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Everybody's Gone to the Rapture ~ Trophy Guide & Roadmap


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c7xh1Ap.png

 

Overview:

  • Estimated trophy difficulty: 2/10 (Personal Estimate) (Platinum Difficulty Rating)
  • Offline trophies: 19 (4(B), 6(S), 8(G), 1(P))
  • Online trophies: 0
  • Approximate amount of time to platinum: 10 - 15 hours if following the Guide but roughly 8hrs+ if using the linked walkthrough (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 or 2 + partial playthroughs for cleanup.
  • Number of missable trophies: 0
  • Glitched trophies: Backtracker - Possible glitch (see trophy notes)
  • Does difficulty affect trophies?: No, game has no difficulty settings

 

Introduction:

 

Welcome to the Guide for Everybody's Gone to the Rapture, the PS4 exclusive from developer "The Chinese Room". In the game, you find yourself in the small English country town of Yaughton where everyone has mysteriously and suddenly, disappeared. Through interaction with various story elements within the town and surrounding areas, you will piece together the tale of several local community members and gradually find out what happened to them and their neighbours, all while experiencing some of the most stunning graphics and sound design to come along in quite some time.

 

Movement in the game is on foot and there is no fast travel between areas so you can expect to spend a good amount of time getting around. The map is not particularly large and progression is fairly linear so all things considered you shouldn't be bothered by it too much until you start your cleanup phase, at which point the movement speed becomes somewhat tedious. Be aware that you can slightly increase your movement speed by holding :r2: while walking and it is highly recommended to do this since the default speed is very slow.

 

The game has a variety of easy to obtain trophies. Some will come upon completing the game, others will come from finding certain collectibles and some will come from performing certain actions that you would likely not do while playing the game. Achieving Platinum is not particularly complicated, although it may be somewhat more time consuming than expected due to the relatively slow movement speed of your character in the game. A certain amount of patience will be required during the clean-up steps.

 

All in all, Everyone's Gone to the Rapture is an interesting, enjoyable, slow-paced and extremely beautiful game that should appeal to anyone who appreciates a developer taking the time to get things just so.

 

I'd like to thank PS4Trophies Wozamil for allowing the use of his videos in this guide. See here for a walkthrough that will net you most of the trophies in 1 playthrough (credit to themindisacity for this): LINK

 

 

Walkthrough:

 

A Note on Game Saves

 

The game does not feature a manual save option but rather auto-saves at specific points in the game when you trigger story-related events or conversations. The game will flash a Save message in the bottom right corner of the screen when saving. Keep this in mind since you may need to progress the story to a certain point before you can quit playing (although you can use Suspend/Resume on your PS4 without issue). Also, when searching for collectibles or playing the game with certain trophies in mind and not triggering story events, the game may not save at all after you arrive in Yaughton so in the event that the game crashes you may find yourself all the way back in Yaughton when you reload.

 

A Note on Collectibles and Point of No Return:

 

As you play through the game you can access any area at any time, however note that entering Stephen's bunker as you progress to the end of the story in Little Tipworth will constitute a point of no return. There are no collectibles beyond this point. If you have reached the point in the game where you can access the bunker and have not received the trophy (or trophies) for collectibles you have been searching for, you should not enter the bunker until you have backtracked and found the remaining collectibles and received the associated trophy. Collectibles do not carry over between playthroughs so once you enter the bunker, you will need to start a new game if you need to find any collectibles you missed on a previous playthrough and you will need to find them all again.

 

See here for a map of the area: LINK

 

 

Step 1: Initial Full Playthrough

 

While not the fastest way to obtain Platinum, it is highly recommended that you play through the story once on your own without using any sort of guide. The enjoyment in the game comes from the story and your discoveries as you play and if you are spending your time focusing on a walkthrough it will distract from the overall experience and detract from your enjoyment of the game. If you've reviewed this guide then you already have an idea of which trophies are available and if you are thorough in your exploration of the environment it is very likely that you will unlock many trophies along the way. One thing to note regarding collectibles such as chads, maps, books, etc. is that you don't have to interact with them using :cross:, you just need to look at them in order for them to count.

 

During this playthrough you will obtain:

 

The End (G)

 

You may also obtain some or all of the following:

 

Moonwalker (S)

Passive Observer (B)

Wrong Number (G)

Last Orders (B)

Perpetual Motion (S)

Hypochondriac (B)

Tea Leaf (G)

Ready Meal (B)

Trainspotter (S)

Graffiti Artist (G)

Bibliophile (G)

Howard's Train (S)

Lost (G)

 

 

Step 2: Radio Enthusiast, Open Ended, Backtracker - Partial Playthrough

 

Start a new game and focus on listening to all radios before doing anything else. It is recommended you use the video guide provided in the Radio Enthusiast trophy section to ensure you find to them all. Once Radio Enthusiast is done, complete Stephen's portion of the story in Little Tipworth but do not enter his bunker at the power substation. Instead, wait until you see your game save (the Save indicator will flash in the bottom right) just outside the bunker entrance, then quit the game and copy your save to USB or PS+ as you prefer. Now start the game, enter the bunker to obtain Open Ended, exit the game again and restore your save from USB/PS+. Finally, start the game and obtain the Backtracker trophy by following the video guide provided in the section for that trophy.

 

During this playthrough you will obtain:

 

Radio Enthusiast (G)

Open Ended (S)

Backtracker (S)

 

 

Step 3: Completionist Playthrough

 

Start a new game (if necessary) and play through the game from beginning to end while making sure to trigger all story elements in the game. It is recommended to use the walkthrough provided to ensure that nothing is missed.

 

During this playthrough you will obtain:

 

Completionist (G)

 

 

Step 4: Cleanup

 

If necessary, start a new playthrough and obtain any missing trophies that were not obtained in previous playthroughs.

 

During this playthrough you will obtain:

 

This Pattern is Mine (P)

Edited by Slamma
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http://www.playstationtrophies.org/images/trophies/2230/c31.jpg This Pattern is Mine (P)

You got them all. You got them all.

 

Get all the other trophies to earn this one. If you want to get most of the trophies in one go, then follow this walkthrough by themindisacity: LINK

 

http://www.playstationtrophies.org/images/trophies/2230/e69.jpg The End (G)

Completed the game

 

:tagstory: Story related and cannot be missed. Once you complete the story, this trophy will unlock at the end of the last chapter.

 

http://www.playstationtrophies.org/images/trophies/2230/24a.jpg Tea Leaf (G)

Attempted to break into every caravan in Lakeside Holiday Camp

 

:tagcollectible: Once you arrive at Lakeside Holiday Camp you will find several areas with caravans (i.e. campers/trailers). While you will be able to enter a few of them, the majority are locked. In order to obtain the trophy you must enter or attempt to enter by pressing :cross:, all 24 caravans. Be sure to listen for the sound of the door being rattled to ensure that it counts. All caravans are at Lakeside Holiday Camp so any you may see in other areas of the game are not related to this trophy. If you need help finding all caravans, please see the following video by PS4Trophies Wozamil:

 

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http://www.playstationtrophies.org/images/trophies/2230/8a2.jpg Wrong Number (G)

Spent time waiting for a call

 

:tagdatetime: This can be obtained at any point in the game where there is a red telephone booth and is easily obtained near the start of the game, because you have to walk past a telephone booth on your way into Yaughton (shown below). Enter the booth and close the door with :cross: and wait for 3 minutes, after which the trophy should pop.

 

sP8p8WH.jpg

 

http://www.playstationtrophies.org/images/trophies/2230/d33.jpg Completionist (G)

Triggered all of the story in the game

 

This is the most time consuming trophy in the game as it requires you to play through the entire game from beginning to end without missing any story elements along the way. Story elements include ringing phones, non-ringing phones, radios, televisions, computers, auto-triggered story conversation events, motion-triggered story events etc. You do not need to stay and listen to all conversations or messages, because simply triggering them is enough. Use the following walkthrough by themindisacity to get this trophy as fast as possible: LINK

 

 

http://www.playstationtrophies.org/images/trophies/2230/724.jpg Graffiti Artist (G)

Found all the Chads

 

:tagcollectible: In order to obtain this trophy you must find all Chads (graffiti) in the game and look at them. There are a total of 5, one in each story area. Upon finding them all the trophy will unlock. The Chads can be found in the following locations:

 

Inside the bus stop on the left when entering Yaughton.

 

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Carved on a picnic table near the river in Tipworth Forest (very hard to see but it's there).

 

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Painted on the side of a grey van in a wheat field in Appleton's Farm.

 

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On the wall inside the Laundromat in Lakeside Holiday Camp.

 

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On the door of a transport truck in the parking lot of Forley's in Little Tipworth.

 

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Alternatively, the following video from PS4Trophies Wozamil shows the locations of all the chads:

 

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http://www.playstationtrophies.org/images/trophies/2230/b7e.jpg Bibliophile (G)

Read all of the Bittern books

 

:tagcollectible: Throughout the game you will see paperback books in various places that have a Bittern (small bird) logo on the cover. They can be found indoors, mostly on bookshelves and tables, and outdoors in various locations. You must find all of these books and look at them in order to unlock the trophy. Since there are more than 30 of them, some in rather out of the way locations, you will probably miss some so it is recommended to use the video guide provided by PS4Trophies Wozamil if you need to find the ones you missed.

 

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http://www.playstationtrophies.org/images/trophies/2230/791.jpg Radio Enthusiast (G)

Listened to all the radios before doing anything else

 

:tagcollectible: In order to obtain this trophy you must listen to all 24 radios (only the orange & white ones) by pressing :cross: before doing anything else. "Anything else" means don't do anything except interact with these radios and any doors or gates you may need to open in order to access them. You cannot interact with any motion-controlled story elements or other interactive items in the game, however auto-triggered conversations are ok since these just happen as you access certain areas. It is very important to remember that you must not use the motion control event to open the gate at the start of the game, just use :cross:, otherwise you will negate the trophy and waste a lot of time. The following video from PS4Trophies Wozamil shows the location of all radios required for this trophy.

 

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Note that the video shows a 25th radio that is used as part of an auto-triggered conversation event in a house in Tipworth Forest. This conversation/radio is not required for the trophy and can be skipped if desired.

 

http://www.playstationtrophies.org/images/trophies/2230/522.jpg Lost (G)

Read all of the You Are Here maps

 

:tagcollectible: Throughout the game there are 31 maps of the area with "You Are Here" markers on them. Most are located in bus shelters or on buildings, in scenic outdoor areas on public footpaths and around the Lakeside Holiday Camp. In order to unlock this trophy you must find and look at all 31 of these maps. If you need help finding any of the maps, the following video from PS4Trophies Wozamil can help:

 

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http://www.playstationtrophies.org/images/trophies/2230/2f3.jpg Howard's Train (S)

Spent time playing with Howard's train set

 

:tagdatetime: :tagcollectible: This is a very easy trophy to obtain after you enter Little Tipworth near the end of the game. As you progress through the story you will enter Howard's house (his house is the one closest to the railroad crossing outside the tunnel entrance with a ringing red phone). If you go upstairs you will find a model train set in one of the rooms. Interact with the train set controls using :cross: and wait 2 minutes for the trophy to pop. If you prefer a video to reference, then please see this one by PS4Trophies Wozamil:

 

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http://www.playstationtrophies.org/images/trophies/2230/43c.jpg Trainspotter (S)

Noted all of the train numbers

 

:tagcollectible: In order to obtain this trophy you must note (look at) the numbers on 6 train coaches. 4 of these can be found in Tipworth Forest at the site of a train derailment, 1 is in the same area but at the opposite end of the tracks near a tunnel, and the 6th one is located at the train station in Little Tipworth. Once you look at all 6 numbers, the trophy will unlock. If you wish to use a video for reference, please see the following from PS4Trophies Wozamil:

 

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http://www.playstationtrophies.org/images/trophies/2230/343.jpg Perpetual Motion (S)

Rode the Witches Hat for two minutes

 

:tagdatetime: Once you enter the town of Yaughton you will see a small park with a swing set, slide, and a round pointy ride. This is the Witches Hat. To unlock the trophy you simply need to stand on the Witches Hat for 2 minutes. See the following image for reference.

 

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http://www.playstationtrophies.org/images/trophies/2230/89c.jpg Moonwalker (S)

Simulated walking backwards for fifty seconds

 

:tagdatetime: This is one of the trophies you would likely never get through normal play but it's very easy to unlock at any point in the game. Simply put your back against any wall or fence and hold the :ls: down to walk backwards. After 50 seconds of this, the trophy will unlock.

Edited by Slamma
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http://www.playstationtrophies.org/images/trophies/2230/533.jpg Backtracker (S)

Used the hidden paths to return to each area in the game

 

:tagglitched: Some players have reported issues getting this trophy to unlock, however the cause of this problem is currently unknown. If you have issues unlocking this trophy while playing as suggested in the Guide, start a new playthrough then proceed directly to Little Tipworth and then follow the video below. In cases where players have had issues with this trophy, this seems to fix it.

 

As you progress through the game you will unlock hidden shortcuts back to previous areas. Upon reaching Little Tipworth, you can start to work on unlocking this trophy by finding the hidden paths that will take you back to earlier areas. While not particularly hard to find, you may wish to use the following video from PS4Trophies Wozamil as a reference if you are unable to locate all 5 shortcut areas:

 

[ame]

[/ame]http://www.playstationtrophies.org/images/trophies/2230/74a.jpg Open Ended (S)

Reached Stephen's bunker without ending any other story arc

 

In order to unlock this trophy you must complete Stephen's story arc and enter his bunker at the hydro substation in Little Tipworth without completing any other story arcs in the game. The best way to do this is to start a new game and proceed directly to Little Tipworth, then proceed to play Stephen's story arc to completion. The trophy will unlock shortly after entering the bunker. For a video reference of the steps required to complete Stephen's story arc, see the follow walkthrough by themindisacity (posts 6-7): LINK

 

 

http://www.playstationtrophies.org/images/trophies/2230/8c1.jpg Hypochondriac (B)

Arrived and left Wade's surgery many, many times

 

As you play through the story in Yaughton you will come across Wade's Surgery (see image below), which is the local doctor's office. In order to unlock this trophy you must enter and exit the building 10 times. You should enter the building so that you are in front of the reception desk, then exit until you are on the gravel by the front steps, then repeat until the trophy unlocks.

 

qgZkOBA.jpg

 

If you are having difficulty with this trophy, please refer to the following from PS4Trophies Wozamil:

 

[ame]

[/ame]

 

http://www.playstationtrophies.org/images/trophies/2230/e2d.jpg Ready Meal (B)

Made some tasty meals using the power of nuclear energy

 

:tagcollectible: Throughout the game there are 4 buildings that have microwave ovens in the kitchen and you must interact with each of them using :cross: so that they make a "ding" sound. After doing this with all 4 microwaves, the trophy will unlock. The microwaves are located in the following locations:

 

In the kitchen of the second house on the left (#3) in Yaughton, just a bit past the pub.

 

KQdTHnd.jpg

 

In the kitchen of the Yaughton Community Center, up the hill on the left past the park.

 

mijJPnU.jpg

 

In the kitchen of Stephen's house in Tipworth Forest.

 

iZd6m0F.jpg

 

In the kitchen of Howard's house in Little Tipworth.

 

ra6LmWg.jpg

 

For a video reference of the microwave locations, please see the following from PS4Trophies.

 

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[/ame]

 

http://www.playstationtrophies.org/images/trophies/2230/1f6.jpg Last Orders (B)

Waited for a pint at The Stars and The Whistler

 

:tagdatetime: As you play through the game you will find 2 pubs (bars) that you can enter. One is The Stars at Night in Yaughton, and the other is The Seventh Whistler in Little Tipworth. In order to unlock the trophy you must enter each pub and stand at the bar for 2-3 minutes "waiting for a pint". After doing this at both pubs, the trophy will unlock.

 

The Stars At Night

 

zi3bp9i.jpg

 

The Seventh Whistler

 

8WPbA63.jpg

 

For a video reference, please see the following from PS4Trophies Wozamil:

 

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[/ame]

 

http://www.playstationtrophies.org/images/trophies/2230/ebf.jpg Passive Observer (B)

Discovered the power of interactivity by doing nothing at all

 

:tagdatetime: This is another trophy that can be done at any point in the game and may even be obtained by accident if you get distracted and walk away with the game running. All you need to do to unlock this trophy is do nothing for 10 minutes. Just put the controller down and go make a nice pot of tea, have some biscuits, make a sandwich etc. and after 10 minutes of doing nothing and not fiddling with the controller, the trophy will unlock. Make sure you don't mess with the controller because the game will detect any motion and might reset the 10 minute counter.

Edited by Slamma
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OK folks, the guide is up. Huge thanks to PS4Trophies Wozamil for allowing the use of his excellent Everybody's Gone to the Rapture videos from his PS4Trophies channel and to Seibei4211 for allowing the inclusion of his text collectible guide. Very nice work!!

 

I'll be making some adjustments and corrections here and there and adding a couple more images along the way but this should certainly help anyone who's been waiting to get this interesting and relatively easy Platinum.

 

Feedback and suggestions welcome as always :)!

Edited by Terminator
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You could at least give a warning that the Backtracker Trophy is bugged or glitched for some people. And that you have to try a specific approach or a workaround.

 

it's like you did not even care about this problematic trophy just to be the first to post a guide.

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You could at least give a warning that the Backtracker Trophy is bugged or glitched for some people. And that you have to try a specific approach or a workaround.

 

Thanks for your feedback. The guide suggests getting this trophy at the same time as Radio Enthusiast and/or Open Ended, something that seems to work for many people, myself included. The few comments that have been made in various threads regarding Backtracker aren't conclusive on what makes it glitch or not, but it seems that doing it as part of the activities that require you to go to Little Tipworth works when people do it that way.

 

I'm not going to flag a trophy as glitched until it can be determine what, if anything, makes it glitch. If you have specifics you'd like to share regarding your experience with this trophy, that might help.

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Nice guide.

 

Thanks for your feedback. The guide suggests getting this trophy at the same time as Radio Enthusiast and/or Open Ended, something that seems to work for many people, myself included. The few comments that have been made in various threads regarding Backtracker aren't conclusive on what makes it glitch or not, but it seems that doing it as part of the activities that require you to go to Little Tipworth works when people do it that way.

 

I'm not going to flag a trophy as glitched until it can be determine what, if anything, makes it glitch. If you have specifics you'd like to share regarding your experience with this trophy, that might help.

 

Backtracker is definitely glitched. If you read the comments on my video, there's more than enough people to confirm it. One person claims it's going to the camp but the exact cause of the glitch is unknown and will probably never be. Just label it as glitched and offer the workaround which is to do it in a new game without doing anything else. That seems to 100% work.

 

For completionist trophy, I would probably point out that there is one "proximity event" that is not included in the video on the bridge above the train at the train station in Little Tipworth. It's technically not required for the trophy (game seems to allow you to miss one) if you followed everything in the video but giving people that one extra one wouldn't hurt. Plus, it'll pop the trophy slightly earlier. Might want to point out that I don't show all the recorders in the observatory (thought people would be smart enough to figure that out on their own).

 

Also, since it is the most common question I've received, let people know that they don't have to stay and listen to each story conversation. Simply activating it and walking away is sufficient.

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Fantastic guide. Very detailed.

 

Thanks Blaze, appreciate it.

 

Nice guide.

 

Backtracker is definitely glitched. If you read the comments on my video, there's more than enough people to confirm it. One person claims it's going to the camp but the exact cause of the glitch is unknown and will probably never be. Just label it as glitched and offer the workaround which is to do it in a new game without doing anything else. That seems to 100% work.

 

For completionist trophy, I would probably point out that there is one "proximity event" that is not included in the video on the bridge above the train at the train station in Little Tipworth. It's technically not required for the trophy (game seems to allow you to miss one) if you followed everything in the video but giving people that one extra one wouldn't hurt. Plus, it'll pop the trophy slightly earlier. Might want to point out that I don't show all the recorders in the observatory (thought people would be smart enough to figure that out on their own).

 

Also, since it is the most common question I've received, let people know that they don't have to stay and listen to each story conversation. Simply activating it and walking away is sufficient.

 

Thanks Wozamil, I'll mention Backtracker being possibly glitched with no specific known cause, and add the disclaimer for Completionist. I noticed this myself when watching the video and believe you mentioned this somewhere in your YouTube comments.

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Thanks for making the detailed guide, swotam! :) A big thank you also goes to Wozamil for his great videos; they have helped me quite a bit, especially with my Completionist run. :thumbsup:

 

UPDATE: Just got my platinum! Thanks again, guys! :dance:

Edited by msorge
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This is really your comment after the time and effort put into this guide? Constructive criticism is definately needed, but snarky, passive aggressive comments aren't needed bud.

 

I agree. That's exactly what I thought when I read that comment. :shrugs:

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Thanks a lot for the guide, just a couple of questions:

 

So I made a save before going into the bunker, in order to clean up collectibles - can I also use this save to get Completionist? I missed a few story events, can I go back now and get them or does that have to be done on a new game?

 

Also, when you get the 'story arc ending' for a certain character (the darkened sky with the path covered in small lights) does that mean you've cleared all the story events for an area?

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So I made a save before going into the bunker, in order to clean up collectibles - can I also use this save to get Completionist? I missed a few story events, can I go back now and get them or does that have to be done on a new game?

 

You should be able to go and get them now, as long as you know which ones you are missing. As long as you get everything before entering the bunker you should get Completionist once you finish the last story section.

 

Also, when you get the 'story arc ending' for a certain character (the darkened sky with the path covered in small lights) does that mean you've cleared all the story events for an area?

 

It means you've completed the story arc for the character in question but doesn't mean you've necessarily found all story-related items. On my first playthrough I completely missed two of the story arc endings, and completed the others, but still missed several things that were needed for Completionist.

 

So basically, you can complete a story arc for a character without discovering all of the story-elements in the area, since not all story elements in an area are required to complete the arc.

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Um, hey guys, so I've been playing (and loving) Everybody's Gone to the Rapture and I'm sort of a completionist so I check out trophy roadmaps before I start a game, just so I know the general idea of my path to plat. So, with EGTTR, I do this and I figure I'll play normally until, as the guide said, I get to "Stephen's Bunker in Little Tipworth" (had no idea what that meant at the time) at which point I'd stop and do a trophy check since that's the ending and point of no return.

 

So, much to my crazy surprise when behind the woods of the farmland, on the other side of the lake from the camp, I walk into the observatory and end the game suddenly nowhere near Little Tipworth or Stephen's Bunker, neither of which I got to see...what the fuck?

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So, much to my crazy surprise when behind the woods of the farmland, on the other side of the lake from the camp, I walk into the observatory and end the game suddenly nowhere near Little Tipworth or Stephen's Bunker, neither of which I got to see...what the fuck?

 

How on earth did you get into the observatory before the bunker? It should be locked away until the closing act. In fact you don't actually go in there yourself, you get ported from the bunker as a part of the story.

 

What story pieces had you done prior to this happening?

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So, much to my crazy surprise when behind the woods of the farmland, on the other side of the lake from the camp, I walk into the observatory and end the game suddenly nowhere near Little Tipworth or Stephen's Bunker, neither of which I got to see...what the fuck?

 

No idea what you did there, since as Tanaki Khan mentioned you can't actually access the Observatory yourself (as far as I know anyway), you get sent there at the start of the 6th "chapter" of the game.

 

When you say the game ended, how exactly did it end? Did you get to see Kate's story, or did it just "end"?

Edited by swotam
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