Sorcery Making Of Trailer Looks at the Magic of Technology
Written Friday, May 04, 2012 By Richard Walker
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The first in a four-part series of developer diaries, this new video for Sorcery takes a look at the making of the game, focusing specifically on 'The Magic of Move'. Featuring the artists, engineers and designers who worked on Sorcery, there's plenty insight into the game's technology.

Aiming to make Sorcery's Move controls "fluid and organic", the dev team took advantage of the unique capabilities of the controller, making aiming and chaining spells something that requires quick reflexes and "creative thinking", rather than being a game of "Simple Simon".

Check out the new Sorcery "The Magic of Move" making of trailer below, then look out for the remaining three parts in the run up to the game's May 22nd release. You can give Lee's magical preview a read for more on Sorcery too.

[Via PlayStation Blog]


User Comments
Forum Posts: 905
Comment #1 by Rafie
Friday, May 04, 2012 @ 11:58:35 AM
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The short guy that was talking about potions. Is that the same VA who did the Scotsman on Samurai Jack? I wanna say it was John DiMaggio who did it. Anyway this game looks kind of interesting. I thought for sure it would have been an RPG!

Forum Posts: 1551
Comment #2 by Lordoftheapes79
Friday, May 04, 2012 @ 11:23:16 PM
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See they left us a little easter egg in there. Trophy popped at 1:29

Forum Posts: 0
Comment #3 by VJAMportuge101
Saturday, May 05, 2012 @ 11:49:45 PM
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Game Info
The Workshop


US May 22, 2012
Europe May 23, 2012
Japan June 14, 2012

Resolution: 480p, 720p
Sound: Dolby Digital 5.1
Players: 1
ESRB: Everyone 10+
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