Interview: Steve Papoutsis Talks Dead Space 2
Written Thursday, May 20, 2010 By Dan WebbView author's profile
At EA's spring showcase last week, we managed to catch up with Dead Space 2's Executive Producer, Steve Papoutsis, to talk all things Dead Space.
Being the video geniuses we are - self proclaimed by the way - we decided to shoot the interview in the darkest of areas in the spirit of the game... or, if you don't believe that, we had to make do by catching the local fireflies, sticking them in a jar and using them as our only source of light, Yeah, we did that... Orrrrr, if you don't believe that, then, that's where we were stuck.
Talking to Papoutsis, we sought to get Visceral Games' main objectives for Dead Space 2, why Isaac now has a voice and a face, and whether they're planning a Left 4 Dead style versus mode for their multiplayer. All that and so much more!
If that's not enough and you didn't check out our first impressions last week, check it out now. Go on, it's full of lovely words.