So I played this back at launch, went into the game with pretty high expectations from the first game and managed to avoid all the spoilers before playing. I remember bingeing the game for 3 days, trying to finish it before I had anything spoiled. I succeeded in finishing the game without it being spoiled, but remember walking away from it disappointed. So much so that I didn't even start up the second playthrough to platinum the game, I just left it.
I recently completed the game a second time so that I could finish off the trophy list and feel like I've given it enough time for the intial shock and hype to dissipate so that I can properly reflect on it.
Technically speaking, the game is a 10/10. It looks amazing, it runs well (it should considering the long loads), the gameplay, movement and combat are all improved on the first game and feel smoother and less clunky.
The story... it's definitely divisive. I'm not a big fan of many of the choices they made, and they haven't grown on me over time. Broadly speaking, I agree with a lot of the critiques of the game that have been raised here and elsewhere. The game is drawn out, it uses maniuplutive story telling to make characters more or less likeable to fit the narrative, it ruins some of the characterisation developed during the first game and it's just generally depressing to play through.
Something I haven’t really seen talked about much would be the characters' delivery. For all the criticism of Abby there is on the internet (much of which I agree with) I thought that her character development and delivery were great. Her interactions with Lev and Manny are probably among the most authentic and enjoyable in the game. Even some of the more flat interactions like Abby’s with Owen or Mel aren’t bad, they’re just comparatively not as believable.
On the other hand, I don’t know if it was a conscious decision to have Ellie come off as so beaten down and depressing; but the result is that her dialogue seems to lack the enthusiasm and emotion of the first game. Sure, you could argue that the majority of this game focuses upon her avenging the death of her closest companion, and that she doesn’t have a reason to be happy or enthusiastic given the circumstances . Whatever the reason, she just seems so disinteresting compared to the first game. Strangely, where Ellie has dialogue with Joel in the second game, she comes across with the same emotion and enthusiasm as in the first game. This is even in circumstances where Ellie is unhappy with Joel. This leads me to believe that the issue isn’t necessarily with Ellie’s voice actress (Ashley Johnson) being unable to portray grief, vengeance or downbeat emotion; but more so chemistry between voice actors, or chemistry built into the characters via writing. Maybe Troy Baker somehow gets the best out of Ashley Johnson? I don’t know, for all I know their dialogue is recorded separately and they have little real interaction with each other. In which case, the blame would seem to fall on direction or writing.
Conversely, something about Ellie and Dina just feels off. You could jump to conclusions and say that’s because I’m a homophobe or that I don’t understand same-sex relationships, but I think that would be a cop out that fails to properly analyse why their relationship is lacking. Ellie and Dina lack chemistry. The game throws in kissing, dancing and throwaway nicknames like calling each other ‘babe’, but these all feel like cheap attempts to create or show chemistry or closeness where there is none. They just come off as awkward a lot of the time, and I don’t mean awkward in like a cute or endearing kind of way. More like they don’t believe in or feel what they’re saying. Compare their interactions with Ellie’s interactions with Joel, Tess, Sam or even Bill from the first game. They just felt more authentic. Arguably, even Ellie and Jesse have more genuine dialogue. The same sex relationship dynamic just could have worked better. It works in movies and tv series, but it falls short here because either the writing doesn’t create believable chemistry between the characters, or the voice actors just don’t have it.
In terms of the SJW type criticisms levied at the game, I probably fall somewhere in the middle. I've seen the neckbeard types over on Reddit that seemingly hate the game merely because it features progressive characters and ideas. Without any added constructive criticism or justification, those criticisms can just be dismissed as immature and outdated. However, there are equally blinded people who praise the game as a masterpiece merely for its inclusiveness and for its braveness in tackling social justice issues. Focusing on these often detracts from genuine criticism of the game. At this point, any criticism made in mere proximity to any of the progressive issues covered just invites accusations of bigotry, prejudice or intolerance. Never mind that the problem isn’t with any of those issues per se, but instead the way they have been covered or implemented into this game.
While I didn't have the game's plot spoiled for me while playing, I do recall seeing several reviews and articles that focused on the divisive SJW aspects around release. Whether that subconsciously put me on notice to look out for SJW type stuff or not, something can be said about the prevelance of progressive issues featured in this game. For all the anguish, horror, loss and fear you would expect to exist in a world taken over by 'zombie-like' creatures, roving gangs of outlaws, and morally ambiguous people, this fictional world actually appears to be even more progressive than our reality. Make of that what you will, but even for someone like me who considers themselves fairly progressive; it can be kind of immersion breaking when you're thinking more about the probabilities and realities of so many coincidences occuring at once in this apocolyptic world, than you're thinking about the main story.
Ultimately though, anything social justice related is basically a non-issue on the scale of my grievances with this game. The game is good. If the game was standalone or the first entry in the series absent anything that happened in the first game, I'd probably rate it as one of my favourites on the PS4. But because the first game set the bar so high, and I let my expectations get the better of me, I guess I could call it a disappointing success.
For what it's worth, I don't think the game's release date did it any favours. The game released practically peak covid. With everything going on in the real world, I think people needed something upliflting and hopeful. With such a big wait, massive excitement and anticipation surrounding its release, in hindsight, it sounds crazy that anyone would hype themselves up for such a bleak and depressing game. Had the game released before the global pandemic, maybe my tolerance for a 'noir' type story would have been greater.