Sorcery Making Of Trailer Looks at the Magic of Technology
Written Friday, May 04, 2012 By Richard WalkerView author's profile
The first in a four-part series of developer diaries, this new video for Sorcery takes a look at the making of the game, focusing specifically on 'The Magic of Move'. Featuring the artists, engineers and designers who worked on Sorcery, there's plenty insight into the game's technology.
Aiming to make Sorcery's Move controls "fluid and organic", the dev team took advantage of the unique capabilities of the controller, making aiming and chaining spells something that requires quick reflexes and "creative thinking", rather than being a game of "Simple Simon".
Check out the new Sorcery "The Magic of Move" making of trailer below, then look out for the remaining three parts in the run up to the game's May 22nd release. You can give Lee's magical preview a read for more on Sorcery too.
[Via PlayStation Blog]