Destiny (PS3 & PS4)
Bungie Confirms Destiny, a Sci-Fi Action Shooter Series Headed to PS3 and PS4... eventually
Written Tuesday, May 22, 2012 By Lee Bradley
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Bungie’s next game will be called Destiny, the first title in a “sci-fi fantasy, action shooter” series set to launch on Xbox 360, with later ports and sequels planned for multi-platform and next-gen systems.

That’s according to a 2010 contract between the former Halo developer and publisher Activision. Made public thanks to the ongoing lawsuit between Acti and ex-Infinity Ward heads West and Zampella, the contract states that the first in the series will launch in the Autumn next year.

Beyond that, the contract details a four game deal, with a new title in the series set to release every other year from 2013 to 2019. Then in 2014, 2016, 2018 and 2020, major expansions - called “Comets” - are planned to plug the gaps.

Between Destiny game releases and Comet add-on releases, interim DLC packages will also hit. The contract states that the game and it’s expansion content will be available via a mix of packaged goods, subscriptions, downloadable content, value-added services and micro-transactions.

The Xbox 360 will be the lead development platform for the first Destiny game, with a version also set for the console’s successor, referred to in the contract as the “Xbox 720.” Based on technological and financial feasibility, a PlayStation 3 version of the first game is also planned for 2014. 

That particular decision should already have been settled upon, as the contract states that the technical feasibility of a PS3 version of the game should be made “no later than January 31, 2011,” with the business feasibility decision coming “no later than March 31, 2011.”

“In no event” will Bungie be forced to ship a PlayStation 3 version of the game in 2013, alongside the Xbox 360 version, says the contract. So while the series will eventually be available across all platforms, with future releases enjoying synchronous releases, the first game is a timed Xbox exclusive.

Under the terms of the deal, Bungie will get royalties of between 20 and 35 per cent of the "operating income." That’s what’s left of the revenue once Activision deducts development, production and marketing expenses. 

In addition to this, Activision will pay Bungie $2.5 million a year in bonuses between 2010 and 2013 if the studio meets various quality and budget milestones. Plus there’s a further $2.5 million up for grabs if the first Destiny game achieves a 90+ review score average on 30 days after launch.

The stakes are high then, with the contract stating that Activision can terminate the deal without penalty if Destiny doesn't sell at least five million units in the first six months of release. It’s worth noting, of course, that the details of the contract may have changed in the two years since it was signed.

Bungie has confirmed the news. Or some of it anyway. Reacting to the leak the studio confirmed the 2013 release date for Destiny, saying "Well, that just happened..."

"So, yeah. While we're not ready to show you what we've been working on, we can reconfirm that we are hard at work on our new universe. We can't wait for you to see it. See you starside in 2013."

The title “Destiny,” alongside various snippets of information, has followed Bungie around for quite some time, much of which suggests that Destiny is heavily MMO-influenced.

It all kicked off in January last year when Bungie advertised for MMO designers. That was followed in Feb when a disgruntled ex-employee revealed that the game was called Destiny, describing it as “WoW in space.”

That was followed by Bungie’s Lead Network Engineer, David Aldridge, telling GDC 2011 that the studio's next game is an action MMO, before later denying it. 

Then, in May last year, a trademark for “Destiny” was discovered from a company formed by Bungie staffers Harold Ryan and Marty O’Donnell. An icon filed with the trademark also appeared on Jonty Barnes’ shirt at PAX. You can check it out below.

No confirmation, either from Activision or Bungie, has been forthcoming regarding the MMO-like nature of Destiny. However, based on the evidence, it looks like that's what we're getting. Expect more, much more, in the coming weeks and months.

[via LA Times]


User Comments
Forum Posts: 210
Comment #1 by Nickolas47
Tuesday, May 22, 2012 @ 05:40:17 AM
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You are my Destiny!

Forum Posts: 719
Comment #2 by Scorpkahn
Tuesday, May 22, 2012 @ 05:45:49 AM
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Sounds shite.

Forum Posts: 16381
Comment #3 by AshtimusPrime
Tuesday, May 22, 2012 @ 06:08:13 AM
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I know Bungie have never worked with the PS3 before, but making us wait an extra year is ridiculous, and probably not worth it.

Forum Posts: 11592
Comment #4 by Bounty V
Tuesday, May 22, 2012 @ 06:08:39 AM
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Looks dumb, actually.

Forum Posts: 0
Comment #5 by BolgTheRapist
Tuesday, May 22, 2012 @ 06:21:58 AM
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The title 'Destiny' is really lame. Invokes images of cheap perfume and trashy romance novels, not sci-fi shooters.

Forum Posts: 27
Comment #6 by Ridley
Tuesday, May 22, 2012 @ 06:31:46 AM
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By that regard, the title 'Halo' sounds like a game filled with angels prancing around a flower laden field.

And 'Uncharted' sounds like a National Geographic title.

Never judge a book by its title.

Forum Posts: 149
Comment #7 by Cadiman1983
Tuesday, May 22, 2012 @ 06:47:36 AM
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I agree, don't judge a book by it's title/cover. I'm judging this by the fact that they are making the PS3 wait a year, which by then the PS4 should have been announced for a 2014 holiday release. And on top of that I don't think Bungie has ever programmed for the PS3, which probably means the game will turn out like crap (i.e. ME3 and Skyrim).

Forum Posts: 31
Comment #8 by Chrissycooza1
Tuesday, May 22, 2012 @ 06:59:20 AM
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@7 that two games are probably the worst example of trying to call a company shit considering they are from two of the biggest franchises out there and are very much sought after.

I agree with the dont judge a book by its cover statement but I think the part of this that is killing it for me is: "which suggests that Destiny is heavily MMO-influenced" I think a MMO is a total waste of energy, and it is hardly helping bring back the single player game play that I look for in titles now a days since everything NEEDs a multiplayer all of a sudden

Forum Posts: 2020
Comment #9 by YurtleTehTurtle
Tuesday, May 22, 2012 @ 07:06:37 AM
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So after breaking free of the shackles of MS, Bungie's first game will be a 360 exclusive for 12 months and the second will lead on the 720. Well done Activision you've once again shown yourself to be MS' bitch (but no doubt well paid for the service).

PS Other reports of this story also mention a Marathon sequel to be released at some point.

Forum Posts: 14
Comment #10 by AndyBeans
Tuesday, May 22, 2012 @ 07:16:33 AM
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Meh, sorry Bungie but you can keep it; save your efforts for fighting Activision when you put a foot out of line and Kotick "does an IW" on you... I give you two years before you a simply another throwaway Activision studio.

Forum Posts: 194
Comment #11 by JoshuaBagwell
Tuesday, May 22, 2012 @ 07:18:05 AM
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yeah not worth getting if they are going to make us wait a year and charge us the same price for the game that they charged 360 owners when it launched. Plus same dlc price
It's like bioshock and mass effect 2 all over again.
Granted mass effect 2 had all the dlc bundled in the game so that made that one really worth it and all we got for paying the $59.99 for bioshock was nothing but they did decide to do that dlc that wasnt on the 360,
So a win/lose deal.

Forum Posts: 11
Comment #12 by timewarp
Tuesday, May 22, 2012 @ 07:18:10 AM
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I hate how smug Bungie are with this game. It pisses me off so much, they've already said that their making a four game series with DLC as if because of their success with Halo we're suppose to come running and just throw money at them.

Then they actually have the guts to delay this on PS3/PS4 just for a few more bucks from Microsoft and let's not forget the "mix of packaged goods, subscriptions, downloadable content, value-added services and micro-transactions". If only I could hate this game more.

Forum Posts: 842
Comment #13 by JoBot 8000
Tuesday, May 22, 2012 @ 07:42:11 AM
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I would have considered this game if it were not delayed on PS3, I certainly won't be looking at it anytime soon. I love Halo so I've got respect for Bungie, I just hate Activision and Microsoft. Timed-exclusives are just irksome, Xbox 360 gets at least a month for some DLC and the best we get is a week -___-

Forum Posts: 2971
Comment #14 by dante_kinkade
Tuesday, May 22, 2012 @ 08:03:51 AM
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Will check up on it just incase, but I played the first two halo games on a friends xbox and found them to be quite boring and have a crappy story, even found the multiplayer stuff to suck.

But yeah if it is anything like halo, big big pass for me.

Forum Posts: 524
Comment #15 by Chopin6868
Tuesday, May 22, 2012 @ 08:35:04 AM
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pfff already planning a 4 part series + DLC, Activision makes we wanna puke.. it will probably end like the modern warfare series (play the first part and you've seen it all)

Forum Posts: 7
Comment #16 by SweGabe
Tuesday, May 22, 2012 @ 08:35:17 AM
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Logically PS3 users should be getting all the DLC released during the wait for free, included on the disc, but its probably not likely in a era where money means everything for game companies and fan service is dead.

Forum Posts: 15
Comment #17 by SilverGriever
Tuesday, May 22, 2012 @ 08:47:28 AM
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Halo sucks anyways. Not interested.

Forum Posts: 1900
Comment #18 by weephilymcvey
Tuesday, May 22, 2012 @ 10:18:42 AM
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Whats with this timed-exclusive BS! Would M$ and Acti ever get out of each others arses! Makes me sick that they know there eventually gonna release all games for PS3 so y the delay in the 1st place, also they r smug basterds. I admit I was interested @ 1st but then the MMO part killed it for me, just aint for me paying a subscription fee

Forum Posts: 149
Comment #19 by Cadiman1983
Tuesday, May 22, 2012 @ 10:31:07 AM
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I didn't call those companies "shit". I used them as examples of developers who programmed the game for the Xbox and then ported it over to the PS3 which turned the game to crap.

ME3 - maybe runs at 20 fps on the PS3 with constant frame drops. Runs at a smooth 30 fps on the Xbox.

Skyrim - Even after the latest update Skyrim still locks up the PS3 (I can't go five minutes without it happening).

Find me a game from one of Sony's first party developers that has those sort of issues, because I sure as hell can't think of one and I've played pretty much everyone of them.

Forum Posts: 16381
Comment #20 by AshtimusPrime
Tuesday, May 22, 2012 @ 11:04:46 AM
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@10 Bungie is not an Activision studio. It's wholly independent but they have a contract whereby Activision will publish the next few games they make. I don't know who will own the rights though.

Forum Posts: 82
Comment #21 by ManlyGenius
Tuesday, May 22, 2012 @ 01:43:56 PM
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Bungie should stop thinking of them-selves as mythical gaming deities, And honestly the "WoW in space" just sold me on that this game is going to be crap.

Forum Posts: 412
Comment #22 by spoonman
Tuesday, May 22, 2012 @ 01:58:27 PM
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Bungie may have never worked on a PS3 before (that we are aware of anyway), but they have worked on a PS2 back in the day and they are more than qualified to make a amazing game.

I wouldn't hold the fact that they were the spotlight of of so many Xbox fanboy's rants hold this against them. I'm happy to see them out of the arms of MS and free to go multiplatform again.

Forum Posts: 47777
Comment #23 by Terminator
Tuesday, May 22, 2012 @ 02:21:09 PM
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I love the Halo games, even the weaker entries so anything else that Bungie make is a must buy :)

Forum Posts: 378
Comment #24 by DarkAngelus23
Tuesday, May 22, 2012 @ 04:26:57 PM
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Bungie only knows Halo and Activision is a part of this shooter. No thanx. Don't bother porting these games over to PS3 or PS4 cause we don't want them.

Forum Posts: 678
Comment #25 by Pure_Breed-1
Tuesday, May 22, 2012 @ 04:34:44 PM
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timed exclusive are really annoying, if it looks really good and ports great into the ps3 I'll consider it but It has to be worth it for the trouble

Forum Posts: 1710
Comment #26 by AverySegaw
Tuesday, May 22, 2012 @ 04:36:31 PM
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@19 You're right, games designed from first-party or second-party companies for PS3 are often some of the best running games you'll find, speaking specs wise. The reason being is because of the difficulty in specializing with the Cell BE CPU in the PS3; if a dev is only working with PS3, then all their time is going into working with the Cell and making a great game.

This is different for multiplatform games, as devs will spend the most of their time working with the lowest common denominator, Xbox 360, then port to the other platforms. Porting is easier for PC/360 since they share similar components, but the Cell does not work as a standard CPU would. So multiplatform ports are often crap on the PS3 because devs spent all their time working with the 360 instead of working with each console individually. This is also why Sony is likely to use more PC-standard architecture for PS4 Orbis, as to eliminate the 'lazy dev' methods of this generation.

Forum Posts: 11
Comment #27 by timewarp
Tuesday, February 12, 2013 @ 07:58:11 AM
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Well we've yet to see a game developed by a company that usually develops exclusively to the PS3 maybe when Fuse comes out we can see the difference (I still maintain that I liked Fuse before it was changed to comply with EA's terrible imagination)

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US September 09, 2014
Europe September 09, 2014

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