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Nom Nom Galaxy ~ Trophy Guide & Road Map


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Overview

 

  • Estimated trophy difficulty: 3/10
  • Offline trophies: 23 (10(B), 10(S), 3(G))
  • Online trophies: 8 (2(B), 4(S), 2(G))
  • Total trophies: 32 (12(B), 14(S), 5(G), 1(P))
  • Approximate amount of time to platinum: 23 hours (spread out over 8+ days for online challenges)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: Yes, see Culinary Arts Award and Yes Chef
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No cheat codes known
  • Accessories?: A second controller is required for Brigade de Cuisine

 

 

Introduction

 

Welcome to another quirky PixelJunk indie adventure. This game is an eclectic recipe combining elements of base building, platforming, tower defense, monster killing and some exotic spices. You play the game by farming ingredients & collecting materials, build/expand your factory structure, create cans of soup that you ship to hungry consumers, and defend your base against competing soup companies. The ultimate goal is to help your boss dominate the soup market in the region, otherwise you are fired. This game can be good fun to play initially, but becomes very tedious well before the campaign is done.

 

You will need to have two controllers, and two PSN accounts on your PS4, in order to do the online co-op challenges. You will also need to do the online challenges in periods of up to five challenges every two days, so 20 medals will take you over a week to complete. You also need to play with another player online, which is difficult to do with this game being a ghost town.

 

The controls are:

:ls: Walk (Hold :l2: to sprint)

:cross: Jump/Swim (you can also do additional jumps when touching some terrain)

:circle: Pickup item, interact, hold to bring up maintenance menu

:right: Eat held ingredient

:left: Plant held ingredient (can only be used on plant ingredients)

:triangle: Build menu

:up: :down: build ladder

:options: Pause

:rs: Use Weapon#1 (such as buzzsaw) aim/depth based on direction/pressure with right stick

:l1: Swap Weapon#1

:r1: Swap Weapon#2

:r2: Shoot (when holding Shotgun)

:square: Use Weapon#2 (such as punch) aim based on direction facing. Charge the button for power punch. You can also combo the punch with :lsup:/:cross:/water/etc to perform different attacks.

 

 

Walkthrough

 

 

Step 1: Online Challenges and Story

 

Play the tutorials to get familiar with how the game works.

 

You can only do five challenges during each challenge set. Every two days, a new set of five challenges become available, including one co-op challenge. You will need to complete and win medals in twenty challenges, including five co-op challenges, so this will take you at least eight days to complete (if you time it perfectly and complete challenges moments before the reset). That’s why you are seeing this up front. By all means, play the tutorials and perhaps a few levels in the campaign first, but don’t wait too long before you get started on the online challenges.

 

Now play thru the rest of the campaign, following the strategies listed in The Great Business Soup Off.

 

During this step you will unlock these tutorial and story related trophies:

  • Commis Chef
  • Primordial Soup
  • Souperseded
  • Local Takeaway
  • Country Pub
  • A Quaint Little Bistro
  • Food Science
  • The Great Business Soup Off

 

Step 2: Multiplayer co-op

 

You will need to play with another player for five in game days (roughly an hour) and ship 100 cans of soup in his game.

 

During this step you will unlock:

  • Delivery Boy
  • Yes Chef!

 

Step 3: Clean up

 

Finish up your remaining challenges, astro pins and any other trophies you still need.

Edited by Terminator
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Trophy Guide

 

http://www.playstationtrophies.org/images/trophies/3624/6a4.jpg Master Chef (P)

Congratulations!

 

As usual, collect all other trophy ingredients to unlock this delicious can of platinum soup. Bon Appétit!

 

 

http://www.playstationtrophies.org/images/trophies/3624/c96.jpg Primordial Soup (B)

Blend and ship your first soup

 

Story Related, can't be missed. You will do this as part of the first tutorial. Insert any two ingredients into a soup machine (the tutorial will have you combine Bluecap Mushroom with Tomaty Steak). Wait for the soup can to be produced, then place the soup can into a soup rocket to ship it and unlock this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3624/026.jpg Commis Chef (B)

Complete the tutorials

 

Story Related, can't be missed. Simply complete both tutorial levels (GSA-001 and GSA-002) to unlock this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3624/28a.jpg Souperseded (B)

Defeat your first rival soup company

 

Story Related, can't be missed. Just beat any non-tutorial level. See The Great Business Soup Off for strategies.

 

 

http://www.playstationtrophies.org/images/trophies/3624/799.jpg Local Takeaway (B)

Unlock the first Gravlock

 

Story Related, can't be missed. You need to discover twelve recipes to unlock more levels, and this trophy. See Chef de Cuisine for help with recipes. See The Great Business Soup Off for strategies.

 

 

http://www.playstationtrophies.org/images/trophies/3624/83d.jpg Country Pub (S)

Unlock the second Gravlock

 

Story Related, can't be missed. You need to discover forty recipes to unlock more levels, and this trophy. See Chef de Cuisine for help with recipes. See The Great Business Soup Off for strategies.

 

 

http://www.playstationtrophies.org/images/trophies/3624/ed8.jpg A Quaint Little Bistro (S)

Unlock the third Gravlock

 

Story Related, can't be missed. You need to discover eighty recipes to unlock the final chunk of levels, and this trophy. See Chef de Cuisine for help with recipes. See The Great Business Soup Off for strategies.

 

 

http://www.playstationtrophies.org/images/trophies/3624/693.jpg Food Science (S)

Unlock all available upgrades

 

Story Related, can't be missed. To unlock this trophy, you need to beat all the levels in the campaign. If you do the levels in order, this will unlock at the same stage as The Great Business Soup Off. If it doesn't, look over all the stages and complete any that don't have the green checkbox on it. Sometimes this has a minor glitch and doesn't unlock at the right time; loading any stage in SOOP after you have beaten the entire campaign should unlock this.

 

 

http://www.playstationtrophies.org/images/trophies/3624/0d6.jpg The Great Business Soup Off (G)

Defeat all rival soup companies in the campaign

 

Story Related, can't be missed. To unlock this trophy, you need to beat the final level in the campaign "The Overload". When you find a gravlock blocking you, you simply need to create more recipes to unlock it. See Chef de Cuisine for help with recipes.

 

Warning: Anything done while you are joined into another players game online does NOT count (progress gets reset to solo progress when you leave the game), so it's strongly suggested to do this solo.

 

There is a simple setup and strategy that can be used for the entire game. Spend your first day or two just collecting matter. On the second or third day, you should have enough matter to build a completely automated factory (explained further below). You can beat some levels with a basic factory, but as the game progresses an automated factory becomes essential.

 

A basic factory is just an office, a soup rocket and a soup machine, followed by a flat level with crops. You farm the crops, put the ingredients in the soup machine(s), and then bring the cans of soup to the rocket(s). While initially you would be doing this all manually, later on you will have robots available that make automation smooth.

 

A good fully automated factory (displayed further below) is an interconnected system of corridors three tiers tall, best done in sort of an S-shape (requires adaptation to landscape requirements). You have the most C&C (Charlie & Charles) on the ground floor, a moderate amount of C&C in middle, and the least C&C on the top floor. On the ground floor, you have maximum ingredient space with a single Freddy under the corridor that goes to tier two. You can have crops growing on both sides of Freddy. C&C carries the ingredients from the crops to Freddy, who passes the ingredients up to tier two. On tier two C&C carries the passed up ingredients to the soup machines. Once the can of soup is produced, C&C carries the can to Travis who passes the can of soup up to tier three. On tier three, C&C carries the cans of soup to the rockets for final delivery. Above the rockets is where all the tower defense weapons are placed to protect your factory. The white ends of a rocket can be covered without consequence, so two side by side (touching) soup rockets creates enough spaces for a single tower defense weapon on them. So if you have eight side by side rockets, you have space for nine weapons directly on top of the rockets.

 

The ground/ingredient floor should be setup wherever you have lots of space to plant the desirable ingredients and/or where there is a tomato/corn/fish/etc creature to farm (image below has Sunblossom and Chicken Nest). Every time you cut a fully grown plant, you will get two or three ingredients, so you can replant one and use the other ingredient(s) for soup production. If you setup conveyor belts perfectly, the creatures (aka farmable ingredients) will come directly to you. A good creature farming method is to have a few long conveyor belts starting from your factory and ending directly above and past the nest; with the conveyor closest to the factory not going in either direction, and all the others aimed towards your factory (you can also use Arthurs to automate killing the creatures). Both of these methods allow you to have an endless supply of ingredients, so just be sure your soup machines are configured to use these farmed ingredients.

 

With the type of automated factory described above, you will be making tons of resources, that allows you to continuously create more robots and exponentially increase production rate. You can add in a Jimmy cop to prevent the C&C’s from marching where you don't want them (image below has Jimmy on top floor to keep the C&C restricted to the area between where Travis passes up the cans and the soup rockets). You can also add in some Ben and Clarence robots to the ground floor so that Clarence cuts down fully grown crops, and Ben replants some of them (keep in mind that if you have too many C&C’s they will grab all the ingredients before the Ben has a chance to plant it). The Ben robot sadly doesn’t function very well, so expect to spend a lot of time on the ground floor keeping production & crops under control. If using Clarence, I also advise keeping extras of your good ingredients stashed in a spot Clarence can’t get to so that you will never run out. In the image below, you will see a Clarence with a handful of Ben's, along with a Sunblossom on the right (past the tree) that Clarence can't get to as a safeguard.

 

Most cans of soup are worth 5% market share. Creating soup with at least one desirable ingredient that the news guy announces is desired (at random on bottom right on screen) is worth 10% market share. You can also make the most of these desirable ingredients by making the cans mixed with a common plant ingredient on that planet. You want to avoid using an ingredient that the news guy randomly announces is bad, as shipping those cans will actually drop your market share. Keep in mind that a can with both good and bad ingredients is considered undesirable.

 

The competing soup factory will try to ship cans of soup to closely match your production, making levels take a lot of time. I often make a factory without any C&C on the top floor, and manually ship cans as needed just to stay in the market. The result was a giant stack of unshipped cans on the top floor with a long assembly line of unused rockets. Whenever the cans I had were trending as desirable, or I felt I had enough regular cans to win the 100% market share that day, I would start shipping my stockpile of cans starting at mid day, by creating a ton of C&C’s on the top floor (or simply dragging some up from the lower floors if I was short on gold).

 

9E6cL6g.jpg

Edited by ixii
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http://www.playstationtrophies.org/images/trophies/3624/6fd.jpg The Kitchen Of The Future! (S)

Create a factory with every type of robot

 

Every few stages or so, you will have another robot upgrade become available. The robots are:

  • Charlie & Charles (moves left/right and carries ingredients or cans of soup that are in his path)
  • Freddy (he passes raw ingredients up/down)
  • Travis (he passes cans of soup up/down)
  • Jimmy (he blocks robots from moving past his post)
  • Arthur (moves left/right and attacks enemies directly in his path)
  • Ben (he plants nearby raw vegetable ingredients, buggy thou and not very good at his job)
  • Clarence (he cuts down fully grown crops)
  • Jack (a bomb that can cut thru any terrain including rock hard surface)

Once you have all of these available, simply place them all in the same factory to unlock this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3624/d46.jpg Double Eleven (B)

Play the game at 11:11

 

This can be done at either 11:11 AM or 11:11 PM. You can be away from your PS4 as well, so long as the game is loaded this will unlock at the proper time. You could also manually set your PS4 to say 11:09, launch the game and wait a minute or two for this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3624/2d8.jpg The Tenderiser (B)

Defeat 5 Queens

 

You need to get past glavlock B to start working towards this in the campaign. If you attack tomato/corn/mushroom creatures long enough, a queen will eventually spawn. Defeat five queens, over multiple stages, to unlock this trophy.

 

You can also find queens pre-spawned in some online challenges, which is the easy way to get this.

 

Thanks to this site for supplying this scrumptious nightmare image:

http://www.playstationtrophies.org/images/screenshots/3624/med_17378131932_726c1574ff_o.jpg

 

 

http://www.playstationtrophies.org/images/trophies/3624/f77.jpg Super Astro Bros! (B)

Use the Hopper EX to kill a Shroomba

 

The Hopper EX is a pogo stick upgrade you will get after beating a few stages. Shroombas (an aggressive mushroom creature) are found in some of the later stages. Use some gold to purchase the Hopper EX from the :triangle: menu, and then use it to land on the Shroombas, making Mario & Luigi jealous as well as unlocking this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3624/1f1.jpg It's Time To Cook Soup and Chew Gum (B)

Chew 5 Galactic Gums at once

 

Every time you collect 100 floppy disks, you unlock another galactic gum. You also get these as rewards for completing the online challenges (the higher tier, the more gum you will get). While they have some perks, I never actually bothered using a single one while playing the campaign. Anyhow, once you have five distinct gums, just chew them directly one after the other to unlock this trophy.

 

 

http://www.playstationtrophies.org/images/trophies/3624/33b.jpg Dining Al Fresco (B)

Eat 10 different ingredients

 

There are twenty distinct ingredients, and you need to eat half of the available ingredients for this trophy. When you are holding an ingredient, press :right: to eat it. Watch out thou, some ingredients are no good for you to eat (Poisonpuff Mushroom, Spike and Flower Spike). For the full list of ingredients, see Chef de Cuisine.

 

 

http://www.playstationtrophies.org/images/trophies/3624/a13.jpg Variety Is The Spice Of Life (S)

Create a factory with 5 soup machines that do not use any of the same ingredients

 

You need to make a factory with five soup machines, and then use ten distinct ingredients in the machines to unlock this trophy. Don’t even bother trying this on the earlier stages; this is easy to do later on. See Chef de Cuisine for more information on ingredients.

 

 

http://www.playstationtrophies.org/images/trophies/3624/36c.jpg You Can't Put A Price On Taste (S)

Spend over 100,000 gold

 

You spend gold by going into your :triangle: shop menu and buying robots/weapons/vehicles. You will get this easily while grinding out astro pins, if you haven’t unlocked this sooner. See Culinary Arts Award for SOOP farming tips.

 

 

http://www.playstationtrophies.org/images/trophies/3624/083.jpg Would You Like To Supersize That? (S)

Create a 100 piece factory in Conquest or S.O.O.P. Sim

 

This might occur naturally in the later stages. If you want this sooner, you can go farm a lot of matter and then keep adding the small corridors (cheaper and smaller) till your factory has 100 pieces total.

Edited by stgermain
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http://www.playstationtrophies.org/images/trophies/3624/17b.jpg The Favoured Flavour (S)

Create and ship the legendary 'Nutrient Nova' soup

 

You need to combine the Poisonpuff Mushroom and Flower Spike ingredients in a soup machine to create the Nutrient Nova can of soup. Then place the can in a rocket to ship the soup and unlock this trophy. Not many stages have both of these ingredients, planet "Getoi" may be the first opportunity at making this. See Chef de Cuisine for more information about the Flower Spike ingredient.

 

You can clearly see the two ingredients for this recipe here:

zyPfOUS.jpg

 

 

http://www.playstationtrophies.org/images/trophies/3624/da6.jpg Sous-chef de Cuisine (S)

Discover 50 different flavours of soup

 

See Chef de Cuisine.

 

 

http://www.playstationtrophies.org/images/trophies/3624/4df.jpg Chef de Cuisine (G)

Discover 100 different flavours of soup

 

Anything done while you are joined into another players game online does NOT count (progress gets reset to solo progress when you leave the game), so it's strongly suggested to do this solo.

 

There are 20 ingredients in the game, with 210 different flavors you can create, so this trophy isn’t difficult. It is however time consuming getting all the ingredients and making a new soup machine to make each new recipe. Any time you combine two ingredients you haven't mixed before, the recipe will pop up on the screen as the machine starts mixing the ingredients into a can. You need to actually create all the soup cans, so do NOT just dismantle the machine when you the recipe pops up on screen. Just wait for the actual can of soup to be manufactured, and then you can remove the soup machine.

 

You can always press :touchpad: then select "recipes" to bring up your current recipe list, and easily see which new ingredients/recipes you haven’t created yet. As you come across new ingredients, make a soup machine with two of the new ingredient and also combine the new ingredient with every other ingredient you can find. Once the can of soup is created, you can hold :triangle: and break the machine down, replacing it with a brand new machine for the next recipe. There are at least seven ingredients on the second tutorial stage GSA-002, meaning you can make 49+ new recipes here on the tutorial stage and instantly unlock both Gravlock A and Gravlock B. As you progress and find new ingredients, do the same thing. You can easily finish grinding the recipes out in the final stage, as it has literally every single ingredient available on it!

 

Shown below is a picture of the ingredient menu in game, with all 210 recipes discovered. I'll list them in that order, with the in game names (others I'll make up names to describe it as best as I can). In addition, I’ll also list the resulting soup recipe when you use that same ingredient twice:

  • Bluecap Mushroom (Mushroom Mountain)
  • Greenstalk Mushroom (Double Mush Potage)
  • Blades of Stabgrass (Monobrew)
  • Brine Weed (Deep brineweed potage)
  • Tsutavines (Double Noodle Soup)
  • Tomaty Steaks (Major Tom)
  • Oxygen (Bling Bling Burble)
  • Corn Shells (Creamed Cornbug)
  • Chicken Nest (Two Piece Twister)
  • Sausage Bison (Sausage Party)
  • Strawberry Fish (Strawburi Jam)
  • Sunblossoms (Double Rainbow Stew)
  • Squid Wasps (Squid Singularity)
  • Pineapple Fish (Star Tropic)
  • Poisonpuff Mushroom (Mushroom Bomber)
  • Kobochaser Pumpkin (Giga Gourd)
  • Spike* (Thick Thorn Stew)
  • Flower Spike* (Twin Luna)
  • Potato (Potato Porridge)
  • Mossy Mammoths (Mega Mammoth)

*There are two kinds of ingredients you can get from the spike plant. You can always attack it to get the regular spike ingredient. If you are patient, eventually the spike plant will grow tall and have a flower crowned at the very top. Sawing the crown portion will give you the flower ingredient.

 

Here is the picture with all 210 recipes discovered:

zyPfOUS.jpg

 

 

http://www.playstationtrophies.org/images/trophies/3624/905.jpg Basic Hygiene Certificate (B)

Unlock 10 Astro Pins

 

See Culinary Arts Award.

 

 

http://www.playstationtrophies.org/images/trophies/3624/29f.jpg Advanced Cookery Diploma (S)

Unlock 40 Astro Pins

 

See Culinary Arts Award.

 

 

http://www.playstationtrophies.org/images/trophies/3624/e78.jpg Culinary Arts Award (G)

Unlock All Astro Pins

 

For this trophy you will need to collect all 75 Astro Pins. Anything done while you are joined into another players game online does NOT count (progress gets reset to solo progress when you leave the game), so it's strongly suggested to do this solo.

 

GLITCH: Sometimes things don't register properly, so you may have to do some of the requirements a few times.

 

You can always press :touchpad: to see your current astro pins. It lists the requirements and your progress for each astro pin. Most of the requirements can be done very easily in a S.O.O.P. Simulator. Just pick any stage where you had completed the campaign with a ton of matter/gold, then spend it all towards whatever astro pin you need to work on. Then quit and it will save all the new progress to your astro pins. Now reset the S.O.O.P. you just played to use the campaign save again, launch the same S.O.O.P., and repeat till you are done grinding that astro pin requirement. Repeat as necessary for all grind-able pins.

 

For the 50 nest kills, it seemed like I had to get 200 of them to finally register 50. For whatever reason Arthur kills registered more often than not. I ended up farming on planet Yiju (Electric Sheep No More) on S.O.O.P. (reset back to conquest each time of course). There are at least ten tomato/corn/wasp/mushroom/strawberry/pineapple nests on the stage. What I did was buzzsaw both sides of the nest down, leaving just a couple of squares directly under the nest, and then drop four Arthurs on it. For fish nests, I drained down the water and did the same strategy. For wasps, I used a buzzsaw on top of the nest so that the nest dropped and did the same; or if it was glued to hard rock then I piled up unpowered conveyer belts to it, and then dropped Arthurs on it.

Tip from nanashijuanto: The wasp/strawberry/pineapple nests count but tomato/corn/mushroom nests don't. With a few shotguns and swords you can quickly wipe out five nests (three wasp and one of each strawberry/pineapple fish) from left to right within one game day on planet Yiju in SOOP mode.

 

For kobochasers/pumkins go to the final stage and drop Arthurs all over the place. The pumpkins spawn and move randomly, but eventually they would die from the random swarms of Arthurs.

 

For "yummy" soup: This can NOT be done in SOOP mode as they don't offer the on-screen ingredient news. I suggest making a few crop areas, each with a distinct ingredient, let's say Bluecap Mushroom, Potato and Tustavines. Make a few soup machines that combine them differently, and if say Potato pops up as desirable, then ship your stock of potato-shroom and potato-noodle. It's possible one of your ingredients will be marketed as good and another bad, so ship the appropriate cans. Also in my personal experience those Tustavines popped up most often on the various stages that had it, so def stash some of that (thou it can also be labeled bad).

Tip from See below: I shipped my remaining Yummy Soup on Gotsudak. It was always Tustavines.

Edited by ixii
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Online Co-op

 

http://www.playstationtrophies.org/images/trophies/3624/167.jpg Delivery Boy (B)

Complete 5 days in other players games

 

(Online Multiplayer) This is roughly an hour real time, and is cumulative. For more info, see Yes Chef!

 

 

http://www.playstationtrophies.org/images/trophies/3624/e89.jpg Yes Chef! (S)

Help ship 100 cans of soup for other players

 

(Online Multiplayer)

 

Glitch-fix tip from NotSoSuperPete: Personally shipped well over 100 cans of soup, as in put them in the rocket myself, not using a robot. We switched and I hosted and he then shipped over 100 cans but neither of us got the trophy. Managed to solve this: Upload your save to the cloud or back it up to a usb drive. Delete the save from your console, get invited to a friend's factory, export 100 cans on a fresh save and the trophy should pop. You can now restore your save to work on other trophies.

 

While in another player’s online co-op game, you need to personally ship 100 cans of soup. It doesn't register the can of soup until the rocket returns to the factory. I suspect even your own Charlie&Charles shipping a can does NOT count, so I suggest doing the shipping part manually. You could have an automated factory that does everything except ship the can of soup, and the person joining the game then hand delivers the can of soup to the soup rockets. Click here to find a co-op partner.

 

Tip from DJ1s: if you are online, any time someone joins or leaves, it resets the in air rockets that are shipping/returning and you get no credit for those.

 

Tip from Give_the_word: when you join someone else's game, go off by yourself and find an area that has some good ingredients that the host or other players aren't exploiting. Buy a soup machine, a rocket, and a generator for the area. Then go find one of those power gems, install it in your generator and you've created your own mini soup factory separate from the host's main factory. This way you know you'll be responsible for each can shipped from your little mini factory. You can keep a running total of what you've shipped, and you won't be competing with other players or robots to be the one to put the soup in the rocket. This way players can cut down on the amount of space they have to cover when trying to get ingredients, and you can really increase production this way, too.

 

 

Online Challenges

 

http://www.playstationtrophies.org/images/trophies/3624/c84.jpg Mobile Catering (S)

Earn a medal in all Challenge types

 

(Online Solo/Co-Op) You need to complete and earn a medal in all four challenge types for this: Combat, Delivery, Race and Sales. See Culinary Perfection for more information on challenges and medals.

 

 

http://www.playstationtrophies.org/images/trophies/3624/321.jpg Brigade de Cuisine (S)

Earn a medal in 5 co-op challenges

 

(Online Co-Op) (Extra Equipment Needed 2nd Controller) You will need two controllers, and two PSN accounts on your PS4. You will actually need to load this game and make a save file for the second account in order to get this trophy.

 

Every 48 hours there is another online co-op challenge, which is randomly one of the four types of challenges. See Culinary Perfection for more information on challenges and medals.

 

Tip from guylian: the PS Vita can be used as a second controller.

 

 

http://www.playstationtrophies.org/images/trophies/3624/0a9.jpg Escuelerie (B) Earn a medal in 5 Challenges

 

See Culinary Perfection for more information on challenges and medals.

 

 

http://www.playstationtrophies.org/images/trophies/3624/83c.jpg Tournant (S) Earn a medal in 10 Challenges

 

See Culinary Perfection for more information on challenges and medals.

 

 

http://www.playstationtrophies.org/images/trophies/3624/523.jpg Potager (G)

Earn a medal in 20 Challenges

 

See Culinary Perfection for more information on challenges and medals.

 

 

http://www.playstationtrophies.org/images/trophies/3624/0ae.jpg Culinary Perfection (G)

Achieve an Elite medal in any Challenge

 

(Online Solo/Co-Op)

 

Note that you will NOT immediately get trophies after completing the challenge(s) required. Every 48 hours, the five online challenges from the previous period close out, five new challenges are generated, and medal awards are granted. For all the online challenges, you need to actually wait for the challenge period to end, and then reconnect to the servers after the medals are awarded. When connecting to the servers after earning a medal, you will get galactic gum as rewards (the higher your medal the more gum you will get). The trophy will unlock as you begin selecting your galactic gum reward(s).

 

There are four challenge types, one of each is available in each challenge period:

  • Combat - get points for killing enemies, higher bonuses the quicker you complete the random checklist
  • Delivery - Get past obstacles and deliver the burning potatoes as fast as possible
  • Race - race to the end as quickly as possible, your time and staying alive are everything.
  • Sales - make and deliver soup, higher bonuses the quicker you complete the random checklist

There is also a fifth challenge that can be done in co-op, randomly selected from the four challenge types. For a co-op race you must BOTH make it to the finish line, however the others are combined scores so you can leave Player 2 idle if needed (just move Player 2 to oxygen).

 

You need to be in the top rankings at the time the challenge period ends to get a medal. From highest tier to lowest tier, the medals are: elite, gold, silver, and bronze. The top ten scores (or fastest times for races) get an elite medal. Those ranked 11-24 get gold. The challenge scoreboard cuts off at 30, so I am not sure on how many can actually earn the silver and bronze medals. I'd presume the top 50-75 scores are awarded a medal.

 

Before this game was given away to PS+ members, when the online was a ghost town, this was not an issue at all. It will be the same when the rush dies down: simply finish the challenge with any score and you are practically guaranteed an elite medal. In the meantime, you need to be in the top ten when the challenge period ends to get the elite medal.

 

 

Closing Notes

 

This guide was written by TigerLust and TrevorReznor. Thanks to TrevorReznor for both fantastic images! My thanks to tip contributor's as well, who have their names displayed alongside the tip.

 

Trophy Guide and Roadmap are complete. Open to suggestions, feedback, comments, etc. Thank you for reading and I hope you have fun getting your Platinum!

 

These trophy guides and roadmaps remain the property of the authors (TigerLust and TrevorReznor). playstationtrophies.org is licensed to display this once here in the forum and one copy on the "front end" of the site under the guide tab. This license does not allow any additional copies to be posted on this site, nor in any other form (physical, electronic, or other). This may not be duplicated in any fashion without the expressed permission of the author.

Edited by stgermain
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http://www.playstationtrophies.org/images/trophies/3624/e89.jpg Yes Chef! (S) :tagonline: :tagcoop:

Help ship 100 cans of soup for other players

 

While in another player’s online co-op game, you need to help ship 100 cans of soup. I think Charlie&Charles shipping does NOT count, so I suggest doing the shipping part manually. You can build an automated factory that does everything except ship the can of soup, and the person joining the game then hand delivers the can of soup to the soup rockets.

 

Nice looking guide; you're on the money with the fact that only cans of soup that you yourself put in the machine are going to count for the 100, and with that in mind I'll offer a little tip that I found really helped me keep track of how much soup I was responsible for (mainly helpful if you're joining random games):

 

-when you join someone else's game, go off by yourself and find an area that has some good ingredients that the host or other players aren't exploiting; buy a soup machine, a rocket, and a generator for the area; then go find one of those power gems, install it in your generator and you've created your own mini soup factory separate from the host's main factory, and this way you know you'll be responsible for each can shipped from your little mini factory, you can keep a running total of what you've shipped, and you won't be competing with other players or robots to be the one to put the soup in the rocket.

 

This is also helpful in some of the later levels, btw: if you have a co-op partner, they can go off to build their own mini factory while you manage your large factory - that way players can cut down on the amount of space they have to cover when trying to get ingredients, and you can really increase production this way, too.

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  • 1 month later...

For the record, several of these trophies glitched for me, not just the Astro Pins one...I would fulfill the requirements and sometimes the trophies wouldn't pop...I would then just reloaded the level (or one time that didn't work so I closed the application and reloaded the game) and then the trophy would pop.

 

This glitching happened for me on unlocking Gravlock C, 100 recipes, one of every kind of robot, and I think one or two other trophies. For the 100 recipes, I was grinding recipes and I had it before Gravlock C unlocked but the trophies popped out of order and even though I had the trophy for 100 recipes the game reset my recipe count to 99. Odd.

 

Concerning the astro pins trophy nest requirements.....I think "nests" means the ones that don't turn into queens....i.e. squidflies and fish....because yeah, they aren't counting for what I think should be nests....and when I do fish and squidflies it seems to always counts. So maybe that helps? The fish and squidfly nests give out matter, but the queen nests give out money and floppy disks....that's another difference, so maybe the queen ones aren't really nests?? If that is the case, then maybe this isn't actually glitched...I'd look into it and consider changing the guide, because the astro pins really doesn't appear glitched to me other than the nests one (which technically may not be a glitch). Personally I had more glitch stuff happening with other trophies.

 

Also, concerning the trophy for beating all soup companies in the campaign. You say that you didn't have to play/complete the last level...but I did. I guess it could have been another glitch, but the trophy didn't pop until I completed 100% market share and ended the day on the last level vs. Mr Chopsticks.

 

EDIT: Ok, so besides the nest issue, the astro pins still may be glitched. First, I can confirm that the "nests" with a queen don't seem to count, but the squidflies and fish nests count every time. The method still applies on the same level though, because you can get 3 squidfly nests within a couple of minutes if you have a decent conquest set up for SOOP. The last level also starts you out not far from a couple of nests...but there are a ton of water levels with fish nests as well. So, I'm not sure if that means it counts as glitched, but in light of this, I have all of the astro pins done except for selling yummy soup.... I have 42 out 50.... but I was on a conquest level and selling yummy soup left and right, at least 10 or 20 cans and it stays at 42. Anyone know the reason?? I was getting 10% and it said yummy, but not counting. I was in conquest. I tried in SOOP mode, but it doesn't really seem to give you any feedback like that. I've managed 42 without trying, but I'm sure I've gotten more than that, because since I've paid attention to that pin, the number hasn't moved.

Edited by DJ1s
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Sorry for the double post, but the last one was getting long.

 

I would like to suggest that the Astro pins trophy is not glitched necessarily, but it is PICKY!

 

As I mentioned in the last post, there are certain things that work and don't work. I think this is likely consistent in the game and therefore not really glitchy, you just have to understand how it works. There are other trophies that are glitchy and don't pop exactly when they are supposed, so those may be worth a mention, but I digress.

 

I can confirm that the nests only count when they don't have an accompanying queen (fish and squidflies FOR SURE...and perhaps other nests in challenges that don't have a queen...i.e. some of them like shroomba and tomaty won't spawn a queen during particular challenges and those MAY count...I didn't confirm those because I already had the pin finished).

 

For the "Selling yummy soup" I was only able to get my cans to register for the pin when they were 8% and said yummy....the 10% yummy did not register..... that's all I've found for now....

 

Other than that I had no problem with the astro pin trophy...so yeah, it appears super picky for the requirements, but consistent when you know whats going on....not really glitchy, just less than ideal/clear design.

 

Hopefully this info helps someone, because the forum appears dead right now (suprising for a plus game)....anyway, feel free to add this to the guide. Cheers.

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It doesn't seem easy at this point to get the elite medal easily because of all of the users that got it for free. Am I the only one thinking this, or am I just bad at this game? I haven't really been close to an elite medal...

 

I think probably while people burn through the platinum from the PS+ free game option it'll become easier again.

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I think probably while people burn through the platinum from the PS+ free game option it'll become easier again.

 

This is correct!

 

Yeah, right now everybody is doing the challenges and trying to get the trophies related to it.... and I think the medals are given out based on how many people are on the leaderboards. I got lucky and got elite medals the day it came out (only a couple of hours left on the challenges)...I actually got 2 elite medals, one was in coop. I was also able to get the world record in a single player challenge without too much hassle....now it seems I usually get a silver or bronze on most challenges, just because of the sheer number of people playing. It should settle down once people get the challenge trophies out of the way....realistically it won't settle down for a couple weeks or more...since you need 20 medals and 5 coop medals (minimum of 8-ish days if you time it just right and get a medal on every possible challenge).

 

You will get it eventually... some challenges are easier than others.....and honestly, if you have 2 decent players, the coop challenge may be easier to get elite, since a lot of people are using 2 controllers with one person just to get any medal. I actually hold the world record for the current coop challenge (again with 2 actual players...with just one player you likely won't get an elite medal...and sometimes it is impossible to finish with just one player). Anyway, it's just an idea....but with time, yes, it should settle down and become much much easier....

Edited by DJ1s
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I think probably while people burn through the platinum from the PS+ free game option it'll become easier again.

 

I am in the same boat. From what I have seen, but I could be wrong, it only appears that the Top 10 scores get an Elite Medal. Therefore, I am thinking that instead of a few weeks, it might be a few months until the online section becomes "Dead" because instead of the initial rush we are seeing now, people will probably still trickle in the upcoming weeks/months.

 

Also, I would imagine that a lot of people who are trying to Plat this game will need this trophy, and since it is only given to a small amount of people every 2 days, then a lot of people will probably be "sticking" around the online section just for this trophy alone.

Edited by dreamingtree#41
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I am in the same boat. From what I have seen, but I could be wrong, it only appears that the Top 10 scores get an Elite Medal. Therefore, I am thinking that instead of a few weeks, it might be a few months until the online section becomes "Dead" because instead of the initial rush we are seeing now, people will probably still trickle in the upcoming weeks/months.

 

Also, I would imagine that a lot of people who are trying to Plat this game will need this trophy, and since it is only given to a small amount of people every 2 days, then a lot of people will probably be "sticking" around the online section just for this trophy alone.

 

I'm not sure about the numbers on the leaderboards, but yeah, it's something like that....and by your logic then there would be at least 50 elite medals every two days....which isn't too terrible (almost 200 per week). Realistically it will continue to get easier as time goes by, from weeks to months.....but every couple of days there will be another 50 people with elite medals. But everyone is also going for 20 medals and 5 coop medals, so everyone will be playing at least a couple of weeks anyway. Yes, there is a rush, but I don't think every single person on PS Plus is religiously playing this game and going for trophies like we are :) I doubt a lot of people check this daily or try to improve their score....I'm sure a fair amount of people are probably playing Helldivers and back log games before they tackle this one, etc, etc. I guess my point is, there are ways to increase your chances and persistence is the key...and yes...if you wait long enough, it will be super easy...

 

I've mentioned some other tips in a previous post, but I also meant to mention: Find a mode you are good at or enjoy, and keep playing it until you get an awesome score. Sometimes the challenge levels repeat, use this to your advantage.

 

For example, the first elite medal I got was one where you throw the potatoes in the pot. One thing I liked about it is that it was short (to get elite it was under 1 minute). I could quickly replay it and I learned where I needed to be to have a good time. I got my time down to 39 seconds....a few seconds behind the world record. I kept at it (in all I played it less than an hour). I ended up with the world record at 35 seconds.

 

I also got one easily with 2 legit players playing a coop challenge (I say easily, but we died several times...once my 2nd player figured out the level, we had an elite medal).

 

Another one that might be easy to tackle is a race....basically anyone can only go so fast...so use this to your advantage and find a good fast route and perfect it. Also, some of the challenge maps will resurface, so you might see one that you were good at and get a second chance.

 

Good luck! I promise once I get my 20 medals and 5 coop medals, I won't be competing for the challenges any more!

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Concerning the astro pins trophy nest requirements.....I think "nests" means the ones that don't turn into queens....i.e. squidflies and fish....because yeah, they aren't counting for what I think should be nests....and when I do fish and squidflies it seems to always counts. So maybe that helps? The fish and squidfly nests give out matter, but the queen nests give out money and floppy disks....that's another difference, so maybe the queen ones aren't really nests?? If that is the case, then maybe this isn't actually glitched...

Even the non-queen presumed-to-be-nests were not consistent thou in my experience. Since I could not get that pin, and some others, to unlock consistently, I label it as glitched.

 

On the other hand, for the recipe trophies, it simply doesn't register properly until the can is fully produced. Dismantling a machine while the batter is being mixed will unfortunately show you have the ingredient, but won't register properly as far as the trophy and gravlock are concerned. But once you know this, and make the can before removing the machine, I believe it will always register properly and unlock the appropriate trophies.

 

 

Also, concerning the trophy for beating all soup companies in the campaign. You say that you didn't have to play/complete the last level...but I did. I guess it could have been another glitch, but the trophy didn't pop until I completed 100% market share and ended the day on the last level vs. Mr Chopsticks.

You do need to beat Mr Chopsticks to get two trophies (Food Science & The Great Business Soup Off), but that isn't the final playable stage! There is another stage that opens up after that, which is completely optional trophy-wise.

EDIT: The final stage which IIRC unlocks after beating Mr. Chopsticks and I believe is optional is called "Mishuba (Surprise Inspection)". Please confirm or correct.

 

 

I promise once I get my 20 medals and 5 coop medals, I won't be competing for the challenges any more!

You guys are lucky Trevor isn't playing this anymore, or he'd be hogging an Elite medal on every challenge.

Edited by TigerLust
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