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About OnceFallen

  • Birthday March 21

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    Steel Worker

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  1. Sure wish you would come back. Miss your work.

  2. Thank you for the South Park: The Fractured But Whole Trophy Guide & Roadmap, OnceFallen, brilliant guide for a brilliant game, well done.

  3. I think what probably happened is that the devs accidentally uploaded a beta version of the list but failed to correct it before anyone noticed :think:. Anyway, PSNP have rescanned the list and I've corrected it over here :).

  4. That's why it was confusing me as I got one of the trophies and went to look at what it was and couldn't find the name, then realized, none of the ones I had obtained were the same name as the ones on the list. It was a first time seeing something like that so just wanted to mention it.

  5. I think the Swords of Ditto list was changed after it was submitted to Sony, as PSNP still shows the old list - which is the one we loaded a few days ago but I'll post in the PSNP trophy list updates thread and have them rescan the list :).

  6. The Guide is now complete and open for constructive feedback .
  7. http://www.playstationtrophies.org/images/trophies/7232/994.jpg Computer Man Unlock all Antivirus Equipment After you defeat the Antivirus Ultimate in Advance Science, return to the Skill Scorceress to start the "Reconstruction: Antivirus Ultimate" side quest. Here are a location of the items you need to complete it and their locations: Super Fluid Conductor: You will get this from I-73's locker located in the Advance Science. Microchips (15): These will be dropped randomly by the Mike Chip enemies in the Science areas Once you have all the items, return to the D&D section and give them to the Skill Sorceress. Now use an Antivirus Talisman to summon the Antivirus Ultimate and defeat it. You must do this 4 times in order to unlock all of his items. Each time you face him he will move from screen to screen faster, throw out saws and takes more damage overall to defeat. You can buy additional Talismans from the Trenchcoat salesman there for $90.00 a piece. Once you have all 4 items unlocked, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/890.jpg Conqueror of Time Unlock all Time Knight v2 Equipment Just defeat the Time Knight for the first time and the go and talk to the Skill Sorceress to unlock the Time Knight in the Beta Boss Engine. After that, you just defeat him 4 times and unlock each of the 4 chests afterwards. As with the other beta bosses, he will get more difficult each time you face him by doing more damage with his attacks, taking less damage from you and increasing the volume of his attacks. Once you have unlock all 4, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/a18.jpg The Man, The Myth, The Daryl Pull Excalibur You will find Excalibur in the courtyard area of The Gallery & Garden of Frankenstein's Castle. In order to get unlock it you will need the key from Igor's Quarters which is inside the chest. Excalibur will be against the far left wall there but you won't be able to pull it unless you have King Arthur's armor equipped. You can get the required pieces from Brawley The Blacksmith in the main room of Frankenstein's Castle. Once you have them equipped, return to the sword and you should be able to pull it up, granting you the sword to use and the trophy. http://www.playstationtrophies.org/images/trophies/7232/08f.jpg My Beloved Sherlock Find Sherlock In order to find Sherlock, you must complete all 4 of the "Study In Blue" side-quests given to you by Dr. Watson at various points in the story. You must complete one in order to unlock the next, so they must be done in order. The side quests mainly involve searching for clues and talking to people across the school & classrooms. In the final one, "Study In Blue: Part IV", you will get a the Replacement Key and need to find the door that it unlocks. Once you enter the portal to Hell & reach Limbo, go all the way to your right to find a locked door and use the key on it. Inside of the Hall of the Replaced, just walk to your right to find Sherlock and the trophy will pop shortly there after. http://www.playstationtrophies.org/images/trophies/7232/be1.jpg Dirty Sheets Jump on The Princess' bed 10 times When exploring the vents, you will come to a point where you will fall through some and into The Princess' bedroom and onto her bed. Once the dialogue has finished, stay on the bed and just keep jumping on it until you have done it 10 times. Once you complete your 10th jump on the bed, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/cfc.jpg You Killed Tim Kill Tim MISSABLE When you start the "Tim's Locker Warming" side quest, you will receive the combo to his new locker. Go over to it and open it up, then remove the Emergency Allergy Shot from it. Once it is out of the locker and in your possession, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/fab.jpg Invasion of Privacy Discover Eli's Journal You will find Eli's Journal in The Lost Hallway around the middle of the area. It is secured behind a glass case that you will need to open before you can get it. In order to open it, you must place 5 gem stones in the hole on top of it. This means you will need a Topaz, Ruby, Emerald, Sapphire & Diamond to complete the task. Completing tasks for the chef and getting Lucky Butter from him and equipping them in your accessory slots is one way to to obtain gems from killing regular enemies but you can also wait until you reach the Greed (Hell) and buy them from the Trenchcoat Employee there. Once you have all 5 gems and place them in the holes, the case will open and you can look at his journal by pressing on it. Once you do, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/089.jpg That Was Rude Set fire to the Tree Ent-repreneur MISSABLE The Tree Ent-repreneur appears during the "Local Advertising Again" side quest. Before heading out to the Far Side, stop by your locker and equip on of the Combustible skills (or buy one and then equip if you don't have one). Now head out and after you get the wood from him, use your combustible skill on him to set him on fire. Once he is burning, the trophy will pop.
  8. http://www.playstationtrophies.org/images/trophies/7232/44b.jpg You Killed Daryl Die for the first time Just like the description says, you must let Daryl die for the first time. In order to do this, you must let his health meter hit 0. This might happen normally in your playing, but if not, then just head to an area with stronger enemies and let them wail away one you until you are dead. Once you are, the trophy is yours. Note: I believe this can be combined with the What Did You Expect trophy but it hasn't been confirmed yet. http://www.playstationtrophies.org/images/trophies/7232/606.jpg What Did You Expect? Use Self Destruct You can buy the Self Destruct skill from the Skill Store for 7 textbooks but you must be level 15 before you can equip it. Once you obtain it and level up enough, equip it into any of your skill slots and then use it. After you self destruct and die, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/526.jpg GlockenDaryl Unlock all Glockenspiel Equipment After you finish "The Beta Boss Reconstruction Engine" side quest and defeat Lord Glockenspiel, go talk to the Skill Sorceress to start the "Reconstruction: Lord Glockenspiel" side quest. Here are the items you need and their locations: Glockenspiel Key (1/5): Eventually Beethoven will send you to find Leonardo in The Grand Canal and retrieve his bounty from him. When you get there, it will be in the air above the first roof top section you jump up to. Glockenspiel Key (2/5): Return to the area Musical Trial Two and head to the upper left side of the screen to find one floating above a platform there. Glockenspiel Key (3/5): Head back to the Manager's Office and enter the Axis of Creativity - Outskirts. Head all the way to the left side of the area to find a key floating in the air. Glockenspiel Key (4/5): In the Theater to the second floor and make your way all the way to the right and enter The Stage from above. Right before the hole above the stage you should see the key floating behind a hanging mountain stage part. Position yourself above it, then drop down on to it to pick it up. Glockenspiel Key (5/5): Head over to the Vienna Streets and jump on the awning above the fruit for sale to your right. Keep platforming up and to the left until you reach the long board over a big opening at the top. Drop off the far left side of it onto a roof to find the key floating in the air there. Famed Xylophone Mallets: Go to the Theater Entrance, proceed up to the second floor and enter the doors into the Tenant Hallway West area. Continue down the hallway and enter the Tenant Hallway East section, then go into the room Xylophone Player's Room to find the mallets on a pedestal there. Once you have all the items, return to the D&D section and give them to the Skill Sorceress. Then use a Glockenspiel Talisman to summon Lord Glockenspiel and defeat him. You must do this 4 times in order to unlock all of his items. Each time you face him, he becomes more difficult to defeat with higher health, more damage and faster in general. You can buy additional Talismans from the Trenchcoat salesman there for $20.00 a piece. Once you have all 4 items unlocked, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/41c.jpg I'm a Snake Unlock all Asp Equipment After you defeat the Asp in the Pyramid, return to the Skill Sorceress to start the "Reconstruction: History Reptile" side quest. Here are a location of the items you need to complete it and their locations: Steel Fangs: You will acquire these from killing the Asp inside of the pyramid for the first time. Stone Scale (1/5): When you enter the Chamber Of Symmetry from the Inner Chamber, you will find the Stone Scale against the left side wall. Stone Scale (2/5): In The Pit area, when you first enter it from the Underground Tunnel II it will be right in front of you. Stone Scale (3/5): In the Collapsing Room, fall to the lower level and you will find it along the left side wall there. Stone Scale (4/5): In The Tunnel Of Certain Death, you will find it in the middle of the area (run across to avoid the spike floor as best as possible). Stone Scare (5/5): In the Servant's Tunnel, it will be in the upper right portion of the screen on a platform just below the top one. Anubis Armor Shard (x15): These will be dropped randomly from the Anubis Warriors in the Pyramid section. Once you have all the items, return to the D&D section and give them to the Skill Sorceress. Now use as Asp Talisman to summon the Asp and defeat it. You must do this 4 times in order to unlock all of his items. Each time you face him he will move quicker, throw out more poison and bouncing globs and takes more damage overall. You can buy additional Talismans from the Trenchcoat salesman there for $45.00 a piece. Once you have all 4 items unlocked, the trophy will pop.
  9. http://www.playstationtrophies.org/images/trophies/7232/bec.jpg With Honors Defeat the Literature Guardian Story related, can not be missed. You will face the Literature Guardian after you finish off the final batch of ghosts in Ebenezar Scrooge's mansion in the Haunted Bedroom. She will disappear and reappear quickly all around the room in the air and closer to the ground and shot out fire & lightning when she appears. You must hit her while she is visible to stun her in order to get a few hits off and then repeat the process. After she takes enough damage she will appear with a theater mask shield and fire out flame balls at you. If you can get behind her you can hit her and stun her but if not then just avoid the fireballs and go back to hitting her when she starts warping around the room again. Keep fighting until you have defeated her and the trophy will then pop. http://www.playstationtrophies.org/images/trophies/7232/d40.jpg Here's Your Hall Pass Defeat Mr. Robatto Story related, can not be missed. You will face Mr Robatto at the end initial History area. The fight is very straight forward with you just needing to attack him like normal to do damage. He has a few different attacks that he uses against you, none of which are super deadly. The first one is where he will jump and throw hall passes at you which you need to avoid. The next is where is does a kick across the screen which you either just need to hit him to knock him down or duck under to avoid. Another attack is where is he will do a superman type fly towards you which if he catches you, he will strangle you for damage until you mash your way out of it. Outside of those 3 attacks, he will do some normal attacks as well, but those are the main ones. Just keep attacking him and once he falls, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/371.jpg Pff, Who's This Guy? Encounter JP Story related, can not be missed. When you enter the Axis of Literature from Frankenstein's Castle, you will have both the Literature Guardian and Mr Robatto in battle at the same time. They both do the same moves as they did previously, so just stick to the methods you used to defeat them before until they both fall. After they are defeated, JP will appear and there will be a brief dialog. After he is finished, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/2ba.jpg History Is Cancelled Defeat Time Knight Story related, can not be missed. There are two parts to the battle with Time Knight, fighting him and destroying the Axis of History machine. The battle will begin with you fighting against the Time Knight. He will cause spears to come up from the ground in certain spots through out his part of the battle so make sure to try to avoid them before they shoot up. He will also conjure spears to shoot at you as well that you need to either duck under or jump over to avoid. Occasionally he will do a melee swing type attack that you will need to jump over or retreat backwards to avoid. Once you do enough damage to him, he will kneel down and this is when you want to do as much damage as you can to him. He will then teleport into the background and this is when you are to start attacking the Axis of History machine. After you do a certain amount of damage to it, the Time Knight will re-appear by you again and the process will repeat. Just keep attacking them both until you finish them both off and then the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/7ab.jpg He Was A Robot This Whole Time?! Defeat Robatto-Tron Story related, can not be missed. Robatto-Tron does a few of the same moves he had before but adds a few new attacks to his cycle as well. When you are fighting normally, he will occasionally stop and shoot a ton of springs with boxing gloves out of his head and around the screen to the ground which you need to avoid being hit by the gloves. Once you do enough damage to him, he will jump off screen and start throwing hall passes from sky down at you which you just need to run back and forth to avoid. He will then return to the screen and repeat the same attacks as before. When you do enough damage to him this time, he will once again jump off screen and start throwing the hall passes but will also shoot down spring boxing gloves at targeted spots (you just need to avoid like the cartons). He will reappear again and do the same type of attacks, just a little quicker now before he jumps off screen and does the hall passes/spring boxing gloves attacks at a faster rate as well. Keep attacking him and avoiding the attacks in each section of the fight and when he falls, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/80a.jpg Things Got Weird Defeat The Princess Story related, can not be missed. You will fight The Princess in an area where there are platforms made of stone around the screen. If you fall off, you will not die but you will take damage when you are put back onto one of them. The Princess herself has a few random attacks the she does. Her first one where so will appear a little to the side of you as an airplane and dash at you which you need to jump to avoid (she repeats this a few times). Next, she will appear at some place around you and begin shooting out fireballs at you in a random pattern which you need to move around to avoid. Another attack is where she will appear above you as a grand piano and drop down on top of you so just run or dash out of the way to avoid being hit. She also has an attack where she fires a laser beams vertically across the screen. She also has an attack where she will appear right next to you with axe hands and do a melee swipe attack at you that you just need to jump or retreat to avoid. Her last attack is where she will appear some place above you in one of the corners with a rhino on a stick and do a massive spin attack towards you that you need to jump and move to the opposite corner to avoid. You need take your time and just keep trying to hit her when she is on the screen while avoiding her attacks. Once her health is gone, she will grab a hold of you and start phasing all over the place. You have to keep hitting during this period to resist her until she is finished. Once you finish her off, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/f3f.jpg Use The Cleaner! Finish the Game Story related, can not be missed. After defeating the Princess, you will learn who is behind everything going on and you must defeat them. The battle itself is very self explanatory and straight forward. Once you finish them off, the trophy will pop.
  10. http://www.playstationtrophies.org/images/trophies/7232/d88.jpg Trusty Steed Inherit a trusty steed MISSABLE To get a trusty steed, you must first complete the "Foreign Debt" story quest along with the optional flowers portion of it. In order to find the flowers, you must head to the Haunted Ballroom in Ebenezer's house and look on a table to the far left of that area to find Aged Flowers. Once you have them, complete the quest & he will give you a trusty steed as a reward and the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/be1.jpg Growing Pains Find and return all Photographs There are a total of 10 photographs located across all the areas in the game. Most can be found by just floating in the air somewhere a stage while others require you to compete a H.A.M. M.E.L.T. bot's requirements to free it from a red bubble. Here is a list of them 10 photographs locations: Photo 1: When heading back to give The Princess the recorder during the Music For A Princess quest, when you enter the Upper Vents I, it will be floating in the air right in front of you Photo 2: In the Forest Of Ents, you will pass through a cave in the mountain and can see the picture in an alcove to your upper right. Go into the cave and then jump up to the left to find a hidden ledge, then jump to the right to get up on the next one with the picture on it Photo 3: In the Pit of Long Falls (inside the Pyramid), jump over the hole to the other side and use a skill with the slash ability that has been raised to rank 4 on the H.A.M. M.E.L.T. to free it from the red bubble there Photo 4: In the area of Fringe Science 101, make your way all the way to the right and you will find a H.A.M. M.E.L.T. requiring a Good melee skill that has been raised to rank 7 with the photo in the red bubble to be freed from it Photo 5: In Frankenstein's Castle, make your way into the Gallery & Garden, then head to the left until you find a door that requires a silver key to enter. Go inside of it to the Quarantined Hallway and then into the Nondescript Room to find a Trenchcoat Employee there. He will sell you the photo for $449.99. Photo 6: In Frankenstein's Castle, when you reach the towers, go to the middle tower and head to the 3rd floor from the very bottom. Run through the left wall to find a hidden area with the picture floating in the air Photo 7: In the are Haunted Ballroom (in Ebenezer's Mansion), you must jump along the chandeliers at the top towards the left side to a platform with 2 treasure chests & a photo floating in between them Photo 8: You will have to wait until you are going after the History machine and then equip a great Utility skill that has been upgraded to a rank of 5. Once you do, head to the History and make your way to the Stone Fort: Central. Head to the right and look for a rip in background you can enter and go into Mostly A Battlefield. Make your way across it and head into Not A Battlefield, then work your way to the left until you find a hole with signs all around it. Drop down the hole and move yourself to the left as you fall so you land in an alcove on your way down. Use the skill you equipped, to release the photo from the red bubble. Photo 9: In the Tower Of Hands (History) area, when you get to the parallel stage area where you get the second tower key, if you look above, you will see a photo on the catwalk at the top. On your way back, work your way up and to the catwalks to grab the photo Photo 10: In 101 ecneiS, make your way up to the upper right portion of the area to find a treasure door locked with a silver key. Open it up and inside you will find a photo floating just past the chest in there Once you have found and returned all 10 photos to The Princess, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/726.jpg Pay Attention This Time Daydream through The Janitor's story Story related, can not be missed. You will get this after you complete the tutorial type section of the game in the beginning. http://www.playstationtrophies.org/images/trophies/7232/480.jpg Welcome To Water Falls! Defeat Gorilla Tim Story related, can not be missed. You will face Gorilla Tim in battle after you purchase your first skill. The battle itself is very straight forward with Gorilla Tim attacking by punching at you and slamming his fists into the ground. In order to damage to him, you must use your flash skill to stun him, then attack using your melee. After you hit him for the first time, he will put on sunglasses to block the flash skill. Make your way to the upper steel beams and drop down when he is confused to scare off his glasses, then quickly use your flash and melee to do more damage. He will then destroy the top beams and come after you attacking. Just keep moving and avoiding his attacks until the upper beams reappear. Once they do, just jump back up to them and then drop down to scare him and do the flash/melee combo again. Keep repeating these steps until you defeat him and once he has fallen, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/aa9.jpg The Boxing Caveman Defeat The Cleaner Story related, can not be missed. You must defeat The Cleaner (really the janitor) in order to collect the book spray to complete the Righting Your Wrongs quest. The fight takes place in a boxing ring with The Cleaner to your right. You must attack him, while avoiding his attacks and knock him back against the far right ropes. Once you have him against the ropes, the will begin flailing his arms around like crazy for a little bit before punching with one of his arms, stretching it across the screen. Duck under his fist and then quickly run to it and hit it to cause it to return and hit him, stunning him. Once he is stunned, run over and unload on him until he recovers or the round ends. Keep repeating this pattern until he has fallen and the trophy pops.
  11. http://www.playstationtrophies.org/images/trophies/7232/fd1.jpg Eyyyyy! Reach max Social Rank You gain Social Rank in a few different ways in the game. The biggest way is to complete quests & side quests for the different students & characters around the school. Other than that, you can use the Dorks & Dungeons Quest/Skill challenges in the Gym Hallway and can win them after you finish each of them. For this trophy, you need to reach the overall Social Rank to The Fonz which is 400 PP. Once you do so, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/8d2.jpg Overpowered, Underappreciated Reach Level 45 This one should come through the natural playing of the game, but you can grind out levels at anytime to make this go faster (as well as make the game easier sooner too). You will gain XP from killing enemies & completing quests mainly. If you look under your Health Bar, you will see another one that fills blue, which is your XP bar and shows how far along to levelling up (you can also see it in your notebook). Once you have reached the maximum level of 45, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/fb3.jpg Super Procrastinator Complete 100 Side Quests For this trophy you are going to want to do every side quest you can get your hands on to do basically because while there are over 100 available, it's just barely over that so there isn't a ton of room for error. Almost every side-quest is playable & achievable at anytime in the game but there are a few that you can get locked out of completing as well so try to do them as soon as possible. With that being said, there are a lot of them that you will get and not be able to finish until much later in the game so don't go crazy searching for something to complete a quest as it might not appear until later on. Once you complete 100 side quests, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/3db.jpg Employee Of The Month Complete all Task List quests There are a total of 8 Task List quests that you must complete. You will find them on the sheet of paper on a locker near yours or in the bathrooms on a stall door. The quests will appear as you playthrough the normal story quests so check back frequently to see when a new one is added. Once you complete a task, just return to the Task List to complete it. Here are the quests you must complete: A Gift for Trenchcoat Kid Paul and the Beanstalk Dorks and Droolers Local Advertising Dorks and Droolers Two 100 Dollars Local Advertising Again Financial Restructuring Once you have finished all 8 quests on the Task List, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/3b3.jpg The Orange-Pantsed Helper Close all Dimensional Tears In order to close a dimensional tear, you must enter it and complete the objective inside of it. If you fail to kill them all, you will be ejected from the tear and have to try again. Here is a list of the tears, their locations and how to close them: Bridge Of Armanhand (Intro To Art & Music): Defeat all the Science & Music Enemies (90 seconds) Road To Egypt (History): Defeat all the History Enemies (90 seconds) Forest Of Ents (History): Defeat all the Forest & Egyptian Enemies (120 seconds) *Requires pyramid water to be completed* Biology 102 (Science): Must hit 5 On/Off switches around area (3 in water & 2 above), but seems to require you to kill some enemies before you can hit some of the switches (90 seconds) The Towers (Literature): Literature Enemies (120 seconds) Tower Of Hands (History): You need to go out to The Quad and hit on the statue out there, then enter the tear back to the Tower of Hands from where it takes you in Egypt Once you close all 6 of the Dimensional Tears, the trophy will pop.
  12. http://www.playstationtrophies.org/images/trophies/7232/074.jpg Locked and Loaded Collect all Skills There are a total of 46 skills you must obtain for this trophy but most of them will be either bought from Alan & Paul using textbooks as currency for them or obtain them as part of a quest (to complete it or a reward for completing). The remainder of them you need to find around the school, usually in treasure rooms or in areas that require that skill to advance in. Once you have found all 46 of the skills, the trophy will pop. Note: The trophy didn't pop for me until after I upgraded the skills and then exited out of my locker so if yours doesn't, then just try that to see if it fixes it. http://www.playstationtrophies.org/images/trophies/7232/8ce.jpg Locked and Loadeder Reach max rank with all Skills You can boost your skills by using SXP, which you get from gaining regular XP as well as from trading in textbooks for them. I would advise not to trade in textbooks for SXP until much later in the game as the higher the level you are, the more you get in exchange for each textbook, plus you will get a ton of SXP while just playing through the game and killing enemies as well. Once you have all 46 of the skills, you need to just upgrade them all to their max levels and the trophy will pop after you leave your locker after you have done that. http://www.playstationtrophies.org/images/trophies/7232/066.jpg Book Worm Collect 10 Textbooks See Too Many Books http://www.playstationtrophies.org/images/trophies/7232/d9a.jpg That's A Lotta Books Collect 50 Textbooks See Too Many Books http://www.playstationtrophies.org/images/trophies/7232/25e.jpg Too Many Books Collect 100 Textbooks Textbooks serve as currency for you to buy new skills or to trade in to get SXP. You will get textbooks from completing quests, buying them from people, find them in treasure chests and floating around in different areas. There are way more than 100 textbooks you can obtain in the various methods so once you get 100 of them, the trophy will pop. http://www.playstationtrophies.org/images/trophies/7232/0c1.jpg Enchanted Garments Activate a Set Bonus A set bonus is a passive or active type addition to your character depending on the items equipped. You will know if an item is part of a set as when you look at it in your inventory, it will have something listed under it describing what effects you will gain/lose if you equip all pieces of said set. The easiest ones to get are any of the Beta Boss ones since you have to unlock them for their own trophies anyway but there are plenty others you can use as well. Just equip all the pieces for one set and after you do, the trophy will pop.
  13. http://www.playstationtrophies.org/images/trophies/7232/6b7.jpg Super Collector Deluxe Collect all trophies Just collect the other 36 trophies and the platinum will be all yours! http://www.playstationtrophies.org/images/trophies/7232/8d9.jpg Sticky Fingers Collect all Locker Combos There are a total of 24 locker combos you need to collect to get them all. Not all of the lockers are found inside the school as there are some in areas within the classrooms and also in the Lost Hallway. Here is the list of combos you need and where they are located: Tim's Locker: Head out to The Quad & make your way to The Far Side. Head to the very top section there, then go to the right to find the combo in front of Squirrel Boy Drew's Locker Combo: In the upstairs of the North Hall, head into the Upper Vents I, then head to the upper right and go into Upper Vents II. Go to the center area and drop down to the left spot and go into the hidden section to your left behind the fan to find the combo Ken's Locker Combo: You must complete the "Paul and the Beanstalk" side-quest (found on the Employee Task List) and once you do, the combo will be part of your reward Count Roger's Locker Combo: After you complete the 666 music trials and bring back Beethoven his money from Leonardo, head back to the Musical Trials Two and go up to the cymbals & through the door there. In that next room you will see a chest with the combo inside of it. Manager's Locker Combo: You will find the combination in his room in the Tenants Hall West area after you unlock his door Chelsea's Locker Combo: You must complete the "Dorks and Droolers Two" side-quest (found on the Employee Task List) and once you do, the combo will part of your reward Jessica's Locker Combo: Before you can get her combo, you must first upgrade your Quick Retort skill (or any of the other dash type ones) to a rank 4. Once you have done that, head to Trenchfoot Field, go to your left and drop down the hole there. Proceed to your right and use the dash on the H.A.M. M.E.L.T. there to unlock the code from the red bubble T.K.'s Locker Combo: During the "A Study in Blue: Part II" side-quest, you shall receive the combo as part of it in order to get a required key from the locker I-73's Locker Combo: Inside Biology 101, make your way to the end of the room and look for a moving platform going up and down. Take it all the way to the top and the combo will be on a small platform there Abby's Locker Combo: Inside Biology 101, if you look to the left of where you got I-73's combo you will see a bit of metal coming out of the wall just a little lower down. Jump over to it to find a hidden alcove with a door that leads to a room with the combo floating in the air Textbook Emporium's Locker Combo: You will get the combo during the "Infiltration - The Trenchcoat Kid" side-quest in order to proceed in it Tony's Locker Combo: You will get it as a reward for completing the "Tony's Pension" side quest Igor's Locker Combo: You will find it locked in a cage in The Castle Interior area of Frankenstein's Castle. There are 4 on/off switches you must hit in order to get rid of the cage. Once you enter the room, drop to the bottom and run through the wall on the right to a hidden alcove to find the first one. The second one will be on the ground level there as well, but to the left of the room behind some barrels. To find the third work your way up to the upper left section of the room and jump through the ceiling there to find a hidden area, then proceed to the right to drop down next to the switch. Later on in this section of the game you will get dropped into the Castle Depths (lava area). Once you complete this and go through the locked door back into the Castle Interior, immediately head to your left through the false wall there to find the last switch. With all the switches hit, go back and collect the combo from the middle of the other room Paul's Locker Combo: You will need to buy this off a trenchcoat employee in order to complete the story quest "Friendly Arson" Rob's Locker Combo: After you complete the "Business Acquisition" side-quest, you will get the combo as part of your reward Tim's (New) Locker Combo: You will get the combo when you accept the "Tim's Locker Warming" side quest Jesse's Locker Combo: You will first need to equip a Great Stun skill that has been upgraded to rank 7. Then head to the Shattered Stone Fortress and make your way through until you find a platform with a skewered dog on it, then drop down and head to the left along the lower level to find it. Use the skill you just equiped to unlock it from the red bubble Pelt Kid's Locker Combo: In the area Pillars of Creation (History), you will find a Trenchcoat employee in a classroom tear to the far left of the area whom you can buy the code from for $373.50 Gabe's Locker Combo: You will first need to equip an Excellent Range skill. In the Tower Of Hands (History), once you make it to the area with the stage, head to your right and keep along the bottom level to find it locked in a red bubble that you can use the skill you equipped to get it Storage Locker Combo: You will get the combo from Alan during the Irreconcilable Differences side quest Becca Locker Combo: You will get the combo as part of your reward for finishing the "Book Borrowing Service" side quest Trenchcoat Kid's Locker Combo: You will get the combo at the beginning of the "When All Else Fails..." side quest Timrog'naduath's Locker Combo: When you enter Fraud (History - In Hell), head all the way to your left and you find it floating above some Demon Dandelions Danielle P Locker Combo: When you enter the Forest of Trenches area from the Great Wall, you will need to climb up a vent section to reach the top. Look on the left side of that section for a fan and go into it to find the combo hidden inside of it Once you obtain all of the combos, the trophy will pop.
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