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Metrico: Roadmap and Trophy Guide


hungherk

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http://i.imgur.com/axbPvNx.jpg

 

 

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Road Map:

 

 

Overview:

  • Estimated trophy difficulty: 3/10 without guide and 1/10 with a guide (Personal Ranking - Trophy Difficulty Rating)
  • Offline trophies: 11 (1 (G), 5 (S), 5 (B))
  • Online trophies: 0
  • Approximate amount of time to 100%: 2-10 hrs (Estimated Time to 100%)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0, chapter select available
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No cheats available

 

Patch 1.01 notes: Fixed overall Performance, Along with some Minor Game Crashing Issues and Better feedback in world six (Puzzle Glitch still Happens)

 

Introduction:

Metrico is a puzzle platformer that will make use of every gimmick available on the Vita. This game is a short one and the 100% can easily be obtained on a lazy dog day afternoon. Some puzzles could be hard to figure out, but if you follow this little guide it will be a very easy.

 

Walkthrough:

 

Step One: Complete the game and Earn each of the World's specific Trophies

 

Simply beat each world while completing the world’s specific trophy objective. See the appropriate trophy description for more details on the requirements to obtain each one.

 

You will earn:

 

Minimizing jumps (S)

Mortality rate = zero (B)

Low casualty rate (S)

Efficient mind (S)

Single perspective (S)

Optimized mind (S)

 

Step Two: Clean-up via Chapter select

 

After completing the game, it’s time to get all the remaining trophies via chapter select. Simply jump to the particular puzzle in the world to get all the collectables or doors that you're still missing.

 

After finishing up this step, you'll have your 100% by obtaining:

 

Getting into the mood (B)

Observing details (B)

Einzelganger (B)

Following the masses (B)

Compulsive Explorer (G)

Edited by stgermain
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Trophy Guide:

 

http://www.playstationtrophies.org/images/trophies/1995/37f.jpg Observing Details (B)(H)

Found a collectible

 

See Compulsive Explorer.

 

 

http://www.playstationtrophies.org/images/trophies/1995/c89.jpg Compulsive Explorer (B)(H)

Found all the collectibles

 

There is only 18 collectables in this game, 3 in each world. You will need to unlock them in the world by manipulating certain puzzles a certain way, thus making the pie chart collectable appear in the world.

 

There is a tracker on the stage select screen; it's located in the upper right corner. There are three circles, once each for the collectables in that world and if any of them are dimmed, you are missing that collectable. As soon as you obtain a collectable, you can exit out and it will still be counted. Walkthroughs are available below in the spoilers, if you need help finding them and they will list what chapter they are on if you want to use the chapter select to get to them quicker.

 

http://i.imgur.com/cr5g8I2.jpg

 

World One:

[spoiler=world1]

Chapter 1: When you come up to the section with four pillars, drop down to the first dark one. Jump in place to lower two of them to 0% and get the last one to 100%. Now just walk back and forth to get all four of them to around 50% each.

 

http://i.imgur.com/ghxLng5.jpg

 

Chapter 5: The second collectable is on the puzzle where the gridded triangle is. Keep jumping till the pillar reaches 0% and then wait for the platform to come to a rest on the very top left corner. Now walk back and forth till the platform reaches the 40% point or so, to which the platform should have moved into place, mid section of the top row, making the collectable appear.

 

http://i.imgur.com/FkxidUE.jpg

 

Chapter 8: Here, you want to walk all the way down to the right, no jumping, till you are just about to fall off. Turn around and walk left till you hit the wall, jump once and walk left again on the second level till you hit the wall here. Again turn right and walk till you get the first two platforms lined up. Now just jump two times in place and the collectable will appear.

 

http://i.imgur.com/Gv9TY7m.jpg

 

 

World Two:

[spoiler=world2]

Chapter 2: When you get to the screen with two pillars and a round platform in the middle of the screen. Simply, jump once and then walk back and forth till the tall pillar on the right gets down to 0% to make it appear.

 

http://i.imgur.com/RE50stJ.jpg

 

Chapter 5: When you get to the puzzle with three pillars and a rising platform, you want get on the first pillar and jump in place till the second pillar drops down to 0% and the collectable will appear on the third one. Now reset the puzzle with :circle: and make your way over to it to collect it.

 

http://i.imgur.com/RJy6p1N.jpg

 

Chapter 8: The collectable is on the screen where there is two horizontal platforms and two vertical pillars. There's a few movements that need to be done before the collectable will appear. First, move to the left to lower the bottom right pillar to 0%. Second, reset the puzzle while jumping till you have the horizontal platforms blocking the falling pillars from reaching the ground. Third fall into the pit. Lastly, when you warp back to the checkpoint, time a jump to have the left platform move into position when the first pillar hits its mark.

 

http://i.imgur.com/IenoLRs.jpg

 

 

World Three:

[spoiler=world3]

Chapter 2: The first collectable is on the screen with three enemies rolling around and two rising platforms. Just kill one of the enemies with two shots only, then jump back up to the checkpoint and fire off two more random shots anywhere and the collectable will appear below you.

 

http://i.imgur.com/Z7wqrRE.jpg

 

Chapter 7: When you get to the screen with a X= platform, two rising pillars and two enemies the collectable is here. Fall down to the first 0/4 platform and jump till the X= platform gets to its max length of 56. Now kill the two enemies with four shots only, no more and the collectable will appear. Reset the puzzle with :circle: to be able to get it now.

 

http://i.imgur.com/ZiYyW18.jpg

 

Chapter 11: This one is located on the screen with three pillars that rise or lower on the far left side and stairs on the right. Here, all you need to do is walk down to the middle checkpoint and activate it with the :circle:. Jump over to the very left checkpoint and activate that one next. Jump back to the middle one and reactivate that one now. Lastly go activate the very right one to have the collectable emerge up on the top platform. Simply reset the puzzle now to obtain it.

 

http://i.imgur.com/GmIDqBY.jpg

 

 

World Four:

[spoiler=world4]

Chapter 2: The first one in this world is located in the puzzle with a X= platform and a section that opens when you fire shots off. Tilt the vita CCW till the X= platform reaches the 50 mark, then do the reset trick to get the vita back level. Now, simply fire off some shots to get the gap opened all the way up then just fall down through the gap to have the collectable come out and simply collect it.

 

http://i.imgur.com/0Fkfwm9.jpg

 

Chapter 5: This one is on the screen that has three platforms across the top and a rising pillar on the bottom section and on the far right. Simply just fall into the pit three times. Then jump in place nine times, and the collectable will pop up at the bottom level here. Jump down and collect it.

 

http://i.imgur.com/mDF4yxO.jpg

 

Chapter 9: This collectable is on the last puzzle in the world, the one with six pillars that move. You need to get the first three to 0% and the next two to 100%. Don't forget to use the reset trick if the vita gets way out of proportion to use it anymore. Tilt the vita CCW to get the first platform down and the fourth one up. Tilt the vita towards you to get the second one down and the fifth one up. Turn the vita, so your right hand is moving away from you and your left one moves towards you, to get the third one down now and have the collectable appear above the sixth platform.

 

http://i.imgur.com/6CiR7En.jpg

 

 

World Five:

[spoiler=world5]

Chapter 4: Is on the puzzle where you can move a orange platform to the right and a blue platform to the right. Start off by activating the checkpoint and start walking to the left, never move right at all in this part, as you need to keep the orange platform at 0%. Warp back to the checkpoint with :circle: and walking to the left until the blue platform reaches 100%; the collectable will appear at the bottom of the screen. Now reset the puzzle with the :triangle: and collect the collectable.

 

http://i.imgur.com/f1LNvqG.jpg

 

Chapter 7: This one is located on the puzzle with four rising platforms and one that comes down from the sky. All you have to do is have the enemy touch you once, fall into the pit two times, stand under the pillar that comes from the sky and have it crush you (move it by shooting) three times, press :circle: four times and lastly shoot off five shots. Finally collect the collectable that appears.

 

http://i.imgur.com/FsXXSKE.jpg

 

Chapter 11: This one is on the second last puzzle where there is a platform that will extend from the right, can't see it cause it off screen for the moment, and a rolling around enemy on the ground. Kill the enemy on the ground. Then activate the second checkpoint by pressing :circle:. Lastly jump three times, bridge will just appear on screen to the right, and the collectable will be on the ground for the taking.

 

http://i.imgur.com/A2k6HxK.jpg

 

 

World Six:

[spoiler=world6]

Chapter 5: Its located on the puzzle that has four rising platforms. Start off by scanning the red color by pressing :square:, to lower the first pillar to 0%. Move onto green and raise the second and fourth one to 100%. Lastly scan blue to have the third one drop down to 0% also, to which the collectable will appear. Reset to line up the pillars to make your way over to the collectable.

 

http://i.imgur.com/TIV0UJL.jpg

 

Chapter 10: This collectable is on the puzzle that has a platform extend from the left when you shot and has a checkpoint right beside it on the right side. To start off, getting the collectable to show up is to fire off three shots to extend that platform to 3/6. Now press :circle: to spawn enemies and you want to shot four enemies one time each only but have five enemies on the screen to have the collectable appear. Simply reset the puzzle now and set the puzzle up to reach the upper pillar to grab it.

 

http://i.imgur.com/LZsqzWY.jpg

 

Chapter 13: This collectable is on the very last puzzle in the world. Super easy one here, so start by jumping two times to spawn two enemies on screen. Head on down to where they are and shoot each one, once only so you do not kill them. Now press the :circle: three times, once to warp back up to the checkpoint at the top and the other two to get a pillar lined up properly. Now simply fire five random shots anywhere and the collectable will appear below you. Grab it for your final trophy and what should be your 100%.

 

http://i.imgur.com/5d0XizN.jpg

 

 

Edited by stgermain
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http://www.playstationtrophies.org/images/trophies/1995/e31.jpg Minimizing Jumps (B)(H)

Completed World 1 in one play session without jumping more than 42 times

 

This needs to be done right from the start of the level and complete it without jumping no more than 42 times, so jump only when you need to. If you mess up, just reload the level and attempt it again. With the walkthrough below, you should finish it with 41 jumps minimum.

 

Walkthrough:

[spoiler=walkthrough1]

When you start the level, immediately jump three times to make a platform appear in front of you and jump over that.

 

http://i.imgur.com/SoUVvbk.jpg

 

Jumping Tally: 4 jumps

 

Continue moving to the right to see another platform in front of you and again jump over that.

 

http://i.imgur.com/6ceN5Tp.jpg

 

Jumping Tally: 5 jumps

 

Sill moving to the right a set of steps will come up out of the ground now; jump on up to the top of them.

 

http://i.imgur.com/K4FWhge.jpg

 

Jumping Tally: 8 jumps

 

Onto the next section. Here you will come up to some pillars that will move up and down while you walk. Simply jump across the three higher ones.

 

http://i.imgur.com/9ivZJIp.jpg

 

Jumping Tally: 11 jumps

 

The next section of the level will have a slope in it and some blocks that will move up and down. While your sliding down the slope, jump and then while you're in front of the big block jump two or three more times, no more than three, to get the other blocks higher and continue on to the right. Note: If you get crushed here or don't make it past the second block, restart the level.

 

http://i.imgur.com/hcUr3nS.jpg

 

Jumping Tally: 14 jumps, if you did 3 jumps

 

Keep going right till you get to two rising platforms and we'll deal with the first one. Keep moving to the right till you hit the pillar, turn around and move to the left. Keep doing this to raise the first platform to its highest point. Now jump up on the pillar and onto the next rising platform.

 

http://i.imgur.com/6TIcNp3.jpg

 

Jumping Tally: 15 jumps

 

Fall down to the platform and move all the way to the right. Then run all the way to the left. Turn right, but don't move; now do a running jump to get as far to the right as you can in that jump. Run to the left again to raise the platform up some more. Repeat this two more times. You should now be able to do two, maybe three, more running jumps to the right and make it to the upper platform.

 

http://i.imgur.com/XhnhxFU.jpg

 

Jumping Tally: 20 jumps, if you jumped two times only at the end

 

On this next section, stand on the very left edge of the 100% column and jump three times quickly. On the third one, move to the right a bit to have the X= block stop the column from moving up again. Simply jump up on the X block and move it over to the right to move onto the next section.

 

http://i.imgur.com/B8WxuoN.jpg

 

Jumping Tally: 24 jumps

 

Here, you want to jump four times while you're moving towards the right to be able to get onto the column that is coming down in front of you. While you're on this column, move back and forth on it to raise it up to the platform in the gridded triangle. Jump on that now and again continue to move back and forth to move it all the way over to the right and walk off to move on.

 

http://i.imgur.com/WQVgvCr.jpg

 

Jumping Tally: 29 jumps

 

Now jump once and keep moving to the right. Jump onto the platform that rises up from the ground and then fall into the pit; repeat two more times to build a bridge over the pit. Then cross it and jump over the other platform blocking you and continue onwards.

 

http://i.imgur.com/N2xoHmj.jpg

 

Jumping Tally: 31 jumps

 

Here you just want to fall off the upper ledge to the lower floor and jump over the block that's blocking your way into the last area of the level.

 

http://i.imgur.com/iWxkwKs.jpg

 

Jumping Tally: 32 jumps

 

Here, you want to move all the way to the right, just before you fall off the edge. Turn around and walk to the left. Repeat this two more times to move the platforms into place. Jump onto the platforms and on the third one; jump in place to raise it to the top and the exit of the level. Note: It will take at minimum nine jumps in this area to reach the exit.

 

http://i.imgur.com/6CuttAn.jpg

 

Jumping Tally: 41 jumps

 

 

 

 

http://www.playstationtrophies.org/images/trophies/1995/323.jpg Mortality rate = zero (B)(H)

Completed World 2 in one play session without dying

 

Just like the first world, you need to do this right from the start of the level and complete it without dying once. Only way to die in this level is by falling in a pit, a laser or getting crushed by pillars. There aren't any enemies in this world, so that's one less thing to worry about. If you need help, you can follow the walkthrough below.

 

Walkthrough:

[spoiler=walkthrough2]

When you start the second world, immediately press :circle: to bring up a check point. Press the :circle:, three more times to return to the checkpoint and bring up a set of stairs you can climb to move on in the level.

 

http://i.imgur.com/l9QbvYI.jpg

 

The next puzzle is really simple; just press :circle: to warp across the gap.

 

http://i.imgur.com/aTytsSw.jpg

 

On the next puzzle, you want to jump four times by the first tall pillar and then jump over it onto the circular platform in the middle of the screen. Move back and forth on this platform till the third pillar gets to around forty percent or so and then just jump on over to it and the end of this puzzle.

 

http://i.imgur.com/ttzUUoa.jpg

 

On this puzzle, you want to alternate your jumps on the 0/3 and 0/4 pillars till you can reach the middle pillar. Once you're on the middle pillar, jump to the 0/4 pillar on the far right and again alternate your jumps between the 0/4 and 0/5 pillars now till you can reach the upper right platform.

 

http://i.imgur.com/SNC86RT.jpg

 

On the next puzzle is where the dreaded laser makes its appearance. All you have to do is keep walking to the right and falling down each level till you reach the very bottom of this section.

 

http://i.imgur.com/XEKZgV4.jpg

 

This next puzzle is very easy to get past; all you have to do it keep moving to the right and jumping at the same time, till you make it over the two rising pillars.

 

http://i.imgur.com/XEDOdOZ.jpg

 

To start this puzzle, you need to first reset the puzzle by pressing :circle:. Now walk onto the platform that reset itself and drop down onto the 0/5 pillar to which will rise up to 1/5. Walk to the left and drop onto the first rising pillar and cont to walk back and forth till you are just higher than the 1/5 pillar. Drop back onto the 1/5 pillar, rising it to 2/5. Repeat this procedure till you get that pillar to 5/5. Then simply jump to the right to land on the last pillar that should be sitting at 61%. Once on there, again jump to the right and continue on in the world.

 

http://i.imgur.com/FtyWzUp.jpg

 

Another easy puzzle to get past here. Simply walk up to the pillars and use the :circle: to reset the rising ones to be able to get over them. Be sure to enable each checkpoint by pressing :circle: while standing over the checkpoint also. Rinse and repeat till you make it through.

 

http://i.imgur.com/YrhDdPM.jpg

 

After finishing the last puzzle, drop down off the cliff and continue forward to the next puzzle. Jump on the X= platform and activate the checkpoint above it. Then run to the left while on the platform until it moves past the checkpoint that it just activated. Then jump off of it and land on the light blue switch on the ground.

 

http://i.imgur.com/9QTfC1k.jpg

 

Doing so will lower the tall pillar in front of you. Move to the right which will bring X= platform with you. When you see the next checkpoint, jump up and activate it. Move to the right again till the platform is under the checkpoint and press :circle: to get on top of it again and move to the right to finish this puzzle.

 

http://i.imgur.com/3om4w5A.jpg

 

Here, you will want to jump to extend the square block above you to the right, up to the pillar that came down. Reset the level with the :circle: and start jumping right away to continue moving the block to the right to stop the pillar from coming down, continue moving it to 100%, which also moved the right block move to the left one spot. Reset the level once again and you will see the right platform now block the right pillar from coming all the way down but one block is still blocking your advancement. Simply walk to the right a bit then turn around and walk left till the block goes down to 0%.

 

http://i.imgur.com/R0yNCXg.jpg

 

Last puzzle of the world and a easy one. As soon as you enter the section, jump three times to move the platform over to the left, then jump over to the middle pillar that was rising up when you were jumping. Keep jumping on that pillar, rising it up to 100%; now simply just jump over to the far right section and jump on the last pillar to be able to finish the level.

 

http://i.imgur.com/bWSu4f9.jpg

 

 

Edited by hungherk
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http://www.playstationtrophies.org/images/trophies/1995/295.jpg Low casualty rate (B)(H)

Completed World 3 in one play session while killing less than 18 enemies

 

You have to play through the entire world from start to end and not kill more than 18 enemies. The minimum that you can kill to make it through the world is 15. If you need help, you can follow the walkthrough below.

 

Walkthrough:

[spoiler=walkthrough3]

As you start this level, you gain the ability to fire shots off. You want to fire one shot off here right at the beginning to have some platforms appear.

 

http://i.imgur.com/DkGm8ak.jpg

 

Jump up to the second one and fire another shot off to have another platform appear to the left of you. Keep repeating this till you reach the upper platform allowing you to continue on in the level. On this next puzzle, you will meet your first set of enemies. You will want to jump over all three of them and get right beside the platform that has 100% on it. Turn around and fire as fast as you can on all 3 enemies, killing them and lowering that platform. When it gets low enough after killing the last enemy, jump on it and ride it to the top. You need to do this quick as the platform won't come down enough for you to jump on it, or will rise back up before you do jump on it. If that happens, just reset the level.

 

http://i.imgur.com/AGa7eEa.jpg

 

Kills Tally: 3 kills

 

On this next puzzle, you will see three enemies rolling back and forth. You want to kill two of them with 4 shots "only"; if you go over reset and start again, which would bring the 3/3 and 1/6 pillars to 1/3 and 4/6. Head on up to the 4/6 pillar and shoot off two more shots to rise it up to its max level and move onto the next section.

 

http://i.imgur.com/Af9UhWQ.jpg

 

Kills Tally: 5 kills

 

Here on the next puzzle, you will want to stand on the 0/6 pillar and fire off about four shots to get it raised up a bit. Then fire one shot to the enemy on the right platform. To which then you want to get on that same platform and make it over to the far right side of the platform with killing the enemy.

 

http://i.imgur.com/mBRbuS4.jpg

 

When you get to the far right side and without falling off, you want to jump off towards the 100% pillar and while you're halfway down, turn back towards that one enemy and fire another shot at it. If you hit it, the 100% pillar will rise up; now just quickly run under it before it crushes you.

 

http://i.imgur.com/eZQ8Z0k.jpg

 

Kills Tally: 6 kills

 

You gain a new found power here on the next puzzle; you can aim your shots now with the :touchpad:. Here, you want to shoot and kill one enemy and shoot the other one just once, to get the platform high enough for you to jump over to where the enemy is and continue on in the level.

 

http://i.imgur.com/eYIMsj4.jpg

 

Kills Tally: 7 kills

 

In this next puzzle, you will need to kill both enemies and get on the 0/4 pillar as fast as you can. Stand at the edge just below the protractor and aim at the middle enemy and fire off two shots, then immediately let go of the rear :touchpad: and fire off two more at the bottom enemy. Before they die, get back on the 0/4 platform and ride it up to the top of the protractor and the exit of this room.

 

http://i.imgur.com/2BxobhV.jpg

 

Kills Tally: 9 kills

 

This next puzzle is fairly easy to complete. You want to get onto the 0/5 pillar and watch the very top enemy. When it's over the 3/3 platform, you want to kill the very bottom enemy, lowering the 3/3 platform with that upper enemy on it. Now just fire some shots to raise the pillar you're standing on and then shoot the other two enemies here to open up the exit.

 

http://i.imgur.com/L1Kj4sy.jpg

 

Kills Tally: 12 kills

 

Keep running to the next puzzle and the background will turn white. Here, you want to shoot and kill one enemy and shoot the second one once only to get the 0/4 pillar to rise up. Then you want to walk onto the X=35 platform and jump to make it move to the right. Keep jumping to keep it moving and jump over the enemy when you get to the point and take it all the way to the 3/5 pillar in front of you. Jump onto the 3/5 and fire off some shots to raise it to the exit.

 

http://i.imgur.com/IdKm0Kh.jpg

 

Kills Tally: 13 kills

 

Another simple puzzle here. Stand over the checkpoint and reset the puzzle. Now, aim a shot over to the outline of a enemy on the far right side of the screen and fire. When it's about 3/4 over to that outline, jump once to release an enemy making your shot hit it once and then let it fall into the pit. Repeat that procedure on a second enemy thus making the 0/2 pillar rise up to 2/2; now just wall off and head to the exit at the bottom of the screen.

 

http://i.imgur.com/l0ly9cg.jpg

 

Now, stand on the first pillar and jump till you can reach the second checkpoint on the screen. Stand over it and activate it with the :circle:. Then reset the puzzle at this point. Jump over to the 0/10 platform and raise it up to 10/10 and jump on the platforms to make it to the next puzzle. As soon as you get to the next checkpoint, reset the puzzle here. Now jump four times, lowering the far pillar down. Get onto the 0/6 pillar and shoot six times to raise it up.

 

http://i.imgur.com/80GGQLH.jpg

 

Now, jump on the platform to the right of you and keep walking to the right until this platform reaches 85%, thus touching the left pillar, then turn around and walk to the left till the platform reaches 100%. Now, just continue over to the exit.

 

http://i.imgur.com/a2ulFvy.jpg

 

On this puzzle, you want to walk down to the middle checkpoint and activate it, which will allow you to jump on the platforms to the left and reach the third checkpoint. Activate the third checkpoint, which will raise that platform up allowing access to the left most platform. Keep jumping to reach the top allowing access to the next and last area.

 

http://i.imgur.com/l6nbCPn.jpg

 

On this last and final puzzle, reset it as soon as you activate the checkpoint. Now, walk all the way to the right as far as you can, then turn around and walk over to the black 0/4 platform that's in the ground. Jump 3 times to rise it up and then jump on the X= platform that's right beside you. When you get to the 0/3 pillar, walk onto it very slowly so you just get on it and activate it. Jump once to bring out an enemy and kill it. Repeat that to release a second enemy and kill it (If you followed the guide you can kill all three enemies here if you want). Now walk back onto the X= platform and if you were close enough you should just get back onto it. Continue to walk all the way to the right. Jump on up the stairs on the right and get on top of the moving platform here, should take 4 jumps. Now walk all the way to the right and jump on out of the level and enter the door of your choosing.

 

http://i.imgur.com/omVBvmR.jpg

 

Kills Tally: 15 kills

 

 

Edited by hungherk
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http://www.playstationtrophies.org/images/trophies/1995/57d.jpg Efficient mind (B)(H)

Completed World 4 in one play session without using the circle button

 

Just like the previous world specific trophies, you need to play through the entire level from beginning to end without pressing the :circle: button. If you need to reset a puzzle and there is a pit on the section, just fall into the pit to reset it for yourself. If you need help, you can follow the walkthrough below.

 

Tip: Before we start, let me say that if for any reason the Vita gets into a awkward position for you to hold, you can do this simple trick to reset it. Simply press the :ps: button and move your Vita back into a comfortable position and when you go back to the game; it will all be reset for you with the objects still in the same position before the reset.

 

Walkthrough:

[spoiler=walkthrough4]

In this world, the Vita tilt function is going to be used. On the first screen, you'll need to fill three pie charts. First chart you want to tilt the Vita with your left hand up and right hand down, reverse till chart fills. Second one, you need to tilt the Vita's screen towards you and then away from you till the chart fills up. The last one, you need to tilt the Vita with your left hand pushed away from you and the right hand towards you. Reverse that till the chart fills up. Now, tilt the Vita CCW, counter clockwise, and get on the platform that comes down. Tilt it CW, clockwise, to raise the platform; now, make your way across the three platforms to the next puzzle.

 

http://i.imgur.com/E4CVBQ2.jpg

 

On this next puzzle, tilt the Vita CW to extend the bridge over to the middle platform and walk over to it. Kill the enemy here, but if the enemy falls into the pit, follow it to reset the puzzle. Now, the platform has risen up; tilt the Vita CCW to extend the bridge allowing access to the next puzzle.

 

http://i.imgur.com/PiSfwKO.jpg

 

Here's the first of the 3 tough puzzles to get by. When you enter the area, fire of some shots till the gap in the floor opens up below you. What you then want to do is fall through that gap and while falling, turn the Vita CW, one full rotation, to have X= platform move under the rising pillar and stopping it from coming down.

 

http://i.imgur.com/bJjpg4r.jpg

 

On this next level, fall into the pit to reset it. Now, you will want to tilt the Vita CW and away from you to get the bottom pillar to rise and the top one to lower; both should be at 100%. Now, just jump and move over to the X=, Y= platform and get on top of it. Tilt the Vita towards you to raise the pillar in front of you. Just walk or jump over to the platform allowing access to the next puzzle.

 

http://i.imgur.com/Yv8EpZM.jpg

 

This puzzle, you want to rotate the Vita CW to extend the bridge all the way. The only problem is the bridge won't stay extended unless you keep rotating. Rotate the Vita once, move across the bridge a bit rotate it again, move a little more again. Rinse and repeat this till you can get close enough to make a jump to the upper platform. Make the jump as quick as you can or you will fall into the pit and be careful not to press the :circle:. Then get on the rising platform and tilt the Vita away from you for one full rotation and then just walk onto the next puzzle.

 

http://i.imgur.com/geHRltb.jpg

 

Next puzzle is fairly easy compared to the last one. Here, you want to fall into the pit four times to raise the middle pillar. Now, jump over the holes and make it over to the right; only jump when needed as the pillar on the far right will rise on each jump and you won't get on top of it if it's at 4/9.

 

http://i.imgur.com/CucvFZ7.jpg

 

Now here, just move the X=, Y= block to the top right section by the little cloud with the 2 on it. Reset the Vita. Now fire two shots to release two enemies and wait for them to get onto the platform and move it over to the block that has a angle on it so you can shoot and kill them both. Now, just simply use the extended bridge to get over to the floating block. Tilt the Vita to move the block down to you, jump on it and move onto the next puzzle.

 

http://i.imgur.com/4BBU2nS.jpg

 

Now, walk back and forth to lower the pillar in front of you, then slide down the ramp and fall into the pit to reset the puzzle and re-spawn a enemy. Now, you want to tilt the Vita CW and CCW back and forth to raise and lower the pillars by the enemy to keep it from falling into the pit. While you're doing this, you want to walk back and forth again to lower the platform in front of you. Slide down the slope and kill the enemy and walk onto the exit of the puzzle.

 

http://i.imgur.com/qlSkdBT.jpg

 

The next puzzle need to be completed on the first attempt or you have to restart the entire level to get the trophy. Here, you want to carefully not to tilt the Vita CW or CCW as you shoot and kill the very top enemy. Now you want to tilt the Vita slowly CW and CCW till the 100% pillar is about 60%; if your Vita is tilted in a awkward position use the reset trick to level the Vita out. Now, slide down the slope, try not to tilt the Vita in anyway, and start to fire with the :vitar: button and hopefully you kill the middle enemy. Let your guy slide all the way to the bottom and again slowly tilt the Vita again CW and CCW till you get that pillar between 15% and 20%. Hop on up and kill the last enemy and now head off to the next and last puzzle.

 

http://i.imgur.com/RT9pfgr.jpg

 

This last one is easy compared to the previous puzzle. You have to tilt the Vita in all directions that you used previous throughout the level. All you want to do is line up two pillars at a time and simply walk across them to the end of the puzzle. If the Vita gets into a awkward position again, use the reset trick and lining up the pillars will be a piece of cake.

 

http://i.imgur.com/njttPw6.jpg

 

 

Edited by hungherk
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http://www.playstationtrophies.org/images/trophies/1995/e67.jpg Single perspective (B)(H)

Completed World 5 in one play session without turning the Vita

 

Again, for this trophy you need to start from the beginning of the world and complete it all the way to the end without moving/tilting the Vita in anyway. One tip that I would suggest is to put the Vita down on a hard surface and play the level with the Vita sitting there, unless you feel confident in holding the Vita steady in the air. There will be one spot where you will have to lift the Vita up to use the :touchpad:. So just tilt it up slowly, use the :touchpad:, and then slowly put it back down. If you need help, you can follow the walkthrough below.

 

Walkthrough:

[spoiler=walkthrough5]

You get a new ability on this level. You can press :triangle: to reset the puzzle you are on. If you want to test it out here on the first puzzle, activate the middle checkpoint with :circle: and press the :circle: again to raise the platform. You should be on a 1/2 pillar, and you need to be on the 1/4 pillar, so press :triangle: to reset the puzzle. Now head to the 1/4 pillar and activate it and keep pressing :circle: till it reaches its highest point.

 

http://i.imgur.com/eNDydVM.jpg

 

Next puzzle is simple. Jump onto the 0/4 pillar and shoot some shots off to raise it up so you can get over the pillar blocking your way. Activate the checkpoint just on the other side of this pillar and continue to press :circle: till the 4/4 pillar says 1/4 and then continue onwards to the right.

 

http://i.imgur.com/QxSmIRK.jpg

 

On this next puzzle, start off by sliding down the ramp and when you get to the bottom, jump back and forth between the gap, four times to extend a bridge below you. Once you've done that, drop down to the bridge and walk over to the blue pillar on the right. Get on top of that pillar and continue to jump to rise the pillar up to the checkpoint above you. When you can reach that checkpoint, activate it and press the :circle: a second time to restart at that checkpoint; now, just fall off to the right and get ready for the next puzzle.

 

http://i.imgur.com/1p17blq.jpg

 

This is the puzzle that you will have to lift the Vita up, if you're trying the hard surface way, and try not to rotate it when you do. You want to get on the blue platform that is above the enemies and get to the very end of it without falling off. Now, carefully pick up the Vita to get access to the :touchpad: and aim at the enemies and fire off three shots, killing one and only hitting the second enemy once. Now the pillar that was sitting at 0/7 should be at 3/7. Get on that pillar now and fire off some more shots to rise it up to its max. Jump on the upper platform and off to the next puzzle. Only time will tell now if you will get the trophy for this level.

 

http://i.imgur.com/BnBg7ZP.jpg

 

When you get to the start of this puzzle, continue walking to the right to extend the platform all the away to its max and then jump down to the checkpoint below you. Activate it with the :circle: and then press the :circle: again to spawn two enemies on the bottom floor. Now, you got to do running jumps all the way to the left till you can fall to the bottom floor and kill the two enemies there. If you did it correctly, you can press :circle: to warp back to the checkpoint and fall down to the exit of the puzzle. If you did it wrong, the hole by the checkpoint will be blocked by the extended platform.

 

http://i.imgur.com/exDwydf.jpg

 

On the next puzzle, fall down to the ground and jump on the blue pad three times to rise the 0/4 pillar to 3/4 pillar. Now, simply kill the two enemies that are rolling around. Warp back up to the top checkpoint, as long as you didn't activate the bottom one. Move onto the right and onto the next puzzle.

 

http://i.imgur.com/FfF69A2.jpg

 

Press the :circle: three times as soon as you enter the new puzzle to level out the two pillars in the middle of the screen. Jump down to the first pillar and activate the checkpoint; now, jump over to the second pillar and activate that checkpoint. Rinse and repeat this until the bridge extends out far enough for you to jump onto it, allowing you to continue on.

 

http://i.imgur.com/Z2ZolQa.jpg

 

Here on the next puzzle, to build a set of stairs to gain access to the exit, you need to press the :circle: once, get crushed by the orange pillar twice (pull it down with your finger), fall into the pit three times and lastly run into the enemy four times.

 

http://i.imgur.com/63mPM5A.jpg

 

Another simple little puzzle. Get to the center checkpoint below the orange pillar and activate it. Now walk back and forth to raise the pillar and the checkpoint to the top of the screen. Warp up to the checkpoint with the :circle: and watch the blue pillar on the right drop down to 0%. Get on that blue platform and just jump to raise it up to the exit of this puzzle.

 

http://i.imgur.com/BY56p4C.jpg

 

When you enter puzzle, immediately kill the enemy on the top platform. Once you do that, walk to the right until the platform reaches 100% and then jump over the hole to get on the right side of the platform. Now, walk all the way to the left and jump that way and while in mid air turn to the right and you should fall through the gap and land on the purple platform or on the bottom floor. Get to the bottom floor and kill the enemy there, warp back up to the upper checkpoint. Walk all the way to the right again and fall into the hole and kill the final enemy to gain access to the next puzzle.

Simply walk to the right and fall off the upper blue platform and while falling past the checkpoint, activate it. Now walk to the left right up to the wall, warp to the checkpoint by pressing :circle:. When you land on the bottom blue platform, walk left again, rinse and repeat till the bottom platform reaches 0%. Press :circle: on more time to fall to the very bottom and walk over to the right and get up on the stairs there. Jump from the stairs towards the other checkpoint here and activate this one now. Get back on the stairs and warp to this new checkpoint and off to the next puzzle.

 

http://i.imgur.com/G9kq21P.jpg

 

Fall down to where the enemy is and shoot it once. Get killed by it now so you get warped back up to the checkpoints. Now, activate both checkpoints here and then finally just jump in place to extend the bridge across the gap and the exit.

 

http://i.imgur.com/ata6eDx.jpg

 

Here on the final puzzle, you want to press :triangle: to reset it immediately. Now jump towards the bottom, without touching anything along the way, and while you're still in the air press :circle: to warp back up to the top. Repeat this until the pink pillar reaches 0% and the blue pillar should be now at 33% when you land, allowing you to reach the end of the world and hopefully the trophy.

 

http://i.imgur.com/BxxUoVu.jpg

 

 

Edited by hungherk
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http://www.playstationtrophies.org/images/trophies/1995/137.jpg Optimized mind (B)(H)

Completed World 6 in one play session without using the triangle button

 

For the last time, you need to start from the beginning of the world and make it all the way to the end without pressing the :triangle: button to reset the puzzle. You can use :circle: though, if the option is available. There is only five puzzles that you have to worry about screwing up in the run too. You will also need something red, blue, and green to scan with the camera. If you need help, you can follow the walkthrough below.

 

Glitch Warning: One puzzle might glitch on you and if it does, you have to replay the entire world, as the only way to fix it is to press the :triangle:, which in turn will void the trophy. To see if it has glitched is to fire one shot and see if the platform below you moves; if it does you're good to continue forward and if it doesn't, you unfortunately need to restart. This puzzle didn't glitch on me here but when I was doing my collectable run it did.

 

Walkthrough:

[spoiler=walkthrough6]

A new ability is introduced again on this world. You can use a light orb to manipulate the world around you by pressing :square:. To start the first puzzle, press :square: to bring up a pillar out of the ground. If you cover up the Vita's camera with your finger and press :square:, you can lower the platform. To rise it up, point the camera to something white. Rise it up till you can reach the upper platform.

 

http://i.imgur.com/UlL3Npq.jpg

 

On the next little puzzle, simply raise and lower the platforms to make it through it.

 

http://i.imgur.com/U2oFy1C.jpg

 

Here, you want to slide down the ramp to get to the enemy on the bottom and kill it, but while you're killing it, tilt the Vita CW to raise the pillar to the left, allowing it to block the platform trying to come out to block your progress. Now, tilt it CCW to lower the pillar, hop on it and rise it up and slide down the ramp again. Repeat doing this till the far right pillar is down to 0%. Now, tilt the Vita CCW and fire off 8 shots to extend that platform that tried to block you advancement before to its max. Cover up the camera and press :square: to lower it, to advance on.

 

http://i.imgur.com/fkGbSIU.jpg

 

Jump onto the Y= platform and jump on it and while you're in mid jump fire a shot off. Repeat this until you get between 240 and 250 on it. Jump off of it as far as you can, to which will lower the right pillar allowing you to jump on it to finish this puzzle.

 

http://i.imgur.com/wsSOo5d.jpg

 

Very simple puzzle here. Walk all the way to the right and activate the checkpoint and press :circle: to reset the puzzle. Walk over to the different colored section in the floor and jump three times on it to raise it up. Move a little to the right to make the platform to the left come closer to you and jump onto it. Activate the checkpoint here and press :circle: to reset the puzzle one more time. Walk off the platform to the left and when you land walk to the right and the exit.

 

http://i.imgur.com/sLY1eXc.jpg

 

Here's the first puzzle that if you screw it up, you will need to restart the entire world. You will also need the blue, green and red picture opened up to be able to scan them with the camera. Scan the red square with the :square: to lower the platform and hop onto it. Scan blue now to make it rise up to the checkpoint by the pillar and activate it. Scan green to have the platform move to the left to the platform where the enemies are on. Do not get off the platform but kill the enemies here, to lower one of the pillars. Now scan red until you get back down to the ground floor. Now activate the checkpoint to the left, hop back on the platform and scan blue to get back up to the upper ring and activate it again. Scan red to get back down to the bottom and walk off to the right to be finally done with this one.

 

http://i.imgur.com/DLfHfhL.jpg

 

Simple puzzle here; first scan red until the left pillar is around 75%, and jump on it. Scan green next to move the second pillar to around 30%, then scan blue till the third pillar is around 40%. Now, simply jump on over to the far right pillar and scan red or green to raise it to the finish of the puzzle.

 

http://i.imgur.com/APtaiYD.jpg

 

On this puzzle right at the beginning, you want to jump towards the blue platform in front of you and land on it; don't worry, it will go down as you jump to it. Scan any of the colors to lower the red pillar, then start to fire off some shots to raise the pillar your standing on to the top. Now, jump off the right side and land in the section where the enemy is and kill it but don't stop firing, as you need to get that pillar raised up again to the top. Stay in this section as four enemies will be coming down to you. Simply kill them to retract the platform blocking the exit. Now jump on the blue pillar that should be at 2/7 and jump in spot to raise it up and off to the next puzzle.

 

http://i.imgur.com/w3TgVwS.jpg

 

On this puzzle, jump of the platform your standing on and land on the blue one on the ground. Scan the color red to raise that platform to around 45% and no higher. Then tilt the Vita CW and have the platform coming towards you squish you, which will take you back to the checkpoint. Jump back over to the blue pillar and again scan red to rise it up to the top and the exit.

 

http://i.imgur.com/ZxWBWBL.jpg

 

Super easy puzzle here, so just fall down to the bottom and jump up and down till the bottom platform is 100%. Now, tilt the Vita CCW till the second platform is around 80%. Remember to do the reset trick if the Vita is way out of level. Now just fire some shots till the top platform is 0%, allowing you access to the other side.

 

http://i.imgur.com/4DgfcxY.jpg

 

Make your way over to the right side and activate the checkpoint with the :circle:; get back over to the left side again and activate the checkpoint on that side. Head back to the right side and activate that checkpoint one last time allowing access to the exit of the puzzle.

 

Now from this point on, if you mess up, a whole world replay will be in the works for you. This first one is pretty easy though.

 

Glitchy Puzzle Drop down to the bottom section but as you go past the checkpoint, activate it via the :circle: button. Press the :circle: again to summon an enemy and when it gets down to you, kill it. Now, keep shooting till the platform extends to 6/6. Press :circle: again to get warped to the checkpoint. Jump up to the other checkpoint in front of you and activate it. Then press :circle: three more times. Jump up to the blue pillar to the left and shoot two enemies here, but only one time each, thus allowing you access to the next puzzle.

 

http://i.imgur.com/vFWdsVP.jpg

 

As soon as you enter this puzzle, reset it by pressing :circle:. Now, jump to the second checkpoint and activate it in mid-air, and while you're falling, press :circle: once to warp back up to the top, allowing the pillar to shrink allowing access to the exit of this puzzle.

 

http://i.imgur.com/vcittge.jpg

 

Jump to where the two checkpoint rings are and walk back and forth between them while activating them, till the platform makes its way to you. Get on the platform and start jumping, being careful not to fall, to make it move to the upper section. Once there, jump on the red pad twice to spawn two enemies. Press :circle: to warp back to the activated checkpoint. Again walk back and forth activating the checkpoints to bring the platform back to you. Now, walk onto the platform and activate the checkpoint on it. Head over to the left and kill the enemies that spawned on the lower section here. Once they are gone, drop down to where they were and press :circle: to warp over to the platform that moved to the lower section now. Jump on this pad five times to raise the platform and lower the pillar blocking the entrance to the next area. Press :circle: to warp to the pad and the exit.

 

http://i.imgur.com/69gSiFe.jpg

 

Now for the final puzzle. Press :circle: four times to lower the pillar in front of you. Now, jump down to where the pillar went into the ground, do not land on the middle platform, and quickly turn to your left and shoot only two shots to kill the enemy that spawns there. Walk all over to the right as far as you can and stand beside the two blue platforms. Again, fire two shots to the left and before they hit the now spawned second enemy, jump up on the first pillar that you're beside. If you miss, you have to start over. Now simply fire four random shots off and the exit will open.

 

http://i.imgur.com/RbZNXO3.jpg

 

 

Edited by hungherk
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http://www.playstationtrophies.org/images/trophies/1995/34a.jpg Following the masses (B)(H)

Entered a door 4 times where more than 50% of all players had done so

:tagoffon:

See Einzelganger. Instead of choosing the higher percentage door, choose the one with the lower one instead.

 

 

http://www.playstationtrophies.org/images/trophies/1995/200.jpg Einzelganger (B)(H)

Entered a door 4 times where less than 50% of all players had done so

:tagoffon:

When you come to the end of the world, you have to choose between two doors. Choose the door with the higher percentage; repeat that 3 more times. To get this quicker, you can use the chapter select and jump to the last puzzle of the world, beat it and enter the door. This also can be done offline.

 

 

http://www.playstationtrophies.org/images/trophies/1995/2e1.jpg Getting into the mood (B)(H)

Interacted with all forms of input, right at the start of World 1

 

When you start up World One and gain control over your character, press :left:, :up:, :right:, :down:, :vital:, :vitar:, tap the front :touchscreen: and rear :touchpad:, spin the Vita 360 degrees CW and then press :square:, :triangle:, :circle: and finally :cross: and the trophy should pop right after.

Edited by stgermain
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  • 2 weeks later...
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Tnx n no prob.

 

Thanks for the detailed guide. The game almost bored me to death at the end of my 'no trophy' playthrough so I appreciate the help with a cleanup. Good job!

 

tnx. sorry about not having pictures for most of the worlds. i totally forgot i had this guide. as i have a few days off starting tomorrow, ill get all the worlds completed by the weekend for any future players to the game.

 

added world 3 pics.

added world 4 pics.

added world 5 pics.

Edited by hungherk
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  • 4 months later...

Thank you very much for such a comprehensive guide. After earning only one trophy at the end of the game, your guide was essential to help me find all the collectibles and replay all the levels in a faster and much more efficient way. I had to complete a couple of tasks twice because the respective trophies didn't pop up for some reason, but at least I wasn't plagued by the infamous level six glitch, which was a relief.

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