Jump to content


Trophy Difficulty Rating


Rate the trophy difficulty  

13 members have voted

  1. 1. Rate the trophy difficulty

    • 1 - Very Easy
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10 - Very Hard

Recommended Posts



Collected Trophy Difficulty Rating: 0.00






Voting Guidelines



  1. Do not vote unless you have played the game.
  2. Do not vote until you have dedicated a substantial amount of time towards the game.
  3. Do not vote based solely on the descriptions from the trophy list.
  4. A time consuming game does not necessarily mean a difficult game so vote accordingly.
  5. Vote with honesty and integrity.


Link to comment
Share on other sites

  • 3 months later...
  • 1 year later...
  • 2 weeks later...

Gave it 3/10 not due the difficulty(of course if you use guide), but due to this game is a little glitched with the events(maybe glitched is not a good word to describe this, but if you don't make a smart saves and don't pay attention to events you can screw up your entire playthrough)and a little pain in the ass to 100%

Link to comment
Share on other sites

Voted a 2/10 with the 3 guides from PSNP, PST and Steam.


But honestly, none of them is perfect, i almost screw-up on the truth ending thank god i backed up a save at temple. No offense to the authors, just tell the truth.


Except 2 speed-run trophies, you can just react as slowly as possible to complete this game. The sawmill is so small that you don't have much to explore. So knowing what to do is the key to move forward. And back up save datas carefully.


Obviously, the ghost events are really frustrating if you don't know how to trigger them, i saw on PSNP that the fastest player has finished Anna within 4 hours, which means he or she knew exactly how to tigger events.


This is not a bad game, but the graphic of PS3 version is too awful, i wonder why they lowered the graphic quality to this.

Link to comment
Share on other sites

Voted 3/10.


It took me better part of a month to finish this game. Nothing about this game is difficult, it does however need some better exposition, luck, and patience. As some have said, triggering events seem random and unreliable to appear.. But I believe I have a tip for those struggling with them:


In my final (successful) 100% playthrough attempt, I found segmenting puzzle progression and lowering Sanity can really help trigger events. Going through things too fast and sitting around waiting for them to happen resulted in a lot of frustration and time wasted. When you start a new room, wait for one event to happen, complete part of a puzzle and then wait for another event to occur, after complete the puzzle and wait again.. When a event is about to occur, if you listen closely there will be a low wind ambience sound. When you hear it, search the room.


Other problems I had with Intuitions/Notes not counting or in some cases ending the game with more than the available amount, seem to be glitches. Only suggestion I have is to save the game frequently and leave through the Attic Exit to check progress.


Hopefully some find these tips useful and have a easier time dealing with this games bullshit.

Link to comment
Share on other sites

  • 2 months later...
  • 3 weeks later...
  • 1 month later...
  • 5 months later...
  • 4 months later...

3/10 simply because of the events. Sometimes they take ages and a lot of chance-reloads for them to happen... or in some cases reloading an earlier save to start the process/steps all over again in the hope that the game will behave differently the next time around.


Without a guide I don't think I'll 100% this game at all and may even rate it as 8/10.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...