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    Middle-earth: Shadow of War
  • Latest Platinum
    Middle-earth: Shadow of Mordor
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    Middle-earth: Shadow of Mordor

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  1. Started Middle-earth: Shadow of Mordor something like two weeks ago I think. Don't know if it's me being in summer-outside mode, having a gaming slouch or if this game just isn't good, but I really don't enjoy playing this. I haven't even earned a trophy yet, that's how much I don't really feel like pushing through at the moment.
  2. I wish I could promise that I'm gonna do better on that front from now on. But just looking at some of the games I plan to play it looks like there'll be yet other instances of hardcore DLCs coming down my way.^^'
  3. 100% (with a 100/100 completion rate).
  4. What happened to 15 minutes of Super Street Fighter IV per day? 😜
  5. I give this a 6/10. It's almost a normal 5/10 but there's a few trophies that while not difficult, require you to put some effort into meeting all the requirements to unlock specific trophies like making getting killed by an Orc which makes him a captain and then you have to make him Warchief and kill him to complete your revenge. Not tough, just a bit tedious. Overall the trophy set is like this, which is why I don't see why so many people this is a 3/10. I consider a 3/10 something where you literally have to put no effort into it at all.
  6. Not full games but I got the story Expansions for Middle-earth: Shadow of War called 'The Blade of Galadriel' and 'The Desolation of Mordor'.
  7. Dammit, I didn't! Guess I have to play the sequel now.😖
  8. # 90 Middle-earth: Shadow of Mordor - Game of the Year Edition One has walked in Mordor Just got me plat. I think I've said enough about the game itself in the "rate the last game you played" thread so I'll stick mainly to the trophy aspect. Not a too tough platinum. Especially the collectibles are not too annoying as they are a) easy to find and get to and b) add some world building flavour to the entire game. The more difficult trophies can be various levels of frustrating with the DLC trophies related to the trials absolutely taking the cake. The other more problematic trophies are rather annoying because they require you to do some inconvenient planning in order to get them done, when all you want to do is slay orcs. All in all an ok platinum. Though I'm not really looking forward to tackling Shadow of War next if it's just more of the same only grindier.
  9. Middle-earth: Shadow of Mordor - Lord of the Hunt - 7/10 An ok DLC that adds a little more mechanics to the game. Perfect for players that want of what they liked in the core game. Only get's ruined by a terrible designed trophy that will make you want to pull your hair out. Middle-earth: Shadow of Mordor - The Bright Lord - 5/10 Mostly like the previous DLC with one thing that I really didn't like: It's far too dark in terms of just lighting. Originally I always imagined Mordor to be a place as dark as this. But once you actually see it in action and try to navigate through the world it just isn't easy on the eyes. Gameplay is the same but the darkness is super annoying. Positive was that you actually fought Sauron at the end. But negative that it was another gank fight again. Game designers really not to think of something how to get out of this. It's annoying.
  10. Middle-Earth: Shadow of Mordor - 7/10 This is really, REALLY tough game for me to rate. For one I'm a huge Lord of the Rings fan so it's going to be a big bias either way. And on the other hand I can see all the elements that people like, respectively made this game get this positive reputation. But for some reason the longer I played it the less it clicked for me. It's not a bad game, it just somehow doesn't do it. Guess I will have to go into individual aspects and find a way to put my thoughts into words. Gameplay: This is probably the thing that clicked with me the most. Killing orcs in various fashion never seized to entertain me. Having played through the Arkham and the old school Assassins Creed game I felt right at home with how the gameplay. Only problem is that there was not much variety to the kill/brand gameplay loop. At least to me it felt like I was mostly doing the same things over and over again. Controls: This is something that soured the gameplay experience. They are clunky as hell. Especially if things have to happen quick and you try to run away it's not very fluid and you get stuck by touching walls or edges. Very annyoing especially in a game where you pretty much fight large groups of enemies all the time. Which leads to another thing that just didn't click with me. The Nemesis system. After hearing how amazing this is for so many years I really have to wonder, why? Why exactly is this so amazing? Sure at first I thought it was nice that you have something like revenge targets which can go both ways, but if we look below surface level there really is not much it contributes to actual gameplay fun. This might come from me personally really hating boss/sub-boss battles where your opponent has dozens of his subordinates gang up on you. I'm sorry, but that's just not a good boss battle. And I'm not even talking about difficulty here. If you play games this long you learn to manage how to take on a boss/sub-boss who has a lot of supporterts helping him. The problem is rather that it is tedious. It's just not fun. And most of the Nemesis systems challenge comes of having a rematch while at the same time micro managing random mooks trying to get to you. That kinda ruins the gravity of a "you and me" grudge match. Don't know. I might still be feeling the after effects of the Deathstroke fight in Arkham Origins which I found amazing because it was a well designed one on one fight with no interferences at all. Story: There's not much of it here to be honest. Not that I expected much on a surface level but I heard that the plot here is considered canon then I have to say that it's rather weak. It would be good enough if it'd be considered non-canon though. I liked the little collectible hunts that showed tidbits of Celebrimbors past. Those were the absolute highlight for me. Game lenght: It's actually a positive for me. It's not too long. If there's anything that made it overstay it's welcome is some of the trophies that require me to play the game longer then it has any right to keep the player invested. That said, I gave this game a 7 out of 10 because as I said, I do think that this is a good game for everybody else out there. If I'd feel it more I'd give it a 8,5. But even then this is not 10/10 material. But it's also not as bad as all my points of critique made it out to be. So I guess a 7 is a fair rating all in all.
  11. Sorry to hear about your loss mate. Wishing you all the strenght in the world to make it through this time.
  12. Besides everyone else, the person this accomplishment has to mean something the most is yourself. Doesn't matter if the number is not impressive to anyone else.
  13. That's too vague. It's literally 100 possible options. Narrow it down please.😂
  14. At a solid 99,70% after unlocking that one horrible trophy.^^
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