Middle-Earth: Shadow of Mordor - 7/10
This is really, REALLY tough game for me to rate. For one I'm a huge Lord of the Rings fan so it's going to be a big bias either way. And on the other hand I can see all the elements that people like, respectively made this game get this positive reputation. But for some reason the longer I played it the less it clicked for me. It's not a bad game, it just somehow doesn't do it. Guess I will have to go into individual aspects and find a way to put my thoughts into words.
Gameplay: This is probably the thing that clicked with me the most. Killing orcs in various fashion never seized to entertain me. Having played through the Arkham and the old school Assassins Creed game I felt right at home with how the gameplay. Only problem is that there was not much variety to the kill/brand gameplay loop. At least to me it felt like I was mostly doing the same things over and over again.
Controls: This is something that soured the gameplay experience. They are clunky as hell. Especially if things have to happen quick and you try to run away it's not very fluid and you get stuck by touching walls or edges. Very annyoing especially in a game where you pretty much fight large groups of enemies all the time. Which leads to another thing that just didn't click with me.
The Nemesis system. After hearing how amazing this is for so many years I really have to wonder, why? Why exactly is this so amazing? Sure at first I thought it was nice that you have something like revenge targets which can go both ways, but if we look below surface level there really is not much it contributes to actual gameplay fun. This might come from me personally really hating boss/sub-boss battles where your opponent has dozens of his subordinates gang up on you. I'm sorry, but that's just not a good boss battle. And I'm not even talking about difficulty here. If you play games this long you learn to manage how to take on a boss/sub-boss who has a lot of supporterts helping him. The problem is rather that it is tedious. It's just not fun. And most of the Nemesis systems challenge comes of having a rematch while at the same time micro managing random mooks trying to get to you. That kinda ruins the gravity of a "you and me" grudge match. Don't know. I might still be feeling the after effects of the Deathstroke fight in Arkham Origins which I found amazing because it was a well designed one on one fight with no interferences at all.
Story: There's not much of it here to be honest. Not that I expected much on a surface level but I heard that the plot here is considered canon then I have to say that it's rather weak. It would be good enough if it'd be considered non-canon though. I liked the little collectible hunts that showed tidbits of Celebrimbors past. Those were the absolute highlight for me.
Game lenght: It's actually a positive for me. It's not too long. If there's anything that made it overstay it's welcome is some of the trophies that require me to play the game longer then it has any right to keep the player invested.
That said, I gave this game a 7 out of 10 because as I said, I do think that this is a good game for everybody else out there. If I'd feel it more I'd give it a 8,5. But even then this is not 10/10 material. But it's also not as bad as all my points of critique made it out to be. So I guess a 7 is a fair rating all in all.