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Dead Space 2
Interview: Steve Papoutsis Talks Dead Space 2
Written Thursday, May 20, 2010 By Dan Webb
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At EA's spring showcase last week, we managed to catch up with Dead Space 2's Executive Producer, Steve Papoutsis, to talk all things Dead Space.

Being the video geniuses we are - self proclaimed by the way - we decided to shoot the interview in the darkest of areas in the spirit of the game... or, if you don't believe that, we had to make do by catching the local fireflies, sticking them in a jar and using them as our only source of light, Yeah, we did that... Orrrrr, if you don't believe that, then, that's where we were stuck.

Talking to Papoutsis, we sought to get Visceral Games' main objectives for Dead Space 2, why Isaac now has a voice and a face, and whether they're planning a Left 4 Dead style versus mode for their multiplayer. All that and so much more!

If that's not enough and you didn't check out our first impressions last week, check it out now. Go on, it's full of lovely words.




 
 

User Comments
 
Forum Posts: 1107
Comment #1 by Soothsayer
Thursday, May 20, 2010 @ 11:00:10 PM
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Isaac speaks! always though it was annoying that he never spoke in the first game.

 
Forum Posts: 125
Comment #2 by EliteChaosWolf
Thursday, May 20, 2010 @ 11:22:09 PM
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Visceral Games absolutely nailed the survival horror genre with the 1st one in my opinion, i actually stopped playing because my girlfriend would no longer sit with me. I'd say a heap load of kudos is inbound for these dudes.

 
Forum Posts: 4266
Comment #3 by Gravity_Disaster
Thursday, May 20, 2010 @ 11:24:06 PM
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I'm pretty damn excited for this game. The reason they gave Issac a voice is pretty resonable though..

 
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Comment #4 by MikeyMoach
Thursday, May 20, 2010 @ 11:48:21 PM
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demo sounds awesome hope to play something SOON!!!! but i think they got Issac backwards, they should of gave him a voice in the 1st one and the events of that would make him not wanna talk becuase that drove him to the brink of insanity or something, but that wont stop me from getting this a week or two prior to the release ;) i like knowing people :D

 
Forum Posts: 62
Comment #5 by kingepa
Friday, May 21, 2010 @ 12:12:41 AM
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Kudos on the interview....I have a feeling that there will be a trophy for either killing or impaling more than one enemy with the nail gun...And also I love to hear when developers mention that they will give a release date when the game is awesome or when it is sequel worthy. Can't wait for this =]

 
Forum Posts: 55
Comment #6 by Steady-Hipp0
Friday, May 21, 2010 @ 02:17:41 AM
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I can't wait for this game

 
Forum Posts: 166
Comment #7 by den247
Friday, May 21, 2010 @ 03:29:30 AM
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cool

 
Forum Posts: 190
Comment #8 by XBOTS SUZORX
Friday, May 21, 2010 @ 06:40:37 AM
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original suzorked creeping around no action and silly enemies

 
Forum Posts: 11
Comment #9 by Lairfan
Saturday, May 22, 2010 @ 06:32:28 PM
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@8:

Are you serious? Did you really expect a HORROR game called Dead Space to put a big focus on the action? That's why there's so much "creeping around" (as you put it) you idiot.

Also, the enemies are about as silly as the enemies in the Aliens franchise (ie, not very). Please think before you type up such idiotic comments.


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Game Info
Developer:
Visceral Games
Publisher:
Electronic Arts
Genre:

Release:

US January 25, 2011
Europe January 28, 2011

Resolution: 480p, 720p, 1080i
Sound: Dolby Digital 5.1
Players: 1
Online Players : 4-8
ESRB: Mature
Collection:1969
Wishlist:241
 
 
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