing outside the front door to clear your heat level and earn the trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3190/618.jpg MOD Initiate (B)

Unlock your first Gear MOD, and then activate it.

 

This trophy is earned by unlocking and enabling one gear mod. You will be prompted to do this automatically by the game once you unlock one when you earn enough gears.

 

 

http://www.playstationtrophies.org/images/trophies/3190/4da.jpg MOD Specialist (B)

Unlock every Gear MOD in a single category.

 

This trophy is earned by unlocking all available gear mods in a single mod category. You will earn this along the way to earning all gears from challenges. If you wanted to get this out of the way the easiest category to do this with would be the Tether mods category. Unlocking all the gear mods from this category only requires 12 of the available 20 gears.

 

 

http://www.playstationtrophies.org/images/trophies/3190/ff2.jpg MOD Tinkerer (S)

Have every Gear MOD active for at least 1 minute each.

 

This trophy is earned by having every single gear mode activated for at least one minute at a time. This doesn’t mean you have to have them all activated at the same time, just for at least one minute each. You don’t need to earn every gear to unlock all gear mods, each final mod is normally 5 - 10+ gears short of the maximum number depending on how many challenges there are in each category.

 

 

http://www.playstationtrophies.org/images/trophies/3190/9d8.jpg First Encounter (B)

Complete an Encounter.

 

This trophy is earned by completing your first random encounter. This are events that will randomly appear with a symbol market on your HUD. Doing them is required to unlock locations for the trophies Supply and Demand and Three Holy Hideaways.

 

IILAXHo.png

Example of encounter symbol on screen

 

 

http://www.playstationtrophies.org/images/trophies/3190/eb7.jpg Supply and Demand (B)

Unlock 10 Resupply Points by completing Encounters.

 

This trophy is earned by completing 10 different encounters that unlock flare resupply points. If you haven't earned the trophy Three Holy Hideaways then I would recommend doing every Encounter that you come across, otherwise if you want you can ignore almost all Encounters other than the vehicle delivery, crate delivery, and pull a vehicle to a gas station ones. Those are the only three that seem to unlock the resupply points, so if you want to save time you can ignore all the others. You can view how many points you have unlocked by going into the :touchpad: menu then going Progress > Stats and scrolling down to the very bottom of the list of stats.

 

 

http://www.playstationtrophies.org/images/trophies/3190/cbe.jpg Three Holy Hideaways (B)

Unlock 3 Heat-Clearing Priests by completing Encounters.

 

This trophy is earned by unlocking 3 monastery locations by completing random encounters. Unlocked monasteries are displayed on your map with a blue church steeple symbol, and are where you can go to clear heat if you have any. Until you unlock this trophy I would recommend doing every Encounter that you come across, as I don’t believe there are specific ones that unlock the Monasteries like with the resupply points. You can view how many priests you have unlocked by going into the :touchpad: menu then going Progress > Stats and scrolling down to the very bottom of the list of stats.

Edited by number45_
Editorial Sweep
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We have been waiting for a guide before giving this consideration. Thanks for your work Gage. Did you find the challenges that difficult? Was the game enjoyable? Would you double plat it if you could? That is usually a good test.

 

Not overly, it's my game of the year, and I definitely would. :p

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the races can be made easier by using people who have 5 gears already's ghost shows u what vechile upgrades and line to take on wingsuit courses if your having trouble

 

I was going to put something in about that last night, then conpletely forgot to. :facepalm:

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very solid guide. i have read through it and found a couple things that need fixed to make the guide more complete.

 

for without bullets - you should add using only teather AND fists (by hitting :circle:)

 

unlocking 10 rebel drops. you are wrong, there is more than just 2 ways to unlock them. in addition to delivering vehicles and pulling cars to a gas station, you also have one where you need to transport a create to an area either by teathering it to a car or heli.

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very solid guide. i have read through it and found a couple things that need fixed to make the guide more complete.

 

for without bullets - you should add using only teather AND fists (by hitting :circle:)

 

unlocking 10 rebel drops. you are wrong, there is more than just 2 ways to unlock them. in addition to delivering vehicles and pulling cars to a gas station, you also have one where you need to transport a create to an area either by teathering it to a car or heli.

 

Pfft, who'd want to use that silly melee attack. :p

 

I added that in and the thing about the box dragging. I just did one of those last night then forgot about it.

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What base gives the most choas points im 150,000 away from a million im only getting like 7,000 points per base & do destruction frenzy challenges count towards choas points ive read some say it does & some say they dont

Edited by oswald41
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