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Mendel

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About Mendel

  • Birthday 12/02/1983

Retained

  • Member Title
    Lupus In Fabula

Basic Info

  • Location
    Winnipeg apparently?

Gaming Info

  • PSN ID
    NewYorkUgly
  • Latest Platinum
    The Witness

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  • Facebook
    https://www.facebook.com/DustinMendelAuthor/

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Mendel's Achievements

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Explorer (4/14)

  • Staff Custom List 100%
  • Game of the Year: Trophy Edition 2015
  • Reacting Well
  • Conversation Starter
  • Staff - Administrator

Recent Badges

  1. Hi kids, with the site update continuing to chug along, the return of awards and an uptick in new events coming, we've seen a pretty significant increase in projects for our GFX team, and a new face or two would be a big help. If you're artistically inclined, familiar with programs like GIMP or Photoshop and have an interest in getting more involved with PST, I'd love to hear from you. You'll primarily be working with the rest of the GFX team to create banners, awards, as well as chiming in on any larger staff projects in the works. If you have any questions, don't hesitate to send me a message, you don't have to be a regular poster or super active in the forums to be considered for staff.
  2. Well kids, another year almost done, bit of a weird one if you ask me, but we made it. We managed to end the year with some great events from our EDs, we've been pretty consistent with guides over the past year, and with our tracking finally out of beta, the future looks bright, which is more than I can say when I look outside, but we'll save that for another day. As is tradition, our GFX team has made you a card, please enjoy: Happy holidays from everyone here at PST.
  3. We can discuss it in another thread, but if there's a demand for them, absolutely.
  4. For what it's worth, and I'm sure some of the EDs will talk about this in the post-mortem thread, but the reason we gave this THL a silly name instead of calling it 10 was we wanted to use this as an opportunity to get people back into the swing of things with big events, both on the staff side and the member side. Things have been pretty discombobulated for a while, no one's fault, but we wanted to experiment with different things and get the community back in the mindset we used to all have for events. If this particular event ends up being a bit of a mulligan in terms of hardcore competition, that's ok. Personally I'm really happy with the number of sign ups we got, and regardless of how everyone feels about this particular event, we're going to use this momentum, and I imagine the next big event we do will be even better.
  5. No need to apologize, these are the kinds of things we're looking for. We'll take a look and see if there's anything obvious that needs fixing.
  6. hey wake up and message me dummy

  7. I'm able to see exactly what does and doesn't give out points on my end, and we're in the process of tweaking things and finalizing what should count.
  8. The software update went live very recently and figuring out badges hasn't been priority #1. I'll take a look tomorrow.
  9. It looks like your dragon is getting backhanded.
  10. I like this in theory, we'll see what we can do
  11. Thanks, I'll mention it to RX.
  12. Ultimately it comes down to screen space on mobile, which I know I don't have to explain to you. Looking at a thread on mobile, it's unclear to me where we would fit the awards, but I do think a switch to desktop button is standard enough across other sites that that's something we should probably look into. I know some people use mobile as their primary or even sole method of accessing the site, but I think, based on the data the site provides, we get more than enough desktop users to justify making that the ideal method for accessing the site, which means more features. I think it's pretty difficult to provide a perfect, uniform experience across both platforms, but we're certainly open to making changes.
  13. I think it's worth pointing out that the lack of guides is something we've gotten a lot better at. Some members have really stepped up with guide creation, and the staff have had guides up for nearly every big release this year into last year. Unfortunately the initial launch didn't go as intended. Bad timing on the part of the update and the new consoles/the changes that came with them, the manual checklist thing, this newest change on Sony's end, and several new features have been waiting on a forum software update that just recently went live, which RX has been testing in the background this past week. In hindsight we could have done things differently, but we'll get back on track. The staff member that was in charge of moving games out of upcoming was and is largely me, with help from POD. He's been busy of late, and other forum stuff has taken my attention, so for that, apologies. I've asked a staff member to help compile a list of forums that need moving, we're going to try to automate that to a degree in future, and I'll try to stay on top of it more. Expanding the staff is definitely something we'll look at in future, probably sooner than later.
  14. PS4 classic. It got so bad I had to play certain games with headphones just so I could hear dialogue over the fan, and I'm still using a PS3 as a DVD player in the bedroom. I guess I have nothing left to lose, I might as well rip it apart and see if I can make it any better.
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